Socket interaction method and socket

By integrating the display screen, touch module and controller in the socket, the function of intuitively viewing the charging progress of electronic devices through the socket is realized, solving the problem that existing sockets cannot easily understand the charging status, improving user experience and ensuring safety.

CN119581947APending Publication Date: 2025-03-07ZHUHAI TESSAN POWER TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202411872560.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-18
Publication Date
2025-03-07

AI Technical Summary

Technical Problem

The existing sockets cannot intuitively understand the charging progress of electronic devices through the socket itself, and lack the charging reminder function, which makes it impossible for users to easily grasp the charging status.

Method used

Design a smart socket that integrates the display screen, touch module and controller. Through the touch signal of the touch module, the controller communicates with the electronic device to obtain the remaining power, and display the charging progress through the display screen. When the power is fully charged, the socket automatically cuts off the current and displays the full screen.

Benefits of technology

It realizes intuitively viewing the charging progress of electronic devices through sockets, enhances the interactive function of sockets, improves the user experience, and avoids the safety hazards of overcharging.

✦ Generated by Eureka AI based on patent content.

Smart Images

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Patent Text Reader

Abstract

The embodiment of the invention provides a socket interaction method and a socket, and relates to the technical field of sockets. The interaction method of the socket comprises the steps that when first electronic equipment is charged through the charging interface, the controller triggers the display screen to display a charging picture; when first electronic equipment is charged through the charging interface and a specified area of the main body shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic equipment through the charging interface to obtain the residual electric quantity of the first electronic equipment; based on the residual electric quantity, the controller triggers the display screen to display the charging progress; and after the first electronic equipment is fully charged, the controller triggers the charging interface not to output current and triggers the display screen to display a fully charged picture. According to the embodiment of the invention, the charging progress can be displayed in real time, so that a user can visually know the charging state, the interaction function of the socket is enhanced, and the user experience is improved.
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Description

Technical Field

[0001] The present application relates to the technical field of sockets, and in particular to a socket interaction method and a socket. Background Art

[0002] At present, sockets are the main interface for charging electronic devices such as mobile phones and tablets, and their functions are relatively simple. When an electronic device is charged through a socket, if the user wants to know the charging progress of the electronic device, such as whether it is fully charged or other key status, the user needs to check the electronic device itself to know. Users cannot intuitively and conveniently understand the charging status of the electronic device through the socket.

[0003] Therefore, how to enhance the interactive function of the socket is a technical problem that needs to be solved urgently. Summary of the invention

[0004] In view of this, an embodiment of the present application provides a socket interaction method and a socket, which can enable a user to intuitively understand the charging progress of an electronic device being charged through the socket, thereby enhancing the interactive function of the socket and improving the user experience.

[0005] In a first aspect, an embodiment of the present application provides an interaction method of a socket, which is applied to the socket, and the socket includes: a main body shell, a controller, a charging interface, a display screen and a touch module; wherein the controller is electrically connected to the charging interface, the display screen and the touch module; the interaction method of the socket includes: when a first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging screen; when the first electronic device is charged through the charging interface and a designated area of ​​the main body shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress; after the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current, and triggers the display screen to display a full power screen.

[0006] With this solution, the socket integrates a display screen, a touch module and a controller. When the electronic device is charging, the socket's display screen can display the charging screen; when the user needs to know the charging progress, simply touching the socket can trigger the socket to communicate with the electronic device, obtain the remaining power, and display the charging progress on the display screen, enhancing the convenience and intuitiveness of the socket interaction. When the electronic device is fully charged, the socket can recognize and automatically cut off the current, and display the full screen on the display screen, which not only avoids the safety hazards of overcharging, but also provides instant visual feedback. This solution makes up for the lack of charging reminder function in traditional sockets. Through humanized interactive design, it enhances the sense of technology and convenience of home life, which is a significant improvement and functional upgrade of existing sockets.

[0007] In some possible implementations, when no electronic device is connected to the socket via the charging port, the display screen may display a standby screen, which may be a preset picture or animation. In some implementations, the display screen may not display any content in this state.

[0008] In some possible implementations, the display progress may be superimposed on a picture already displayed on the display screen, or all or part of a picture already displayed on the display screen may be replaced with a picture of the charging progress.

[0009] In combination with the first aspect, in a possible implementation of the first aspect, the interaction method of the socket also includes: when the charging status of the first electronic device is a fast charging mode, the controller triggers the display screen to superimpose a fast charging logo on the displayed charging screen; when the charging status of the first electronic device is a slow charging mode, the controller triggers the display screen to superimpose a slow charging logo on the displayed charging screen.

[0010] In some possible implementations, the controller may also determine how long it will take for the electronic device to be fully charged, and display the estimated time required to be fully charged in a display interface.

[0011] Based on the above solution, the interactive experience and intelligence level of the socket are further enhanced. The controller identifies the charging mode of the first electronic device, and can dynamically superimpose the fast charging or slow charging logo on the display screen, so that the user can understand the current charging status at a glance. This design not only provides more detailed charging information, but also helps users to arrange time reasonably according to the charging speed. At the same time, the clear distinction between fast charging and slow charging also helps users understand the charging performance of electronic devices and whether they need to adjust the charging strategy.

[0012] In combination with the first aspect, in a possible implementation of the first aspect, the charging interface includes: an AC charging interface, and the socket interaction method may also include: when the power of a second electronic device charged through the AC charging interface is greater than the rated power of the socket, the controller triggers the AC charging interface to not output current, and triggers the display screen to display an overload picture.

[0013] Based on the above solution, the controller can be used to monitor the power of the second electronic device charged through the AC charging interface. When the power of the second electronic device exceeds the rated power of the socket, the power-off protection mechanism is triggered, and the overload screen is displayed on the screen, which is conducive to timely reminding users to pay attention to electricity safety. This solution effectively prevents potential safety hazards caused by overload use, such as circuit overheating, equipment damage and even fire risks, and protects the property and life safety of users. In addition, the intuitive overload screen prompt makes it easy for users to quickly identify the problem, which is conducive to users taking relevant measures in a timely manner to improve electricity safety.

[0014] It can be understood that, according to the different design forms of the product, the socket can be equipped with only a DC charging interface to meet the needs of electronic devices charged with DC power; it can also be equipped with only an AC charging interface to adapt to electronic devices charged with AC power; it can also have both a DC charging interface and an AC charging interface to achieve wide device compatibility.

[0015] In combination with the first aspect, in a possible implementation of the first aspect, the socket may also include a player electrically connected to the controller, and the interaction method of the socket may also include: when any preset scene appears, the controller triggers the player to emit a prompt sound matching the preset scene that appears; the preset scenes include: a first scene corresponding to when an electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, a second scene corresponding to when the electronic device charged through the charging interface is fully charged, and a third scene corresponding to when the power of the electronic device charged through the AC charging interface is greater than the rated power of the socket.

[0016] Based on the above solution, the player is used to add a sound prompt function to the socket, which significantly improves the user interaction experience and safety. In preset key scenarios such as charging, full power, overload, etc., the controller can trigger the player to emit a prompt sound that matches the scene, so that users do not need to check the display screen all the time, and can know the status of the socket and electronic devices through hearing, which enhances the instant transmission of information and enables the socket to provide intuitive and friendly feedback in a variety of usage scenarios, especially for users with limited vision or busy users. At the same time, for potential safety risks such as overload, sound reminders are helpful to attract users' attention in a timely manner.

[0017] In combination with the first aspect, in a possible implementation of the first aspect, the socket may further include a motor vibrator electrically connected to the controller, and the interaction method of the socket may further include: when any preset scene occurs, the controller triggers the motor vibrator to vibrate according to a preset vibration frequency.

[0018] It is understandable that, in specific implementations, the vibration frequency and duration of the motor vibrator may be the same or different in different preset scenarios.

[0019] Based on the above solution, a tactile feedback mechanism is added to the socket by using a motor vibrator. In key scenarios such as preset charging, full power, overload, etc., the controller can intelligently trigger the motor vibrator to vibrate at a preset frequency, providing users with a third way of perceiving information in addition to vision and hearing. This design is particularly suitable for noisy environments or situations where it is inconvenient for users to view or listen to prompts, such as at night and in meetings. Vibration is used to remind users to pay attention to the status of the socket and electronic devices, which not only ensures the effective transmission of information, but also avoids disturbing others. In addition, the addition of tactile feedback makes the interaction method of the socket more diverse and can meet the needs of different users.

[0020] In combination with the first aspect, in a possible implementation of the first aspect, when there are multiple charging interfaces, the interaction method of the socket also includes: when multiple electronic devices are charged through the charging interface, when a designated area is touched, the touch module generates a second signal; in response to the second signal, the controller obtains the remaining power of each of the multiple electronic devices, and the controller triggers the display screen to display the charging progress of each of the multiple electronic devices.

[0021] Based on the above solution, the socket's multi-device charging management capabilities are enriched. When multiple electronic devices are charging at the same time, the user only needs to simply touch the designated area, and the touch module will generate a signal, prompting the controller to quickly obtain and display the remaining power and charging progress of each device. This solution avoids the tedious operation of users needing to check the charging status of each device one by one. The display screen can intuitively display the charging status of all devices, making it easier for users to grasp and manage the charging process as a whole, bringing users a more efficient and convenient charging experience.

[0022] In combination with the first aspect, in a possible implementation of the first aspect, when there are multiple charging interfaces, each charging interface corresponds to an independent designated area on the main shell; the charging method of the socket also includes: when multiple electronic devices are charged through the charging interfaces, when the designated area corresponding to a third electronic device among the multiple electronic devices being charged is touched, the controller obtains the remaining power of the third electronic device, and the controller triggers the display screen to display the charging progress of the third electronic device.

[0023] Based on the above solution, each charging port is equipped with an independent designated touch area, which is conducive to the precise control and personalized display of the charging status of multiple electronic devices. Users only need to touch the designated area of ​​the corresponding device to obtain the remaining power and charging progress of the device, without switching between multiple devices or viewing the overview screen, which greatly improves the intuitiveness and efficiency of the operation. This solution is particularly suitable for scenarios where the charging status of multiple devices needs to be managed at the same time, allowing users to easily grasp the charging status of each device and make adjustments as needed. In addition, the solution also enhances the flexibility and user-friendliness of the socket, meeting users' high requirements for personalized charging management.

[0024] In combination with the first aspect, in a possible implementation of the first aspect, when there are multiple charging interfaces, a mark matching the corresponding charging interface is provided in a designated area on the main body shell corresponding to each charging interface.

[0025] Based on the above solution, by setting matching marks in the designated area corresponding to each charging port, the convenience and user-friendliness of the socket are further improved. These marks serve as intuitive visual guides to help users quickly identify and locate the charging port of a specific electronic device, especially in environments where multiple devices are charging at the same time, the socket layout is complex, or there is insufficient light. The presence of the marks greatly reduces the time users spend searching and identifying, and improves the accuracy and efficiency of charging operations.

[0026] In combination with the first aspect, in a possible implementation manner of the first aspect, the main body shell is in the shape of an animal, and the designated area on the main body shell corresponding to the touch operation is a velvet area.

[0027] Based on the above scheme, the main shell of the socket is designed into an animal shape, and a velvet area is designated for touch operation, which enhances the interest and affinity of the socket, and at the same time, improves the accuracy of the user's operation of the designated area. The animal shape not only gives the socket a unique visual appeal, allowing it to be integrated into various home decoration styles and become a work of art in the home, but the choice of the velvet area also enhances the comfort of touch operation, allowing users to feel a gentle and delicate touch when interacting with the socket. This solution not only meets the user's demand for practicality, but also takes into account the aesthetic and emotional experience, allowing technological products to also bring a warm and pleasant use experience, which is a vivid embodiment of the humanized design concept.

[0028] In the second aspect, an embodiment of the present application also provides a socket, including: a main shell, a controller, a charging interface, a display screen and a touch module; wherein the controller is electrically connected to the charging interface, the display screen and the touch module; the controller executes the method provided in the first aspect and any possible implementation method thereof.

[0029] In a third aspect, an embodiment of the present application provides a computer-readable storage medium, including computer instructions. When the computer instructions are executed on an electronic device, the electronic device executes the method provided in the first aspect and any possible implementation thereof.

[0030] In a fourth aspect, the present application provides a computer program product. When the computer program product is run on a socket, the socket executes the method provided in the first aspect and any possible implementation thereof.

[0031] In a fifth aspect, an embodiment of the present application provides a chip system. When the chip system is applied to an electronic device, the chip system includes one or more processors, and the one or more processors are used to call computer instructions to enable the electronic device to perform the method provided in the first aspect and any possible implementation thereof.

[0032] It can be understood that the beneficial effects that can be achieved by the socket of the second aspect, the computer-readable storage medium of the third aspect, the computer program product of the fourth aspect and the chip system of the fifth aspect provided above can refer to the beneficial effects of the first aspect and any possible implementation manner thereof, and will not be repeated here. BRIEF DESCRIPTION OF THE DRAWINGS

[0033] Figure 1A is a schematic diagram of the structure of a socket provided in an embodiment of the present application;

[0034] Figure 1B is a schematic diagram of a user touching a designated area of ​​a socket in one embodiment of the present application;

[0035] Figure 2A It is a flowchart of the socket interaction method provided in the first embodiment of the present application;

[0036] Figure 2B It is a schematic diagram of the charging screen displayed on the display screen when the socket is charging the electronic device;

[0037] Figure 2C A schematic diagram of the charging screen displayed on the socket display screen when in fast charging mode;

[0038] Figure 2D A schematic diagram of a standby screen displayed on the display screen of the socket when the socket is in standby mode;

[0039] Figure 2E It is a schematic diagram of the charging progress displayed on the display screen when the socket is charging the electronic device;

[0040] Figure 2F It is a schematic diagram showing the full charge of the electronic device as shown on the socket display screen;

[0041] Figure 3A It is a flowchart of the socket interaction method provided in the second embodiment of the present application;

[0042] Figure 3B In fast charging mode, a schematic diagram of the charging progress displayed on the socket's display screen;

[0043] Figure 4A It is a flowchart of the socket interaction method provided in the third embodiment of the present application;

[0044] Figure 4B It is a schematic diagram of the overload screen displayed on the display screen of the socket when the socket is overloaded;

[0045] Figure 5 It is a flowchart of the socket interaction method provided in the fourth embodiment of the present application;

[0046] Figure 6 It is a flowchart of the socket interaction method provided in Example 5 of the present application. DETAILED DESCRIPTION

[0047] In order to make the objectives, technical solutions and advantages of the present application clearer, the implementation methods of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0048] It should be understood that the "multiple" mentioned in this application refers to two or more. In the description of this application, unless otherwise specified, " / " means or, for example, A / B can mean A or B; "and / or" in this article is only a description of the association relationship of associated objects, indicating that there can be three relationships, for example, A and / or B can mean: A exists alone, A and B exist at the same time, and B exists alone. In addition, in order to facilitate the clear description of the technical solution of this application, the words "first" and "second" are used to distinguish between the same items or similar items with basically the same functions and effects. Those skilled in the art can understand that the words "first" and "second" do not limit the quantity and execution order, and the words "first" and "second" do not limit them to be different.

[0049] With the popularization of smart homes, consumers' demand for smart home appliances is growing. As an important part of smart homes, smart sockets can not only connect to electronic devices and charge them, but also serve as a bridge for intuitive and efficient communication with users. This embodiment aims to provide a smart socket that integrates a display screen, a touch module and an intelligent controller, and provides a more convenient and safe charging solution by optimizing the user experience.

[0050] like Figure 1AAs shown, in one embodiment of the present application, the socket 100 includes: a main shell 101, a controller 102, a charging interface 103, a display screen 104 and a touch module 105; wherein the controller 102 is electrically connected to the charging interface, the display screen 104 and the touch module 105.

[0051] Embodiment 1

[0052] In the first embodiment, the socket interaction method can be applied to Figure 1A The socket shown, such as Figure 2A As shown, the socket interaction method may include the following steps: 201 to 203.

[0053] 201. When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture.

[0054] Specifically, when the electronic device is connected to the socket through the charging interface, the controller automatically recognizes and starts charging the electronic device, and triggers the display screen to display the charging screen. For example, in some possible implementations, such as Figure 2B As shown, the eyes of the cat pattern display a lightning pattern including two bends, indicating that an electronic device is charging. It can be understood that if the electronic device is in a fast charging state, the charging screen can be a fast charging screen. For example, the fast charging screen can be as follows: Figure 2C As shown in the figure, there are lightning signs and plus signs in the upper right corner of the kitten's head, and there are lightning patterns with multiple bends (for example, 4 bends) in the kitten's eyes. The lightning symbol in the fast charging screen has more bends, presenting a more complex and dynamic form, symbolizing fast charging speed and high efficiency. Correspondingly, when charging in slow charging mode, the corresponding lightning symbol in the charging screen has fewer bends, and the shape is relatively simple and stable, symbolizing that the charging process is relatively smooth and stable. By observing the degree of bending of the lightning symbol, users can easily distinguish between the fast charging and slow charging screens.

[0055] In some possible implementations, when no electronic device is connected to the socket via the charging interface, the display screen may display a standby screen, which may be a preset picture or animation. For example, the standby screen may be as follows: Figure 2D As shown, in some implementations, in this state, the display screen may not display any content.

[0056] It can be understood that, according to the different design forms of the product, the socket can be equipped with only a DC charging interface to meet the needs of electronic devices charged with DC power; it can also be equipped with only an AC charging interface to adapt to electronic devices charged with AC power; it can also have both a DC charging interface and an AC charging interface to achieve wide device compatibility.

[0057] In some possible implementations, the charging interface may also include interfaces supporting different specifications such as USB and Type-C.

[0058] 202. When the first electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress.

[0059] In some possible implementations, the display progress may be superimposed on the picture already displayed on the display screen, or all or part of the picture already displayed on the display screen may be replaced with the picture of the charging progress. Figure 2E As shown, when the charging interfaces A2 and C2 are connected to electronic devices (not shown in the figure) and the designated area of ​​the main body shell is touched, the charging progress of the electronic device being charged can be displayed on the display screen. Figure 2B It can be seen that the charging progress of the electronic device connected to the charging interface A2 is 30%, and the charging progress of the electronic device connected to the charging interface C2 is 50%.

[0060] When the user wants to check the charging progress of the electronic device, he only needs to touch the designated area on the socket (such as the front center of the main body shell, a specific area on the top surface, or a characteristic area on the back surface, etc.) to trigger the touch module to generate a touch signal. For example, Figure 1B As shown, if the designated area is at the top of the main body shell, after the user touches the designated area at the top of the main body shell, the touch module will be triggered to generate a touch signal.

[0061] In some possible implementations, the touch module can be set on the lower surface or upper surface of a specific area of ​​the main housing. When the user touches the specified area on the housing, the touch module can sense the touch action and generate a corresponding signal. In specific implementations, the touch module can use a capacitive touch switch or a resistive touch switch.

[0062] 203. After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

[0063] In a specific implementation, when the electronic device is fully charged, the controller controls the charging interface to stop current output, and controls the display screen to display a "full battery" picture, and may also be accompanied by a display animation effect to remind the user to unplug the fully charged electronic device; illustratively, after the battery is fully charged, the full picture displayed on the display screen may be as follows Figure 2F As shown, it shows: a happy kitten portrait.

[0064] With this solution, the socket integrates a display screen, a touch module and a controller. When the electronic device is charging, the socket's display screen can display the charging screen; when the user needs to know the charging progress, simply touching the socket can trigger the socket to communicate with the electronic device, obtain the remaining power, and display the charging progress on the display screen, enhancing the convenience and intuitiveness of the socket interaction. When the electronic device is fully charged, the socket can recognize and automatically cut off the current, and display the full screen on the display screen, which not only avoids the safety hazards of overcharging, but also provides instant visual feedback. This solution makes up for the lack of charging reminder function in traditional sockets. Through humanized interactive design, it enhances the sense of technology and convenience of home life, which is a significant improvement and functional upgrade of existing sockets.

[0065] It is understandable that in some possible implementations, when the first electronic device is charged through the charging interface, the charging picture can be directly displayed on the display screen, and it is also feasible to directly superimpose the remaining power obtained by the controller from the first electronic device through the charging interface.

[0066] In some possible implementations, the main body shell is in the shape of an animal, such as a kitten, a puppy, etc., to increase interest. The touch area corresponding to the touch operation can be made of suede material to enhance the touch feel.

[0067] In some possible implementations, the display screen may automatically enter a low-power standby mode after a period of inactivity, for example, only displaying the time or a simple standby pattern to reduce energy consumption.

[0068] Embodiment 2

[0069] In the second embodiment, the socket interaction method is Figure 2A Based on the embodiment shown, the recognition of the charging mode of the electronic device is added, and a fast charging mark or a slow charging mark is displayed on the display screen. Figure 3A As shown, this embodiment may include the following steps: 301 to 305.

[0070] 301. When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture.

[0071] 302. When the first electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress.

[0072] 303. After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

[0073] The specific implementation of steps 301 to 303 can refer to the description of steps 201 to 203 in the previous embodiment, which will not be repeated here.

[0074] 304. When the charging state of the first electronic device is the fast charging mode, the controller triggers the display screen to superimpose a fast charging logo on the displayed charging screen.

[0075] 305. When the charging state of the first electronic device is a slow charging mode, the controller triggers the display screen to superimpose a slow charging logo on the displayed charging screen.

[0076] During specific implementation, the controller may have a built-in charging mode recognition algorithm. It should be noted that some electronic devices only support slow charging, while some electronic devices support both slow charging and fast charging. For example, electronic devices with a rated power of less than 20W can usually only be charged slowly, and electronic devices with a rated power of more than 40W usually support fast charging. For electronic devices that support fast charging, in order to extend the service life of the battery and reduce the working time of the battery under high temperature and high pressure conditions, electronic devices that support fast charging can be slow charged. Of course, when the user has a fast charging demand, the controller can control the fast charging of the electronic device. In some possible implementations, a fast charging switch can be set. When the electronic device needs to be fast charged, the fast charging switch is triggered to fast charge the electronic device.

[0077] After the controller identifies whether the electronic device is currently in fast charging mode or slow charging mode, it can trigger the display screen to superimpose a fast charging logo (such as a lightning icon, etc.) or a slow charging logo (such as a water drop icon, etc.) on the actual charging screen. For example, in fast charging mode, the screen displayed on the display screen can be as follows: Figure 3B As shown in , a lightning bolt and a plus sign are superimposed in the upper left corner of the progress screen.

[0078] With this solution, the controller can identify the charging mode of the electronic device and dynamically superimpose a fast charging logo or a slow charging logo on the display screen, so that the user can understand the current charging status at a glance.

[0079] In some possible implementations, the controller can also calculate the estimated time required to fully charge the electronic device based on the remaining power of the electronic device and the current charging rate, and display relevant information on the display screen (for example, displaying on the display screen: estimated to fully charge in XX hours and XX minutes). This helps the user to arrange time reasonably according to the charging speed.

[0080] In some possible implementations, the brightness, color saturation and other parameters of the screen display can also be set for different charging modes. For example, in fast charging mode, the brightness and color saturation of the display screen can be set higher to create an "accelerated" visual experience. In slow charging mode, a softer display effect is used.

[0081] Embodiment 3

[0082] In the third embodiment, the charging interface of the socket includes: an AC charging interface, and the interaction method of the socket is Figure 3A Based on the embodiment shown, an overload protection function can be added, such as Figure 4A As shown, this embodiment may include the following steps: 401 to 406.

[0083] 401. When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture.

[0084] 402. When the first electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress.

[0085] 403. After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

[0086] 404. When the charging state of the first electronic device is the fast charging mode, the controller triggers the display screen to superimpose a fast charging logo on the displayed charging screen.

[0087] 405. When the charging state of the first electronic device is a slow charging mode, the controller triggers the display screen to superimpose a slow charging logo on the displayed charging screen.

[0088] The specific implementation of steps 401 to 405 can refer to the description of steps 301 to 305 in the previous embodiment, which will not be repeated here.

[0089] 406. When the power of the second electronic device charged through the AC charging interface is greater than the rated power of the socket, the controller triggers the AC charging interface to stop outputting current and triggers the display screen to display an overload picture.

[0090] In specific implementation, the controller can continuously monitor the power of the electronic device connected through the charging interface, and immediately cut off the output current when it exceeds the rated power of the socket (for example, 2000W) to prevent safety hazards caused by overload. At the same time, the display screen displays an overload screen (for example, displaying prompt information such as "overload protection, please check the device"). For example, when overloaded, the screen displayed on the display screen can be as follows Figure 4B As shown in the figure, the kitten has a more serious expression.

[0091] With this solution, the controller can be used to monitor the power of the second electronic device charged through the AC charging interface. When the power of the second electronic device exceeds the rated power of the socket, the power-off protection mechanism is triggered, and the overload screen is displayed on the screen, which is conducive to timely reminding users to pay attention to safety. This solution effectively prevents potential safety hazards caused by overload use. In addition, through the intuitive overload screen prompt, it is easy for users to quickly identify the problem, which is conducive to users taking relevant measures in time to improve safety.

[0092] In some possible implementations, the socket may further include a player electrically connected to the controller, and the socket interaction method may further include: when any preset scene appears, the controller triggers the player to emit a prompt sound matching the preset scene that appears; the preset scenes include: a first scene corresponding to when an electronic device is charged through the charging interface and a designated area of ​​the main body shell is touched, a second scene corresponding to when the electronic device charged through the charging interface is fully charged, and a third scene corresponding to when the power of the electronic device charged through the AC charging interface is greater than the rated power of the socket. For example, when overloaded, a rapid alarm sound is emitted, a soft start-up sound is emitted when charging starts, and a pleasant completion sound is emitted when the power is fully charged. The addition of sound prompts allows users to know the status of the socket by hearing without looking at the display screen, which is particularly suitable for nighttime or poor visibility environments.

[0093] In some possible implementations, the socket also includes a motor vibrator electrically connected to the controller, and the socket's interaction method also includes: when any preset scene occurs, the controller triggers the motor vibrator to vibrate according to a preset vibration frequency. In this way, in preset key scenes such as charging, full charge, overload, etc., the motor vibrator is used to add a tactile feedback mechanism to the socket. It is particularly suitable for noisy environments or situations where it is inconvenient for users to view or listen to prompts. The addition of tactile feedback makes the socket's interaction method more diverse and can meet the needs of different users.

[0094] Embodiment 4

[0095] In the fourth embodiment, the socket has multiple charging interfaces, and multiple electronic devices can be charged at the same time. The corresponding socket interaction method provides multi-device charging management, such as Figure 5As shown, this embodiment may include the following steps: 501 to 504.

[0096] 501. When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture.

[0097] 502. When the first electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress.

[0098] 503. After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

[0099] The specific implementation of steps 501 to 503 can refer to the description of steps 201 to 203 in the previous embodiment, which will not be repeated here.

[0100] 504. When multiple electronic devices are charged through the charging interface, when a designated area is touched, the touch module generates a second signal; in response to the second signal, the controller obtains the remaining power of each of the multiple electronic devices, and the controller triggers the display screen to display the charging progress of each of the multiple electronic devices.

[0101] This solution enriches the socket's multi-device charging management capabilities. When multiple electronic devices are charging at the same time, the user only needs to touch the designated area, and the touch module will generate a signal, prompting the controller to quickly obtain and display the remaining power and charging progress of each device. This solution avoids the tedious operation of users checking the charging status of each electronic device one by one. The display screen can intuitively display the charging status of all devices, making it easier for users to grasp and manage the charging process as a whole, bringing users a more efficient and convenient charging experience.

[0102] Embodiment 5

[0103] In the fifth embodiment, the socket has multiple charging interfaces, each of which corresponds to an independent touch area. Figure 6 As shown, this embodiment may include the following steps: 601 to 604.

[0104] 601. When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture.

[0105] 602. When the first electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress.

[0106] 603. After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

[0107] The specific implementation of steps 601 to 603 can refer to the description of steps 201 to 203 in the previous embodiment, which will not be repeated here.

[0108] 604. When multiple electronic devices are charged through the charging interface, when a designated area corresponding to a third electronic device among the multiple electronic devices being charged is touched, the controller obtains the remaining power of the third electronic device, and the controller triggers the display screen to display the charging progress of the third electronic device.

[0109] This solution provides each charging port with an independent designated touch area, which is conducive to the precise control and personalized display of the charging status of multiple electronic devices, and improves the intuitiveness and efficiency of operation.

[0110] In some possible implementations, based on this embodiment, a designated “overview” area may be set. When the user touches this area, the display screen shows an overview of the charging progress of multiple devices.

[0111] In some possible implementations, when there are multiple charging interfaces, a logo matching the corresponding charging interface is provided in a designated area on the main body shell corresponding to each charging interface. These logos serve as intuitive visual guides to help users quickly identify and locate the charging interface of a specific electronic device, reducing the time users spend searching and identifying, and improving the accuracy and efficiency of operations.

[0112] An embodiment of the present application also provides a chip system applied to a socket, the chip system includes one or more processors, and the one or more processors are used to call computer instructions so that the socket executes any of the above method embodiments.

[0113] An embodiment of the present application further provides a computer-readable storage medium, which includes computer instructions. When the computer instructions are executed on a socket, the socket executes any one of the above method embodiments.

[0114] The embodiment of the present application further provides a computer program product, which includes a computer program code. When the computer program code runs on a socket, the socket executes any of the above method embodiments.

[0115] It can be understood that the beneficial effects that can be achieved by the socket, chip system, computer-readable storage medium, computer program product, etc. provided above can refer to the beneficial effects described in the method embodiments, and will not be repeated here.

[0116] In the embodiments provided in the present application, it should be understood that the disclosed methods and sockets can be implemented in other ways. For example, the embodiments of the socket described above are merely schematic. For example, the division of the modules or units is only a logical function division. There may be other division methods in actual implementation, such as multiple units or components can be combined or integrated into another system, or some features can be ignored or not executed. Another point is that the mutual coupling or direct coupling or communication connection shown or discussed can be an indirect coupling or communication connection through some interfaces, devices or units, which can be electrical, mechanical or other forms.

[0117] In addition, each functional unit in each embodiment of the present application may be integrated into a processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit. The above-mentioned integrated unit may be implemented in the form of hardware or in the form of a software functional unit. If the integrated unit is implemented in the form of a software functional unit and sold or used as an independent product, it may be stored in a computer-readable storage medium.

[0118] Based on such understanding, the present application implements all or part of the processes in the above-mentioned embodiment method, which can be completed by instructing the relevant hardware through a computer program, and the computer program can be stored in a computer-readable storage medium, and the computer program can implement the steps of the above-mentioned various method embodiments when executed by the processor. Among them, the computer program includes computer program code, and the computer program code can be in source code form, object code form, executable file or some intermediate form. The computer-readable medium may at least include: any entity or device capable of carrying the computer program code to a terminal device, a recording medium, a computer memory, a read-only memory (ROM), a random access memory (RAM), an electric carrier signal, a telecommunication signal and a software distribution medium. For example, a USB flash drive, a mobile hard disk, a magnetic disk or an optical disk. In some jurisdictions, according to legislation and patent practice, computer-readable media cannot be electric carrier signals and telecommunication signals.

[0119] The units described as separate components may or may not be physically separated, and the components shown as units may or may not be physical units, that is, they may be located in one place or distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.

[0120] In the above description, specific details such as specific system structures, technologies, etc. are provided for the purpose of illustration rather than limitation, so as to provide a thorough understanding of the embodiments of the present application. However, it should be clear to those skilled in the art that the present application may also be implemented in other embodiments without these specific details. In other cases, detailed descriptions of well-known systems, devices, circuits, and methods are omitted to prevent unnecessary details from obstructing the description of the present application.

[0121] It should be understood that when used in the present specification and the appended claims, the term "comprising" indicates the presence of described features, wholes, steps, operations, elements and / or components, but does not exclude the presence or addition of one or more other features, wholes, steps, operations, elements, components and / or combinations thereof.

[0122] References to "one embodiment" or "some embodiments" etc. described in the specification of the present application mean that one or more embodiments of the present application include specific features, structures or characteristics described in conjunction with the embodiment. Therefore, the statements "in one embodiment", "in some embodiments", "in some other embodiments", "in some other embodiments", etc. that appear in different places in this specification do not necessarily refer to the same embodiment, but mean "one or more but not all embodiments", unless otherwise specifically emphasized in other ways. The terms "including", "comprising", "having" and their variations all mean "including but not limited to", unless otherwise specifically emphasized in other ways. The order of the steps of the method involved in the embodiments of the present application is not fixed and can be changed according to the specific circumstances.

[0123] The above embodiments are only used to illustrate the technical solutions of the present application, rather than to limit them. Although the present application has been described in detail with reference to the aforementioned embodiments, those skilled in the art should understand that they can still modify the technical solutions described in the aforementioned embodiments, or make equivalent replacements for some of the technical features therein. These modifications or replacements do not deviate the essence of the corresponding technical solutions from the spirit and scope of the technical solutions of the embodiments of the present application, and should all be included in the protection scope of the present application.

Claims

1. A socket interaction method, characterized in that: Applied to a socket, the socket comprises: a main body shell, a controller, a charging interface, a display screen and a touch module; wherein the controller is electrically connected to the charging interface, the display screen and the touch module; the interaction method comprises: When the first electronic device is charged through the charging interface, the controller triggers the display screen to display a charging picture; When the first electronic device is charged through the charging interface and a designated area of ​​the main housing is touched, the touch module generates a first signal; in response to the first signal, the controller communicates with the first electronic device through the charging interface to obtain the remaining power of the first electronic device; based on the remaining power, the controller triggers the display screen to display the charging progress; After the first electronic device is fully charged, the controller triggers the charging interface to stop outputting current and triggers the display screen to display a fully charged image.

2. The interactive method according to claim 1, characterized in that: The interaction method further comprises: When the charging state of the first electronic device is a fast charging mode, the controller triggers the display screen to superimpose a fast charging logo on the displayed charging screen; When the charging state of the first electronic device is a slow charging mode, the controller triggers the display screen to superimpose a slow charging logo on the displayed charging picture.

3. The interactive method according to claim 1, characterized in that: The charging interface includes: an AC charging interface, and the interaction method further includes: When the power of the second electronic device charged through the AC charging interface is greater than the rated power of the socket, the controller triggers the AC charging interface to stop outputting current and triggers the display screen to display an overload picture.

4. The interactive method according to claim 3, characterized in that: The socket further includes a player electrically connected to the controller, and the interaction method further includes: When any preset scene occurs, the controller triggers the player to emit a prompt sound matching the preset scene; the preset scenes include: a first scene corresponding to when an electronic device is charged through the charging interface and a designated area of ​​the main shell is touched, a second scene corresponding to when the electronic device charged through the charging interface is fully charged, and a third scene corresponding to when the power of the electronic device charged through the AC charging interface is greater than the rated power of the socket.

5. The interactive method according to claim 4, characterized in that: The socket further includes a motor vibrator electrically connected to the controller, and the interaction method further includes: When any of the preset scenes occurs, the controller triggers the motor vibrator to vibrate according to a preset vibration frequency.

6. The interactive method according to any one of claims 1 to 5, characterized in that: When there are multiple charging interfaces, the interaction method further includes: When multiple electronic devices are charged through the charging interface, when the designated area is touched, the touch module generates a second signal; in response to the second signal, the controller obtains the remaining power of each of the multiple electronic devices, and the controller triggers the display screen to display the charging progress of each of the multiple electronic devices.

7. The interactive method according to any one of claims 1 to 5, characterized in that: When there are multiple charging interfaces, each charging interface corresponds to an independent designated area on the main housing; the interaction method further includes: When multiple electronic devices are charged through the charging interface, when a designated area corresponding to a third electronic device among the multiple electronic devices being charged is touched, the controller obtains the remaining power of the third electronic device, and the controller triggers the display screen to display the charging progress of the third electronic device.

8. The interactive method according to claim 7, characterized in that: When there are multiple charging interfaces, a mark matching the corresponding charging interface is provided in a designated area on the main shell corresponding to each charging interface.

9. The interactive method according to any one of claims 1 to 5, characterized in that: The main body shell is in the shape of an animal, and the designated area on the main body shell corresponding to the touch operation is a velvet area.

10. A socket, characterized in that: include: A main body shell, a controller, a charging interface, a display screen and a touch module; wherein the controller is electrically connected to the charging interface, the display screen and the touch module; and the controller executes the interaction method as described in any one of claims 1 to 9.