Method for designing and generating ceramic cultural and creative products
By extracting explicit and implicit cultural genes from cultural heritage and combining them with users' emotional needs, a digital design process has been constructed, solving the problem of balancing traditional and modern aesthetics in the design of ceramic cultural and creative products. This has enabled the creation of high-quality, culturally profound products and promoted industrial upgrading.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-12-11
- Publication Date
- 2026-03-10
AI Technical Summary
Existing technologies struggle to effectively balance traditional ceramic craftsmanship with modern aesthetic trends. They lack a systematic design process, making it impossible to accurately extract cultural symbols, innovate and expand functional attributes, and deeply explore emotional value. This results in severe homogenization in the ceramic cultural and creative product market, failing to meet consumers' demands for high quality, differentiation, and a strong sense of cultural identity.
We construct a generation system with 'cultural gene decoding - creative symbol translation - functional form reconstruction - emotional value empowerment' as the core logical chain. With the assistance of digital technology, we extract explicit and implicit cultural genes from cultural heritage, combine them with users' emotional needs, and translate them into product design and manage resources to ensure that the design is accurately aligned with market demand.
This has enabled ceramic cultural and creative products to retain the core characteristics of traditional techniques while incorporating modern aesthetics, satisfying material and functional needs while conveying spiritual and cultural values, promoting the transformation and upgrading of traditional industries, and meeting the diverse needs of consumers.
Smart Images

Figure CN121637829A_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of cultural and creative product generation technology, and in particular to a method for designing and generating ceramic cultural and creative products. Background Technology
[0002] Addressing the current challenges in the ceramic cultural and creative product sector, including the urgent need for the inheritance and innovation of traditional craftsmanship, severe market homogenization, and the growing consumer demand for culturally profound and aesthetically pleasing products, while existing design methods struggle to effectively balance the essence of traditional techniques with modern aesthetic trends and lack a systematic design process for accurately extracting cultural symbols, innovatively expanding functional attributes, and deeply exploring emotional value, this method constructs a generation system with "cultural gene decoding - creative symbol translation - functional form reconstruction - emotional value empowerment" as its core logical chain. This system aims to utilize traditional ceramic craftsmanship as a carrier, regional cultural elements as a gene pool, and user emotional needs as a guide, employing... Digital technologies, including symbol extraction algorithms, parametric design tools, and multimodal interactive verification platforms, enable end-to-end design innovation, from cultural prototype mining and creative concept generation to product implementation. This ultimately achieves the design goals of ceramic cultural and creative products that retain the core characteristics of intangible cultural heritage techniques while integrating contemporary aesthetics, carrying historical and cultural memories while fitting modern usage scenarios, and meeting both material functional needs and conveying spiritual and cultural values. This promotes the transformation and upgrading of the traditional ceramic industry into a cultural and creative industry, facilitates the living inheritance and sustainable innovative development of intangible cultural heritage, and simultaneously meets the consumption demands of modern consumers for high-quality, differentiated, and culturally resonant cultural and creative products.
[0003] In existing technologies, the theory of cultural genes mostly remains at the level of academic discussion or simple form borrowing; user needs research is often disconnected from the design process; and image / text analysis and resource push management in the field of computer science are rarely applied to the generation process of such humanistic design ideas. Therefore, this paper proposes a method for generating ceramic cultural and creative products. Summary of the Invention
[0004] The purpose of this invention is to address the shortcomings of existing technologies by proposing a method for designing and generating ceramic cultural and creative products.
[0005] To achieve the above objectives, the present invention adopts the following technical solution: A method for designing and generating ceramic cultural and creative products includes the following steps: Cultural gene extraction: Extracting dominant and latent cultural genes from target cultural heritage, wherein the dominant cultural genes include material trait elements and spatial narrative genes, and the latent cultural genes include spiritual concepts quantified through emotional computing; User needs analysis: Based on grounded theory, we conduct needs research on target users and construct user needs emotional profiles through sentiment computing technology to obtain the quantitative intensity of user emotional dimensions; Design translation: The material properties are transformed into the external representation of the product through symbolic transformation methods, the spatial narrative genes are transformed into the interactive logic or experience process of the product, and the quantified spiritual concepts are matched and analyzed with the emotional profile of user needs, and emotional resonance design is carried out through emotional transfer methods. Product generation and resource management: Generate ceramic cultural and creative product design schemes based on the translated design elements, monitor and evaluate the resource push during the design process, and adjust the resource push strategy according to the evaluation results.
[0006] The above further includes: Furthermore, the extraction of spatial narrative genes from cultural genes includes: acquiring complete three-dimensional spatial data of cultural heritage using three-dimensional laser scanning and point cloud modeling technology, analyzing its spatial configuration using spatial syntax theory, identifying key spatial sequences and configuration features by calculating spatial connectivity, depth, and integration indices, and simultaneously reconstructing the spatial usage logic of typical historical scenes by combining historical documents and behavioral annotation methods, thereby extracting gene information describing the spatial dynamic characteristics and narrative logic of cultural heritage.
[0007] Furthermore, the extraction of cultural genes and the quantification of implicit cultural genes through sentiment calculation specifically include: collecting a large amount of text data related to cultural heritage, using the LDA (Latent Dirichlet Allocation) topic model to mine and identify core spiritual concepts, and using a sentiment dictionary to perform fine-grained sentiment analysis on the text, calculating the correlation strength between each spiritual concept and multiple preset sentiment dimensions, constructing a quantification matrix with spiritual concepts and sentiment dimensions as axes, and realizing the transformation of implicit cultural genes from qualitative labels to quantifiable sentiment dimensions.
[0008] Furthermore, the user demand analysis step of constructing a user demand sentiment profile specifically includes: performing sentiment calculation analysis on the original user demand text obtained through interviews, identifying the core emotional dimensions exhibited by users in the context of specific cultural and creative product demand, and quantifying and assigning values to the frequency and intensity of each emotional dimension to form a profile that clearly describes the emotional structure and intensity distribution of the user group.
[0009] Furthermore, the matching analysis of quantitative spiritual concepts with user needs and emotional profiles specifically includes: comparing the quantitative matrix with spiritual concepts and emotional dimensions as axes with the profile of user needs and emotions, calculating the matching degree and resonance intensity value of the two in the same or similar emotional dimensions, determining the priority and focus of emotional transfer design based on the level of resonance intensity value, and accurately anchoring the spiritual concepts with high resonance intensity to the user's strongest emotional needs by selecting specific narrative carriers and interaction forms; The process of transforming spatial narrative genes into the interactive logic or experience flow of a product specifically includes: taking the key spatial sequence characteristics obtained from the analysis, such as the progressive relationship of the defense path or the opening and closing rhythm of the barbican space, and transforming them into the sequence of operation steps, structural opening logic, or fluctuations in sensory experience during product use through abstraction and reconstruction. This allows the product to reproduce the spatial narrative of cultural heritage at the usage level. More specifically, it involves reconstructing the product's shape and structural elements through superposition, combination, and abstraction design techniques, and adapting the design in terms of product size, material, color, and pattern in combination with the user's needs for external presentation, so as to achieve the organic integration of cultural symbols and product functions.
[0010] Furthermore, in product generation and resource management, the accuracy of cultural and creative resources pushed during the design process is evaluated. A design push evaluation coefficient is generated by calculating the targeted resource adaptation improvement index and the resource retrieval expectation stability index. When the design push evaluation coefficient is lower than a preset threshold, the resource push strategy is adjusted. When the design push evaluation coefficient is higher than or equal to the preset threshold, the current push strategy is maintained to ensure efficient matching between design resources and user needs.
[0011] Furthermore, the calculation of the targeted resource adaptation improvement index includes: statistically analyzing the number of pushed resources, the actual number of times they are used, the number of pushes and the frequency of use, and combining the time efficiency data from the design phase to comprehensively evaluate the actual contribution of resources to the design process; The calculation of the expected stability index of resource retrieval includes: analyzing the secondary retrieval behavior of designers after receiving the pushed resources, evaluating the repetitiveness and diversity of retrieval results, and judging the expected consistency of resource push in combination with actual usage.
[0012] Furthermore, the generated product design is verified for cultural fit and user satisfaction. The design narrative and emotional anchors carried by the ceramic cultural and creative product design scheme are reconstructed into assessable emotional dimension indicators. Feedback data is collected through target user group testing or questionnaire surveys. The degree of consistency between actual emotional feedback and expected emotional resonance intensity is calculated. The process of extracting cultural genes and translating designs is iteratively optimized through feedback data.
[0013] The present invention has the following beneficial effects: In this invention, on the one hand, explicit / implicit cultural genes are systematically extracted from cultural heritage, and on the other hand, emotional / narrative / external needs are accurately analyzed from target users. The two are creatively combined through design translation. This dual-drive model ensures that the product is both faithful to the cultural origin and accurately meets market demands. Attached Figure Description
[0014] Figure 1 This is a flowchart illustrating the steps of a ceramic cultural and creative product design and generation method proposed in this invention. Detailed Implementation
[0015] The technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.
[0016] Please see Figure 1 As shown, this invention is a method for designing and generating ceramic cultural and creative products, comprising the following steps: Cultural gene extraction: Extracting dominant and latent cultural genes from target cultural heritage, wherein the dominant cultural genes include material trait elements and spatial narrative genes, and the latent cultural genes include spiritual concepts quantified through emotional computing; User needs analysis: Based on grounded theory, we conduct needs research on target users and construct user needs emotional profiles through sentiment computing technology to obtain the quantitative intensity of user emotional dimensions; Design translation: The material properties are transformed into the external representation of the product through symbolic transformation methods, the spatial narrative genes are transformed into the interactive logic or experience process of the product, and the quantified spiritual concepts are matched and analyzed with the emotional profile of user needs, and emotional resonance design is carried out through emotional transfer methods. Product generation and resource management: Generate ceramic cultural and creative product design schemes based on the translated design elements, monitor and evaluate the resource push during the design process, and adjust the resource push strategy according to the evaluation results.
[0017] In one embodiment, the extraction of material trait elements from cultural genes specifically includes: extracting visual features of cultural heritage through image analysis technology, analyzing the frequency content of the image using Fourier transform, and evaluating the local details and edge sharpness of the image using the Canny edge detection algorithm to determine the material trait elements of dominant cultural genes.
[0018] In this embodiment: Image data acquisition and processing: Acquire high-resolution digital images or video frames of cultural heritage (such as the bricks and stones of the Great Wall, the shape of watchtowers, and the details of decorative patterns) as the original data source; Frequency-domain based feature analysis (using Fourier transform): The image is transformed from the spatial domain to the frequency domain by performing a Fourier transform. By analyzing the frequency distribution of the image (high-frequency components correspond to details and edges, while low-frequency components correspond to general outlines and color regions), the overall energy and sharpness of the image are quantitatively evaluated, providing an objective basis for selecting representative, high-resolution visual samples; Spatial domain-based detail enhancement and edge extraction (using the Canny edge detection algorithm): A Gaussian filter is used to smooth the image and reduce noise interference. The Sobel operator is used to calculate the gradient magnitude and direction of each pixel, identifying regions with the most dramatic grayscale changes (i.e., potential edges). Only pixels with the largest local gradients are retained along the gradient direction. Edge lines are refined, and two thresholds (high and low) are set to distinguish strong edges, weak edges, and non-edge pixels. Finally, connected weak edges are joined with strong edges to output a clear, coherent edge map with a single pixel width. Feature symbolization and identification: The image features that represent clear edges and detailed structures (such as the geometric shape of the city wall outline, the texture direction of the brick and stone masonry, and the shape features of specific components) obtained after the above processing are classified and identified, and transformed into standardized material property elements that can be directly referenced in the design, thereby completing the translation from physical entity to design gene.
[0019] In one embodiment, the extraction of spatial narrative genes from cultural genes includes: acquiring complete three-dimensional spatial data of cultural heritage using three-dimensional laser scanning and point cloud modeling technology, analyzing its spatial configuration using spatial syntax theory, identifying key spatial sequences and configuration features by calculating spatial connectivity, depth and integration indices, and simultaneously reconstructing the spatial usage logic of typical historical scenes by combining historical documents and behavioral annotation methods, thereby extracting gene information describing the spatial dynamic characteristics and narrative logic of cultural heritage.
[0020] In one embodiment, the emotional computation quantification of implicit cultural genes in the extraction of cultural genes specifically includes: collecting a large amount of text data related to cultural heritage, using the LDA (Latent Dirichlet Allocation) topic model to mine and identify core spiritual concepts, and using an emotional dictionary to perform fine-grained emotional analysis on the text, calculating the correlation strength between each spiritual concept and multiple preset emotional dimensions, constructing a quantification matrix with spiritual concepts and emotional dimensions as axes, and realizing the transformation of implicit cultural genes from qualitative labels to quantifiable emotional dimensions.
[0021] In one embodiment, the user demand analysis step of constructing a user demand sentiment profile specifically includes: performing sentiment calculation analysis on the original user demand text obtained through interviews, identifying the core emotional dimensions exhibited by users in the context of specific cultural and creative product demand, and quantifying and assigning values to the frequency and intensity of each emotional dimension to form a profile that clearly describes the emotional structure and intensity distribution of the user group.
[0022] In one embodiment, matching analysis between quantitative spiritual concepts and user needs and emotional profiles specifically includes: comparing a quantitative matrix with spiritual concepts and emotional dimensions as axes with a profile of user needs and emotions, calculating the matching degree and resonance intensity value of the two in the same or similar emotional dimensions, determining the priority and focus of emotional transfer design based on the level of resonance intensity value, and accurately anchoring the spiritual concepts with high resonance intensity to the user's strongest emotional needs by selecting specific narrative carriers and interaction forms; The process of transforming spatial narrative genes into the interactive logic or experience flow of a product specifically includes: taking the key spatial sequence characteristics obtained from the analysis, such as the progressive relationship of the defense path or the opening and closing rhythm of the barbican space, and transforming them into the sequence of operation steps, structural opening logic, or fluctuations in sensory experience during product use through abstraction and reconstruction. This allows the product to reproduce the spatial narrative of cultural heritage at the usage level. More specifically, it involves reconstructing the product's shape and structural elements through superposition, combination, and abstraction design techniques, and adapting the design in terms of product size, material, color, and pattern in combination with the user's needs for external presentation, so as to achieve the organic integration of cultural symbols and product functions.
[0023] In one embodiment, during product generation and resource management, the accuracy of cultural and creative resources pushed during the design process is evaluated. A design push evaluation coefficient is generated by calculating the targeted resource adaptation improvement index and the resource retrieval expectation stability index. When the design push evaluation coefficient is lower than a preset threshold, the resource push strategy is adjusted. When the design push evaluation coefficient is higher than or equal to the preset threshold, the current push strategy is maintained to ensure efficient matching between design resources and user needs.
[0024] In one embodiment, the calculation of the targeted resource adaptation improvement index includes: statistically analyzing the number of pushed resources, the actual number of times they are used, the number of pushes and the frequency of use, and combining the time efficiency data from the design phase to comprehensively evaluate the actual contribution of resources to the design process; The calculation of the expected stability index of resource retrieval includes: analyzing the secondary retrieval behavior of designers after receiving the pushed resources, evaluating the repetitiveness and diversity of retrieval results, and judging the expected consistency of resource push in combination with actual usage.
[0025] In one embodiment, the generated product design is verified for cultural fit and user satisfaction. The design narrative and emotional anchors carried by the ceramic cultural and creative product design scheme are deconstructed into assessable emotional dimension indicators. Feedback data is collected through target user group testing or questionnaire surveys. The degree of consistency between actual emotional feedback and expected emotional resonance intensity is calculated. The process of extracting cultural genes and translating designs is iteratively optimized through feedback data.
[0026] Although embodiments of the invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and variations can be made to these embodiments without departing from the principles and spirit of the invention, the scope of which is defined by the appended claims and their equivalents.
Claims
1. A method for generating a ceramic creative product design, characterized in that, The method comprises the following steps: Culture gene extraction: extracting explicit culture genes and implicit culture genes from the target cultural heritage, wherein the explicit culture genes include material trait elements and space narrative genes, and the implicit culture genes include spiritual concepts quantified by emotional computing; User demand analysis: conducting demand research on target users based on grounded theory, constructing a user demand emotional profile through emotional computing technology, and obtaining the quantified intensity of user emotional dimensions; Design translation: converting the material trait elements into external representations of products through a symbolic conversion method, converting the space narrative genes into interactive logic or experience processes of products, and matching and analyzing the quantified spiritual concepts and the user demand emotional profile through emotional transfer methods for emotional resonance design; Product generation and resource management: generating a ceramic cultural and creative product design scheme based on the translated design elements, monitoring and evaluating the resource pushing situation in the design process, and adjusting the resource pushing strategy according to the evaluation results.
2. The method of claim 1, wherein, The material trait elements in the culture gene extraction specifically include: extracting the visual features of cultural heritage through image analysis technology, using Fourier transform to analyze the frequency content of the image, and combining the Canny edge detection algorithm to evaluate the local details and edge sharpness of the image to determine the material trait elements of the explicit culture genes.
3. The method of claim 1, wherein the method further comprises: The space narrative genes in the culture gene extraction include: obtaining complete spatial three-dimensional data of cultural heritage using three-dimensional laser scanning and point cloud modeling technology, and analyzing the spatial configuration using space syntax theory, identifying key spatial sequences and configuration characteristics by calculating the connectivity, depth and integration of space, and combining historical documents and behavior annotation methods to restore the spatial use logic of typical historical scenes to extract gene information describing the dynamic characteristics and narrative logic of cultural heritage space.
4. The method of claim 3, wherein, The emotional computing quantification of the implicit culture genes in the culture gene extraction specifically includes: collecting a large amount of text data related to cultural heritage, using LDA topic model to identify core spiritual concepts, and using sentiment dictionary to perform fine-grained sentiment analysis on the text, calculating the association strength between each spiritual concept and multiple preset emotional dimensions, and constructing a quantization matrix with spiritual concepts and emotional dimensions as axes.
5. The method of claim 4, wherein the ceramic creative product design is generated by a computer. The user demand analysis step specifically includes: performing emotional computing analysis on the user original demand text obtained through interviews, identifying the core emotional dimensions exhibited by users in the context of specific cultural and creative product demand, and quantitatively assigning the frequency and intensity of each emotional dimension to form a profile describing the emotional structure and intensity distribution of the user group.
6. The method of claim 5, wherein, The matching analysis of the quantified spiritual concept and the user demand emotional profile specifically includes: comparing the quantified matrix with the emotional dimension as the axis with the profile of the user demand emotion, calculating the matching degree and the resonance intensity value of both in the same or similar emotional dimension, determining the priority and focus point of the emotional transfer design according to the height of the resonance intensity value, and accurately anchoring the spiritual concept with high resonance intensity to the strongest emotional demand of the user through selecting specific narrative carriers and interactive forms; The interactive logic or experience process of the space narrative gene into the product specifically includes: converting the key space sequence characteristics obtained by analysis into the operation step sequence in the product use process, the structure opening logic or the ups and downs of the sensory experience through abstraction and reconstruction.
7. The method of claim 1, wherein the method further comprises: In product generation and resource management, the accuracy of the cultural and creative resources pushed in the design process is evaluated, the design push evaluation coefficient is generated by calculating the directional resource adaptation improvement index and the resource retrieval expected smoothness index, when the design push evaluation coefficient is lower than the preset threshold, the resource push strategy adjustment is triggered, and when the design push evaluation coefficient is higher than or equal to the preset threshold, the current push strategy is maintained.
8. The method of claim 7, wherein, The calculation of the directional resource adaptation improvement index includes: counting the number of pushed resources, the actual use times, the push times and the use frequency, combining the time efficiency data of the design stage, and comprehensively evaluating the actual contribution of the resources to the design process. The calculation of the resource retrieval expected smoothness index includes: analyzing the secondary retrieval behavior of the designer after receiving the pushed resources, evaluating the repeatability and diversity of the retrieval results, and judging the expected consistency of the resource push according to the actual use situation.
9. The method of claim 1, wherein, The cultural fit and user satisfaction verification of the generated product design, the design narrative and emotional anchor carried by the ceramic cultural and creative product design scheme are restructured into emotional dimension indicators, feedback data is collected through target user group test or questionnaire survey, and the consistency between actual emotional feedback and expected emotional resonance intensity is calculated.