Authority control method and device of game account and electronic equipment

By displaying the contents of the first and second accounts when logging into the game account, and allowing borrowed players to unlock unauthorized content, the problem of account theft is solved, resulting in better access control and a richer gaming experience.

CN121243779APending Publication Date: 2026-01-02NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202511099586.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-08-06
Publication Date
2026-01-02

AI Technical Summary

Technical Problem

In existing technologies, there is a risk of account theft when players borrow game accounts, and it is not possible to effectively prevent the borrowed accounts from being stolen, resulting in a less than ideal gaming experience.

Method used

After logging into the target game account through the first terminal device, the content of the first account and the content of the second account are displayed. The borrowing player is allowed to unlock the unauthorized content of the second account by requesting permission. The borrowing player can unlock the unauthorized account content by sending a permission request.

Benefits of technology

It implements access control for borrowed accounts, preventing their theft and enriching the player's gaming experience.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN121243779A_ABST
    Figure CN121243779A_ABST
Patent Text Reader

Abstract

The invention provides a game account permission control method and device and electronic equipment, and the method comprises the steps: determining a first account permission set by a target game account and second terminal equipment for the target game account in response to an account login instruction triggered by first terminal equipment; the first account permission is used for indicating first account content which can be experienced after the first terminal device logs in the target game account; displaying the first account content and the second account content in a first terminal device logging in the target game account; in response to a permission request for second account content triggered by the first terminal device, controlling to send the permission application to the second terminal device; and when the second terminal device sends a determination instruction for the permission application, configuring a second account permission corresponding to the second account content to the first terminal device. According to the method, the account content which can be experienced by the player borrowing the account is limited through the account permission set by the account owner, so that the account is better regulated and the borrowed account is prevented from being stolen.
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Description

TECHNICAL FIELD

[0001] The present disclosure relates to the technical field of game interaction design, and in particular to a game account permission control method and device and electronic equipment. BACKGROUND

[0002] In order to meet the game experience requirements and social requirements, players will borrow game accounts from each other, for example, when player A lends a game account to player B, the account password will be sent to player B, and then player B can input the account password to log in to player A's game account. However, this account borrowing behavior has a certain risk of account theft, and after borrowing the account, the player can only prevent the borrower from logging in to the game account again by modifying the account password. SUMMARY

[0003] The purpose of the present disclosure is to provide a game account permission control method, device and electronic equipment to limit the account content that can be experienced by logging into a borrowed game account, regulate the account borrowing behavior and prevent the borrowed game account from being stolen.

[0004] In a first aspect, the present disclosure provides a game account permission control method, which comprises: in response to an account login instruction triggered by a first terminal device, determining a target game account corresponding to the account login instruction and a first account permission set by a second terminal device for the target game account; wherein the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate that after logging into the target game account through the first terminal device, the first account content that can be experienced in the first terminal device; controlling to log into the target game account through the first terminal device and display the first account content and second account content in the first terminal device, wherein the second account content corresponds to the second account permission; in response to a permission request for the second account content triggered by the first terminal device, controlling to send a permission application for the second account content to the second terminal device; and in response to a determination instruction for the permission application sent by the second terminal device, controlling to configure the second account permission to the first terminal device.

[0005] In a second aspect, the present disclosure provides a device for controlling permissions of a game account, the device comprising: an account login module configured to, in response to an account login instruction triggered by a first terminal device, determine a target game account corresponding to the account login instruction and a first account permission set by a second terminal device for the target game account; wherein the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate first account content that can be experienced in the first terminal device after the target game account is logged in through the first terminal device; a content display module configured to control the target game account to be logged in through the first terminal device, and display the first account content and second account content in the first terminal device, wherein the second account content corresponds to a second account permission; a permission application module configured to, in response to a permission request for the second account content triggered by the first terminal device, control a permission application for the second account content to be sent to the second terminal device; and a permission allocation module configured to, in response to a determination instruction for the permission application sent by the second terminal device, control the second account permission to be configured to the first terminal device.

[0006] In a third aspect, the present disclosure provides an electronic device, comprising a processor and a memory, the memory storing machine executable instructions capable of being executed by the processor, and the processor executes the machine executable instructions to implement the game account permission control method described above.

[0007] In a fourth aspect, the present disclosure provides a computer readable storage medium, the computer readable storage medium storing computer executable instructions, and when the computer executable instructions are called and executed by a processor, the computer executable instructions cause the processor to implement the game account permission control method described above.

[0008] The embodiments of the present disclosure bring the following beneficial effects:

[0009] The game account permission control method, device and electronic equipment provided by the present disclosure first respond to an account login instruction triggered by a first terminal device, determine a target game account corresponding to the account login instruction, and a first account permission set by a second terminal device for the target game account; wherein the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate that after logging in the target game account through the first terminal device, the first account content that can be experienced in the first terminal device; then control logging in the target game account through the first terminal device, and displaying the first account content and second account content in the first terminal device, wherein the second account content corresponds to the second account permission; then respond to a permission request for the second account content triggered by the first terminal device, control sending a permission application for the second account content to the second terminal device; and respond to a determination instruction for the permission application sent by the second terminal device, control configuring the second account permission to the first terminal device. In this way, the account content that can be experienced by the player of the borrowed account is limited by the account permission set by the account owner, so as to better regulate the account and prevent the borrowed account from being stolen; at the same time, the player of the borrowed account can unlock the unauthorized account content by sending the permission application, thereby enriching the game experience content of the player.

[0010] Other features and advantages of the present disclosure will be described in the following description, or some features and advantages can be inferred from the description or determined without doubt, or can be known by implementing the above-mentioned technologies of the present disclosure.

[0011] In order to make the above-mentioned purposes, features and advantages of the present disclosure more obvious and easy to understand, the following preferred embodiments are specifically described in detail below, and the accompanying drawings are described as follows. BRIEF DESCRIPTION OF DRAWINGS

[0012] In order to more clearly illustrate the specific embodiments of the present disclosure or the technical solutions in the prior art, the following will briefly introduce the drawings needed to be used in the specific embodiments or the prior art description. Obviously, the drawings in the following description are some embodiments of the present disclosure, and those skilled in the art can also obtain other drawings according to these drawings without creative labor.

[0013] Figure 1 A flowchart of a game account permission control method provided by an embodiment of the present disclosure;

[0014] Figure 2 A display schematic diagram of a permission setting panel provided by an embodiment of the present disclosure;

[0015] Figure 3 Another display schematic diagram of a permission setting panel provided by an embodiment of the present disclosure;

[0016] Figure 4 A schematic diagram of displaying first account content and second account content in a first terminal device according to an embodiment of the present disclosure is provided;

[0017] Figure 5 A schematic diagram of game play unlocking according to an embodiment of the present disclosure is provided;

[0018] Figure 6 A schematic diagram of displaying permission application in a second terminal device according to an embodiment of the present disclosure is provided;

[0019] Figure 7 A structural schematic diagram of a permission control device of a game account according to an embodiment of the present disclosure is provided;

[0020] Figure 8 A structural schematic diagram of an electronic device according to an embodiment of the present disclosure is provided. DETAILED DESCRIPTION

[0021] To make the objectives, technical solutions and advantages of the embodiments of the present disclosure clearer, the technical solutions in the embodiments of the present disclosure will be described clearly and completely below with reference to the drawings in the embodiments of the present disclosure. Obviously, the described embodiments are only part of the embodiments of the present disclosure, rather than all the embodiments of the present disclosure. The components of the embodiments of the present disclosure described and shown in the drawings herein can be arranged and designed in various different configurations.

[0022] Therefore, the following detailed description of the embodiments of the present disclosure provided in the drawings is not intended to limit the scope of the claimed present disclosure, but only represents selected embodiments of the present disclosure. All other embodiments obtained by those of ordinary skill in the art based on the embodiments in the present disclosure without creative labor are within the scope of protection of the present disclosure.

[0023] The permission control method of the game account in one of the embodiments of the present disclosure can run in a local terminal device or a server. When the permission control method of the game account runs in the server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes the server and a client device.

[0024] In an optional embodiment, various cloud applications can be run under the cloud interaction system, for example, cloud games. Taking cloud games as an example, cloud games refer to a game mode based on cloud computing. In the running mode of cloud games, the running subject of the game program and the presentation subject of the game picture are separated, and the storage and running of the permission control method of the game account are completed on the cloud game server. The client device is used for receiving and sending data and presenting the game picture. For example, the client device can be a display device close to the user side with a data transmission function, such as a mobile terminal, a television, a computer, a palm computer, etc. However, the cloud game server in the cloud end performs information processing. When playing the game, the player operates the client device to send operation instructions to the cloud game server, the cloud game server runs the game according to the operation instructions, encodes and compresses the game picture and other data, returns the data to the client device through the network, and finally decodes and outputs the game picture through the client device.

[0025] In an optional embodiment, taking games as an example, the local terminal device stores a game program and is used for presenting a game picture. The local terminal device is used for interacting with the player through a graphical user interface, that is, a conventional game program is downloaded and installed through an electronic device and is run. The way in which the local terminal device provides the graphical user interface to the player can include various ways, for example, the graphical user interface can be rendered and displayed on the display screen of the terminal, or the graphical user interface is provided to the player through holographic projection. For example, the local terminal device can include a display screen and a processor, the display screen is used for presenting a graphical user interface, the graphical user interface includes a game picture, and the processor is used for running the game, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.

[0026] In an optional embodiment, the present disclosure provides a permission control method of a game account, as shown in Figure 1 The method includes the following specific steps:

[0027] Step S102, in response to an account login instruction triggered through a first terminal device, determining a target game account corresponding to the account login instruction and a first account permission set by a second terminal device for the target game account; wherein the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate that after logging in the target game account through the first terminal device, a first account content that can be experienced in the first terminal device.

[0028] The first terminal device and the second terminal device are usually different terminal devices, and the first terminal device and the second terminal device can be the local terminal device mentioned above or the client device in the cloud interaction system mentioned above, for example, the first terminal device and the second terminal device can be a mobile phone, a tablet computer or a computer, etc. The target game account is a game account owned by a player who controls the second terminal device, that is, the use right of the target game account belongs to the player who controls the second terminal device.

[0029] The player who controls the first terminal device can borrow the target game account from the second terminal device to experience the game through the target game account. When the player who operates the first terminal device borrows the target game account, the player first triggers an account login instruction through the first terminal device, so as to determine the target game account corresponding to the account login instruction and the first account authority. The first account authority is set by the second terminal device for the target game account, and is used to indicate that after logging in the target game account through the first terminal device, the first account content that can be experienced in the first terminal device, which can include virtual assets that can be used by the first terminal device, virtual props that can be used, game play that can be participated, etc.

[0030] In actual application, the second terminal device can limit and regulate the account use behavior of borrowing the target game account by setting the first account authority for the target account, and can also avoid the player who borrows the target game account from abusing or stealing the target game account. The first terminal device operated by the player who borrows the target game account inherits a virtual account temporarily created by the game server, and the virtual account inherits the first account content of the target game account according to the first account authority set by the second terminal device. After the target game account is borrowed, the second terminal device can still log in the target game account, but does not play the game. An association relationship is created between the second terminal device that logs in the target game account, the game server and the virtual account, and the first terminal device that logs in the virtual account can send information to the second terminal device through an in-game communication system or the game server during the game process, and the second terminal device can also send information to the first terminal device through the in-game communication system or the game server.

[0031] In step S104, the target game account is logged in through the first terminal device, and the first account content and the second account content are displayed in the first terminal device, wherein the second account content corresponds to the second account authority.

[0032] After the target game account is logged in on the first terminal device, the first account content limited by the first account authority and capable of being experienced in the first terminal device is displayed in the first terminal device, and the second account content which the first terminal device logged in the target game account cannot experience is displayed. The first account content corresponds to the first account authority, and the second account content corresponds to the second account authority. The second account content can include virtual assets, virtual props, and game play that the first terminal device cannot use at present.

[0033] In step S106, in response to the authority request for the second account content triggered by the first terminal device, the second terminal device is controlled to send an authority application for the second account content to the second terminal device.

[0034] When the player who borrows the target game account wants to use the second account content, the first terminal device can send an authority request for the second account content to the game server, so that the game server sends an authority application for the second account content to the second terminal device.

[0035] In step S108, in response to the determination instruction for the authority application sent by the second terminal device, the second account authority is configured to the first terminal device.

[0036] When the second terminal device receives the authority application for the second account content sent by the first terminal device, the player operating the second terminal device can determine the authority application, or refuse or not process the authority application. Specifically, when the player operating the second terminal device determines the authority application, a determination instruction for the authority application of the second account content is sent through the second terminal device to configure the second account authority to the first terminal device, so that the first terminal device can experience the second account content.

[0037] When the player operating the second terminal device refuses the authority application, a refusal instruction for the authority application of the first account content is sent through the second terminal device to send a message that the authority application is refused to the first terminal device, so that the first terminal device cannot experience the second account content. When the player operating the second terminal device does not process the authority application, the first terminal device also cannot experience the second account content.

[0038] The game account authority control method provided by the embodiment of the present disclosure limits the account content that the player who borrows the account can experience through the account authority set by the account owner, so as to better regulate the account and prevent the borrowed account from being misused. Meanwhile, the player who borrows the account can unlock the unauthorized account content through the authority application, so as to enrich the game experience content of the player.

[0039] The following embodiments are used to describe the way of setting the first account authority through the second terminal device.

[0040] Specifically, the first account permission is implemented through the following steps 10-11.

[0041] Step 10, in response to the permission setting instruction for the target game account sent through the second terminal device, a permission setting panel is displayed on the second terminal device, and the permission setting panel includes a plurality of permission setting options corresponding to the target game account.

[0042] The permission setting instruction can be generated by triggering a specified control in the graphical user interface provided by the second terminal device (the graphical user interface is the game interface displayed on the second terminal device after the target game account logs in the game system), or can be generated by triggering a specified key in the second terminal device. After sending the permission setting instruction for the target game account through the second terminal device, a permission setting panel is displayed on the second terminal device, and the permission setting panel is used to configure the first account permission.

[0043] The permission setting panel includes a plurality of permission setting options, and different permission setting options are used to configure different account permissions. For example, the plurality of permission setting options can include a time setting option, a usable prop setting option, a virtual asset use option, and a game play option, etc. Among them, the time setting option is used to set the login times and login duration of the first terminal device logging in the target game account; the usable prop setting option is used to set the virtual props that the first terminal device logging in the target game account can experience, the virtual asset use option is used to set the maximum number of virtual assets that the first terminal device logging in the target game account can use, and the game play option is used to set the game play that the first terminal device logging in the target game account can participate in.

[0044] Step 11, in response to the setting operation for the plurality of permission setting options, the plurality of permission setting options are configured based on the setting operation, and the first account permission corresponding to the target game account is generated based on the configured plurality of permission setting options.

[0045] The setting operation can be a check operation on the permission setting option, or an operation of setting a parameter value corresponding to the permission setting option, etc. In a specific implementation, the first account permission can be used to indicate first account content that the first terminal device can experience when logging in to the target game account, a maximum time length that the first terminal device can experience when logging in to the target game account, and a maximum number of times that the first terminal device can log in to the target game account. The maximum time length can be set by the time setting option, and the maximum time length is the time length during which the first terminal device can log in to the target game account to play the game. The maximum time length can be 10 hours or 12 hours, etc. When the maximum time length is exceeded, the first terminal device cannot log in to the target game account to play the game. The maximum number of times is the number of times that the first terminal device can log in to the target game account. The maximum number of times can be 3 or 2, etc. When the maximum number of times is exceeded, the first terminal device cannot log in to the target game account to play the game.

[0046] The first account permission is also used to indicate a maximum number of virtual assets that the first terminal device can use when logging in to the target game account. Further, the first account content corresponding to the first account permission can include virtual resources and / or game play that the first terminal device can experience after logging in to the target game account. The virtual resources include virtual assets and virtual props.

[0047] As shown in FIG. 1, Figure 2 FIG. 1 shows a display schematic diagram of a permission setting panel provided by an embodiment of the present disclosure, Figure 2 The permission setting panel includes permission setting options, including a time setting option, an available prop setting option, a virtual asset use option, and a game play option. Figure 2 In the permission setting panel, the player can select a corresponding permission setting option by triggering a check box before the permission setting option, and display a check mark in the check box before the selected permission setting option, so as to set a parameter value corresponding to the selected permission setting option. Figure 2 In the permission setting panel, the player sets the maximum time length that the first terminal device can experience when logging in to the target game account to 12 hours, and sets the maximum number of times that the first terminal device can log in to the target game account to 3 times. Figure 2 In the permission setting panel, the player sets the virtual props that the first terminal device can experience when logging in to the target game account to gift box props and potion props by the available prop setting option. Figure 2 In the permission setting panel, the player sets the virtual assets that the first terminal device can use when logging in to the target game account to 2000 by the virtual asset use option. Figure 2 In the permission setting panel, the player sets the game play that the first terminal device can experience when logging in to the target game account to daily play and leisure play by the game play option.

[0048] In an optional embodiment, in response to the permission setting instruction for the target game account sent by the second terminal device, temporary login operation information for the target game account is generated and displayed on the permission setting panel; wherein the temporary login operation information is used to indicate the manner in which the first terminal device logs in the target game account.

[0049] In a specific implementation, only when the first terminal device logs in the target game account in the manner indicated by the temporary login operation information, the target game account can be logged in and the first account permission corresponding to the target game account can be obtained. When the permission setting instruction for the target game account is sent by the second terminal device, the permission setting panel is displayed in the second terminal device, and the plurality of permission setting options and the temporary login operation information for the target game account are displayed in the permission setting panel.

[0050] In a specific embodiment, the temporary login operation information includes at least one of the following information: a temporary account corresponding to the target game account, a two-dimensional code, and near field induction information. The three login operation information correspond to three different account login manners. The second terminal device can send any one or more login operation information to the first terminal device, so that the first terminal device can log in the target game account in the manner indicated by any one of the sent login operation information.

[0051] As shown in Figure 3 Fig. 2 shows another display schematic diagram of a permission setting panel provided by the embodiment of the present disclosure, Figure 3 The permission setting panel includes temporary login operation information, which includes a temporary account corresponding to the target game account, a two-dimensional code, and near field induction information. The player triggers the download control displayed near the two-dimensional code corresponding to the target game account in the permission setting panel, and the two-dimensional code can be downloaded. The player can send the downloaded two-dimensional code to the first terminal device through the second terminal device, so that the first terminal device can log in the target game account by scanning the two-dimensional code. The player triggers the copy control displayed near the temporary account corresponding to the target game account in the permission setting panel, and the temporary account can be copied. The player can send the copied temporary account to the first terminal device through the second terminal device, so that the first terminal device can log in the target game account through the temporary account. The player triggers the start control corresponding to the near field induction in the permission setting panel, and the second terminal device can start the near field induction, so that the first terminal device can log in the target game account when it is close to the second terminal device.

[0052] Based on the above description, the account login instruction triggered by the first terminal device is generated in one of the following manners:

[0053] In a first mode, in response to inputting, by the first terminal device, a temporary account corresponding to the target game account, an account login instruction is generated.

[0054] When the second terminal device sends the temporary account corresponding to the target game account to the first terminal device, the first terminal device can trigger the account login instruction by inputting the temporary account in the game login interface to log in to the target game account.

[0055] In a second mode, in response to scanning, by the first terminal device, a two-dimensional code corresponding to the target game account, an account login instruction is generated.

[0056] When the second terminal device sends the two-dimensional code corresponding to the target game account to the first terminal device, the first terminal device can trigger the account login instruction by scanning the two-dimensional code corresponding to the target game account to log in to the target game account.

[0057] In a third mode, in response to the distance between the first terminal device and the second terminal device with the near field induction enabled being less than a preset distance threshold, login confirmation information is displayed on the first terminal device, and the account login instruction is generated when the first terminal device confirms the login confirmation information.

[0058] When the second terminal device enables the near field induction, if the first terminal device is close to the second terminal device and the distance between the second terminal device and the first terminal device is less than the preset distance threshold, the login confirmation information is displayed on the first terminal device, and the account login instruction is triggered when the first terminal device determines the information, so that the first terminal device logs in to the target game account. The preset distance threshold can be 0.5 meters or 0.2 meters, etc. The login confirmation information is used to inquire whether the player controlling the first terminal device is willing to log in to the target game account to play the game.

[0059] In a specific implementation, the game program for logging in to the target game account needs to be downloaded on the first terminal device, and if the distance between the first terminal device with the corresponding game program downloaded and the second terminal device with the near field induction enabled is less than the preset distance threshold, a specified identifier or animation is displayed on the corresponding game program on the first terminal device, for example, the icon of the game program is displayed by flashing or a specified symbol is displayed on the icon. The player clicks the icon of the game program on the first terminal device to enter a game start page, and the game start page is used to display the login confirmation information, which includes the first account content of the first account permission indication corresponding to the target game account and an enter game control. When the user clicks the enter game control, it is determined that the first terminal device confirms the login confirmation information.

[0060] The following embodiments are used to describe the way of unlocking the second account content.

[0061] After logging into the target game account on the first terminal device using the aforementioned temporary login information, the first account content and the second account content will be displayed on the first terminal device. The first account content includes: virtual resources and / or gameplay that can be experienced on the first terminal device after logging into the target game account; the second account content includes: virtual resources and / or gameplay that cannot be experienced on the first terminal device after logging into the target game account. Virtual assets include virtual items and virtual assets, etc.

[0062] like Figure 4 The diagram shown is a schematic of the display of first account content and second account content in a first terminal device provided in an embodiment of this disclosure. Figure 4 This is the information that will be displayed on the first terminal device after the target game account is logged in using temporary login information. Figure 4 The content marked with a checkmark in the Xi'an Petroleum section represents the primary account, while content without a checkmark represents the secondary account. Players can only view the displayed information and cannot edit it. By viewing the primary and secondary account content, players can understand the virtual resources and gameplay available after logging into the target game account on their primary device. Players click... Figure 4 The game entry control displayed in the text allows you to officially log in to the target game account and start the game.

[0063] In an optional embodiment, each type of gameplay may include sub-gameplays, and the first account permission may restrict the first terminal device logged into the target game account to experience only a portion of the sub-gameplays within a certain type of gameplay. Based on this, when the first account content and the second account content are displayed on the first terminal device, the player can click on the available gameplay type indicated by the first account content, thereby displaying the available and unavailable sub-gameplays for that type of gameplay.

[0064] In an optional embodiment, the aforementioned second account content includes multiple account elements; the multiple account elements include virtual resources and gameplay; based on this, in response to a permission request for a target account element in the second account content triggered by the first terminal device, the system controls the sending of a permission application for the target account element to the second terminal device; in response to a confirmation instruction for the permission application for the target account element sent by the second terminal device, the system controls the configuration of the second account permissions corresponding to the target account element to the first terminal device.

[0065] In a specific implementation, the target account element can be any one or more account elements in the second account content. For example, the target account element can be a certain virtual resource or a certain game play.

[0066] As shown in Figure 5 is a schematic diagram of game play unlocking provided by an embodiment of the present disclosure, Figure 5 in which a game play selection interface displayed on the first terminal device, Figure 5 in which the game play with the participation control is a game play that the first terminal device logged in the target game account can experience (equivalent to first account content). For example, Figure 5 game play 1, game play 2 and game play 5 in Figure 5 in which the game play with the unlock control is a game play that the first terminal device logged in the target game account cannot experience (equivalent to second account content). For example, Figure 5 game play 3 and game play 4 in . When the player triggers the unlock control corresponding to game play 3, a prompt information of “whether to send the permission application of game play 3” can be popped up. If the confirmation control of the prompt information is clicked, the permission application for game play 3 is sent through the first terminal device.

[0067] As shown in Figure 6 is a schematic diagram of displaying the permission application by the second terminal device provided by an embodiment of the present disclosure. When the permission application for game play 3 sent by the first terminal device is displayed on the second terminal device, that is, Figure 6 the application information displayed in the gray rounded box in . When the player triggers the receiving control in the application information, the determination instruction of the permission application for game play 3 is triggered, and the second account permission corresponding to game play 3 is configured to the first terminal device. When the player triggers the refusal control in the application information, the refusal instruction of the permission application for game play 3 is triggered, and the second account permission corresponding to game play 3 is not configured to the first terminal device.

[0068] In an optional embodiment, after the first terminal device logs out of the target game account, in response to logging in the target game account through the second terminal device, the game data corresponding to the first terminal device logged in the target game account is displayed in the second terminal device.

[0069] In a specific implementation, when the first terminal device logs out of the target game account, if the player logs in the target game account through the second terminal device, the game data corresponding to the game played by the first terminal device when logging in the target game account is displayed on the second terminal device.

[0070] Optionally, the game data includes at least one of the following: login data corresponding to the game played by the first terminal device when logging in the target game account, usage and conversion of virtual resources, and game play participated in. The login data can include the number of times of logging in the target game account, the time of logging in the target game account, and the time of logging out of the target game account, etc.

[0071] The above method helps the owner of the target game account to check the use of the borrowed account, thereby ensuring the safety of the target game account.

[0072] Corresponding to the above method embodiment, the embodiment of the disclosure also provides a game account permission control device, as shown in Figure 7 The device includes:

[0073] The account login module 70 is configured to determine a target game account corresponding to an account login instruction triggered by the first terminal device and a first account permission set by the second terminal device for the target game account in response to the account login instruction. The target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate that the first terminal device can experience first account content after logging in the target game account through the first terminal device.

[0074] The content display module 71 is configured to control logging in the target game account through the first terminal device and displaying the first account content and second account content in the first terminal device, wherein the second account content corresponds to the second account permission.

[0075] The permission application module 72 is configured to control sending a permission application for the second account content to the second terminal device in response to a permission request for the second account content triggered by the first terminal device.

[0076] The permission allocation module 73 is configured to control configuring the second account permission to the first terminal device in response to a determination instruction for the permission application sent by the second terminal device.

[0077] The game account permission control device limits the account content that can be experienced by the player of the borrowed account through the account permission set by the account owner, so as to better regulate the account and prevent the borrowed account from being misused. Meanwhile, the player of the borrowed account can unlock the unauthorized account content through the permission application, thereby enriching the game experience content of the player.

[0078] Further, the device further includes a permission setting module configured to: in response to a permission setting instruction for the target game account sent by the second terminal device, control a permission setting panel to be displayed on the second terminal device, the permission setting panel including a plurality of permission setting options corresponding to the target game account; and in response to a setting operation on the plurality of permission setting options, configure the plurality of permission setting options based on the setting operation, and generate a first account permission corresponding to the target game account based on the configured plurality of permission setting options.

[0079] Further, the device further includes a login operation generation module configured to: in response to a permission setting instruction for the target game account sent by the second terminal device, generate temporary login operation information for the target game account, and display the temporary login operation information on the permission setting panel; wherein the temporary login operation information is used to indicate a login manner of the first terminal device to the target game account.

[0080] Further, the temporary login operation information includes at least one of the following information: a temporary account corresponding to the target game account, a two-dimensional code, and near field induction information.

[0081] Further, the account login instruction triggered by the first terminal device is generated by one of the following manners: in response to a temporary account corresponding to the target game account being input by the first terminal device, the account login instruction is generated; in response to a two-dimensional code corresponding to the target game account being scanned by the first terminal device, the account login instruction is generated; and in response to a distance between the first terminal device and the second terminal device with the near field induction being turned on being less than a preset distance threshold, login confirmation information is displayed on the first terminal device, and the account login instruction is generated when the first terminal device confirms the login confirmation information.

[0082] Further, the first account permission is further used to indicate: a maximum time length for the first terminal device to log in to the target game account for experience, and a maximum number of times for the first terminal device to log in to the target game account.

[0083] Further, the first account content includes: virtual resources and / or game play that can be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0084] Further, the second account content includes: virtual resources and / or game play that cannot be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0085] Furthermore, the aforementioned second account content includes multiple account elements; these multiple account elements include virtual resources and gameplay; based on this, the aforementioned permission request module 72 is used to: respond to a permission request triggered by the first terminal device for a target account element in the second account content, and control the sending of a permission request for the target account element to the second terminal device. The aforementioned permission allocation module 83 is used to: respond to a confirmation instruction sent by the second terminal device for a permission request for the target account element, and control the configuration of the second account permissions corresponding to the target account element to the first terminal device.

[0086] Furthermore, the aforementioned device also includes a data display module, used to: after the first terminal device logs out of the target game account, in response to logging into the target game account through the second terminal device, display the game data corresponding to when the first terminal device logged into the target game account on the second terminal device.

[0087] Furthermore, the aforementioned game data includes at least one of the following: login data corresponding to the first terminal device logging into the target game account, the usage and conversion of virtual resources, and the gameplay participated in.

[0088] The game account permission control device provided in this embodiment has the same implementation principle and technical effect as the aforementioned method embodiment. For the sake of brevity, any parts not mentioned in the device embodiment can be referred to the corresponding content in the aforementioned method embodiment.

[0089] This embodiment also provides an electronic device, such as... Figure 8 As shown, the electronic device includes a processor and a memory. The memory stores computer-executable instructions that can be executed by the processor. The processor executes the computer-executable instructions to implement the aforementioned game account access control method. This electronic device can be a server or a terminal device.

[0090] Specifically, the method for controlling the permission of the game account comprises: in response to an account login instruction triggered by a first terminal device, determining a target game account corresponding to the account login instruction and a first account permission set by a second terminal device for the target game account; the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate first account content that can be experienced in the first terminal device after the target game account is logged in through the first terminal device; controlling the target game account to be logged in through the first terminal device, and displaying the first account content and second account content in the first terminal device, wherein the second account content corresponds to a second account permission; in response to a permission request for the second account content triggered by the first terminal device, controlling the second terminal device to send a permission application for the second account content; and in response to a determination instruction for the permission application sent by the second terminal device, controlling the first terminal device to be configured with the second account permission.

[0091] The method for controlling the permission of the game account limits the account content that can be experienced by the player of the borrowed account through the account permission set by the account owner, so as to better manage the account and prevent the borrowed account from being misused; meanwhile, the player of the borrowed account can unlock the unauthorized account content through the permission application, thereby enriching the game experience content of the player.

[0092] In an optional embodiment, the first account permission is generated by: in response to a permission setting instruction for the target game account sent by the second terminal device, displaying a permission setting panel on the second terminal device, wherein the permission setting panel comprises a plurality of permission setting options corresponding to the target game account; in response to a setting operation for the plurality of permission setting options, configuring the plurality of permission setting options based on the setting operation, and generating the first account permission corresponding to the target game account based on the configured plurality of permission setting options.

[0093] In an optional embodiment, the method further comprises: in response to a permission setting instruction for the target game account sent by the second terminal device, generating temporary login operation information for the target game account, and displaying the temporary login operation information on the permission setting panel; wherein the temporary login operation information is used to indicate a login mode of the first terminal device for the target game account.

[0094] In an optional embodiment, the temporary login operation information comprises at least one of the following information: a temporary account corresponding to the target game account, a two-dimensional code, and near field induction information.

[0095] In an optional embodiment, the account login instruction triggered by the first terminal device is generated in one of the following manners: in response to inputting, through the first terminal device, a temporary account corresponding to the target game account, the account login instruction is generated; in response to scanning, through the first terminal device, a two-dimensional code corresponding to the target game account, the account login instruction is generated; in response to the distance between the first terminal device and the second terminal device with the near field induction being turned on being less than a preset distance threshold, the login confirmation information is displayed on the first terminal device, and the account login instruction is generated when the login confirmation information is confirmed on the first terminal device.

[0096] In an optional embodiment, the first account permission further indicates: a maximum time length for the first terminal device to log in to the target game account for experience, and a maximum number of times for the first terminal device to log in to the target game account.

[0097] In an optional embodiment, the first account content includes: virtual resources and / or game play that can be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0098] In an optional embodiment, the second account content includes: virtual resources and / or game play that cannot be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0099] In an optional embodiment, the second account content includes a plurality of account elements; the plurality of account elements include virtual resources and game play; based on this, the step of responding to the permission request for the second account content triggered by the first terminal device and controlling to send the permission application for the second account content to the second terminal device includes: responding to the permission request for a target account element in the second account content triggered by the first terminal device, and controlling to send the permission application for the target account element to the second terminal device. The step of responding to the determination instruction for the permission application sent by the second terminal device and controlling to configure the second account permission for the first terminal device includes: responding to the determination instruction for the permission application for the target account element sent by the second terminal device, and controlling to configure the second account permission corresponding to the target account element for the first terminal device.

[0100] In an optional embodiment, the method further includes: after the first terminal device logs out of the target game account, in response to logging in to the target game account through the second terminal device, displaying, in the second terminal device, game data corresponding to the first terminal device logging in to the target game account.

[0101] In an optional embodiment, the game data includes at least one of the following data: login data, use and conversion of virtual resources, and game play participated in when the first terminal device logs in to the target game account.

[0102] Further, Figure 8 The electronic device shown also includes a bus 102 and a communication interface 103, the processor 101, the communication interface 103 and the memory 100 are connected through the bus 102.

[0103] The memory 100 can include a high-speed random access memory (RAM, Random Access Memory), and can also include a non-volatile memory, such as at least one disk memory. The communication connection between the system network element and at least one other network element is realized through at least one communication interface 103 (which can be wired or wireless), and the Internet, a wide area network, a local area network, a metropolitan area network, etc. can be used. The bus 102 can be an ISA bus, a PCI bus, or an EISA bus, etc. The bus can be divided into an address bus, a data bus, a control bus, etc. For ease of representation, Figure 8 Only one bidirectional arrow is used in the figure, but it does not mean that there is only one bus or one type of bus.

[0104] The processor 101 can be an integrated circuit chip with signal processing capability. In the implementation process, each step of the above method can be completed by the integrated logic circuit of hardware in the processor 101 or the instruction in the form of software. The processor 101 described above can be a general-purpose processor, including a central processing unit (CPU), a network processor (NP), etc.; it can also be a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic device, a discrete gate or transistor logic device, a discrete hardware component. Each method, step and logic block disclosed in the embodiment of the present disclosure can be implemented or executed. The general-purpose processor can be a microprocessor or the processor can also be any conventional processor. The steps of the method disclosed in combination with the embodiment of the present disclosure can be directly embodied as a hardware code processor for execution, or a combination of hardware and software modules in the code processor for execution. The software module can be located in a random access memory, a flash memory, a read-only memory, a programmable read-only memory, an electrically erasable programmable memory, a register, etc. The storage medium is mature in the art. The storage medium is located in the memory 100, and the processor 101 reads the information in the memory 100, and combines the hardware to complete the steps of the method of the above embodiment.

[0105] The embodiment of the present disclosure further provides a computer readable storage medium, which stores computer executable instructions. When the computer executable instructions are called and executed by a processor, the computer executable instructions cause the processor to implement the game account permission control method. For details, refer to the method embodiment, which will not be described here.

[0106] Specifically, the game account permission control method comprises the following steps: in response to an account login instruction triggered by a first terminal device, determining a target game account corresponding to the account login instruction and a first account permission set by a second terminal device for the target game account; wherein the target game account is a game account corresponding to the second terminal device, and the first account permission is used to indicate first account content that can be experienced in the first terminal device after the target game account is logged in through the first terminal device; controlling the target game account to be logged in through the first terminal device, and displaying first account content and second account content in the first terminal device, wherein the second account content corresponds to a second account permission; in response to a permission request for the second account content triggered by the first terminal device, controlling a permission application for the second account content to be sent to the second terminal device; and in response to a determination instruction for the permission application sent by the second terminal device, controlling the second account permission to be configured to the first terminal device.

[0107] The game account permission control method limits the account content that can be experienced by a player of a borrowed account through an account permission set by an account owner, so as to better regulate the account and prevent the borrowed account from being stolen. Meanwhile, the player of the borrowed account can unlock unauthorized account content through the permission application, thereby enriching the game experience content of the player.

[0108] In an optional embodiment, the first account permission is generated in the following manner: in response to a permission setting instruction for the target game account sent by the second terminal device, a permission setting panel is displayed on the second terminal device, and the permission setting panel comprises a plurality of permission setting options corresponding to the target game account; in response to a setting operation for the plurality of permission setting options, the plurality of permission setting options are configured based on the setting operation, and the first account permission corresponding to the target game account is generated based on the configured plurality of permission setting options.

[0109] In an optional embodiment, the method further comprises the following steps: in response to a permission setting instruction for the target game account sent by the second terminal device, temporary login operation information for the target game account is generated, and the temporary login operation information is displayed on the permission setting panel; wherein the temporary login operation information is used to indicate a login manner of the first terminal device for the target game account.

[0110] In an optional embodiment, the temporary login operation information includes at least one of the following: a temporary account corresponding to the target game account, a two-dimensional code, and near field induction information.

[0111] In an optional embodiment, the account login instruction triggered by the first terminal device is generated in one of the following manners: in response to inputting, through the first terminal device, the temporary account corresponding to the target game account, the account login instruction is generated; in response to scanning, through the first terminal device, the two-dimensional code corresponding to the target game account, the account login instruction is generated; and in response to the distance between the first terminal device and the second terminal device with the near field induction being turned on being less than a preset distance threshold, the login confirmation information is displayed on the first terminal device, and the account login instruction is generated when the login confirmation information is confirmed on the first terminal device.

[0112] In an optional embodiment, the first account permission further indicates: a maximum time length for which the first terminal device can log in to the target game account for experience, and a maximum number of times for which the first terminal device can log in to the target game account.

[0113] In an optional embodiment, the first account content includes: virtual resources and / or game play that can be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0114] In an optional embodiment, the second account content includes: virtual resources and / or game play that cannot be experienced in the first terminal device after the first terminal device logs in to the target game account.

[0115] In an optional embodiment, the second account content includes a plurality of account elements, and the plurality of account elements include virtual resources and game play. Based on this, the step of, in response to the permission request for the second account content triggered by the first terminal device, controlling to send, to the second terminal device, a permission application for the second account content, includes: in response to the permission request for a target account element in the second account content triggered by the first terminal device, controlling to send, to the second terminal device, a permission application for the target account element. The step of, in response to the determination instruction for the permission application sent by the second terminal device, controlling to configure the second account permission for the first terminal device, includes: in response to the determination instruction for the permission application for the target account element sent by the second terminal device, controlling to configure the second account permission corresponding to the target account element for the first terminal device.

[0116] In an optional embodiment, the method further includes: after the first terminal device logs out of the target game account, in response to logging in to the target game account through the second terminal device, displaying, in the second terminal device, game data corresponding to the time when the first terminal device logs in to the target game account.

[0117] In an optional embodiment, the game data includes at least one of the following: login data corresponding to the first terminal device logging into the target game account, use and conversion of virtual resources, and game play participated in.

[0118] The functions described above can be implemented in software, firmware, hardware, or any combination thereof. Moreover, the functions will be implemented in software as one or more instructions and / or logic embodied on one or more non-transitory computer-readable storage media such as a floppy disk, a CD-ROM, a hard disk, a USB drive, a flash drive, or a memory card. Computer-readable storage media store information that can be accessed by a computer. The media is read / write by a computer and is read-only by a human. The media does not include carrier waves and signals per se. The functions described above can be implemented in software, firmware, hardware, or any combination thereof. Moreover, the functions will be implemented in software as one or more instructions and / or logic embodied on one or more non-transitory computer-readable storage media such as a floppy disk, a CD-ROM, a hard disk, a USB drive, a flash drive, or a memory card. Computer-readable storage media store information that can be accessed by a computer. The media is read / write by a computer and is read-only by a human. The media does not include carrier waves and signals per se.

[0119] In the description of the present disclosure, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer" and the like indicate the orientation or positional relationship shown in the drawings, and are only for the purpose of facilitating the description of the present disclosure and simplifying the description, and do not indicate or imply that the device or element referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore cannot be understood as a limitation on the present disclosure. In addition, the terms "first", "second", "third" are only for the purpose of description, and cannot be understood as indicating or implying relative importance.

[0120] Finally, it should be noted that the above-described embodiments are merely specific embodiments of the present disclosure, used to illustrate the technical solutions of the present disclosure, and are not limiting. The protection scope of the present disclosure is not limited thereto, and although the present disclosure has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can make modifications or easy changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed by the present disclosure, or can easily think of equivalent replacements for some of the technical features; and these modifications, changes or replacements do not cause the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present disclosure, and should be covered within the protection scope of the present disclosure. Therefore, the protection scope of the present disclosure should be subject to the protection scope of the claims.

Claims

1. A method for controlling access permissions to game accounts, characterized in that, The method includes: In response to an account login command triggered by a first terminal device, the target game account corresponding to the account login command and the first account permissions set by the second terminal device for the target game account are determined; wherein, the target game account is the game account corresponding to the second terminal device, and the first account permissions are used to indicate the first account content that can be experienced on the first terminal device after logging into the target game account through the first terminal device; The system controls the login of the target game account through the first terminal device, and displays the content of the first account and the content of the second account on the first terminal device, wherein the content of the second account corresponds to the permissions of the second account; In response to a permission request for the content of the second account triggered by the first terminal device, control the sending of a permission request for the content of the second account to the second terminal device; In response to a confirmation instruction sent via the second terminal device regarding the permission request, the system controls the configuration of the second account permissions on the first terminal device.

2. The method according to claim 1, characterized in that, The first account permissions are generated in the following way: In response to a permission setting instruction for the target game account sent via the second terminal device, a permission setting panel is controlled to be displayed on the second terminal device, the permission setting panel including multiple permission setting options corresponding to the target game account; In response to the setting operation for the multiple permission setting options, the multiple permission setting options are configured based on the setting operation, and the first account permissions corresponding to the target game account are generated based on the configured multiple permission setting options.

3. The method according to claim 2, characterized in that, The method further includes: In response to a permission setting instruction for the target game account sent via the second terminal device, temporary login operation information for the target game account is generated and displayed on the permission setting panel; wherein, the temporary login operation information is used to indicate the method by which the first terminal device logs in to the target game account.

4. The method according to claim 3, characterized in that, The temporary login operation information includes at least one of the following: the temporary account corresponding to the target game account, the QR code, and the near-field sensing information.

5. The method according to claim 4, characterized in that, The account login command triggered by the first terminal device is generated in one of the following ways: In response to inputting a temporary account corresponding to the target game account through the first terminal device, the system controls the generation of the account login instruction; In response to scanning the QR code corresponding to the target game account via the first terminal device, the system controls the generation of the account login command; In response to the distance between the first terminal device and the second terminal device with near field sensing enabled being less than a preset distance threshold, control the display of login confirmation information on the first terminal device, so as to generate the account login instruction when the first terminal device confirms the login confirmation information.

6. The method according to any one of claims 1-5, characterized in that, The first account permissions are also used to indicate: the maximum duration for the first terminal device to log in to the target game account, and the maximum number of times the first terminal device can log in to the target game account.

7. The method according to any one of claims 1-5, characterized in that, The first account content includes: the virtual resources and / or gameplay that the first terminal device can experience on the first terminal device after logging into the target game account.

8. The method according to claim 7, characterized in that, The second account content includes: virtual resources and / or gameplay that are not available on the first terminal device after the first terminal device logs in to the target game account.

9. The method according to claim 1, characterized in that, The second account content includes multiple account elements; the multiple account elements include virtual resources and gameplay; The step of controlling the sending of a permission request for the second account content to the second terminal device in response to a permission request triggered by the first terminal device includes: In response to a permission request triggered by the first terminal device for a target account element in the content of the second account, control the sending of a permission request for the target account element to the second terminal device; The step of controlling the configuration of the second account permissions to the first terminal device in response to a confirmation instruction sent via the second terminal device for the permission request includes: In response to a confirmation instruction sent via the second terminal device for a permission request of the target account element, the system controls the configuration of the second account permissions corresponding to the target account element on the first terminal device.

10. The method according to claim 1, characterized in that, The method further includes: After the first terminal device logs out of the target game account, in response to logging into the target game account through the second terminal device, the game data corresponding to when the first terminal device logged into the target game account is displayed on the second terminal device.

11. The method according to claim 10, characterized in that, The game data includes at least one of the following: login data corresponding to the first terminal device when logging into the target game account, the usage and conversion of virtual resources, and the gameplay participated in.

12. A device for controlling access to game accounts, characterized in that, The device includes: The account login module is used to respond to an account login command triggered by a first terminal device, determine the target game account corresponding to the account login command, and the first account permissions set by the second terminal device for the target game account; wherein, the target game account is the game account corresponding to the second terminal device, and the first account permissions are used to indicate the first account content that can be experienced on the first terminal device after logging into the target game account through the first terminal device; The content display module is used to control the login of the target game account through the first terminal device and display the content of the first account and the content of the second account on the first terminal device, wherein the content of the second account corresponds to the permissions of the second account; The permission request module is used to respond to a permission request for the content of the second account triggered by the first terminal device, and control the sending of a permission request for the content of the second account to the second terminal device; The permission allocation module is used to control the configuration of the second account permissions to the first terminal device in response to a confirmation instruction sent through the second terminal device for the permission request.

13. An electronic device, characterized in that, The electronic device includes a processor and a memory, the memory storing machine-executable instructions that can be executed by the processor, the processor executing the machine-executable instructions to implement the game account access control method according to any one of claims 1 to 11.

14. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores computer-executable instructions, which, when invoked and executed by a processor, cause the processor to implement the access control method for game accounts as described in any one of 1 to 11.