Anti-load training method based on virtual reality
By adopting virtual reality-based anti-load training method in flight training, the physiological data of the pilot is detected and intelligently evaluated, the problem of not being able to detect the physical stress status and flight status of the pilot in the prior art is solved, and efficient and safe Flight training.
Patent Information
- Application Number
- CN202310995776.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2023-08-09
- Publication Date
- 2025-02-18
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
In the prior art, pilots are unable to detect physical stress and flight status during flight combat training, resulting in low training effects and possible accidental damage, and each flight training will cause waste of resources.
Using virtual reality-based anti-load training method, through the main body bracket, main case, seat and VR helmet, the flight scene is simulated and the pilot's physiological data is detected, including the tension of the neck, waist and foot pedals, and through intelligent evaluation. and the feedback system for training evaluation.
It has achieved scientific evaluation and feedback on the pilot's training status, avoided accidental damage and waste of resources, and significantly improved the pilot's combat effectiveness and training effect.
Smart Images

Figure CN119479431A_ABST
Abstract
Description
Technical Field
[0001] The invention belongs to the technical field of virtual reality training, and in particular relates to an anti-gravity training method based on virtual reality. Background Art
[0002] Virtual reality technology (English name: Virtual Reality, abbreviated as VR) is a new practical technology developed in the 20th century. Virtual reality technology includes computers, electronic information, and simulation technology. Its basic implementation method is to simulate the virtual environment with computers to give people a sense of environmental immersion. With the continuous development of social productivity and science and technology, the demand for VR technology in all walks of life is growing. VR technology has also made great progress and gradually become a new field of science and technology.
[0003] At present, the flight personnel of our army need to conduct flight and special combat training regularly. In the existing technology, our army's flight personnel generally conduct flight combat training by driving a fighter plane. In this way, during the training process, it is impossible to detect the pilot's physical stress condition and flight status, and it is difficult to understand the pilot's training status. The flight combat training effect of the pilot is low, and accidents may occur, causing harm to the pilot. In addition, each flight training will cause a waste of resources. Therefore, a virtual reality-based anti-gravity training method is proposed. Summary of the invention
[0004] In view of the above situation, in order to overcome the defects of the prior art, the present invention provides a virtual reality-based anti-gravity training method, which effectively solves the problem that the current flight personnel of our army are generally trained by driving a flying fighter plane during flight combat training. In this way, during the training process, the pilot's physical stress condition and flight status cannot be detected, and it is difficult to understand the pilot's training status. The flight combat training effect of the pilot is low, and accidents may occur and cause harm to the pilot. In addition, each flight training will also cause a waste of resources.
[0005] To achieve the above-mentioned purpose, the present invention provides the following technical solutions: a method for anti-gravity training based on virtual reality, comprising a main frame, a main box and a seat, wherein a guide rail is fixedly arranged on the left side of the upper end of the main frame, a first rectangular frame and a second rectangular frame are slidably sleeved on the guide rail, a neck tension sensor is arranged on the right side of the first rectangular frame, a waist tension sensor is arranged on the right side of the second rectangular frame, a display screen is arranged between the first rectangular frame and the second rectangular frame, a fixing frame is fixedly arranged on the front side of the guide rail, the fixing frame is fixedly connected to the display screen, the main box is fixedly arranged on the upper side of the main frame and close to one side of the guide rail, pedals are arranged on the front and rear sides of the main box, and fixing plates aligned with the pedals are fixedly installed on the front and rear sides of the guide rail, and the two fixing plates are respectively connected to the two pedals through pedal sensors, a seat frame is fixedly arranged on the right side of the upper side of the main frame, and the seat is adjustably installed on the seat frame, the neck tension sensor, the waist tension sensor and the two pedal sensors are all connected to the main box data, and the main box is connected to the display screen data, specifically comprising the following training methods:
[0006] The pilot sits in the seat and performs virtual flight training by wearing a VR helmet. The virtual flight scene is presented to the pilot through the VR helmet, and physiological phenomena such as black vision and red vision are simulated. In the virtual flight process, each action requires the pilot to maintain the set pedal force through the pedals to complete it. At the same time, the neck tension sensor, waist tension sensor and two pedal force sensors can sense and calculate the pressure on the pilot during virtual flight training. Finally, the pilot's virtual flight training status is evaluated and fed back through the intelligent evaluation and feedback system of the main chassis.
[0007] Preferably, the main support includes a horizontal plate, two vertical plates and two groups of supporting legs, the two vertical plates are respectively fixed at the left and right ends of the horizontal plate, the two groups of supporting legs are respectively fixed at the lower sides of the two vertical plates, and each group of two supporting legs are respectively arranged at the front and rear ends of the lower side of the same vertical plate and are symmetrically distributed front to back.
[0008] Preferably, foot pedals are fixedly provided on both the front and rear sides of the cross board, and the two foot pedals vertically correspond to the seat positions.
[0009] Preferably, the seat support comprises two support rods and a flat plate, the two support rods are vertically fixed on the upper side of the cross plate, the flat plate is fixed on the upper side of the two support rods, and the seat is adjustably mounted on the flat plate.
[0010] Preferably, the backrest and the cushion part of the seat are rotatably connected to each other, an adjustment plate is fixedly provided on the lower side of the seat, and the lower side of the adjustment plate is laterally slidably connected to the upper side of the flat plate through a slide rail, the front and rear sides of the flat plate are rotatably connected to cylinders through a first axle pin, and the other ends of the two cylinders are respectively rotatably connected to the front and rear sides of the seat cushion through a second axle pin, an arc plate is fixedly provided on the right side of the backrest of the seat, a plurality of evenly distributed first fixing holes are provided on the surface of the arc plate, a strip opening for sliding insertion of the arc plate is provided on the upper right end of the adjustment plate, and a second fixing hole is provided on the surface of the adjustment plate and fixedly connected to the arc plate.
[0011] Preferably, a cross bar is fixedly provided between the main box and one of the support bars, a vertical bar is fixedly provided on the upper side of the cross bar, and a hand grip is fixedly provided on the upper end of the vertical bar.
[0012] Technical effects and advantages of the present invention:
[0013] 1. The pilot sits in the seat and performs virtual flight training by wearing a VR helmet. The virtual flight scene is presented to the pilot through the VR helmet, and physiological phenomena such as black vision and red vision are simulated. In the virtual flight process, each action requires the pilot to maintain the set pedal force through the pedal plate to complete it. At the same time, the neck tension sensor, waist tension sensor and two pedal force sensors can sense and calculate the pressure on the pilot during virtual flight training. Finally, the intelligent evaluation and feedback system of the main chassis evaluates and gives feedback on the pilot's virtual flight training status. By detecting the pilot's physiological data and simulating the impact of the load on the pilot according to the changes in the physiological data, it can serve the special combat training of our military flight personnel in a scientific and modern way, greatly enhance the combat effectiveness and further promote the development of high-performance fighters, enhance the combat capability of new quality, and will not cause harm to the pilot due to accidents, nor will it cause waste of resources. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] The accompanying drawings are used to provide a further understanding of the present invention and constitute a part of the specification. Together with the embodiments of the present invention, they are used to explain the present invention and do not constitute a limitation of the present invention. In the accompanying drawings:
[0015] Figure 1 It is a schematic diagram of the overall front structure of the present invention;
[0016] Figure 2 It is a schematic diagram of the top view of the main support of the present invention.
[0017] In the figure: 1. main box; 2. seat; 3. guide rail; 4. first rectangular frame; 5. second rectangular frame; 6. neck tension sensor; 7. waist tension sensor; 8. display screen; 9. fixing frame; 10. pedal board; 11. fixing plate; 12. pedal force sensor; 13. horizontal plate; 14. vertical plate; 15. support foot; 16. pedal; 17. support rod; 18. flat plate; 19. adjustment plate; 20. cylinder; 21. arc plate; 22. horizontal bar; 23. vertical bar; 24. handgrip. DETAILED DESCRIPTION
[0018] The present invention provides Figure 1-2 The anti-gravity training method based on virtual reality shown in the figure comprises a main frame, a main box 1 and a seat 2, a guide rail 3 is fixedly arranged vertically on the left side of the upper end of the main frame, a first rectangular frame 4 and a second rectangular frame 5 are slidably sleeved on the guide rail 3, a neck tension sensor 6 is arranged on the right side of the first rectangular frame 4, a waist tension sensor 7 is arranged on the right side of the second rectangular frame 5, a display screen 8 is arranged between the first rectangular frame 4 and the second rectangular frame 5, a fixing frame 9 is fixedly arranged on the front side of the guide rail 3, and the fixing frame 9 is fixedly connected to the display screen 8, the main box 1 is fixedly arranged on the upper side of the main frame and arranged close to one side of the guide rail 3, and the main box 1 is provided with footrests 10 on both the front and rear sides, and fixed plates 11 aligned with the footrests 10 are fixedly installed on both the front and rear sides of the guide rail 3, and the two fixed plates 11 are respectively connected to the two footrests 10 through pedal force sensors 12. A seat bracket is fixedly provided on the upper right side of the main frame, and the seat is adjustably installed on the seat bracket. The neck tension sensor 6, the waist tension sensor 7 and the two pedal force sensors 12 are all connected to the main box 1 by data, and the main box 1 is connected to the display screen 8 by data. A VR helmet is also provided, and the VR helmet can show the flight training scene to the pilot through VR glasses, which specifically includes the following training methods:
[0019] The pilot sits on the seat 2 and performs virtual flight training by wearing a VR helmet. The virtual flight scene is presented to the pilot through the VR helmet, and physiological phenomena such as black vision and red vision are simulated. In the virtual flight process, each action requires the pilot to maintain the set pedal force through the pedal plate 10 to complete it. At the same time, the neck tension sensor 6, the waist tension sensor 7 and the two pedal force sensors 12 can sense and calculate the pressure on the pilot during the virtual flight training. Finally, the intelligent evaluation and feedback system of the main box 1 is used to evaluate and feedback the pilot's virtual flight training status.
[0020] like Figure 1 and Figure 2As shown, the main frame includes a horizontal plate 13, two vertical plates 14 and two groups of supporting legs 15. The two vertical plates 14 are respectively fixed at the left and right ends of the horizontal plate 13, and the two groups of supporting legs 15 are respectively fixed at the lower sides of the two vertical plates 14. Each group of two supporting legs 15 are respectively arranged at the front and rear ends of the lower side of the same vertical plate 14 and are symmetrically distributed front and back, which can provide stable support for the training device.
[0021] like Figure 1 and Figure 2 As shown, footrests 16 are fixedly arranged on both the front and rear sides of the cross plate 13, and the two footrests 16 are vertically corresponding to the positions of the seats 2, so as to support and place the two feet of people when they sit on the seats 2.
[0022] like Figure 1 As shown, the seat bracket includes two support rods 17 and a flat plate 18. The two support rods 17 are vertically fixed on the upper side of the cross plate 13, and the flat plate 18 is fixed on the upper side of the two support rods 17. The seat 2 is adjustably mounted on the flat plate 18.
[0023] At the same time, the backrest and the cushion part of the seat 2 are rotatably connected to each other, and an adjustment plate 19 is fixedly provided on the lower side of the seat 2. The lower side of the adjustment plate 19 is laterally slidably connected to the upper side of the flat plate 18 through a slide rail. The front and rear sides of the flat plate 18 are rotatably connected to the cylinder 20 through a first axle pin, and the other ends of the two cylinders 20 are respectively rotatably connected to the front and rear sides of the cushion of the seat 2 through a second axle pin. An arc plate 21 is fixedly provided on the right side of the backrest of the seat 2, and a plurality of evenly distributed first fixing holes are provided on the surface of the arc plate 21. A strip opening for sliding insertion of the arc plate 21 is provided on the upper right end of the adjustment plate 19, and a second fixing hole is provided on the surface of the adjustment plate 19 and fixedly connected to the arc plate 21. The inclination angle of the backrest of the seat 2 can be adjusted through the arc plate 21, and the seat 2 can be driven to move laterally through the two cylinders 20, thereby adjusting the position of the seat 2, thereby satisfying the training use of different pilots and improving the training comfort.
[0024] like Figure 1 As shown, a cross bar 22 is fixedly provided between the main box 1 and one of the support rods 17, a vertical bar 23 is fixedly provided on the upper side of the cross bar 22, and a hand grip 24 is fixedly provided on the upper end of the vertical bar 23, so as to facilitate the pilot to use it by hand during flight combat training.
[0025] The working principle of the present invention is as follows: the pilot sits on the seat 2 and performs virtual flight training by wearing a VR helmet. The virtual flight scene is presented to the pilot through the VR helmet, and physiological phenomena such as black vision and red vision are simulated. In the virtual flight process, each action requires the pilot to maintain the set pedal force through the pedal plate 10 to complete it. At the same time, the pressure on the pilot during the virtual flight training can be sensed and calculated through the neck tension sensor 6, the waist tension sensor 7 and the two pedal force sensors 12. Finally, the pilot's virtual flight training status is evaluated and fed back through the intelligent evaluation and feedback system of the main box 1. By detecting the pilot's physiological data and simulating the impact of the load on the pilot according to the changes in the physiological data, it can serve the special combat training of our military flight personnel in a scientific and modern way, which can greatly improve the combat effectiveness and further promote the development of high-performance fighters and enhance new quality combat capabilities.
[0026] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device.
[0027] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A virtual reality-based anti-G training method, characterized in that: The invention comprises a main frame, a main box (1) and a seat (2); a guide rail (3) is fixedly arranged on the left side of the upper end of the main frame; a first rectangular frame (4) and a second rectangular frame (5) are slidably sleeved on the guide rail (3); a neck tension sensor (6) is arranged on the right side of the first rectangular frame (4); a waist tension sensor (7) is arranged on the right side of the second rectangular frame (5); a display screen (8) is arranged between the first rectangular frame (4) and the second rectangular frame (5); a fixing frame (9) is fixedly arranged on the front side of the guide rail (3); the fixing frame (9) is fixedly connected to the display screen (8); the main box (1) is fixedly arranged on the upper side of the main frame and close to the guide rail (3); The main frame (1) is provided near the guide rail (3), the front and rear sides of the main frame (1) are both provided with pedals (10), the front and rear sides of the guide rail (3) are both fixedly installed with fixing plates (11) aligned with the pedals (10), the two fixing plates (11) are respectively connected to the two pedals (10) through pedal force sensors (12), the upper right side of the main frame is fixedly provided with a seat frame, the seat is adjustably installed on the seat frame, the neck tension sensor (6), the waist tension sensor (7) and the two pedal force sensors (12) are all connected to the main frame (1) by data, and the main frame (1) is connected to the display screen (8) by data, specifically including the following training method: The pilot sits on the seat (2) and performs virtual flight training by wearing a VR helmet. The virtual flight scene is presented to the pilot through the VR helmet, and physiological phenomena such as black vision and red vision are simulated. In the virtual flight process, each action requires the pilot to use the pedal plate (10) to maintain the set pedal force to complete it. At the same time, the pressure applied to the pilot during the virtual flight training can be sensed and calculated through the neck tension sensor (6), the waist tension sensor (7) and the two pedal force sensors (12). Finally, the pilot's virtual flight training status is evaluated and fed back through the intelligent evaluation and feedback system of the main box (1).
2. The anti-G training method based on virtual reality according to claim 1, characterized in that: The main frame comprises a transverse plate (13), two longitudinal plates (14) and two groups of supporting legs (15), the two longitudinal plates (14) are respectively fixedly arranged at the left and right ends of the transverse plate (13), the two groups of supporting legs (15) are respectively fixedly arranged at the lower sides of the two longitudinal plates (14), and each group of two supporting legs (15) are respectively arranged at the front and rear ends of the lower side of the same longitudinal plate (14) and are symmetrically distributed front and back.
3. The anti-G training method based on virtual reality according to claim 2, characterized in that: Foot pedals (16) are fixedly provided on both the front and rear sides of the transverse board (13), and the two foot pedals (16) correspond vertically to the positions of the seats (2).
4. The anti-G training method based on virtual reality according to claim 3, characterized in that: The seat support comprises two support rods (17) and a flat plate (18), the two support rods (17) are both vertically fixedly arranged on the upper side of the transverse plate (13), the flat plate (18) is fixedly arranged on the upper side of the two support rods (17), and the seat (2) is adjustably mounted on the flat plate (18).
5. The anti-G training method based on virtual reality according to claim 4, characterized in that: The backrest and the seat cushion of the seat (2) are rotatably connected to each other. An adjustment plate (19) is fixedly arranged on the lower side of the seat (2). The lower side of the adjustment plate (19) is laterally slidably connected to the upper side of the flat plate (18) through a slide rail. The front and rear sides of the flat plate (18) are rotatably connected to cylinders (20) through a first shaft pin. The other ends of the two cylinders (20) are rotatably connected to the front and rear sides of the seat cushion of the seat (2) through a second shaft pin. An arc plate (21) is fixedly arranged on the right side of the backrest of the seat (2). A plurality of evenly distributed first fixing holes are provided on the surface of the arc plate (21). A strip opening for slidingly inserting the arc plate (21) is provided on the upper right end of the adjustment plate (19). A second fixing hole is provided on the surface of the adjustment plate (19) and is fixedly connected to the arc plate (21).
6. The anti-G training method based on virtual reality according to claim 5, characterized in that: A cross bar (22) is fixedly arranged between the main chassis (1) and one of the support bars (17), a vertical bar (23) is fixedly arranged on the upper side of the cross bar (22), and a handgrip (24) is fixedly arranged at the upper end of the vertical bar (23).