Dynamic shielding type board game device and use method

Through the dynamic shielded board game device, the curved plate and pneumatic mechanism is used to solve the problem that the tabletop cards are seen for many times in playing cards, and provides quick operations when playing cards, improving the convenience and privacy of the game .

CN119455364AInactive Publication Date: 2025-02-18BEIJING JUJUMENG CULTURAL TECH CO LTD
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Patent Information

Application Number
CN202411516784.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-10-29
Publication Date
2025-02-18
Estimated Expiration
Not applicable · inactive patent

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Abstract

The invention discloses a dynamic shielding type board game device and a using method, and relates to the technical field of board game shielding, in the dynamic shielding type board game device, shielding assemblies and buttons are arranged on the periphery of a game table, each shielding assembly comprises an arc-shaped plate, a side baffle, a front baffle and a moving mechanism fixedly installed at the bottom of the game table, and a pneumatic mechanism and a sealing box are arranged; when a card needs to be hit out, a touch key on the surface of the game table is clicked, a piston plate can push a push plate to move, after the card is pushed out, under the action of a displacement sensor, a second electromagnetic valve is opened, a first electromagnetic valve is closed, gas in a sealing box is exhausted, and under the action of a tension spring, the push plate is moved to the original position; when playing cards are put on the table top, only the cards need to be placed above the photoelectric sensor, if the green indicating lamp is turned on, the cards are placed correctly, and if the red indicating lamp is turned on, the positions of the cards need to be adjusted, so that the playing cards placed on the table top cannot be seen by others when the playing cards are too many, and the playing cards are convenient and fast to play.
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Description

Technical Field

[0001] The present invention relates to the field of table game shielding technology, and in particular to a dynamic shielding table game device and a use method thereof. Background Art

[0002] Table games originated in Germany and have been popular in Europe and the United States for decades. People make friends through games. Abroad, the content of table games involves war, trade, culture, art, urban construction, history and other aspects. Most of them use paper materials and exquisite models. It is a face-to-face game that emphasizes communication. Therefore, table games are the best way to communicate in many occasions such as family leisure, friends gathering, and even business leisure. Through this game, people can train their thinking, memory, association, and judgment. They can learn how to get along with others and communicate. The focus is on challenging each other's intelligence level and analytical calculation ability. Through games, the thinking and logical reasoning ability of participants are improved, so that players can recognize the application of various subject theories and formulate detailed strategies and overall plans to achieve their goals.

[0003] In actual use, for example, playing poker is usually played by four people. Players need to grab the poker cards in their hands and then play them in turn. Since each person grabs a large number of poker cards, it is not convenient for players with smaller hands to take too many poker cards at one time. They need to place the poker cards on the table, but this method will allow other players to see the poker cards.

[0004] The existing processing method is to put a part of the cards on the table when taking the cards, and hold the rest in the hand. However, when it is the turn to play the cards, the player needs to look through the playing cards on the table, which is troublesome to look through them many times.

[0005] Facing the above situation, when there are too many playing cards, the playing cards placed on the table need to be avoided from being seen by others, and they need to be played quickly and conveniently. How to solve this problem becomes a problem. Summary of the invention

[0006] In order to solve the above technical problems, the present invention provides a dynamic shielding table game device and a method of use, which can realize that when in use, the arc plate can be raised to cover the playing cards placed on the game table to prevent other players from seeing them, and when playing the cards, the playing cards can be pushed out by simply clicking a touch key, which is convenient and quick.

[0007] To achieve the above-mentioned purpose, the present invention provides the following technical solutions: a dynamic shielded table game device, comprising a game table and chairs, wherein shielding components and buttons are arranged around the game table, wherein the shielding components comprise an arc-shaped plate, a side baffle, a front baffle and a moving mechanism fixedly mounted on the bottom of the game table, wherein the output end of the moving mechanism is fixedly connected to the front baffle, the arc-shaped plate is mounted above the front baffle, side baffles are mounted on both sides of the front baffle, the button is electrically connected to the moving mechanism, and the moving mechanism is electrically connected to the button.

[0008] Each shielding component area of ​​the game table is fixedly configured with a number of baffles and sealing boxes, a card placing area is formed between two adjacent baffles, a photoelectric sensor is embedded at the center position of the surface of each card placing area, a sealing box is arranged on the surface of each card placing area, one side of each sealing box is connected with a connecting pipe, the outer side of the connecting pipe is provided with a first solenoid valve, the other side of each sealing box is connected with an air outlet pipe, the outer side of the air outlet pipe is provided with a second solenoid valve, a piston plate is slidably arranged inside each sealing box, a displacement sensor is fixedly arranged inside each sealing box, and a connecting rod is fixedly arranged on one side of the piston plate.

[0009] A plurality of push plates are slidably arranged on the surface of the game table, and protective plates for limiting the position of cards are fixedly arranged on both sides of the push plates, moving rods are fixedly arranged at both ends of the bottom of the push plates, an auxiliary plate is fixedly installed between the two moving rods, and the connecting rod is fixedly connected to the auxiliary plate, and mounting plates are fixedly arranged on both sides of the sealing box, a tension spring is fixedly arranged on one side of the mounting plate, and the other end of the tension spring is fixedly connected to the auxiliary plate.

[0010] A pneumatic mechanism is arranged below the game table, an output end of the pneumatic mechanism is connected with an air delivery pipe, and the air delivery pipe is connected with a plurality of connecting pipes.

[0011] Each card placement area is independently provided with a touch key, a green indicator light and a red indicator light. Each touch key is independently electrically connected to the first solenoid valve directly below it. Each photoelectric sensor is independently electrically connected to the first solenoid valve directly below it. Each photoelectric sensor is connected to the green indicator light and the red indicator light at the card placement area where it is located through electrical signals.

[0012] As a preferred technical solution of the present invention, a movable groove for vertical lifting and movement of the side baffle and the front baffle is opened on the surface of the game table, and the movable groove is composed of a transverse groove and longitudinal grooves located on both sides of the transverse groove. The front baffle is vertically lifted and moved in the transverse groove, and the side baffle is vertically lifted and moved in the longitudinal groove.

[0013] As a preferred technical solution of the present invention, a first connecting plate is fixedly connected below the positive baffle, a second connecting plate is fixedly connected below the first connecting plate, and the output end of the moving mechanism is fixedly connected to the second connecting plate.

[0014] As a preferred technical solution of the present invention, a movable groove for the movable rod to move is provided on the surface of the game table.

[0015] As a preferred technical solution of the present invention, the upper surface of the photoelectric sensor is flush with the upper surface of the card placement area.

[0016] As a preferred technical solution of the present invention, one side of the sealing box is provided with an opening for the connecting rod to move.

[0017] As a preferred technical solution of the present invention, the protective plate is made of silicone material, and one side of the protective plate facing the card is set as an inclined edge.

[0018] The present invention provides a method for using a dynamic shielding table game device, comprising the following steps:

[0019] S1. After grabbing the playing cards, if you need to put the playing cards on the game table surface, press the button to start the moving mechanism, raise the arc plate, cover the cards at the location, and then put the cards between the two limit plates one by one.

[0020] S2. Place the cards on the surface of the game table. The photoelectric sensor detects the occlusion signal after the cards are placed. The green indicator light set on the surface of the game table will light up, and the pneumatic mechanism will ventilate the connecting pipe through the air pipe. When the cards need to be played, click the touch key on the surface of the game table, and the first solenoid valve at the corresponding position will open. The gas entering the sealing box will push the piston plate to move, and the piston plate will drive the connecting rod to move, thereby pushing the moving rod and the push plate to move.

[0021] S3. The movement of the push plate will push the cards placed on the surface of the game table, pushing the cards out. The piston plate moves in the sealed box. The displacement sensor detects that the piston plate moves to the edge of the sealed box, controls the first solenoid valve to close, and the second solenoid valve to open. No more air will enter the sealed box, and the gas in the sealed box will be discharged from the outlet pipe. The tension springs on both sides of the sealed box will pull the moving rod and the push plate to rebound, moving the push plate back to its original position.

[0022] S4. After the cards are played, the green indicator light on the surface of the game table goes out and the red indicator light comes on. If you need to change the cards during the game, you only need to put the cards on the surface of the photoelectric sensor. If the green indicator light comes on, it means that the cards have been placed correctly.

[0023] Among them, after the red indicator light is on, the first solenoid valve directly below it is powered off and closed. When the touch key at the corresponding position on the surface of the game table is clicked, the first solenoid valve directly below it does not move.

[0024] S5. After the game is over, when the player needs to collect and organize the cards, he clicks any button set on the surface of the game table, and all the moving mechanisms drive the arc plates to move down, and all the arc plates move down to the lowest point of their travel range, and the arc plates stay above the game table.

[0025] S6. When any player does not want to use the shielding component while playing cards, he / she presses the button at the player's position for more than three seconds, and the arc plate at the player's position moves down to the lowest point of its travel range, and the arc plate stays above the game table.

[0026] The present invention provides a dynamic shielding table game device, which has the following beneficial effects:

[0027] The present invention provides a pneumatic mechanism and a sealing box. After the cards are placed on the game table, when the cards need to be played, the touch key on the surface of the game table is clicked, and the piston plate pushes the push plate to move, thereby pushing the cards out. After the cards are pushed out, under the action of the displacement sensor, the second solenoid valve is opened, the first solenoid valve is closed, and the gas in the sealing box is discharged. At the same time, under the action of the tension spring, the push plate is pulled to rebound and moved back to its original position, which is convenient for pushing the cards next time. Red and green indicator lights are also provided on the surface of the game table. When placing the cards, if the green indicator light is on, it means that the cards have been "straightened", and if the red indicator light is on, the position of the cards needs to be adjusted, so as to facilitate the subsequent "playing of cards" by the push plate, so that when there are too many playing cards, the playing cards placed on the table are not seen by others, and it is convenient and quick to play the cards. BRIEF DESCRIPTION OF THE DRAWINGS

[0028] Figure 1 It is a schematic diagram of the overall structure of the present invention.

[0029] Figure 2 It is a schematic diagram of the arc plate explosion structure of the present invention.

[0030] Figure 3 It is a schematic diagram of the cross-sectional structure of the game table of the present invention.

[0031] Figure 4 It is a schematic diagram of the cross section of the game table and the pneumatic mechanism structure of the present invention.

[0032] Figure 5 It is a schematic diagram of the cross-sectional structure of the sealing box of the present invention.

[0033] In the figure: 1, game table, 101, moving slot, 101a, transverse slot, 101b, longitudinal slot, 102, movable slot, 103, touch key, 104, green indicator light, 105, red indicator light, 106, card placement area; 2, seat; 3, arc plate, 301, side baffle, 302, front baffle, 303, first connecting plate, 304, moving mechanism, 305, second connecting plate; 4, button; 5, baffle; 6, pneumatic mechanism, 601, air supply pipe; 7, sealing box, 701, piston plate, 702, connecting pipe, 703, first solenoid valve, 704, displacement sensor, 705, air outlet pipe, 706, second solenoid valve, 707, connecting rod; 8, push plate, 801, protective plate, 802, moving rod, 803, tension spring, 804, mounting plate, 805, auxiliary plate; 9, photoelectric sensor. DETAILED DESCRIPTION

[0034] The technical solutions in the embodiments of the present invention will be described clearly and completely below in conjunction with the accompanying drawings in the embodiments of the present invention.

[0035] Embodiment 1: The present invention designs a dynamic shielding table game device, which mainly includes the following contents:

[0036] Combination Figure 1 , Figure 3, a game table 1 and a chair 2, a shielding assembly and a button 4 are arranged around the game table 1, the shielding assembly includes an arc plate 3, a side baffle 301, a front baffle 302 and a moving mechanism 304 fixedly installed at the bottom of the game table 1, the output end of the moving mechanism 304 is fixedly connected to the front baffle 302, the arc plate 3 is installed above the front baffle 302, and the side baffles 301 are installed on both sides of the front baffle 302, the button 4 is electrically connected to the moving mechanism 304, the game table 1 The surface of the movable groove 101 for the side baffle 301 and the front baffle 302 to move vertically up and down is provided. The movable groove 101 consists of a transverse groove 101a and longitudinal grooves 101b located on both sides of the transverse groove 101a. The front baffle 302 moves vertically up and down in the transverse groove 101a, and the side baffle 301 moves vertically up and down in the longitudinal groove 101b. A first connecting plate 303 is fixedly connected below the front baffle 302, and a The second connecting plate 305, the output end of the moving mechanism 304 is fixedly connected to the second connecting plate 305, each shielding component area of ​​the game table 1 is fixedly configured with a plurality of baffles 5 and a sealing box 7, a card placing area 106 is formed between two adjacent baffles 5, a photoelectric sensor 9 is embedded in the center position of the surface of each card placing area 106, the upper surface of the photoelectric sensor 9 is flush with the upper surface of the card placing area 106, a sealing box 7 is arranged on the surface of each card placing area 106, one side of each sealing box 7 is connected with a connecting pipe 702, the outer side of the connecting pipe 702 is arranged with a first solenoid valve 703, the other side of each sealing box 7 is connected with an air outlet pipe 705, the outer side of the air outlet pipe 705 is arranged with a second solenoid valve 706, a piston plate 701 is slidably arranged inside each sealing box 7, a displacement sensor 704 is fixedly arranged inside each sealing box 7, and a connecting rod 707 is fixedly arranged on one side of the piston plate 701.

[0037] Combination Figure 2 , Figure 4 , Figure 5, a plurality of push plates 8 are slidably provided on the surface of the game table 1, and protective plates 801 for limiting the position of the cards are fixedly provided on both sides of the push plates 8, and the protective plates 801 are made of silicone material, and one side of the protective plates 801 facing the cards is set as an inclined side, and one side of the protective plates 801 is set as an inclined side, so that when the push plates 8 push the cards, the protective plates 801 can prevent the cards from shifting during the movement process, and moving rods 802 are fixedly provided at both ends of the bottom of the push plates 8, and movable grooves 102 for the moving rods 802 to move are provided on the surface of the game table 1, and an auxiliary plate 805 is fixedly installed between the two moving rods 802, and the connecting rod 707 is fixedly connected to the auxiliary plate 805, and mounting plates 804 are fixedly provided on both sides of the sealing box 7, and the mounting plate 804 is fixedly provided on both sides of the sealing box 7. A tension spring 803 is fixedly provided on one side of the plate 804, and the other end of the tension spring 803 is fixedly connected to the auxiliary plate 805. A pneumatic mechanism 6 is provided below the game table 1, and the output end of the pneumatic mechanism 6 is connected to the air supply pipe 601, and the air supply pipe 601 is connected to a number of connecting pipes 702. Each card placement area 106 is independently provided with a touch key 103, a green indicator light 104 and a red indicator light 105, and each touch key 103 is independently electrically connected to the first solenoid valve 703 directly below it, and each photoelectric sensor 9 is independently electrically connected to the first solenoid valve 703 directly below it, and each photoelectric sensor 9 is connected to the green indicator light 104 and the red indicator light 105 at the card placement area 106 where it is located through electrical signals.

[0038] Embodiment 2: In the present invention, a method for using a dynamic shielding table game device, the specific working principle is as follows:

[0039] First, after grabbing the playing cards 6, if you need to place the playing cards 6 on the surface of the game table 1, press the button 4 to start the moving mechanism 304, raise the arc plate 3, cover the cards at the location, and then put the cards between the two limit plates 5 in turn.

[0040] Then, the photoelectric sensor 9 detects the blocking signal after the card is placed in, the green indicator light 104 set on the surface of the game table 1 will light up, and the pneumatic mechanism 6 will ventilate the connecting pipe 702 through the air supply pipe 601. When the card needs to be played, click the touch key 103 on the surface of the game table 1, and the first solenoid valve 703 at the corresponding position will open, and the gas entering the sealing box 7 will push the piston plate 701 to move, and the piston plate 701 will drive the connecting rod 707 to move, thereby pushing the moving rod 802 and the push plate 8 to move.

[0041] The push plate 8 will push the cards placed on the surface of the game table 1 to push the cards out, and the piston plate 701 moves in the sealed box 7. The displacement sensor 704 detects that the piston plate 701 moves to the edge of the sealed box 7, controls the first solenoid valve 703 to close, and the second solenoid valve 706 to open, so that no air will enter the sealed box 7, and the gas in the sealed box 7 will be discharged from the outlet pipe 705. The tension springs 803 on both sides of the sealed box 7 will pull the moving rod 802 and the push plate 8 to rebound, and move the push plate 8 back to its original position to facilitate the next pop-up.

[0042] After the cards are played, the green indicator light 104 on the surface of the game table 1 goes out and the red indicator light 105 lights up. If you need to change the cards during the game, you only need to put the cards on the surface of the photoelectric sensor 9. If the green indicator light 104 lights up, it means that the cards have been placed correctly. After the red indicator light 105 lights up, the first solenoid valve 703 at the position directly below it is powered off and closed. When the touch key 103 at the corresponding position on the surface of the game table 1 is clicked, the first solenoid valve 703 at the position directly below it does not move.

[0043] After the game is over, the button 4 set on the surface of the game table 1 is pressed (not long pressed) to start the moving mechanism 304. The moving mechanism 304 will drive the curved plate 3 to move downward, and the front baffle 302 and the side baffle 301 will move to the bottom of the game table 1. The curved plate 3 stays above the game table 1 and will not hinder the player from collecting and organizing cards.

[0044] In addition, if the player does not want to use the shielding component when playing cards, he can press and hold button 4 for more than three seconds to lower the shielding component to the lowest point. The shielding component will not affect the player's card playing entertainment through traditional handheld methods.

[0045] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. A dynamic shielded table game device, comprising a game table (1) and a chair (2), wherein shielding components and buttons (4) are arranged around the game table (1), the shielding components comprising an arc plate (3), a side baffle (301), a front baffle (302) and a moving mechanism (304) fixedly mounted at the bottom of the game table (1), the output end of the moving mechanism (304) being fixedly connected to the front baffle (302), the arc plate (3) being mounted above the front baffle (302), the side baffles (301) being mounted on both sides of the front baffle (302), the button (4) being electrically connected to the moving mechanism (304), and characterized in that: Each shielding component area of ​​the game table (1) is fixedly provided with a plurality of baffles (5) and a sealing box (7), a card placing area (106) is formed between two adjacent baffles (5), a photoelectric sensor (9) is embedded at the center position of the surface of each card placing area (106), a sealing box (7) is arranged on the surface of each card placing area (106), one side of each sealing box (7) is connected with a connecting pipe (702), the outer side of each connecting pipe (702) is provided with a first electromagnetic valve (703), the other side of each sealing box (7) is connected with an air outlet pipe (705), the outer side of each air outlet pipe (705) is provided with a second electromagnetic valve (706), a piston plate (701) is slidably arranged inside each sealing box (7), a displacement sensor (704) is fixedly arranged inside each sealing box (7), and a connecting rod (707) is fixedly arranged on one side of the piston plate (701); The surface of the game table (1) is slidably provided with a plurality of push plates (8), and protective plates (801) for limiting the position of cards are fixedly provided on both sides of the push plates (8), and moving rods (802) are fixedly provided at both ends of the bottom of the push plates (8), and an auxiliary plate (805) is fixedly installed between the two moving rods (802), and the connecting rod (707) is fixedly connected to the auxiliary plate (805), and mounting plates (804) are fixedly provided on both sides of the sealing box (7), and a tension spring (803) is fixedly provided on one side of the mounting plate (804), and the other end of the tension spring (803) is fixedly connected to the auxiliary plate (805); A pneumatic mechanism (6) is provided below the game table (1); an output end of the pneumatic mechanism (6) is connected to an air supply pipe (601); and the air supply pipe (601) is connected to a plurality of connecting pipes (702); Each of the card placing areas (106) is independently provided with a touch key (103), a green indicator light (104) and a red indicator light (105); each of the touch keys (103) is independently electrically connected to a first electromagnetic valve (703) located directly below it; each of the photoelectric sensors (9) is independently electrically connected to the first electromagnetic valve (703) located directly below it; and each of the photoelectric sensors (9) is connected to the green indicator light (104) and the red indicator light (105) located at the card placing area (106) where it is located through electrical signals.

2. A dynamic shielded table game device according to claim 1, characterized in that: The surface of the game table (1) is provided with a movable groove (101) for the side baffle (301) and the front baffle (302) to move vertically up and down. The movable groove (101) is composed of a transverse groove (101a) and longitudinal grooves (101b) located on both sides of the transverse groove (101a). The front baffle (302) moves vertically up and down in the transverse groove (101a), and the side baffle (301) moves vertically up and down in the longitudinal groove (101b).

3. A dynamic shielded table game device according to claim 1, characterized in that: A first connecting plate (303) is fixedly connected below the positive baffle (302), a second connecting plate (305) is fixedly connected below the first connecting plate (303), and an output end of the moving mechanism (304) is fixedly connected to the second connecting plate (305).

4. The dynamic shielding table game device according to claim 1, characterized in that: The surface of the game table (1) is provided with a movable groove (102) for the movable rod (802) to move.

5. The dynamic shielding table game device according to claim 1, characterized in that: The upper surface of the photoelectric sensor (9) is flush with the upper surface of the card placement area (106).

6. The dynamic shielding table game device according to claim 1, characterized in that: One side of the sealing box (7) is provided with an opening for the connecting rod (707) to move.

7. The dynamic shielding table game device according to claim 1, characterized in that: The protective plate (801) is made of silica gel, and one side of the protective plate (801) facing the card is set as an inclined side.

8. A method for using a dynamic shielded table game device, characterized in that: A dynamic shielded table game device according to any one of claims 1 to 7, comprising the following steps: S1. After grabbing the playing cards (6), if it is necessary to place the playing cards (6) on the surface of the game table (1), press the button (4) to start the moving mechanism (304), raise the arc plate (3), cover the cards at the position, and then place the cards in sequence between the two limit plates (5); S2. Place the card on the surface of the game table (1), the photoelectric sensor (9) detects the occlusion signal after the card is placed, the green indicator light (104) set on the surface of the game table (1) lights up, and the pneumatic mechanism (6) ventilates the connecting pipe (702) through the air pipe (601). When the card needs to be played, click the touch key (103) on the surface of the game table (1), the first solenoid valve (703) at the corresponding position opens, and the gas entering the sealing box (7) pushes the piston plate (701) to move, and the piston plate (701) drives the connecting rod (707) to move, pushing the moving rod (802) and the push plate (8) to move; S3. The movement of the push plate (8) will push the cards placed on the surface of the game table (1) and push the cards out. The piston plate (701) moves in the sealed box (7). The displacement sensor (704) detects that the piston plate (701) moves to the edge of the sealed box (7), controls the first solenoid valve (703) to close, and the second solenoid valve (706) to open. No more air is taken into the sealed box (7), and the gas in the sealed box (7) is discharged from the air outlet pipe (705). The tension springs (803) on both sides of the sealed box (7) pull the moving rod (802) and the push plate (8) to rebound, and move the push plate (8) back to its original position. S4. After the cards are played, the green indicator light (104) on the surface of the game table (1) goes out and the red indicator light (105) comes on. If you need to change the cards during the game, you only need to put the cards on the surface of the photoelectric sensor (9). If the green indicator light (104) comes on, it means that the cards have been placed correctly. When the red indicator light (105) lights up, the first solenoid valve (703) directly below it is powered off and closed, and when the touch key (103) at the corresponding position on the surface of the game table (1) is clicked, the first solenoid valve (703) directly below it does not move; S5. After the game is over, when the player needs to collect and organize the cards, he clicks any button (4) set on the surface of the game table 1, and all the moving mechanisms (304) drive the arc plates (3) to move down, and all the arc plates (3) move down to the lowest point of their travel range, and the arc plates (3) stay above the game table (1); S6. When any player does not want to use the shielding component while playing cards, he presses the button (4) at the player's position for more than three seconds, and the arc plate (3) at the player's position moves down to the lowest point of its travel range, and the arc plate (3) stays above the game table (1).