Intelligent interactive glove based on universe and control method thereof

By integrating multimodal data acquisition and haptic feedback technology in intelligent interactive gloves, the problem of insufficient perception ability of existing gloves is solved, and accurate restoration of hand movements and physiological states and multi-dimensional haptic feedback are achieved, which improves the immersion and interactivity of the metacosmic experience.

CN120406713APending Publication Date: 2025-08-01TSINGHUA UNIVERSITY +1
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Patent Information

Application Number
CN202410132129.1
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-01-30
Publication Date
2025-08-01

AI Technical Summary

Technical Problem

The existing intelligent interactive gloves have a single perception capability and lack tactile feedback, making it difficult to provide a realistic and immersive meta-universe experience.

Method used

Multimodal data acquisition and tactile feedback technology are adopted, combined with blood oxygen sensors, temperature sensors, myoelectric electrodes, strain sensors and motion trajectory recording equipment, to collect physical quantities such as force, magnetism, light, heat, electricity, etc.; multi-dimensional tactile feedback is achieved through heating equipment, refrigeration equipment, mechanical feedback equipment and electrical stimulation equipment.

Benefits of technology

It realizes the precise restoration of hand movements and physiological states, provides multi-dimensional tactile perception, enhances user immersion and realism, and promotes the wide application of metacosmic technology in various fields.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention provides an intelligent interactive glove based on the universe and a control method of the intelligent interactive glove. The intelligent interactive glove comprises a glove body, a sensing module and an execution module. The sensing module and the execution module are respectively arranged at different parts of the glove body; multiple physical quantity signals are collected through the sensing module, the physical quantity signals are sent to the meta-universe platform for signal processing, and an execution instruction is issued after processing is completed; and the execution module receives the execution instruction and performs feedback actions on the human body in various forms. The intelligent interactive glove solves the problems that an existing intelligent interactive glove is poor in sensing ability and poor in interactive effect.
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Description

Technical Field

[0001] The present invention relates to the technical field of intelligent interaction terminals, and particularly to an intelligent interaction glove based on the metaverse and a control method thereof. Background Art

[0002] An intelligent interaction glove is an innovative human-computer interaction device that combines sensor technology, motion capture technology, and artificial intelligence algorithms, enabling users to interact naturally with a computer or virtual environment through hand movements. With the rapid development of the metaverse field, intelligent interaction gloves have attracted wide attention in the scientific and industrial communities. Especially in the fields of virtual reality and augmented reality, intelligent interaction gloves allow users to manipulate virtual objects in an intuitive way, such as grasping, placing, and rotating, thus providing a more immersive and realistic experience.

[0003] However, there are currently two problems with intelligent interaction gloves. First, the types of data collected by current intelligent interaction gloves are relatively single. Usually, only one type of sensor is used for signal acquisition and data analysis, such as a strain sensor or a magnetic sensor, which limits the glove's ability to restore the user's hand state. Second, they mainly focus on capturing the user's hand movements and lack tactile feedback. In real life, the hand is not only used to manipulate objects but also to sense tactile feedback such as temperature changes and force application from the outside world, and these tactile information is also crucial for interaction and experience in the metaverse field.

[0004] To address the first problem, multi-modal data can be collected. In addition to the mechanical information at the joints and the motion trajectory information provided by the magnetic sensor, other physiological signals can also be collected from the hand to reflect the user's current state. For example, electromyogram signals can be used to more accurately analyze the user's hand force state; optical signals can be placed at the fingertips to analyze the user's blood oxygen signal and further analyze the user's heart rate signal and heart rate variability, etc.; temperature sensors can monitor the temperature changes of the user's hand.

[0005] To solve the second problem, a tactile feedback unit can be added. Tactile feedback usually adopts two modes: temperature feedback and force feedback. Temperature feedback can be achieved through heating resistors and Peltier elements. The heating resistor can quickly heat up under an applied current, and the Peltier element can achieve refrigeration to simulate temperature feedback. Force feedback can be achieved through vibration feedback or electrical feedback. Vibration feedback simulates the sense of touch by applying vibrations of different frequencies or intensities, such as gentle touch, vibration, or continuous vibration; electrical feedback uses current or electrical pulses to stimulate the sensory nerve endings on the skin to generate tactile feedback, and by controlling the intensity, frequency, and timing of the current, different tactile sensations such as texture, shape, and edge can be simulated.

[0006] However, in the existing technologies, it is difficult to bring users a realistic and immersive experience, reducing the possibilities for interaction and experience in the metaverse and making it difficult to promote the wide application of metaverse technologies in various fields. Summary of the Invention

[0007] The present invention provides an intelligent interaction glove based on the metaverse and a control method thereof to solve the problems of poor perception ability and unsatisfactory interaction effect of existing intelligent interaction gloves.

[0008] The present invention provides an intelligent interaction glove based on the metaverse, including:

[0009] a glove body, a sensing module, and an execution module;

[0010] The sensing module and the execution module are respectively arranged at different parts of the glove body;

[0011] Collect various physical quantity signals through the sensing module, send the physical quantity signals to the metaverse platform for signal processing, and issue an execution instruction after the processing is completed;

[0012] The execution module receives the execution instruction and performs feedback actions on the human body in various forms.

[0013] According to an intelligent interaction glove based on the metaverse provided by the present invention, the sensing module can sense various different physical quantities such as force, magnetism, light, heat, and electricity;

[0014] The various different physical quantities are respectively used to monitor the joint bending degree, movement trajectory, blood oxygen level, skin temperature, and electromyogram signal.

[0015] According to an intelligent interaction glove based on the metaverse provided by the present invention, the sensing module includes:

[0016] a blood oxygen sensor, a temperature sensor, and electromyogram electrodes;

[0017] The blood oxygen sensor, the temperature sensor, and the electromyogram electrodes are arranged on the inner layer of the glove body.

[0018] According to an intelligent interaction glove based on the metaverse provided by the present invention, the blood oxygen sensor is arranged at the fingertip of the glove body, and the human blood oxygen concentration value is collected through the blood oxygen sensor;

[0019] The temperature sensor is arranged at the palm of the glove body, and the human temperature data is collected through the temperature sensor;

[0020] The electromyogram electrodes are arranged at the wrist of the glove body, and the human electromyogram signal is collected through the electromyogram electrodes.

[0021] An intelligent interaction glove based on the metaverse provided by the present invention, the sensing module further includes:

[0022] A strain sensor and a motion trajectory recording device;

[0023] The strain sensor and the motion trajectory recording device are arranged on the outer layer of the glove body.

[0024] An intelligent interaction glove based on the metaverse provided by the present invention, the strain sensor is arranged at the finger joints of the glove body, the thumb is placed at the first joint, and the other four fingers are placed at the second joint. The bending actions of the fingers are collected through the strain sensor;

[0025] The motion trajectory recording device is installed at the pulp of the second phalanx of the fingers, the palm and the wrist of the glove body, and the motion trajectory data of the hand is collected through the motion trajectory recording device.

[0026] An intelligent interaction glove based on the metaverse provided by the present invention, the execution module can drive actuators corresponding to five different physical quantities of force, electricity, heat, light, and sound,

[0027] Vibration feedback, electrical stimulation feedback, temperature feedback, optical information feedback and sound information feedback are realized through the corresponding actuators.

[0028] An intelligent interaction glove based on the metaverse provided by the present invention, the execution module includes:

[0029] A heating device, a cooling device, a mechanical feedback device and an electrical stimulation device;

[0030] The heating device, the cooling device, the mechanical feedback device and the electrical stimulation device are all arranged on the inner layer of the glove body;

[0031] The heating device and the cooling device are installed on the back of the hand and the palm of the glove body. The heating device generates heat through a graphene heating sheet, and the cooling device is cooled through a Peltier element;

[0032] The mechanical feedback device is installed at the finger pulp of the glove body, and pressure feedback is generated through the mechanical feedback device;

[0033] The electrical stimulation device is installed on the back of the glove body, and electrical stimulation feedback is performed through the electrical stimulation device.

[0034] An intelligent interaction glove based on the metaverse provided by the present invention, the execution module further includes:

[0035] A visual reminder device, a sound reminder device, a power supply and a central processor;

[0036] The visual reminder device, the sound reminder device, the power supply, and the central processing unit are all arranged on the outer layer of the glove body;

[0037] The visual reminder device and the sound reminder device are installed on the back of the glove body, and visual picture reminders and sound reminders are generated through the visual reminder device and the sound reminder device respectively;

[0038] The power supply and the central processing unit are arranged on the back of the glove body adjacent to the sound reminder device. The power supply supplies power to all electrical devices, and the central processing unit receives signals and issues instructions.

[0039] The present invention also provides a control method for the intelligent interaction glove based on the metaverse, including:

[0040] Collect multimodal signals of the user through the sensing module. The multimodal signals are aggregated by the central processing unit and transmitted to the metaverse platform through the network for signal analysis;

[0041] Analyze and operate on the user's hand movements, physiological states, and other relevant information through the metaverse platform;

[0042] The metaverse platform generates corresponding feedback data according to the analysis results and sends the feedback data to the central processing unit through the network;

[0043] The execution module drives different types of actuators according to the feedback data to generate multi-dimensional tactile sensations, and enables the user to feel the touch, strength, and other relevant feedbacks in the virtual environment through the tactile sensations.

[0044] An intelligent interaction glove based on the metaverse and its control method provided by the present invention can more comprehensively understand the hand movement characteristics of the user by collecting multimodal signals such as force, magnetism, heat, light, and electricity, and achieve a more accurate restoration of hand movements. By analyzing these data, it can also be used to infer the psychological and physiological states of the user. Adding a tactile feedback unit can provide multi-dimensional tactile sensations, thereby simulating various external stimuli in real events. Through actuators of types such as force, electricity, heat, light, and sound, the intelligent interaction glove can achieve multi-dimensional tactile feedback, increase the user's immersion and sense of reality, and provide a more interactive and participatory experience. BRIEF DESCRIPTION OF THE DRAWINGS

[0045] In order to more clearly illustrate the technical solutions in the present invention or the prior art, the following will briefly introduce the drawings required for use in the description of the embodiments or the prior art. Obviously, the drawings in the following description are some embodiments of the present invention. For those of ordinary skill in the art, other drawings can also be obtained based on these drawings without creative efforts.

[0046] Figure 1 It is a schematic diagram of the inner layer component of an intelligent interaction glove based on the metaverse provided by the present invention;

[0047] Figure 2 It is a schematic diagram of the outer layer component of an intelligent interaction glove based on the metaverse provided by the present invention;

[0048] Figure 3 It is a schematic diagram of the functions of an intelligent interaction glove based on the metaverse provided by the present invention;

[0049] Figure 4 It is a schematic diagram of the working logic of an intelligent interaction glove based on the metaverse provided by the present invention;

[0050] Figure 5 It is a schematic diagram of the hardware system of an intelligent interaction glove based on the metaverse provided by the present invention;

[0051] Figure 6 It is a schematic flow diagram of the control method of an intelligent interaction glove based on the metaverse provided by the present invention.

[0052] Reference numerals:

[0053] 1: glove body; 2: blood oxygen sensor; 3: temperature sensor; 4: electromyogram electrode; 5: strain sensor; 6: motion trajectory recording device; 7: heating device; 8: cooling device; 9: mechanical feedback device; 10: electrical stimulation device; 11: visual reminder device; 12: sound reminder device; 13: power supply; 14: central processing unit. Detailed implementation manners

[0054] To make the objectives, technical solutions and advantages of the present invention clearer, the technical solutions in the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the present invention. It is obvious that the described embodiments are part of the embodiments of the present invention, rather than all of the embodiments. All other embodiments obtained by those of ordinary skill in the art based on the embodiments in the present invention without creative efforts shall fall within the protection scope of the present invention.

[0055] Next, in conjunction with Figures 1-5 Describe an intelligent interaction glove based on the metaverse of the present invention, including:

[0056] A glove body 1, a sensing module and an execution module;

[0057] The sensing module and the execution module are respectively arranged at different parts of the glove body 1;

[0058] Collect various physical quantity signals through the sensing module, send the physical quantity signals to the metaverse platform for signal processing, and issue execution instructions after the processing is completed;

[0059] The execution module receives the execution instructions and gives feedback actions to the human body in various forms.

[0060] In the present invention, by introducing the technologies of multi-modal data collection and tactile feedback, the functions and performance of the intelligent interactive glove can be improved, and the development of the metaverse field can be further promoted. This will bring a more realistic and immersive experience to users, provide more possibilities for the interaction and experience of the metaverse, and promote the wide application of metaverse technologies in various fields such as education, entertainment, and medical care.

[0061] Aiming at the problems of single sampling data and lack of tactile feedback in current intelligent gloves, the present invention proposes an intelligent interactive glove with multi-modal information collection and tactile feedback functions. It can collect various types of signals such as force, magnetism, heat, light, and electricity, and realize the comprehensive collection and analysis of multi-dimensional information such as the user's hand movements, physiological states, and force exertion conditions. At the same time, tactile feedback can be realized through actuators of types such as force, electricity, heat, light, and sound, providing multi-dimensional tactile perception, thereby providing a more immersive and real experience.

[0062] The sensing module can sense various different physical quantities such as force, magnetism, light, heat, and electricity;

[0063] The various different physical quantities are respectively used to monitor the joint bending degree, movement trajectory, blood oxygen level, skin temperature, and electromyogram signal.

[0064] The sensing module includes:

[0065] Blood oxygen sensor 2, temperature sensor 3, and electromyogram electrode 4;

[0066] The blood oxygen sensor 2, temperature sensor 3, and electromyogram electrode 4 are arranged on the inner layer of the glove body 1.

[0067] The blood oxygen sensor 2 is arranged at the fingertips of the glove body 1, and the human blood oxygen concentration value is collected through the blood oxygen sensor 2;

[0068] The temperature sensor 3 is arranged at the palm of the glove body 1, and the human temperature data is collected through the temperature sensor 3;

[0069] The electromyogram electrode 4 is arranged at the wrist of the glove body 1, and the human electromyogram signal is collected through the electromyogram electrode 4.

[0070] The sensing module further includes:

[0071] Strain sensor 5 and motion trajectory recording device 6;

[0072] The strain sensor 5 and the motion trajectory recording device 6 are arranged on the outer layer of the glove body 1.

[0073] The strain sensor 5 is arranged at the finger joints of the glove body 1. The thumb is placed at the first joint, and the other four fingers are placed at the second joint. The bending actions of the fingers are collected through the strain sensor 5.

[0074] The motion trajectory recording device 6 is installed at the pulp of the second phalanx, the palm and the wrist of the glove body 1. The motion trajectory data of the hand is collected through the motion trajectory recording device 6.

[0075] In a specific embodiment, the blood oxygen sensor 2 can be selected to use the MAX30102 blood oxygen module to monitor the blood oxygen level; the temperature sensor 3 can be selected to use the MAX30205 temperature sensor 3 to accurately monitor the temperature; the electromyography electrode 4 can be selected to use a hydrogel physiological electrode to collect muscle electrical signals and monitor muscle activities; the strain sensor 5 can be selected to use a strain sensor 5 based on graphene or reduced graphene oxide to simultaneously achieve a wide working range and high-sensitivity strain measurement; the motion trajectory recording unit can be selected to use the MPU9250. This module integrates a 3-axis accelerometer, a 3-axis magnetometer and a 3-axis gyroscope, and can accurately record and analyze the motion trajectory.

[0076] In the present invention, Figure 3 A functional schematic diagram of an intelligent interaction glove with multi-modal information acquisition and tactile feedback functions is shown. The glove is divided into a sensing end and an execution end. The sensing end can sense different physical quantities such as force, magnetism, light, heat, and electricity, and is respectively used to monitor joint bending, motion trajectory, blood oxygen level, skin temperature, and electromyography signal. The blood oxygen monitoring result can also be used to evaluate the user's heart rate and heart rate variability, and these two parameters can calculate the user's psychological stress and mental stress. The execution end can drive actuators corresponding to five different physical quantities of force, electricity, heat, light, and sound to achieve vibration feedback, electrical stimulation feedback, temperature feedback, optical information feedback, and sound information feedback. Although optical information feedback and sound information feedback do not belong to tactile feedback, they can enhance the user's immersion.

[0077] The execution module can drive actuators corresponding to five different physical quantities of force, electricity, heat, light, and sound,

[0078] and achieve vibration feedback, electrical stimulation feedback, temperature feedback, optical information feedback, and sound information feedback through the corresponding actuators.

[0079] The execution module includes:

[0080] a heating device 7, a refrigerating device 8, a mechanical feedback device 9, and an electrical stimulation device 10;

[0081] The heating device 7, the refrigeration device 8, the mechanical feedback device 9, and the electrical stimulation device 10 are all arranged on the inner layer of the glove body 1;

[0082] The heating device 7 and the refrigeration device 8 are installed on the back of the hand and the palm of the glove body 1. The heating device 7 generates heat through a graphene heating sheet, and the refrigeration device 8 is cooled through a Peltier device;

[0083] The mechanical feedback device 9 is installed at the fingertips of the glove body 1 to generate pressure feedback through the mechanical feedback device 9;

[0084] The electrical stimulation device 10 is installed on the back of the hand of the glove body 1 to perform electrical stimulation feedback through the electrical stimulation device 10.

[0085] The execution module further includes:

[0086] A visual reminder device 11, a sound reminder device 12, a power supply 13, and a central processing unit 14;

[0087] The visual reminder device 11, the sound reminder device 12, the power supply 13, and the central processing unit 14 are all arranged on the outer layer of the glove body 1;

[0088] The visual reminder device 11 and the sound reminder device 12 are installed on the back of the hand of the glove body 1 to generate a visual picture reminder and a sound reminder respectively through the visual reminder device 11 and the sound reminder device 12;

[0089] The power supply 13 and the central processing unit 14 are arranged on the back of the hand of the glove body 1 adjacent to the sound reminder device 12. The power supply 13 supplies power to all electrical devices, and the central processing unit 14 receives signals and issues instructions.

[0090] In a specific embodiment, the heating device 7 can choose to use a graphene heating sheet to achieve an efficient heating function through its excellent thermal conductivity; the refrigeration device 8 can choose to use a Peltier device to achieve effective temperature regulation and cooling effect; the electrical stimulation device 10 can choose to use a hydrogel physiological electrode to provide electrical stimulation feedback to enhance the user's tactile perception; the mechanical feedback device 9 can choose to use a piezoelectric actuator to achieve mechanical feedback, enabling the user to feel different forces and pressures; the sound reminder device 12 can choose to use a graphene thermoacoustic device or other commercial speaker components to provide sound prompts and reminders; the visual reminder device 11 can choose to use a liquid crystal display and an LED light strip to achieve visual reminders and information display.

[0091] Specifically, during the information perception and feedback execution processes, multiple perception or execution components need to be placed on the user's hand, so it is necessary to reasonably arrange the positions of the components. This invention patent classifies the components according to whether they need to directly contact the human skin and places them in appropriate positions. The components that need to directly contact the human body are placed on the inner layer, and their component types and positions are as shown in Figure 1 ; the components that do not need to directly contact the human body are placed on the outer layer, and their component types and positions are as shown in Figure 2 . The components placed on the inner layer include a blood oxygen sensor 2, placed at the fingertip; a refrigeration unit and a heating unit as a group, placed on the back of the hand and the palm; an electrical stimulation electrode, placed on the back of the hand; a mechanical feedback unit, placed on the finger pulp; a temperature sensor 3, placed on the palm; and an electromyogram electrode 4, placed on the wrist. The components placed on the outer layer include a strain sensor 5, placed at the finger joints, with the thumb placed at the first joint and the other four fingers placed at the second joint; a motion trajectory recording unit, placed on the second phalangeal pulp of the finger, the palm, and the wrist; a visual reminder unit, an audio reminder unit, a processing circuit, and a power supply 13 management module are all placed on the back of the hand.

[0092] Through an intelligent interaction glove based on the metaverse provided by the present invention, multi-modal signals such as force, magnetism, heat, light, and electricity are collected. The intelligent interaction glove can more comprehensively understand the hand movement characteristics of the user to achieve a more accurate restoration of hand movements. By analyzing these data, it can also be used to infer the psychological and physiological states of the user. Adding a tactile feedback unit can provide multi-dimensional tactile perception, thereby simulating various external stimuli in real events. Through actuators of types such as force, electricity, heat, light, and sound, the intelligent interaction glove can achieve multi-dimensional tactile feedback, increasing the immersion and realism of the user and providing a more interactive and engaging experience.

[0093] Reference Figure 6 , the present invention also discloses a control method for an intelligent interaction glove based on the metaverse, including:

[0094] S100. Collect multi-modal signals of the user through a perception module, and the multi-modal signals are aggregated by a central processor and transmitted through a network to a metaverse platform for signal analysis;

[0095] S200. Analyze and operate on the hand movements, physiological states, and other relevant information of the user through the metaverse platform;

[0096] S300. The metaverse platform generates corresponding feedback data according to the analysis results and sends the feedback data to the central processor through the network;

[0097] The S400 execution module drives different types of actuators based on the feedback data to generate multi-dimensional tactile sensations, enabling users to feel the touch, force, and other relevant feedback in the virtual environment through the tactile sensations.

[0098] Specifically, the working logic of the intelligent interactive glove with multi-modal information acquisition and tactile feedback functions is as follows Figure 4 shown. First, the sensing end is responsible for collecting the user's multi-modal signals. These signals are transmitted to the metaverse platform for signal analysis, and the user's hand movements, physiological states, and other relevant information are analyzed and operated on. After the operation is completed, the metaverse platform generates corresponding feedback data according to the analysis results and sends it back to the intelligent interactive glove. The execution end drives different types of actuators based on the feedback data to generate multi-dimensional tactile sensations. These tactile feedback messages can enable users to feel the touch, force, and other relevant feedback in the virtual environment, thereby providing a more immersive and realistic experience for users.

[0099] The schematic diagram of the hardware system of the intelligent interactive glove with multi-modal information acquisition and tactile feedback functions is as follows Figure 5 shown. This system includes the sensing end of the intelligent glove, the signal acquisition unit, the signal processing unit, the signal driving unit, the execution end of the intelligent glove, the metaverse communication unit, and the power management system. The design of the signal acquisition unit needs to be reasonably arranged and installed according to the types of different components of the sensing end of the intelligent glove to ensure the effective acquisition of multi-modal signals. The design of the signal driving unit needs to be optimized according to the types of different components of the execution end of the intelligent glove. The signal processing unit is responsible for controlling the operation of the metaverse communication unit and processing the signal data obtained from the sensing end. The metaverse communication unit is responsible for communicating with the metaverse system to achieve data transmission and interaction between the intelligent glove and the system. The power management system provides a stable power supply for the hardware functions of each part to ensure the normal operation and long-lasting performance of the intelligent glove.

[0100] By collecting multi-modal signals such as force, magnetism, heat, light, and electricity, the intelligent interactive glove can more comprehensively understand the hand movement characteristics of users to achieve a more accurate restoration of hand movements. By analyzing these data, it can also be used to infer the psychological and physiological states of users.

[0101] Adding a tactile feedback unit can provide multi-dimensional tactile sensations, thereby simulating various external stimuli in real events. Through actuators of types such as force, electricity, heat, light, and sound, the intelligent interactive glove can achieve multi-dimensional tactile feedback, increasing the immersion and realism of users, and providing a more interactive and engaging experience.

[0102] Finally, it should be noted that the above embodiments are only used to illustrate the technical solutions of the present invention and are not intended to limit them; although the present invention has been described in detail with reference to the foregoing embodiments, those of ordinary skill in the art should understand that they can still modify the technical solutions described in the foregoing embodiments, or perform equivalent replacements for some of the technical features; and these modifications or replacements do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims

1. An intelligent interaction glove based on the metaverse, characterized in that, It includes: a glove body, a sensing module, and an execution module; The sensing module and the execution module are respectively arranged at different parts of the glove body; Collect various physical quantity signals through the sensing module, send the physical quantity signals to the metaverse platform for signal processing, and issue execution instructions after the processing is completed; The execution module receives the execution instructions and performs feedback actions on the human body in various forms.

2. The intelligent interaction glove based on the metaverse according to claim 1, wherein The sensing module can sense various different physical quantities such as force, magnetism, light, heat, and electricity; Use various different physical quantities to monitor joint bending degree, movement trajectory, blood oxygen level, skin temperature, and electromyogram signal respectively.

3. The intelligent interaction glove based on the metaverse according to claim 2, characterized in that, The sensing module includes: a blood oxygen sensor, a temperature sensor, and electromyogram electrodes; The blood oxygen sensor, the temperature sensor, and the electromyogram electrodes are arranged on the inner layer of the glove body.

4. The intelligent interactive glove based on the metaverse according to claim 3, wherein The blood oxygen sensor is arranged at the fingertip of the glove body, and the human blood oxygen concentration value is collected through the blood oxygen sensor; The temperature sensor is arranged at the palm of the glove body, and the human temperature data is collected through the temperature sensor; The electromyogram electrodes are arranged at the wrist of the glove body, and the human electromyogram signal is collected through the electromyogram electrodes.

5. The intelligent interaction glove based on the metaverse according to claim 2, wherein The sensing module further includes: a strain sensor and a movement trajectory recording device; The strain sensor and the movement trajectory recording device are arranged on the outer layer of the glove body.

6. The intelligent interactive glove based on the metaverse according to claim 5, characterized in that, The strain sensor is arranged at the finger joints of the glove body. The thumb is placed at the first joint, and the other four fingers are placed at the second joint. The bending action of the finger is collected through the strain sensor; The movement trajectory recording device is installed at the pulp of the second phalanx of the finger, the palm, and the wrist of the glove body, and the movement trajectory data of the hand is collected through the movement trajectory recording device.

7. The intelligent interactive glove based on the metaverse according to claim 1, wherein The execution module can drive actuators corresponding to five different physical quantities of force, electricity, heat, light, and sound, and realize vibration feedback, electrical stimulation feedback, temperature feedback, optical information feedback, and sound information feedback through the corresponding actuators.

8. The intelligent interaction glove based on the metaverse according to claim 7, characterized in that, The execution module includes: a heating device, a cooling device, a mechanical feedback device, and an electrical stimulation device; The heating device, the cooling device, the mechanical feedback device, and the electrical stimulation device are all arranged on the inner layer of the glove body; The heating device and the cooling device are installed on the back and palm of the glove body. The heating device generates heat through a graphene heating sheet, and the cooling device is cooled through a Peltier device; The mechanical feedback device is installed at the fingertip of the glove body, and pressure feedback is generated through the mechanical feedback device; The electrical stimulation device is installed on the back of the glove body, and electrical stimulation feedback is performed through the electrical stimulation device.

9. The intelligent interaction glove based on the metaverse according to claim 7, characterized in that, The execution module further includes: a visual reminder device, a sound reminder device, a power supply, and a central processor; The visual reminder device, the sound reminder device, the power supply, and the central processor are all arranged on the outer layer of the glove body; The visual reminder device and the sound reminder device are installed on the back of the glove body, and visual picture reminders and sound reminders are respectively generated through the visual reminder device and the sound reminder device; The power supply and the central processing unit are arranged on the back of the glove body adjacent to the sound reminder device. The power supply powers all the electrical devices, and the central processing unit receives signals and issues instructions.

10. A control method for an intelligent interaction glove based on the metaverse, characterized in that, Including: Collect multi-modal signals of the user through the sensing module. The multi-modal signals are aggregated by the central processing unit and transmitted to the metaverse platform through the network for signal analysis; Analyze and operate on the user's hand movements, physiological states, and other relevant information through the metaverse platform; The metaverse platform generates corresponding feedback data according to the analysis results and sends the feedback data to the central processing unit through the network; The execution module drives different types of actuators according to the feedback data to generate multi-dimensional tactile sensations, enabling the user to feel the touch, force, and other relevant feedbacks in the virtual environment through the tactile sensations.