Interaction method and device, storage medium and electronic equipment

By switching navigation modes in extended reality scenarios and using different interactive information for navigation, the problem of operator fatigue in a single navigation mode is solved, and the flexibility and continuity of navigation are improved.

CN121657906APending Publication Date: 2026-03-13BEIJING ZITIAO NETWORK TECH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-09-12
Publication Date
2026-03-13

AI Technical Summary

Technical Problem

In extended reality immersive navigation scenarios, a single navigation mode leads to operator concentration, which can easily cause fatigue and results in poor navigation flexibility.

Method used

An interaction method is provided that switches from a first navigation mode to a second navigation mode under certain switching conditions, and uses different interactive information for navigation, thereby improving the flexibility and diversity of the navigation process and reducing fatigue caused by a single interaction method.

Benefits of technology

By switching navigation modes, the flexibility of interaction during navigation is improved, the fatigue of control personnel is reduced, and the continuity of navigation and ease of operation are achieved.

✦ Generated by Eureka AI based on patent content.

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Abstract

The embodiment of the invention provides an interaction method and device, a storage medium and electronic equipment. The method comprises the steps that in a first navigation mode, under the condition that a switching condition is met, the first navigation mode is switched to a second navigation mode, the first navigation mode conducts navigation according to first interaction information, and the second navigation mode conducts navigation according to second interaction information; wherein the navigation starting point in the second navigation mode is determined according to the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode. The navigation modes are switched when the switching conditions are met, so that navigation is realized through different interaction modes, the flexibility of the interaction modes in the navigation process is improved, the fatigue caused by the fact that a controller performs navigation through a single interaction mode is reduced, meanwhile, navigation continuity is realized in the navigation mode switching process, and the continuity of the navigation process is improved.
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Description

Technical Field

[0001] This disclosure relates to immersive implementation technology, and more particularly to an interaction method, apparatus, storage medium, and electronic device. Background Technology

[0002] With the continuous development of immersive technologies such as XR (Extended Reality), XR devices have been widely accepted and used by users.

[0003] In extended reality immersive navigation scenarios, navigation using a single navigation mode is inflexible, and the high level of attention required by operators in a single navigation mode can lead to operator fatigue. Summary of the Invention

[0004] This disclosure provides an interaction method, apparatus, storage medium, and electronic device to enable switching of navigation modes and improve the flexibility and versatility of the navigation process.

[0005] In a first aspect, embodiments of this disclosure provide an interaction method, including:

[0006] In the first navigation mode, if the switching conditions are met, the first navigation mode is switched to the second navigation mode. The first navigation mode performs navigation based on the first interaction information, and the second navigation mode performs navigation based on the second interaction information.

[0007] The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0008] Secondly, embodiments of this disclosure also provide an interactive device, including:

[0009] A navigation mode switching module is used to switch the first navigation mode to a second navigation mode in a first navigation mode when the switching conditions are met. The first navigation mode performs navigation based on first interaction information, and the second navigation mode performs navigation based on second interaction information.

[0010] The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0011] Thirdly, embodiments of this disclosure also provide an electronic device, the electronic device comprising:

[0012] One or more processors;

[0013] Storage device for storing one or more programs.

[0014] When the one or more programs are executed by the one or more processors, the one or more processors implement the interaction method provided in the embodiments of this disclosure.

[0015] Fourthly, embodiments of this disclosure also provide a storage medium containing computer-executable instructions, which, when executed by a computer processor, are used to perform the interactive methods provided in embodiments of this disclosure.

[0016] The technical solution provided in this disclosure, based on a first navigation mode, switches to a second navigation mode when switching conditions are met. If the switching conditions are not met, it indicates that no switching intention from the controller has been detected, and the first navigation mode remains in place. By switching navigation modes when switching conditions are met, navigation can be achieved through different interaction methods, improving the flexibility of the navigation process and reducing the fatigue experienced by the controller due to navigating using a single interaction method. Simultaneously, navigation continuity is achieved during the switching process, enhancing the continuity of the navigation process. Attached Figure Description

[0017] The above and other features, advantages, and aspects of the embodiments of this disclosure will become more apparent from the accompanying drawings and the following detailed description. Throughout the drawings, the same or similar reference numerals denote the same or similar elements. It should be understood that the drawings are schematic, and the originals and elements are not necessarily drawn to scale.

[0018] Figure 1 This is a schematic diagram of an interactive method provided in an embodiment of this disclosure;

[0019] Figure 2 This is a schematic diagram of navigation mode switching provided in an embodiment of this disclosure;

[0020] Figure 3 This is a flowchart of an interaction method provided in an embodiment of this disclosure;

[0021] Figure 4 This is a schematic diagram of a navigation process provided in an embodiment of this disclosure;

[0022] Figure 5 This is a schematic diagram of a navigation process provided by an embodiment of the present invention;

[0023] Figure 6 This is a schematic diagram of an interactive device structure provided in an embodiment of this disclosure;

[0024] Figure 7 This is a schematic diagram of the structure of an electronic device provided in an embodiment of this disclosure. Detailed Implementation

[0025] Embodiments of this disclosure will now be described in more detail with reference to the accompanying drawings. While some embodiments of this disclosure are shown in the drawings, it should be understood that this disclosure can be implemented in various forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided to provide a more thorough and complete understanding of this disclosure. It should be understood that the accompanying drawings and embodiments of this disclosure are for illustrative purposes only and are not intended to limit the scope of protection of this disclosure.

[0026] It should be understood that the steps described in the method embodiments of this disclosure may be performed in different orders and / or in parallel. Furthermore, the method embodiments may include additional steps and / or omit the steps shown. The scope of this disclosure is not limited in this respect.

[0027] The term "comprising" and its variations as used herein are open-ended inclusions, meaning "including but not limited to". The term "based on" means "at least partially based on". The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one additional embodiment"; the term "some embodiments" means "at least some embodiments". Definitions of other terms will be given in the description below.

[0028] It should be noted that the concepts of "first" and "second" mentioned in this disclosure are used only to distinguish different devices, modules or units, and are not used to limit the order of functions performed by these devices, modules or units or their interdependencies.

[0029] It should be noted that the terms "a" and "a plurality of" used in this disclosure are illustrative rather than restrictive, and those skilled in the art should understand that, unless otherwise expressly indicated in the context, they should be understood as "one or more".

[0030] The names of messages or information exchanged between multiple devices in the embodiments of this disclosure are for illustrative purposes only and are not intended to limit the scope of such messages or information.

[0031] It is understood that before using the technical solutions disclosed in the various embodiments of this disclosure, users should be informed of the types, scope of use, and usage scenarios of the personal information involved in this disclosure in an appropriate manner in accordance with relevant laws and regulations, and user authorization should be obtained.

[0032] For example, upon receiving a user's active request, a prompt message is sent to the user to explicitly inform them that the requested operation will require the acquisition and use of the user's personal information. This allows the user to independently choose whether to provide personal information to the software or hardware, such as the electronic device, application, server, or storage medium performing the operations of this disclosed technical solution, based on the prompt message.

[0033] As an optional but non-limiting implementation, in response to a user's active request, sending a prompt message to the user can be done via a pop-up window, where the prompt message can be presented in text format. Furthermore, the pop-up window can also include a selection control allowing the user to choose "agree" or "disagree" to provide personal information to the electronic device.

[0034] It is understood that the above notification and user authorization process are merely illustrative and do not constitute a limitation on the implementation of this disclosure. Other methods that comply with relevant laws and regulations may also be applied to the implementation of this disclosure.

[0035] It is understood that the data involved in this technical solution (including but not limited to the data itself, the acquisition or use of the data) shall comply with the requirements of relevant laws, regulations and related provisions.

[0036] Figure 1 This is a flowchart illustrating an interaction method provided in an embodiment of this disclosure. This embodiment is applicable to situations where, in an extended reality scenario, the interaction mode is switched by detecting the hand gestures of the controller. This method can be executed by an interaction device, which can be implemented in software and / or hardware. Optionally, it can be implemented by an electronic device, including but not limited to mobile terminals, PCs, and extended reality devices. Extended reality devices can include, but are not limited to, augmented reality (AR), virtual reality (VR), and mixed reality (MR) devices. Optionally, the extended reality device is a head-mounted device, which is simple to wear and frees up the hands.

[0037] like Figure 1 As shown, the method includes:

[0038] S110. Navigation is performed in the first navigation mode, which is based on the first interaction information.

[0039] S120. If the switching conditions are met, the first navigation mode is switched to the second navigation mode, and the second navigation mode performs navigation based on the second interaction information.

[0040] The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0041] Navigation in this embodiment can be understood as the process of a user's intent moving between interactive objects, where interactive objects can be elements of different scales, such as interfaces and controls. For example, a user's intent may switch from a first display page to a second display page; alternatively, a user's intent may move within the same display page, which may include multiple controls, and the user's intent may move from a first control to a second control.

[0042] During the navigation process described above, user intent can be displayed through switching or differentiating interactive objects. Differentiating, for example, can involve highlighting to distinguish the interactive object corresponding to the user intent. For instance, when the user intent moves between controls on the display page—for example, from the first control to the second—the display effect could be that the first control changes from highlighted to unhighlighted, and the second control changes from unhighlighted to highlighted.

[0043] User intent can also be represented by visual markers, such as a cursor located on the display page. The movement of the cursor represents the movement of the user intent. For example, if the user intent moves from a first control to a second control, this can be represented on the display page as the cursor moving from the location of the first control to the location of the second control. It is understood that the aforementioned display page can be a page displayed on the display component of an electronic device such as a mobile phone or PC, or a virtual display page displayed by an extended reality device.

[0044] Navigation modes can be understood as the methods by which a user's intention moves between interactive objects. Examples of navigation modes include, but are not limited to, eye-tracking navigation, head-tracking navigation, gesture navigation, touch navigation, input device navigation, and voice navigation. Each of these modes is based on different interactive information. Eye-tracking navigation uses eye-tracking information. The camera on the electronic device captures the user's eye-tracking information, and the user's intention is represented by measurements of eye movement, eye position, and gaze point. For example, a leftward eye movement in eye-tracking information represents a leftward movement between interactive objects. Head-tracking navigation uses head-tracking information. The camera on the electronic device captures the user's head movement, or, if the electronic device is a head-mounted device, a pose detection unit on the head-mounted device detects head-tracking information. The user's intention is represented by head movement and head orientation in the head-tracking information. For example, a leftward head turn in head-tracking information represents a leftward movement between interactive objects. Gesture navigation mode uses gesture tracking information for navigation. It detects gesture tracking information using a camera on the electronic device and represents the user's intent to achieve navigation. For example, a hand movement to the left in the gesture tracking information can represent the user's intent to move to the left between interactive objects. Touch navigation mode uses touch information for navigation. The electronic device can be equipped with a touchscreen. It generates touch information by detecting the user's touch operations on the touchscreen and represents the user's intent to achieve navigation. For example, touch information can be swiping or clicking information from the user's hand or stylus on the touchscreen. A leftward swipe represents the user's intent to move to the left between interactive objects. Input device navigation mode uses input information from input devices configured on the electronic device. Input devices include, but are not limited to, mice, keyboards, and remote controls. Mouse input information can be mouse movement or clicking information, while keyboard and remote control input information can be directional movement information entered via arrow keys. These input information represent the user's intent to achieve navigation. For example, when the input information is "move to the left," it can represent the user's intention to move to the left between interactive objects. Voice navigation mode can detect the controller's voice information through a voice acquisition unit configured on an electronic device, and represent the user's intention through this voice information to achieve navigation. For example, the voice information "move to the left" can represent the user's intention to move to the left between interactive objects.

[0045] It is understandable that the controller can be the user operating the electronic device. The controller can be a pre-registered user with operating permissions to distinguish users without operating permissions and to avoid interference from other personnel during the navigation process.

[0046] Each of the aforementioned navigation modes requires the collection of corresponding interaction information. Accordingly, the operator must interact with the electronic device in a specific way to enable the device to collect this information. For example, in eye-tracking navigation mode, the operator interacts with the electronic device through eye movements to obtain eye-tracking information; in gesture navigation mode, the operator interacts with the electronic device through hand movements to obtain gesture tracking information, and so on. Therefore, prolonged use of any navigation mode can lead to significant energy expenditure and fatigue for the operator.

[0047] To address the aforementioned issues, navigation modes are switched during the navigation process. By switching navigation modes, the necessary interactive information is detected during navigation, allowing controllers to interact with electronic devices in different ways. This improves the flexibility and diversity of interaction, avoiding the problem of controllers expending excessive energy and experiencing fatigue due to a single interaction method.

[0048] Navigation can be initiated by the electronic device itself or by a pre-installed application. The initial navigation mode can be pre-set and determined based on initial navigation needs, such as gesture navigation. Alternatively, the initial navigation mode can be selected by the operator from multiple navigation modes; this is not limited here. The initial navigation mode can be the currently used navigation mode, such as the first navigation mode or a mode determined after mode switching. Here, the initial navigation mode can be any one of eye-tracking navigation, head-tracking navigation, gesture navigation, touch navigation, input device navigation, or voice navigation.

[0049] Navigation is based on a first navigation mode. Specifically, first interaction information is acquired and navigation is performed using this information. Switching conditions for the navigation mode are pre-set. When these conditions are met, the navigation mode is switched. Specifically, the first navigation mode is switched to a second navigation mode. The second navigation mode is any one of eye-tracking navigation, head-tracking navigation, gesture navigation, touch navigation, input device navigation, and voice navigation. The second navigation mode differs from the first navigation mode; that is, the first interaction information corresponding to the first navigation mode is different from the second interaction information corresponding to the second navigation mode.

[0050] In some embodiments, the switching condition is a pre-set fixed condition, such as a voice switching condition like "mode switching" input, a switching condition triggered by clicking a mode switching control or button, a pre-set gesture switching condition (e.g., a specific gesture), or a pre-set eye-tracking or head-tracking switching condition (e.g., specific eye movement information or specific head movement information). The navigation mode is switched when the pre-set switching condition is detected. Optionally, the second navigation mode can be randomly selected from other navigation modes besides the first navigation mode. Optionally, a pre-set switching order for the navigation modes is configured, and the second navigation mode is determined based on the first navigation mode and the aforementioned switching order. For example, the switching order could be eye-tracking navigation mode - head-tracking navigation mode - gesture navigation mode - eye-tracking navigation mode - touch navigation mode - input device navigation mode - voice navigation mode. If the first navigation mode is eye-tracking navigation mode, the second navigation mode is head-tracking navigation mode; if the first navigation mode is gesture navigation mode, the second navigation mode is eye-tracking navigation mode, and so on.

[0051] In some embodiments, the switching conditions are multiple pre-set conditions, with different switching conditions corresponding to different second navigation modes. For example, eye-tracking navigation mode corresponds to switching condition 1, gesture navigation mode corresponds to switching condition 2, and head-tracking navigation mode corresponds to switching condition 3. If switching condition 1 is detected as met, the second navigation mode is determined to be eye-tracking navigation mode; if switching condition 2 is detected as met, the second navigation mode is determined to be gesture navigation mode. These different switching conditions can be pre-set and are not specifically limited; they can be pre-set by the user. For example, different switching conditions can be different gestures, or different switching conditions can be selection operations on different navigation mode identifiers (or navigation mode controls), or different switching conditions can be different voice information, etc.

[0052] In some embodiments, the switching condition for different navigation modes can be the detection of interaction information corresponding to that navigation mode. Specifically, when second interaction information is detected, it is determined that the switching condition for the second navigation mode is met, and the first navigation mode is switched to the second navigation mode. For example, in voice navigation mode, detecting gesture tracking information satisfies the switching condition, and the voice navigation mode is switched to gesture navigation mode. Similarly, in eye-tracking navigation mode, detecting gesture tracking information satisfies the switching condition, and the eye-tracking navigation mode is switched to gesture navigation mode.

[0053] Optionally, if the second interaction information is detected and its duration exceeds a preset duration, the switching condition is determined to be met. By setting the duration of the second interaction information, a certain preparation time is provided for the control personnel to adapt to the navigation mode switch, and accidental switching of navigation modes is avoided. For example, if gesture tracking information is detected in eye-tracking navigation mode and its duration exceeds a preset duration, the switching condition is determined to be met, and the eye-tracking navigation mode is switched to gesture navigation mode.

[0054] Optionally, the display page can be marked with an identifier for the navigation mode. For example, if the second navigation mode after switching is gesture navigation, an identifier for gesture navigation, such as a hand graphic, can be displayed on the display page; if the second navigation mode after switching is eye-tracking navigation, an identifier for eye-tracking navigation, such as an eye graphic, can be displayed on the display page. By marking the current navigation mode on the display page, the corresponding interaction method is indicated to the controller. Optionally, after a successful navigation mode switch, the navigation mode identifier on the display page is updated to prompt the user to change to the corresponding interaction method, thus avoiding confusion during the navigation process.

[0055] The technical solution provided in this disclosure, based on a first navigation mode, switches to a second navigation mode when switching conditions are met. If the switching conditions are not met, it indicates that no switching intention from the controller has been detected, and the first navigation mode remains in place. By switching navigation modes when switching conditions are met, navigation can be achieved through different interaction methods, improving the flexibility of the navigation process and reducing the fatigue experienced by the controller due to navigating using a single interaction method.

[0056] In some embodiments, the first navigation mode is an eye-tracking navigation mode and / or a head-tracking navigation mode, and correspondingly, the first interaction information is eye-tracking information and / or head-tracking information; the second navigation mode is a gesture navigation mode, and correspondingly, the second interaction information is gesture tracking information. For example, in the first navigation mode, during navigation based on eye-tracking information and / or head-tracking information, when a switching condition is detected, the first navigation mode is switched to the second navigation mode, and navigation is performed based on gesture tracking information in the second navigation mode.

[0057] The system detects the operator's hands and hand gestures to determine if there is an intention to switch navigation modes. Since navigation using eye-tracking and / or head-tracking information requires higher operator attention compared to hand navigation, the operator can switch to gesture navigation mode if the duration of eye-tracking or head-tracking navigation exceeds a certain threshold. Furthermore, because gesture tracking information is more flexible and versatile than eye-tracking and / or head-tracking information, enabling more precise control operations, the operator can switch from eye-tracking or head-tracking navigation mode to gesture navigation mode when precise control operations are required.

[0058] The switching condition here can be understood as the operator's hands being in an interaction-ready state. Being in a control-ready state means that interaction can be performed using the hands, allowing the electronic device to detect gesture tracking information for navigation. Switching conditions can include hand position conditions and / or gesture conditions. Hand position conditions can be understood as conditions that define the hand position in the control-ready state, while gesture conditions can be understood as conditions that define the hand posture in the control-ready state.

[0059] Optionally, the switching condition may be the detection of gesture tracking information. Specifically, when the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or when the distance between the second key point and the third key point of the hand is less than a preset distance threshold, the switching condition is determined to be met.

[0060] In this embodiment, the angle between the line connecting the first key point of the hand and the head and the head orientation is less than a preset angle threshold, which can be used to define the hand position, and can be understood as a hand position condition. In this embodiment, the position of the controller's hand is determined by detecting the location of the first key point of the controller's hand. The first key point of the hand may include, but is not limited to, the palm, the base of the middle finger, or the area between the thumb and index finger. Here, the first key point of the hand can be identified and its location determined using a pre-set key point recognition model. This key point recognition model can be a pre-trained machine learning model, such as a deep learning model.

[0061] The head position and orientation of the operator are identified. This can be determined using a keypoint recognition model, such as by identifying the center point of the head or the position of the nose. The method of head position determination is not limited here. A line is then drawn connecting the operator's head position to the position of the first keypoint of the hand. The head orientation can be directly forward.

[0062] The angle between the line connecting the first key point of the hand and the head, and the head's orientation, is determined and compared with a preset angle threshold. If the angle is greater than the preset angle threshold, the switching condition is not met; if the angle is less than the preset angle threshold, the switching condition is met. The preset angle threshold can be pre-set, for example, 80°, 75°, etc. In this embodiment, the angle between the line connecting the controller's head and hand and the head's orientation determines whether the controller's hand position meets the control readiness state.

[0063] The distance between the second and third key points of the hand is less than a preset distance threshold, which can be used to limit the gesture, and can be understood as a gesture condition. The second and third key points of the hand can be the fingertips of two different fingers, which can be two fingers capable of pinching, such as the thumb and index finger, or the thumb and middle finger. For example, the second key point of the hand can be the tip of the thumb, and the third key point can be the tip of any one or more fingers other than the thumb. The positions of the second and third key points of the hand are identified, and the distance between the second and third key points is determined based on their positions. This distance is compared with a preset distance threshold. If the distance is less than the preset distance threshold, the switching condition is met; if the distance is greater than the preset distance threshold, the switching condition is not met. The preset distance threshold can be pre-set, for example, 5cm or 6cm. In this embodiment, the distance between the key points of the operator's hand is used to determine whether the gesture meets the control preparation state.

[0064] Optionally, by simultaneously determining whether the hand position and gesture meet the switching conditions, the accuracy of the control preparation state determination can be improved, and the situation of accidental switching of navigation mode can be avoided.

[0065] In the above embodiments, the switching conditions may further include the control personnel's hand height meeting a preset height range.

[0066] In the above embodiments, the switching condition may also be: the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or, the distance between the second and third key points of the hand is less than a preset distance threshold, and the duration of the switch exceeds a preset duration. Specifically, timing can be started when the above-mentioned gesture tracking information is detected, and when the timing duration reaches the preset duration, the first navigation mode is switched to the second navigation mode. By setting the determination of the duration of the gesture tracking information, preparation time is provided for the control personnel, ensuring a smooth transition to the gesture navigation mode.

[0067] In some embodiments, the first navigation mode is a gesture navigation mode, and the first control part corresponding to the first navigation mode is the hand; the second navigation mode is an eye-tracking navigation mode or a head navigation mode, and the second control part corresponding to the second navigation mode is the eye or the head; accordingly, when the virtual object is in the gesture navigation mode, the pose detection is performed on the set part of the controller to obtain the pose detection result; when the pose detection result meets the second switching condition, the gesture navigation mode is switched to the eye-tracking navigation mode or the head navigation mode.

[0068] The second switching condition can be understood as the controller's hand leaving the control readiness state. For example, if either the controller's hand position or hand posture is not in the control readiness state, it indicates an intention to switch from gesture navigation mode to eye-tracking navigation mode or head-tracking navigation mode. The controller's hand leaving the control readiness state may be due to hand fatigue. Switching from gesture navigation mode to eye-tracking navigation mode or head-tracking navigation mode can alleviate hand fatigue.

[0069] For example, see Figure 2 , Figure 2 This is a schematic diagram of navigation mode switching provided in an embodiment of this disclosure. Figure 2 The dots on the display page represent user intent, and the cursor represents user intent on the display page. The first navigation mode is eye-tracking navigation mode, which navigates by detecting eye-tracking information. When the gesture tracking information of the controller meets the switching conditions, the eye-tracking navigation mode is switched to gesture navigation mode, which navigates by detecting gesture tracking information.

[0070] In the above embodiments, after switching to the second navigation mode, second interaction information is detected in the second navigation mode, and navigation is performed based on the second interaction information. The navigation starting point in the second navigation mode is determined based on the navigation endpoint in the first navigation mode when the first navigation mode is switched to the second navigation mode. For example, the navigation endpoint in the first navigation mode can be used as the navigation endpoint in the first navigation mode. For instance, if the navigation position in the first navigation mode is position A, and a switching condition is detected, the first navigation mode is switched to the second navigation mode. In the second navigation mode, navigation continues based on position A as the navigation starting point using the detected second interaction information. During the navigation mode switching process, the navigation position remains unchanged. After the navigation mode switch, navigation continues based on the navigation endpoint before the switch, achieving navigation continuity and avoiding interference caused by the navigation mode switch to the navigation process.

[0071] In the above embodiments, after switching from the first navigation mode to the second navigation mode, the second navigation mode is switched back to the first navigation mode when a set condition is met. This set condition can be a voice condition such as "navigation mode withdrawal," or it can be such as the navigation mode withdrawal button or control being triggered, or it can be that the second interaction information cannot be detected. Taking the second navigation mode as a gesture navigation mode as an example, the second interaction information is gesture tracking information. If gesture tracking information cannot be detected, the second navigation mode is switched to the first navigation mode. Specifically, this could be because no hand is detected, thus determining that gesture tracking information cannot be detected. Taking the second navigation mode as an eye-tracking navigation mode as an example, the second interaction information is eye-tracking information. If eye-tracking information cannot be detected, the second navigation mode is switched to the first navigation mode. Specifically, this could be because the operator's eyes are closed or the operator's head is far from the detection range, thus preventing the detection of eye-tracking information. Taking the second navigation mode as an input device navigation mode as an example, if the input device is disconnected from the electronic device, and the interaction information of the input device cannot be detected, the second navigation mode is switched to the first navigation mode. The first navigation mode here is the navigation mode before switching to the second navigation mode.

[0072] In some embodiments, in response to receiving an interaction instruction, the operation corresponding to the interaction instruction is executed, and the second navigation mode is switched to the first navigation mode. Optionally, at least one operation identifier is preset, each operation identifier is used to mark an operation, and the operation corresponding to the operation identifier can be used to trigger a reverse switch of the navigation mode, that is, the second navigation mode is switched to the first navigation mode. Here, the specific form of the interaction instruction corresponding to the preset operation is not limited. After switching the first navigation mode to the second navigation mode, the operation corresponding to the interaction instruction is executed. If the operation can be used to trigger a reverse switch of the navigation mode, then the second navigation mode is switched back to the first navigation mode. Optionally, at least one interaction instruction is preset to trigger a reverse switch of the navigation mode. Here, the operation type corresponding to the preset interaction instruction is not limited. When a preset interaction instruction is detected, the operation corresponding to the interaction instruction is executed, and a reverse switch of the navigation mode is triggered. Here, the execution of the operation and the reverse switch of the navigation mode can be executed synchronously or sequentially. The interaction instruction can be determined based on the second interaction information. For example, the interaction command may be generated when a hand's finger pinching gesture is detected, or when a mouse click operation is detected, or when a confirmation button click operation is detected on a keyboard or gamepad, or when a blinking action is detected, or when set voice content is detected.

[0073] In this embodiment, when the operation corresponding to the interactive command is executed, the second navigation mode is switched to the first navigation mode, which simplifies the process of reversing the navigation mode and eliminates the need for the control personnel to reverse the navigation mode through other interactive information.

[0074] Accordingly, after switching from the second navigation mode to the first navigation mode, navigation continues based on the first navigation mode. The starting point for continuing navigation based on the first navigation mode is determined based on the navigation endpoint in the second navigation mode when switching from the second navigation mode to the first navigation mode, so as to achieve navigation continuity after the navigation mode switch.

[0075] Figure 3 This is a flowchart of an interaction method provided in an embodiment of this disclosure. Based on the above embodiment, a process for navigation in a second navigation mode is provided. Optionally, upon detecting a set condition of the second control unit, the virtual object is controlled to perform an operation corresponding to the set condition. The method specifically includes:

[0076] S210. In the first navigation mode, if the switching conditions are met, the first navigation mode is switched to the second navigation mode. The first navigation mode performs navigation based on the first interaction information, and the second navigation mode performs navigation based on the second interaction information.

[0077] S220. Navigate according to the navigation starting point in the second navigation mode and the second interaction information after switching to the second navigation mode. The navigation starting point in the second navigation mode is determined according to the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0078] In this embodiment, after switching to the second navigation mode, second interaction information is detected, and navigation is performed based on the navigation starting point and the second interaction information in the second navigation mode. Specifically, the navigation starting point can be located at position A, and navigation continues based on the second interaction information, with position A as the starting point. Optionally, navigation information is determined based on the second interaction information, wherein the navigation information includes, but is not limited to, navigation movement direction, navigation movement distance, and speed information. Accordingly, navigation is performed based on the navigation starting point, and on the navigation movement direction and navigation movement distance.

[0079] For example, when the second interaction information is eye-tracking information, the navigation movement direction can be determined based on the eye movement direction in the eye-tracking information, and the navigation movement direction can be the same as the eye movement direction; the navigation movement distance can be determined based on the eye movement distance in the eye-tracking information, and the navigation movement distance can be positively correlated with the eye movement distance. When the second interaction information is gesture tracking information, the navigation movement direction can be determined based on the hand movement direction in the gesture tracking information, and the navigation movement direction can be the same as the hand movement direction; the navigation movement distance can be determined based on the hand movement distance in the gesture tracking information, and the navigation movement distance can be positively correlated with the hand movement distance. When the second interaction information is head-tracking information, the navigation movement direction can be determined based on the head rotation direction or head movement direction in the head-tracking information, and the navigation movement direction can be the same as the head rotation direction or head movement direction; the navigation movement distance can be determined based on the head rotation angle or head movement distance in the head-tracking information, and the navigation movement distance can be positively correlated with the head rotation angle or head movement distance.

[0080] For example, see Figure 4 , Figure 4 This is a schematic diagram of a navigation process provided in an embodiment of this disclosure. Figure 4 The dots on the left-hand side of the image represent the navigation starting point. Based on the second interaction information, the navigation direction is determined to be left. Moving left based on the navigation distance yields the following result. Figure 4 The display page shown in the middle right image.

[0081] It is understandable that the operator interacts with the electronic device to enable the device to detect the second interaction information. In different navigation modes, the operator interacts with the electronic device through different body parts to collect different interaction information. For example, eye-tracking information is obtained by detecting the operator's eyes, gesture tracking information is obtained by detecting the operator's hands, and head-tracking information is obtained by detecting the operator's head. Since the data ranges corresponding to different interaction information are different, the movement distance and speed information extracted from different interaction information are also different. For example, the eye movement distance in eye-tracking information can be 1mm, and the hand movement distance in gesture tracking information can be 10cm. To facilitate navigation and avoid inconsistencies in navigation ranges across different navigation modes, gain data is set. This gain data can be understood as an adjustment coefficient for the movement information of the virtual object relative to the motion information of the second control part. Accordingly, navigation is performed based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the preset gain information. The gain data can be greater than 0. Optionally, the gain data can be greater than 1.

[0082] In the second navigation mode, movement information is extracted from the second interaction information, processed using gain data to obtain navigation movement information, and then used for navigation. Here, navigation movement information can be understood as the movement information during the user's intended movement within the interactive object.

[0083] Because the data range corresponding to the second interaction information is different in different navigation modes, the gain data corresponding to different navigation modes can be different. For example, the gain data corresponding to the eye-tracking navigation mode can be greater than the gain data corresponding to the gesture navigation data.

[0084] In the above embodiments, when the second navigation mode is a gesture navigation mode, the second interaction information is detected by the operator's hand. This can be achieved by detecting a key point on the hand to obtain the second interaction information. For example, the key point on the hand could be the tip of the thumb, the tip of the index finger, or the base of the middle finger.

[0085] In some embodiments, a preset hand posture can be used to generate interaction commands. For example, the preset posture can be a pinching posture, i.e., a pinching posture with at least two fingers, such as a pinching posture with the thumb and index finger. To improve navigation accuracy, the hand navigation position when the preset posture is met can be used as the hand position. Correspondingly, second interaction information is generated by detecting the hand navigation position when the preset posture is met. The hand navigation position when the preset posture is met can be the pinching position when the hand is in the pinching posture. It is understood that during navigation, if the hand is not in the pinching state, the pinching position corresponding to the pinching posture is not easy to detect.

[0086] To address the aforementioned issues, this method determines the offset information of the hand's navigation position relative to the fourth key point of the hand when a preset posture is met; it then determines the second interaction information based on the detected tracking information of the fourth key point and the offset information; and finally, it performs navigation based on the navigation starting point and the second interaction information. The fourth key point of the hand can be a relatively stable key point on the hand, such as the palm or wrist. By determining the offset information between the hand's navigation position and the fourth key point when a preset posture is met, the tracking information corresponding to the hand's navigation position can be determined at any time based on the tracking information and offset information corresponding to the fourth key point. This tracking information serves as the gesture tracking information, i.e., the second interaction information, improving the accuracy of the gesture tracking information and further enhancing navigation accuracy.

[0087] The offset information between the hand navigation position and the fourth key point when the preset posture is met can include position offset information and angle offset information. The position offset information can be determined by the coordinate difference between the hand navigation position and the position of the fourth key point, and the angle offset information can be determined based on the angle difference between the hand navigation position and the position of the fourth key point.

[0088] The offset information between the hand navigation position and the fourth key point is stored. In gesture navigation mode, the second interaction information is determined based on the tracking information of the fourth key point of the hand and the offset information by detecting the tracking information of the fourth key point.

[0089] In the above embodiments, anti-shake processing is performed during navigation to improve navigation accuracy. Optionally, navigation is performed based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the smoothing factor corresponding to the second interaction information. Specifically, a smoothing factor is determined based on the second interaction information, and smoothing processing is performed during the navigation process based on the smoothing factor.

[0090] Specifically, speed information can be extracted from the second interaction information. The maximum speed information can be determined from the speed information in the second interaction information corresponding to multiple moments in the second navigation mode. A smoothing factor is determined based on the speed information at the current moment and the maximum speed information in the second navigation mode. For example, the smoothing factor can be determined as the ratio of the speed information at the current moment to the maximum speed information in the second navigation mode. For instance, based on the navigation movement information determined from the second interaction information and gain data, the navigation movement information is smoothed using the smoothing factor to obtain smoothed navigation movement information. Navigation is then performed based on the smoothed navigation movement information. For example, the smoothed navigation movement information can be determined by multiplying the smoothing factor by the navigation movement information.

[0091] By using a smoothing factor to smooth the navigation process, the stability of the navigation process can be improved and fluctuations can be reduced.

[0092] The technical solution provided in this embodiment enables navigation to continue in the second navigation mode by using second interactive information and navigation starting point when the navigation mode is switched to the second navigation mode.

[0093] Based on the above embodiments, during navigation in the second navigation mode, when the second interaction information is detected to meet a set condition, the operation corresponding to the set condition is executed. In this embodiment, a correspondence between the set condition and the operation is pre-set, wherein the operation may include, but is not limited to, a selection operation. In different second navigation modes, the same operation may correspond to different interaction information, that is, the set condition corresponding to the second interaction information may be different in different navigation modes.

[0094] In some embodiments, the setting condition corresponding to the second interaction information may be that the hand is in a pinching posture, wherein the pinching posture of the hand may be a pinching posture between the second key point and the third key point of the hand. For example, it may be a pinching posture between the thumb and the index finger. The operation corresponding to the hand being in a pinching posture includes a selection operation. In some embodiments, the setting condition corresponding to the second interaction information may include that the eyes are in a gazing state, and the gazing duration of the gazing state exceeds a preset duration threshold. The operation corresponding to the gazing state of the eyes includes a selection operation. In a following embodiment, the setting condition corresponding to the second interaction information may include a nodding action of the head. The operation corresponding to the nodding action includes a selection operation. In some embodiments, the setting condition corresponding to the second interaction condition may also be the detection of voice information such as "OK" or "Select", and the operation corresponding to the aforementioned voice information includes a selection operation. In a following embodiment, the setting condition corresponding to the second interaction condition may also be "OK" information transmitted by an input device, or a click operation on a touch device, and the operation corresponding to the aforementioned setting condition may include a selection operation. It is understood that the selection operation is only one example, and in other embodiments, different operations may be set according to operational requirements.

[0095] In the above embodiments, executing the operation corresponding to the set condition can be performed at the current navigation position when the second interaction information is detected to meet the set condition. For example, see... Figure 5 , Figure 5 This is a schematic diagram of the navigation process provided in an embodiment of the present invention. Figure 5 The second navigation mode is a gesture navigation mode, which displays a page with triggerable controls and uses a cursor to represent user intent. Figure 5 When the cursor is positioned at control 2, and the gesture tracking information (i.e., the second interaction information) meets the set conditions (i.e., the hand is in a pinch gesture), a selection operation is performed on control 2. The grayed-out control 2 indicates that control 2 is in a selected state.

[0096] It is understandable that the display page may also include content in the form of images, text, and hyperlinks. Correspondingly, selection operations can be performed on these images, text, and hyperlinks based on the aforementioned settings. Specifically, selecting a control or hyperlink on the display page allows access to the next level of the display page or the corresponding business page. Selecting an image or text displays controls for processing the image or text, such as copy, cut, or attribute adjustment controls. These processing controls can be selected based on the settings of the second control component, thus enabling the processing of the image or text.

[0097] The technical solution provided in this disclosure improves the interactivity between the controller and the display page by performing corresponding operations through second interactive information when the navigation mode is switched to the second navigation mode.

[0098] Figure 6 This is a schematic diagram of an interactive device structure provided in an embodiment of the present disclosure, such as... Figure 6 As shown, the device includes a mode switching module 410.

[0099] The mode switching module 410, in the first navigation mode, switches the first navigation mode to the second navigation mode when the switching conditions are met. The first navigation mode performs navigation based on the first interaction information, and the second navigation mode performs navigation based on the second interaction information.

[0100] The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0101] The technical solution provided in this disclosure, based on a first navigation mode, switches to a second navigation mode when switching conditions are met. If the switching conditions are not met, it indicates that no switching intention from the controller has been detected, and the first navigation mode remains in place. By switching navigation modes when switching conditions are met, navigation can be achieved through different interaction methods, improving the flexibility of the navigation process and reducing the fatigue experienced by the controller due to navigating using a single interaction method. Simultaneously, navigation continuity is achieved during the switching process, enhancing the continuity of the navigation process.

[0102] Optionally, based on the above embodiments, the first interaction information and the second interaction information are different.

[0103] Based on the above embodiments, optionally, when the second interaction information is detected, it is determined that the switching condition is met.

[0104] Based on the above embodiments, optionally, the first interaction information includes eye-tracking information and / or head-tracking information, and the second interaction information includes gesture tracking information.

[0105] Based on the above embodiments, optionally, when the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or the distance between the second key point and the third key point of the hand is less than a preset distance threshold, it is determined that the switching condition is met.

[0106] Based on the above embodiments, optionally, when the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or the distance between the second key point and the third key point of the hand is less than a preset distance threshold, and the duration of holding the line exceeds a preset duration, it is determined that the switching condition is met.

[0107] Based on the above embodiments, optionally, the mode switching module 410 is further configured to: switch the second navigation mode to the first navigation mode when no hand is detected.

[0108] Based on the above embodiments, optionally, the mode switching module 410 is further configured to: in response to receiving an interaction instruction, execute the operation corresponding to the interaction instruction, and switch the second navigation mode to the first navigation mode.

[0109] Optionally, based on the above embodiments, the device may further include a navigation module for navigating according to the navigation starting point and the second interactive information after switching to the second navigation mode.

[0110] Optionally, the navigation module is also used to: navigate based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the preset gain information.

[0111] Optionally, the navigation module is also used to: navigate based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the smoothing factor corresponding to the second interaction information.

[0112] Optionally, the navigation module is also used to: when the second interaction information is detected to meet the set conditions, execute the operation corresponding to the set conditions.

[0113] Optionally, based on the above embodiments, the interactive device can be integrated into the head-mounted augmented reality device.

[0114] The interactive device provided in this disclosure can execute the interactive method provided in any embodiment of this disclosure, and has the corresponding functional modules and beneficial effects of the method execution.

[0115] It is worth noting that the various units and modules included in the above-mentioned device are only divided according to functional logic, but are not limited to the above division, as long as the corresponding functions can be realized; in addition, the specific names of each functional unit are only for easy differentiation and are not used to limit the protection scope of the embodiments of this disclosure.

[0116] Figure 7 This is a schematic diagram of the structure of an electronic device provided in an embodiment of this disclosure. Reference is made below. Figure 7 It illustrates an electronic device suitable for implementing embodiments of the present disclosure (e.g., Figure 7The diagram below shows the structure of the terminal device or server 500. The terminal device in this embodiment may include, but is not limited to, mobile terminals such as mobile phones, laptops, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablet computers), PMPs (portable multimedia players), and vehicle terminals (e.g., vehicle navigation terminals), as well as fixed terminals such as digital TVs and desktop computers. Figure 7 The electronic device shown is merely an example and should not be construed as limiting the functionality and scope of the embodiments disclosed herein.

[0117] like Figure 7 As shown, electronic device 500 may include a processing unit (e.g., central processing unit, graphics processor, etc.) 501, which can perform various appropriate actions and processes according to a program stored in read-only memory (ROM) 502 or a program loaded from storage device 508 into random access memory (RAM) 503. The RAM 503 also stores various programs and data required for the operation of electronic device 500. The processing unit 501, ROM 502, and RAM 503 are interconnected via bus 504. An edit / output (I / O) interface 505 is also connected to bus 504.

[0118] Typically, the following devices can be connected to I / O interface 505: input devices 506 including, for example, touchscreens, touchpads, keyboards, mice, cameras, microphones, accelerometers, gyroscopes, etc.; output devices 507 including, for example, liquid crystal displays (LCDs), speakers, vibrators, etc.; storage devices 508 including, for example, magnetic tapes, hard disks, etc.; and communication devices 509. Communication device 509 allows electronic device 500 to communicate wirelessly or wiredly with other devices to exchange data. Although Figure 7 An electronic device 500 with various devices is shown; however, it should be understood that it is not required to implement or possess all of the devices shown. More or fewer devices may be implemented or possessed alternatively.

[0119] In particular, according to embodiments of this disclosure, the processes described above with reference to the flowcharts can be implemented as computer software programs. For example, embodiments of this disclosure include a computer program product comprising a computer program carried on a non-transitory computer-readable medium, the computer program containing program code for performing the methods shown in the flowcharts. In such embodiments, the computer program can be downloaded and installed from a network via a communication device 509, or installed from a storage device 508, or installed from a ROM 502. When the computer program is executed by the processing device 501, it performs the functions defined in the methods of embodiments of this disclosure.

[0120] The names of messages or information exchanged between multiple devices in the embodiments of this disclosure are for illustrative purposes only and are not intended to limit the scope of such messages or information.

[0121] The electronic device provided in this embodiment and the interaction method provided in the above embodiments belong to the same inventive concept. Technical details not described in detail in this embodiment can be found in the above embodiments, and this embodiment has the same beneficial effects as the above embodiments.

[0122] This disclosure provides a computer storage medium storing a computer program that, when executed by a processor, implements the interactive method provided in the above embodiments.

[0123] It should be noted that the computer-readable medium described in this disclosure can be a computer-readable signal medium or a computer-readable storage medium, or any combination thereof. A computer-readable storage medium can be, for example,—but not limited to—an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples of a computer-readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer disk, a hard disk, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination thereof. In this disclosure, a computer-readable storage medium can be any tangible medium containing or storing a program that can be used by or in connection with an instruction execution system, apparatus, or device. In this disclosure, a computer-readable signal medium can include a data signal propagated in baseband or as part of a carrier wave, carrying computer-readable program code. Such propagated data signals can take various forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination thereof. A computer-readable signal medium can be any computer-readable medium other than a computer-readable storage medium, which can send, propagate, or transmit a program for use by or in connection with an instruction execution system, apparatus, or device. The program code contained on the computer-readable medium can be transmitted using any suitable medium, including but not limited to: wires, optical fibers, RF (radio frequency), etc., or any suitable combination thereof.

[0124] In some implementations, clients and servers can communicate using any currently known or future-developed network protocol such as HTTP (Hypertext Transfer Protocol) and can interconnect with digital data communication (e.g., communication networks) of any form or medium. Examples of communication networks include local area networks (“LANs”), wide area networks (“WANs”), the Internet (e.g., the Internet of Things), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future-developed networks.

[0125] The aforementioned computer-readable medium may be included in the aforementioned electronic device; or it may exist independently and not assembled into the electronic device.

[0126] The aforementioned computer-readable medium carries one or more programs that, when executed by the electronic device, cause the electronic device to:

[0127] The aforementioned computer-readable medium carries one or more programs, which, when executed by the electronic device, cause the electronic device to: in a first navigation mode, switch the first navigation mode to a second navigation mode when a switching condition is met; the first navigation mode performs navigation based on first interactive information, and the second navigation mode performs navigation based on second interactive information; wherein the navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

[0128] Computer program code for performing the operations of this disclosure can be written in one or more programming languages ​​or a combination thereof, including but not limited to object-oriented programming languages ​​such as Java, Smalltalk, and C++, as well as conventional procedural programming languages ​​such as the "C" language or similar programming languages. The program code can be executed entirely on the user's computer, partially on the user's computer, as a standalone software package, partially on the user's computer and partially on a remote computer, or entirely on a remote computer or server. In cases involving remote computers, the remote computer can be connected to the user's computer via any type of network—including a local area network (LAN) or a wide area network (WAN)—or can be connected to an external computer (e.g., via the Internet using an Internet service provider).

[0129] The flowcharts and block diagrams in the accompanying drawings illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to various embodiments of this disclosure. In this regard, each block in a flowchart or block diagram may represent a module, segment, or portion of code containing one or more executable instructions for implementing a specified logical function. It should also be noted that in some alternative implementations, the functions indicated in the blocks may occur in a different order than those indicated in the drawings. For example, two consecutively indicated blocks may actually be executed substantially in parallel, and they may sometimes be executed in reverse order, depending on the functions involved. It should also be noted that each block in the block diagrams and / or flowcharts, and combinations of blocks in the block diagrams and / or flowcharts, can be implemented using a dedicated hardware-based system that performs the specified function or operation, or using a combination of dedicated hardware and computer instructions.

[0130] The units described in the embodiments of this disclosure can be implemented in software or in hardware. The name of a unit does not necessarily limit the unit itself; for example, the first acquisition unit can also be described as "a unit that acquires at least two Internet Protocol addresses".

[0131] The functions described above in this document can be performed, at least in part, by one or more hardware logic components. For example, exemplary types of hardware logic components that can be used, without limitation, include: Field Programmable Gate Arrays (FPGAs), Application-Specific Integrated Circuits (ASICs), Application Standard Products (ASSPs), System-on-Chip (SoCs), Complex Programmable Logic Devices (CPLDs), and so on.

[0132] In the context of this disclosure, a machine-readable medium can be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device. A machine-readable medium can be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium can be, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing. More specific examples of machine-readable storage media include electrical connections based on one or more wires, portable computer disks, hard disks, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage devices, magnetic storage devices, or any suitable combination of the foregoing.

[0133] The above description is merely a preferred embodiment of this disclosure and an explanation of the technical principles employed. Those skilled in the art should understand that the scope of this disclosure is not limited to technical solutions formed by specific combinations of the above-described technical features, but should also cover other technical solutions formed by arbitrary combinations of the above-described technical features or their equivalents without departing from the above-described concept. For example, technical solutions formed by substituting the above features with (but not limited to) technical features disclosed in this disclosure that have similar functions.

[0134] Furthermore, while the operations are described in a specific order, this should not be construed as requiring these operations to be performed in the specific order shown or in a sequential order. In certain environments, multitasking and parallel processing may be advantageous. Similarly, while several specific implementation details are included in the above discussion, these should not be construed as limiting the scope of this disclosure. Certain features described in the context of individual embodiments may also be implemented in combination in a single embodiment. Conversely, various features described in the context of a single embodiment may also be implemented individually or in any suitable sub-combination in multiple embodiments.

[0135] Although the subject matter has been described using language specific to structural features and / or methodological logic, it should be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or actions described above. Rather, the specific features and actions described above are merely illustrative examples of implementing the claims.

Claims

1. An interaction method, characterized in that, include: In the first navigation mode, if the switching conditions are met, the first navigation mode is switched to the second navigation mode. The first navigation mode performs navigation based on the first interaction information, and the second navigation mode performs navigation based on the second interaction information. The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

2. The method according to claim 1, characterized in that, The first interaction information and the second interaction information are different.

3. The method according to claim 1, characterized in that, When the second interaction information is detected, it is determined that the switching condition is met.

4. The method according to claim 1, characterized in that, The first interaction information includes eye-tracking information and / or head-tracking information, and the second interaction information includes gesture tracking information.

5. The method according to claim 4, characterized in that, When the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or the distance between the second key point and the third key point of the hand is less than a preset distance threshold, the switching condition is determined to be met.

6. The method according to claim 5, characterized in that, When the angle between the line connecting the first key point of the hand and the head and the direction the head is facing is less than a preset angle threshold, and / or the distance between the second key point and the third key point of the hand is less than a preset distance threshold, and the duration of the switch is longer than a preset duration, the switching condition is determined to be met.

7. The method according to claim 4, characterized in that, The method further includes: switching the second navigation mode to the first navigation mode when the hand is not detected.

8. The method according to claim 1 or 4, characterized in that, The method further includes: in response to receiving an interaction instruction, performing the operation corresponding to the interaction instruction, and switching the second navigation mode to the first navigation mode.

9. The method according to claim 1, characterized in that, The method further includes: Navigation is performed based on the navigation starting point and the second interactive information after switching to the second navigation mode.

10. The method according to claim 9, characterized in that, The method further includes: Navigation is performed based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the preset gain information.

11. The method according to claim 9, characterized in that, The method further includes: Navigation is performed based on the navigation starting point, the second interaction information after switching to the second navigation mode, and the smoothing factor corresponding to the second interaction information.

12. The method according to claim 9, characterized in that, The method further includes: When the second interactive information is detected to meet the set conditions, the operation corresponding to the set conditions is executed.

13. The method according to claim 1, characterized in that, The interaction method is applied to head-mounted augmented reality devices.

14. An interactive device, characterized in that, include: A navigation mode switching module is used to switch the first navigation mode to a second navigation mode in a first navigation mode when the switching conditions are met. The first navigation mode performs navigation based on first interaction information, and the second navigation mode performs navigation based on second interaction information. The navigation starting point in the second navigation mode is determined based on the navigation ending point in the first navigation mode when the first navigation mode is switched to the second navigation mode.

15. An electronic device, characterized in that, The electronic device includes: One or more processors; Storage device for storing one or more programs. When the one or more programs are executed by the one or more processors, the one or more processors implement the interaction method as described in any one of claims 1-13.

16. A storage medium comprising computer-executable instructions, which, when executed by a computer processor, are used to perform the interactive method as described in any one of claims 1-13.