Desktop erupt animation display system and method based on urban weather driving

Through a modular system driven by city positioning and weather data, real-time linkage and intelligent playback of cute pet animations on mobile terminal desktops are realized, solving the problems of low efficiency in animation resource management, single playback strategy and insufficient robustness in existing technologies, and improving user experience and system stability.

CN121304875APending Publication Date: 2026-01-09SICHUAN COOSEA TECH CO LTD
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Patent Information

Application Number
CN202511520006.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-10-23
Publication Date
2026-01-09

AI Technical Summary

Technical Problem

Existing weather display technologies lack real-time correlation, have low efficiency in animation resource management, have a single playback strategy, and lack robustness. They cannot provide stable feedback in the case of weak network or location failure, resulting in a poor user experience.

Method used

The city positioning module obtains real-time city information, the weather acquisition module standardizes weather data, the animation resource management module preloads high-frequency resources, and the playback control module triggers animation playback based on multi-dimensional parameters and calls backup resources when offline, forming a cross-module collaborative control architecture.

Benefits of technology

It achieves real-time dynamic linkage between animation and weather, improves the visual interaction experience, enhances resource allocation efficiency and system stability, reduces power consumption, and ensures that visual feedback can still be provided in weak network or offline environments.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses a desktop amateur animation display system and a desktop amateur animation display method based on urban weather driving. The system comprises a positioning module, a weather acquisition module, an animation resource management module, a page state detection module, an animation playing control module and a playing strategy management module. The system obtains current city information through positioning, and selects a corresponding coppice pet animation resource based on city weather data; when it is detected that the desktop page meets the playing condition, animation display matched with the weather type is triggered. The system dynamically controls the playing frequency through parameters such as the playing frequency, the playing interval and the page dwell time, and adopts a standby animation when a weather interface or positioning is abnormal, so that stable display under a weak network is realized. According to the scheme, emotional interaction and resource management are organically fused, the method has the advantages of low delay, high robustness, intelligent playing control and the like, and the user visual experience and the system operation efficiency can be remarkably improved.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of mobile terminal software interaction, and particularly relates to a desktop cute pet animation display system and method based on city weather driving. BACKGROUND

[0002] With the continuous improvement of mobile terminal performance and the development of personalized desktop ecology, users' demand for visual interaction and emotional companionship is growing. Existing weather display applications mostly present weather information in the form of static icons or text descriptions, which can provide basic meteorological conditions but lack interactivity and emotional expression, and the user experience is relatively monotonous. Some applications attempt to use dynamic backgrounds or video elements to show weather changes, but such solutions mostly use fixed templates for rendering, lack real-time relevance, and cannot dynamically link with the weather of the city where the user is currently located.

[0003] In addition, the traditional weather animation system has the following technical deficiencies: First, the positioning accuracy and update mechanism are imperfect, which cannot accurately reflect the actual location of the user, resulting in delay or distortion of weather display; Second, the multi-source description of weather data is not unified, and the weather description vocabulary returned by different interfaces differs greatly, resulting in complex animation calling logic and difficult maintenance; Third, the animation resource management efficiency is low, and most systems load animation files in real time before playing, which can easily cause obvious stuttering and rapid increase in memory occupation; Fourth, the playback logic is single and uncontrollable, lacks strategic management of user dwell time, playback interval and number, and is prone to frequent playback, increased power consumption or user interference; Fifth, the robustness is insufficient, and in the case of weak network or positioning failure, the system often cannot provide any feedback or display content, and the user experience is broken.

[0004] In summary, the existing desktop weather display technology has not realized "city weather driven emotional dynamic display", and there are obvious defects in data standardization, animation resource scheduling, playback strategy control and offline fault tolerance, and there is an urgent need for a desktop cute pet animation display scheme that can realize intelligent triggering, efficient resource loading and stable display in a multi-source weather environment.

[0005] Therefore, the existing technology needs to be improved. SUMMARY

[0006] Given the shortcomings of existing technologies, current weather display solutions cannot achieve real-time linkage with the weather in the user's city, lack efficient management of animation resources and playback strategy control, and suffer from poor stability in weak network conditions or location failures. This invention proposes a desktop pet animation display system driven by city weather, achieving a balance between emotional presentation and system performance through weather data standardization, resource mapping, and intelligent playback control.

[0007] The technical solution of the present invention is as follows: This invention provides a desktop pet animation display system driven by urban weather, the system comprising: The positioning module is used to obtain the city information where the device is currently located; The weather acquisition module is used to acquire current weather data based on the city information and convert the weather data into a preset weather type; The animation resource management module is used to select and load the corresponding cute pet animation resources according to the weather type; The page status detection module is used to detect the current desktop status of the device and determine whether it is on a page that can display cute pet animations; An animation playback control module is used to trigger the playback of the corresponding cute pet animation when the page state meets the preset conditions; The playback strategy management module is used to restrict or allow animation playback based on the number of daily playbacks, playback intervals, page dwell time, and device status.

[0008] In one embodiment, the positioning module obtains city information by fusing multiple location information sources and updates the city positioning data when a preset time interval or displacement exceeds a threshold.

[0009] In one embodiment, after receiving city information, the weather acquisition module obtains weather data from a preset weather service interface, and uniformly classifies different weather descriptions, standardizing the weather data into a finite set of weather types.

[0010] In one embodiment, the animation resource management module establishes a mapping relationship between weather types and cute pet animation resources, preloads frequently used animation resources, and executes replacement or downgrade loading strategies when resources are insufficient.

[0011] In one embodiment, the page state detection module determines whether the current page is a page that can display cute pet animations by identifying target icons or specific components within the desktop display area, and records the duration of the user's stay on the page.

[0012] In one embodiment, the animation playback control module triggers animation playback when the following conditions are met: (1) The current page has been detected as a displayable page; (2) The device screen is on; (3) The daily playback count has not reached the limit; (4) The interval between the last playback and the last playback reaches a preset threshold; (5) The page dwell time meets the triggering requirements.

[0013] In one embodiment, the playback strategy management module can reset the number of playbacks on a daily cycle and dynamically adjust the upper limit of the number of playbacks, the playback interval, and the threshold of the dwell time according to remote configuration or local policy.

[0014] In one embodiment, the animation resource management module employs a cache eviction mechanism for preloaded resources, releases low-priority resources when the system enters a low-memory state, and saves the playback progress to restore the playback state.

[0015] In one embodiment, the system further includes an offline fault-tolerant module, which selects a corresponding backup animation resource for playback based on the most recently successfully acquired weather type or the current time period when the location or weather acquisition fails.

[0016] In another aspect, this invention provides a method for displaying animated pets on a desktop based on city weather, comprising the following steps: S1. Obtain the city information where the device is located; S2. Obtain weather data based on the city information and standardize it into a preset weather type; S3. Determine the corresponding cute pet animation resources based on the weather type; S4. Detect the desktop page status and determine whether animation can be displayed; S5. When the playback conditions are met, the corresponding animation will be played. S6. Adjust playback restrictions and strategies based on playback count, interval, and dwell time; S7. In case of network failure or location failure, call the backup weather type animation for display.

[0017] In summary, this invention organically combines modules such as city positioning, weather data acquisition, animation resource management, page status detection, and playback strategy control to form a complete city weather-driven animation display system. This system can dynamically match weather with cute animal animations and intelligently control playback under different network environments, effectively reducing playback latency and power consumption, and improving system stability and interactive experience. Through the joint determination of multi-dimensional parameters such as playback count, interval, and dwell time, this invention maintains visual appeal while also considering resource scheduling and user experience, demonstrating significant application and promotion value and technological innovation.

[0018] Compared with the prior art, the present invention has the following beneficial effects: 1. Enhanced dynamic correlation: By linking city positioning with real-time weather data, the system can automatically match corresponding cute pet animations under different regions and climate conditions, realizing the synchronous display of weather information and emotional animations, significantly improving the visual interaction experience.

[0019] 2. Higher data standardization and resource retrieval efficiency: This invention maps multi-source weather descriptions to preset weather types and establishes a correspondence between weather types and animation resources, reducing parsing branches and judgment logic, and improving the response speed of animation loading and retrieval.

[0020] 3. Smarter playback control and more refined strategies: By comprehensively judging parameters such as the number of playbacks, playback intervals, page dwell time, and device status, condition-based triggering and playback restrictions are implemented, avoiding problems such as frequent playback, excessive system load, or increased power consumption.

[0021] 4. More efficient resource management: Adopting a preloading and cache eviction mechanism, high-frequency resources are loaded first, while low-priority resources are released or downgraded, which reduces memory usage while ensuring smooth playback.

[0022] 5. Enhanced system robustness: When the location or weather interface malfunctions, the system automatically calls the most recent cached weather or time-period matching animation to ensure visual feedback even in weak or offline conditions, improving system stability and continuous experience.

[0023] 6. High degree of technical integration and good scalability: This invention forms a cross-module collaborative control architecture that can run independently or be integrated with third-party weather services, desktop systems or theme engines, and has good compatibility and expansion potential. Attached Figure Description

[0024] The present invention will be further described below with reference to the accompanying drawings and embodiments. In the accompanying drawings: Figure 1 The structural block diagram of the desktop pet animation display system based on city weather driving provided by the present invention; Figure 2 The flowchart illustrates the steps of the desktop pet animation display method based on city weather driving provided by the present invention. Detailed Implementation

[0025] To make the objectives, technical solutions, and effects of this invention clearer and more explicit, the invention is further described in detail below. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention. The embodiments of the invention are described below in conjunction with the accompanying drawings.

[0026] This embodiment provides a desktop pet animation display system based on city weather. Please refer to [link / reference]. Figure 1 The system includes: Location module 1 is used to obtain the city information where the current device is located; Weather acquisition module 2 is used to acquire current weather data based on the city information and convert the weather data into a preset weather type; Animation resource management module 3 is used to select and load the corresponding cute pet animation resources according to the weather type; Page status detection module 4 is used to detect the current desktop status of the device and determine whether it is on a page that can display cute pet animations; The animation playback control module 5 is used to trigger the playback of the corresponding cute pet animation when the page state meets the preset conditions; Playback strategy management module 6 is used to restrict or allow animation playback based on the number of daily playbacks, playback intervals, page dwell time, and device status.

[0027] Specifically, the city weather-driven desktop pet animation display system described in this embodiment adopts a modular structure design and runs on the desktop layer of the mobile terminal operating system. Upon system startup, the core scheduling unit loads basic services and sequentially initializes the positioning module 1, weather acquisition module 2, animation resource management module 3, page status detection module 4, animation playback control module 5, and playback strategy management module 6.

[0028] During system startup, the positioning module 1 first provides real-time information about the current city where the device is located; the weather acquisition module 2 uses this city information to call a preset weather interface to obtain weather data; after data standardization processing, it is transmitted to the animation resource management module 3 for matching the corresponding pet animation type. The animation resource management module 3 internally maintains a mapping table from weather type to animation resource path, which is either distributed by the server during application installation or preset locally. Each record in the mapping table includes attributes such as weather type, animation resource identifier, animation duration, playback speed, sound effect identifier, and priority.

[0029] The page status detection module 4 continuously monitors the desktop status through the system interface listening interface. When it detects that the current page contains a cute pet display component, it sends a "playable" signal to the animation playback control module 5. After receiving the trigger signal, the animation playback control module 5 determines whether to start the corresponding cute pet animation playback process based on the playback condition judgment result given by the playback strategy management module 6. During playback, the animation resource management module 3 provides synchronous loading of animation frame resources and sound effect resources. After playback ends, the system updates the playback log and resets the playback timer. The entire system achieves real-time matching and stable display of city weather and cute pet animations through modular calls and asynchronous execution.

[0030] In a further embodiment, the positioning module 1 obtains city information by fusing multiple location information sources, and updates the city positioning data again when the preset time interval or displacement exceeds a threshold.

[0031] Specifically, positioning module 1 is responsible for the accurate identification and updating of urban information. Upon system startup, the module requests location permissions and, after obtaining user authorization, invokes the system's multi-source positioning interfaces, including satellite positioning, base station positioning, and Wi-Fi-assisted positioning. The module compares and filters multiple data sources using a location fusion algorithm to obtain the most accurate latitude and longitude results. To improve performance and energy efficiency, the module sets a minimum update interval (e.g., 30 minutes) and a minimum displacement threshold (e.g., 1000 meters). When the device does not move significantly within a short period, the system automatically uses the previously cached urban positioning results.

[0032] After obtaining the location results, the module converts the latitude and longitude into city names using a reverse geocoding service and stores them in local storage. To prevent increased power consumption or API frequency limitations caused by frequent requests to external services, the module has a local caching mechanism that records a timestamp and city code each time the location information is updated. If the user enters a new city area, the module will proactively trigger a weather refresh to ensure that the weather animation is consistent with the current environment. In addition, the location module has an exception fallback mechanism; when location cannot be successfully established, the previously cached result or the default city can be used as a substitute.

[0033] In a further embodiment, after receiving city information, the weather acquisition module 2 obtains weather data from a preset weather service interface, and uniformly classifies different weather descriptions, standardizing the weather data into a finite set of weather types.

[0034] Specifically, after receiving the city name, weather acquisition module 2 first queries the local city code table to map the city name to the corresponding weather service city number. Then, it constructs a weather data request message based on the code and accesses the preset weather service endpoint through the network interface. The module sets up timeout protection and retry mechanisms when sending requests to avoid data delays or failures caused by network fluctuations. Upon receiving weather response data, the module parses weather phenomenon fields, such as "sunny," "cloudy," "showers," "thunderstorms," ​​and "light snow." Because different data sources use different weather descriptions, the module uses a standardized rule table to uniformly map the original weather phenomena to a finite set of weather types, such as sunny, rainy, snowy, thundering, overcast, and foggy.

[0035] After standardization, the module writes the current weather type and its update time to a local cache file, with a cache validity period of up to two hours. If the same weather data for the same city is requested repeatedly within the cache validity period, the system will prioritize returning the cached result, thereby reducing network access and power consumption. The module also supports weather data change monitoring. When a change in weather type is detected (e.g., from "sunny" to "rainy"), the animation resource management module will immediately be triggered to reload the corresponding pet animation resources, achieving real-time linkage between weather changes and animation display.

[0036] In a further embodiment, the animation resource management module 3 establishes a mapping relationship between weather types and cute pet animation resources, preloads frequently used animation resources, and executes a replacement or downgrade loading strategy when resources are insufficient.

[0037] Specifically, the animation resource management module 3 is used to manage and access pet animations and sound effects. Internally, the module maintains a resource mapping table that records the correspondence between weather types and animation resources. Each mapping record includes the resource file path, file size, playback duration, frame rate, sound effect identifier, and priority. Upon system startup, animation resources corresponding to high-frequency weather types (such as sunny, cloudy, and rainy) are automatically loaded and cached in memory or the local file system to reduce initial playback latency.

[0038] When the weather changes or the system receives a new weather type, the module retrieves and loads the corresponding resources according to the mapping table. If device memory is low, the module executes a resource release strategy based on priority, prioritizing resources needed for current playback and releasing low-priority resources that have not been used for a long time. The module also supports an asynchronous loading mechanism, preloading resources in a background thread to avoid blocking the main thread and ensure smooth system operation. During playback, the module can dynamically select the animation resolution based on network conditions and device performance, achieving a balance between smoothness and power consumption.

[0039] In a further embodiment, the page state detection module 4 determines whether the current page is a page that can display cute pet animations by identifying target icons or specific components within the desktop display area, and records the duration of the user's stay on the page.

[0040] More specifically, the page state detection module 4 is used to identify whether the current desktop is in a state where cute pet animations can be displayed. The module periodically scans the desktop component tree structure through the system's provided visual access interface to determine if it contains predefined cute pet display icons or component names. If a target component is detected, the current page is considered a cute pet display page. When a page switching event is detected, the module resets the detection state and the page dwell timer.

[0041] To improve detection accuracy, the module combines screen brightness status, application foreground / background information, and system task stack information for multi-dimensional judgment. For example, when the device screen is dark or locked, the system pauses page detection to save resources; when the desktop switches to another application, the animation playback request is immediately terminated. The module also records the page dwell time and sends a "playback candidate signal" to the animation playback control module 5 after the user stays on the page for a preset threshold (e.g., 2 seconds). In this way, the system avoids invalid playback triggers when the user quickly swipes the screen, effectively improving the consistency between energy efficiency and user experience.

[0042] In a further embodiment, the animation playback control module 5 triggers animation playback when the following conditions are met: (1) The current page has been detected as a displayable page; (2) The device screen is on; (3) The daily playback count has not reached the limit; (4) The interval between the last playback and the last playback reaches a preset threshold; (5) The page dwell time meets the triggering requirements.

[0043] Specifically, the animation playback control module 5 plays a core role in playback triggering and scheduling during system operation. After receiving the "playback candidate signal" from the page status detection module, the module first reads control parameters such as the number of plays for the day, the last playback time, and the page dwell time from the playback strategy management module 6. The system then uses a multi-condition combination judgment mechanism to sequentially determine: (1) Whether the current page is marked as a displayable page; (2) Whether the device screen is on; (3) Whether the number of plays per day is less than the preset limit (e.g., 5 times / day); (4) Whether the interval between the current time and the last playback time has reached the minimum interval threshold (e.g., 10 minutes). (5) Whether the duration of the user's stay on the current page reaches the playback trigger threshold (e.g., 2 seconds).

[0044] When all the above conditions are met, the module retrieves the animation and sound resources corresponding to the current weather type from the animation resource management module 3, and performs a pre-loading check before playback to ensure that the resource files have been fully loaded. During playback, the system uses a multi-threaded asynchronous mechanism to control the synchronization of animation frame rendering and sound effect playback to achieve a smooth visual experience. After playback, the module writes the playback time and status records to the playback strategy management module 6 for subsequent statistics and strategy adjustments.

[0045] In addition, to enhance the user experience, the module can dynamically adjust the animation playback duration and action rhythm according to the weather type. For example, the playback rhythm is faster in a "sunny" state and the animation brightness and playback speed are reduced in a "rainy" state, so that the animation performance is consistent with the weather atmosphere.

[0046] In a further embodiment, the playback strategy management module 6 can reset the number of playbacks on a daily cycle, and dynamically adjust the upper limit of the number of playbacks, the playback interval, and the threshold of the dwell time according to remote configuration or local strategy.

[0047] Specifically, the playback strategy management module 6 is responsible for the system's playback restrictions, frequency control, and strategy configuration. The module consists of two parts: a local strategy unit and a remote configuration interface. The local strategy unit stores default strategy parameters, including the maximum number of plays per day, the minimum playback interval, page dwell thresholds, and screen status requirements. The remote configuration interface is used to send strategy update commands from the server, facilitating real-time adjustments to the playback strategy based on operational or energy-saving needs.

[0048] After each playback session, the module immediately updates the daily playback count and the most recent playback time, and persists this information. To prevent data loss due to abnormal system exits, the module uses atomic operations when writing playback records. The system automatically resets the playback count at midnight each day and reloads the remote configuration parameters, ensuring that the new strategy takes effect the following day.

[0049] In certain special scenarios (such as promotional periods for themed animations during holidays), the server can issue specific strategies via a remote interface, such as increasing the playback limit or extending the playback interval, to enhance interactive effects. The module has dynamic adjustment capabilities and can take effect instantly during system operation without requiring an application restart. Through this configurable mechanism, the system achieves adaptive control of playback strategies, balancing energy efficiency and user experience.

[0050] In a further embodiment, the animation resource management module 3 adopts a cache eviction mechanism for preloaded resources, releases low-priority resources when the system enters a low memory state, and saves the playback progress to restore the playback state.

[0051] Specifically, the animation resource management module 3 implements a caching and degradation mechanism during playback to ensure system smoothness and resource utilization efficiency. The module maintains an animation resource cache pool in memory, which employs a "least recently used" eviction policy based on resource access frequency and priority. When memory usage reaches a set threshold, the module automatically releases low-priority or long-unused animation resources to prevent system memory overflow or stuttering.

[0052] Meanwhile, the module supports a dynamic degradation strategy. When system memory is low, CPU load is too high, or the app is running in the background, the module automatically switches to a lower resolution version of the animation or reduces the animation frame rate to reduce system load. After playback ends, the module saves the current playback status information (including playback progress, animation type, weather status, and sound effect indicators) and prioritizes restoring the previous playback progress the next time playback begins. This mechanism ensures smooth continuation of animation playback even after abnormal system interruption or background switching, improving the continuity and stability of the overall experience.

[0053] In a further embodiment, the system also includes an offline fault-tolerant module 7. When positioning or weather acquisition fails, the system selects the corresponding backup animation resource for playback based on the most recently successfully acquired weather type or the current time period.

[0054] To maintain system availability in the event of network instability or location failure, this invention further includes an offline fault-tolerant module 7. This module runs independently in the background service, monitoring the operational status of the location and weather acquisition modules. When a weather interface request fails, times out, or returns abnormal data, the offline fault-tolerant module 7 automatically retrieves the most recently successfully acquired cached weather type result; if the cached data has expired, it determines the weather trend based on the current time period and selects the corresponding default animation.

[0055] For example, when the system detects that the current time is during daytime and the recent weather is "sunny," it automatically selects a sunny day animation to play; if it is nighttime, it prioritizes "nighttime rest" animations to maintain a consistent user experience. This module can also maintain simple animation carousel logic even during extended periods without network connectivity, ensuring continuous visual feedback and preventing user misinterpretations due to a static interface. Through this fault-tolerant strategy, the system of this invention can maintain stable animation display even when there is a network outage, location failure, or server unavailability.

[0056] Another embodiment of the present invention provides a method for displaying animated pets on a desktop based on city weather, suitable for mobile terminal platforms. Please refer to [link / reference]. Figure 2 The method includes the following steps: S1. Obtain the city information where the device is located; The system automatically runs the positioning module upon the user's first launch of the desktop plugin or after the device is powered on. It determines the device's latitude and longitude using a multi-source fusion method, including satellite positioning, base station positioning, and wireless network positioning, and retrieves the corresponding city name by calling a reverse geocoding service. If the positioning service is temporarily unavailable, the system uses the city information from the last successfully located location or a default city as a backup to ensure the normal execution of subsequent processes.

[0057] S2. Obtain weather data based on the city information and standardize it into a preset weather type; After acquiring city information, the system obtains real-time weather information for that city from a preset weather data interface. The module parses the returned raw weather descriptions, mapping various weather expressions (such as "showers," "thunderstorms," ​​"light snow," and "cloudy") to a preset standardized set of weather types, including sunny, overcast, rainy, snowy, thundery, and foggy. To reduce network access frequency, the system caches weather data in local storage, with a cache validity period of up to two hours, after which it is automatically refreshed.

[0058] S3. Determine the corresponding cute pet animation resources based on the weather type; The system queries the animation resource mapping table based on standardized weather types to determine the corresponding pet animation resource files and sound effects resources for the current weather type. The animation resource mapping table can be stored in a local configuration file or dynamically updated via server distribution. The module manages resources hierarchically based on animation usage frequency and priority. Animations for common weather types are pre-loaded during system startup to reduce initial playback latency. If insufficient memory is detected, the system releases low-priority resources, retaining only the resources corresponding to the current weather to maintain smooth playback.

[0059] S4. Detect the desktop page status and determine whether the animation can be displayed; The system continuously monitors the current desktop status. When it detects that the desktop page contains a cute pet widget or target icon, and confirms that the screen is on, it initiates the playback condition determination logic. The system reads the number of plays for the day, the last playback time, and the page dwell time recorded in the playback strategy management module, compares them with preset thresholds, and determines whether the playback trigger condition is met. If any condition is not met, playback is paused and the system enters standby mode until triggered in the next detection cycle.

[0060] S5. When the playback conditions are met, the corresponding animation will be played. When all playback conditions are met, the system calls the animation playback control module to load the corresponding weather animation and sound effects resources. Before playback, the module performs a resource integrity check to ensure that both the animation frame files and sound effect files are readable. During playback, the system uses asynchronous rendering and multi-threaded decoding technology to achieve time synchronization between the visuals and sound effects, ensuring consistent visual and auditory effects. After playback, the system writes the playback record to the playback strategy management module, including the playback time, playback duration, and corresponding weather type.

[0061] S6. Adjust playback restrictions and strategies based on playback count, interval, and dwell time; Upon receiving a playback end signal, the playback strategy management module automatically increments the daily playback count and updates the timestamp. If the daily playback count has reached its limit, the system will pause new playback triggers until midnight the following day. The module also dynamically adjusts playback parameters based on user device performance and usage frequency, such as extending playback intervals or shortening animation durations, to balance power consumption and user experience. This strategy update can be automatically adjusted via a local algorithm or distributed in real-time via a remote configuration platform.

[0062] S7. In case of network failure or location failure, call the backup weather type animation for display.

[0063] If a network anomaly, location failure, or weather interface unavailability is detected at any of the above stages, the system activates an offline fault tolerance mechanism. The module prioritizes reading the most recently successfully cached weather type. If the cached data is expired or corrupted, it selects a preset default animation based on the current time period (day or night), such as "daytime active animation" or "nighttime rest animation." This fault tolerance process is executed automatically in the background without user intervention, ensuring stable operation and continuous animation display even in weak or offline network environments.

[0064] Through the above steps, this method achieves real-time linkage between city weather and desktop pet animations, ensuring automatic playback and management of corresponding weather animations in different scenarios. This method has a clear structure and closed-loop logic, guaranteeing both system real-time performance and stability while also considering resource utilization and power consumption control. It is suitable for deployment in mobile operating system desktop layers, intelligent desktop theme engines, or third-party weather plugin environments.

[0065] This method can be stored in a computer-readable medium as software instructions and executed by a processor to achieve the complete functional flow. While realizing dynamic linkage between cute pet animations and city weather, this method also considers performance optimization, power consumption control, and system robustness, providing a feasible and stable technical path for emotional interaction on mobile desktops.

[0066] In summary, this invention organically integrates modules such as city positioning, weather data acquisition, weather type standardization, animation resource management, page status detection, playback control, and playback strategy management to construct a desktop pet animation display system and method based on city weather. This system can dynamically link weather data and animation resources under different city environments and network conditions, ensuring that the desktop display content remains consistent with real-time weather, thereby significantly enhancing the user's interactive experience and emotional resonance.

[0067] Compared to traditional static or template-based weather displays, this invention achieves smooth animation display with low power consumption and low latency through a multi-dimensional condition triggering mechanism, intelligent playback strategy, and dynamic resource management. It also features offline availability, weak network fault tolerance, and strategy-based control. Through this architecture, the system achieves a better balance in stability, smoothness, and resource utilization, demonstrating good engineering practicality and scalability. It can be widely applied to mobile terminal desktop plugins, intelligent theme systems, and multi-scenario interactive applications.

[0068] It should be understood that the application of the present invention is not limited to the examples above. Those skilled in the art can make improvements or modifications based on the above description, and all such improvements and modifications should fall within the protection scope of the appended claims.

Claims

1. A desktop animation display system for cute pets based on urban weather, characterized in that, The system includes: The positioning module is used to obtain the city information where the device is currently located; The weather acquisition module is used to acquire current weather data based on the city information and convert the weather data into a preset weather type; The animation resource management module is used to select and load the corresponding cute pet animation resources according to the weather type; The page status detection module is used to detect the current desktop status of the device and determine whether it is on a page that can display cute pet animations; An animation playback control module is used to trigger the playback of the corresponding cute pet animation when the page state meets the preset conditions; The playback strategy management module is used to restrict or allow animation playback based on the number of daily playbacks, playback intervals, page dwell time, and device status.

2. The desktop pet animation display system according to claim 1, characterized in that, The positioning module obtains city information by fusing multiple location information sources and updates the city positioning data when the preset time interval or displacement exceeds a threshold.

3. The desktop pet animation display system according to claim 1, characterized in that, After receiving city information, the weather acquisition module obtains weather data from a preset weather service interface, classifies different weather descriptions in a unified manner, and standardizes the weather data into a finite set of weather types.

4. The desktop pet animation display system according to claim 1, characterized in that, The animation resource management module establishes a mapping relationship between weather types and cute pet animation resources, preloads frequently used animation resources, and executes replacement or downgrade loading strategies when resources are insufficient.

5. The desktop pet animation display system according to claim 1, characterized in that, The page status detection module identifies target icons or specific components within the desktop display area to determine whether the current page is a page that can display cute pet animations, and records the duration of the user's stay on the page.

6. The desktop pet animation display system according to claim 1, characterized in that, The animation playback control module triggers animation playback when the following conditions are met: (1) The current page has been detected as a displayable page; (2) The device screen is on; (3) The daily playback count has not reached the limit; (4) The interval between the last playback and the last playback reaches a preset threshold; (5) The page dwell time meets the triggering requirements.

7. The desktop pet animation display system according to claim 1, characterized in that, The playback strategy management module can reset the number of playbacks on a daily cycle, and dynamically adjust the upper limit of the number of playbacks, the playback interval, and the threshold of the dwell time based on remote configuration or local strategy.

8. The desktop pet animation display system according to claim 1, characterized in that, The animation resource management module employs a cache eviction mechanism for preloaded resources and releases low-priority resources when the system enters a low-memory state, while saving the playback progress to restore the playback state.

9. The desktop pet animation display system according to claim 1, characterized in that, The system also includes an offline fault-tolerant module. When location or weather acquisition fails, the system selects the corresponding backup animation resource for playback based on the most recently successfully acquired weather type or the current time period.

10. A method for displaying cute pet animations on a desktop based on city weather, characterized in that, Includes the following steps: S1. Obtain the city information where the device is located; S2. Obtain weather data based on the city information and standardize it into a preset weather type; S3. Determine the corresponding cute pet animation resources based on the weather type; S4. Detect the desktop page status and determine whether animation can be displayed; S5. When the playback conditions are met, the corresponding animation will be played. S6. Adjust playback restrictions and strategies based on playback count, interval, and dwell time; S7. In case of network failure or location failure, call the backup weather type animation for display.