Method of operating display assembly and display assembly

By rendering subpixel images corresponding to multiple viewpoints in the display panel and optimizing the pixel island and columnar lens layout, the problem of difficult to achieve high resolution and wide viewpoint angles in the prior art is solved, and efficient viewpoint resolution compensation and viewpoint angle splicing are achieved.

CN119604918APending Publication Date: 2025-03-11BOE TECHNOLOGY GROUP CO LTD
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Patent Information

Application Number
CN202380008832.5
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2023-04-27
Publication Date
2025-03-11

AI Technical Summary

Technical Problem

Existing naked-eye 3D display technology is difficult to achieve high resolution and wide viewing angles while avoiding viewpoint crosstalk and graininess.

Method used

Viewpoint resolution compensation and viewpoint stitching are achieved by rendering subpixel images corresponding to multiple viewpoints in the display panel and optimizing the layout of pixel islands and columnar lenses.

Benefits of technology

A high-resolution light field 3D display is realized, eliminating viewpoint crosstalk and graininess, providing a total viewing angle of nearly 180°.

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Abstract

A method of operating a display assembly is provided. The method comprises: in a display panel, with respect to each of J viewpoints corresponding to J sub-pixels in each of I groups, rendering K sub-pixel images corresponding to K sub-pixels in each of the I groups, with respect to each of J viewpoints corresponding to J sub-pixels in each of the I groups; and providing the K sub-pixel images to respective viewpoints, 1 < = j < = J, K < J, and I, J, K are integers greater than 1. Each of the I groups corresponds to J viewpoints. Each sub-pixel in each group corresponds to a respective one of the J viewpoints. And each view point in the J view points corresponds to the I sub-pixels in the I groups respectively.
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Description

Technical Field

[0001] The present invention relates to display technology, and in particular to a method for operating a display component and a display component. Background Art

[0002] A naked-eye three-dimensional (3D) display panel is a display panel that uses the parallax characteristics of the human eye to obtain realistic three-dimensional images with spatial and depth perception without relying on any auxiliary equipment (such as 3D glasses, 3D helmets, etc.). Summary of the invention

[0003] In one aspect, the present disclosure provides a method for operating a display component, comprising: in a display panel, relative to each of the J viewpoints corresponding to the J sub-pixels in each of the I groups, rendering K sub-pixel images corresponding to the K sub-pixels in the respective groups in the I groups; and providing the K sub-pixel images to the corresponding viewpoints, 1≤j≤J, K<J, and I, J, K are integers greater than 1; wherein the respective groups in the I groups correspond to J viewpoints; the respective sub-pixels in the respective groups correspond to corresponding viewpoints in the J viewpoints; and the respective viewpoints in the J viewpoints correspond to the I sub-pixels in the I groups, respectively.

[0004] Optionally, the K sub-pixels include a sub-pixel corresponding to the corresponding viewpoint, and one or more sub-pixels corresponding to one or more viewpoints adjacent to the corresponding viewpoint.

[0005] Optionally, the K sub-pixels include a sub-pixel corresponding to a j-th viewpoint; and at least one of a sub-pixel corresponding to a (j-1)-th viewpoint or a sub-pixel corresponding to a (j+1)-th viewpoint.

[0006] Optionally, the method includes: rendering at least three sub-pixel images corresponding to three sub-pixels in each of the I groups relative to the j-th viewpoint among the J viewpoints corresponding to the J sub-pixels in each of the groups; and providing the three sub-pixel images to the respective viewpoints; wherein the three sub-pixels include sub-pixels corresponding to the j-th viewpoint, sub-pixels corresponding to the (j-1)-th viewpoint, and sub-pixels corresponding to the (j+1)-th viewpoint.

[0007] Optionally, relative to the J viewpoints, the I groups include a main group corresponding to a main lobe region of the display component, and one or more side groups corresponding to one or more side lobe regions of the display component.

[0008] Optionally, the resolution of the retina is X sub-pixels; and K≥roundup(J / X), wherein roundup represents an operation of rounding (J / X) to obtain a minimum integer greater than or equal to (J / X).

[0009] Optionally, the viewpoint angle width of each viewpoint is between a first viewpoint angle width and a second viewpoint angle width; wherein, when the viewpoint angle width of each viewpoint is less than or equal to the first viewpoint angle width, the eyes of the viewer at each viewpoint cannot view the rendered sub-pixel images of adjacent sub-pixels corresponding to adjacent viewpoints; and when the viewpoint angle width of each viewpoint is less than or equal to the second viewpoint angle width, the left eye of the viewer cannot view the rendered sub-pixel image corresponding to the right eye of the viewer, and the right eye of the viewer cannot view the rendered sub-pixel image corresponding to the left eye of the viewer.

[0010] Optionally, J is a number within the following range: the viewing angles of the viewing zones of the I groups can be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display component; and J is a number within the following range: the difference between the first viewpoint angle width and the second viewpoint angle width is maximized.

[0011] Optionally,

[0012] vaw2 represents the second viewpoint angular width; CA represents the viewing angle of the main lobe area; EB represents the angular width of the eye frame area; and BF represents the first viewpoint angular width.

[0013] Optionally,

[0014] P lens represents the spacing between the plurality of cylindrical lenses in the display assembly; L is the distance from the plurality of cylindrical lenses to the pupil of the viewer; and f is the focal length of the plurality of cylindrical lenses.

[0015] Optionally, when the viewer views the image on the best viewing plane,

[0016] θm represents the angle between the left eye L and the right eye R on the optimal viewing plane BP relative to the plurality of cylindrical lenses in the display assembly; EB represents the angular width of the eye frame area; and BF represents the first viewpoint angular width.

[0017] Optionally, the K sub-pixel images corresponding to K sub-pixels are K sub-pixel images with weighted brightness values; the corresponding weighted brightness value of each sub-pixel image in the K sub-pixel images is equal to w×L; w represents the corresponding weight; and L represents the brightness value of the corresponding sub-pixel image at each viewpoint.

[0018] Optionally,

[0019] Lp represents the corresponding peak brightness value of the corresponding sub-pixel image.

[0020] On the other hand, the present disclosure provides a display component, comprising a display panel and a processor; wherein the processor is configured to: in the display panel, relative to each of the J viewpoints corresponding to the J sub-pixels in each of the I groups, render K sub-pixel images corresponding to the K sub-pixels in the respective groups in the I groups; 1≤j≤J, K<J, and I, J, K are integers greater than 1; the display panel is configured to display the K sub-pixel images and provide the K sub-pixel images to corresponding viewpoints; wherein the respective groups in the I groups correspond to J viewpoints; the respective sub-pixels in the respective groups correspond to corresponding viewpoints in the J viewpoints; and the respective viewpoints in the J viewpoints correspond to the I sub-pixels in the I groups, respectively.

[0021] Optionally, the display component also includes a light modulator, a driver and an interaction device; wherein the interaction device is configured to: determine the coordinates of the viewer's pupil; determine the position of a corresponding sub-pixel, and the light emitted from the corresponding sub-pixel can enter the viewer's pupil at the position with the coordinates; and transmit information including the position of the corresponding sub-pixel to the driver; wherein the driver is configured to transmit a timing signal to the display panel; and the display panel is configured to emit light in the corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel.

[0022] Optionally, the processor is configured to: render at least three sub-pixel images corresponding to three sub-pixels in each of the I groups, relative to the j-th viewpoint among the J viewpoints corresponding to the J sub-pixels in each of the groups; the display panel is configured to display the at least three sub-pixel images and provide the three sub-pixel images to the respective viewpoints; wherein the three sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint.

[0023] Optionally, the K sub-pixels include a sub-pixel corresponding to the corresponding viewpoint, and one or more sub-pixels corresponding to one or more viewpoints adjacent to the corresponding viewpoint.

[0024] Optionally, the K sub-pixels include a sub-pixel corresponding to a j-th viewpoint, and at least one of a sub-pixel corresponding to a (j-1)-th viewpoint or a sub-pixel corresponding to a (j+1)-th viewpoint.

[0025] Optionally, the K sub-pixel images corresponding to K sub-pixels are K sub-pixel images with weighted brightness values; the corresponding weighted brightness value of each sub-pixel image in the K sub-pixel images is equal to w×L; w represents the corresponding weight; and L represents the brightness value of the corresponding sub-pixel image at each viewpoint.

[0026] Optionally,

[0027] Lp represents the corresponding peak brightness value of the corresponding sub-pixel image. BRIEF DESCRIPTION OF THE DRAWINGS

[0028] According to various disclosed embodiments, the following drawings are examples only for illustration purposes and are not intended to limit the scope of the invention.

[0029] Figure 1 is a schematic cross-sectional structural diagram of a display assembly in some embodiments of the present disclosure.

[0030] Figure 2 is a schematic three-dimensional structural diagram of a display component in some embodiments of the present disclosure.

[0031] Figure 3 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure.

[0032] Figure 4 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure.

[0033] Figure 5 is a schematic diagram showing the distribution of light projected by a pixel island through a lenticular lens when a gap is provided between sub-pixels.

[0034] Figure 6 is a schematic diagram showing the distribution of light projected by the pixel islands through the lenticular lenses when the lenticular lens pitch is larger than the opening size of each pixel island in a set direction.

[0035] Figure 7 is a schematic diagram showing the distribution of light projected by one pixel island through a lenticular lens in a display assembly according to some embodiments of the present disclosure.

[0036] Figure 8 is a schematic diagram showing the distribution of light projected by one pixel island through a lenticular lens in a display assembly according to some embodiments of the present disclosure.

[0037] Fig. 9 is a schematic diagram showing the distribution of light projected by one pixel island through a cylindrical lens in a display assembly according to an embodiment of the present disclosure; wherein, Fig. 9The positions of the pixel islands in Figure 8 Offset by half the lenticular lens pitch in a set direction.

[0038] Fig.10 is a schematic diagram showing the distribution of light projected by one pixel island through a lenticular lens in a display assembly according to some embodiments of the present disclosure.

[0039] Fig.11 is a schematic diagram showing the distribution of light projected by sub-pixels of a pixel island through a cylindrical lens in a display assembly according to some embodiments of the present disclosure.

[0040] Fig.12 is a schematic diagram showing the structure of a display assembly in some embodiments of the present disclosure.

[0041] FIG. 13A to FIG. 13E A method of operating a display assembly according to some embodiments of the present disclosure is shown.

[0042] Fig.14 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure.

[0043] Fig.15 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure.

[0044] Fig.16 Two different viewpoint angle widths are shown in accordance with some embodiments of the present disclosure.

[0045] Fig.17 FIG. 4 shows a correlation between the number of sub-pixels in a corresponding group of I groups in a display component and the first viewpoint angle width or the second viewpoint angle width according to some embodiments of the present disclosure.

[0046] Fig.18 is a schematic diagram illustrating an angle between a left eye and a right eye of a viewer according to some embodiments of the present disclosure.

[0047] Fig.19 is a model of the pupil of the human eye established according to some embodiments of the present disclosure.

[0048] Fig. 20 It is an eye movement range model established according to some embodiments of the present disclosure.

[0049] Fig.21 is a schematic diagram showing a main lobe region and multiple side lobe regions according to some embodiments of the present disclosure.

[0050] Fig. 22 is a schematic diagram illustrating an eye frame area according to some embodiments of the present disclosure.

[0051] Fig.23 The correlation between the lens width shrinkage rate and the crosstalk between the left eye and the right eye in some embodiments according to the present disclosure is shown. DETAILED DESCRIPTION

[0052] The present disclosure will now be described in more detail with reference to the following examples. It should be noted that the following description of some of the embodiments presented herein is for illustration and description purposes only. It is not intended to be exhaustive or limited to the precise form disclosed.

[0053] The present disclosure particularly provides a method for operating a display component and a display component, which substantially avoids one or more problems caused by the limitations and disadvantages of the prior art. In one aspect, the present disclosure provides a method for operating a display component. In some embodiments, the method for operating a display component includes: in a display panel, relative to each of the J viewpoints corresponding to the J sub-pixels in each of the I groups, rendering K sub-pixel images corresponding to the K sub-pixels in each of the I groups; and providing the K sub-pixel images to the corresponding viewpoints, 1≤j≤J, K<J, and I, J, K are integers greater than 1. Optionally, the groups in the I groups correspond to J viewpoints. Optionally, the sub-pixels in the groups correspond to corresponding viewpoints in the J viewpoints. Optionally, the J viewpoints correspond to the I sub-pixels in the I groups, respectively.

[0054] Figure 1 is a schematic cross-sectional structural diagram of a display assembly in some embodiments of the present disclosure. Figure 2 is a schematic three-dimensional structural diagram of a display assembly in some embodiments of the present disclosure. Figure 1 and Figure 2 , the display assembly provided by the embodiment of the present disclosure includes a display panel DP and a lens layer LL. The display panel DP is provided with a plurality of pixel islands PI distributed in an array. Each pixel island in the plurality of pixel islands PI includes a plurality of sub-pixels Sp arranged continuously along a set direction sDR. The lens layer LL is provided on the light exit surface ES of the display panel DP and includes a plurality of cylindrical lenses LTLS arranged along the set direction sDR. The pitch P of the plurality of cylindrical lenses LTLS is lens Not larger than the size D of the opening AP of each pixel island in the set direction sDR pixel The pitch P of the plurality of sub-pixels Sp in each pixel island in the plurality of pixel islands PI is sub Smaller than the pitch P of multiple cylindrical lenses LTLS lens Half of the distance between multiple cylindrical lenses LTLS lensThe pitch P is equal to the sum of the size of each of the plurality of cylindrical lenses LTLS in the set direction sDR and the distance between two adjacent cylindrical lenses, that is, lens Equal to the distance between the central axes of two adjacent cylindrical lenses.

[0055] In the display assembly according to the embodiment of the present disclosure, by optimizing the design of parameters, such as the position relationship between the sub-pixels in the plurality of pixel islands PI, the sub-pixel pitch P sub (ie, the pitch of the plurality of sub-pixels Sp), the size of the opening AP of each pixel island, and the lenticular lens pitch P lens (i.e., the spacing of multiple cylindrical lenses LTLS), the viewing angle of the display component can be extended to nearly 180°, and a naked-eye 3D display with a wide viewing angle is realized. In addition, when preparing the display component, it is not necessary to align the multiple cylindrical lenses LTLS with the multiple pixel islands PI, which can simplify the preparation process of the display component.

[0056] Reference Figure 1 and Figure 2 According to an embodiment of the present disclosure, a display assembly includes a stacked display panel DP and a lens layer LL. The display panel DP includes a light exit surface ES and a back surface BKS opposite to each other. Light emitted by the display panel DP is emitted from the light exit surface ES. The lens layer LL is disposed on the light exit surface ES of the display panel DP so that light from different sub-pixels in a plurality of sub-pixels Sp can be projected to different areas away from the display panel DP. In this way, the side of the lens layer LL away from the display panel DP is the display side of the display assembly. In order to achieve naked-eye 3D display, a display device having the display assembly can be driven according to the following driving method: obtaining the positions of both eyes; determining the image sub-pixels of the plurality of pixel islands PI from the sub-pixels of the pixel islands according to the positions of both eyes, wherein the image sub-pixels of each pixel island in the plurality of pixel islands PI include a first sub-pixel for displaying a left-eye image and a second sub-pixel for displaying a right-eye image; and driving the first sub-pixel to display a left-eye image, and driving the second sub-pixel to display a right-eye image. In this way, the left eye can see the left-eye image displayed by the first sub-pixel, and the right eye can see the right-eye image displayed by the first sub-pixel, so that the viewer can see a 3D image.

[0057] The display panel DP according to an embodiment of the present disclosure may be an organic light emitting device (OLED) display panel, a polymer light emitting device (PLED) display panel, a micro light emitting diode (micro LED) display panel, a mini light emitting diode (mini LED) display panel, a quantum dot (QD) display panel, a liquid crystal display (LCD) panel, or other types of display panels.

[0058] As an example, the display panel DP may be an OLED display panel, which may include a substrate substrate BS, a driving circuit layer DCL, a pixel layer PXL, and an encapsulation layer EN stacked in sequence. The pixel layer PXL includes a plurality of pixel islands PI distributed in an array, and any pixel island in the plurality of pixel islands PI includes a plurality of sub-pixels Sp arranged continuously along a set direction sDR. Each of the plurality of sub-pixels Sp is an organic light emitting diode. The set direction sDR is a direction parallel to the plane in which the substrate substrate BS is located. The driving circuit layer DCL may be provided with a pixel driving circuit connected to the plurality of sub-pixels Sp in a one-to-one correspondence. Each pixel driving circuit in the pixel driving circuit may be connected to a corresponding sub-pixel and drive the sub-pixel independently. Each pixel island in the plurality of pixel islands PI has a light emitting area, which is an opening AP of the pixel island. It will be understood that in some embodiments, the opening AP of the pixel island is a group of light emitting areas of the plurality of sub-pixels Sp of the pixel island.

[0059] According to some embodiments, the encapsulation layer EN may be a thin film encapsulation layer which may include stacked organic material layers and inorganic material layers to prevent external water and oxygen from invading the plurality of pixel islands PI and causing failure of the plurality of sub-pixels Sp.

[0060] According to some embodiments, the pixel layer PXL may further include a pixel defining layer PDL. The pixel defining layer PDL is formed with pixel openings arranged one-to-one with the plurality of pixel islands PI. Any pixel opening may expose the corresponding pixel island opening. In some embodiments, the pixel defining layer PDL may be used to define the light emitting area of ​​each pixel island in the plurality of pixel islands PI, that is, the pixel defining layer PDL defines the opening AP of the pixel island. In other embodiments of the present disclosure, the pixel defining layer PDL may be used to isolate light from different pixel islands to avoid crosstalk between the plurality of pixel islands PI.

[0061] In some embodiments, the display panel DP may further include a circular polarizer POL. The circular polarizer POL may be disposed on a side of the encapsulation layer EN away from the base substrate BS to reduce the influence of ambient light on the display effect.

[0062] Figure 3 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure. Figure 4 Schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure. Figure 3 and Figure 4In the display component according to the embodiment of the present disclosure, the opening AP of each pixel island can be shaped as a parallelogram. The long side direction of the opening of the pixel island PI can be the first direction DR1, and the short side direction can be the second direction DR2. The first direction DR1 and the second direction DR2 are both directions parallel to the light emitting surface ES of the display panel DP. In other words, the short side direction of the opening AP of the pixel island can be parallel to the extension direction of the cylindrical lens. In some embodiments, the second direction DR2 is perpendicular to the set direction sDR, and the first direction DR1 is the same as the set direction sDR. Therefore, the opening AP of the pixel island can be a rectangle. In another embodiment of the present disclosure, the set direction sDR intersects with the first direction DR1.

[0063] In addition, in the embodiment of the present disclosure, the first direction DR1 is the same as the row direction of the sub-pixel array in the display panel DP, and the second direction DR2 is the same as the column direction of the sub-pixel array in the display panel DP. In one example, the row direction of the sub-pixel array in the display panel DP may be the extension direction of the gate line of the display panel DP, and the column direction of the sub-pixel array in the display panel DP may be the extension direction of the data line of the display panel DP.

[0064] In addition, in an embodiment of the present disclosure, a plurality of pixel islands PI may be arranged in a plurality of columns, and any pixel island column includes a plurality of pixel islands PI arranged along the second direction DR2. In this way, the crosstalk between the left eye view and the right eye view may be reduced, and the naked eye 3D display effect may be improved. In addition, this may also facilitate simultaneous determination of the image sub-pixels of the pixel islands in the same pixel island column, which simplifies the driving method of the display component.

[0065] In addition, the plurality of pixel islands PI may also be arranged in a plurality of rows, and any one pixel island row includes a plurality of pixel islands PI arranged along the first direction DR1.

[0066] Exemplarily, in another embodiment of the present disclosure, Figure 3 As shown, a plurality of pixel islands PI are arranged into a plurality of pixel island rows and a plurality of pixel island columns. Each pixel island column includes a plurality of pixel islands PI arranged along the second direction DR2, and each pixel island row includes a plurality of pixel islands PI arranged along the first direction DR1. Two adjacent pixel islands in the same pixel island column are respectively located in two pixel island rows separated by one pixel island row, and two adjacent pixel islands in the same pixel island row are respectively located in two pixel island columns separated by one pixel island column.

[0067] For another example, in the embodiments of the present disclosure, Figure 4As shown, a plurality of pixel islands PI are arranged into a plurality of pixel island rows and a plurality of pixel island columns. Each pixel island column includes a plurality of pixel islands PI arranged along the second direction DR2, and each pixel island row includes a plurality of pixel islands PI arranged along the first direction DR1. Two adjacent pixel islands among the plurality of pixel islands PI in the same pixel island column are located in two adjacent pixel island rows.

[0068] According to some embodiments, the light-emitting colors of multiple sub-pixels Sp in the same pixel island are the same. For example, the sub-pixels in the same pixel island all emit red light, or all emit green light, or all emit blue light.

[0069] According to some embodiments, the plurality of pixel islands PI of the display panel DP include a red pixel island for emitting red light, a green pixel island for emitting green light, and a blue pixel island for emitting blue light. The sub-pixels in each red pixel island emit red light; the sub-pixels in each green pixel island emit green light; and the sub-pixels in each blue pixel island emit blue light.

[0070] Figure 6 is a schematic diagram showing the distribution of light projected by the pixel islands through the lenticular lenses when the lenticular lens pitch is larger than the opening size of each pixel island in a set direction. Figure 7 is a schematic diagram showing the distribution of light projected by one pixel island through a lenticular lens in a display assembly according to some embodiments of the present disclosure. Figure 8 is a schematic diagram showing the distribution of light projected by one pixel island through a cylindrical lens in a display assembly according to some embodiments of the present disclosure. In a display assembly according to an embodiment of the present disclosure, reference is made to Figures 6 to 8, any pixel island among the multiple pixel islands PI can project the corresponding viewing area A to the display side through the corresponding one of the cylindrical lenses. The viewing area A can be a fan-shaped spatial area on the display side of the display component. In the cross section perpendicular to the light-emitting surface ES of the display panel DP and parallel to the set direction sDR, the cross section of the viewing area A is a radial area formed by two edges. One pixel island among the multiple pixel islands PI corresponds to multiple viewing areas A, and one viewing area A corresponds to one pixel island and the cylindrical lens LTL among the multiple pixel islands PI at the same time. When the pixel island among the multiple pixel islands PI emits light, the light emitted by the pixel island reaches the corresponding viewing area A through the cylindrical lens LTL, and does not reach outside the corresponding viewing area A. In other words, the area of ​​the display side illuminated by the light emitted by the pixel island among the multiple pixel islands PI and passing through the cylindrical lens LTL is the viewing area A corresponding to the pixel island and the cylindrical lens LTL. In the display component according to an embodiment of the present disclosure, each viewing area A corresponding to the pixel island among the multiple pixel islands PI is a continuous area, and each viewing area A corresponds to a viewing angle. The viewing angles of the viewing areas A of the multiple pixel islands PI can be spliced ​​together to achieve a total viewing angle close to or equal to 180° on the display side. In other words, the multiple pixel islands PI can be seen at any angular position on the light-emitting side.

[0071] Figure 5 is a schematic diagram showing the distribution of light projected by a pixel island through a lenticular lens when a gap is provided between sub-pixels. Fig.11 is a schematic diagram showing the distribution of light projected by a sub-pixel of a pixel island through a cylindrical lens in a display assembly according to some embodiments of the present disclosure. Figure 5 and Fig.11 As shown, a pixel island in the plurality of pixel islands PI includes a plurality of sub-pixels Sp arranged along a set direction sDR. Therefore, any viewing area A corresponding to the pixel island includes a plurality of sub-viewing areas A corresponding one-to-one to the sub-pixels of the pixel island. sub . Multiple sub-view areas A of pixel islands sub Each sub-viewing area in is a spatial area projected by the sub-pixels of the pixel island through the cylindrical lens LTL. Each sub-viewing area can be a fan-shaped area on the display side of the display assembly. In a cross section perpendicular to the light exit surface ES of the display panel DP and parallel to the set direction sDR, the cross section of each sub-viewing area is a radial area formed by two edges. One sub-pixel corresponds to multiple sub-viewing areas A. sub , and one sub-viewing area corresponds to one sub-pixel and the cylindrical lens LTL at the same time. When the sub-pixel of the pixel island emits light, the light from the sub-pixel can be irradiated to its sub-viewing area through the cylindrical lens LTL, but not to other areas. In other words, the area on the display side irradiated by the light emitted by the sub-pixel and passing through the cylindrical lens LTL is the sub-viewing area corresponding to the sub-pixel and the cylindrical lens LTL. Fig.11 , Fig.11The following case is exemplarily provided: one pixel island among the plurality of pixel islands PI includes 8 sub-pixels, and the xth sub-pixel is sub-pixel P sub(x) , x is a positive integer from 1 to 8. The pixel island projects the corresponding viewing area A through the cylindrical lens LTL, as shown in the figure, and any sub-pixel P sub(x) The corresponding sub-viewing area A is projected through the cylindrical lens LTL sub(x) .

[0072] Reference Fig.11 In the display component according to the embodiment of the present disclosure, the sub-pixels in the pixel islands of the plurality of pixel islands PI are arranged continuously along the set direction sDR. In the pixel islands, the distance between two adjacent sub-pixels along the set direction sDR is zero; along the set direction sDR, the size of each sub-pixel is equal to the pitch P of the sub-pixels. sub . Reference Figure 5 , when there is a non-luminous area NLA between two adjacent sub-pixels, the non-luminous area NLA forms a divergent non-viewing zone DNVR on the display side through the lens layer LL. The width of the divergent non-viewing zone DNVR increases in the direction away from the display component. The width of the divergent non-viewing zone DNVR refers to the size of the divergent non-viewing zone DNVR in the set direction sDR. Since the width of the divergent non-viewing zone DNVR can increase in the direction away from the display component, its width can exceed the width of the eye at a normal viewing distance. When the pupil of the human eye is located in the divergent non-viewing zone DNVR, the sub-pixels in the pixel island cannot be seen, so that the display component cannot achieve a naked-eye 3D display effect close to 180° on the display side. However, in the display component according to an embodiment of the present disclosure, the sub-pixels in the pixel island are arranged continuously, which can avoid the non-luminous area NLA between two adjacent sub-pixels and prevent the non-luminous area NLA from forming a divergent non-viewing zone DNVR on the display side. In a cross section perpendicular to the light emitting surface 130 of the display panel DP and parallel to the set direction sDR, the width of the divergent non-viewing region DNVR increases as the distance from the display assembly increases.

[0073] According to some embodiments, in the same pixel island, the number of sub-pixels arranged along the set direction sDR is 4 to 12. In this way, there can be enough sub-pixels to display the left eye image and the right eye image respectively, while avoiding increasing the cost of the display component due to too many sub-pixels, thereby reducing the pixel density of the display panel DP.

[0074] In the display assembly according to the embodiment of the present disclosure, as Figure 1 As shown, the lens layer LL may include a matrix layer ML and a plurality of lenticular lenses LTLS disposed on a side of the matrix layer ML away from the display panel DP. Preferably, the matrix layer ML is made of the same material as the lenticular lenses LTLS, and the matrix layer ML and the lenticular lenses LTLS may be formed as an integral structure.

[0075] According to some embodiments, a plurality of pixel islands PI are located at the focal plane of a plurality of cylindrical lenses LTLS. In this way, the crosstalk between the left eye image seen by the left eye and the right eye image seen by the right eye can be reduced, thereby improving the effect of 3D display. In addition, arranging a plurality of pixel islands PI at the focal plane of a plurality of cylindrical lenses LTLS can also facilitate determination of the farthest viewing limit and the nearest viewing limit of the display component, as well as determination of the first sub-pixel for displaying the left eye image and the second sub-pixel for displaying the right eye image, which helps to reduce the complexity of the driving method of the display device using the display component.

[0076] In an embodiment of the present disclosure, the focal plane of the cylindrical lens is a plane where the focal points on the same side of the cylindrical lens are located, that is, a plane passing through the focal points of the cylindrical lens and perpendicular to the main optical axis of the cylindrical lens.

[0077] In the display assembly according to the embodiment of the present disclosure, referring to Figure 1 , along the set direction sDR, the pitch P of multiple cylindrical lenses LTLS lens Not larger than the size D of the opening AP of each pixel island pixel Along the set direction sDR, the size D of the opening AP of each pixel island is pixel Equal to the spacing P of the pixel island pixel Subtract the width g between two adjacent pixel islands in the plurality of pixel islands PI in the pixel defining layer PDL. In some embodiments of the present disclosure, the pitch P of the plurality of cylindrical lenses LTLS is lens The pitch P is equal to the sum of the size of each of the plurality of cylindrical lenses LTLS in the set direction sDR and the distance between two adjacent cylindrical lenses, that is, lens It can be equal to the distance between the main optical axes of two adjacent cylindrical lenses in the set direction sDR. Figure 6 , along the set direction sDR, if the spacing P of multiple cylindrical lenses LTLS lens The size D of the opening AP larger than the pixel island in the set direction sDR pixel , then the divergent non-viewing area DNVR is formed between two adjacent boundaries of two adjacent viewing areas A corresponding to the pixel islands. When the pupil is in the divergent non-viewing area DNVR, the eye cannot see any of the multiple pixel islands PI. lens Not larger than the size D of the opening AP of each pixel island in the set direction sDR pixelTherefore, it can be ensured that no divergent non-viewing area DNVR is formed between each viewing area A of the pixel islands in the plurality of pixel islands PI, thereby avoiding the situation where the eyes cannot see the pixel islands in the divergent non-viewing area DNVR (which will affect the naked eye 3D display effect). Accordingly, it can be ensured that the viewing angles of the viewing areas A of the pixel islands can be spliced ​​with each other, and the pixel islands can be seen from any angle of the light-emitting side.

[0078] In the embodiment of the present disclosure, along the set direction sDR, the pitch P of the plurality of cylindrical lenses LTLS is lens Equal to the size D of the opening AP of the pixel island in the set direction sDR pixel .

[0079] Fig. 9 is a schematic diagram showing the distribution of light projected by one pixel island through a cylindrical lens in a display assembly according to an embodiment of the present disclosure; wherein, Fig. 9 The positions of the pixel islands in Figure 8 Offset by half the lenticular lens pitch in a set direction. Fig.10 is a schematic diagram showing the distribution of light projected by one pixel island through a lenticular lens in a display assembly according to some embodiments of the present disclosure. Figures 8 to 10 , the two adjacent boundaries of the two adjacent viewing areas A corresponding to the pixel island are parallel to each other. Therefore, the viewing angles corresponding to the two adjacent viewing areas A corresponding to the pixel island can be continuous, so the viewing angles corresponding to the viewing areas A corresponding to the pixel island can continuously form a total viewing angle of 180°. Accordingly, a strip non-viewing area B is formed between the two adjacent viewing areas A corresponding to the pixel island, and the size of the strip non-viewing area B in the set direction sDR is equal to the size D of the opening AP of the pixel island in the set direction sDR. pixel . The strip non-viewing area B appears as a strip area, and in the cross section perpendicular to the light emitting surface 130 of the display panel DP and parallel to the set direction sDR, the cross section of the strip non-viewing area B is an area located on the display side formed by two parallel edges. Since the opening AP of the pixel island is very small compared to the size of the pupil and is at the retinal level, the existence of the strip non-viewing area B will not make any pixel island completely invisible to the eye, so it can be equivalently considered that the viewing area A of the pixel island is in a tightly connected state on the display side. In other words, the strip non-viewing area B does not affect the normal display of the display component.

[0080] exist Figure 8 and Fig. 9 In the embodiment, the alignment positions of the plurality of cylindrical lenses and the plurality of pixel islands PI are different, but Figure 8 and Fig. 9The arrangement can make the viewing area A of the pixel island equal to the tightly connected state of the display side. Therefore, in the display component according to the embodiment of the present disclosure, regardless of whether the multiple cylindrical lenses and the multiple pixel islands PI are aligned, the total viewing angle of the display component remains unchanged. When manufacturing the display component, there is no need to align the cylindrical lenses and the multiple pixel islands PI, which can simplify the manufacturing process of the display component.

[0081] According to some embodiments, the size of each pixel island in the setting direction sDR is equal to 10 microns to 100 microns. In this way, it is possible to avoid the size of each pixel island in the setting direction sDR being too large and the width of the strip non-viewing area B being too large, and it is possible to prevent the size of the pixel island in the setting direction sDR from being too small, thereby avoiding difficulties in pixel preparation.

[0082] For the display component of this embodiment, when 3D display is required, the image sub-pixel of any pixel island can be determined according to the following method. sub , the sub-viewing area A where the left eye pupil 410 is located sub Determined as the first sub-viewing area A sub . Corresponding to the first sub-viewing area A sub The sub-pixel of the pixel island is determined as the first sub-pixel of the pixel island. sub , the sub-viewing area A where the pupil 420 of the right eye is located sub Determined as the second sub-viewing area A sub . Corresponding to the second sub-viewing area A sub The sub-pixel is determined as the second sub-pixel of the pixel island.

[0083] In this embodiment, the corresponding viewing areas A of a pixel island do not overlap, and therefore in the 3D visual space, the pupil of one eye will not see the same sub-pixel of the pixel island through two different cylindrical lenses. Based on this, when 2D display is required, multiple sub-pixels Sp can be made to display 2D pictures, so that the viewer can see the 2D picture, and there will be no defect of display brightness fluctuation in the setting direction sDR. In other words, the display component of this embodiment can also display 2D pictures by driving multiple sub-pixels Sp at the same time, thereby achieving 2D display with uniform brightness.

[0084] In another embodiment of the present disclosure, along the set direction sDR, the pitch P of the plurality of cylindrical lenses LTLS is lens Smaller than the size D of the opening AP of each pixel island in the set direction sDR pixel , and then Figure 7 As shown, two adjacent boundaries of two adjacent viewing areas A corresponding to the pixel island intersect. That is, there is an overlapping area A between the two adjacent viewing areas A. cross , and the overlapping area A crossAt the same time, it corresponds to one pixel island and two cylindrical lenses. Accordingly, the viewing angles corresponding to two adjacent viewing areas A corresponding to the pixel island partially overlap, so that the viewing angles corresponding to the respective viewing areas A corresponding to the pixel island can overlap in sequence to form a total viewing angle of 180°, so as to realize 3D display with a wide viewing angle.

[0085] In the embodiment of the present disclosure, along the set direction sDR, the pitch P of the plurality of cylindrical lenses LTLS is lens Not less than the size D of the opening AP of each pixel island in the set direction sDR pixel and not larger than the dimension D of the opening AP of the pixel island in the setting direction sDR. pixel In this way, an overlapping area A is formed between two adjacent viewing areas A of the pixel island. cross , and no overlapping area A is formed between two non-adjacent viewing areas A cross . In this way, on the one hand, the size of each cylindrical lens in the set direction sDR can be increased to improve the manufacturing convenience of multiple cylindrical lenses LTLS. On the other hand, it is convenient to determine the multiple sub-pixels Sp in the pixel island as image sub-pixels corresponding to the eye according to the eye position. In addition, this embodiment can improve the 3D visual space of the display component. The image sub-pixels corresponding to the eye include at least one first sub-pixel corresponding to the left eye for displaying the left eye image and at least one second sub-pixel corresponding to the right eye for displaying the right eye image, the number of the at least one first sub-pixel is one or two, and the number of the at least one second sub-pixel is one or two.

[0086] For the display component of this embodiment, the image sub-pixel of any pixel island can be determined according to the following method:

[0087] If the pupil of one eye is not in the overlapping area A of the two visual areas A cross In the visual area A, the pupil of the eye is located sub The corresponding sub-pixel is the image sub-pixel corresponding to the eye. For example, if the pupil of the left eye is not located in the overlapping area A of the two viewing areas A cross In the left eye, the pupil is located in the sub-viewing area A sub The corresponding sub-pixel is the first sub-pixel. For another example, if the pupil of the right eye is not located in the overlapping area A of the two viewing areas A cross In the sub-viewing area A where the pupil of the right eye is located sub The corresponding sub-pixel is the second sub-pixel.

[0088] If the pupil of one eye is located in the overlapping area A of the visual areas A corresponding to two adjacent cylindrical lenses cross In the example, the first candidate sub-viewing area A corresponding to the pupil of the eye is determined respectively. sub and the second candidate subview area Asub The first candidate sub-viewing area A sub It is the sub-viewing area A where the pupil of the eye is located sub , which corresponds to one of the plurality of cylindrical lenses LTLS, that is, the first candidate sub-viewing area A sub Belongs to one of the two overlapping view areas A. The second candidate sub-view area A sub It is the sub-viewing area A where the pupil of the eye is located sub , which corresponds to another cylindrical lens, that is, the second candidate sub-viewing area A sub Belongs to the other of the two overlapping visual areas A. In this case, the pupil of the other eye must not be located in the overlapping area A. cross Otherwise, the eye will exceed the farthest viewing limit of the display component. The sub-viewing area A where the pupil of the other eye is located sub Determined as anchored subviewport A sub On the line connecting the pupils of the two eyes, from the first candidate sub-viewing area A sub and the second candidate subview area A sub Select distance anchor subview A in sub A candidate subviewing area far away sub As the target sub-viewing area A corresponding to the eye sub , the target subview area A sub The corresponding sub-pixel is determined as the image sub-pixel of the eye.

[0089] In some embodiments, in the display assembly according to the embodiment of the present disclosure, the size of each cylindrical lens in the setting direction sDR is equal to the pitch P of the plurality of cylindrical lenses LTLS. lens That is, referring to Figure 1 , two adjacent cylindrical lenses are connected to each other, and the filling rate of the plurality of cylindrical lenses LTLS is 100%. In this way, not only the width of each cylindrical lens in the set direction sDR can be increased to facilitate the preparation of the plurality of cylindrical lenses LTLS, but also the shading strips between the plurality of cylindrical lenses LTLS in the lens layer can be avoided, thereby making the display component have higher light output efficiency and display brightness.

[0090] In an alternative embodiment, the lens layer LL may further include a plurality of light shielding strips LSB arranged along a set direction sDR. The light shielding strips LSB and the plurality of cylindrical lenses LTLS are arranged alternately. In other words, there is a gap between two adjacent cylindrical lenses, and the light shielding strip LSB for shielding light is arranged in the gap to avoid stray light emitted from the gap from possibly affecting the display effect.

[0091] The inventors of the present disclosure have found that there are several contradictory relationships between the parameters of the related naked-eye light field three-dimensional display device. The first contradictory relationship exists between crosstalk and Moiré pattern. When there is relatively large crosstalk, the appearance of Moiré pattern is suppressed. However, relatively large crosstalk causes image blur and adverse reactions such as dizziness and nausea of ​​the viewer. When the crosstalk is relatively small, Moiré pattern is usually revealed. However, relatively small crosstalk reduces the image interference between the two eyes, allowing the viewer to watch a clearer three-dimensional image. The second contradictory relationship exists between the number of viewpoints and the resolution of the viewpoints. The more the number of viewpoints, the lower the resolution of the viewpoints, and vice versa. A relatively small number of viewpoints is not conducive to motion viewing and causes viewpoint jumping. Relatively low viewpoint resolution leads to graininess. The third contradictory relationship exists between motion parallax and visible space. In order to achieve a smooth motion viewing effect, a motion parallax of less than 1° is generally required to avoid viewpoint jumping during motion viewing. Motion parallax is related to the angular spectrum width of viewpoint crosstalk. As the viewing angle increases, viewpoint crosstalk increases, affecting and limiting the expansion of visible space.

[0092] The present disclosure provides a high-resolution light field three-dimensional display component capable of achieving smooth motion parallax. The display component according to the present disclosure is compatible with various alternative pixel arrangements and lens structures. Through resolution compensation, the display component according to the present disclosure simultaneously achieves relatively high viewpoint resolution and a relatively large number of viewpoints, thereby eliminating the graininess when viewing three-dimensional images. Based on the proportion of viewpoint crosstalk, the display component according to the present disclosure achieves brightness uniformity between viewpoints through brightness distribution. Through real-time eye tracking and refreshing of corresponding viewpoint images, the display component according to the present disclosure achieves smooth motion parallax. By limiting the viewpoint crosstalk angle and the corresponding number of viewpoints to repeating units based on the condition that there is no crosstalk between the left eye and the right eye, the display component according to the present disclosure achieves high-quality and high-definition light field three-dimensional images.

[0093] Fig.12 is a schematic diagram showing the structure of a display assembly in some embodiments of the present disclosure. Fig.12 In some embodiments, the display assembly includes a display panel DP, a light modulator LM, a driver DR, and an interactive device ID. Various suitable display panels can be used in the present disclosure. Examples of suitable display panels include liquid crystal display panels, organic light emitting diode display panels, mini light emitting diode display panels, and micro light emitting diode display panels. In some embodiments, the light modulator LM includes various suitable light modulation components. Examples of light modulation components include multiple lenses, gratings, and diffraction devices.

[0094] The interactive device ID is configured to track the viewer's eyes (e.g., the viewer's pupils), and is configured to provide a pixel algorithm based on the results of tracking the coordinates of the viewer's eyes. For example, based on the coordinates of the viewer's eyes, the interactive device ID is configured to determine a corresponding sub-pixel, and light emitted from the sub-pixel can enter the viewer's eyes at a position having coordinates determined by the interactive device ID. Alternatively, based on the coordinates of the viewer's eyes, the interactive device ID is configured to determine a corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel. When the viewer's eyes move, the interactive device ID continues to determine the corresponding sub-pixel based on the new position of the viewer's eyes. The corresponding sub-pixel (or the corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel) is configured to emit light when it moves for viewing by the viewer's eyes.

[0095] In one example, the interactive device ID is configured to determine the coordinates of the pupil of the viewer; determine the position of the corresponding sub-pixel, and the light emitted from the sub-pixel can enter the pupil of the viewer at the position with the coordinates. The interactive device ID is configured to send information including the position of the corresponding sub-pixel to the driver DR, and the driver DR is configured to send a timing signal (such as a gate scan timing signal and a data timing signal) to the display panel DP. The display panel DP is configured to emit light in the corresponding sub-pixel. Optionally, the display panel DP is configured to emit light in the corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel.

[0096] The driver DR is configured to provide a driving timing signal (including a gate scan timing signal and a data timing signal) to the display panel DP. The gate scan timing signal and the data timing signal are configured to control the gate drive circuit (e.g., the gate on the array) and the data drive circuit to drive the corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel to emit light in a manner to transmit the gate scan signal and the data signal. In some embodiments, the driver DR includes a timing controller, which is configured to control the timing and synchronization of the signal (e.g., data signal). In some embodiments, the timing controller receives an input signal from a signal source (e.g., a data source) and generates an output signal that controls the timing and sorting of the display data. The timing controller may include various components, such as a clock generator, a buffer, and a control logic circuit. Optionally, the timing controller is also configured to perform dynamic frame rate control, automatic phase adjustment, and low-power operation. In order to ensure compatibility with various display interfaces and systems, the timing controller may also support a variety of input and output formats, including analog and digital signals.

[0097] In another aspect, the present disclosure provides a method of operating a display assembly. FIG. 13A to FIG. 13E A method of operating a display assembly according to some embodiments of the present disclosure is shown. Fig.13A , depicts N sub-pixels (e.g., sub-pixels labeled 1 to 24), where N is an integer greater than 2. The N sub-pixels may be sub-pixels of a plurality of pixels. For example, the 24 sub-pixels may be sub-pixels of 6 pixels, each of the 6 pixels including 4 sub-pixels. In one example, the retinal resolution of the human eye is equal to the N sub-pixels (e.g., 6 pixels or 24 sub-pixels). The retinal resolution therefore includes information from the N sub-pixels (e.g., 24 sub-pixels).

[0098] refer to Fig. 13B In some embodiments, N sub-pixels are grouped into I groups RG, where I is an integer greater than 1, such as 2, 3, 4, 5, 6, 7, 8, 9, or 10. In some embodiments, each of the I groups RG includes J sub-pixels, where J is an integer greater than 1. In one example, each of the I groups RG includes the same number of sub-pixels, and J=N / I. In some embodiments, each of the I groups RG corresponds to J viewpoints, and each sub-pixel in each group corresponds to each viewpoint in the J viewpoints. In some embodiments, each viewpoint in the J viewpoints corresponds to I sub-pixels in the I groups, respectively.

[0099] exist Fig. 13B In the example shown, I=3. The 24 sub-pixels are grouped into 3 groups, each group including 8 sub-pixels. In one example, each of the I groups corresponds to 8 viewpoints, and each sub-pixel in each group corresponds to a corresponding viewpoint in the 8 viewpoints. For example, the first group includes sub-pixels 1-1, 2-1, 3-1, 4-1, 5-1, 6-1, 7-1, and 8-1. The second group includes sub-pixels 1-2, 2-2, 3-2, 4-2, 5-2, 6-2, 7-2, and 8-2. The third group includes sub-pixels 1-3, 2-3, 3-3, 4-3, 5-3, 6-3, 7-3, and 8-3. Sub-pixels 1-1, 1-2, 1-3 correspond to viewpoint 1. Sub-pixels 2-1, 2-2, 2-3 correspond to viewpoint 2. Sub-pixels 3-1, 3-2, 3-3 correspond to viewpoint 3. Sub-pixels 4-1, 4-2, 4-3 correspond to viewpoint 4. Sub-pixels 5-1, 5-2, 5-3 correspond to viewpoint 5. Sub-pixels 6-1, 6-2, 6-3 correspond to viewpoint 6. Sub-pixels 7-1, 7-2, 7-3 correspond to viewpoint 7. Sub-pixels 8-1, 8-2, 8-3 correspond to viewpoint 8.

[0100] exist Fig. 13B In the display component and method shown, the angular resolution of the display component is J sub-pixels, and the spatial resolution of the display component is I. Therefore, Fig.13A Compared with the display assembly shown in FIG. 1 , the resolution of the viewpoint of the display assembly is reduced. Due to the reduced resolution of the viewpoint, when the viewer views the three-dimensional image displayed by the display assembly, a grainy feeling may be caused.

[0101] The inventors of the present disclosure have discovered that, surprisingly and unexpectedly, in a display assembly according to the present disclosure, the graininess of a viewer's viewing experience can be significantly reduced or eliminated. FIG. 13C to FIG. 13E In some embodiments, a method of operating a display component includes: rendering K sub-pixel images corresponding to K sub-pixels in each of I groups with respect to each viewpoint (for example, with respect to the j-th viewpoint among J viewpoints corresponding to J sub-pixels in each group, 1≤j≤J); and providing the K sub-pixel images to the corresponding viewpoint, where K is an integer greater than 1.

[0102] In some embodiments, the K sub-pixels include sub-pixels corresponding to each viewpoint and one or more sub-pixels corresponding to one or more viewpoints adjacent to each viewpoint. Optionally, the K sub-pixels include sub-pixels corresponding to the j-th viewpoint and at least one of sub-pixels corresponding to the (j-1)-th viewpoint or sub-pixels corresponding to the (j+1)-th viewpoint. FIG. 13C to FIG. 13E In the example shown, the K sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint. In one example, a method of operating a display component includes rendering at least three sub-pixel images corresponding to three sub-pixels in each of the I groups with respect to the j-th viewpoint among the J viewpoints corresponding to the J sub-pixels in each group; and providing three sub-pixel images to each viewpoint, wherein the three sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint.

[0103] Fig. 13C An example is shown for viewpoint 2VP2 and viewpoint 6VP6. In one example, the viewer's right eye is at viewpoint 2VP2, and the viewer's left eye is at viewpoint 6VP6. Fig. 13C Three groups of subpixels are shown. With respect to viewpoint 2VP2, the method includes rendering a subpixel image 2'-2 corresponding to subpixel 2-1 in the first group of subpixels, a subpixel image 2'-1 corresponding to subpixel 1-1 in the first group of subpixels, and a subpixel image 2'-3 corresponding to subpixel 3-1 in the first group of subpixels; and providing subpixel image 2'-2, subpixel image 2'-1, and subpixel image 2'-3 to viewpoint 2VP2. As discussed, subpixel 2-1 corresponds to viewpoint 2VP2, subpixel 1-1 corresponds to viewpoint 1, and subpixel 3-1 corresponds to viewpoint 3.

[0104] With respect to viewpoint 2VP2, the method further includes rendering a subpixel image 2'-5 corresponding to subpixel 2-2 in the second group of subpixels, a subpixel image 2'-4 corresponding to subpixel 1-2 in the second group of subpixels, and a subpixel image 2'-6 corresponding to subpixel 3-2 in the second group of subpixels; and providing subpixel image 2'-4, subpixel image 2'-5, and subpixel image 2'-6 to viewpoint 2VP2. As discussed, subpixel 2-2 corresponds to viewpoint 2VP2, subpixel 1-2 corresponds to viewpoint 1, and subpixel 3-2 corresponds to viewpoint 3.

[0105] With respect to viewpoint 2VP2, the method further includes rendering a subpixel image 2'-8 corresponding to subpixel 2-3 in the third group of subpixels, a subpixel image 2'-7 corresponding to subpixel 1-3 in the third group of subpixels, and a subpixel image 2'-9 corresponding to subpixel 3-3 in the third group of subpixels; and providing subpixel image 2'-7, subpixel image 2'-8, and subpixel image 2'-9 to viewpoint 2VP2. As discussed, subpixel 2-3 corresponds to viewpoint 2VP2, subpixel 1-3 corresponds to viewpoint 1, and subpixel 3-3 corresponds to viewpoint 3.

[0106] Therefore, the resolution of the viewpoints for each viewpoint is increased from I sub-pixels to (I×K) viewpoints. Viewpoint resolution compensation results in a K-fold increase in the resolution of the viewpoint. The graininess when viewing a three-dimensional image displayed by the display component can be significantly reduced or eliminated. Fig. 13C , regarding viewpoint 2VP2, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0107] With respect to viewpoint 6VP6, the method includes rendering a subpixel image 6'-2 corresponding to subpixel 6-1 in the first group of subpixels, a subpixel image 6'-1 corresponding to subpixel 5-1 in the first group of subpixels, and a subpixel image 6'-3 corresponding to subpixel 7-1 in the first group of subpixels; and providing subpixel image 6'-2, subpixel image 6'-1, and subpixel image 6'-3 to viewpoint 6VP6. As discussed, subpixel 6-1 corresponds to viewpoint 6VP6, subpixel 5-1 corresponds to viewpoint 5, and subpixel 7-1 corresponds to viewpoint 7.

[0108] With respect to viewpoint 6VP6, the method further includes rendering a subpixel image 6'-5 corresponding to subpixel 6-2 in the second group of subpixels, a subpixel image 6'-4 corresponding to subpixel 5-2 in the second group of subpixels, and a subpixel image 6'-6 corresponding to subpixel 7-2 in the second group of subpixels; and providing subpixel image 6'-4, subpixel image 6'-5, and subpixel image 6'-6 to viewpoint 6VP6. As discussed, subpixel 6-2 corresponds to viewpoint 6VP6, subpixel 5-2 corresponds to viewpoint 5, and subpixel 7-2 corresponds to viewpoint 7.

[0109] With respect to viewpoint 6VP6, the method further includes rendering a subpixel image 6'-8 corresponding to subpixel 6-3 in the third group of subpixels, a subpixel image 6'-7 corresponding to subpixel 5-3 in the third group of subpixels, and a subpixel image 6'-9 corresponding to subpixel 7-3 in the third group of subpixels; and providing subpixel image 6'-7, subpixel image 6'-8, and subpixel image 6'-9 to viewpoint 6VP6. As discussed, subpixel 6-3 corresponds to viewpoint 6VP6, subpixel 5-3 corresponds to viewpoint 5, and subpixel 7-3 corresponds to viewpoint 7.

[0110] Therefore, with respect to viewpoint 6VP6, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0111] Fig.13D An example about viewpoint 3VP3 and viewpoint 7VP7 is shown. In one example, the viewer's right eye is at viewpoint 3VP3, and the viewer's left eye is at viewpoint 7VP7. Fig.13D Three groups of subpixels are shown. With respect to viewpoint 3VP3, the method includes rendering a subpixel image 3'-2 corresponding to subpixel 3-1 in the first group of subpixels, a subpixel image 3'-1 corresponding to subpixel 2-1 in the first group of subpixels, and a subpixel image 3'-3 corresponding to subpixel 4-1 in the first group of subpixels; and providing subpixel image 3'-2, subpixel image 3'-1, and subpixel image 3'-3 to viewpoint 3VP3. As discussed, subpixel 3-1 corresponds to viewpoint 3VP3, subpixel 2-1 corresponds to viewpoint 2, and subpixel 4-1 corresponds to viewpoint 4.

[0112] With respect to viewpoint 3VP3, the method further includes rendering a subpixel image 3'-5 corresponding to subpixel 3-2 in the second group of subpixels, a subpixel image 3'-4 corresponding to subpixel 2-2 in the second group of subpixels, and a subpixel image 3'-6 corresponding to subpixel 4-2 in the second group of subpixels; and providing subpixel image 3'-4, subpixel image 3'-5, and subpixel image 3'-6 to viewpoint 3VP3. As discussed, subpixel 3-2 corresponds to viewpoint 3VP3, subpixel 2-2 corresponds to viewpoint 2, and subpixel 4-2 corresponds to viewpoint 4.

[0113] With respect to viewpoint 3VP3, the method further includes rendering a subpixel image 3'-8 corresponding to subpixel 3-3 in the third group of subpixels, a subpixel image 3'-7 corresponding to subpixel 2-3 in the third group of subpixels, and a subpixel image 3'-9 corresponding to subpixel 4-3 in the third group of subpixels; and providing subpixel image 3'-7, subpixel image 3'-8, and subpixel image 3'-9 to viewpoint 3VP3. As discussed, subpixel 3-3 corresponds to viewpoint 3VP3, subpixel 2-3 corresponds to viewpoint 2, and subpixel 4-3 corresponds to viewpoint 4.

[0114] Therefore, the resolution of the viewpoints for each viewpoint is increased from I sub-pixels to (I×K) viewpoints. Viewpoint resolution compensation results in a K-fold increase in the resolution of the viewpoint. The graininess when viewing a three-dimensional image displayed by the display component can be significantly reduced or eliminated. Fig.13D , Regarding viewpoint 3VP3, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0115] With respect to viewpoint 7VP7, the method includes rendering a subpixel image 7'-2 corresponding to subpixel 7-1 in the first group of subpixels, a subpixel image 7'-1 corresponding to subpixel 6-1 in the first group of subpixels, and a subpixel image 7'-3 corresponding to subpixel 8-1 in the first group of subpixels; and providing subpixel image 7'-2, subpixel image 7'-1, and subpixel image 7'-3 to viewpoint 7VP7. As discussed, subpixel 7-1 corresponds to viewpoint 7VP7, subpixel 6-1 corresponds to viewpoint 6, and subpixel 8-1 corresponds to viewpoint 8.

[0116] With respect to viewpoint 7VP7, the method further includes rendering a subpixel image 7'-5 corresponding to subpixel 7-2 in the second group of subpixels, a subpixel image 7'-4 corresponding to subpixel 6-2 in the second group of subpixels, and a subpixel image 7'-6 corresponding to subpixel 8-2 in the second group of subpixels; and providing subpixel image 7'-4, subpixel image 7'-5, and subpixel image 7'-6 to viewpoint 7VP7. As discussed, subpixel 7-2 corresponds to viewpoint 7VP7, subpixel 6-2 corresponds to viewpoint 6, and subpixel 8-2 corresponds to viewpoint 8.

[0117] With respect to viewpoint 7VP7, the method further includes rendering a subpixel image 7'-8 corresponding to subpixel 7-3 in the third group of subpixels, a subpixel image 7'-7 corresponding to subpixel 6-3 in the third group of subpixels, and a subpixel image 7'-9 corresponding to subpixel 8-3 in the third group of subpixels; and providing subpixel image 7'-7, subpixel image 7'-8, and subpixel image 7'-9 to viewpoint 7VP7. As discussed, subpixel 7-3 corresponds to viewpoint 7VP7, subpixel 6-3 corresponds to viewpoint 6, and subpixel 8-3 corresponds to viewpoint 8.

[0118] Therefore, with respect to viewpoint 7VP7, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0119] Fig.13E An example is shown regarding viewpoint 4VP4 and viewpoint 8VP8. In one example, the viewer's right eye is at viewpoint 4VP4, and the viewer's left eye is at viewpoint 8VP8. Fig.13E Three groups of subpixels are shown. With respect to viewpoint 4VP4, the method includes rendering a subpixel image 4'-2 corresponding to subpixel 4-1 in the first group of subpixels, a subpixel image 4'-1 corresponding to subpixel 3-1 in the first group of subpixels, and a subpixel image 4'-3 corresponding to subpixel 5-1 in the first group of subpixels; and providing subpixel image 4'-2, subpixel image 4'-1, and subpixel image 4'-3 to viewpoint 4VP4. As discussed, subpixel 4-1 corresponds to viewpoint 4VP4, subpixel 3-1 corresponds to viewpoint 3, and subpixel 5-1 corresponds to viewpoint 5.

[0120] With respect to viewpoint 4VP4, the method further includes rendering a subpixel image 4'-5 corresponding to subpixel 4-2 in the second group of subpixels, a subpixel image 4'-4 corresponding to subpixel 3-2 in the second group of subpixels, and a subpixel image 4'-6 corresponding to subpixel 5-2 in the second group of subpixels; and providing subpixel image 4'-4, subpixel image 4'-5, and subpixel image 4'-6 to viewpoint 4VP4. As discussed, subpixel 4-2 corresponds to viewpoint 4VP4, subpixel 3-2 corresponds to viewpoint 3, and subpixel 5-2 corresponds to viewpoint 5.

[0121] With respect to viewpoint 4VP4, the method further includes rendering a subpixel image 4'-8 corresponding to subpixel 4-3 in the third group of subpixels, a subpixel image 4'-7 corresponding to subpixel 3-3 in the third group of subpixels, and a subpixel image 4'-9 corresponding to subpixel 5-3 in the third group of subpixels; and providing subpixel image 4'-7, subpixel image 4'-8, and subpixel image 4'-9 to viewpoint 4VP4. As discussed, subpixel 4-3 corresponds to viewpoint 4VP4, subpixel 3-3 corresponds to viewpoint 3, and subpixel 5-3 corresponds to viewpoint 5.

[0122] Therefore, the resolution of the viewpoints for each viewpoint is increased from I sub-pixels to (I×K) viewpoints. Viewpoint resolution compensation results in a K-fold increase in the resolution of the viewpoint. The graininess when viewing a three-dimensional image displayed by the display component can be significantly reduced or eliminated. Fig.13E , regarding viewpoint 4VP4, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0123] With respect to viewpoint 8VP8, the method includes rendering a subpixel image 8'-2 corresponding to subpixel 8-1 in the first group of subpixels, a subpixel image 8'-1 corresponding to subpixel 7-1 in the first group of subpixels, and a subpixel image 8'-3 corresponding to subpixel 1-2 in the second group of subpixels; and providing subpixel image 8'-2, subpixel image 8'-1, and subpixel image 8'-3 to viewpoint 8VP8. As discussed, subpixel 8-1 corresponds to viewpoint 8VP8, subpixel 7-1 corresponds to viewpoint 7, and subpixel 1-2 in the second group of subpixels corresponds to viewpoint 1.

[0124] With respect to viewpoint 8VP8, the method further includes rendering a subpixel image 8'-5 corresponding to subpixel 8-2 in the second group of subpixels, a subpixel image 8'-4 corresponding to subpixel 7-2 in the second group of subpixels, and a subpixel image 8'-6 corresponding to subpixel 1-3 in the third group of subpixels; and providing subpixel image 8'-4, subpixel image 8'-5, and subpixel image 8'-6 to viewpoint 8VP8. As discussed, subpixel 8-2 corresponds to viewpoint 8VP8, subpixel 7-2 corresponds to viewpoint 7, and subpixel 1-3 corresponds to viewpoint 1.

[0125] With respect to viewpoint 8VP8, the method further includes rendering a subpixel image 8'-8 corresponding to subpixel 8-3 in the third group of subpixels, a subpixel image 8'-7 corresponding to subpixel 7-3 in the third group of subpixels, and a subpixel image 8'-9 corresponding to subpixels 1-4 in the adjacent first group of subpixels; and providing subpixel image 8'-7, subpixel image 8'-8, and subpixel image 8'-9 to viewpoint 8VP8. As discussed, subpixel 8-3 corresponds to viewpoint 8VP8, subpixel 7-3 corresponds to viewpoint 7, and subpixel 1-4 corresponds to viewpoint 1.

[0126] Therefore, with respect to viewpoint 8VP8, the resolution of the viewpoint increases from 3 sub-pixels to 9 sub-pixels.

[0127] In some embodiments, with respect to J viewpoints, the I groups include a main group corresponding to a main lobe region of the display component and one or more side groups corresponding to one or more side lobe regions of the display component. For example, the second group of sub-pixels may correspond to the main lobe region, and the first group of sub-pixels and the third group of sub-pixels may correspond to two 1st-order side lobe regions. As used herein, the term "main lobe region" refers to an area that provides the highest angular resolution and brightness, where a majority of the light emitted from one or more sub-pixels in the main group of sub-pixels is directed to the eyes of the viewer, where the deviation from the intended viewing direction is minimized. Typically, the main lobe region is an area where the viewer can see the best quality image at a wide viewing angle. As used herein, the term "side lobe region" refers to an area that provides lower angular resolution and brightness, where light emitted from one or more side groups is refracted in a direction away from the intended viewing direction (e.g., by one or more lenses). Typically, a side lobe region is an area where the viewer's visual perception of the displayed image is impaired due to reduced contrast, clarity, and color saturation.

[0128] In some embodiments, the display assembly includes an interaction device, a driver coupled to the interaction device, and a display panel coupled to the driver. In some embodiments, the interaction device is configured to determine the coordinates of a pupil of a viewer; determine a corresponding viewpoint corresponding to the coordinates of the pupil of the viewer and a position of a corresponding sub-pixel in a corresponding group corresponding to the corresponding viewpoint.

[0129] In some embodiments, the driver is configured to receive information about the coordinates of the viewer's pupil, the corresponding viewpoints corresponding to the coordinates of the viewer's pupil, and the positions of the corresponding sub-pixels in the corresponding groups corresponding to the corresponding viewpoints from the interaction device; based on the information, generate a driving timing signal; and provide the timing signal to the display panel.

[0130] In some embodiments, the display panel is configured to receive a driving timing signal from a driver; and generate a gate scanning signal and a data signal based on the driving timing signal.

[0131] In some embodiments, the display panel includes a plurality of repeating units. In some embodiments, each of the plurality of repeating units includes N sub-pixels. In some embodiments, the N sub-pixels are grouped into I groups RG, where I is an integer greater than 1, such as 2, 3, 4, 5, 6, 7, 8, 9, or 10. In some embodiments, each of the I groups RG includes J sub-pixels, where J is an integer greater than 1. In one example, each of the I groups RG includes the same number of sub-pixels, J=N / I. In some embodiments, each of the I groups RG corresponds to J viewpoints, and each sub-pixel in each group corresponds to a corresponding viewpoint in the J viewpoints. In some embodiments, each of the J viewpoints corresponds to I sub-pixels in the I groups, respectively.

[0132] In some embodiments, the display component includes a processor. In one example, the processor is a component of a driver. In another example, the processor is a component of an interactive device. In some embodiments, the processor is configured to render K sub-pixel images corresponding to K sub-pixels in each of the I groups with respect to each viewpoint (e.g., with respect to the j-th viewpoint in the J viewpoints corresponding to the J sub-pixels in each group, 1≤j≤J). In some embodiments, the display panel is configured to display K sub-pixel images and provide the K sub-pixel images to the corresponding viewpoints, where K is an integer greater than 1.

[0133] In some embodiments, the K sub-pixels include sub-pixels corresponding to each viewpoint, and one or more sub-pixels corresponding to one or more viewpoints adjacent to each viewpoint. Optionally, the K sub-pixels include sub-pixels corresponding to the j-th viewpoint and at least one of sub-pixels corresponding to the (j-1)-th viewpoint or sub-pixels corresponding to the (j+1)-th viewpoint. In one example, the K sub-pixels include sub-pixels corresponding to the j-th viewpoint, sub-pixels corresponding to the (j-1)-th viewpoint, and sub-pixels corresponding to the (j+1)-th viewpoint.

[0134] In one example, the processor is configured to render at least three sub-pixel images corresponding to three sub-pixels in each of the I groups with respect to the j-th viewpoint in the J viewpoints corresponding to the J sub-pixels in each group. In some embodiments, the display panel is configured to display at least three sub-pixel images and provide at least three sub-pixel images to each viewpoint, wherein the three sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint.

[0135] In some embodiments, each of the I groups is Figures 1 to 4 A corresponding pixel island among the multiple pixel islands depicted in . Fig.14 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure. Fig.14 In some embodiments, the display assembly includes a plurality of pixel islands PI. In some embodiments, one pixel island arranged along the first direction DR1 among the plurality of pixel islands PI is FIG. 13B to FIG. 13E For example, in one example, I=3, and three pixel islands arranged along the first direction DR1 in the plurality of pixel islands PI are three groups of sub-pixels. In some embodiments, each pixel island in the plurality of pixel islands PI includes J sub-pixels, and each group in the I groups includes J sub-pixels. Fig.14 In the example depicted in , J=28.

[0136] Fig.15 is a schematic diagram showing the distribution of pixel islands in some embodiments according to the present disclosure. Fig.15 , each pixel island in the plurality of pixel islands PI includes J sub-pixels, and each group of I groups includes J sub-pixels. Fig.14 In the example depicted in , J=11.

[0137] In some embodiments, the J sub-pixels correspond to J viewpoints.

[0138] refer to Fig.12 , the interactive device ID is configured to track the viewer's eyes (e.g., the viewer's pupils), and is configured to provide a pixel algorithm based on the results of tracking the coordinates of the viewer's eyes. The processor is configured to render a sub-pixel image corresponding to the sub-pixel. In some embodiments, the display component also includes a camera configured to capture an image of the viewer's eyes at a frequency F. In some embodiments, the coordinates of the viewer's eyes are recorded at multiple time intervals. Each time interval in the multiple time intervals is 1 / F.

[0139] In some embodiments, when the viewer's eyes do not suddenly change the viewing direction, the processor is configured to substantially render the sub-pixel images at multiple time intervals; and the viewer continuously views the sub-pixel images rendered at the multiple time intervals.

[0140] In some embodiments, the viewer's eyes suddenly change the viewing direction, and the processor requires additional time to render the sub-pixel image due to the delay in responding to the change in viewing direction. In some embodiments, the time interval for rendering the sub-pixel image when the viewer's eyes suddenly change the viewing direction is Tr=1 / F+Tc+Tp+Td, where F is the frequency of capturing images of the viewer's eyes, Tc is the time period required to calculate the coordinates of the viewer's eyes when the viewer's eyes suddenly change the viewing direction, Tp is the time period required by the processor to calculate the pixel algorithm, and Td is the time period required to drive the display panel to display the sub-pixel image.

[0141] In some embodiments, a display assembly according to the present disclosure may be displayed at a level within the viewer's eye. The invention provides a method for supporting smooth viewing of a three-dimensional image when moving at a speed of , wherein Tr represents the time interval for rendering a sub-pixel image when the viewer's eyes suddenly change the viewing direction, EB represents the critical angle at which the viewer's eyes cannot perceive the change of the viewpoint when viewing a three-dimensional image and the viewer's eyes are moving; and Eet represents the accuracy error when tracking the coordinates of the viewer's eyes. As used herein, the term "accuracy error" refers to the difference between the true measurement value and the recorded measurement value due to various factors that may affect the measurement. Examples of the factors include instrument errors, environmental conditions, and / or human errors.

[0142] Reference Fig.14 and Fig.15 , the larger the number of sub-pixels in each pixel island in the plurality of pixel islands PI, the smaller the number of pixel islands in the display panel. This results in a reduction in the resolution of the viewpoint, and the relatively low resolution of the viewpoint results in a grainy feeling. In some related display components, each pixel island includes only two sub-pixels corresponding to two viewpoints to ensure the resolution of the viewpoint. However, this results in crosstalk between binocular viewpoints, and causes ghosting and dizziness to the viewer. The inventors of the present disclosure have discovered a novel display component that not only has an increased number of viewpoints but also fully maintains the resolution of the viewpoint.

[0143] Fig.16 Two different viewpoint angle widths are shown according to some embodiments of the present disclosure. Fig.16, showing a total of eight viewpoints 1 to 8. In some embodiments, each viewpoint corresponds to a subpixel, and each of the I groups includes eight subpixels corresponding to the eight viewpoints. In some embodiments, each of the plurality of pixel islands includes eight subpixels corresponding to the eight viewpoints. Fig.16 The dotted line in FIG. 1 shows the first viewpoint angle width vaw1. Fig.16 As shown, when each viewpoint has a first viewpoint angle width vaw1, the eyes of the viewer at each viewpoint cannot view the rendered sub-pixel images of the adjacent sub-pixels corresponding to the adjacent viewpoint. For example, when each viewpoint has a first viewpoint angle width vaw1, the left eye L of the viewer at viewpoint 2 cannot view the rendered sub-pixel images of the adjacent sub-pixels corresponding to viewpoints 1 and 3; and the right eye R of the viewer at viewpoint 5 cannot view the rendered sub-pixel images of the adjacent sub-pixels corresponding to viewpoints 4 and 6. Therefore, the first viewpoint angle width vaw1 is the lower limit of viewpoint resolution compensation. For example, when the viewpoint angle width is less than or equal to the first viewpoint angle width vaw1, effective viewpoint resolution compensation cannot be achieved.

[0144] Refer again Fig.16 , Fig.16 The solid line in shows the second viewpoint angle width vaw2. When each viewpoint has the second viewpoint angle width vaw2, the viewer's left eye cannot view the rendered sub-pixel image corresponding to the viewer's right eye, and the viewer's right eye cannot view the rendered sub-pixel image corresponding to the viewer's left eye. For example, the rendered sub-pixel image corresponding to viewpoints 1 to 3 is a rendered sub-pixel image for the viewer's left eye, and the rendered sub-pixel image corresponding to viewpoints 4 to 6 is a rendered sub-pixel image for the viewer's right eye. When the viewer's left eye L is at viewpoint 2, the viewer's left eye L cannot view the rendered sub-pixel image corresponding to viewpoints 4 to 6. When the viewer's right eye R is at viewpoint 5, the viewer's right eye R cannot view the rendered sub-pixel image corresponding to viewpoints 1 to 3. Therefore, the second viewpoint angle width vaw2 is the upper limit of the viewpoint resolution compensation to avoid crosstalk between the viewer's left eye L and the viewer's right eye R. For example, when the viewpoint angle width is less than or equal to the second viewpoint angle width vaw2, there is no crosstalk. When the viewpoint angle width is greater than the second viewpoint angle width vaw2, crosstalk exists between the left eye L of the viewer and the right eye R of the viewer.

[0145] Fig.17 FIG. 4 shows the correlation between the number of sub-pixels in a corresponding group of I groups in a display component and the first viewpoint angle width or the second viewpoint angle width according to some embodiments of the present disclosure. Fig.17As shown, the first viewpoint angle width vaw1 varies with the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the multiple pixel islands); the second viewpoint angle width vaw2 varies with the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the multiple pixel islands); and the difference between the first viewpoint angle width vaw1 and the second viewpoint angle width vaw2 varies with the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the multiple pixel islands). The greater the difference between the first viewpoint angle width vaw1 and the second viewpoint angle width vaw2, the greater the range of viewpoint angles for achieving viewpoint resolution compensation and avoiding crosstalk between the viewer's left eye and the viewer's right eye. Therefore, the greater the difference between the first viewpoint angle width vaw1 and the second viewpoint angle width vaw2, the better the viewing experience.

[0146] like Fig.17 As shown, when the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the plurality of pixel islands) is 4, a maximum difference Δw1 can be found between the first viewpoint angular width vaw1 and the second viewpoint angular width vaw2. When the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the plurality of pixel islands) is 11, a second largest difference Δw2 can be found between the first viewpoint angular width vaw1 and the second viewpoint angular width vaw2.

[0147] In some embodiments, each pixel island in the plurality of pixel islands PI includes J sub-pixels, and each group in the I groups includes J sub-pixels. In some embodiments, J is a number such that the viewing angles of the viewing areas of the plurality of pixel islands can be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly (e.g., Figures 6 to 10 shown).

[0148] In some embodiments, in order to have a display assembly in which the viewing angles of the viewing areas of multiple pixel islands can be tiled with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly, J is a number that satisfies the following condition. Fig.15 , as an example for illustration purposes, each pixel island in the plurality of pixel islands PI includes J sub-pixels. Light emitted from each pixel island is refracted by m lenses in the plurality of cylindrical lenses LTLS. Optionally, J and m are mutually prime. Optionally, M is greater than 1.

[0149] Reference Figure 5In some embodiments, each pixel island in the plurality of pixel islands includes a non-luminous area NLA between two adjacent sub-pixels. In some embodiments, the non-luminous area NLA forms a divergent non-viewing area DNVR on the display side through the lens layer LL. In some embodiments, in a cross section perpendicular to the light emitting surface 130 of the display panel DP and parallel to the set direction sDR, the ratio of the total width of the J sub-pixels in each pixel island to the total width of the J sub-pixels and the non-luminous area in each pixel island is greater than 1 / M. Optionally, the ratio of the total width of the J sub-pixels in each pixel island to the total width of the J sub-pixels and the non-luminous area in each pixel island is a multiple of 1 / M, such as 2 / M.

[0150] Reference Fig.15 , when J=11, the viewing angles of the viewing areas of multiple pixel islands can be spliced ​​together to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly. Fig.15 In the example depicted in , M=2 and J=11, so M and J are relatively prime and M is greater than 1.

[0151] In an alternative embodiment, J = 4. Fig.15 , when J=4, M=1, so J and M are not coprime, and M is not greater than 1. When J=4, the viewing angles of the viewing areas of multiple pixel islands cannot be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly.

[0152] Reference Fig.17 , in some embodiments, J is a number within the following range: the viewing angles of the viewing areas of the plurality of pixel islands can be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display component; and J is a number within the following range: the difference between the first viewpoint angle width vaw1 and the second viewpoint angle width vaw2 is maximized. For example, referring to Fig.17 , when the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the plurality of pixel islands) is 4, a maximum difference Δw1 can be found between the first viewpoint angular width vaw1 and the second viewpoint angular width vaw2. However, when J=4, the viewing angles of the viewing areas of the plurality of pixel islands cannot be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly. Fig.17 , when the number of sub-pixels in each of the I groups (or the number of sub-pixels in each of the plurality of pixel islands) is 11, a second largest difference Δw2 can be found between the first viewpoint angular width vaw1 and the second viewpoint angular width vaw2. When J=11, the viewing angles of the viewing areas of the plurality of pixel islands can be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly.

[0153] Reference again Fig.16 In some embodiments according to the present disclosure, the method of operating a display component includes rendering sub-pixel images corresponding to sub-pixels 1 to 3, and providing the sub-pixel images to viewpoint 2. The method of operating a display component also includes rendering sub-pixel images corresponding to sub-pixels 4 to 6, and providing the sub-pixel images to viewpoint 5. The resolution of viewpoint 2 and the resolution of viewpoint 5 are respectively increased to three times the original resolution. At the same time, the rendered sub-pixel images corresponding to sub-pixels 4 to 6 are not seen by the left eye L, and the rendered sub-pixel images corresponding to sub-pixels 1 to 3 are not seen by the right eye R.

[0154] In some embodiments, the resolution of the retina is X sub-pixels, and each of the I groups includes J sub-pixels. Without including sub-pixel image rendering and resolution compensation according to the present disclosure, the viewpoint angular width is CA / NV, where CA represents the viewing angle of the main lobe area, and NV represents the total number of viewpoints in the main lobe area. With sub-pixel image rendering and resolution compensation according to the present disclosure, the viewpoint angular width is K×(CA / NV), where K≥roundup(J / X), where roundup represents the operation of rounding (J / X) to obtain the smallest integer greater than or equal to (J / X). In one example, J=15, X=10, K≥2, and therefore, the method of operating the display component includes rendering sub-pixel images corresponding to at least two sub-pixels, and providing the sub-pixel images to corresponding viewpoints.

[0155] As combined FIG. 13C to FIG. 13E As discussed, in some embodiments, a method of operating a display component includes: rendering K sub-pixel images corresponding to K sub-pixels in each of I groups with respect to each viewpoint (e.g., with respect to the j-th viewpoint in J viewpoints corresponding to J sub-pixels in each group, 1≤j≤J); and providing the K sub-pixel images to the corresponding viewpoint, K being an integer greater than 1. Fig.16 In one example, the brightness value of the sub-pixel image corresponding to sub-pixel 1 at viewpoint 2 is lower than the peak brightness value of the sub-pixel image corresponding to sub-pixel 1, for example, lower than the brightness value of the sub-pixel image corresponding to sub-pixel 1 at viewpoint 1. Similarly, the brightness value of the sub-pixel image corresponding to sub-pixel 3 at viewpoint 2 is lower than the peak brightness value of the sub-pixel image corresponding to sub-pixel 3, for example, lower than the brightness value of the sub-pixel image corresponding to sub-pixel 3 at viewpoint 3. Therefore, in some embodiments, the K sub-pixel images corresponding to K sub-pixels are K sub-pixel images with weighted brightness values. Optionally, each weighted brightness value of each sub-pixel image in the K sub-pixel images is equal to w×L, where w represents each weight and L represents the brightness value of the corresponding sub-pixel image at each viewpoint.

[0156] Optionally, Wherein Lp represents the corresponding peak brightness value of each sub-pixel image.

[0157] The inventors of the present disclosure have found that the display assembly and operating method according to the present disclosure can achieve viewpoint resolution compensation and avoid crosstalk between the viewer's left eye and the viewer's right eye. The inventors of the present disclosure have found that the smaller the viewpoint angle width, the smaller the crosstalk between the viewer's left eye and the viewer's right eye. However, the larger the viewpoint angle width, the better the viewpoint resolution compensation. The inventors of the present disclosure have found that the viewpoint angle width should be selected to minimize or avoid crosstalk between the viewer's left eye and the viewer's right eye while achieving maximum viewpoint resolution compensation.

[0158] Fig.18 is a schematic diagram showing the angle between the left eye and the right eye of a viewer according to some embodiments of the present disclosure. Fig.18 The pupil distance ID between the pupils of the left eye L and the right eye R of the viewer is shown in FIG. Fig.18 , in some embodiments, an angle AB between the left eye L and the right eye R of the viewer in the main lobe region relative to the plurality of cylindrical lenses LTLS (e.g., an angle between a line connecting the left eye L and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R, and a line connecting the right eye R and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R) can be expressed as:

[0159]

[0160] Wherein, EB represents the angular width of the eye frame area, vaw2 represents the second viewpoint angular width as described above, and BF represents the angular width required to achieve viewpoint resolution compensation. The second viewpoint angular width vaw2 is the upper limit of the viewpoint angular width of each viewpoint to avoid crosstalk between the viewer's left eye L and the viewer's right eye R. For example, when each viewpoint has the second viewpoint angular width vaw2, the viewer's left eye L cannot view the rendered sub-pixel image corresponding to the viewer's right eye R, and the viewer's right eye R cannot view the rendered sub-pixel image corresponding to the viewer's left eye L. When each viewpoint has a viewpoint angular width greater than the second viewpoint angular width vaw2, crosstalk occurs, and the viewer's left eye L can at least partially view the rendered sub-pixel image corresponding to the viewer's right eye R, and the viewer's right eye R can at least partially view the rendered sub-pixel image corresponding to the viewer's left eye L.

[0161] In some embodiments, the angular width BF required to achieve viewpoint resolution compensation is the first viewpoint angular width vaw1 described above. The first viewpoint angular width vaw1 is the lower limit of the viewpoint angular width of each viewpoint to achieve viewpoint resolution compensation. When each viewpoint has the first viewpoint angular width vaw1, the eyes of the viewer at each viewpoint cannot view the rendered sub-pixel images of the adjacent sub-pixels corresponding to the adjacent viewpoints.

[0162] Fig.19 is a model of the pupil of the human eye established according to some embodiments of the present disclosure. Fig. 20 is an eye movement range model established according to some embodiments of the present disclosure. Fig.19 , the number of viewpoints incident on a single pupil of the human eye is at least two, and a model is established that the viewpoints completely fill the pupil of the human eye as follows:

[0163]

[0164] in, is the pupil diameter, Y is the number of viewpoints entering the pupil of the human eye, and P subpixel is the pitch of the sub-pixels, L is the distance from the multiple cylindrical lenses to the pupil, and f is the focal length of the multiple cylindrical lenses.

[0165] Reference Figure 5 , establish an eyeball movement range model, where EB represents the angular width of the eye socket area, which represents the movement range of the human eye. The premise of establishing the model here is that the pupil of the human eye is the light receptor, not the human eye. Then, the eyeball movement range model is:

[0166]

[0167] Where EB represents the angular width of the orbital region, P lens The angular width EB of the eye frame area can be calculated accordingly.

[0168] The inventors of the present disclosure have discovered that if crosstalk between a main lobe region and an adjacent side lobe region can be avoided, the viewing experience can be further improved. Fig.21 is a schematic diagram showing a main lobe region and multiple side lobe regions according to some embodiments of the present disclosure. Fig.21, showing a main lobe area, a left side lobe area, and a right side lobe area. In some embodiments, the viewing angle of the main lobe area is substantially equal to a+b+the following angle: the angle between the left eye L and the right eye R of the viewer in the main lobe area relative to the plurality of cylindrical lenses LTLS (for example, the angle between a line connecting the left eye L and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R, and a line connecting the right eye R and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R). Therefore, (CA-AB)=a+c, where CA represents the viewing angle of the main lobe area; AB represents the angle between the left eye L and the right eye R of the viewer in the main lobe area relative to the multiple cylindrical lenses LTLS (for example, the angle between the line connecting the left eye L and the points on the multiple cylindrical lenses LTLS that are equidistant to the left eye L and the right eye R, and the line connecting the right eye R and the points on the multiple cylindrical lenses LTLS that are equidistant to the left eye L and the right eye R); a represents the angle between the right eye R and the right edge of the main lobe area relative to the multiple cylindrical lenses LTLS (for example, the angle between the lines connecting the right eye R and the points on the multiple cylindrical lenses LTLS that are equidistant to the left eye L and the right edge of the main lobe area); and b represents the angle between the left eye L and the left edge of the main lobe area relative to the multiple cylindrical lenses LTLS (for example, the angle between the lines connecting the left eye L and the points on the multiple cylindrical lenses LTLS that are equidistant to the left eye L and the left edge of the main lobe area).

[0169] In some embodiments, b is substantially the same as c, where c represents the angle between the left eye in the right sidelobe region and the left edge of the right sidelobe region relative to the plurality of cylindrical lenses LTLS (e.g., the angle between lines connecting the left eye L and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the left edge of the right sidelobe region). As used herein, the term "substantially the same" means that the difference between two values ​​does not exceed 10% of a base value (e.g., one of the two values), for example, not exceeding 8%, not exceeding 6%, not exceeding 4%, not exceeding 2%, not exceeding 1%, not exceeding 0.5%, not exceeding 0.1%, not exceeding 0.05%, and not exceeding 0.01% of the base value. Therefore, in some embodiments, (CA-AB) is substantially the same as (a+b). Referring to Fig.21 , (a+b) is substantially equal to the angle AB between the viewer's left eye L and right eye R relative to the plurality of cylindrical lenses LTLS (e.g., the angle between a line connecting the left eye L and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R, and a line connecting the right eye R and points on the plurality of cylindrical lenses LTLS that are equidistant from the left eye L and the right eye R).

[0170]

[0171]

[0172] In some embodiments, in order to avoid crosstalk between the main lobe region and the adjacent side lobe region,

[0173]

[0174] Fig. 22 is a schematic diagram showing the eye frame area in some embodiments of the present disclosure. Fig. 22 , the eye frame area is represented by the shaded area. In the eye frame area, the viewer can view images on different planes. For example, the viewer can view images on a near image plane NP closer to the display panel, or on a far image plane FP far away from the display panel, or on an optimal viewing plane BP that provides the best viewing experience. When the viewer views the image on the optimal viewing plane BP, the image is substantially free of distortion, color error, or other defects. In some embodiments, the angle between the left eye L and the right eye R on the optimal viewing plane BP relative to the multiple cylindrical lenses LTLS (for example, the angle between the line connecting the left eye L and the multiple cylindrical lenses LTLS to the points equidistant from the left eye L and the right eye R, and the line connecting the right eye R and the multiple cylindrical lenses LTLS to the points equidistant from the left eye L and the right eye R) is θm.

[0175] In some embodiments, when the viewer views the image on the best viewing plane BP, CA = 2*θm. Therefore,

[0176]

[0177] The inventors of the present disclosure have discovered that the display assembly according to the present disclosure allows a viewer to view a three-dimensional image within a certain viewing distance range (e.g., from a near image plane NP to a far image plane FP). When a viewer views an image on the near image plane NP, the angle between the left eye L and the right eye R increases, and the number of viewpoints between the left eye L and the right eye R increases. The number of viewpoints outside the main lobe region and the region between the left eye L and the right eye R decreases. Therefore, the second viewpoint angle width (upper limit) is achieved with a smaller number of viewpoints. In some embodiments, when a viewer is viewing an image on the near image plane NP,

[0178]

[0179] Wherein, vaw2′ represents the second viewpoint angle width when the viewer is viewing the image on the near image plane NP.

[0180] When a viewer views an image on the far image plane FP, the angle between the left eye L and the right eye R decreases, and the number of viewpoints between the left eye L and the right eye R decreases. The number of viewpoints in the main lobe region and outside the region between the left eye L and the right eye R increases. Therefore, the second viewing angle width (upper limit) is achieved with a larger number of viewpoints. In some embodiments, when a viewer views an image on the far image plane FP,

[0181]

[0182] where "vaw2” represents the second viewing angle width when a viewer views an image on the far image plane FP.

[0183] In some embodiments, to ensure that the viewing angle width meets various image planes (including the near image plane NP, the far image plane FP, and the optimal viewing plane BP),

[0184] 2*vaw2′ = 2*vaw2″; and

[0185] CA = θn + θf

[0186] The inventors of the present disclosure have found that when the pitch of multiple cylindrical lenses is greater than the width of the retina, the human eye can easily recognize the multiple cylindrical lenses, thereby generating a moiré pattern. Therefore, the pitch of the multiple cylindrical lenses is generally less than or equal to the width of the retina.

[0187] The smaller the pitch of the multiple cylindrical lenses, the smaller the corresponding focal lengths of the multiple cylindrical lenses. The focal lengths of the multiple cylindrical lenses can be expressed as:

[0188] f = r / Δn. Where f represents the focal length, r represents the radius of curvature of each cylindrical lens in the multiple cylindrical lenses, and Δn represents the difference between the refractive index of the multiple cylindrical lenses and air.

[0189] In some embodiments, the radius of curvature of each cylindrical lens in the multiple cylindrical lenses can be expressed as:

[0190]

[0191] where D represents the width of each cylindrical lens in the multiple cylindrical lenses, and h represents the arc height of each cylindrical lens in the multiple cylindrical lenses (the distance between the vertex of each cylindrical lens in the multiple cylindrical lenses and the midpoint of the diameter of each cylindrical lens in the multiple cylindrical lenses). Optionally, D is substantially the same as the pitch of the multiple cylindrical lenses.

[0192] The conic constant c of each cylindrical lens in the multiple cylindrical lenses can be expressed as:

[0193] D / h=c. Wherein, c represents the quadratic curve constant of each of the plurality of cylindrical lenses, D represents the width of each of the plurality of cylindrical lenses, and h represents the arc height of each of the plurality of cylindrical lenses (the distance between the vertex of each of the plurality of cylindrical lenses and the midpoint of the diameter of each of the plurality of cylindrical lenses). Optionally, D is substantially the same as the spacing between the plurality of cylindrical lenses.

[0194] Therefore, the focal length of multiple cylindrical lenses can be expressed as:

[0195] f=(1 / 2c+c / 8)*D. Wherein, c represents the quadratic curve constant of each of the plurality of cylindrical lenses, D represents the width of each of the plurality of cylindrical lenses, and h represents the arc height of each of the plurality of cylindrical lenses (the distance between the vertex of each of the plurality of cylindrical lenses and the midpoint of the diameter of each of the plurality of cylindrical lenses). Optionally, D is substantially the same as the spacing between the plurality of cylindrical lenses.

[0196] Fig.23 The correlation between the lens width shrinkage rate and the crosstalk between the left eye and the right eye in some embodiments of the present disclosure is shown. Fig.23 As shown in FIG. 1 , the higher the lens width shrinkage rate, the smaller the crosstalk between the left eye and the right eye. The lens width shrinkage rate is defined using a lens width equal to the retinal width as a base value. The lens width shrinkage rate is equal to the lens width divided by the base value. A lens width shrinkage rate of 60% means that the lens width is 60% of the retinal width. Fig.23 As shown, when the lens width shrinkage rate is 80%, the crosstalk between the left eye and the right eye is 9.1 degrees. When the lens width shrinkage rate is 60%, the crosstalk between the left eye and the right eye is 10.1 degrees. Optionally, the lens width shrinkage rate is 1.

[0197] For the purpose of illustration and description, the above description of the embodiments of the present disclosure has been given. It is not exhaustive, nor is it intended to limit the invention to the precise form or exemplary embodiments disclosed. Therefore, the foregoing description should be considered illustrative rather than restrictive. Obviously, many modifications and variations will be apparent to those skilled in the art. The embodiments are selected and described in order to explain the principles of the present invention and its best mode practical application, so that those skilled in the art can understand the various embodiments of the present invention and the various modifications suitable for the specific use or implementation under consideration. The scope of the present invention is intended to be defined by the appended claims and their equivalents, wherein all terms are meant to have the broadest reasonable meaning unless otherwise stated. Therefore, the term "the invention", "the present invention" and the like do not necessarily limit the scope of the claims to specific embodiments, and reference to exemplary embodiments of the present invention does not mean a limitation of the present invention, and such limitation should not be inferred. The present invention is limited only by the spirit and scope of the appended claims. In addition, these claims may involve the use of "first", "second", etc., followed by a noun or element. These terms should be understood as nomenclature, and should not be interpreted as limiting the number of elements modified by these nomenclatures, unless a specific number has been given. Any advantages and benefits described may not apply to all embodiments of the present invention. It should be understood that those skilled in the art may make changes to the described embodiments without departing from the scope of the present invention as defined by the appended claims. In addition, the elements and assemblies in this disclosure are not intended to be contributed to the public, regardless of whether the element or assembly is clearly described in the appended claims.

Claims

1. A method for operating a display assembly, comprising: In the display panel, rendering K sub-pixel images corresponding to K sub-pixels in each of the I groups with respect to each of the J viewpoints corresponding to the J sub-pixels in each of the I groups; and Provide the K sub-pixel images to corresponding viewpoints, 1≤j≤J, K<J, and I, J, K are integers greater than 1; wherein each of the I groups corresponds to J viewpoints; Each sub-pixel in each of the groups corresponds to a corresponding viewpoint among the J viewpoints; and Each viewpoint in the J viewpoints corresponds to I sub-pixels in the I groups, respectively.

2. The method according to claim 1, wherein: The K sub-pixels include a sub-pixel corresponding to the corresponding viewpoint and one or more sub-pixels respectively corresponding to one or more viewpoints adjacent to the corresponding viewpoint.

3. The method according to claim 2, wherein: The K sub-pixels include a sub-pixel corresponding to a j-th viewpoint; and at least one of a sub-pixel corresponding to a (j-1)-th viewpoint or a sub-pixel corresponding to a (j+1)-th viewpoint.

4. The method according to claim 3, comprising: rendering at least three sub-pixel images corresponding to three sub-pixels in each of the I groups with respect to a j-th viewpoint among the J viewpoints corresponding to the J sub-pixels in the respective groups; and Providing the three sub-pixel images to the respective viewpoints; The three sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint.

5. The method according to any one of claims 1 to 4, wherein: Relative to the J viewpoints, the I groups include a main group corresponding to a main lobe region of the display component, and one or more side groups corresponding to one or more side lobe regions of the display component.

6. The method according to claim 5, wherein: The retina resolution is X sub-pixels; and K≥roundup(J / X), where roundup represents an operation of rounding (J / X) to obtain the smallest integer greater than or equal to (J / X).

7. The method according to any one of claims 1 to 6, wherein: The viewpoint angle width of each viewpoint is between the first viewpoint angle width and the second viewpoint angle width; Wherein, when the viewpoint angle width of each viewpoint is less than or equal to the first viewpoint angle width, the eyes of the viewer at each viewpoint cannot view the rendered sub-pixel images of adjacent sub-pixels corresponding to adjacent viewpoints; and When the viewpoint angle width of each viewpoint is less than or equal to the second viewpoint angle width, the viewer's left eye cannot view the rendered sub-pixel image corresponding to the viewer's right eye, and the viewer's right eye cannot view the rendered sub-pixel image corresponding to the viewer's left eye.

8. The method according to claim 7, wherein: J is a number within the following range: the viewing angles of the viewing zones of the I groups can be spliced ​​with each other to achieve a total viewing angle close to or equal to 180° on the display side of the display assembly; And J is a number within the range that maximizes the difference between the first viewpoint angular width and the second viewpoint angular width.

9. The method according to claim 7, wherein: vaw2 represents the second viewpoint angle width; CA represents the viewing angle of the main lobe area; EB represents the angular width of the eye frame area; and BF represents the first viewpoint angle width.

10. The method according to claim 9, wherein: P lens represents the spacing between the plurality of cylindrical lenses in the display assembly; L is the distance from the plurality of lenticular lenses to the pupil of the viewer; f is the focal length of the plurality of cylindrical lenses.

11. The method according to claim 7, when a viewer views an image on an optimal viewing plane, θm represents the angle between the left eye L and the right eye R on the optimal viewing plane BP relative to the plurality of cylindrical lenses in the display assembly; EB represents the angular width of the eye frame area; and BF represents the first viewpoint angle width.

12. The method according to any one of claims 1 to 9, wherein: The K sub-pixel images corresponding to the K sub-pixels are K sub-pixel images with weighted brightness values; The corresponding weighted brightness value of each sub-pixel image in the K sub-pixel images is equal to w×L; w represents the corresponding weight; as well as L represents the brightness value of the corresponding sub-pixel image at each viewpoint.

13. The method according to claim 11, wherein: Lp represents the corresponding peak brightness value of the corresponding sub-pixel image.

14. A display assembly comprising a display panel and a processor; in, The processor is configured to: render, in the display panel, K sub-pixel images corresponding to K sub-pixels in each of the I groups with respect to each of the J viewpoints corresponding to J sub-pixels in each of the I groups; 1≤j≤J, K<J, and I, J, K are integers greater than 1; The display panel is configured to display the K sub-pixel images and provide the K sub-pixel images to corresponding viewpoints; wherein each of the I groups corresponds to J viewpoints; Each sub-pixel in each of the groups corresponds to a corresponding viewpoint among the J viewpoints; and Each viewpoint in the J viewpoints corresponds to I sub-pixels in the I groups, respectively.

15. The display assembly of claim 14, further comprising a light modulator, a driver, and an interaction device; in, The interaction device is configured to: determining the coordinates of the viewer's pupil; determining a position of a corresponding sub-pixel, light emitted from the corresponding sub-pixel may enter a pupil of the viewer at a position having the coordinates; as well as transmitting information including the position of the corresponding sub-pixel to the driver; Wherein, the driver is configured to transmit a timing signal to the display panel; as well as The display panel is configured to emit light in the corresponding sub-pixel and one or more sub-pixels adjacent to the corresponding sub-pixel.

16. The display assembly according to claim 14, wherein: The processor is configured to: render at least three sub-pixel images corresponding to three sub-pixels in each of the I groups with respect to a j-th viewpoint among the J viewpoints corresponding to the J sub-pixels in the respective groups; The display panel is configured to display the at least three sub-pixel images and provide the three sub-pixel images to the respective viewpoints; The three sub-pixels include a sub-pixel corresponding to the j-th viewpoint, a sub-pixel corresponding to the (j-1)-th viewpoint, and a sub-pixel corresponding to the (j+1)-th viewpoint.

17. The display assembly according to claim 14, wherein: The K sub-pixels include a sub-pixel corresponding to the corresponding viewpoint and one or more sub-pixels respectively corresponding to one or more viewpoints adjacent to the corresponding viewpoint.

18. The display assembly according to claim 14, wherein: The K sub-pixels include a sub-pixel corresponding to a j-th viewpoint, and at least one of a sub-pixel corresponding to a (j-1)-th viewpoint or a sub-pixel corresponding to a (j+1)-th viewpoint.

19. A display assembly according to any one of claims 14 to 18, wherein: The K sub-pixel images corresponding to the K sub-pixels are K sub-pixel images with weighted brightness values; The corresponding weighted brightness value of each sub-pixel image in the K sub-pixel images is equal to w×L; w represents the corresponding weight; as well as L represents the brightness value of the corresponding sub-pixel image at each viewpoint.

20. The method according to claim 19, wherein: Lp represents the corresponding peak brightness value of the corresponding sub-pixel image.