Game interaction control method and device and electronic equipment
By using the graphical user interface and platform switching controls on the terminal device, the problem of cumbersome game progress viewing for users on multiple platforms has been solved, achieving convenient progress viewing and an improved gaming experience.
Patent Information
- Application Number
- CN202511667299.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-11-13
- Publication Date
- 2026-02-10
AI Technical Summary
Users need to repeatedly log in to different operating platforms to check their game progress, which is cumbersome and inefficient, resulting in a negative gaming experience.
The terminal device provides a graphical user interface to identify the operating platform and obtain the task progress. The platform switching control allows users to view the task progress of multiple operating platforms on one platform and provides a platform switching control to facilitate switching between task progress.
It eliminates the need to log in repeatedly across multiple operating platforms, improving the efficiency of progress viewing and enhancing the gaming experience.
Smart Images

Figure CN121490380A_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of game technology, and in particular to a game interactive control method, device, and electronic device. Background Technology
[0002] Some games can be played on multiple operating platforms, such as desktop computers, mobile devices, and game consoles. While game progress data for the same account is independent across different platforms, game resources are shared. To quickly complete game progress and earn rewards, users need to repeatedly log in to different platforms to check their progress and decide which platform to refresh. This method is cumbersome, inefficient for checking progress, and leads to a negative gaming experience. Summary of the Invention
[0003] In view of this, the purpose of the present invention is to provide a game interactive control method, device and electronic device to make operation more convenient, improve progress viewing efficiency and thus improve the game experience.
[0004] In a first aspect, embodiments of the present invention provide an interactive control method for a game, which provides a graphical user interface through a terminal device, the terminal device being logged into a game account, the game providing multiple operating platforms, and the terminal device belonging to one of the multiple operating platforms; the method includes: responding to a progress viewing instruction, identifying a first operating platform to which the terminal device belongs, and obtaining the task progress of the game account on the first operating platform; wherein the task progress of the first operating platform is generated based on game operations performed by the game account on the first operating platform; providing the task progress of the first operating platform and a platform switching control in the graphical user interface; wherein the platform switching control is used to: switch the display of task progress among multiple operating platforms; responding to a trigger instruction for the platform switching control, determining a second operating platform corresponding to the trigger instruction, and obtaining the task progress of the game account on the second operating platform; wherein the task progress of the second operating platform is generated based on game operations performed by the game account on the second operating platform; and providing the task progress of the second operating platform in the graphical user interface.
[0005] Secondly, embodiments of the present invention provide an interactive control device for a game, which provides a graphical user interface through a terminal device. The terminal device logs into a game account, and the game provides multiple operating platforms, with the terminal device belonging to one of these operating platforms. The device includes: a first progress acquisition module, used to respond to a progress viewing command, identify the first operating platform to which the terminal device belongs, and acquire the task progress of the game account on the first operating platform; wherein the task progress of the first operating platform is generated based on the game operations performed by the game account on the first operating platform; a first progress providing module, used to provide the task progress of the first operating platform in the graphical user interface, and a platform switching control; wherein the platform switching control is used to switch between displaying the task progress of multiple operating platforms; a second progress acquisition module, used to respond to a trigger command for the platform switching control, determine the second operating platform corresponding to the trigger command, and acquire the task progress of the game account on the second operating platform; wherein the task progress of the second operating platform is generated based on the game operations performed by the game account on the second operating platform; and a second progress providing module, used to provide the task progress of the second operating platform in the graphical user interface.
[0006] Thirdly, embodiments of the present invention provide an electronic device, including a processor and a memory, wherein the memory stores computer-executable instructions that can be executed by the processor, and the processor executes the computer-executable instructions to implement the interactive control method of the above-mentioned game.
[0007] Fourthly, embodiments of the present invention provide a computer-readable storage medium storing computer-executable instructions. When the computer-executable instructions are invoked and executed by a processor, the computer-executable instructions cause the processor to implement the interactive control method of the aforementioned game.
[0008] The embodiments of the present invention bring the following beneficial effects: The aforementioned game's interactive control method, device, and electronic device provide a graphical user interface through a terminal device. The terminal device logs into the game account, and the game provides multiple operating platforms, with the terminal device belonging to one of these platforms. In response to a progress viewing command, the device identifies the first operating platform to which it belongs and obtains the game account's task progress on that platform. The task progress on the first operating platform is generated based on the game operations performed by the game account on that platform. The graphical user interface provides the task progress on the first operating platform, as well as a platform switching control. The platform switching control is used to switch between displaying task progress on multiple operating platforms. In response to a trigger command for the platform switching control, the device determines the second operating platform corresponding to the trigger command and obtains the game account's task progress on the second operating platform. The task progress on the second operating platform is generated based on the game operations performed by the game account on that platform. The graphical user interface also provides the task progress on the second operating platform.
[0009] In the above method, while displaying the task progress of the current operating platform, a platform switching control is also provided. By operating the platform switching control, users can view the task progress of other operating platforms on one operating platform without having to log in repeatedly between multiple operating platforms. This makes the operation more convenient, improves the efficiency of progress viewing, and thus helps to improve the game experience.
[0010] Other features and advantages of the invention will be set forth in the description which follows, and will be apparent in part from the description, or may be learned by practicing the invention. The objects and other advantages of the invention are realized and obtained in accordance with the structures particularly pointed out in the description, claims and drawings.
[0011] To make the above-mentioned objects, features and advantages of the present invention more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description
[0012] To more clearly illustrate the specific embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the specific embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present invention. For those skilled in the art, other drawings can be obtained from these drawings without creative effort.
[0013] Figure 1 A flowchart illustrating a game interaction control method provided in an embodiment of the present invention; Figure 2 A schematic diagram of the task progress and platform switching controls of the first operating platform provided in an embodiment of the present invention; Figure 3 This is a schematic diagram of a sub-control in the platform switching control provided in an embodiment of the present invention; Figure 4 This is a schematic diagram of the task progress after platform switching provided in an embodiment of the present invention; Figure 5 This is a schematic diagram of the first prompt information provided in an embodiment of the present invention; Figure 6 This is a schematic diagram of the second prompt information provided in an embodiment of the present invention; Figure 7 A schematic diagram of an interactive control device for a game provided in an embodiment of the present invention; Figure 8 This is a schematic diagram of an electronic device provided in an embodiment of the present invention. Detailed Implementation
[0014] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.
[0015] In related technologies, users need to repeatedly log in to different operating platforms to monitor the game progress on each platform and select the platform to play the game. This process is cumbersome, the progress viewing is inefficient, and it brings a negative gaming experience to users.
[0016] Based on this, the interactive control method, device and electronic device for games provided by the embodiments of the present invention can be applied to games with multiple operating platforms. For example, users can log in to the same game account and perform game operations through operating platforms such as desktop computers, mobile terminals, and game consoles.
[0017] In one embodiment of this disclosure, the game interaction control method can run on a local terminal device or a server. When the game interaction control method runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and client devices.
[0018] In an optional implementation, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separated. The storage and execution of the game's interactive control methods are completed on the cloud gaming server. The client device is used for data reception, transmission, and game screen presentation. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the user operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses the game screen and other data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.
[0019] In an optional implementation, taking a game as an example, the local terminal device stores the game program and is used to display the game screen. The local terminal device is used to interact with the user through a graphical user interface, that is, conventionally downloading, installing, and running the game program via an electronic device. The local terminal device can provide the graphical user interface to the user in various ways, such as rendering it on the terminal's display screen or providing it to the user through holographic projection. For example, the local terminal device can include a display screen for displaying the graphical user interface, which includes game screens, and a processor for running the game, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.
[0020] In one possible implementation, this invention provides a game interaction control method that provides a graphical user interface through a terminal device. The terminal device can be either a local terminal device (as mentioned above) or a client device in a cloud interaction system (as mentioned above). The terminal device logs into a game account. The game offers multiple operating platforms, and the terminal device is one of these platforms. Operating platforms include desktop computers, mobile terminals, and game consoles, with game consoles including PlayStation (PS) and Xbox. The game can run on different operating platforms, and the same game account can log in to the game through different operating platforms.
[0021] like Figure 1 As shown, the interactive control method of this game includes the following steps: Step S102: In response to the progress viewing instruction, identify the first operating platform to which the terminal device belongs, and obtain the task progress of the game account on the first operating platform; wherein, the task progress of the first operating platform is generated based on the game operations performed by the game account on the first operating platform. This progress viewing command can be generated by triggering a progress viewing control; this progress viewing command can be used to trigger the display of a game page containing the task progress, such as a settlement reward page, a progress display page, etc.; by triggering the corresponding control on the game page, a progress viewing command is generated and the game page containing the task progress is displayed.
[0022] The terminal device or game server identifies the operating platform to which the terminal device belongs, which is the aforementioned first operating platform. Then, it obtains the task progress of the game account logged into on that first operating platform. In this embodiment, the task progress of the same game account on different operating platforms is calculated independently and does not affect each other, but the game resources of the same game account are shared across different operating platforms.
[0023] For the primary operating platform, after logging in, game accounts accumulate task progress on that platform by participating in game matches, events, and interactions with other users. The same process can be used to accumulate task progress on other operating platforms besides the primary platform.
[0024] Step S104: Provide the task progress of the first operating platform and the platform switching control in the graphical user interface; wherein the platform switching control is used to switch between displaying the task progress of multiple operating platforms. Task progress can be the progress of the game account's score, level, rank, or ranking, or it can be the progress of the task conditions for the task reward; for example, if the task condition is to participate in 10 competitive matches, the task progress indicates the number of competitive matches that have been participated in, such as 5 matches.
[0025] Since the terminal device belongs to the first operating platform, the task progress of the first operating platform is displayed first. A platform switching control is also provided to switch operating platforms. This platform switching control can include multiple sub-controls, each corresponding to one operating platform; triggering a sub-control switches the display of the task progress of the operating platform corresponding to that sub-control.
[0026] In practice, the platform switching control can switch between any of the game's operating platforms, or between any of the operating platforms on which the game account generates quest progress. For example, if the game account performs game actions and generates corresponding quest progress on desktop and mobile operating platforms respectively, but does not perform any game actions or generate any game progress on the game console operating platform, then the aforementioned platform switching control can only switch between desktop and mobile operating platforms.
[0027] Step S106: Respond to the trigger command for the platform switching control, determine the second operation platform corresponding to the trigger command, and obtain the task progress of the game account on the second operation platform; wherein, the task progress of the second operation platform is generated based on the game operations performed by the game account on the second operation platform; The aforementioned trigger instruction includes a platform identifier corresponding to the second operating platform, and the second operating platform is determined based on this platform identifier. Specifically, the sub-control corresponding to the second operating platform in the trigger platform switching control generates the aforementioned trigger instruction, which carries the platform identifier of the second operating platform. For example, the aforementioned first operating platform is a mobile terminal, such as a mobile phone, and the second operating platform is a game console; or, the aforementioned first operating platform is a desktop computer, and the second operating platform is a mobile terminal.
[0028] The aforementioned terminal device can obtain the game account's task progress on the second operating platform from the game server. The terminal device can obtain the game account's task progress on the second operating platform from the game server, or it can obtain the game account's task progress on the second operating platform after receiving a trigger command from the corresponding second operating platform.
[0029] For the second operating platform, after logging in, the game account accumulates task progress on the second operating platform by participating in game matches, game activities, and user interactions. Specifically, this can be the game account's progress in scores, levels, ranks, and rankings on the second operating platform, or it can be the progress of task conditions related to task rewards.
[0030] Step S108: Provide the task progress of the second operating platform in the graphical user interface.
[0031] Specifically, the task progress of the first operating platform provided in the aforementioned graphical user interface can be switched to the task progress of the second operating platform, or the task progress of the first operating platform and the task progress of the second operating platform can be displayed simultaneously in the graphical user interface.
[0032] The aforementioned game interaction control method provides a graphical user interface (GUI) through a terminal device. The terminal device logs into the game account, and the game offers multiple operating platforms, with the terminal device belonging to one of these platforms. In response to a progress viewing command, the system identifies the first operating platform to which the terminal device belongs and obtains the game account's task progress on that platform. The task progress on the first operating platform is generated based on the game operations performed by the game account on that platform. The GUI provides the task progress on the first operating platform, as well as a platform switching control. The platform switching control is used to switch between displaying task progress on multiple operating platforms. In response to a trigger command for the platform switching control, the system determines the second operating platform corresponding to the trigger command and obtains the game account's task progress on the second operating platform. The task progress on the second operating platform is generated based on the game operations performed by the game account on that platform. The GUI also provides the task progress on the second operating platform.
[0033] In the above method, while displaying the task progress of the current operating platform, a platform switching control is also provided. By operating the platform switching control, users can view the task progress of other operating platforms on one operating platform without having to log in repeatedly between multiple operating platforms. This makes the operation more convenient, improves the efficiency of progress viewing, and thus helps to improve the game experience.
[0034] refer to Figure 2For example, the graphical user interface first provides the task progress of the first operating platform and a platform switching control; the platform identifier indicates that the task currently displayed is for the first operating platform. Clicking the platform switching control provides sub-controls for each operating platform, such as... Figure 3 As shown, taking three operating platforms as an example, the '√' indicator shows that the first operating platform is currently selected; users can click the second or third sub-control to switch platforms, such as... Figure 4 As shown, after switching platforms, the platform identifier of the second operating platform and the task progress are displayed.
[0035] contrast Figure 2 and Figure 4 It can be seen that the first game account has a task progress of 0 competitive matches on the first operating platform and 5 competitive matches on the second operating screen.
[0036] In actual implementation, the above task progress includes at least one of the following: game progress corresponding to the progress conditions for obtaining specified game benefits; game ranking; specified account attribute values of the game account.
[0037] The specified game rewards can be game skins, game currency, game items, etc. Figure 4 In the example, the specified game rewards include reward 1 and reward 2, and the progress conditions corresponding to the specified game rewards include 10 competitive matches and reaching the Gold rank. Figure 4 The game progress in the game is 5 competitive matches and not yet reaching the Gold rank.
[0038] The aforementioned game performance can include rank score, win rate, account level, etc. Game accounts participating in the game are ranked based on their performance, and when a preset ranking is reached, corresponding game rewards are provided to the account; for example... Figure 4 In the game, the preset ranking is 500. If the game account's ranking enters the top 500, the player can obtain the corresponding game reward, namely reward 3.
[0039] The specified account attribute values can be game account rank, score, level, etc.; these values can be updated through specific game actions, and the specified account attribute values for the same game account on different operating platforms are calculated and updated independently. When a specified account attribute value reaches a preset threshold, corresponding game rewards can be provided to the game account; for example... Figure 4 In this game, the specified account attribute value is the rank. When you reach rank A, you can get rewards of 4 and 5 at the end of the season. When you reach rank B, you can get rewards of 6 and 7 at the end of the season.
[0040] In one implementation, the aforementioned task progress is associated with corresponding game rewards; these rewards can be skins, items, skills, points, etc. Upon completion of the task progress on any of the multiple operating platforms, the game account is granted access to the game rewards corresponding to the task progress; wherein, the game rewards are available on any of the multiple operating platforms.
[0041] Game accounts can accumulate task progress by performing game actions on any operating platform, but task progress is calculated independently on each operating platform. Once the task progress is completed on any operating platform, the game account will gain the right to obtain the corresponding game rewards.
[0042] For example, if the game reward is character skin A, the progress condition for obtaining this game reward is to complete 10 competitive matches; the game account has completed 5 matches on the mobile platform, 8 matches on the desktop platform, and 10 matches on the Xbox platform; then, once the game account completes the task progress on the Xbox platform, the game account can obtain the right to obtain this game reward.
[0043] When a game account is granted permission to receive in-game rewards corresponding to a task's progress, the account receives those rewards immediately; that is, the rewards are immediately distributed to the account after the user gains permission. Alternatively, after granting permission, the user can perform a reward-receiving action, such as clicking a reward-receiving control, to receive the rewards. Or, after granting permission, the rewards may be distributed to the account only when the game season reaches a specified milestone.
[0044] Once a game account earns game rewards, those rewards can be used on any operating platform. For example, if a game account completes a mission and earns game rewards on an Xbox operating platform, those rewards can also be used on a mobile operating platform or a desktop operating platform.
[0045] In the above methods, users can complete task progress and obtain game rewards on any platform. Users can freely choose the platform to complete task progress, which increases the freedom and convenience of users in performing game operations and is conducive to improving the game experience.
[0046] Furthermore, when the game account completes the task progress on any of the multiple operating platforms, the third operating platform on which the task progress was completed is identified; in response to the graphical user interface currently displaying the task progress of the third operating platform, a first prompt message is displayed in association with the task progress of the third operating platform; wherein, the first prompt message indicates that the task progress of the third operating platform has been completed and the user has obtained the right to obtain the game benefits corresponding to the task progress.
[0047] It should be noted that the third operating platform is the operating platform for completing the task progress, and the third operating platform can be any operating platform among a variety of operating platforms; for example, the third operating platform can be the aforementioned first operating platform, the aforementioned second operating platform, or other operating platforms.
[0048] When the task progress is completed on the third operating platform, and the task progress currently displayed in the graphical user interface is also on the third operating platform, the first prompt message mentioned above will be displayed to inform the user that the task progress has been completed on the third operating platform and that the user has obtained the right to obtain the game rewards corresponding to the task progress.
[0049] like Figure 5 In the example, the progress conditions include 10 competitive matches and reaching the Gold rank. On the third operating platform, when the task progress reaches the progress condition, the task progress is completed and the first prompt message is displayed. The first prompt message indicates that the game account has obtained the right to obtain the game rewards corresponding to the task progress, but the game account can only obtain the game rewards, namely Reward 1 and Reward 2, when the current season ends.
[0050] In another approach, when the game account completes the task progress on any of the multiple operating platforms, the third operating platform that completed the task progress is identified; in response to the graphical user interface currently displaying the task progress on a fourth operating platform other than the third operating platform, a second prompt message is displayed in association with the task progress on the fourth operating platform; wherein, the second prompt message is used to indicate that the task progress on the operating platform other than the fourth operating platform has been completed and the right to obtain the game benefits corresponding to the task progress has been obtained; and the task progress of the fourth operating platform is stopped from being counted.
[0051] When the task progress is completed on the third operating platform, and the task progress currently displayed in the graphical user interface is on the fourth operating platform, not the third operating platform, the second prompt message mentioned above will be displayed to inform the user that the task progress has been completed on an operating platform other than the fourth operating platform, and that the user has obtained the right to obtain the game rewards corresponding to the task progress.
[0052] The aforementioned fourth operating platform is any operating platform other than the third operating platform. The second prompt message can inform the user of the specific operating platform on which the task progress has been completed, i.e., the name of the third operating platform, or it can simply inform the user that the operating platform on which the task progress has been completed is not the current third operating platform. Since the task progress has already been completed on the third operating platform, the user has already obtained the right to obtain the game rewards corresponding to the task progress. The user does not need to update the task progress on the fourth operating platform other than the third operating platform; therefore, the task progress on the fourth operating platform will no longer be tracked.
[0053] This can be understood as follows: if the task progress has been completed on the third operating platform, and the game account continues to perform related game operations on the fourth operating platform, then the task progress will no longer be updated.
[0054] like Figure 6 In the example, the graphical user interface displays the task progress of the fourth operating platform; since the task progress has been completed on the third operating platform, a second prompt message is displayed, indicating that the task progress corresponding to the progress condition has been completed on other platforms.
[0055] In the above method, when users check the task progress on various platforms, they are informed of the completed task progress and the platform that completed the task, which improves the efficiency of progress viewing. At the same time, it avoids users continuing to perform game operations on completed tasks, thereby improving the user's operation efficiency.
[0056] In the above method, for the same task progress, the game account can obtain the corresponding game rewards once the task progress is completed on any platform. In another implementation, the task progress is associated with corresponding game rewards; in response to a reward distribution instruction, the game account's task progress across multiple operating platforms is statistically analyzed to obtain the results; and the game rewards corresponding to the statistical results are provided to the game account.
[0057] The aforementioned revenue distribution instructions can be automatically generated when the game reaches a specified season milestone, or they can be generated by the user triggering the revenue distribution control. This method allows for the tracking of task progress corresponding to the same game revenue, or the tracking of task progress for the same type; for example, task progress can be a specified account attribute value of the game account, such as the game account's level, rank, etc.
[0058] The above statistical results may include the highest, lowest, or average task progress; specifically, game rewards can be provided to the game account based on the highest, lowest, or average task progress. For example... Figure 6In the example, the specified account attribute value is the game account's rank, and the game account's rank on the fourth operating platform is rank B. After the aforementioned reward distribution instruction is generated, the game account's ranks on each operating platform are counted to obtain the rank statistics. In one method, the game account can be provided with the game reward corresponding to the highest rank in the statistics, or the game account can be provided with the game reward corresponding to the lowest rank in the statistics, or the average rank on each operating platform can be calculated to provide the game account with the game reward corresponding to the average rank.
[0059] Specifically, the above statistical results include: the highest task progress across multiple operating platforms; and the game rewards corresponding to the highest task progress provided to the game account. For example, the game account's rank is C on the Xbox operating platform, A on the desktop operating platform, and B on the mobile operating platform; among these, rank A is the highest, and the game account is provided with the game rewards corresponding to rank A.
[0060] In the above method, the progress of game accounts on various platforms is statistically analyzed, and then the rewards are distributed to game accounts based on the statistical results. Users can freely choose the platform to complete the task progress, which increases the freedom and convenience of users in performing game operations and helps to improve the game experience.
[0061] In one implementation, a third prompt message is displayed in the graphical user interface in association with the task progress; wherein the third prompt message is used to: prompt the target operating platform with the highest task progress.
[0062] The system can track task progress for the same game earnings within a game account, or for tasks of the same type, to identify the target platform with the highest task progress. When the graphical user interface displays the task progress of the target platform, a third-party notification informs the user that this platform has the highest progress. Similarly, when the graphical user interface displays task progress for other platforms besides the target platform, a third-party notification informs the user that the target platform has the highest progress. This method allows users to quickly identify which platform has the highest task progress, improving efficiency in viewing progress.
[0063] In one implementation, in response to a platform comparison display command, the graphical user interface provides task progress corresponding to multiple operating platforms. This platform comparison display command can be generated by triggering a platform comparison display control. After the command is generated, the task progress for each operating platform can be simultaneously displayed in the graphical user interface, allowing users to compare and view the task progress across platforms without repeatedly switching pages, thus further improving progress viewing efficiency.
[0064] To guide users to perform game operations on multiple operating platforms, in one approach, a first additional benefit is displayed in the graphical user interface in association with the task progress; wherein, when the task progress on at least two of the multiple operating platforms reaches the first progress threshold, the game account is granted access to the first additional benefit.
[0065] The first additional benefit can be game points, game skins, items, etc.; the first progress threshold can be determined based on the type of task progress. For example, if the task progress is the number of competitive matches, then the first progress threshold is 10 competitive matches. When the task progress reaches 10 competitive matches on at least two operating platforms, the game account can obtain the first additional benefit. As another example, if the task progress is the game account's rank, then the first progress threshold is Gold rank. When the game account reaches Gold rank on at least two operating platforms, the game account can obtain the first additional benefit.
[0066] This method can guide users to perform game operations on multiple operating platforms, which helps to increase user participation in the game and improve the utilization rate of game resources on the operating platforms.
[0067] In another approach, the task progress currently displayed on the graphical user interface is determined to be the lowest among the task progresses on various operating platforms, and a second additional benefit is displayed in association with the currently displayed task progress; wherein, when the currently displayed task progress reaches the second progress threshold, the game account is granted access to the second additional benefit.
[0068] The aforementioned second additional benefit can also be game points, game skins, items, etc.; the second progress threshold can be determined according to the type of task progress. For example, if the task progress is the number of competitive matches, then the second progress threshold is 5 competitive matches; or if the task progress is the rank of the game account, then the second progress threshold is Silver rank.
[0069] By displaying a second bonus associated with the lowest task progress, users can be guided to perform game actions on the operating platform at a low task progress level, which helps to increase user engagement and improve the utilization rate of game resources on the operating platform.
[0070] Furthermore, in response to the task progress replacement command, the fifth and sixth operating platforms are determined among multiple operating platforms; the task progress of the fifth and sixth operating platforms is replaced, and the designated account resources of the game account are consumed.
[0071] The task progress replacement instruction can be generated by triggering the task progress replacement control. When the task progress replacement control is triggered, two operation platforms to be replaced are selected, and the platform identifiers of these two operation platforms are carried into the task progress replacement instruction. After the task progress replacement instruction is generated, the platform identifiers of the two operation platforms are obtained from the task progress replacement instruction. The operation platforms corresponding to these platform identifiers are the fifth and sixth operation platforms mentioned above.
[0072] To ensure fairness in the game, replacing task progress requires consuming designated account resources of the game account, such as replacing items, virtual currency, points, etc. It should be noted that when the game account includes multiple task progresses, the task progress to be replaced also needs to be determined when generating the task progress replacement instruction; for example, replacing the game account's rank, for instance, the game account is Gold rank on the Xbox platform and Platinum rank on the mobile platform; after replacement, the game account will be Platinum rank on the Xbox platform and Gold rank on the mobile platform.
[0073] For example, you can also swap the progress of a game account for a specific game reward. For instance, the specified game reward is a character skin, and the progress condition is 10 competitive matches. The game account's progress on the Xbox platform is 8 competitive matches, and on the mobile platform it is 1 match. After swapping, the game account's progress on the Xbox platform will be 1 competitive match, and on the mobile platform it will be 8 matches.
[0074] In the above method, task progress is swapped between operating platforms. Users can swap higher task progress to the currently used operating platform, thereby improving the efficiency of task completion.
[0075] In one implementation, the aforementioned task progress is associated with corresponding game rewards; in response to a trigger command for the game rewards, detailed information about the game rewards is displayed on the graphical user interface. Figure 6 In the example, different task progresses are associated with different game rewards. The icons for these game rewards can be triggered. For example, clicking on the reward icon of one of the game rewards will display the reward details in the right area of the graphical user interface.
[0076] This revenue details may include the name, description, and images of the game's revenue. Figure 6 Taking game rewards as an example, clicking on the icon of a game skin will display the appearance image, name, and description of that game skin.
[0077] Furthermore, the aforementioned game revenue includes wearable items; these wearable items include game skins, accessories, handheld equipment, and other items; the graphical user interface provides a model identifier for at least one character model corresponding to the game account; in response to a trigger operation targeting the model identifier, the target character model corresponding to the model identifier is determined, and the target character model wearing the wearable item is displayed.
[0078] The character model can be a character model corresponding to different game characters belonging to the game account, or it can be a character model with different appearances of a single game character belonging to the game account. For example, game characters are divided into normal state, transformed state and berserk state, and the character models corresponding to different states are different.
[0079] After the aforementioned wearable item is selected, when displaying the details of the wearable item, the effect of wearing the wearable item on the character model can be shown; by switching the character model through the trigger operation of the model identifier, the appearance effect of wearing the wearable item on different character models can be displayed.
[0080] like Figure 6 In the game, there are three character models: character model 1, character model 2, and character model 3. The graphical user interface provides a model identifier for each character model. By clicking the model identifier, you can switch the target character model to wear the wearable item.
[0081] In the above method, when displaying task progress, game rewards can be triggered to show reward details. Users can select the game operation to be performed on the task progress based on the reward details, thereby improving the efficiency of task completion.
[0082] See Figure 7 The illustrated game interaction control device provides a graphical user interface via a terminal device. The terminal device logs into the game account, and the game offers multiple operating platforms, with the terminal device belonging to one of these platforms. The device includes: The first progress acquisition module 70 is used to respond to the progress viewing command, identify the first operating platform to which the terminal device belongs, and acquire the task progress of the game account on the first operating platform; wherein, the task progress of the first operating platform is generated based on the game operations performed by the game account on the first operating platform. The first progress providing module 72 is used to provide the task progress of the first operating platform in the graphical user interface, as well as the platform switching control; wherein, the platform switching control is used to switch the display of task progress in multiple operating platforms. The second progress acquisition module 74 is used to respond to the trigger command for the platform switching control, determine the second operation platform corresponding to the trigger command, and acquire the task progress of the game account on the second operation platform; wherein, the task progress of the second operation platform is generated based on the game operations performed by the game account on the second operation platform. The second progress providing module 76 is used to provide the task progress of the second operating platform in the graphical user interface.
[0083] The interactive control device for the aforementioned game provides a graphical user interface (GUI) through a terminal device. The terminal device logs into the game account, and the game offers multiple operating platforms, with the terminal device belonging to one of these platforms. In response to a progress viewing command, the device identifies the first operating platform to which it belongs and obtains the game account's task progress on that platform. The task progress on the first operating platform is generated based on the game operations performed by the game account on that platform. The GUI provides the task progress for the first operating platform, as well as a platform switching control. This platform switching control is used to switch between displaying task progress on multiple operating platforms. In response to a trigger command for the platform switching control, the device determines the second operating platform corresponding to the trigger command and obtains the game account's task progress on the second operating platform. The task progress on the second operating platform is generated based on the game operations performed by the game account on that platform. The GUI also provides the task progress for the second operating platform.
[0084] In the above method, while displaying the task progress of the current operating platform, a platform switching control is also provided. By operating the platform switching control, users can view the task progress of other operating platforms on one operating platform without having to log in repeatedly between multiple operating platforms. This makes the operation more convenient, improves the efficiency of progress viewing, and thus helps to improve the game experience.
[0085] The aforementioned task progress is associated with corresponding game rewards; the aforementioned device also includes a reward permission acquisition module, used to: in response to the completion of task progress on any of the multiple operating platforms, provide the game account with the permission to acquire game rewards corresponding to the task progress; wherein, the game rewards are available on any of the multiple operating platforms.
[0086] The aforementioned device further includes a first prompt module, used for: determining the completion progress of a third operating platform; responding to the current display of the task progress of the third operating platform in the graphical user interface, displaying a first prompt message associated with the task progress of the third operating platform; wherein the first prompt message indicates that the task progress of the third operating platform has been completed and the user has obtained the permission to acquire the game benefits corresponding to the task progress.
[0087] The aforementioned device further includes a second prompt module, configured to: respond to the graphical user interface currently displaying the task progress of a fourth operating platform other than the third operating platform, and display a second prompt message associated with the task progress of the fourth operating platform; wherein the second prompt message is configured to: indicate that the task progress of the operating platform other than the fourth operating platform has been completed and that the user has obtained the permission to acquire the game benefits corresponding to the task progress; and stop calculating the task progress of the fourth operating platform.
[0088] The aforementioned task progress is associated with corresponding game rewards; the aforementioned device also includes a progress statistics module, used to: respond to the reward distribution instruction, count the task progress of the game account on multiple operating platforms, obtain statistical results, and provide the game rewards corresponding to the statistical results to the game account.
[0089] The above statistical results include: the highest task progress across multiple operating platforms; the above progress statistics module is used to: provide game accounts with the game rewards corresponding to the highest task progress.
[0090] The aforementioned task progress includes at least one of the following: game progress corresponding to the progress conditions for obtaining specified game benefits; game ranking; specified account attribute values of the game account.
[0091] The aforementioned device also includes a third prompt module, used to: display third prompt information in the graphical user interface in association with the task progress; wherein the third prompt information is used to: prompt the target operating platform with the highest task progress.
[0092] The aforementioned device also includes a progress comparison module, used to: respond to platform comparison display commands and provide task progress corresponding to various operating platforms in the graphical user interface.
[0093] The aforementioned device further includes a first additional benefit module, used to: display a first additional benefit in association with the task progress in a graphical user interface; wherein, when the task progress of at least two of the multiple operating platforms reaches a first progress threshold, the game account is granted access to the first additional benefit.
[0094] The aforementioned device further includes a second additional benefit module, used to: determine the task progress currently displayed on the graphical user interface, which is the lowest task progress among the task progresses of various operating platforms, and display a second additional benefit in association with the currently displayed task progress; wherein, when the currently displayed task progress reaches the second progress threshold, the game account is granted access to the second additional benefit.
[0095] The aforementioned device also includes a progress replacement module, used to: in response to a task progress replacement instruction, determine a fifth operating platform and a sixth operating platform among multiple operating platforms; control the task progress of the fifth operating platform and the sixth operating platform to be replaced, and consume designated account resources of the game account.
[0096] The aforementioned task progress is associated with corresponding game rewards; the aforementioned device also includes a details display module, used to: respond to a trigger command for game rewards and display detailed information about the game rewards on a graphical user interface.
[0097] The aforementioned game revenue includes: wearable items; the aforementioned device also includes a model switching module, used to: provide a model identifier for at least one character model corresponding to the game account in the graphical user interface; in response to a trigger operation for the model identifier, determine the target character model corresponding to the model identifier, and display the target character model wearing the wearable items.
[0098] This embodiment also provides an electronic device, including a processor and a memory. The memory stores computer-executable instructions that can be executed by the processor. The processor executes the computer-executable instructions to implement the interactive control method of the game described above. This electronic device can be a server or a terminal device.
[0099] See Figure 8 As shown, the electronic device includes a processor 100 and a memory 101. The memory 101 stores computer-executable instructions that can be executed by the processor 100. The processor 100 executes the computer-executable instructions to implement the interactive control method of the game described above.
[0100] Furthermore, Figure 8 The electronic device shown also includes a bus 102 and a communication interface 103, with the processor 100, the communication interface 103 and the memory 101 connected via the bus 102.
[0101] The memory 101 may include high-speed random access memory (RAM) and may also include non-volatile memory, such as at least one disk storage device. Communication between this system network element and at least one other network element is achieved through at least one communication interface 103 (which can be wired or wireless), such as the Internet, wide area network, local area network, metropolitan area network, etc. The bus 102 may be an ISA bus, PCI bus, or EISA bus, etc. The bus can be divided into address bus, data bus, control bus, etc. For ease of representation, Figure 8 The symbol is represented by a single double-headed arrow, but this does not mean that there is only one bus or one type of bus.
[0102] Processor 100 may be an integrated circuit chip with signal processing capabilities. In implementation, each step of the above method can be completed by the integrated logic circuitry in the hardware of processor 100 or by instructions in software form. Processor 100 may be a general-purpose processor, including a Central Processing Unit (CPU), a Network Processor (NP), etc.; it may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field-Programmable Gate Array (FPGA), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components. It can implement or execute the methods, steps, and logic block diagrams disclosed in the embodiments of this invention. The general-purpose processor may be a microprocessor or any conventional processor. The steps of the methods disclosed in the embodiments of this invention can be directly manifested as execution by a hardware decoding processor, or execution by a combination of hardware and software modules in the decoding processor. The software module can reside in a readily available storage medium in the art, such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or registers. This storage medium is located in memory 101, and the processor 100 reads the information from memory 101 and, in conjunction with its hardware, completes the steps of the method described in the foregoing embodiments.
[0103] The processor in the aforementioned electronic device, by executing computer-executable instructions, can perform the following operations in the interactive control method of the aforementioned game: A game interaction control method provides a graphical user interface (GUI) through a terminal device. The terminal device is logged into a game account, and the game provides multiple operating platforms, with the terminal device belonging to one of these platforms. The method includes: responding to a progress viewing command, identifying a first operating platform to which the terminal device belongs, and obtaining the task progress of the game account on the first operating platform; wherein the task progress on the first operating platform is generated based on game operations performed by the game account on the first operating platform; providing the task progress of the first operating platform and a platform switching control in the GUI; wherein the platform switching control is used to: switch between displaying task progress on multiple operating platforms; responding to a trigger command for the platform switching control, determining a second operating platform corresponding to the trigger command, and obtaining the task progress of the game account on the second operating platform; wherein the task progress on the second operating platform is generated based on game operations performed by the game account on the second operating platform; and providing the task progress of the second operating platform in the GUI.
[0104] The task progress is associated with corresponding game rewards; the method also includes: responding to the completion of the task progress on any of the multiple operating platforms, and providing the game account with the permission to obtain the game rewards corresponding to the task progress; wherein, the game rewards are available on any of the multiple operating platforms.
[0105] After responding to the completion of the task progress on any of the multiple operating platforms and providing the game account with the permission to obtain the game rewards corresponding to the task progress, the method further includes: identifying the third operating platform that has completed the task progress; and displaying a first prompt message in association with the task progress of the third operating platform in response to the current display of the task progress on the graphical user interface; wherein the first prompt message indicates that the task progress on the third operating platform has been completed and the permission to obtain the game rewards corresponding to the task progress has been obtained.
[0106] After determining the task progress of the third operating platform, the method further includes: responding to the graphical user interface currently displaying the task progress of the fourth operating platform other than the third operating platform, and displaying a second prompt message associated with the task progress of the fourth operating platform; wherein, the second prompt message is used to indicate that the task progress of the operating platform other than the fourth operating platform has been completed and the right to obtain the game benefits corresponding to the task progress has been obtained; and stopping the statistics of the task progress of the fourth operating platform.
[0107] Task progress is associated with corresponding game rewards; the method also includes: responding to reward distribution instructions, statistically analyzing the task progress of the game account on multiple operating platforms, obtaining statistical results, and providing the game rewards corresponding to the statistical results to the game account.
[0108] The statistical results include: the highest task progress across multiple operating platforms; and the steps to provide the game account with the corresponding game rewards based on the statistical results, including: providing the game account with the game rewards corresponding to the highest task progress.
[0109] Task progress includes at least one of the following: game progress corresponding to the progress conditions for obtaining specified game benefits; game ranking; specified account attribute values of the game account.
[0110] The method also includes: displaying a third prompt message in the graphical user interface in association with the task progress; wherein the third prompt message is used to: prompt the target operating platform with the highest task progress.
[0111] The method also includes: responding to platform comparison display commands and providing task progress corresponding to various operating platforms in the graphical user interface.
[0112] The method also includes: displaying a first additional benefit in a graphical user interface in association with the task progress; wherein, when the task progress of at least two of the multiple operating platforms reaches the first progress threshold, the game account is granted access to the first additional benefit.
[0113] The method also includes: determining the task progress currently displayed on the graphical user interface, which is the lowest task progress among the task progresses of various operating platforms, and displaying a second additional benefit in association with the currently displayed task progress; wherein, when the currently displayed task progress reaches the second progress threshold, the game account is granted the right to obtain the second additional benefit.
[0114] The method also includes: in response to a task progress swap instruction, determining a fifth and a sixth operating platform among multiple operating platforms; controlling the task progress of the fifth and sixth operating platforms to swap, and consuming designated account resources of the game account.
[0115] Task progress is associated with corresponding game rewards; the method also includes: responding to trigger commands for game rewards and displaying detailed information about the game rewards in the graphical user interface.
[0116] The game's revenue includes wearable items; the method also includes: providing a model identifier for at least one character model corresponding to the game account in the graphical user interface; responding to a trigger operation for the model identifier, determining the target character model corresponding to the model identifier, and displaying the target character model wearing the wearable items.
[0117] In the above method, while displaying the task progress of the current operating platform, a platform switching control is also provided. By operating the platform switching control, users can view the task progress of other operating platforms on one operating platform without having to log in repeatedly between multiple operating platforms. This makes the operation more convenient, improves the efficiency of progress viewing, and thus helps to improve the game experience.
[0118] This embodiment also provides a computer-readable storage medium storing computer-executable instructions. When the computer-executable instructions are called and executed by a processor, the computer-executable instructions cause the processor to implement the interactive control method of the above-mentioned game.
[0119] The computer-executable instructions stored in the aforementioned computer-readable storage medium can, by executing the aforementioned computer-executable instructions, perform the following operations in the interactive control method of the game: A game interaction control method provides a graphical user interface (GUI) through a terminal device. The terminal device is logged into a game account, and the game provides multiple operating platforms, with the terminal device belonging to one of these platforms. The method includes: responding to a progress viewing command, identifying a first operating platform to which the terminal device belongs, and obtaining the task progress of the game account on the first operating platform; wherein the task progress on the first operating platform is generated based on game operations performed by the game account on the first operating platform; providing the task progress of the first operating platform and a platform switching control in the GUI; wherein the platform switching control is used to: switch between displaying task progress on multiple operating platforms; responding to a trigger command for the platform switching control, determining a second operating platform corresponding to the trigger command, and obtaining the task progress of the game account on the second operating platform; wherein the task progress on the second operating platform is generated based on game operations performed by the game account on the second operating platform; and providing the task progress of the second operating platform in the GUI.
[0120] The task progress is associated with corresponding game rewards; the method also includes: responding to the completion of the task progress on any of the multiple operating platforms, and providing the game account with the right to obtain the game rewards corresponding to the task progress; wherein, the game rewards are available on any of the multiple operating platforms.
[0121] After responding to the completion of the task progress on any of the multiple operating platforms and providing the game account with the permission to obtain the game rewards corresponding to the task progress, the method further includes: identifying the third operating platform that has completed the task progress; and displaying a first prompt message in association with the task progress of the third operating platform in response to the current display of the task progress on the graphical user interface; wherein the first prompt message indicates that the task progress on the third operating platform has been completed and the permission to obtain the game rewards corresponding to the task progress has been obtained.
[0122] After determining the task progress of the third operating platform, the method further includes: responding to the graphical user interface currently displaying the task progress of the fourth operating platform other than the third operating platform, and displaying a second prompt message associated with the task progress of the fourth operating platform; wherein, the second prompt message is used to indicate that the task progress of the operating platform other than the fourth operating platform has been completed and the right to obtain the game benefits corresponding to the task progress has been obtained; and stopping the statistics of the task progress of the fourth operating platform.
[0123] Task progress is associated with corresponding game rewards; the method also includes: responding to reward distribution instructions, statistically analyzing the task progress of the game account on multiple operating platforms, obtaining statistical results, and providing the game account with the game rewards corresponding to the statistical results.
[0124] The statistical results include: the highest task progress across multiple operating platforms; and the steps to provide the game account with the corresponding game rewards based on the statistical results, including: providing the game account with the game rewards corresponding to the highest task progress.
[0125] Task progress includes at least one of the following: game progress corresponding to the progress conditions for obtaining specified game benefits; game ranking; specified account attribute values of the game account.
[0126] The method also includes: displaying a third prompt message in the graphical user interface in association with the task progress; wherein the third prompt message is used to: prompt the target operating platform with the highest task progress.
[0127] The method also includes: responding to platform comparison display commands and providing task progress corresponding to various operating platforms in the graphical user interface.
[0128] The method also includes: displaying a first additional benefit in a graphical user interface in association with the task progress; wherein, when the task progress of at least two of the multiple operating platforms reaches the first progress threshold, the game account is granted access to the first additional benefit.
[0129] The method also includes: determining the task progress currently displayed on the graphical user interface, which is the lowest task progress among the task progresses of various operating platforms, and displaying a second additional benefit in association with the currently displayed task progress; wherein, when the currently displayed task progress reaches the second progress threshold, the game account is granted the right to obtain the second additional benefit.
[0130] The method also includes: in response to a task progress swap instruction, determining a fifth and a sixth operating platform among multiple operating platforms; controlling the task progress of the fifth and sixth operating platforms to swap, and consuming designated account resources of the game account.
[0131] Task progress is associated with corresponding game rewards; the method also includes: responding to trigger commands for game rewards and displaying detailed information about the game rewards in the graphical user interface.
[0132] The game's revenue includes wearable items; the method also includes: providing a model identifier for at least one character model corresponding to the game account in the graphical user interface; responding to a trigger operation for the model identifier, determining the target character model corresponding to the model identifier, and displaying the target character model wearing the wearable items.
[0133] In the above method, while displaying the task progress of the current operating platform, a platform switching control is also provided. By operating the platform switching control, users can view the task progress of other operating platforms on one operating platform without having to log in repeatedly between multiple operating platforms. This makes the operation more convenient, improves the efficiency of progress viewing, and thus helps to improve the game experience.
[0134] The computer program products of the game interaction control method, device and electronic device provided in the embodiments of the present invention include a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the preceding method embodiments. For specific implementation, please refer to the method embodiments, which will not be repeated here.
[0135] Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working process of the system and apparatus described above can be referred to the corresponding process in the foregoing method embodiments, and will not be repeated here.
[0136] Furthermore, in the description of the embodiments of the present invention, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "linking" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in the present invention based on the specific circumstances.
[0137] If the aforementioned functions are implemented as software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present invention, or the part that contributes to the prior art, or a portion of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, server, or network device, etc.) to execute all or part of the steps of the methods described in the various embodiments of the present invention. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.
[0138] In the description of this invention, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are used only for the convenience of describing the invention and for simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on the invention. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.
[0139] Finally, it should be noted that the above embodiments are merely specific implementations of the present invention, used to illustrate the technical solutions of the present invention, and not to limit it. The scope of protection of the present invention is not limited thereto. Although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed in the present invention, or make equivalent substitutions for some of the technical features; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should all be covered within the scope of protection of the present invention. Therefore, the scope of protection of the present invention should be determined by the scope of the claims.
Claims
1. A method for interactive control of a game, characterized in that, The method includes: providing a graphical user interface via a terminal device, logging into the game account on the terminal device, the game providing multiple operating platforms, and the terminal device belonging to one of the multiple operating platforms; the method includes: In response to a progress viewing command, the system identifies the first operating platform to which the terminal device belongs and obtains the task progress of the game account on the first operating platform; wherein, the task progress on the first operating platform is generated based on the game operations performed by the game account on the first operating platform; The graphical user interface provides the task progress of the first operating platform and a platform switching control; wherein the platform switching control is used to switch the display of task progress among the multiple operating platforms. In response to a trigger command for the platform switching control, the system determines the second operating platform corresponding to the trigger command and obtains the task progress of the game account on the second operating platform; wherein, the task progress on the second operating platform is generated based on the game operations performed by the game account on the second operating platform. The graphical user interface provides the task progress of the second operating platform.
2. The method according to claim 1, characterized in that, The task progress is associated with corresponding game rewards; the method also includes: In response to the completion of the task progress on any of the multiple operating platforms, the game account is granted the right to obtain the game rewards corresponding to the task progress; wherein the game rewards are available on any of the multiple operating platforms.
3. The method according to claim 2, characterized in that, After responding to the completion of the task progress on any of the multiple operating platforms and providing the game account with the permission to obtain the game rewards corresponding to the task progress, the method further includes: A third operating platform for determining the progress of the task; In response to the graphical user interface currently displaying the task progress of the third operating platform, a first prompt message is displayed in association with the task progress of the third operating platform; wherein, the first prompt message indicates that the task progress of the third operating platform has been completed and the user has obtained the permission to acquire the game rewards corresponding to the task progress.
4. The method according to claim 3, characterized in that, After determining the progress of the task on the third operating platform, the method further includes: In response to the graphical user interface currently displaying the task progress of a fourth operating platform other than the third operating platform, a second prompt message is displayed in association with the task progress of the fourth operating platform; wherein, the second prompt message is used to indicate that the task progress of the operating platform other than the fourth operating platform has been completed and the permission to obtain the game benefits corresponding to the task progress has been obtained; Stop tracking the task progress of the fourth operating platform.
5. The method according to claim 1, characterized in that, The task progress is associated with corresponding game rewards; the method also includes: In response to the revenue distribution instruction, the task progress of the game account on the various operating platforms is statistically analyzed to obtain the statistical results; Provide the game account with the game earnings corresponding to the statistical results.
6. The method according to claim 5, characterized in that, The statistical results include: the highest task progress among the various operating platforms; the step of providing the game account with the game earnings corresponding to the statistical results includes: Provide the game account with the game rewards corresponding to the highest task progress.
7. The method according to claim 1, characterized in that, The task progress includes at least one of the following: The game progress corresponding to the progress conditions for obtaining specified game benefits; Ranking of game scores; The specified account attribute value of the game account.
8. The method according to claim 1, characterized in that, The method further includes: In the graphical user interface, a third prompt message is displayed in association with the task progress; wherein, the third prompt message is used to: prompt the target operating platform with the highest task progress.
9. The method according to claim 1, characterized in that, The method further includes: In response to the platform comparison display command, the graphical user interface provides the task progress corresponding to each of the various operating platforms.
10. The method according to claim 1, characterized in that, The method further includes: In the graphical user interface, a first additional benefit is displayed in association with the task progress; wherein, when the task progress of at least two of the multiple operating platforms reaches a first progress threshold, the game account is granted access to the first additional benefit.
11. The method according to claim 1, characterized in that, The method further includes: The task progress currently displayed in the graphical user interface is determined to be the lowest among the task progresses of the various operating platforms. A second additional benefit is displayed in association with the currently displayed task progress. When the currently displayed task progress reaches the second progress threshold, the game account is granted access to the second additional benefit.
12. The method according to claim 1, characterized in that, The method further includes: In response to a task progress replacement instruction, a fifth and a sixth operating platform are determined from the multiple operating platforms; The task progress of the fifth and sixth operating platforms is swapped, and the designated account resources of the game account are consumed.
13. The method according to claim 1, characterized in that, The task progress is associated with corresponding game rewards; the method also includes: In response to a trigger command for the game rewards, the graphical user interface displays details of the game rewards.
14. The method according to claim 13, characterized in that, The game rewards include: wearable items; the method also includes: The graphical user interface provides a model identifier for at least one character model corresponding to the game account; In response to a trigger operation targeting the model identifier, the target character model corresponding to the model identifier is determined, and the target character model wearing the wearable prop is displayed.
15. An interactive control device for a game, characterized in that, The device provides a graphical user interface via a terminal device, which is used to log in to the game account. The game offers multiple operating platforms, and the terminal device is one of these operating platforms. The device includes: The first progress acquisition module is used to respond to a progress viewing command, identify the first operating platform to which the terminal device belongs, and acquire the task progress of the game account on the first operating platform; wherein, the task progress of the first operating platform is generated based on the game operations performed by the game account on the first operating platform; A first progress providing module is used to provide the task progress of the first operating platform and a platform switching control in the graphical user interface; wherein, the platform switching control is used to switch the display of task progress among the multiple operating platforms; The second progress acquisition module is used to respond to a trigger command for the platform switching control, determine the second operating platform corresponding to the trigger command, and acquire the task progress of the game account on the second operating platform; wherein, the task progress of the second operating platform is generated based on the game operations performed by the game account on the second operating platform; A second progress providing module is used to provide the task progress of the second operating platform in the graphical user interface.
16. An electronic device, characterized in that, It includes a processor and a memory, the memory storing computer-executable instructions that can be executed by the processor, the processor executing the computer-executable instructions to implement the interactive control method of the game according to any one of claims 1-14.
17. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores computer-executable instructions, which, when invoked and executed by a processor, cause the processor to implement the interactive control method of the game as described in any one of claims 1-14.