Information display method and device, electronic equipment and computer readable storage medium

By displaying the identification of the sound diffusion range on the game interface, the problem that players cannot confirm that the sound is perceived by other characters is solved, and better combat strategy adjustments and combat effectiveness are achieved.

CN120381668APending Publication Date: 2025-07-29NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202510570236.7
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-04-30
Publication Date
2025-07-29

AI Technical Summary

Technical Problem

In electronic games, players cannot determine whether their voice is perceived by other virtual characters, resulting in information asymmetry.

Method used

The game scene and the movement control area are displayed through a graphical user interface, the target movement parameters are determined in response to the sliding operation, the controlled virtual character movement is controlled, and an identification indicating the sound diffusion range is displayed on the interface.

Benefits of technology

Enables players to intuitively understand the range of sound diffusion, thereby determining whether it is detected by other virtual characters, and improving the convenience and combat effectiveness of combat strategy adjustment.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses an information display method and device, electronic equipment and a computer readable storage medium, according to the embodiment of the invention, a game scene and a mobile control area are displayed through a graphical user interface, the game scene comprises a controlled virtual character, and in response to a sliding operation on the mobile control area, the controlled virtual character is displayed. Determining a target movement parameter based on the sliding operation; and controlling the controlled virtual character to move based on the target movement parameter, and displaying a first range identifier indicating a first diffusion range on the graphical user interface, the first diffusion range being a diffusion range of sound generated when the controlled virtual character moves based on the target movement parameter. According to the embodiment of the invention, the player can know the diffusion range of the sound generated by the player.
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Description

Technical Field

[0001] This application relates to the field of game technologies, and in particular, to an information display method, apparatus, electronic device, and computer-readable storage medium. Background Art

[0002] With the development of science and technology, there are more and more types of electronic games. For example, electronic games can be first-person shooting games (FPS), action games (AG), and massively multiplayer online games (MMO).

[0003] An electronic game may include a controlled virtual character controlled by a player and other virtual characters controlled by other players. When other virtual characters produce sounds within a certain distance range of the controlled virtual character, a sound identifier for indicating the location of the other virtual characters will be displayed on the player's graphical user interface, so that the player can know the location of the other virtual characters through the sound identifier. For other virtual characters, it is not certain whether they are known by the controlled virtual character. Similarly, when the controlled virtual character produces sounds, it does not know whether it is known by other virtual characters. Summary of the Invention

[0004] Embodiments of this application provide an information display method, apparatus, electronic device, and computer-readable storage medium, which can enable a virtual character to know the diffusion range of the sound it produces, and based on the diffusion range, determine whether it is perceived by other virtual characters.

[0005] In a first aspect, an embodiment of this application provides an information display method. A game scene and a movement control area are displayed through a graphical user interface. The game scene includes a controlled virtual character. The method includes:

[0006] Responding to a sliding operation on the movement control area, determining a target movement parameter based on the sliding operation;

[0007] Controlling the movement of the controlled virtual character based on the target movement parameter, and displaying a first range identifier indicating a first diffusion range on the graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

[0008] In a second aspect, an embodiment of this application further provides an information display apparatus. A game scene and a movement control area are displayed through a graphical user interface. The game scene includes a controlled virtual character. The apparatus includes:

[0009] A parameter determination module, configured to determine a target movement parameter based on the sliding operation in response to the sliding operation on the above-mentioned movement control area;

[0010] A control display module, configured to control the movement of the controlled virtual character based on the above-mentioned target movement parameter, and display a first range identifier indicating a first diffusion range on the above-mentioned graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the above-mentioned target movement parameter.

[0011] In a third aspect, an embodiment of the present application further provides an electronic device, including a memory storing multiple instructions; the above-mentioned processor loads instructions from the above-mentioned memory to execute any information display method provided by the embodiments of the present application.

[0012] In a fourth aspect, an embodiment of the present application further provides a computer-readable storage medium, where the above-mentioned computer-readable storage medium stores multiple instructions, and the above-mentioned instructions are suitable for being loaded by a processor to execute any information display method provided by the embodiments of the present application.

[0013] In the embodiments of the present application, a game scene and a movement control area are displayed through a graphical user interface. The game scene includes a controlled virtual character. In response to a sliding operation on the movement control area, a target movement parameter is determined based on the sliding operation, the movement of the controlled virtual character is controlled based on the target movement parameter, and a first range identifier indicating a first diffusion range is displayed on the graphical user interface. The first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter, so that the player can know the first diffusion range through the first range identifier, and thus determine whether they are detected by other virtual characters based on the first diffusion range. Description of the Drawings

[0014] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the following will briefly introduce the drawings required for the description of the embodiments. Obviously, the following drawings are only some embodiments of the present application. For those skilled in the art, other drawings can be obtained based on these drawings without creative efforts.

[0015] Figure 1 is a schematic flowchart of an embodiment of the information display method provided by the embodiments of the present application;

[0016] Figure 2 is a schematic diagram of the movement control area provided by the embodiments of the present application;

[0017] Figure 3 is a schematic diagram of the first range identifier provided by the embodiments of the present application;

[0018] Figure 4It is another schematic diagram of the first range identifier provided in the embodiment of the present application;

[0019] Figure 5 It is another schematic diagram of the first range identifier provided in the embodiment of the present application;

[0020] Figure 6 It is another schematic diagram of the first range identifier provided in the embodiment of the present application;

[0021] Figure 7 It is another schematic diagram of the first range identifier provided in the embodiment of the present application;

[0022] Figure 8 It is a schematic diagram of the range identifier display area provided in the embodiment of the present application;

[0023] Figure 9 It is another diagram of the range identifier display area provided in the embodiment of the present application;

[0024] Figure 10 It is a schematic diagram of the range identifier display area and the movement control area provided in the embodiment of the present application;

[0025] Figure 11 It is another diagram of the range identifier display area and the movement control area provided in the embodiment of the present application;

[0026] Figure 12 It is another schematic diagram of the first range identifier provided in the embodiment of the present application;

[0027] Figure 13 It is a schematic diagram of the first range identifier and the third range identifier provided in the embodiment of the present application;

[0028] Figure 14 It is a schematic diagram of the posture identifier provided in the embodiment of the present application;

[0029] Figure 15 It is a schematic structural diagram of the information display device provided in the embodiment of the present application;

[0030] Figure 16 It is a schematic structural diagram of the electronic device provided in the embodiment of the present application. Detailed implementation manners

[0031] Next, the technical solutions in the embodiments of the present application will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present application. Obviously, the described embodiments are only a part of the embodiments of the present application, rather than all the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative efforts shall fall within the protection scope of the present application.

[0032] Before explaining the embodiments of the present application in detail, some terms related to the embodiments of the present application are explained.

[0033] Among them, in the description of the embodiments of the present application, terms such as "first" and "second" may be used in this article to describe various concepts, but unless otherwise specified, these concepts are not limited by these terms. These terms are only used to distinguish one concept from another. In addition, the terms "comprising" and "having" and any variations thereof are intended to cover non-exclusive inclusion. For example, a process, method, system, product or device comprising a series of steps or units does not necessarily have to be limited to those steps or units clearly listed, but may include other steps or units not clearly listed or inherent to these processes, methods, products or devices.

[0034] The embodiments of the present application provide an information display method, device, electronic device and computer-readable storage medium. Specifically, the information display method of the embodiments of the present application can be executed by an electronic device, where the electronic device can be a terminal or a server and other devices.

[0035] The terminal can be a smart phone, a tablet computer, a notebook computer, a touch screen, a game console, a personal computer (PC), a personal digital assistant (PDA) and other terminal devices. The terminal can also include a client, and the client can be a game application client, a browser client carrying a game program or an instant messaging client, etc.

[0036] The server can be an independent physical server, or a server cluster or distributed system composed of multiple physical servers. It can also be a cloud server providing basic cloud computing services such as cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communications, middleware services, domain name services, security services, content delivery network (CDN), and big data and artificial intelligence platforms.

[0037] The following is a detailed description with reference to the accompanying drawings respectively. It should be noted that the description order of the following embodiments does not limit the preferred order of the embodiments. Although the logical order is shown in the flowchart, in some cases, the steps shown or described can be executed in a different order from that shown in the drawings.

[0038] In this embodiment, taking the terminal as an example for explanation, this embodiment provides an information display method, which displays a game scene and a mobile control area through a graphical user interface. The game scene includes a controlled virtual character. The information display method is as Figure 1 shown, and its specific process can be as follows:

[0039] 101. In response to a sliding operation on a movement control area, determine a target movement parameter based on the sliding operation.

[0040] Among them, the Graphical User Interface (GUI) refers to the interface for users to interact with the terminal. In this embodiment, the graphical user interface can be used for players to interact with the terminal to implement game logic.

[0041] The game scene refers to the virtual scene displayed when the game client runs on the terminal. Optionally, the virtual scene is a simulation environment of the real world, or a semi-simulated and semi-fictional virtual environment, or a purely fictional virtual environment. The virtual scene is any one of a two-dimensional virtual scene and a three-dimensional virtual scene.

[0042] The virtual character refers to a dynamic object that can be controlled in the game scene. Optionally, the virtual character can be a virtual person, a virtual animal, an anime character, etc. The virtual character is a character controlled by an input device. Optionally, the virtual character is a virtual person competing in the virtual scene. Optionally, the number of virtual characters in the virtual scene battle is preset or dynamically determined according to the number of game clients joining the battle. This application embodiment does not limit this. In a possible implementation manner, the user can control the virtual character to move in the game scene. For example, control the virtual character to run, jump, crawl, etc., and can also control the virtual character to use skills, virtual props, etc. provided by the application to fight. A virtual prop refers to a virtual item that a virtual character can use in the virtual scene to boost its own attributes, assist in combat, or inflict damage on other virtual characters.

[0043] The controlled virtual character refers to the virtual character controlled by this terminal. The movement control area refers to the area used to control the virtual character to move in the game scene. The shape of the movement control area can be set according to the actual situation. For example, the shape of the movement control area can be circular or rectangular. This embodiment does not limit this here.

[0044] Optionally, the movement control area can include at least one sub-control area and a touch point. The sliding operation on the movement control area can be a sliding operation on the touch point. Optionally, the terminal can fixedly display the touch point on the sub-control area, or the terminal can also display the touch point in response to a trigger operation acting on the sub-control area.

[0045] There can be an initial position on the sub-control area. When the touch point is fixedly displayed on the sub-control area, the initial position is the initial position where the touch point is located. For example, when the touch point is fixedly displayed at the center position of the sub-control area, as Figure 2As shown, the initial position is the central position. When a trigger operation acting on the sub-control area is responded to, a touch point is displayed, and the initial position is the position where the trigger operation acting on the sub-control area acts. For example, when a click operation acting on the sub-control area is responded to, a touch point is displayed, and the initial position is the position where the click operation clicks.

[0046] The target movement parameter refers to a parameter used to indicate how the controlled virtual character moves, and it can be set according to the actual situation. For example, the target movement parameter can be the target movement speed and / or the target movement acceleration, which are not limited in this embodiment.

[0047] The target movement parameter can be determined according to a sliding operation on the movement control area. In a possible implementation manner, the process of determining the target movement parameter according to the sliding operation on the movement control area can be:

[0048] Based on the sliding operation, determine the sliding position corresponding to the sliding operation on the graphical user interface;

[0049] Based on the sliding position, determine the target movement parameter.

[0050] Wherein, when the movement control area includes a touch point, the sliding position refers to the position after the touch point slides.

[0051] After the terminal obtains the sliding position, it can directly perform mapping processing on the sliding position to obtain the target movement parameter, or, after the terminal obtains the sliding position, it can determine the distance between the sliding position and the initial position, and perform mapping processing on the distance to obtain the target movement parameter, which is not limited in this embodiment.

[0052] In this embodiment, based on the sliding operation, determine the sliding position corresponding to the sliding operation on the graphical user interface, based on the sliding position, determine the target movement parameter, and based on the target movement parameter, control the controlled virtual character, so as to realize that the movement of the controlled virtual character can be determined by the sliding operation, improving the convenience of controlling the movement of the controlled virtual character.

[0053] 102. Control the movement of the controlled virtual character based on the target movement parameter, and display a first range identifier indicating a first diffusion range on the graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

[0054] Among them, the first diffusion range refers to a certain distance range centered on the controlled virtual character. Other virtual characters within the first diffusion range can hear the sound generated by the controlled virtual character, thereby learning the positions of other virtual characters, while other virtual characters outside the first diffusion range cannot hear the sound generated by the controlled virtual character. When controlling the movement of the controlled virtual character based on the target movement parameters, the faster the controlled virtual character moves, the larger the first diffusion range, and the slower the controlled virtual character moves, the smaller the first diffusion range.

[0055] The type of the first range identifier can be set according to the actual situation. For example, the first range identifier can include at least one character and / or the first range graphic, and this embodiment does not make any limitations here. When the first range identifier includes the first range graphic, the first diffusion range can be intuitively indicated through the first range graphic, enabling players to more intuitively perceive the first diffusion range.

[0056] When the first range identifier includes the first range graphic, the larger the first diffusion range indicated by the first range identifier, the larger the first range graphic, and the smaller the first diffusion range indicated by the first range identifier, the smaller the first range graphic, so that the first diffusion range can be more intuitively perceived through the first range graphic.

[0057] The position where the first range identifier is displayed on the graphical user interface can be set according to the actual situation. For example, the graphical user interface can display the first range identifier at any position or in the range identifier display area, or display the first range identifier in the target area, where the target area is the area of the graphical user interface except for the mini-map area, and this embodiment does not make any limitations here.

[0058] For example, when the first range identifier includes the first range graphic and at least one character, the first range identifier can be as Figure 3 shown Figure 3 The first diffusion range indicated by the first range identifier in is an 8-meter range centered on the controlled virtual character.

[0059] The method for determining the first range identifier can be set according to the actual situation. For example, the first extended range can be determined based on the target movement parameters, and then the first range identifier corresponding to the first diffusion range can be determined. Or, the first range identifier can also be directly determined based on the sliding position of the sliding operation. Or, based on the sliding position of the sliding operation, the first extended range can be determined first, and then the first range identifier corresponding to the first diffusion range can be determined. This embodiment does not make any limitations here.

[0060] In this embodiment, the movement of the controlled virtual character is controlled based on the target movement parameter, and a first range identifier indicating a first diffusion range is displayed on the graphical user interface. The first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter, so that the player can intuitively perceive the first diffusion range through the first range identifier, thereby enabling the player to know whether they have been detected by other virtual characters, and further enabling the player to adjust the combat strategy of the controlled virtual character according to the first range identifier, improving the combat effectiveness of the controlled virtual character.

[0061] In some embodiments, when the controlled virtual character is stationary, that is, when the controlled virtual character does not generate sound, the range identifier indicating the diffusion range may not be displayed on the graphical user interface. When the controlled virtual character moves, the range identifier indicating the diffusion range is displayed on the graphical user interface, that is, the first range identifier indicating the first diffusion range is displayed. Alternatively, when the controlled virtual character is stationary, the graphical user interface may also display a second range identifier indicating various diffusion ranges. When the controlled virtual character moves, a certain second range identifier is highlighted or a new range identifier is additionally displayed. The highlighted second range identifier or the new range identifier is the first range identifier. This embodiment does not make a limitation here.

[0062] In some embodiments, when the graphical user interface also displays range identifiers indicating various diffusion ranges when the controlled virtual character is stationary, the graphical user interface further includes a range identifier display area, and the range identifier display area includes a plurality of second range identifiers. Each second range identifier is used to indicate the diffusion range of the sound generated when the controlled virtual character moves under a movement parameter determined through the movement control area.

[0063] Among them, "a plurality" refers to two or more. There may be a second range identifier indicating the first diffusion range among the second range identifiers, or there may be no second range identifier indicating the first diffusion range.

[0064] It can be understood that there may be corresponding second range identifiers for the diffusion ranges corresponding to any movement parameter determined through the movement control area, or there may be corresponding second range identifiers for the diffusion ranges corresponding to some of the movement parameters determined through the movement control area. When there are corresponding second range identifiers for the diffusion ranges corresponding to any movement parameter determined through the movement control area, there may be a second range identifier indicating the first diffusion range among the second range identifiers. When there are corresponding second range identifiers for the diffusion ranges corresponding to some of the movement parameters determined through the movement control area, there may or may not be a second range identifier indicating the first diffusion range among the second range identifiers.

[0065] The range identifier display area can be set according to the actual situation. For example, the shape of the range identifier display area can be a regular figure or an irregular figure. Also, the range identifier display area can be a three-dimensional area or a two-dimensional area. This embodiment does not make any limitations here.

[0066] In this embodiment, the graphical user interface further includes a range identifier display area, and the range identifier display area includes a plurality of second range identifiers. Each second range identifier is used to indicate the diffusion range of the sound generated by the movement of the controlled virtual character under a movement parameter determined by moving the control area. When the controlled virtual character is stationary, the player can pre-perceive each diffusion range through the second range identifiers on the range identifier display area, so that the player can better control the movement of the controlled virtual character and further improve the combat effectiveness of the controlled virtual character.

[0067] In some embodiments, the first range identifier is displayed in the range identifier display area. Displaying the second range identifier on the range identifier display area includes:

[0068] If there is a second range identifier indicating the first diffusion range in the range identifier display area, update the display style of the second range identifier indicating the first diffusion range to obtain the first range identifier;

[0069] If there is no second range identifier indicating the first diffusion range in the range identifier display area, display the first range identifier in the blank area of the range identifier display area.

[0070] Among them, the display style of the range identifier is used to indicate the display effect of the range identifier. When there is a second range identifier indicating the first diffusion range, after updating the display style of the second range identifier indicating the first diffusion range, the first range identifier can be obtained. That is to say, the second range identifier and the first range identifier are the same range identifier, but their display styles are different.

[0071] Specifically, the display style of the second range identifier is the first display style, and update the second range identifier indicating the first diffusion range to the second display style. The first display style and the second display style are different display styles, and the first display style and the second display style can be set according to the actual situation.

[0072] For example, the second range identifier includes a second range graphic, the first range identifier includes a first range graphic, the first display style is black display, the second display style is yellow display, or the first display style is solid line display, and the second display style is dashed line display.

[0073] When the first display style is solid line display and the second display style is dashed line display, for example, the first range identifier includes a first range graphic, the first range graphic includes a first circle R2 presented as a dashed line, the second range identifier includes a second range graphic, the second range graphic is a second circle, and the second circle includes a second circle R1, a second circle R2, and a second circle R3 presented as solid lines, as Figure 4 shown in 401, the diffusion range indicated by the second circle R2 presented as a solid line is the first diffusion range. Update the second circle R2 presented as a solid line, and the updated second circle R2 is the second circle R2 presented as a dashed line, as Figure 4 shown in 402.

[0074] When the first display style is black display and the second display style is yellow display, for example, the first range identifier includes a first range graphic, the first range graphic includes a first circle R2, the second range identifier includes a second range graphic, the second range graphic is a second circle, and the second circle includes a second circle R1, a second circle R2, and a second circle R3, as Figure 5 shown in 501, the diffusion range indicated by the second circle R2 is the first diffusion range. Update the second circle R2, and the updated second circle R2 is the second circle R2 with yellow display. The second circle R2 with yellow display is the first circle R2, as Figure 5 shown in 502.

[0075] When there is no second range identifier indicating the first diffusion range in the range identifier display area, a new range identifier can be directly displayed on the blank area in the range identifier display area, and the new range identifier is the first range identifier.

[0076] For example, the first range identifier includes a first range graphic, the first range graphic includes a first circle R4, the second range identifier includes a second range graphic, the second range graphic is a second circle, and the second circle includes a second circle R1, a second circle R2, and a second circle R3, as Figure 6 shown in 601. There is no second circle indicating the first diffusion range in the second circle. The first circle R4 displayed on the blank area in the range identifier display area can be as Figure 6 shown in 602.

[0077] It can be understood that if there is no second range identifier indicating the first diffusion range in the range identifier display area, the display style of the first range identifier displayed on the blank area in the range identifier display area can be the third display style. The third display style and the second display style can be different or the same. When they are different, for example, the third display style is yellow dashed line display and the second display style is yellow solid line display.

[0078] For example, the second display style is as shown in Figure 5 502, and the third display style is as shown in Figure 6 602.

[0079] In this embodiment, the first range identifier is displayed in the range identifier display area. If there is a second range identifier indicating the first diffusion range in the range identifier display area, update the display style of the second range identifier indicating the first diffusion range to display the first range identifier on the range identifier display area. If there is no second range identifier indicating the first diffusion range in the range identifier display area, display the first range identifier on the blank area in the range identifier display area, so as to implement different ways of displaying the first range identifier by whether there is a second range identifier indicating the first diffusion range, improve the flexibility of displaying the first range identifier, and moreover, it is not necessary for the diffusion range corresponding to any movement parameter determined by the movement control area to have a corresponding second range identifier, saving the computer resources consumed by displaying the second range identifier.

[0080] In some embodiments, the second range identifier includes a second range graphic, and the second range graphic is vertically distributed around the central axis of the range identifier display area. The change trend of the size parameter of the second range graphic matches the change trend of the diffusion range of the sound generated by the movement of the controlled virtual character under the movement parameter determined by the movement control area.

[0081] Among them, the larger the size parameter of the second range graphic, the larger the diffusion range indicated by the second range graphic, and the smaller the size parameter of the second range graphic, the smaller the diffusion range indicated by the second range graphic. Since the movement parameter changes along the vertical direction, the larger the movement parameter, the larger the diffusion range of the sound generated by the movement of the controlled virtual character under the movement parameter, and the smaller the movement parameter, the smaller the diffusion range of the sound generated by the movement of the controlled virtual character under the movement parameter. Therefore, the change trend of the diffusion range is consistent with the change trend of the movement parameter. Therefore, the change trend of the size parameter of the second range graphic is consistent with the change trend of the movement parameter.

[0082] Specifically, when the movement parameter increases upward along the vertical direction, the diffusion range becomes larger upward along the vertical direction, and the size parameter of the second range graphic increases upward along the vertical direction. For example, as shown in Figure 6 When the movement parameter increases downward along the vertical direction, the diffusion range becomes larger downward along the vertical direction, and the size parameter of the second range graphic increases downward along the vertical direction. For example, as shown in Figure 7 shown.

[0083] In this embodiment, the second range identifier includes a second range graphic. The second range graphic is vertically distributed around the central axis of the range identifier display area. The variation trend of the size parameter of the second range graphic matches the variation trend of the diffusion range of the sound generated by the movement of the controlled virtual character under the movement parameter determined through the movement control area, so as to show the variation trend of the diffusion range through the variation trend of the size parameter of the second range graphic, enabling the player to more intuitively feel the variation trend of the diffusion range and further improving the convenience for the player to know whether they have been detected by other virtual characters.

[0084] In some embodiments, when the variation trend of the size parameter of the second range graphic matches the variation trend of the diffusion range of the sound generated by the movement of the controlled virtual character under the movement parameter determined through the movement control area, the variation trend of the shape of the range identifier display area may or may not match the variation trend of the size parameter of the second range graphic.

[0085] When the variation trend of the shape of the range identifier display area does not match the variation trend of the size parameter of the second range graphic, the range display area may be as Figure 8 shown.

[0086] When the variation trend of the shape of the range identifier display area matches the variation trend of the size parameter of the second range graphic, the variation trend of the shape of the range identifier display area includes a contraction trend in the vertical direction or an expansion trend in the vertical direction.

[0087] Among them, since the variation trend of the size parameter of the second range graphic matches the variation trend of the diffusion range, the variation trend of the shape matches the variation trend of the diffusion range, and the variation trend of the shape matches the variation trend of the movement parameter.

[0088] Specifically, when the movement parameter increases upward along the vertical direction, the diffusion range becomes larger upward along the vertical direction, the size parameter of the second range graphic increases upward along the vertical direction, and the variation trend of the shape of the range identifier display area includes an expansion trend in the vertical direction. For example, as shown in 901 in Figure 9 , when the movement parameter increases downward along the vertical direction, the diffusion range becomes larger downward along the vertical direction, the size parameter of the second range graphic increases downward along the vertical direction, and the variation trend of the shape of the range identifier display area includes a contraction trend in the vertical direction. For example, as shown in 902 in Figure 9 .

[0089] In this embodiment, the trend of change in the shape of the range identifier display area includes a shrinking trend in the vertical direction or an expanding trend in the vertical direction. The trend of change in the shape of the range identifier display area matches the trend of change in the size parameters of the second range graph, so as to simultaneously display the trend of change in the diffusion range through the trend of change in the shape of the range identifier display area and the area of change in the size parameters of the second range graph, enabling the player to more intuitively perceive the trend of change in the diffusion range and further improving the convenience for the player to know whether they have been detected by other virtual characters.

[0090] In some embodiments, the movement control area is displayed at the middle position of the range identifier display area. For example, the movement control area and the range identifier display area may be as Figure 10 shown. In this embodiment, since the controlled virtual character is moved through the movement control area and the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameters, the movement control area is displayed at the middle position of the range identifier display area, which can not only reduce the complexity of the graphical user interface and make the graphical user interface more concise, but also enable the player to not need to divert their attention to other areas of the graphical user interface, improving the player's concentration on the game and further enhancing the game experience.

[0091] In some embodiments, determining the target movement parameters based on a sliding operation includes:

[0092] Determining the sliding position corresponding to the sliding operation in the range identifier display area;

[0093] Based on the sliding position, determining the target movement parameters;

[0094] This embodiment further includes:

[0095] Based on the sliding position, determining a first range identifier indicating the first diffusion range.

[0096] Wherein, when the sliding operation is a sliding operation on a touch point, the sliding position may be the position of the center of the touch point or the position of the edge of the touch point.

[0097] In this embodiment, determining the sliding position corresponding to the sliding operation in the range identifier display area, determining the target movement parameters based on the sliding position, and determining a first range identifier indicating the first diffusion range based on the sliding position, realizes the simultaneous determination of the target movement parameters and the first range identifier based on the sliding position of the sliding operation, without determining the first range identifier through the target movement parameters, nor first determining the first diffusion range through the target movement parameters and then determining the first range identifier based on the first diffusion range, simplifies the steps of determining the first range identifier, and improves the speed of determining the first range identifier.

[0098] In some embodiments, the sliding position is the longitudinal position of the sliding operation on the range identifier display area. Based on the sliding position, determining the first range identifier indicating the first diffusion range includes:

[0099] Determining the range identifier indicating the diffusion range corresponding to the longitudinal position as the first range identifier indicating the first diffusion range.

[0100] Among them, the range identifier display area may include a longitudinal axis. The longitudinal axis may be the central axis of the range identifier display area or may not be the central axis. The longitudinal position of the sliding operation on the range identifier display area refers to the position of the sliding operation on the longitudinal axis of the range identifier display area. There is a corresponding diffusion range for each position on the longitudinal axis of the range identifier display area. After determining the longitudinal position of the sliding operation on the longitudinal axis, the range identifier indicating the diffusion range corresponding to the longitudinal position can be determined as the first range identifier indicating the first diffusion range.

[0101] For example, as Figure 11 shown, the diffusion range corresponding to each position on the longitudinal axis is between 2 meters and 10 meters. If the longitudinal position is as Figure 11 shown, the first diffusion range may be 8 meters, and the first range identifier may be as Figure 11 shown.

[0102] In this embodiment, the sliding position is the longitudinal position of the sliding operation on the range identifier display area. Determining the range identifier indicating the diffusion range corresponding to the longitudinal position as the first range identifier indicating the first diffusion range improves the speed of determining the first range identifier.

[0103] In some embodiments, the movement control area includes a sub-control area and a touch point. The sliding operation is a sliding operation on the touch point. The sliding position includes the position after the touch point slides. When the touch point slides within the sub-control area, the sub-control area is fixed. When the touch point slides beyond the sub-control area, the sub-control area moves with the touch point until the center of the touch point is located on the edge of the sub-control area and then stops.

[0104] Among them, when the sub-control area moves with the touch point, the moving speed of the sub-control area can be less than the moving speed of the touch point, so that as the touch point moves, the center of the touch point can reach the edge of the sub-control area.

[0105] For example, when there is no sliding operation on the touch point, the movement control area may be as Figure 12 shown in 1201. When sliding the touch point, after sliding the touch point, the touch point is still within the sub-control area and has not exceeded the sub-control area. At this time, the movement control area may be as Figure 12 shown in 1202 or as Figure 12 shown in 1203. InFigure 12 In 1202 or Figure 12 In 1203, the sub-control area does not move. Continue to slide the touch point. At this time, the slid touch point exceeds the sub-control area. As Figure 12 Shown in 1204, control the sub-control area to move with the touch point. After the sub-control area moves, it can be as Figure 12 Shown in 1205. Continue to slide the touch point. When the center of the touch point slides to the edge of the sub-control area, the touch point and the sub-control area no longer move. At this time, the movement control area can be as Figure 12 Shown in 1206.

[0106] It can be understood that when the center of the touch point is located at the edge of the sub-control area, the target movement parameter and the first diffusion range reach the maximum value.

[0107] It can be understood that when the center of the touch point is located at the edge of the sub-control area, the touch point and / or the sub-control area may or may not exceed the range identification display area.

[0108] In this embodiment, the movement control area includes a sub-control area and a touch point. The sliding operation is the sliding operation of the touch point. The sliding position includes the position of the touch point after sliding. When the touch point slides within the sub-control area, the sub-control area is fixed. When the touch point slides beyond the sub-control area, the sub-control area moves with the touch point until the center of the touch point is located at the edge of the sub-control area and then stops. The sub-control area has a moving state and a stationary state, so as to intuitively display the limit position of the touch point through the moving state and the stationary state, so that the player can intuitively perceive the limit position of the touch point, and further enable the player to better control the movement of the controlled virtual character.

[0109] In some embodiments, the change range of the target movement parameter determined when the touch point slides within the sub-control area is smaller than the change range of the target movement parameter determined when the touch point slides beyond the sub-control area. The change range of the first diffusion range determined when the touch point slides within the sub-control area is smaller than the change range of the first diffusion range determined when the touch point slides beyond the sub-control area.

[0110] Among them, when the sliding distance of the touch point within the sub-control area is the same as the sliding distance of the touch point when it exceeds the sub-control area, the change range of the target movement parameter determined when the touch point slides within the sub-control area is smaller than the change range of the target movement parameter determined when the touch point slides beyond the sub-control area. The change range of the first diffusion range determined when the touch point slides within the sub-control area is smaller than the change range of the first diffusion range determined when the touch point slides beyond the sub-control area.

[0111] For example, before sliding the touch point, the target movement parameter is v1, the first diffusion range is c1, and the position where the touch point is located is position d1. After sliding the touch point, the position of the touch point is position d2, and the touch point is still within the sub-control area. The distance between position d1 and position d2 is D1, the target movement parameter becomes v2, and the first diffusion range becomes c2. Continuing to slide the touch point, the position after the touch point slides is position d3, and the touch point exceeds the sub-control area. The distance between position d2 and position d3 is also D1, the target movement parameter becomes v3, and the first diffusion range becomes c3. Among them, (v3 - v2) is greater than (v2 - v1), and (c3 - c2) is greater than (c2 - c1).

[0112] In this embodiment, when the touch point slides within the sub-control area, the sub-control area is fixed. When the touch point slides beyond the sub-control area, the sub-control area moves following the touch point until it stops when the center of the touch point is located on the edge of the sub-control area. The change range of the target movement parameter determined when the touch point slides within the sub-control area is smaller than the change range of the target movement parameter determined when the touch point slides beyond the sub-control area. The change range of the first diffusion range determined when the touch point slides within the sub-control area is smaller than the change range of the first diffusion range determined when the touch point slides beyond the sub-control area. It realizes that when sliding within the sub-control area, the target movement parameter and the first diffusion range change slightly, and when sliding beyond the sub-control area, the target movement parameter and the first diffusion range change significantly. And it intuitively shows the change range of the target movement parameter and the first diffusion range through the motion state of the sub-control area. When the touch point slides within the sub-control area, the player can perceive that the change range of the target movement parameter and the first diffusion range is a small change. When the touch point slides beyond the sub-control area, the player can perceive that the change range of the target movement parameter and the first diffusion range is a large change. Thus, the player can better control the target movement parameter and the first diffusion range, further enhancing the combat effectiveness of the controlled virtual character.

[0113] In some embodiments, the first range identifier is displayed on the target area or the mini-map area on the graphical user interface. The target area is the area on the graphical user interface other than the mini-map area.

[0114] Among them, the target area can be the range identifier display area or not the range identifier display area.

[0115] In this embodiment, the first range identifier is displayed on the target area or the mini-map area on the graphical user interface. The target area is the area other than the mini-map area in the graphical user interface. Since the mini-map area is an area presented from a top-down perspective, when the first range identifier is displayed on the mini-map area, the first diffusion range indicated by the first range identifier can be better displayed, so that players can more easily understand the first diffusion range, thereby making it easier for players to know whether they are perceived by other virtual characters, and then allowing players to adjust the combat strategy of the controlled virtual character according to the first range identifier, thereby further improving the combat effectiveness of the controlled virtual character.

[0116] In some embodiments, when the first range indicator is displayed on the target area on the graphical user interface, a third range indicator is displayed on the mini-map area, and the third range indicator indicates the first diffusion range.

[0117] The third range identifier and the first range identifier can be the same or different. For example, the target area is the range display area, the third range identifier includes the third range graphic, the third range identifier includes the second range graphic, the third range graphic and the second range graphic are both circular, but the third range graphic is a circle presented from a top-down perspective, and the second range graphic is a circle presented from a level perspective. In this case, the second range graphic and the third range graphic can be as follows: Figure 13 shown.

[0118] In this embodiment, when the first range identifier is displayed on the target area on the graphical user interface, a third range identifier is displayed on the minimap area, and the third range identifier indicates the first diffusion range, so that the first diffusion range can be indicated simultaneously by the first range identifier and the third range identifier, so that the range identifier indicating the first diffusion range can be presented from different perspectives, thereby improving the flexibility of indicating the first diffusion range, making it easier for players to understand the first diffusion range, and thus making it easier for players to know whether they are perceived by other virtual characters, and thus allowing players to adjust the combat strategy of the controlled virtual character according to the first range identifier, thereby further improving the combat effectiveness of the controlled virtual character.

[0119] In some embodiments, after the first range identifier is displayed on the range identifier display area, the display style of the mobile control area can be updated to a fourth display style. For example, when the first range identifier is not displayed on the range identifier display area, the display style of the mobile control area is black. When the first range identifier is displayed on the range identifier display area, the display style of the mobile control area is yellow.

[0120] In some embodiments, this embodiment further includes:

[0121] Display a prompt identifier indicating the target movement parameter and / or a posture identifier indicating the movement posture corresponding to the target movement parameter on the movement control area.

[0122] Among them, when the target movement parameter is the movement speed, the prompt identifier of the target movement parameter can be an identifier for prompting the movement speed, and the identifier of the movement speed can include characters. For example, the identifier of the movement speed can be a meters per second. The movement types of the controlled virtual character can include at least two types, and each movement type corresponds to a movement parameter within a parameter range. Each movement type has a corresponding movement posture. For example, the movement types can include a stealth movement type, a normal movement type, and a sprint movement type. The movement posture corresponding to the stealth movement type is a stealth movement posture, the movement posture corresponding to the normal movement type is a normal movement posture, and the movement posture corresponding to the sprint movement type is a sprint movement posture. The posture identifiers of the stealth movement posture, the normal movement posture, and the sprint movement posture can be as Figure 14 shown.

[0123] In this embodiment, a prompt identifier indicating the target movement parameter and / or a posture identifier indicating the movement posture corresponding to the target movement parameter are displayed on the movement control area, so that the player can intuitively perceive the movement situation of the controlled virtual character through the prompt identifier and / or the posture identifier, and further control the movement of the controlled virtual character based on the movement situation of the controlled virtual character, thereby further improving the combat effectiveness of the controlled virtual character.

[0124] It can be seen from the above content that in the embodiment of the present application, the game scene and the movement control area are displayed through the graphical user interface. The game scene includes a controlled virtual character. In response to a sliding operation on the movement control area, the target movement parameter is determined based on the sliding operation, the controlled virtual character is controlled to move based on the target movement parameter, and a first range identifier indicating the first diffusion range is displayed on the graphical user interface. The first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter, so that the player can know the first diffusion range through the first range identifier, and thus determine whether they are detected by other virtual characters based on the first diffusion range.

[0125] To better implement the above method, the embodiment of the present application also provides an information display device. The information display device can be specifically integrated in an electronic device, such as a computer device. The computer device can be a terminal, a server, or other devices.

[0126] Among them, the terminal can be a mobile phone, a tablet computer, a smart Bluetooth device, a notebook computer, a personal computer, or other devices; the server can be a single server or a server cluster composed of multiple servers.

[0127] For example, in this embodiment, taking the information display device being specifically integrated into the terminal as an example, the information display device of the embodiment of the present application will be described in detail. This embodiment provides an information display device that displays a game scene and a movement control area through a graphical user interface. The game scene includes a controlled virtual character. The information display device is as follows Figure 15 As shown, the information display device may include:

[0128] A parameter determination module 1501, configured to determine a target movement parameter based on a sliding operation in response to a sliding operation on the movement control area.

[0129] A control display module 1502, configured to control the movement of the controlled virtual character based on the target movement parameter and display a first range identifier indicating a first diffusion range on the graphical user interface. The first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

[0130] In some embodiments, the graphical user interface further includes a range identifier display area, and the range identifier display area includes a plurality of second range identifiers. Each second range identifier is used to indicate the diffusion range of the sound generated when the controlled virtual character moves under a movement parameter determined through the movement control area.

[0131] In some embodiments, the first range identifier is displayed in the range identifier display area. The control display module 1502 is specifically configured to:

[0132] If there is a second range identifier indicating the first diffusion range in the range identifier display area, update the display style of the second range identifier indicating the first diffusion range to obtain the first range identifier;

[0133] If there is no second range identifier indicating the first diffusion range in the range identifier display area, display the first range identifier in the blank area of the range identifier display area.

[0134] In some embodiments, the second range identifier includes a second range graphic, and the second range graphics are vertically distributed around the central axis of the range identifier display area. The change trend of the size parameter of the second range graphic matches the change trend of the diffusion range of the sound generated when the controlled virtual character moves under the movement parameter determined through the movement control area.

[0135] In some embodiments, the change trend of the shape of the range identifier display area includes a shrinking trend or an expanding trend in the vertical direction, and the change trend of the shape of the range identifier display area matches the change trend of the size parameter of the second range graphic.

[0136] In some embodiments, the movement control area is displayed at the middle position of the range identifier display area.

[0137] In some embodiments, the parameter determination module 1501 is configured to perform:

[0138] Determine the sliding position corresponding to the sliding operation in the range identifier display area;

[0139] Based on the sliding position, determine the target movement parameter;

[0140] Based on the sliding position, determine the first range identifier indicating the first diffusion range.

[0141] In some embodiments, the sliding position is the longitudinal position of the sliding operation on the range identifier display area, and the parameter determination module 1501 is configured to perform:

[0142] Determine the range identifier indicating the diffusion range corresponding to the longitudinal position as the first range identifier indicating the first diffusion range.

[0143] In some embodiments, the movement control area includes a sub-control area and a touch point, the sliding operation is a sliding operation on the touch point, the sliding position includes the position after the touch point slides, when the touch point slides within the sub-control area, the sub-control area is fixed, when the touch point slides beyond the sub-control area, the sub-control area moves following the touch point, and stops until the center of the touch point is located on the edge of the sub-control area.

[0144] In some embodiments, the change range of the target movement parameter determined when the touch point slides within the sub-control area is smaller than the change range of the target movement parameter determined when the touch point slides beyond the sub-control area, and the change range of the first diffusion range determined when the touch point slides within the sub-control area is smaller than the change range of the first diffusion range determined when the touch point slides beyond the sub-control area.

[0145] In some embodiments, the first range identifier is displayed on the target area or the mini-map area on the graphical user interface, and the target area is the area on the graphical user interface other than the mini-map area.

[0146] In some embodiments, when the first range identifier is displayed on the target area on the graphical user interface, a third range identifier is displayed on the mini-map area, and the third range identifier indicates the first diffusion range.

[0147] In some embodiments, the control display module 1502 further includes:

[0148] Display a prompt identifier indicating the target movement parameter and / or display a posture identifier indicating the movement posture corresponding to the target movement parameter on the movement control area.

[0149] In specific implementation, each of the above modules can be implemented as an independent entity, or can be combined arbitrarily and implemented as the same or several entities. For the specific implementation manners of the above modules and the corresponding beneficial effects, reference can be made to the foregoing method embodiments, which will not be elaborated herein.

[0150] Correspondingly, an embodiment of the present application further provides an electronic device, which may be a terminal, and the terminal may be a terminal device such as a smart phone, a tablet computer, a notebook computer, a touch screen, a game console, a personal computer (PC), a personal digital assistant (PDA), etc. As Figure 16 shown, Figure 16 is a schematic structural diagram of the electronic device provided by the embodiment of the present application. The electronic device 1600 includes a processor 1601 with one or more processing cores, a memory 1602 with one or more computer-readable storage media, and a computer program stored on the memory 1602 and executable on the processor. Among them, the processor 1601 is electrically connected to the memory 1602. Those skilled in the art can understand that the structural diagram of the electronic device shown in the figure does not constitute a limitation on the electronic device, and may include more or fewer components than shown in the figure, or combine certain components, or arrange different components.

[0151] The processor 1601 is the control center of the electronic device 1600, connects various parts of the entire electronic device 1600 through various interfaces and lines, and executes various functions of the electronic device 1600 and processes data by running or loading software programs and / or modules stored in the memory 1602, and calling data stored in the memory 1602, so as to monitor the electronic device 1600 as a whole.

[0152] In the embodiment of the present application, the processor 1601 in the electronic device 1600 will load the instructions corresponding to the processes of one or more application programs into the memory 1602 according to the following steps, and the processor 1601 will run the application programs stored in the memory 1602 to implement various functions, such as:

[0153] In response to a sliding operation on the mobile control area, determine a target movement parameter based on the sliding operation;

[0154] Control the movement of the controlled virtual character based on the target movement parameter, and display a first range identifier indicating a first diffusion range on the graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

[0155] For the specific implementation manners of the above operations and the corresponding beneficial effects, reference may be made to the detailed description of the information display method above, which will not be elaborated here.

[0156] Optionally, as Figure 16 shown, the electronic device 1600 further includes: a touch display screen 1603, a radio frequency circuit 1604, an audio circuit 1605, an input unit 1606, and a power supply 1607. Among them, the processor 1601 is electrically connected to the touch display screen 1603, the radio frequency circuit 1604, the audio circuit 1605, the input unit 1606, and the power supply 1607 respectively. Those skilled in the art can understand that Figure 16 the structure of the electronic device shown in

[0157] does not constitute a limitation on the electronic device, and may include more or fewer components than shown, or combine some components, or have different component arrangements.

[0158] The radio frequency circuit 1604 can be used to receive and transmit radio frequency signals to establish wireless communication with a network device or other electronic devices, and to receive and transmit signals between the network device or other electronic devices.

[0159] The audio circuit 1605 can be used to provide an audio interface between the user and the electronic device through a speaker and a microphone. The audio circuit 1605 can transmit the electrical signal converted from the received audio data to the speaker, and the speaker converts it into a sound signal for output; on the other hand, the microphone converts the collected sound signal into an electrical signal, which is received by the audio circuit 1605 and then converted into audio data. After the audio data is output to the processor 1601 for processing, it is transmitted by the radio frequency circuit 1604 to, for example, another electronic device, or the audio data is output to the memory 1602 for further processing. The audio circuit 1605 may also include an earphone jack to provide communication between an external headphone and the electronic device.

[0160] The input unit 1606 can be used to receive input digital, character information or user characteristic information (such as fingerprint, iris, face information, etc.), and to generate keyboard, mouse, joystick, optical or trackball signal inputs related to user settings and function controls.

[0161] The power supply 1607 is used to supply power to each component of the electronic device 1600. Optionally, the power supply 1607 can be logically connected to the processor 1601 through a power management system, so as to realize functions such as management of charging, discharging, and power consumption management through the power management system. The power supply 1607 may also include any components such as one or more DC or AC power supplies, a recharge system, a power failure detection circuit, a power converter or inverter, and a power status indicator.

[0162] Although Figure 16 not shown in the figure, the electronic device 1600 may also include a camera, a sensor, a Wi-Fi module, a Bluetooth module, etc., which will not be elaborated here.

[0163] In the above embodiments, the descriptions of each embodiment have their own emphases. For parts not detailed in a certain embodiment, reference can be made to the relevant descriptions of other embodiments.

[0164] Those of ordinary skill in the art can understand that all or part of the steps in the various methods of the above embodiments can be completed by instructions, or by controlling relevant hardware through instructions. The instructions can be stored in a computer-readable storage medium and loaded and executed by a processor.

[0165] To this end, an embodiment of the present application provides a computer-readable storage medium, which stores multiple computer programs that can be loaded by a processor to execute any one of the information display methods provided by the embodiments of the present application. For example, the computer program can perform the following steps:

[0166] In response to a sliding operation on the mobile control area, determine a target movement parameter based on the sliding operation;

[0167] Control the movement of the controlled virtual character based on the target movement parameter, and display a first range identifier indicating a first diffusion range on the graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

[0168] For the specific implementation manners of the above operations and the corresponding beneficial effects, reference can be made to the detailed description of the information display method above, which will not be elaborated here.

[0169] Among them, the computer-readable storage medium may include: read-only memory (ROM, Read Only Memory), random access memory (RAM, Random Access Memory), magnetic disk or optical disk, etc.

[0170] Since the computer programs stored in the computer-readable storage medium can execute any one of the information display methods provided by the embodiments of the present application, the beneficial effects that can be achieved by any one of the information display methods provided by the embodiments of the present application can be realized. For details, see the previous embodiments and will not be elaborated here.

[0171] The above has introduced in detail an information display method, device, electronic device, and computer-readable storage medium provided by the embodiments of the present application. Specific examples are used in this article to elaborate on the principle and implementation manner of the present application. The description of the above embodiments is only used to help understand the method and its core idea of the present application; at the same time, for those skilled in the art, according to the idea of the present application, there will be changes in the specific implementation manner and application scope. In summary, the content of this specification should not be construed as a limitation to the present application.

Claims

1. An information display method, characterized in that, Display a game scene and a movement control area through a graphical user interface, where the game scene includes a controlled virtual character, and the method includes: In response to a sliding operation on the movement control area, determine target movement parameters based on the sliding operation; Control the movement of the controlled virtual character based on the target movement parameters, and display a first range identifier indicating a first diffusion range on the graphical user interface, where the first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameters.

2. The information display method according to claim 1, wherein The graphical user interface further includes a range identifier display area, and the range identifier display area includes a plurality of second range identifiers, and each second range identifier is used to indicate the diffusion range of the sound generated when the controlled virtual character moves under a movement parameter determined through the movement control area.

3. The information display method according to claim 2, wherein The first range identifier is displayed in the range identifier display area, and displaying the first range identifier on the range identifier display area includes: If there is a second range identifier indicating the first diffusion range in the range identifier display area, update the display style of the second range identifier indicating the first diffusion range to obtain the first range identifier; If there is no second range identifier indicating the first diffusion range in the range identifier display area, display the first range identifier in the blank area of the range identifier display area.

4. The information display method according to claim 2, wherein The second range identifier includes a second range graph, and the second range graph is vertically distributed around the central axis of the range identifier display area, and the change trend of the size parameter of the second range graph matches the change trend of the diffusion range of the sound generated when the controlled virtual character moves under the movement parameter determined through the movement control area.

5. The information display method according to claim 4, characterized in that The change trend of the shape of the range identifier display area includes a contraction trend in the vertical direction or an expansion trend in the vertical direction, and the change trend of the shape of the range identifier display area matches the change trend of the size parameter of the second range graph.

6. The information display method according to claim 2, wherein The movement control area is displayed at the middle position of the range identifier display area.

7. The information display method according to claim 6, characterized in that, The determining the target movement parameters based on the sliding operation includes: Determine the sliding position corresponding to the sliding operation in the range identifier display area; Based on the sliding position, determine the target movement parameters; The method further includes: Based on the sliding position, determine a first range identifier indicating the first diffusion range.

8. The information display method according to claim 7, characterized in that, The sliding position is the longitudinal position of the sliding operation on the range identifier display area, and the determining the first range identifier indicating the first diffusion range based on the sliding position includes: Determine the range identifier indicating the diffusion range corresponding to the longitudinal position as the first range identifier indicating the first diffusion range.

9. The information display method according to claim 7, wherein The mobile control area includes a sub-control area and a touch point. The sliding operation is a sliding operation on the touch point. The sliding position includes the position after the touch point slides. When the touch point slides within the sub-control area, the sub-control area remains fixed. When the touch point slides beyond the sub-control area, the sub-control area moves following the touch point until the center of the touch point is located on the edge of the sub-control area and then stops.

10. The information display method according to claim 9, wherein The change range of the target movement parameter determined when the touch point slides within the sub-control area is smaller than the change range of the target movement parameter determined when the touch point slides beyond the sub-control area. The change range of the first diffusion range determined when the touch point slides within the sub-control area is smaller than the change range of the first diffusion range determined when the touch point slides beyond the sub-control area.

11. The information display method according to claim 1, wherein The first range identifier is displayed on the target area or the mini-map area on the graphical user interface. The target area is the area on the graphical user interface other than the mini-map area.

12. The information display method according to claim 11, characterized in that When the first range identifier is displayed on the target area on the graphical user interface, a third range identifier is displayed on the mini-map area, and the third range identifier indicates the first diffusion range.

13. The information display method according to any one of claims 1-12, characterized in that, The method further includes: Displaying a prompt identifier indicating the target movement parameter and / or a gesture identifier indicating the movement gesture corresponding to the target movement parameter on the mobile control area.

14. An information display device, characterized in that, Displaying a game scene and a mobile control area through a graphical user interface. The game scene includes a controlled virtual character. The device includes: A parameter determination module, configured to, in response to a sliding operation on the mobile control area, determine a target movement parameter based on the sliding operation; A control display module, configured to control the movement of the controlled virtual character based on the target movement parameter and display a first range identifier indicating a first diffusion range on the graphical user interface. The first diffusion range is the diffusion range of the sound generated when the controlled virtual character moves based on the target movement parameter.

15. An electronic device, characterized in that, It includes a processor and a memory. The memory stores multiple instructions. The processor loads the instructions from the memory to execute the information display method according to any one of claims 1 to 13.

16. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores multiple instructions, and the instructions are suitable for being loaded by a processor to execute the information display method according to any one of claims 1 to 13.