Table tennis training device
By designing a table tennis training device including sliding mechanism, fixed-point training mechanism, collection auxiliary mechanism and virtual training mechanism, the problem of inefficient table tennis collection in the existing technology is solved, automatic collection and virtual training are realized, and training efficiency and technical level are improved.
Patent Information
- Application Number
- CN202510478408.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-16
- Publication Date
- 2025-05-13
AI Technical Summary
The existing table tennis training devices are inefficient in collecting table tennis, which causes trainers to spend a lot of time and energy to pick up balls, interrupt the training rhythm and reduce training efficiency.
A table tennis training device including a sliding mechanism, a fixed-point training mechanism, a collection auxiliary mechanism and a virtual training mechanism are designed. The sliding mechanism and fixed-point training mechanism are used to simulate real battle scenes and improve the control ability of hitting points. The collection auxiliary mechanism realizes automatic collection of table tennis by collecting chutes, protective nets and barriers. The virtual training mechanism uses VR virtual glasses and display screen to simulate real-person battle scenes.
By automatically collecting table tennis balls, the trainer's time and energy consumption for picking up balls is reduced, making the training process more coherent and efficient. The virtual training institution simulates real-person battle scenarios, improving the trainer's reaction speed, batting skills and tactical application ability.
Smart Images

Figure CN119971445A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the technical field of table tennis training, in particular to a table tennis training device. Background Art
[0002] In the field of table tennis training, traditional training methods face many limitations. For singles training, if there is a lack of suitable training equipment, it is often difficult for trainers to find a stable sparring partner, resulting in the inability to continue training, which seriously affects the continuity and effectiveness of training.
[0003] On the one hand, when practicing fixed-point hitting, trainees lack equipment that can accurately locate targets and flexibly adjust target positions, making it difficult to effectively improve their ability to control the hitting point, limiting the improvement of technical accuracy. Although existing table tennis training devices have solved some of these problems to a certain extent, they still have many defects. On the other hand, the current collection methods are often inefficient, requiring trainees to spend a lot of time and energy to pick up balls, interrupting the training rhythm and reducing training efficiency. Moreover, existing training devices can rarely effectively collect and analyze training data, making it difficult for trainees and coaches to understand the training effects based on the data and adjust training strategies in a timely manner, which is not conducive to improving the trainees' technical level and formulating personalized training plans.
[0004] In view of this, an object of the present invention is to provide a table tennis training device to solve the deficiencies in the prior art. Summary of the invention
[0005] In view of the shortcomings of the prior art, the present invention provides a table tennis training device, which solves the problem that the traditional device is inefficient in collecting table tennis balls.
[0006] To achieve the above objectives, the present invention is implemented through the following technical solutions: a table tennis training device, comprising a training table, a sliding mechanism is fixedly installed on one side of the upper part of the training table, which is used for table tennis training, fixed-point training mechanisms are arranged on both sides of the sliding mechanism, which are used for fixed-point hitting training, a collection auxiliary mechanism is fixedly installed on one side of the upper part of the training table and away from one end of the sliding mechanism, the collection auxiliary mechanism includes a collection component and an auxiliary component, which is used for collecting and assisting training the table tennis after hitting, a virtual training mechanism is fixedly installed on the other side of the upper part of the training table, the virtual training mechanism includes a virtual component, a placement component, a standing component and a display component, which is used for users to perform virtual training simulating real-life combat; The sliding mechanism includes a plurality of telescopic columns fixedly mounted on one side of the upper portion of the training table, the output ends of the plurality of telescopic columns are fixedly connected to a table tennis table, a partition net is fixedly mounted on the middle side of the upper portion of the table tennis table, a pressure sensor is fixedly mounted on one side of the outer portion of the table tennis table, slide plates are fixedly mounted on both sides of the outer portion of the table tennis table, two slide plates are provided with sliding grooves on the upper portions, and sliders are slidably connected inside the two sliding grooves.
[0007] Preferably, the fixed-point training mechanism includes electric slide rails fixedly mounted on the upper parts of the two sliding blocks, a rotating shaft is rotatably connected between the two electric slide rail moving seats, a striking plate is fixedly mounted between one ends of the two rotating shafts, and a plurality of striking marks are arranged on the outer surface of the striking plate.
[0008] Preferably, the collecting component in the collecting auxiliary mechanism comprises a collecting chute opened on one side of the upper part of the training table, the collecting chute is opened below the table tennis table, a protective net is fixedly installed on one side of the upper part of the training table and away from one end of the sliding mechanism, a guide plate is fixedly connected to the bottom of the protective net, blocking plates are fixedly connected to the bottoms of both ends of the protective net, and the two blocking plates are fixedly installed on one side of the upper part of the training table.
[0009] Preferably, the auxiliary components include fixed columns which are fixedly mounted on one side of the upper portion of the training table and away from both sides of the table tennis table, lighting lamps are provided on one side of the upper portion of the two fixed columns, and sound simulators are provided in the middle of one side of the two fixed columns.
[0010] Preferably, the virtual component in the virtual training mechanism includes an L-shaped plate fixedly mounted on the other side of the upper portion of the training platform, a buckle is fixedly mounted on the top and bottom of the L-shaped plate, and VR virtual glasses are arranged inside the buckle.
[0011] Preferably, the placement assembly includes a placement table fixedly mounted on the bottom of one side of the L-shaped plate, a table tennis racket is placed on the upper portion of the placement table, one end of the table tennis racket is fixedly connected to a telescopic rope, and the other end of the telescopic rope is fixedly connected to the inside of the placement table.
[0012] Preferably, the standing assembly includes a platform fixedly mounted on the other side of the upper portion of the training platform, a pedal hole is provided on the upper portion of the platform, and a plurality of anti-sliding blocks are provided at the bottom of the pedal hole.
[0013] Preferably, the display assembly includes two support bases fixedly mounted on the other side of the upper portion of the training platform and away from the standing assembly, and display screens are fixedly mounted on the upper portions of the two support bases.
[0014] Preferably, the collection component is arranged behind the fixed-point training mechanism.
[0015] Preferably, the display screen is electrically connected to the VR virtual glasses, and the display screen is electrically connected to the table tennis racket.
[0016] The present invention provides a table tennis training device having the following beneficial effects: 1. The present invention has a collecting chute located below the table tennis table. The protective net cooperates with the guide plate and the blocking plate to prevent the table tennis ball from flying out of the training area, and guides the ball to slide into the collecting chute to achieve automatic collection, which greatly reduces the time and energy consumption of the trainee in picking up the ball, makes the training process more coherent, and allows the trainee to devote more time and energy to the batting training, thereby improving the training efficiency. At the same time, the lighting lamp simulates different lighting environments, and the sound simulator creates the sound effects of the game scene, so that the trainee can adapt to the game conditions, further improve the training effect, and indirectly improve the training efficiency.
[0017] 2. The present invention allows the trainee to stand on one side of the training table and use the telescopic column to adjust the height of the table tennis table. The net is separated to simulate the battle scene for conventional training. When conducting fixed-point hitting training, the electric slide rail is used to drive the hitting board to move, and the hitting mark clearly hits the target. The trainee can practice hitting point control accurately, and then use the virtual training organization with the help of VR virtual glasses, display screens and sensors to simulate real-life battles, so that the trainee can exercise reaction speed, hitting skills and tactical application capabilities in a virtual scene, fully meeting different training needs.
[0018] 3. The present invention can monitor the pressure data when the table tennis ball collides with the table in real time through the pressure sensor installed on one side of the outside of the table tennis table. These data can be fed back to the trainer or coach, and through the analysis of the data, the power and effect of the shot can be accurately understood. If the pressure data shows that the shot power is unstable, the trainer can adjust the force method in a targeted manner; the coach can also formulate a more scientific training strategy for the trainee based on these data. In addition, the electrical connection between the table tennis racket and the display screen and VR virtual glasses in the virtual training institution can transmit data such as the shot action, strength, and angle, which is also helpful for analyzing the training situation and comprehensively improving the trainee's table tennis technical level and ability to cope with competitions. BRIEF DESCRIPTION OF THE DRAWINGS
[0019] Figure 1 It is a front side view of the present invention; Figure 2 It is a rear side schematic diagram of the present invention; Figure 3 It is a schematic diagram of the sliding mechanism of the present invention; Figure 4 It is a schematic diagram of the fixed-point training mechanism of the present invention; Figure 5 It is a schematic diagram of the table tennis table structure of the present invention; Figure 6 is a schematic diagram of an auxiliary component of the present invention; Figure 7 It is a schematic diagram of the collection component of the present invention; Figure 8 It is a schematic diagram of the virtual training mechanism of the present invention.
[0020] Among them, 1. training table; 2. sliding mechanism; 201. telescopic column; 202. table tennis table; 203. partition net; 204. pressure sensor; 205. skateboard; 206. slide groove; 207. slider; 3. fixed-point training mechanism; 301. electric slide rail; 302. rotating shaft; 303. striking plate; 304. striking mark; 4. collection auxiliary mechanism; 401. collection chute; 402. protective net; 403. guide plate; 404. blocking plate; 405. fixed column; 406. lighting lamp; 407. sound simulator; 5. virtual training mechanism; 501. L-shaped plate; 502. buckle; 503. VR virtual glasses; 504. placing table; 505. table tennis racket; 506. telescopic rope; 507. platform; 508. foot hole; 509. anti-sliding block; 510. support seat; 511. display screen. DETAILED DESCRIPTION
[0021] The following will be combined with the drawings in the specification of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.
[0022] Please see attached Figure 1 -Attached Figure 8 The embodiment of the present invention provides a table tennis training device, including a training platform 1, a sliding mechanism 2 is fixedly installed on one side of the upper part of the training platform 1, which is used for table tennis training, and fixed-point training mechanisms 3 are arranged on both sides of the sliding mechanism 2, which are used for fixed-point hitting training, a collection auxiliary mechanism 4 is fixedly installed on one side of the upper part of the training platform 1 and away from one end of the sliding mechanism 2, and the collection auxiliary mechanism 4 includes a collection component and an auxiliary component, which is used to collect and assist in training the table tennis after hitting, and a virtual training mechanism 5 is fixedly installed on the other side of the upper part of the training platform 1. The virtual training mechanism 5 includes a virtual component, a placement component, a standing component and a display component, which is used for users to perform virtual training simulating real-person battles; The sliding mechanism 2 includes a plurality of telescopic columns 201 fixedly installed on one side of the upper part of the training platform 1, the output ends of the plurality of telescopic columns 201 are fixedly connected to a table tennis table 202, a partition 203 is fixedly installed on the middle side of the upper part of the table tennis table 202, a pressure sensor 204 is fixedly installed on one side of the outer part of the table tennis table 202, and slide plates 205 are fixedly installed on both sides of the outer part of the table tennis table 202, and slide grooves 206 are provided on the upper parts of the two slide plates 205, and sliders 207 are slidably connected inside the two slide grooves 206; Specifically, a plurality of telescopic columns 201 are fixedly mounted on one side of the upper part of the training platform 1, and the output ends thereof are all fixedly connected to a table tennis table 202. The telescopic columns 201 can flexibly adjust the height of the table tennis table 202 according to factors such as the height and training needs of different trainees, so that the trainees can train at the most comfortable height, thereby improving the experience and effect of the training. The partition net 203 fixedly mounted on the middle side of the upper part of the table tennis table 202 divides the table tennis table 202 into two areas, simulating a real table tennis battle scene, so that the trainees can better adapt to the layout of the venue of the formal competition during the training process. A pressure sensor 204 is fixedly mounted on one side of the outside of the table tennis table 202, which can monitor the pressure data when the table tennis ball collides with the table in real time. These data are crucial for trainees and coaches to analyze the power and effect of the shot, and help trainees to adjust their shot skills in time. Slide plates 205 are fixedly installed on both sides of the outside of the table tennis table 202, and slide grooves 206 are opened on the upper parts of the two slide plates 205. Slide blocks 207 are slidably connected inside the two slide grooves 206, which provides convenient conditions for the installation and movement of the fixed-point training mechanism 3.
[0023] The fixed-point training mechanism 3 includes electric slide rails 301 fixedly mounted on the upper parts of the two sliders 207, a rotating shaft 302 is rotatably connected between the moving seats of the two electric slide rails 301, a striking plate 303 is fixedly mounted between one ends of the two rotating shafts 302, and a plurality of striking marks 304 are arranged on the outer surface of the striking plate 303; Specifically, the fixed-point training mechanism 3 includes electric slide rails 301 fixedly mounted on the upper parts of the two sliders 207. The electric slide rails 301 can realize precise displacement control by controlling the position of the moving seat. The two electric slide rails 301 moving seats are rotatably connected with a rotating shaft 302, so that the striking plate 303 can flexibly adjust the angle during the movement to adapt to different training needs. A striking plate 303 is fixedly mounted between one end of the two rotating shafts 302, and a plurality of striking marks 304 are arranged on the outer surface of the striking plate 303, which provides a clear striking target for the trainee. During the training process, the trainee needs to continuously adjust his or her own hitting action and strength according to the position of the hitting mark 304, so as to realize precise control of the hitting point and effectively improve the accuracy and stability of the hitting.
[0024] The collecting assembly in the collecting auxiliary mechanism 4 includes a collecting chute 401 provided on one side of the upper part of the training platform 1, the collecting chute 401 is provided below the table tennis table 202, a protective net 402 is fixedly installed on one side of the upper part of the training platform 1 and away from one end of the sliding mechanism 2, a guide plate 403 is fixedly connected to the bottom of the protective net 402, and blocking plates 404 are fixedly connected to the bottom of both ends of the protective net 402, and the two blocking plates 404 are fixedly installed on one side of the upper part of the training platform 1; The collection component is arranged behind the fixed-point training mechanism 3; Specifically, the collection assembly in the collection auxiliary mechanism 4 includes a collection chute 401 provided on one side of the upper part of the training platform 1, and the collection chute 401 is provided below the table tennis table 202. In the training process, the table tennis ball after hitting can naturally roll into the collection chute 401 under the action of gravity, realizing the function of automatic collection. A protective net 402 is fixedly installed on one side of the upper part of the training platform 1 and away from one end of the sliding mechanism 2. The function of the protective net 402 is to prevent the table tennis ball from flying away from the training area and ensure the safety and continuity of the training process. A guide plate 403 is fixedly connected to the bottom of the protective net 402, and a blocking plate 404 is fixedly connected to the bottom of both ends of the protective net 402. Both blocking plates 404 are fixedly installed on one side of the upper part of the training platform 1. The guide plate 403 and the blocking plate 404 cooperate with each other to guide the table tennis ball to the collection chute 401, so as to prevent the table tennis ball from being scattered everywhere, greatly reducing the time and energy consumption of the trainer in picking up the ball, and making the training process smoother and more efficient.
[0025] The auxiliary components include fixed columns 405 which are fixedly mounted on one side of the upper part of the training platform 1 and away from both sides of the table tennis table 202. A lighting lamp 406 is disposed on one side of the upper part of the two fixed columns 405. A sound simulator 407 is disposed in the middle of one side of the two fixed columns 405. Specifically, the auxiliary components include fixed columns 405, which are fixedly mounted on one side of the upper part of the training table 1 and away from both sides of the table tennis table 202. The fixed columns 405 play a supporting and fixing role, and provide a stable installation position for the lighting lamp 406 and the sound simulator 407. Lighting lamps 406 are provided on one side of the upper part of the two fixed columns 405, and the lighting lamps 406 can simulate different lighting environments, such as the brightness and angle of lights at different positions in the competition venue. Sound simulators 407 are provided in the middle of one side of the two fixed columns 405, and the sound simulators 407 can play the cheers of the audience, the whistle of the referee and other sound effects of the competition scene to create a realistic competition atmosphere. This design of simulating the atmosphere of the competition can enhance the trainees' sense of substitution for the competition, improve their psychological quality and ability to cope with the pressure of the competition, and make the training closer to the actual competition situation.
[0026] The virtual components in the virtual training mechanism 5 include an L-shaped plate 501 fixedly mounted on the other side of the upper part of the training platform 1, a buckle 502 is fixedly mounted on the top and bottom of the L-shaped plate 501, and a VR virtual glasses 503 is arranged inside the buckle 502; Specifically, the virtual component in the virtual training mechanism 5 includes an L-shaped plate 501 fixedly installed on the other side of the upper part of the training platform 1. The L-shaped plate 501 provides a stable support structure for the entire virtual component, and a buckle 502 is fixedly installed at the top and bottom of the L-shaped plate 501. The buckle 502 is provided with a VR virtual glasses 503 inside, which can create a highly realistic virtual battle scene for the trainer, so that the trainer feels as if he is in a real competition venue and has a fierce confrontation with the virtual opponent. In the virtual scene, the trainer can face virtual opponents of various styles and levels, and exercise his reaction speed, batting skills and tactical application ability by constantly dealing with the various ball paths of the virtual opponent.
[0027] The placement assembly includes a placement platform 504 fixedly installed at the bottom of one side of the L-shaped plate 501, a table tennis racket 505 is placed on the top of the placement platform 504, one end of the table tennis racket 505 is fixedly connected to a retractable rope 506, and the other end of the retractable rope 506 is fixedly connected to the inside of the placement platform 504; Specifically, the placement assembly includes a placement table 504 fixedly mounted on the bottom of one side of the L-shaped plate 501. The placement table 504 provides a fixed placement position for the table tennis racket 505, which is convenient for the trainee to use at any time. The table tennis racket 505 is placed on the upper part of the placement table 504, and a retractable rope 506 is fixedly connected to one end of the table tennis racket 505, and the other end of the retractable rope 506 is fixedly connected to the inside of the placement table 504. The provision of the retractable rope 506 can prevent the table tennis racket 505 from accidentally falling during training, and it is also convenient for the trainee to place the racket on the placement table 504 during training breaks without affecting the continuity of training.
[0028] The standing assembly includes a platform 507 fixedly mounted on the other side of the upper part of the training platform 1, a footrest hole 508 is opened on the upper part of the platform 507, and a plurality of anti-sliding blocks 509 are arranged at the bottom of the footrest hole 508; Specifically, the standing assembly includes a platform 507 fixedly mounted on the other side of the upper part of the training platform 1. The platform 507 provides a special standing area for the trainee, and a footrest hole 508 is provided on the upper part of the platform 507, and a plurality of anti-sliding blocks 509 are provided at the bottom of the footrest hole 508. The footrest hole 508 can help the trainee better fix his feet and keep the body stable during the training process, and the anti-sliding block 509 further increases the friction between the sole of the foot and the platform 507, effectively preventing the trainee from slipping during the training process, and ensuring the safety of the training.
[0029] The display assembly includes two support bases 510 fixedly mounted on the other side of the upper part of the training platform 1 and away from the standing assembly, and a display screen 511 is fixedly mounted on the upper part of the two support bases 510; The display screen 511 is electrically connected to the VR glasses 503, and the display screen 511 is electrically connected to the table tennis racket 505; Specifically, the display assembly includes two support bases 510 fixedly mounted on the other side of the upper part of the training platform 1 and away from the standing assembly. A display screen 511 is fixedly mounted on the upper part of the two support bases 510. The display screen 511 is electrically connected to the VR virtual glasses 503 and the table tennis racket 505. The display screen 511 receives and displays the virtual battle scene in the VR virtual glasses 503, so that the trainee can observe his training movements and the reactions of the virtual opponent through the display screen 511 during the training process. In addition, the sensor on the table tennis racket 505 transmits data such as the action, strength, and angle of the batting to the display screen 511, and the display screen 511 then feeds back these data to the VR virtual glasses 503, so that the virtual opponent in the virtual scene makes a corresponding counterattack action, achieving the effect of simulating a real-life battle, providing a more realistic and intuitive training experience for the trainee, helping them to better evaluate their training effects and adjust their training strategies in a timely manner.
[0030] Working principle: First, the trainee stands on one side of the training platform 1. The height of the table tennis table 202 can be adjusted according to the trainee's height and training needs through multiple telescopic columns 201. The partition net 203 on the upper middle side divides the table tennis table 202 into two areas, simulating a real table tennis battle scene.
[0031] If a fixed-point hitting training is performed, the electric slide rail 301 is installed on the upper part of the slider 207, and the slider 207 can slide in the slide groove 206 of the slide plate 205. The electric slide rail 301 controls the position of the moving seat, thereby driving the rotating shaft 302 and the hitting plate 303 fixed at one end thereof to move to different positions. The multiple hitting marks 304 set on the outer surface of the hitting plate 303 provide a clear hitting target for the trainee. The trainee needs to adjust his or her hitting action and strength according to the position of the hitting mark 304, and constantly practice the precise control of the hitting point to improve the hitting accuracy.
[0032] During the training process, the collection chute 401 in the collection component is located below the table tennis table 202. Through the protective net 402, the guide plate 403 at the bottom and the blocking plates 404 at the bottom of both ends can effectively prevent the table tennis ball from flying out of the training area, guide the table tennis ball to slide along the guide plate 403 to the collection chute 401, realize the automatic collection of table tennis balls, reduce the time and energy consumption of the trainee to pick up the ball, and improve the training efficiency. At the same time, the lighting lamp 406 on the fixed column 405 in the auxiliary component can simulate different lighting environments, such as the brightness and angle of lights at different positions in the competition venue, to help the trainee adapt to hitting the ball under various lighting conditions; the sound simulator 407 can play the cheers of the audience, the whistle of the referee and other on-site sound effects of the game, create a realistic game atmosphere, enhance the trainee's sense of substitution in the game, and improve the psychological quality and ability to cope with pressure.
[0033] When the trainee wants to conduct virtual training simulating a real-life battle, the trainee stands on the platform 507 and puts both feet into the foot holes 508. The anti-sliding block 509 at the bottom of the foot holes 508 can prevent the trainee from slipping during the training process, ensuring the safety of the training. The trainee picks up the table tennis racket 505 from the placement table 504. One end of the table tennis racket 505 is connected to the inside of the placement table 504 through a retractable rope 506 to prevent the racket from falling. Then, the trainee puts on the VR virtual glasses 503 in the buckle 502 at the top of the L-shaped plate 501.
[0034] At this time, the VR virtual glasses 503 are electrically connected to the display screen 511, and the display screen 511 receives and displays the virtual battle scene in the VR virtual glasses 503. The table tennis racket 505 is also electrically connected to the display screen 511. When the trainee swings the table tennis racket 505 to hit the ball, the sensor on the table tennis racket 505 transmits the data such as the action, strength, angle, etc. of hitting the ball to the display screen 511, and the display screen 511 then feeds back these data to the VR virtual glasses 503, so that the virtual opponent in the virtual scene makes a corresponding counterattack action, achieving the effect of simulating a real-life battle. In this process, the trainee seems to be in a real competition venue, and is in fierce confrontation with the virtual opponent. By constantly dealing with the various ball paths of the virtual opponent, he improves his reaction speed, hitting skills and tactical application ability.
[0035] In addition, the pressure sensor 204 installed on one side of the table tennis table 202 can monitor the pressure data when the table tennis ball collides with the table in real time, and these data can be fed back to the trainer or coach to help them analyze the power and effect of hitting the ball and further adjust the training strategy and technical movements. The entire table tennis training device meets the needs of the trainer in different training scenarios through the synergy of various mechanisms, comprehensively improves the trainer's table tennis technical level and competition response ability, and effectively improves the training effect and efficiency.
[0036] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A table tennis training device, characterized in that: The training platform (1) comprises a training table (1), wherein a sliding mechanism (2) is fixedly mounted on one side of the upper part of the training table (1) and is used for table tennis training; fixed-point training mechanisms (3) are arranged on both sides of the sliding mechanism (2) and are used for fixed-point hitting training; a collecting auxiliary mechanism (4) is fixedly mounted on one side of the upper part of the training table (1) and at one end away from the sliding mechanism (2); the collecting auxiliary mechanism (4) comprises a collecting component and an auxiliary component and is used for collecting the table tennis balls after hitting and for assisting training; a virtual training mechanism (5) is fixedly mounted on the other side of the upper part of the training table (1); the virtual training mechanism (5) comprises a virtual component, a placement component, a standing component and a display component and is used for users to perform virtual training simulating real-person combat; The sliding mechanism (2) comprises a plurality of telescopic columns (201) fixedly mounted on one side of the upper portion of the training platform (1); the output ends of the plurality of telescopic columns (201) are fixedly connected to a table tennis table (202); a partition net (203) is fixedly mounted on the middle side of the upper portion of the table tennis table (202); a pressure sensor (204) is fixedly mounted on one side of the outer portion of the table tennis table (202); slide plates (205) are fixedly mounted on both sides of the outer portion of the table tennis table (202); a slide groove (206) is formed on the upper portion of two slide plates (205); and a slider (207) is slidably connected to the interior of the two slide grooves (206).
2. A table tennis training device according to claim 1, characterized in that: The fixed-point training mechanism (3) comprises electric slide rails (301) fixedly mounted on the upper parts of two sliding blocks (207); a rotating shaft (302) is rotatably connected between the moving seats of the two electric slide rails (301); a striking plate (303) is fixedly mounted between one ends of the two rotating shafts (302); and a plurality of striking marks (304) are arranged on the outer surface of the striking plate (303).
3. A table tennis training device according to claim 1, characterized in that: The collecting assembly in the collecting auxiliary mechanism (4) comprises a collecting chute (401) provided on one side of the upper part of the training platform (1); the collecting chute (401) is provided below the table tennis table (202); a protective net (402) is fixedly installed on one side of the upper part of the training platform (1) and at one end away from the sliding mechanism (2); a guide plate (403) is fixedly connected to the bottom of the protective net (402); blocking plates (404) are fixedly connected to the bottoms of both ends of the protective net (402); and the two blocking plates (404) are fixedly installed on one side of the upper part of the training platform (1).
4. A table tennis training device according to claim 1, characterized in that: The auxiliary components include fixed columns (405) which are fixedly mounted on one side of the upper part of the training platform (1) and away from two sides of the table tennis table (202); a lighting lamp (406) is arranged on one side of the upper part of the two fixed columns (405); and a sound simulator (407) is arranged in the middle of one side of the two fixed columns (405).
5. A table tennis training device according to claim 1, characterized in that: The virtual components in the virtual training mechanism (5) include an L-shaped plate (501) fixedly mounted on the other side of the upper part of the training platform (1), a buckle (502) fixedly mounted on the bottom of the top of the L-shaped plate (501), and a VR virtual glasses (503) arranged inside the buckle (502).
6. A table tennis training device according to claim 1, characterized in that: The placement assembly comprises a placement platform (504) fixedly mounted on the bottom of one side of the L-shaped plate (501); a table tennis racket (505) is placed on the top of the placement platform (504); one end of the table tennis racket (505) is fixedly connected to a telescopic rope (506); the other end of the telescopic rope (506) is fixedly connected to the inside of the placement platform (504).
7. A table tennis training device according to claim 1, characterized in that: The standing assembly comprises a platform (507) fixedly mounted on the other side of the upper part of the training platform (1), a pedal hole (508) is provided on the upper part of the platform (507), and a plurality of anti-sliding blocks (509) are provided at the bottom of the pedal hole (508).
8. A table tennis training device according to claim 1, characterized in that: The display assembly comprises two support bases (510) fixedly mounted on the other side of the upper part of the training platform (1) and away from the standing assembly, and a display screen (511) is fixedly mounted on the upper part of each of the two support bases (510).
9. A table tennis training device according to claim 1, characterized in that: The collection component is arranged behind the fixed-point training mechanism (3).
10. A table tennis training device according to claim 8, characterized in that: The display screen (511) is electrically connected to the VR virtual glasses (503), and the display screen (511) is electrically connected to the table tennis racket (505).