Real-time heart rate monitoring device for electronic athletics
By introducing skeletal and support components into the esports real-time heart rate monitoring device, the issues of lumbar comfort and aesthetics have been resolved. This provides lumbar support and fixation in different postures, reduces the pressure on the lumbar spine from prolonged sitting, and provides a better competitive state.
Patent Information
- Application Number
- CN202510625573.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-05-15
- Publication Date
- 2025-08-01
AI Technical Summary
Existing real-time heart rate monitoring devices for esports have issues with wearing position and comfort, especially in mobile gaming scenarios where esports players' body posture affects lower back comfort, and existing devices may also affect the appearance and operation of the game.
An e-sports real-time heart rate monitoring device was designed, which adopts a skeleton component and a support component. The skeleton component provides support in standing and sitting positions, while the support component provides soft support. By setting the skeleton component and the support component, the skeleton component and the support component are symmetrically distributed on both sides of the monitor. The support component can adjust the angle to adapt to different spacing, forming soft support and providing a more comfortable support effect for the back of the waist.
It can reduce lumbar pressure and provide comfortable lumbar support in both standing and sitting positions. The device is small in size and easy to carry, and does not affect the aesthetics and operation of e-sports players. It adapts to the lumbar support needs of different postures.
Smart Images

Figure CN120392050A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of heart rate monitoring devices, and particularly to a real-time heart rate monitoring device for e-sports. Background Art
[0002] Real-time heart rate monitoring is required in e-sports, mainly to ensure the health of e-sports players, evaluate physical load, optimize training plans, and at the same time help e-sports players understand their mental state and improve their game performance. In addition, it can enhance the viewing experience of the event, allowing the audience to more intuitively feel the tense atmosphere of the game and enrich the commentary content.
[0003] Real-time heart rate monitoring devices are generally worn on the wrist, arm, chest, and neck, and can also be worn on the earlobe, finger, temple, forehead, waist, etc. In e-sports competitions, e-sports players need to keep their hands flexible throughout the game. Wearing devices on the hands and arms may be interfered by motion artifacts. Devices worn on the chest, neck, temple, and forehead may not be aesthetically pleasing, affecting the image and comfort of e-sports players. Since e-sports players are sitting throughout the game, wearing the real-time heart rate monitoring device on the waist with a small range of motion can not only be applicable to scenarios that require long-term wearing without affecting hand operations, but also the position of the waist is more concealed, not affecting the appearance and operation of e-sports players.
[0004] In e-sports competitions, especially in the mobile game scenario, the body posture of e-sports players is usually more forward-leaning, or even lying on the table. This posture may reduce the fit between the waist and the chair, thereby affecting the comfort of the waist. Therefore, based on the above problems, the present invention provides a real-time heart rate monitoring device for e-sports to meet the needs. Summary of the Invention
[0005] The technical problem to be solved by the present invention is to provide a real-time heart rate monitoring device for e-sports. By setting a skeleton component and a support component, the skeleton component can not only support and fix the waist of e-sports players in the standing state, but also change the direction of the skeleton component in the sitting state to form a supporting effect on the waist, thereby reducing the pressure on the lumbar spine caused by long-term sitting; the support component can not only adapt to the supporting space with different spacings, but also form a soft support, providing a more comfortable supporting effect for the back of the waist. Through the above settings, the problem that the body posture affects the comfort of the waist of e-sports players during e-sports competitions in the existing mobile game scenario can be solved.
[0006] To solve the above technical problem, the present invention provides the following technical solutions: An e-sports real-time heart rate monitoring device, including a monitor, a bent rod is fixedly connected to the top of the monitor, a cross rod is fixedly connected to the bottom of the bent rod, both ends of the cross rod are fixedly connected with a skeleton component, the skeleton component is used to cooperate with the use state of the body and the monitor, and the skeleton component is connected to the cross rod; a support component, the support component is used to cooperate with the skeleton component to provide soft support, and the support component is connected to the skeleton component.
[0007] Optionally, the skeleton component includes a vertical rod fixedly connected to the cross rod, rotating parts are fixedly connected to both ends of the vertical rod, a support rod is threadedly connected to the rotating part, the other end of the support rod is threadedly connected with a connecting part, the connecting part is rotationally connected to the rotating part through a rotating shaft, and multiple support rods are rotationally connected between the rotating part and the connecting part. The free ends of the support rods away from the monitor are threadedly connected with rotating parts, and the same vertical rod is fixedly connected between the rotating parts, and a support component is fixedly connected to the rotating part.
[0008] Optionally, a groove is opened at one end of the connecting part close to the rotating part, and the inner wall size of the groove is larger than the outer wall size of one end of the rotating part.
[0009] Optionally, a limiting baffle is fixedly connected to the side of the connecting part away from the monitor, and the maximum outer wall size of the connecting part is adapted to the maximum outer wall size of the rotating part.
[0010] Optionally, elastic bands are sleeved on the outer walls of the vertical rods away from the monitor, a female buckle is sleeved on one of the elastic bands, a male buckle is sleeved on the other elastic band, and the female buckle and the male buckle are cooperatively clamped.
[0011] Optionally, the support component includes a waist belt sleeved on the outer contour of the skeleton component. A cavity is arranged inside the waist belt. A placement bin corresponding to the support rod is arranged on the cavity. The inner wall size of the placement bin is larger than the outer wall size of the rotating part. Uniformly distributed rope threading grooves are opened on the side of the waist belt away from the monitor.
[0012] Optionally, a rope groove is opened at one end of the waist belt close to the monitor, and the rope groove is close to the position of the rope threading groove.
[0013] Optionally, a pull rope is fixedly connected to one end of the inner wall of the waist belt close to the elastic band. The pull rope corresponds to the position of the rope threading groove. The pull rope sequentially passes through the rope threading groove to the rope groove. A spring buckle is sleeved at the center of the pull rope. Through grooves are symmetrically opened on the spring buckle. The inner wall size of the through groove is larger than the outer wall size of the pull rope.
[0014] Optionally, the cavity as a whole is made of elastic fabric, and the placement bin and the waist belt are of an integral manufacturing structure.
[0015] Optionally, weakening grooves are evenly distributed on one side of the bent rod close to the cross bar.
[0016] Compared with the prior art, the present invention has at least the following beneficial effects: In the above solution, by setting the skeleton assembly and the support assembly, both the skeleton assembly and the support assembly are symmetrically distributed on both sides of the monitor. The skeleton assembly can not only support and fix the waist of the e-sports player in the standing posture, but also change the direction of the skeleton assembly in the sitting posture to form a supporting effect on the waist, thereby reducing the pressure on the lumbar spine caused by sitting for a long time; the support assembly can not only adjust the bending angle of the skeleton assembly to adapt to the supporting space with different spacings, but also form a soft support to provide a more comfortable supporting effect for the back side of the waist.
[0017] By setting the cooperation of the support rod, the rotating part and the connecting part, a skeleton chain that is convenient to adjust the direction is formed. By using the rotational connection between multiple support rods, the overall device forms a chain shape that is convenient to enclose. It is not only simple and ingenious in structure, but also convenient, labor-saving and practical to operate. In addition, the overall volume of the device is small, easy to carry around. When the device is tied to the waist, it is easy to conceal the device with the help of the upper garment, without affecting the beauty of the e-sports player.
[0018] By setting the waist belt, the waist belt has a certain thickness and elasticity, can form a soft wrapping on the rigid support rod, rotating part and connecting part. When fitting and surrounding the waist, it can provide better comfort and support force, protect the waist muscles. When surrounding and using it on the back side of the waist, a circular ring is formed between multiple support rods to provide a hard support. The two different surrounding directions provide two supporting effects, which can not only protect the waist muscles, but also support the spacing between the waist and the chair when sitting for a long time, reduce the pressure on the lumbar spine, and provide a better competition state.
[0019] By setting the cooperation of the rope threading groove and the pull rope, the pull rope is sequentially inserted into the rope threading groove, and the evenly distributed rope threading grooves are connected in series. Then, by adjusting the spring buckle, the waist belt can form circular rings of different degrees. During the actual operation process, the placement bin can be used to support and limit the skeleton chain, and such a limiting method is not only simple in structure and convenient to operate, but also can provide a comfortable supporting force. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] The drawings incorporated herein and constituting a part of this specification illustrate embodiments of the present invention and, together with the specification, are further used to explain the principles of the present invention and enable those skilled in the relevant art to implement and use the present invention.
[0021] Figure 1Schematic diagram of the three-dimensional structure of the first perspective of the first state of the real-time heart rate monitoring device for e-sports; Figure 2 Schematic diagram of the three-dimensional structure of the second perspective of the first state of the real-time heart rate monitoring device for e-sports; Figure 3 Schematic diagram of the three-dimensional structure of the skeleton assembly of the first state of the real-time heart rate monitoring device for e-sports; Figure 4 It is Figure 3 The enlarged three-dimensional structure diagram at position A in Figure 5 Schematic diagram of the partially enlarged three-dimensional structure of the first state of the real-time heart rate monitoring device for e-sports; Figure 6 Schematic diagram of the three-dimensional structure of the first perspective of the second state of the real-time heart rate monitoring device for e-sports; Figure 7 Schematic diagram of the three-dimensional structure of the second perspective of the second state of the real-time heart rate monitoring device for e-sports; Figure 8 Schematic diagram of the three-dimensional structure of the skeleton assembly of the second state of the real-time heart rate monitoring device for e-sports; Figure 9 It is Figure 8 The enlarged three-dimensional structure diagram at position B in Figure 10 Schematic diagram of the sectional three-dimensional structure of the second state of the real-time heart rate monitoring device for e-sports.
[0022] Reference numerals: 1. Support rod; 2. Rotating part; 3. Connecting part; 4. Groove; 5. Limit baffle; 6. Rotating shaft; 7. Vertical rod; 8. Horizontal rod; 9. Bent rod; 10. Weakening groove; 11. Monitor; 12. Elastic band; 13. Female buckle; 14. Male buckle; 15. Waist belt; 16. Cavity; 17. Placing bin; 18. Rope threading groove; 19. Pulling rope; 20. Rope groove; 21. Spring buckle; 22. Through groove.
[0023] As shown in the figure, in order to clearly show the structure of the embodiments of the present invention, specific structures and devices are marked in the figure, but this is only for schematic purposes and is not intended to limit the present invention to this specific structure, device and environment. Those of ordinary skill in the art can adjust or modify these devices and environments according to specific needs. Detailed implementation manners
[0024] The following will describe in detail an e-sports real-time heart rate monitoring device provided by the present invention in conjunction with the accompanying drawings and specific embodiments. At the same time, it should be noted here that in order to make the embodiments more detailed, the following embodiments are the best and preferred embodiments. For some well-known technologies, those skilled in the art can also adopt other alternative methods for implementation; moreover, the accompanying drawings are only for more specific description of the embodiments and are not intended to specifically limit the present invention.
[0025] It should be noted that in the specification, references to "an embodiment", "embodiments", "exemplary embodiments", "some embodiments", etc. indicate that the described embodiments may include specific features, structures, or characteristics, but not every embodiment necessarily includes that specific feature, structure, or characteristic. Additionally, when describing a specific feature, structure, or characteristic in connection with an embodiment, implementing such feature, structure, or characteristic in connection with other embodiments (whether or not explicitly described) should be within the knowledge of those skilled in the relevant art.
[0026] Generally, terms can be understood, at least in part, from their use in context. For example, at least in part depending on the context, the term "one or more" as used herein can be used to describe any feature, structure, or characteristic in a singular sense, or can be used to describe a combination of features, structures, or characteristics in a plural sense. Additionally, the term "based on" can be understood as not necessarily intended to convey a set of exclusive factors, but rather, at least in part depending on the context, can allow for the existence of other factors that may not be explicitly described.
[0027] It can be understood that the meanings of "on...", "above...", and "over..." in the present invention should be interpreted in the broadest manner, such that "on..." not only means "directly on" something, but also includes the meaning of being "on" something with intervening features or layers therebetween, and "above..." or "over..." not only means "above" or "over" something, but also can include the meaning of being "above" or "over" something with no intervening features or layers therebetween.
[0028] Furthermore, spatial relative terms such as "under...", "below...", "lower", "above...", "upper", etc. are used herein for convenience of description to describe the relationship of one element or feature to another or other elements or features, as shown in the accompanying drawings. The spatial relative terms are intended to cover different orientations in the use or operation of the device in addition to the orientation depicted in the drawings. The device can be oriented in other ways, and the spatial relative descriptive terms used herein can be similarly interpreted accordingly.
[0029] As Figures 1 to 10As shown in the figure, an embodiment of the present invention provides an e-sports real-time heart rate monitoring device, which includes a monitor 11. A bent rod 9 is fixedly connected to the top of the monitor 11, and a cross rod 8 is fixedly connected to the bottom of the bent rod 9 (as Figure 5 shown). Skeleton components are fixedly connected to both ends of the cross rod 8. The skeleton components are used to cooperate with the usage state of the body and the monitor 11, and the skeleton components are connected to the cross rod 8; a support component, which is used to cooperate with the skeleton components to provide soft support, and the support component is connected to the skeleton components. The e-sports real-time heart rate monitoring device provided in this application is applicable to the mobile game scenario. In e-sports competitions, e-sports players usually wear sportswear, mainly to meet the comfort and functionality requirements of the competition. The e-sports real-time heart rate monitoring device provided in this application is placed at the back of the waist to ensure that the sensor on the monitor 11 is in close contact with the skin, avoiding the introduction of an air layer due to loosening or sliding, which affects the optical path stability and signal quality. The real-time heart rate monitoring device at the waist uses the reflective photoelectric method for monitoring. The working principle of the reflective photoelectric method is publicly available as prior art and will not be elaborated here.
[0030] By setting the skeleton components and the support components, both the skeleton components and the support components are symmetrically distributed on both sides of the monitor 11. The skeleton components can not only support and fix the waist of e-sports players in the standing state, but also change the direction of the skeleton components in the sitting state to form a supporting effect on the waist, thereby reducing the pressure on the lumbar spine caused by sitting for a long time; the support components can not only adjust the bending angle of the skeleton components to adapt to the supporting space with different spacings, but also form a soft support to provide a more comfortable supporting effect on the back of the waist.
[0031] As an implementation manner in this embodiment, as Figures 1 to 10 shown, the skeleton component includes a vertical rod 7 fixedly connected to the cross rod 8. Rotating parts 2 are fixedly connected to both ends of the vertical rod 7. A support rod 1 is threadedly connected to the rotating part 2. The other end of the support rod 1 is threadedly connected to a connecting part 3. The connecting part 3 is rotatably connected to the rotating part 2 through a rotating shaft 6 (as Figure 5 shown). Multiple support rods 1 are rotatably connected between the rotating part 2 and the connecting part 3 (as Figure 3 shown). The free end of the support rod 1 away from the monitor 11 is threadedly connected to a rotating part 2. The same vertical rod 7 is fixedly connected between the rotating parts 2. A support component is fixedly connected to the rotating part 2. A groove 4 is opened at one end of the connecting part 3 close to the rotating part 2. The inner wall size of the groove 4 is larger than the outer wall size of one end of the rotating part 2. A limiting baffle 5 is fixedly connected to the side of the connecting part 3 away from the monitor 11 (as Figure 5As shown in the figure, the maximum outer dimension of the outer wall of the connecting member 3 is adapted to the maximum outer dimension of the outer wall of the rotating member 2. Elastic bands 12 are sleeved on the outer walls of the vertical rods 7 away from the monitor 11. A female buckle 13 is sleeved on one of the elastic bands 12, and a male buckle 14 is sleeved on the other elastic band 12. The female buckle 13 and the male buckle 14 are engaged and clamped with each other (as Figures 1 to 3 and as Figures 6 to 8 shown). Weakening grooves 10 are evenly distributed on the side of the bent rod 9 close to the cross bar 8 (as Figure 5 shown).
[0032] Specifically, symmetrically distributed skeleton components are provided on both sides of the monitor 11. The skeleton components include two upper and lower skeleton chains (as Figure 3 and Figure 8 shown). Rotating members 2 are threadedly connected to both ends of the two skeleton chains. The two skeleton chains are connected by the fixed connection of the vertical rods 7 and the rotating members 2. Each skeleton chain includes seven support rods 1. Rotating members 2 and connecting members 3 are threadedly connected to both ends of the support rod 1 respectively. Adjacent support rods 1 are rotatably connected by the rotating members 2 and the connecting members 3. The rotating members 2 and the connecting members 3 are rotatably connected by a rotating shaft 6. One end of the symmetrically distributed skeleton components away from the monitor 11 is respectively connected to the female buckle 13 and the male buckle 14 through the elastic band 12. Through the clamping cooperation of the female buckle 13 and the male buckle 14, the symmetrically distributed skeleton components and the monitor 11 form a complete ring. A groove 4 is provided on the connecting member 3. The inner wall dimension of the groove 4 is larger than the outer wall dimension of the connecting end of the rotating member 2 and the connecting member 3. The rotating member 2 can rotate around the central axis of the rotating shaft 6 inside the connecting member 3. Since a limiting baffle 5 is fixedly connected to the side of the connecting member 3 away from the monitor 11, the rotating member 2 can rotate a larger angle towards the side close to the monitor 11 (as Figure 3 and Figure 4 shown), while the rotating member 2 can only rotate towards the side away from the monitor 11 until the rotating member 2 contacts the limiting baffle 5 (as Figure 8 and Figure 9 shown), so that the skeleton components can form a stable circular ring to support the waist of the e-sports player. Two parallel cross bars 8 are fixedly connected between the ends of the skeleton components close to the monitor 11. A symmetrically distributed bent rod 9 is fixedly connected to the center of the top of the upper cross bar 8. The other end of the bent rod 9 is fixedly connected to the top of the monitor 11. The bent rod 9 is an overall U-shaped curved surface elastic structure with an open bottom. Weakening grooves 10 are evenly distributed on the side of the bent rod 9 close to the cross bar 8 (as Figure 5 shown). The weakening grooves 10 are thinned at the bending part of the bent rod 9. Such a setting makes the bent rod 9 more likely to bend and deform at the position of the weakening grooves 10 under the action of an external force, facilitating the clamping of the monitor 11 on the elastic band of the sports pants, so as to facilitate the sensor on the monitor 11 to be close to the skin.
[0033] When in use, place the monitor 11 at the back of the waist. Use the bent shape of the bent rod 9 to hook the monitor 11 on the elastic band of the sports pants, ensuring that the sensor on the monitor 11 can closely adhere to the skin. The sensor on the monitor 11 is located on the side away from the crossbar 8. When the e-sports player is in a standing position, wear the monitor 11 well, wrap the skeleton chain forward, so that the skeleton chain adapts to the waist curve and surrounds the waist, and snap the female buckle 13 and the male buckle 14 together for fixation. Since the elastic band 12 is elastic, it can adapt to e-sports players with different waist circumferences while ensuring that the whole device is firmly fixed on the waist of the e-sports player. By setting up the cooperation of the support rod 1, the rotating part 2 and the connecting part 3, a skeleton chain that is convenient to adjust the direction is formed. Using the rotational connection between multiple support rods 1, the whole device forms a chain shape that is convenient to enclose. It is not only simple and ingenious in structure, but also convenient, labor-saving and practical to operate. In addition, the whole device is small in size and easy to carry around. The device is tied to the waist and can be easily concealed by the upper garment without affecting the appearance of the e-sports player.
[0034] As an implementation method in this embodiment, as Figures 1 to 2 and as Figures 6 to 7 and Figure 10 shown, the support assembly includes a waist belt 15 sleeved on the outer contour of the skeleton assembly. There is a cavity 16 inside the waist belt 15. A placement bin 17 is provided at the position corresponding to the support rod 1 on the cavity 16. The inner wall size of the placement bin 17 is larger than the outer wall size of the rotating part 2. Uniformly distributed threading grooves 18 are opened on the side of the waist belt 15 away from the monitor 11. A rope groove 20 is opened at one end of the waist belt 15 close to the monitor 11. At the position where the rope groove 20 is close to the threading groove 18, a pull rope 19 is fixedly connected to one end of the inner wall of the waist belt 15 close to the elastic band 12. The pull rope 19 corresponds to the position of the threading groove 18. The pull rope 19 sequentially passes through the threading groove 18 to the rope groove 20 (as Figures 1 to 2 and as Figures 6 to 7 and Figure 10 shown), a spring buckle 21 is sleeved at the center of the pull rope 19. Through grooves 22 are symmetrically opened on the spring buckle 21 (as Figure 10 shown). The inner wall size of the through groove 22 is larger than the outer wall size of the pull rope 19. The cavity 16 is made of elastic fabric as a whole. The placement bin 17 and the waist belt 15 are of an integral manufacturing structure.
[0035] Furthermore, a support assembly is sleeved on the outside of the skeleton assembly so that the support assembly wraps the skeleton assembly. A placement compartment 17 is also provided inside the support assembly, which corresponds to the two skeleton chains on the skeleton assembly respectively. A uniformly distributed rope threading groove 18 is opened on the side of the support assembly away from the monitor 11, and a drawstring 19 is fixedly connected to one end of the waist belt 15 close to the elastic band 12. Both ends of the drawstring 19 are fixedly connected to the inside of the waist belt 15. The drawstring 19 passes through the rope threading groove 18 in sequence, and a spring buckle 21 is sleeved at the center of the drawstring 19 to adjust the length of the drawstring 19 remaining inside the waist belt 15. In the application, the working principle of the spring buckle 21 is disclosed as a prior art, so it will not be elaborated on. The waist support belt 15 and the two placement compartments 17 form an integrated structure. The integrated structure of the waist support belt 15 and the placement compartments 17 makes the overall structure of the waist support belt 15 simpler and more clever, and easy to produce and install and disassemble. The waist support belt 15 is made of elastic fabric as a whole. When the entire device is enclosed on the waist, the drawstring 19 is located at the outermost side of the entire device. The spring buckle 21 is adjusted to relax the drawstring 19. The waist support belt 15 forms a waist cloth that fits the skeleton chain and wraps around the waist to support and fix the waist.
[0036] Furthermore, when the skeleton chain is enclosed toward the back of the waist, due to the limit baffle 5 provided on the connecting member 3, the multiple support rods 1 can be rotated to the maximum extent to form a stable ring shape, thereby providing support for the waist. In the competition of mobile game scenes, e-sports players can relieve the pressure on the waist due to the misfit between the waist and the chair caused by the forward leaning of the body, and the game time is generally long. It can also relieve the pressure on the lumbar spine when sitting for a long time. After forming a ring shape backward, at this time, the spring buckle 21 is adjusted to gather the waist support belt 15 toward the inside of the ring, and the drawstring 19 is tightened. The side of the waist support belt 15 away from the drawstring 19 will form an arc-shaped bulge, and the side of the waist support belt 15 close to the rope threading groove 18 will be stretched toward the inside of the ring, so that the cross section of the waist support belt 15 forms a triangle-like shape (such as Figure 10 As shown), in addition, since the skeleton chain is passed through the storage compartment 17, when the tightness of the drawstring 19 is adjusted, the storage compartment 17 will form a certain support limit for the skeleton chain. By adjusting the drawstring 19 to allow the waist belt 15 to form different degrees of bending, the skeleton chain inside the storage compartment 17 forms a hard support. The coordination of the soft support not only ensures the strength of the support force, but also provides a comfortable support effect.
[0037] By setting the lumbar support belt 15, which has a certain thickness and elasticity, it can form a soft wrap around the rigid support rod 1, rotating part 2 and connecting part 3. When fitting around the waist, it can provide better comfort and support, protect the lumbar muscles. When used to enclose the back side of the waist, a circular ring is formed between multiple support rods 1 to provide hard support. The two different enclosing directions provide two support effects, which can not only protect the lumbar muscles but also support the distance between the waist and the chair during long sitting, reduce the pressure on the lumbar spine, and provide a better competition state. By setting the rope threading grooves 18 and the pull rope 19 to cooperate, the pull rope 19 is sequentially inserted inside the rope threading grooves 18 to connect the evenly distributed rope threading grooves 18 in series. Then, by adjusting the spring buckle 21, the lumbar support belt 15 can form circular rings of different degrees. During the actual operation process, the placement bin 17 can be used to support and limit the skeleton chain. Moreover, such a limiting method is not only simple in structure and convenient to operate but also can provide comfortable support force.
[0038] The working principle of the technical solution provided by the present invention is as follows: When in use, place the monitor 11 at the back of the waist. Use the curved shape of the bent rod 9 to clip the monitor 11 onto the elastic band of the sweatpants, ensuring that the sensor on the monitor 11 can closely adhere to the skin. When the e-sports player is in a standing position, wear the monitor 11 well, wrap the skeleton chain forward so that the skeleton chain adapts to the waist circumference curve and surrounds the waist, and fit and snap the female buckle 13 and the male buckle 14 for fixation. Since the elastic band 12 has elasticity, it can adapt to e-sports players with different waist circumferences while also ensuring that the overall device is firmly fixed to the waist of the e-sports player. When the overall device is enclosed around the waist, the drawstring 19 is located on the outermost side of the overall device. Adjust the spring buckle 21 to keep the drawstring 19 in a relaxed state. The lumbar support belt 15 forms a waist-protecting cloth that fits the skeleton chain, wraps around the waist, to form support and fixation for the waist. When the skeleton chain is enclosed towards the back of the waist, due to the limit baffle 5 provided on the connecting piece 3, the multiple support rods 1 can be rotated to the maximum extent to form a stable circular ring, thus forming support for the waist. So that in the competition in the mobile game scenario, due to the forward tilt of the body causing the waist not to fit well with the chair, resulting in pressure on the waist, and the competition time is generally long, it can also relieve the pressure on the lumbar spine during long sitting. And after forming a circular ring backward, at this time, adjust the spring buckle 21 to gather the lumbar support belt 15 towards the inside of the ring, tighten the drawstring 19, and an arc-shaped protrusion will be formed on the side of the lumbar support belt 15 away from the drawstring 19. The side of the lumbar support belt 15 close to the rope-passing groove 18 stretches towards the inside of the ring, making the cross-section of the lumbar support belt 15 form a shape similar to a triangle. In addition, since the skeleton chain is threaded inside the placement bin 17, while adjusting the tightness of the drawstring 19, the placement bin 17 will form a certain support and limit for the skeleton chain. When adjusting the drawstring 19 to make the lumbar support belt 15 form different degrees of bending, and then cooperating with the skeleton chain inside the placement bin 17 to form a combination of hard support and soft support, which not only ensures the strength of the support force but also can provide a comfortable support effect. This device can not only support and fix the waist of e-sports players in the standing state, but also change the enclosure direction of the support rods 1 to form a support effect on the waist in the sitting state, thus reducing the pressure on the lumbar spine during long sitting; it can also adjust the bending angle of the support rods 1 to adapt to support spaces with different spacings, and can form a soft support to provide a more comfortable support effect for the back of the waist.
[0039] This invention covers any alternatives, modifications, equivalent methods, and solutions made within the essence and scope of this invention. To enable the public to have a thorough understanding of this invention, specific details are described in detail in the following preferred embodiments of this invention. However, those skilled in the art can fully understand this invention without the description of these details. Additionally, to avoid unnecessary confusion to the essence of this invention, well-known methods, processes, procedures, components, and circuits are not described in detail.
[0040] The above are only the preferred embodiments of the present invention. It should be noted that for those of ordinary skill in the art, without departing from the principle of the present invention, several improvements and modifications can be made, and these improvements and modifications should also be regarded as the protection scope of the present invention.
Claims
1. An electronic sports real-time heart rate monitoring device, including a monitor, characterized in that, A bent rod is fixedly connected to the top of the monitor. A cross rod is fixedly connected to the bottom of the bent rod. Both ends of the cross rod are fixedly connected with a skeleton assembly. The skeleton assembly is used to cooperate with the use states of the body and the monitor, and the skeleton assembly is connected to the cross rod. A support assembly is used to cooperate with the skeleton assembly to provide soft support, and the support assembly is connected to the skeleton assembly.
2. The real-time heart rate monitoring device for e-sports according to claim 1, characterized in that The skeleton assembly includes vertical rods fixedly connected to the cross rod. Rotating parts are fixedly connected to both ends of the vertical rods. A support rod is threadedly connected to the rotating part. The other end of the support rod is threadedly connected to a connecting part. The connecting part is rotatably connected to the rotating part through a rotating shaft. A plurality of the support rods are rotatably connected between the rotating part and the connecting part. The free ends of the support rods away from the monitor are threadedly connected with rotating parts. The same vertical rod is fixedly connected between the rotating parts. The support assembly is fixedly connected to the rotating part.
3. The real-time heart rate monitoring device for e-sports according to claim 2, wherein A groove is formed at one end of the connecting part close to the rotating part, and the inner wall size of the groove is larger than the outer wall size of one end of the rotating part.
4. The e-sports real-time heart rate monitoring device according to claim 2, wherein, A limiting baffle is fixedly connected to the side of the connecting part away from the monitor, and the maximum outer wall size of the connecting part is adapted to the maximum outer wall size of the rotating part.
5. The real-time heart rate monitoring device for e-sports according to claim 2, wherein Elastic bands are sleeved on the outer walls of the vertical rods away from the monitor. A female buckle is sleeved on one of the elastic bands, and a male buckle is sleeved on the other elastic band. The female buckle and the male buckle are cooperatively clamped.
6. The real-time heart rate monitoring device for e-sports according to claim 5, characterized in that, The support assembly includes a waist belt sleeved on the outer contour of the skeleton assembly. A cavity is arranged inside the waist belt. A placement bin is arranged at a position corresponding to the support rod on the cavity. The inner wall size of the placement bin is larger than the outer wall size of the rotating part. Uniformly distributed rope passing grooves are formed on the side of the waist belt away from the monitor.
7. The real-time heart rate monitoring device for e-sports according to claim 6, characterized in that, A rope groove is formed at one end of the waist belt close to the monitor, and the rope groove is close to the rope passing groove.
8. The real-time heart rate monitoring device for e-sports according to claim 6, characterized in that, A pulling rope is fixedly connected to one end of the inner wall of the waist belt close to the elastic band. The pulling rope corresponds to the position of the rope passing groove. The pulling rope sequentially passes through the rope passing groove to the rope groove. A spring buckle is sleeved at the center of the pulling rope. Through grooves are symmetrically formed on the spring buckle, and the inner wall size of the through groove is larger than the outer wall size of the pulling rope.
9. The real-time heart rate monitoring device for e-sports according to claim 6, characterized in that, The cavity is integrally made of elastic fabric, and the placement bin and the waist belt are of an integrated manufacturing structure.
10. The real-time heart rate monitoring device for e-sports according to claim 1, characterized in that, Uniformly distributed weakening grooves are formed on the side of the bent rod close to the cross rod.