Toy marble machine
By introducing detachable scoring modules, track modules, control components, and sensing systems into pinball machines, and combining them with APP-device interaction, the problem of pinball machines having limited functionality has been solved, enabling a diverse and personalized gaming experience.
Patent Information
- Application Number
- CN202511371107.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-09-24
- Publication Date
- 2025-11-18
AI Technical Summary
Existing pinball machines have limited functionality and lack customization options, forcing players to play in a fixed pattern, which fails to meet diverse needs.
It employs a ramp panel, screen display system, sensing system, and control components, combined with detachable scoring modules and track modules to increase game diversity; the control components can change the force and direction of the marble's rebound, the sensing system can highly sensitively detect the marble's impact, and the APP-device interaction system can realize personalized gameplay.
It enhances the diversity and interactivity of the game, increases player engagement and control, enriches game elements and visual effects, and enables personalized customization and social experiences.
Smart Images

Figure CN120960752A_ABST
Abstract
Description
Technical Field
[0001] This application relates to the field of pinball machines, and more particularly to a toy pinball machine. Background Technology
[0002] Currently, pinball machines and building block toys have a relatively wide market presence in the entertainment toy industry. Pinball machines, as a traditional entertainment device, are used in various scenarios such as family entertainment, children's educational activities, and interactive teaching in educational institutions, providing players with fun and interactive experiences. Building block toys, like LEGO sets, are popular with consumers due to their modular design and high degree of freedom, allowing players to fully unleash their creativity in assembly. They are particularly valuable in cultivating children's creativity and hands-on skills.
[0003] In the past, to meet entertainment needs, most pinball machines on the market used fixed-structure mechanical or electronic devices. Mechanical pinball machines rely primarily on mechanical transmission and structural design to achieve the rolling of the pins and the game's effect. Their structure is relatively simple, typically using mechanical components such as tracks and baffles to guide the pins' trajectory. Electronic pinball machines, on the other hand, add electronic components, such as sensors and displays, to the mechanical structure, using an electronic system to control the game's progress and display scores.
[0004] Regarding the aforementioned technologies, common pinball machines have limited functionality and lack customization options, forcing players to play in a fixed mode, which fails to meet the diverse needs of different players. Summary of the Invention
[0005] To increase the diversity of gameplay, this application provides a toy pinball machine.
[0006] This application provides a toy pinball machine, which adopts the following technical solution: A toy pinball machine includes a ramp panel, a screen display system, a sensing system, and a control component. The screen display system includes a vertical display screen located above the ramp panel. A pinball groove is formed on the upper surface of the ramp panel. The bottom surface of the pinball groove extends downward at an angle away from the vertical display screen. Several scoring modules and several track modules are detachably connected to the bottom surface of the pinball groove. The control component is used to change the rebound force and direction of the pinballs. A ball inlet is formed on the ramp panel, and a ball outlet is formed on the side wall of the pinball groove away from the vertical display screen. The sensing system includes several universal metal sensors, which are installed on the lower surface of the ramp panel and correspond one-to-one with the scoring modules.
[0007] By adopting the above technical solution, a vertical display screen is placed above the sloping panel, clearly displaying relevant information about the pinball machine, such as scores and game status, for easy viewing by players. A pinball groove is created on the sloping panel, with its bottom surface extending downwards away from the vertical display screen, allowing the pinballs to roll naturally under gravity, conforming to the operating principle of a pinball machine. Several scoring modules and track modules are inserted into the bottom of the pinball groove. The scoring modules record points when the pinballs hit, increasing the game's competitiveness and fun; the track modules can change the pinball's trajectory, making the game more varied and complex. Furthermore, the scoring modules and track modules are detachable and replaceable, increasing the diversity of gameplay. Control components are used to change the force and direction of the pinball's rebound, increasing player engagement and control. A ball exit opening is located on the side wall of the pinball groove away from the vertical display screen, facilitating the smooth exit of the pinballs and maintaining normal game operation. The universal metal sensor in the sensing system is installed on the lower end of the slope panel and is set up one by one with the scoring module. It can quickly and accurately sense the impact of the marble on the scoring module with high sensitivity and anti-interference, and transmit the signal to the control system to trigger the corresponding scoring effect and score, ensuring the accuracy and timeliness of game scoring.
[0008] Optionally, the screen display system further includes a slide rail display screen. A catapult groove is provided on the upper surface of the slope panel. The side of the catapult groove near the vertical display screen is connected to the ball groove. The catapult groove is located on the side of the slope panel parallel to the tilt direction of the ball groove. The slide rail display screen is fixed to the bottom surface of the catapult groove. The ball inlet is located on the side of the catapult groove away from the vertical display screen. A catapult pull rod is inserted into the ball inlet. The end of the catapult pull rod away from the ball inlet is located on the outside of the slope panel and is slidably connected to the slope panel in a direction parallel to the bottom surface of the catapult groove.
[0009] By adopting the above technical solutions, the slide display screen allows players to intuitively see the marble's movement within the launch slot, enhancing the game's fun and visibility. The launch lever design allows players to easily launch the marble from the inlet into the launch slot by operating the lever, thus initiating the game and enabling players to participate more actively in the game.
[0010] Optionally, the upper surface of the slope panel has several insertion holes distributed around the circumference of the slope panel for inserting toys. The toys are detachably connected to the slope panel, and the toys have different structural shapes.
[0011] By employing the aforementioned technical solution, several toys with different structural shapes are inserted into the upper surface of the sloping panel, distributed circumferentially along the panel, enriching the game elements and visual effects of the pinball machine. The toys' diverse shapes provide players with a varied gaming experience, triggering different special effects as the pinball interacts with them during its movement, increasing the game's fun and novelty. The toys' circumferential distribution across the sloping panel ensures the pinball has opportunities to contact them throughout the entire area, increasing the frequency and range of special effects triggers, further enhancing the game's appeal and interactivity.
[0012] Optionally, the sensing system may also include several sensors for controlling the toy to start.
[0013] By adopting the above technical solution and installing sensors in the pinball machine to control the toy's activation, the pinball can interact with the toy during its movement. When the pinball triggers the sensor, the toy can be precisely activated, enabling diverse special effects such as sound and light, greatly enhancing the fun and interactivity of the pinball machine and providing players with a richer and more exciting gaming experience.
[0014] Optionally, a second layer device is inserted into the bottom surface of the marble groove. The second layer device includes an ascending ramp and a descending ramp. A sensor is also fixed on the lower end surface of the ascending ramp, and several scoring modules are also fixed on the upper end surface of the descending ramp. A universal metal sensor corresponding to each of the scoring modules is also fixed on the lower end surface of the descending ramp. A ball outlet communicating with the marble groove is opened at the end of the descending ramp near the ball outlet. A baffle that is slidably connected to the second layer device is inserted between the ascending ramp and the descending ramp. The baffle is used to prevent marbles from entering the descending ramp from the ascending ramp.
[0015] By adopting the above technical solution, a second layer of devices is inserted into the bottom of the pinball slot, giving the pinball machine a layered structure. The sensor on the lower end of the rising ramp accurately senses the state of the pinball; when the pinball reaches the rising ramp, the sensor promptly transmits a signal to the control system. Several scoring modules located on the upper end of the falling ramp, along with universal metal sensors on the lower end of the falling ramp that correspond one-to-one with the scoring modules, can quickly and accurately sense the impact of the pinball, transmitting signals to the control system to trigger the score display, increasing the scoring diversity and fun of the game. The lower ball outlet, located near the ball exit end of the falling ramp and connected to the pinball slot, provides a channel for the pinball to return from the second layer of devices to the pinball slot, ensuring the continuity of the pinball's movement. The baffle, which is inserted between the ascending and descending ramps and is slidably connected to the second-layer device, can prevent the marble from entering the descending ramp from the ascending ramp. Combined with layered triggering and video playback control technology, it can accurately identify the state of the ball when it reaches the second layer, trigger the baffle to rise and simultaneously control the video playback, ensuring that the video playback and the baffle action are precisely coordinated, creating a richer gaming experience and scene atmosphere.
[0016] Optionally, the ball outlet is equipped with a counter, and the ball inlet is equipped with a timer.
[0017] By adopting the above technical solution, the counter set at the ball outlet can accurately record the number of marbles ejected from the ball outlet, and the timer set at the ball inlet can accurately record the time when the marbles enter the ball inlet. With the two working together, the number and time of marbles entering and leaving the game can be accurately grasped. Based on this data, the game can be precisely controlled in terms of time and number of times. When the number of times the marbles fall into the bottom box reaches the set threshold or the game time exceeds the set duration, the game end mechanism can be accurately triggered, improving the accuracy of game control and the game experience.
[0018] Optionally, it also includes an APP-device interaction system, which is used to realize information transmission between the APP and the pinball machine device.
[0019] By adopting the above technical solution, the APP-device interaction system utilizes near-field communication technologies such as Bluetooth and Wi-Fi, or specific device identification protocols, to achieve information transmission between the APP and the pinball machine. After the user opens the APP, completes account registration, fills in relevant information, and selects a avatar, the APP generates a unique QR code and pushes it to the user. The pinball machine's scanning module can scan the QR code, and after recognition, display the user's avatar on the pinball machine's LED screen, thus achieving the association between the user's registration information and the pinball machine, enriching the functionality and user experience of the toy pinball machine.
[0020] Optionally, the upper surface of the track module is provided with a slot for inserting other modules onto the track module.
[0021] By adopting the above technical solution, the slots on the upper surface of the track module can be used to insert other modules, which greatly increases the expandability and playability of the toy pinball machine. Players can insert modules with different functions or shapes into the slots according to their own creativity and preferences, making the track layout of the pinball machine more diverse and personalized. Modules with special scoring mechanisms can be inserted, triggering unique scoring effects when the pinball passes through; decorative modules with special appearances can also be inserted to enhance the overall visual effect of the pinball machine. This design, which allows for the free insertion of other modules, satisfies players' needs for personalized customization, bringing them more fun and surprises.
[0022] In summary, this application includes at least one of the following beneficial technical effects: 1. A vertical display screen is positioned above the sloping panel, clearly showing relevant pinball machine information such as scores and game status for easy viewing by players. A pinball groove is created on the sloping panel, with its bottom surface extending downwards away from the vertical display screen, allowing the pinballs to roll naturally under gravity, conforming to the operating principle of a pinball machine. Several scoring modules and track modules are inserted into the bottom of the pinball groove. The scoring modules record points upon pinball impact, increasing the game's competitiveness and fun; the track modules alter the pinball's trajectory, making the game more varied and complex. Furthermore, the scoring and track modules are detachable and replaceable, enhancing the diversity of gameplay. Control components are used to change the force and direction of the pinball's rebound, increasing player engagement and control. A ball exit opening is located on the side wall of the pinball groove away from the vertical display screen, facilitating the smooth exit of the pinball and maintaining normal game flow. The universal metal sensor in the sensing system is installed on the lower end of the slope panel and is set up one by one with the scoring module. It can quickly and accurately sense the impact of the marble on the scoring module with high sensitivity and anti-interference, and transmit the signal to the control system to trigger the corresponding scoring effect and score, ensuring the accuracy and timeliness of game scoring. 2. The slide display screen allows players to intuitively see the marble's movement within the launch slot, enhancing the game's fun and visibility. The launch lever design allows players to easily launch the marble from the inlet into the launch slot by operating the lever, thus initiating the game and enabling players to participate more actively in the game; 3. Several toys with different shapes and structures are inserted into the upper surface of the sloping panel, distributed circumferentially along the panel, enriching the game elements and visual effects of the pinball machine. The different shapes and structures of the toys provide players with diverse gameplay experiences, triggering various special effects as the pinball interacts with them during its movement, increasing the game's fun and novelty. The toys' circumferential distribution across the sloping panel ensures that the pinball has the opportunity to contact them throughout the entire area, increasing the frequency and range of special effects triggers, further enhancing the game's appeal and interactivity. Attached Figure Description
[0023] Figure 1 This is a schematic diagram of the overall structure of a toy pinball machine.
[0024] Figure 2 This is a bottom view diagram of the slope panel.
[0025] Figure 3 This is a structural schematic diagram of the slope panel.
[0026] Explanation of reference numerals in the attached diagram: 1. Slope panel; 11. Ball slot; 111. Scoring module; 112. Track module; 1121. Slot; 113. Ball outlet; 114. Counter; 12. Ejection slot; 121. Ball inlet; 13. Ejection lever; 14. Socket; 141. First mounting hole; 142. Second mounting hole; 143. Third mounting hole; 144. Fourth mounting hole; 145. Fifth mounting hole; 15. Second layer device; 151. Ascending ramp; 152. Descending ramp; 153. Ball outlet; 154. Baffle; 2. Screen display system; 21. Vertical display screen; 22. Slide display screen; 3. Sensing system; 31. Universal metal sensor; 32. Sensor; 321. First transmission point; 322. Second transmission point; 4. Control components; 41. Electric lever; 42. Control button. Detailed Implementation
[0027] The present application will be further described in detail below with reference to all the accompanying drawings.
[0028] This application discloses a toy pinball machine.
[0029] Reference Figure 1 and Figure 2 A toy pinball machine includes a ramp panel 1, a screen display system 2, a sensing system 3, and a control assembly 4. The ramp panel 1 is mounted and fixed by a circumferential front plate, a rear plate, and two side plates.
[0030] Reference Figure 1 The ramp panel 1 is the basic component of the entire toy pinball machine, usually made of plastic or wood, possessing a certain degree of strength and stability. The upper surface of the ramp panel 1 has a pinball groove 11 and a launching groove 12. The bottom surface of the pinball groove 11 extends downwards at an angle away from the vertical display screen 21, typically between 10° and 30°. This design facilitates the natural rolling of the pinballs under gravity. The higher side of the launching groove 12 connects to the pinball groove 11, and the launching groove 12 is located on the side of the ramp panel 1 parallel to the direction of inclination of the pinball groove 11.
[0031] Reference Figure 1The screen display system 2 includes a vertical display screen 21 and a slide display screen 22. The vertical display screen 21 is located above the ramp panel 1 and is mounted on the back panel. The vertical display screen 21 is typically an LED display screen, which can clearly display relevant information about the pinball machine, such as scores and game status, for easy viewing by players. The slide display screen 22 allows players to intuitively see the movement of the pinball in the launch slot 12, enhancing the game's fun and visibility. The slide display screen 22 is fixed to the bottom surface of the launch slot 12, and a transparent acrylic sheet can be laid on its surface, making the acrylic sheet flush with the bottom surface of the pinball slot 11. The side wall of the launch slot 12 away from the vertical display screen 21 has a ball-filling opening 121, and a launch lever 13 is inserted into the ball-filling opening 121. The end of the launch lever 13 away from the ball-filling opening 121 is located outside the ramp panel 1 and is slidably connected to the ramp panel 1 in a direction parallel to the bottom surface of the launch slot 12. The structure of the ejection lever 13 for ejecting the ball is existing technology and will not be described in detail here.
[0032] Reference Figure 1 Players operate the toy pinball machine from the lowest point of the upper surface of the ramp panel 1 using the control component 4. The control component 4 includes two electric levers 41 and corresponding control buttons 42 that control the two electric levers 41 respectively. The electric levers 41 are typically driven by motors and rotated through gear transmission or other means. The control buttons 42 are installed on the upper surface of the ramp panel 1 near the player and can be either ordinary push-buttons or touch-sensitive buttons. By pressing the control buttons 42, players can control the rotation angle and force of the electric levers 41, thereby changing the trajectory of the pinball and increasing player engagement and control. The electric levers 41 are rotatably connected to the inside of the pinball slot 11, and the two electric levers 41 rotate in opposite directions. The side wall of the pinball slot 11 away from the vertical display screen 21 has a ball outlet 113. When a pinball rolls to the bottom of the pinball slot 11, it will be discharged from the ball outlet 113.
[0033] Reference Figure 2 The ball outlet 113 is equipped with a counter 114, and the ball inlet 121 is equipped with a timer. The counter 114 at the ball outlet 113 can accurately record the number of marbles ejected from the ball outlet 113, and the timer at the ball inlet 121 can accurately record the time when the marbles enter the ball inlet 121. By working together, the number and time of marbles entering and leaving the game can be accurately grasped. Based on this data, the game can be precisely controlled in terms of time and number of times. When the number of times the marbles fall into the bottom box reaches a set threshold or the game time exceeds the set duration, the game end mechanism can be accurately triggered, improving the accuracy of game control and the gaming experience.
[0034] Reference Figure 1A second-layer device 15 is inserted into the bottom surface of the ball groove 11, giving the pinball machine a layered structure. The second-layer device 15 includes an ascending ramp 151 and a descending ramp 152. The ascending ramp 151 and the descending ramp 152 are usually made of plastic or wood, with smooth surfaces that facilitate the rolling of the pins. The end of the descending ramp 152 near the ball outlet 113 has a lower ball outlet 153 that communicates with the ball groove 11, providing a channel for the pins to return from the second-layer device 15 to the ball groove 11, ensuring the continuity of the pin's movement. A baffle 154, slidably connected to the second-layer device 15, is inserted between the ascending ramp 151 and the descending ramp 152. This baffle prevents the marble from entering the descending ramp 152 from the ascending ramp 151. Combined with layered triggering and video playback control technology, it can accurately identify the state of the ball reaching the second layer, triggering the baffle 154 to rise and simultaneously controlling video playback. This ensures precise coordination between video playback and the actions of the baffle 154, creating a richer gaming experience and scene atmosphere. The baffle 154 is typically made of plastic or wood, and its sliding connection to the second-layer device 15 is achieved through a structure such as a motor-driven cam or crank connecting rod.
[0035] Reference Figure 1 The bottom surface of the pinball slot 11 is detachably connected to several scoring modules 111 and several track modules 112 via plug-and-play. Several scoring modules 111 are also provided on the falling ramp 152 of the second-layer device 15. The scoring modules 111 score when the pinballs hit, increasing the game's competitiveness and fun. The track modules 112 can be tracks of different shapes and structures, such as straight tracks and curved tracks, used to guide the pinballs' path, increasing the game's fun and unpredictability. The scoring modules 111 can be modules of various shapes, or modules with photoelectric effects, such as light-up flying saucer-shaped modules. The upper surface of the track modules 112 has slots 1121 for inserting other modules, such as LEGO toys, onto the track modules 112. Players can insert different LEGO toys onto the track modules 112 according to their creativity and preferences, achieving DIY combinations and further enhancing the creativity and personalization of the pinball machine.
[0036] Reference Figure 1 and Figure 3The upper surface of the ramp panel 1 has several insertion holes 14 distributed circumferentially along the ramp panel 1 for inserting toys. The toys are detachably connected to the ramp panel 1. The toys can be light-emitting devices, sound-emitting devices, etc., and the structural shapes of the toys are all different, which can bring players a diverse gaming experience. The insertion holes 14 include a first mounting hole 141, a second mounting hole 142, a third mounting hole 143, a fourth mounting hole 144, and a fifth mounting hole 145. The first mounting hole 141, the second mounting hole 142, and the third mounting hole 143 are located on the same side of the ramp panel 1 and are arranged in descending order. The first mounting hole 141 is located at the end of the ramp panel 1 closer to the vertical display screen. The third mounting hole 143 is located at the end of the ramp panel 1 closer to the ball outlet 113 and away from the slide display screen 22. The fourth mounting hole 144 is located close to the slide display screen 22. The fifth mounting hole 145 is located above the connection between the catapult groove 12 and the ball groove 11. A toy simulating a spaceship can be inserted into the first mounting hole 141; a toy simulating a roller coaster can be inserted into the third mounting hole 143; a toy simulating an airplane landing pad can be inserted into the fourth mounting hole 144; and an airplane box that can simulate an airplane takeoff can be inserted into the fifth mounting hole 145, creating an atmosphere of preparation before space combat, etc.
[0037] Reference Figure 1 and Figure 2 The sensing system 3 includes several general-purpose metal sensors 31 and several sensors 32. The general-purpose metal sensors 31 are respectively installed on the lower end face of the ramp 1 and the lower end face of the falling ramp 152, and are configured one-to-one with the scoring module 111. This structure allows the marble to interact with components such as the scoring module 111 when it rolls in the marble slot 11. The sensing system 3 senses the interaction and displays relevant information on the screen display system 2, enhancing the game's fun and interactivity. The general-purpose metal sensors 31 have high sensitivity and anti-interference capabilities, quickly and accurately sensing the impact of the ball and transmitting the signal to the control system to trigger corresponding effects and scoring. The sensors 32 are installed on the lower end face of the ramp 1 and the lower end face of the rising ramp 151. The sensors 32 are used to control the toy's activation. When the marble passes the point of the sensor 32, the precisely arranged sensors 32 (such as infrared sensors 32) and programmed control accurately and promptly trigger sound, light, and other effects. The sensor 32 accurately identifies the state of the ball reaching the second-layer device 15, triggering the baffle 154 to rise and simultaneously controlling video playback, ensuring precise coordination between video playback and the movement of the baffle 154. The sensor 32 points include two first sensor points controlling the start of the simulated roller coaster toy and a second sensor point controlling the start of the simulated spaceship.
[0038] The toy pinball machine also includes an app-device interaction system. This system utilizes near-field communication technologies such as Bluetooth and Wi-Fi, or specific device identification protocols, to enable information transmission between the app and the pinball machine, including QR code generation, scanning and recognition, and avatar data feedback display. Players can register an account through the app and link it to the toy pinball machine, displaying their avatar on the vertical display screen 21 and the slide display screen 22 of the pinball machine, increasing the personalization and social aspects of the game.
[0039] This application embodiment also provides a working principle and usage method of a toy pinball machine: Players open the APP, complete account registration, fill in relevant information, and select a character avatar. After successful registration, the APP generates a unique QR code and pushes it to the player. Players use the pinball machine's scanning module to scan the QR code, and after the device recognizes it, it displays the user's avatar on the pinball machine's vertical display screen 21 and slide display screen 22. After the avatar is displayed, the vertical display screen 21 starts a countdown, and at the same time, the airplane box on the table closes, simulating an airplane takeoff and creating a pre-space combat atmosphere. When the countdown ends, the game officially begins. The player drops the ball down the slide display screen 22 into the scoring slot 121, and the player hits the ball out by pulling the lever. The slide display screen 22 displays a video related to the airplane takeoff, and the score is calculated in the number of light-years the ball travels in. The ball moves inside the pinball machine and hits the scoring module 111 at the universal metal sensor 31, triggering sound effects, light effects, and increasing the score. When the ball first reaches the second-level device 15 of the pinball machine, the trigger baffle 154 rises, simultaneously playing a video related to space combat (such as spaceship launches and interstellar scenes). After the video ends, the baffle 154 automatically falls, and the ball continues its movement. When the ball passes two first sensor points, it indicates it is about to fall into the outlet 113, and the toy on the third mounting hole 143 is activated. The game ends when the ball falls into the outlet 113 after a set number of attempts, or when the game time exceeds the set time. At this point, the airplane box opens, the simulated mission ends and returns to normal, and the vertical display screen 21 shows the final game score (light-years flown).
[0040] The implementation principle of this application's embodiment of a toy pinball machine is as follows: This toy pinball machine organically combines components such as a ramp panel 1, a screen display system 2, a sensing system 3, and a control component 4, achieving diversification and interactivity in pinball games. Players can control the movement of the pinball through the control component 4. The sensing system 3 monitors the movement of the pinball in real time and transmits signals to the screen display system 2, which provides players with intuitive game information. Simultaneously, the scoring module 111, track module 112, and toys set on the ramp panel 1 increase the game's fun and unpredictability. The APP-device interaction system enhances the game's personalization and social aspects, and the slots 1121 on the track module 112 allow players to DIY combinations, fully unleashing their creativity. Compared with existing technologies, this toy pinball machine solves the problems of common pinball machines' single function, lack of personalized customization space, and lack of deep integration between the toy and the pinball machine's electronic system, bringing players an entertainment experience that combines creativity and technology.
[0041] The above are all preferred embodiments of this application, and are not intended to limit the scope of protection of this application. Therefore, all equivalent changes made in accordance with the structure, shape and principle of this application should be covered within the scope of protection of this application.
Claims
1. A toy pinball machine, characterized in that: The system includes a slope panel (1), a screen display system (2), a sensing system (3), and a control component (4). The screen display system (2) includes a vertical display screen (21), which is located above the slope panel (1). A marble groove (11) is provided on the upper surface of the slope panel (1). The bottom surface of the marble groove (11) extends downward at an angle away from the vertical display screen (21). Several scoring modules (111) and several track modules (112) are detachably connected to the bottom surface of the marble groove (11). The control component (4) is used to change the rebound force and direction of the marble. A ball inlet (121) is provided on the slope panel (1). A ball outlet (113) is provided on the side wall of the marble groove (11) away from the vertical display screen (21). The sensing system (3) includes several universal metal sensors (31). The universal metal sensors (31) are installed on the lower surface of the slope panel (1) and are corresponding to the scoring modules (111).
2. The toy pinball machine according to claim 1, characterized in that: The screen display system (2) also includes a slide display screen (22). A catapult groove (12) is provided on the upper surface of the slope panel (1). The side of the catapult groove (12) close to the vertical display screen (21) is connected to the ball groove (11). The catapult groove (12) is located on the side of the slope panel (1) parallel to the tilt direction of the ball groove (11). The slide display screen (22) is fixed on the bottom surface of the catapult groove (12). The ball inlet (121) is located on the side of the catapult groove (12) away from the vertical display screen (21). A catapult rod (13) is inserted in the ball inlet (121). The end of the catapult rod (13) away from the ball inlet (121) is located on the outside of the slope panel (1) and is slidably connected to the slope panel (1) in a direction parallel to the bottom surface of the catapult groove (12).
3. The toy pinball machine according to claim 1, characterized in that: The upper surface of the slope panel (1) has several insertion holes (14) distributed around the circumference of the slope panel (1) for inserting toys. The toys are detachably connected to the slope panel (1), and the toys have different structural shapes.
4. A toy pinball machine according to claim 3, characterized in that: The sensing system (3) also includes several sensors (32), which are used to control the toy to start.
5. A toy pinball machine according to claim 4, characterized in that: The bottom surface of the marble groove (11) is provided with a second layer device (15). The second layer device (15) includes an ascending ramp (151) and a descending ramp (152). A sensor (32) is also fixed on the lower end surface of the ascending ramp (151). Several scoring modules (111) are also fixed on the upper end surface of the descending ramp (152). A universal metal sensor (31) corresponding to each of the scoring modules (111) is also fixed on the lower end surface of the descending ramp (152). A lower ball outlet (153) communicating with the marble groove (11) is opened at one end of the descending ramp (152) near the ball outlet (113). A baffle (154) slidably connected to the second layer device (15) is inserted between the ascending ramp (151) and the descending ramp (152). The baffle (154) is used to prevent marbles from entering the descending ramp (152) from the ascending ramp (151).
6. A toy pinball machine according to claim 1, characterized in that: The ball outlet (113) is equipped with a counter (114), and the ball inlet (121) is equipped with a timer.
7. A toy pinball machine according to claim 1, characterized in that: It also includes an APP-device interaction system, which is used to realize information transmission between the APP and the pinball machine device.
8. A toy pinball machine according to claim 1, characterized in that: The upper surface of the track module (112) is provided with a slot (1121) for inserting other modules into the track module (112).