Context-based response

By using context-based response component analysis and enhancement options, the challenges of user response messages in interactive platforms are solved, improving response convenience and user experience.

CN121752993APending Publication Date: 2026-03-27SNAP INC
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-08-27
Publication Date
2026-03-27

AI Technical Summary

Technical Problem

Existing interactive platforms struggle to encourage and facilitate user responses to messages, lacking context-based response mechanisms.

Method used

By analyzing the received message content using a context-based response component, the application that generated the response content can be identified, and corresponding enhancement options can be provided to improve the response experience within the application.

Benefits of technology

It improves the convenience and effectiveness of user response messages, and enhances the user experience of the interactive platform.

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Abstract

The response component determines a context of the received message and provides a similar context to the user to generate a response to the message. An example method includes accessing a first content item, the first content item; determining an application for generating the first content item; causing an indication of the first content item and an indication of the application to be displayed on a display of the computing device; and in response to the user selection of the indication of the application, executing the application to generate a second content item.
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Description

Priority Statement

[0001] This application claims the benefit of U.S. Provisional Application No. 63 / 535,245, filed August 29, 2023, and U.S. Patent Application Serial No. 18 / 797,253, filed August 7, 2024, both of which are incorporated herein by reference in their entirety. Technical Field

[0002] Examples of this disclosure generally relate to generating content items based on context used to generate other content items. More specifically, but not as a limitation, examples of this disclosure relate to analyzing a message received from a sender that includes a first content item to determine the context (including the application used to generate the first content item) used thereto to generate the first content item, and then providing a similar or identical context to the message recipient to generate a second content item. Background Technology

[0003] Interactive platforms have become ubiquitous. Users increasingly expect more and more features from these platforms, and they want these features to be easier to use. However, it is often difficult to add features that are easy for users to use. Attached Figure Description

[0004] In the accompanying drawings (which are not necessarily drawn to scale), similar reference numerals may describe similar parts in different views. To facilitate identification of any discussion of a particular element or action, one or more of the highest-order digits in the reference numerals indicate the drawing number in which the element was first introduced. Some non-limiting examples are shown in the accompanying drawings:

[0005] Figure 1 It is a diagrammatic representation of a networked environment in which the content of this disclosure can be deployed, based on some examples.

[0006] Figure 2 It is a graphical representation of a messaging system with both client-side and server-side functionalities, based on some examples.

[0007] Figure 3 It is a graphical representation based on examples such as data structures maintained in a database.

[0008] Figure 4 It is a graphical representation based on some example messages.

[0009] Figure 5 A system of head-worn wearable devices based on some examples is shown.

[0010] Figure 6It is a graphical representation of a machine in the form of a computer system, based on some examples, within which a set of instructions can be executed to cause the machine to perform any or more of the methods discussed herein.

[0011] Figure 7 It is a block diagram showing a software architecture in which examples can be implemented.

[0012] Figure 8 This is a perspective view of a head-wearable device in the form of glasses 800, based on some examples.

[0013] Figure 9 The example shown is a context-based response component.

[0014] Figure 10 The following shows the content items being displayed based on some examples.

[0015] Figure 11 The following is a list of activities currently displayed on screen 1004, based on some examples.

[0016] Figure 12 The output shows the content items being generated based on some examples.

[0017] Figure 13 The output shows the content items being generated based on some examples.

[0018] Figure 14 The text illustrates context-based response methods based on some examples. Detailed Implementation

[0019] The following description includes illustrative examples of systems, methods, techniques, instruction sequences, and computer program products that implement the present disclosure. In this description, numerous specific details are set forth for illustrative purposes to provide an understanding of various examples of the subject matter of the invention. However, it will be apparent to those skilled in the art that examples of the subject matter of the invention can be practiced without these specific details. Generally, it is not necessary to show in detail well-known examples of instructions, protocols, structures, and techniques.

[0020] Interactive platforms have become ubiquitous, and users of these platforms often share content items with each other, such as messages. The technological challenge lies in how to encourage users to respond to messages and how to make it easier for users to respond to messages they have already received.

[0021] This technical challenge is addressed by a context-based response component that analyzes a received first content item, such as a message, to determine the applications and enhancements used to generate the received first content item. The first content item, along with options, is presented to the recipient of the first content item, which allows for the generation of a second content item in response to the first content item using the same applications and enhancements used to generate the first content item.

[0022] Additionally, context-based response components provide the receiver with the option to respond using the application associated with the application used to generate the first content item. Context-based response components can attempt to adapt enhancements used within the application so that they can be used within the relevant application.

[0023] Networked computing environment

[0024] Figure 1 This is a block diagram illustrating an example interactive system 100 for facilitating interactions on a network, such as exchanging text messages, making text, audio, and video calls, or playing games. Interactive system 100 includes multiple client systems, each hosting multiple applications including interactive client 104 and other applications 106. Each interactive client 104 is communicatively coupled to other instances of interactive client 104 (e.g., hosted on corresponding other user systems), interactive server system 110, and third-party server 112 via one or more communication networks including network 108 (e.g., the Internet). Interactive client 104 can also communicate with locally hosted applications 106 using application programming interfaces (APIs).

[0025] Each user system 102 may include multiple user devices, such as computing device 114, head-mounted wearable device 116, and computer client device 118, which are communicatively connected to exchange data and messages.

[0026] Interactive client 104 interacts with other interactive clients 104 and with interactive server system 110 via network 108. Data exchanged between interactive clients 104 (e.g., interaction 120) and between interactive client 104 and interactive server system 110 includes functions (e.g., commands for invoking functions) and payload data (e.g., text, audio, video, or other multimedia data).

[0027] Interactive server system 110 provides server-side functionality to interactive client 104 via network 108. While some functions of interactive system 100 are described herein as being performed by interactive client 104 or interactive server system 110, the location of certain functions within interactive client 104 or interactive server system 110 may be a design choice. For example, it may be technically preferred that certain technologies and functions are initially deployed within interactive server system 110, but later migrated to interactive client 104 when user system 102 there has sufficient processing power.

[0028] The interactive server system 110 supports various services and operations provided to the interactive client 104. Such operations include transmitting data to and receiving data from the interactive client 104, and processing data generated by the interactive client 104. This data may include message content, client device information, geolocation information, media enhancements and overlays, message content persistence conditions, social network information, and live event information. Data exchange within the interactive system 100 is activated and controlled via functions available through the user interface (UI) of the interactive client 104.

[0029] Specifically, the focus now shifts to interactive server system 110. Application Programming Interface (API) server 122 is coupled to interactive server 124 and provides it with a programming interface, making the functionality of interactive server 124 accessible to interactive client 104, other applications 106, and third-party server 112. Interactive server 124 is communicatively coupled to database server 126, thereby facilitating access to database 128, which stores data associated with the interactions processed by interactive server 124. Similarly, web server 130 is coupled to interactive server 124 and provides a web-based interface to interactive server 124. For this purpose, web server 130 handles incoming network requests via Hypertext Transfer Protocol (HTTP) and several other related protocols.

[0030] Application Programming Interface (API) server 122 receives and transmits interactive data (e.g., command and message payloads) between interactive server 124 and client systems (such as interactive client 104 and other applications 106) and third-party server 112. Specifically, API server 122 provides a set of interfaces (e.g., routines and protocols) that interactive client 104 and other applications 106 can invoke or query to activate the functionality of interactive server 124. API server 122 exposes various functions supported by interactive server 124, including account registration; login functionality; sending interactive data from one interactive client 104 to another interactive client 104 via interactive server 124; transferring media files (e.g., images or videos) from interactive client 104 to interactive server 124; setting media data sets (e.g., stories); retrieving the friend list of users of user system 102; retrieving messages and content; adding and deleting entities (e.g., friends) against an entity graph (e.g., a social graph); locating friends within a social graph; and opening (e.g., application events associated with interactive client 104). Interactive server 124 hosts multiple systems and subsystems, as shown below. Figure 2 Describe it.

[0031] Application of links

[0032] Returning to interactive client 104, the features and functionality of external resources (e.g., linked application 106 or applet) are made available to the user via the interface of interactive client 104. In this context, "external" refers to the fact that application 106 or applet is outside of interactive client 104. External resources are typically provided by third parties, but may also be provided by the creator or provider of interactive client 104. Interactive client 104 receives the user's selection of options to launch or access the features of such external resources. External resources may be application 106 installed on user system 102 (e.g., a "local app (application)"), or a smaller version (e.g., a "app") of an application hosted on user system 102 or located remotely on user system 102 (e.g., on a third-party server 112). A smaller version of an application includes a subset of the features and functionality of the application (e.g., a full-scale, local version of the application) and is implemented using markup language documentation. In some examples, a smaller version of an application (e.g., a "app") is a web-based markup language version of the application and is embedded in interactive client 104. In addition to using markup language documentation (e.g., In addition to files, mini-programs can incorporate scripting languages ​​(e.g., ...). Documents or Files) and style sheets (e.g., document).

[0033] In response to receiving a user's selection of an option to launch or access an external resource, interactive client 104 determines whether the selected external resource is a web-based external resource or a locally installed application 106. In some cases, application 106, locally installed on user system 102, can be launched independently of and separately from interactive client 104, such as by selecting the icon corresponding to application 106 on the home screen of user system 102. Such a small version of the application can be launched or accessed via interactive client 104, and in some examples, no part of the small version of the application can be accessed outside of interactive client 104, or only a limited portion of the small version of the application can be accessed outside of interactive client 104. A small version of the application can be launched by interactive client 104 receiving and processing markup language documents associated with the small version from, for example, a third-party server 112.

[0034] In response to determining that the external resource is a locally installed application 106, the interactive client 104 instructs the user system 102 to launch the external resource by executing locally stored code corresponding to the external resource. In response to determining that the external resource is a web-based resource, the interactive client 104 communicates with a third-party server 112 (e.g.) to obtain a markup language document corresponding to the selected external resource. The interactive client 104 then processes the obtained markup language document to present the web-based external resource within the user interface of the interactive client 104.

[0035] Interactive client 104 can notify users of user system 102 or other users (e.g., "friends") associated with such users of one or more external resources. For example, interactive client 104 can provide participants in a conversation (e.g., a chat session) within interactive client 104 with notifications related to the current or recent use of external resources by one or more members of a user group. One or more users can be invited to join an active external resource or to activate (in a friend group) a recently used but currently inactive external resource. External resources can provide participants in the conversation (each using their respective interactive client 104) with the ability to share items, conditions, states, or locations within the external resource with one or more members of a user group during a chat session. Shared items can be interactive chat cards that chat members can use to interact with, for example, activate the corresponding external resource, view specific information within the external resource, or take a chat member to a specific location or state within the external resource. Within a given external resource, response messages can be sent to the user on interactive client 104. Based on the current context of the external resource, the external resource can optionally include different media items in the response.

[0036] Interactive client 104 can present a list of available external resources (e.g., application 106 or mini-program) to the user to launch or access a given external resource. This list can be presented in a context-sensitive menu. For example, icons representing different applications within application 106 (or mini-program) can vary based on how the user launches the menu (e.g., from a conversational interface or a non-conversational interface).

[0037] System Architecture

[0038] Figure 2 This is a block diagram illustrating further details of the interactive system 100 according to some examples. Specifically, the interactive system 100 is shown as including an interactive client 104 and an interactive server 124. The interactive system 100 comprises multiple subsystems, which are supported on the client side by the interactive client 104 and on the server side by the interactive server 124. Example subsystems are discussed below.

[0039] The image processing system 202 provides various functions that enable users to capture and enhance (e.g., annotate or otherwise modify or edit) media content associated with a message.

[0040] The camera device system 204 includes (e.g., in a camera device application) control software that (e.g., directly or via an operating system) interacts with and controls the hardware camera device hardware of the user system 102 to modify and enhance real-time images captured and displayed via the interactive client 104.

[0041] Enhancement system 206 provides functionality related to the generation and distribution of enhancements (e.g., media overlays) for images captured in real-time by the camera device of user system 102 or retrieved from the memory of user system 102. For example, enhancement system 206 operatively selects, presents, and displays media overlays (e.g., image filters or image lenses) for interactive client 104 to enhance real-time images received via camera device system 204 or stored images retrieved from memory 502 of user system 102. These enhancements are selected by enhancement system 206 and presented to the user of interactive client 104 based on inputs and data such as: • The geographical location of user system 102; and • Social network information of users in user system 102.

[0042] Enhancements may include audio and visual content and visual effects. Examples of audio and visual content include images, text, logos, animations, and sound effects. Examples of visual effects include color overlays. Audio and visual content or visual effects may be applied to media content items (e.g., photos or videos) at user system 102 for transmission in messages, or to video content such as video content streams or feeds transmitted from interactive client 104. Therefore, image processing system 202 can interact with and support various subsystems of communication system 208, such as messaging system 210 and video communication system 212.

[0043] Media overlays may include text or image data that can be superimposed on photographs taken by user system 102 or video streams produced by user system 102. In some examples, media overlays may be location overlays (e.g., Venice Beach), names of live events, or names of businesses (e.g., beach cafes). In other examples, image processing system 202 uses the geographic location of user system 102 to identify media overlays that include the names of businesses located at the geographic location of user system 102. Media overlays may include additional tags associated with businesses. Media overlays may be stored in database 128 and accessed through database server 126.

[0044] Image processing system 202 provides a user-based publishing platform that allows users to select geographical locations on a map and upload content associated with those locations. Users can also specify which media overlays should be provided to other users. Image processing system 202 generates a media overlay that includes the uploaded content and associates it with the selected geographical location.

[0045] The augmented reality creation system 214 supports augmented reality developer platforms and includes applications for content creators (e.g., artists and developers) to create and publish interactive clients 104, such as augmented reality experiences. The augmented reality creation system 214 provides content creators with a library of built-in features and tools, including, for example, custom shaders, tracking technologies, and templates.

[0046] In some examples, enhancement creation system 214 provides a merchant-based publishing platform that allows merchants to select specific enhancements associated with geographic locations via a bidding process. For instance, enhancement creation system 214 associates the media overlay of the highest-bidding merchant with a corresponding geographic location for a predefined amount of time.

[0047] Communication system 208 is responsible for enabling and processing various forms of communication and interaction within interactive system 100, and includes messaging system 210, audio communication system 216, and video communication system 212. Messaging system 210 is responsible for enabling temporary or time-limited access to content by interactive client 104. Messaging system 210 includes (e.g., within short-lived timer system 218) multiple timers that selectively enable access (e.g., for presentation and display) of messages and associated content via interactive client 104 based on duration and display parameters associated with a message or set of messages (e.g., a story). Further details regarding the operation of short-lived timer system 218 are provided below. Audio communication system 216 enables and supports audio communication (e.g., real-time audio chat) between multiple interactive clients 104. Similarly, video communication system 212 enables and supports video communication (e.g., real-time video chat) between multiple interactive clients 104.

[0048] The user management system 220 is operationally responsible for managing user data and profiles, and includes an interaction platform 222 that maintains information about the relationships between users of the interaction system 100.

[0049] Collection management system 224 is operationally responsible for managing collections or sets of media (e.g., collections of text, images, video, and audio data). Collections of content (e.g., messages, including images, videos, text, and audio) can be organized into "event galleries" or "event stories." Such collections can be made available for a specified time period (e.g., the duration of the event to which the content relates). For example, content related to a concert can be available as a "story" for the duration of the concert. Collection management system 224 can also be responsible for publishing icons that notify the user interface of the interactive client 104 of the availability of specific collections. Collection management system 224 includes curatorial functions that enable collection managers to manage and curate specific content collections. For example, a curation interface enables event organizers to curate collections of content related to a specific event (e.g., removing inappropriate content or redundant messages). Additionally, collection management system 224 employs machine vision (or image recognition technology) and content rules to automatically curate content collections. In some examples, users can be paid for including user-generated content in a collection. In such cases, collection management system 220 operates to automatically pay such users for using their content.

[0050] Map system 226 provides various geolocation functions and supports the presentation of map-based media content and messages by interactive client 104. For example, map system 226 enables the display (e.g., stored in profile data 302) of user icons or avatars on a map to indicate the current or past locations of the user's "friends" within the context of the map, as well as media content generated by these friends (e.g., a collection of messages including photos and videos). For example, on the map interface of interactive client 104, messages posted by a user from a specific geographic location to interactive system 100 can be displayed to the user's "friends" at that specific location within the context of the map. Users can also share their location and status information with other users of interactive system 100 via interactive client 104 (e.g., using an appropriate status avatar), where the location and status information is similarly displayed to selected users within the context of the map interface of interactive client 104.

[0051] Game system 228 provides various game functions within the context of interactive client 104. Interactive client 104 provides a game interface that offers a list of available games that can be launched by a user within the context of interactive client 104 and played with other users of interactive system 100. Interactive system 100 also enables specific users to invite other users to participate in specific games by sending invitations from interactive client 104. Interactive client 104 also supports sending and receiving audio, video, and text messages (e.g., chat) within the context of playing the game, provides leaderboards for the game, and also supports providing in-game rewards (e.g., game currency and items).

[0052] External resource system 230 provides interactive client 104 with an interface to communicate with remote servers (e.g., third-party server 112) to launch or access external resources (i.e., applications or applets). Each third-party server 112 hosts applications or smaller versions of applications (e.g., game applications, utility applications, payment applications, or ride-sharing applications) based on markup languages ​​(e.g., HTML5). Interactive client 104 can launch web-based resources (e.g., applications) by accessing HTML5 files from the third-party server 112 associated with the web-based resource. The application hosted by the third-party server 112 is programmed in JavaScript using a software development kit (SDK) provided by interactive server 124. The SDK includes application programming interfaces (APIs) with functionality that can be called or activated by the web-based application. Interactive server 124 hosts a JavaScript library that provides access to a given external resource for specific user data of interactive client 104. HTML5 is an example of a technology used for programming games, but applications and resources programmed using other technologies can be used.

[0053] To integrate the SDK's functionality into the web-based resource, the third-party server 112 downloads the SDK from the interactive server 124, or the third-party server 112 otherwise receives the SDK. Once downloaded or received, the SDK is included as part of the application code of the web-based external resource. The code of the web-based resource can then call or activate certain functions of the SDK to integrate the features of the interactive client 104 into the web-based resource.

[0054] The SDK stored on the interactive server system 110 effectively provides a bridge between external resources (e.g., application 106 or applet) and the interactive client 104. This gives users a seamless experience communicating with other users on the interactive client 104 while preserving the look and feel of the interactive client 104. To bridge communication between the external resources and the interactive client 104, the SDK facilitates communication between the third-party server 112 and the interactive client 104. The WebViewJavaScriptBridge running on the user system 102 establishes two unidirectional communication channels between the external resources and the interactive client 104. Messages are sent asynchronously between the external resources and the interactive client 104 via these communication channels. Each SDK function activation is sent as a message and callback. Each SDK function is implemented by constructing a unique callback identifier and sending a message with that callback identifier.

[0055] By using the SDK, not all information from the interactive client 104 is shared with the third-party server 112. The SDK limits which information is shared based on the needs of the external resources. Each third-party server 112 provides the interactive server 124 with an HTML5 file corresponding to the web-based external resource. The interactive server 124 can add a visual representation (e.g., box design or other graphics) of the web-based external resource to the interactive client 104. Once the user selects the visual representation or instructs the interactive client 104 to access the features of the web-based external resource through the interactive client 104's GUI, the interactive client 104 obtains the HTML5 file and instantiates the resource for accessing the features of the web-based external resource.

[0056] Interactive client 104 presents a graphical user interface (GUI) for an external resource (e.g., a login page or title screen). During, before, or after presenting the login page or title screen, interactive client 104 determines whether the initiated external resource has previously been authorized to access user data of interactive client 104. In response to determining that the initiated external resource has previously been authorized to access user data of interactive client 104, interactive client 104 presents another GUI of the external resource, including its functionality and characteristics. In response to determining that the initiated external resource has not previously been authorized to access user data of interactive client 104, after displaying the login page or title screen of the external resource for a threshold time period (e.g., 3 seconds), interactive client 104 slides up a menu (e.g., animates the menu to appear from the bottom of the screen to the middle of the screen or other parts) to authorize the external resource to access user data. This menu identifies the type of user data that the external resource will be authorized to use. In response to receiving a user selection of the accept option, interactive client 104 adds the external resource to the list of authorized external resources and enables the external resource to access user data from interactive client 104. External resources are authorized by the interactive client 104 to access user data under the OAuth 2 framework.

[0057] Interactive client 104 controls the type of user data shared with external resources based on the type of authorized external resource. For example, it provides access to a first type of user data (e.g., two-dimensional avatars of users with or without different avatar characteristics) to external resources including full-scale applications (e.g., application 106). As another example, it provides access to a second type of user data (e.g., payment information, two-dimensional avatars of users, three-dimensional avatars of users, and avatars with various avatar characteristics) to external resources including smaller versions of applications (e.g., web-based versions of applications). Avatar characteristics include different ways of customizing the appearance and feel of an avatar (e.g., different poses, facial features, clothing, etc.).

[0058] The advertising system 232 enables third parties to purchase advertisements to be presented to end users via the interactive client 104, and also handles the delivery and presentation of these advertisements.

[0059] The context-based response system 234 supports the context-based response component 902 (see [link]). Figure 9 (or the same). In some examples, the context-based response system 234 performs one or more functions for the context-based response component 902, such as determining enhancements 914 and / or applications 910 for generating content items 912.

[0060] Additionally, the context-based response system 234 can provide the receiver 920 with... Figure 11The activity list 1102. The context-based response system 234 interacts with the interaction platform 222 by providing services such as the activity list 1102, content items 912, information about the application 910, recipients 920, metadata 917, senders 916, related applications 918, etc.

[0061] Data Architecture

[0062] Figure 3 This is a schematic diagram illustrating a data structure 300 that can be stored in a database 304 of an interactive server system 110, according to certain examples. Although the contents of the database 304 are shown as including multiple tables, it should be understood that data can be stored in other types of data structures, such as object-oriented databases.

[0063] Database 304 includes message data stored in message table 306. For any given message, this message data includes at least message sender data, message receiver (or recipient) data, and a payload. See below for reference. Figure 3 Further details describe information that can be included in the message and within the message data stored in message table 306.

[0064] Entity table 308 stores entity data and (for example, links to entity diagram 310 and profile data 302). Entities for which records are maintained in entity table 308 can include individuals, company entities, organizations, objects, locations, events, etc. Regardless of the entity type, any entity for which the interactive server system 110 stores data can be an identifiable entity. Each entity is assigned a unique identifier and an entity type identifier (not shown).

[0065] Entity Graph 310 stores information about the relationships and associations between entities. As an example only, such relationships can be social, professional (e.g., working in a common company or organization), interest-based, or activity-based. Some relationships between entities can be one-way, such as an individual user subscribing to digital content (e.g., a newspaper or other digital media channel or brand) for a business or publishing user. Other relationships can be two-way, such as the "friendship" between the various users of Interactive System 100.

[0066] Certain licenses and relationships can be attached to each relationship, and also to each direction of the relationship. For example, a two-way relationship (e.g., a friend relationship between individual users) may include authorization for the public disclosure of digital content items between the individual users, but certain restrictions or filters may be imposed on the public disclosure of such digital content items (e.g., based on content characteristics, location data, or time of day data). Similarly, a subscription relationship between an individual user and a business user may impose varying degrees of restrictions on the public disclosure of digital content from the business user to the individual user, and may greatly limit or prevent the public disclosure of digital content from the individual user to the business user. As an example of an entity, a specific user may (e.g., through privacy settings) record certain restrictions in the record for that entity within entity table 308. Such privacy settings may be applied to all types of relationships within the context of the interaction system 100, or selectively applied to certain types of relationships.

[0067] Profile data 302 stores various types of profile data about a specific entity. Based on privacy settings specified by the specific entity, profile data 302 can be selectively used and presented to other users of the interaction system 100. In the case of an individual, profile data 302 includes, for example, a username, phone number, address, settings (e.g., notification and privacy settings), and an avatar representation (or a set of such avatar representations) selected by the user. The specific user can then selectively include one or more of these avatar representations within the content of messages transmitted via the interaction system 100 and on a map interface displayed to other users by the interaction client 104. The set of avatar representations may include “status avatars,” which present a graphical representation of a status or activity that the user can choose to transmit at a specific time.

[0068] In the case that the entity is a group, in addition to the group name, members and various settings for the relevant group (e.g., notifications), the profile data 302 for the group may similarly include one or more avatar representations associated with the group.

[0069] Database 304 also stores enhancement data, such as overlays or filters, in enhancement table 312. Enhancement data is associated with and applied to videos (video data is stored in video table 314) and images (image data is stored in image table 316).

[0070] In some examples, filters are overlaid on images or videos during presentation to the receiving user. Filters can be of various types, including user-selected filters from a set of filters presented to the sending user by the interactive client 104 when the sending user is composing a message. Other types of filters include geolocation filters (also known as geographic filters), which can be presented to the sending user based on geographic location. For example, a geolocation filter specific to a nearby or particular location can be presented by the interactive client 104 within the user interface based on geographic location information determined by the user system 102's Global Positioning System (GPS) unit.

[0071] Another type of filter is a data filter, which can be selectively presented to the sending user by the interactive client 104 based on other inputs or information collected by the user system 102 during the message creation process. Examples of data filters include the current temperature at a specific location, the current speed of the sending user, the battery life of the user system 102, or the current time.

[0072] Other augmented data that can be stored in image table 316 includes augmented reality content items (e.g., corresponding to an application "lens" or augmented reality experience). Augmented reality content items can be real-time special effects and sounds that can be added to images or videos.

[0073] Story table 318 stores data about collections of messages and associated image, video, or audio data, compiled into collections (e.g., stories or galleries). The creation of a specific collection can be initiated by a specific user (e.g., each user for whom records are maintained in entity table 308). A user can create a "personal story" in the form of a collection of content that has been created and sent / broadcast by that user. For this purpose, the user interface of interactive client 104 can include user-selectable icons to allow the sending user to add specific content to his or her personal story.

[0074] The collection can also constitute a "live story," which is a collection of content from multiple users created manually, automatically, or using a combination of manual and automatic technologies. For example, a "live story" can constitute a curated stream of user-submitted content from various locations and events. Users whose client devices have location services enabled and who are at a common location event at a specific time can be presented with the option to contribute content to a specific live story, for example, via the user interface of interactive client 104. Live stories can be identified to a user by interactive client 104 based on their location. The end result is a "live story" told from a community perspective.

[0075] Another type of content collection is called a "location story," which allows users of user system 102 located in a specific geographic location (e.g., on a college or university campus) to contribute to a specific collection. In some examples, contributions to a location story may employ secondary authentication to verify that the end user belongs to a specific organization or other entity (e.g., is a student on a university campus).

[0076] As mentioned above, video table 314 stores video data, which in some examples is associated with messages for which records are maintained within message table 306. Similarly, image table 316 stores image data associated with messages whose message data is stored in entity table 308. Entity table 308 can associate various enhancements from enhancement table 312 with various images and videos stored in image table 316 and video table 314.

[0077] Database 304 also includes context-based table 319. (See reference...) Figure 9 Context-based Table 319 includes content item 912 of context-based response component 902, related application 918, and component.

[0078] Data communication architecture

[0079] Figure 4 This is a schematic diagram illustrating the structure of message 400 according to some examples, generated by interactive client 104 for transmission to another interactive client 104 via interactive server 124. The content of a particular message 400 is used to populate message table 306 within database 304 accessible by interactive server 124. Similarly, the content of message 400 is stored in memory as "in-transit" or "in-flight" data for user system 102 or interactive server 124. Message 400 is shown to include the following example components: • Message identifier 402 is a unique identifier that identifies message 400. • The message text payload 404 is the text to be generated by the user via the user interface of the user system 102 and included in message 400. • The message image payload 406 is image data captured by the camera device component of the user system 102 or retrieved from the memory component of the user system 102 and included in the message 400. The image data for the sent or received message 400 can be stored in the image table 316. • Message video payload 408: Video data captured by the camera device component or retrieved from the memory component of the user system 102 and included in the message 400. The video data for the sent or received message 400 can be stored in the image table 316. • Message audio payload 410: Audio data captured by the microphone or retrieved from the memory component of the user system 102 and included in message 400. • Message enhancement data 412: Enhancement data (e.g., filters, stickers, or other annotations or enhancements) representing enhancements to be applied to the message image payload 406, message video payload 408, or message audio payload 410 of message 400. Enhancement data for the sent or received message 400 can be stored in enhancement table 312. • The message duration parameter 414 is a parameter value that indicates, in seconds, the amount of time that the content of the message (e.g., message image payload 406, message video payload 408, message audio payload 410) will be presented to the user via the interactive client 104 or made accessible to the user. • Message geolocation parameter 416: Geographic location data (e.g., latitude and longitude coordinates) associated with the message's content payload. Multiple message geolocation parameter 416 values ​​may be included in the payload, each of which is associated with a content item included in the content (e.g., a specific image within the message image payload 406 or a specific video within the message video payload 408). • Message Story Identifier 418: An identifier value that identifies one or more sets of content (e.g., "Stories" identified in Story Table 318) associated with a specific content item in the message image payload 406 of message 400. For example, the identifier value can be used to associate multiple images within the message image payload 406 with multiple sets of content, respectively. • Message Tag 420: Each message 400 can be labeled with multiple tags, each of which indicates the subject of the content included in the message payload. For example, in the case where a specific image depicts an animal (e.g., a lion) is included in the message image payload 406, a tag value can be included within the message tag 420 indicating the relevant animal. Tag values ​​can be manually generated based on user input, or can be automatically generated using, for example, image recognition. • Message sender identifier 422: An identifier (e.g., message sending system identifier, email address, or device identifier) ​​indicating the user of the user system 102 on which message 400 is generated and from which message 400 is sent. • Message receiver identifier 424: An identifier (e.g., message sending and receiving system identifier, email address, or device identifier) ​​indicating the user of the user system 102 to which message 400 is addressed.

[0080] The content (e.g., values) of each component of message 400 can be pointers to locations in tables where content data values ​​are stored. For example, image values ​​in message image payload 406 can be pointers (or addresses) to locations within image table 316. Similarly, values ​​in message video payload 408 can point to data stored in image table 316, values ​​in message enhancement data 412 can point to data stored in enhancement table 312, values ​​in message story identifier 418 can point to data stored in story table 318, and values ​​in message sender identifier 422 and message receiver identifier 424 can point to user records stored in entity table 308.

[0081] Systems with head-worn devices

[0082] Figure 5 A system 500 including a head-worn wearable device 116 with a selector input device is shown according to some examples. Figure 5 This is a high-level functional block diagram of an example head-mounted wearable device 116 that is communicatively coupled to computing devices 114 and various server systems 504 (e.g., interactive server system 110) via various networks 108.

[0083] The head-mounted wearable device 116 includes one or more camera devices, each of which may be, for example, a visible light camera 506, an infrared emitter 508, and an infrared camera 510.

[0084] Computing device 114 connects to head-mounted wearable device 116 using both low-power wireless connection 512 and high-speed wireless connection 514. According to some examples, computing device 114 also connects to server system 504 and network 516. Computing device 114 can be a portable computing device such as a smartphone, tablet computer, laptop computer, or another type of computing device 114 such as a desktop computer, or yet another type of computing device 114.

[0085] The head-mounted wearable device 116 also includes two image displays in the image display 518 of the optical components. The two image displays 518 of the optical components include an image display associated with the left lateral side of the head-mounted wearable device 116 and an image display associated with the right lateral side of the head-mounted wearable device 116. The head-mounted wearable device 116 also includes an image display driver 520, an image processor 522, a low-power circuitry system 524, and a high-speed circuitry system 526. The image displays 518 of the optical components are used to present images and videos to the user of the head-mounted wearable device 116, including images that may include a graphical user interface.

[0086] The image display driver 520 commands and controls the image display 518 of the optical components. The image display driver 520 can directly deliver image data to the image display 518 of the optical components for presentation, or it can convert image data into a signal or data format suitable for delivery to the image display device. For example, the image data can be video data formatted according to compression formats such as H.264 (MPEG-4 Part 10), HEVC, Theora, Dirac, RealVideo RV40, VP8, VP9, ​​etc., while still image data can be formatted according to compression formats such as Portable Network Group (PNG), Joint Photographic Experts Group (JPEG), Tagged Image File Format (TIFF), or Exchangeable Image File Format (EXIF), etc.

[0087] The head-worn device 116 includes a frame and a rod (or temple) extending laterally from the frame. The head-worn device 116 also includes a user input device 528 (e.g., a touch sensor or a press button), comprising an input surface on the head-worn device 116. The user input device 528 (e.g., a touch sensor or a press button) is used to receive input selections from a user for manipulating a graphical user interface of the presented image.

[0088] Figure 5 The components of the illustrated head-wearable device 116 are located on one or more circuit boards (e.g., PCBs or flexible PCBs) in the frame or temples. Alternatively or additionally, the depicted components may be located in chunks, frames, hinges, or nose bridges of the head-wearable device 116. The left and right visible light camera devices 506 may include digital camera elements, such as complementary metal-oxide-semiconductor (CMOS) image sensors, charge-coupled devices, camera lenses, or any other corresponding visible light or light-capturing elements that can be used to capture data, including images of scenes with unknown objects.

[0089] The head-mounted wearable device 116 includes a memory 502 that stores instructions for performing a subset or all of the functions described herein. The memory 502 may also include a storage device.

[0090] like Figure 5 As shown, the high-speed circuit system 526 includes a high-speed processor 530, a memory 502, and a high-speed wireless circuit system 532. In some examples, an image display driver 520 is coupled to the high-speed circuit system 526 and operated by the high-speed processor 530 to drive the left and right image displays in the image display 518 of the optical components. The high-speed processor 530 can be any processor capable of managing the high-speed communication and operation of any general-purpose computing system required by the head-worn device 116. The high-speed processor 530 includes the processing resources required to manage high-speed data transmission over the high-speed wireless connection 514 to a wireless local area network (WLAN) using the high-speed wireless circuit system 532. In some examples, the high-speed processor 530 executes the operating system of the head-worn device 116 (e.g., a LINUX operating system) or other such operating system, and this operating system is stored in the memory 502 for execution. Among other duties, the high-speed processor 530, which executes the software architecture of the head-worn device 116, manages data transmission with the high-speed wireless circuit system 532. In some examples, the high-speed wireless circuit system 532 is configured to implement the Institute of Electrical and Electronics Engineers (IEEE) 802.11 communication standard, also referred to herein as Wi-Fi. In some examples, the high-speed wireless circuit system 532 may implement other high-speed communication standards.

[0091] The low-power wireless circuit system 534 and high-speed wireless circuit system 532 of the head-worn wearable device 116 may include a short-range transceiver (Bluetooth). TM The computing device 114, including transceivers communicating via low-power wireless connection 512 and high-speed wireless connection 514, can be implemented using the architectural details of the head-mounted wearable device 116, and other components of the network 516 can also be implemented in this way.

[0092] Memory 502 includes any storage device capable of storing various data and applications, including camera data generated by the left and right visible light imaging devices 506, the infrared imaging device 510, and the image processor 522, as well as images generated for display on an image display in an optical component image display 518 via an image display driver 520. While memory 502 is shown as integrated with high-speed circuitry 526, in some examples, memory 502 may be a separate, independent component of the head-mounted wearable device 116. In some such examples, electrical wiring may provide a connection from the image processor 522 or the low-power processor 536 to memory 502 via a chip including a high-speed processor 530. In some examples, the high-speed processor 530 may manage addressing of memory 502 such that the low-power processor 536 will activate the high-speed processor 530 whenever a read or write operation involving memory 502 is required.

[0093] like Figure 5 As shown, the low-power processor 536 or high-speed processor 530 of the head-mounted wearable device 116 may be coupled to a camera device (visible light camera 506, infrared emitter 508 or infrared camera 510), an image display driver 520, a user input device 528 (e.g., a touch sensor or a press button), and a memory 502.

[0094] The head-mounted wearable device 116 is connected to a host computer. For example, the head-mounted wearable device 116 is paired with the computing device 114 via a high-speed wireless connection 514 or connected to the server system 504 via a network 516. The server system 504 may be one or more computing devices as part of a service or network computing system, for example, it includes a processor, memory, and network communication interfaces to communicate with the computing device 114 and the head-mounted wearable device 116 via the network 516.

[0095] The computing device 114 includes a processor and a network communication interface coupled to the processor. The network communication interface allows communication via a network 516, a low-power wireless connection 512, or a high-speed wireless connection 514. The computing device 114 can also store at least a portion of the instructions for generating binaural audio content in its memory to implement the functions described herein.

[0096] The output components of the head-worn wearable device 116 include visual components, such as displays (e.g., liquid crystal displays (LCDs), plasma display panels (PDPs), light-emitting diode (LED) displays, projectors, or waveguides). The image display of the optical components is driven by an image display driver 520. The output components of the head-worn wearable device 116 also include acoustic components (e.g., speakers), haptic components (e.g., vibration motors), other signal generators, etc. The input components (e.g., user input devices 528) of the head-worn wearable device 116, computing device 114, and server system 504 may include alphanumeric input components (e.g., keyboards, touchscreens configured to receive alphanumeric input, optical keyboards, or other alphanumeric input components), point-based input components (e.g., mice, touchpads, trackballs, joysticks, motion sensors, or other pointing instruments), haptic input components (e.g., physical buttons, touchscreens that provide the position and force of a touch or touch gesture, or other haptic input components), audio input components (e.g., microphones), etc.

[0097] The head-mounted wearable device 116 may also include additional peripheral device elements. Such peripheral device elements may include biometric sensors, additional sensors, or display elements integrated with the head-mounted wearable device 116. For example, peripheral device elements may include any I / O components, including output components, motion components, positioning components, or any other such components described herein.

[0098] For example, biometric components include those for detecting expressions (e.g., hand expressions, facial expressions, voice expressions, body posture, or eye tracking), measuring biosignals (e.g., blood pressure, heart rate, body temperature, sweating, or brain waves), and identifying people (e.g., voice recognition, retinal recognition, facial recognition, fingerprint recognition, or EEG-based recognition). Motion components include accelerometer components (e.g., accelerometers), gravity sensor components, rotation sensor components (e.g., gyroscopes), etc. Positioning components include location sensor components (e.g., GPS receiver components) for generating location coordinates, and Wi-Fi or Bluetooth for generating positioning system coordinates. TM Transceivers, altitude sensor components (e.g., altimeters or barometers that detect air pressure, from which altitude can be determined), orientation sensor components (e.g., magnetometers), etc. The coordinates of such a positioning system can also be received from the computing device 114 via a low-power wireless circuit system 534 or a high-speed wireless circuit system 532 through a low-power wireless connection 512 and a high-speed wireless connection 514.

[0099] Machine architecture

[0100] Figure 6This is a schematic representation of machine 600, within which instructions 602 (e.g., software, program, application, app, or other executable code) can be executed to cause machine 600 to perform any or more of the methods discussed herein. For example, instructions 602 can cause machine 600 to perform any or more of the methods described herein. Instructions 602 transform the general, unprogrammed machine 600 into a specific machine 600 programmed to perform the described and illustrated functions in the described manner. Machine 600 can operate as a standalone device or can be coupled (e.g., networked) to other machines. In a networked deployment, machine 600 can operate as a server machine or a client machine in a server-client network environment, or as a peer machine in a peer-to-peer (or distributed) network environment. Machine 600 may include, but is not limited to, server computers, client computers, personal computers (PCs), tablet computers, notebook computers, netbooks, set-top boxes (STBs), personal digital assistants (PDAs), entertainment media systems, cellular phones, smartphones, mobile devices, wearable devices (e.g., smartwatches), smart home devices (e.g., smart appliances), other smart devices, web devices, network routers, network switches, network bridges, or any machine capable of sequentially or otherwise executing instructions 602 specifying actions to be taken by machine 600. Furthermore, while a single machine 600 is shown, the term "machine" should also be considered as a collection of machines that individually or jointly execute instructions 602 to perform any or more of the methods discussed herein. For example, machine 600 may include user system 102 or any of a plurality of server devices forming part of interactive server system 110. In some examples, machine 600 may also include both client and server systems, wherein certain operations of a particular method or algorithm are performed on the server side and certain operations of said particular method or algorithm are performed on the client side.

[0101] Machine 600 may include a processor 604, a memory 606, and an input / output (I / O) unit 608 that can be configured to communicate with each other via a bus 610. In the example, processor 604 (e.g., a central processing unit (CPU), a reduced instruction set computing (RISC) processor, a complex instruction set computing (CISC) processor, a graphics processing unit (GPU), a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a radio frequency integrated circuit (RFIC), another processor, or any suitable combination thereof) may include, for example, processors 612 and 614 that execute instruction 602. The term "processor" is intended to include multi-core processors, which may include two or more independent processors (sometimes referred to as "cores") capable of executing instructions simultaneously. Although Figure 6 Multiple processors 604 are shown, but machine 600 may include a single processor with a single core, a single processor with multiple cores (e.g., a multi-core processor), multiple processors with a single core, multiple processors with multiple cores, or any combination thereof.

[0102] Memory 606 includes main memory 616, static memory 618, and memory cells 620, all of which are accessible by processor 604 via bus 610. Main memory 606, static memory 618, and memory cells 620 store instructions 602 that implement any one or more of the methods or functions described herein. Instructions 602 may also reside wholly or partially within main memory 616, static memory 618, machine-readable medium 622 within memory cell 620, at least one processor of processor 604 (e.g., within the processor's cache memory), or any suitable combination thereof during execution by machine 600.

[0103] I / O component 608 may include various components for receiving input, providing output, generating output, transmitting information, exchanging information, capturing measurement results, etc. The specific I / O component 608 included in a particular machine will depend on the type of machine. For example, a portable machine such as a mobile phone may include a touch input device or other such input mechanism, while a headless server machine is unlikely to include such a touch input device. It should be recognized that I / O component 608 may include... Figure 6 Many other components are not shown. In various examples, I / O component 608 may include user output component 624 and user input component 626. User output component 624 may include visual components (e.g., displays such as plasma display panels (PDPs), light-emitting diode (LED) displays, liquid crystal displays (LCDs), projectors, or cathode ray tube (CRT) displays), acoustic components (e.g., speakers), haptic components (e.g., vibration motors, resistance mechanisms), other signal generators, etc. User input component 626 may include alphanumeric input components (e.g., keyboards, touchscreens configured to receive alphanumeric input, optical keyboards, or other alphanumeric input components), point-based input components (e.g., mice, touchpads, trackballs, joysticks, motion sensors, or other pointing instruments), haptic input components (e.g., physical buttons, touchscreens that provide the position and force of a touch or touch gesture, or other haptic input components), audio input components (e.g., microphones), etc.

[0104] In other examples, I / O component 608 may include biometric component 628, motion component 630, environmental component 632, or positioning component 634, as well as a wide range of other components. For example, biometric component 628 includes components for detecting expressions (e.g., hand expressions, facial expressions, vocal expressions, body posture, or eye tracking), measuring biosignals (e.g., blood pressure, heart rate, body temperature, sweating, or brain waves), and identifying people (e.g., voice recognition, retinal recognition, facial recognition, fingerprint recognition, or EEG-based recognition). Motion component 630 includes accelerometer components (e.g., accelerometers), gravity sensor components, and rotation sensor components (e.g., gyroscopes).

[0105] The environmental component 632 includes, for example, one or more camera devices (with still image / photograph and video capabilities), lighting sensor components (e.g., photometers), temperature sensor components (e.g., one or more thermometers for detecting ambient temperature), humidity sensor components, pressure sensor components (e.g., barometers), acoustic sensor components (e.g., one or more microphones for detecting background noise), proximity sensor components (e.g., infrared sensors for detecting nearby objects), gas sensors (e.g., gas detection sensors for detecting the concentration of hazardous gases for safety purposes or for measuring pollutants in the atmosphere), or other components that can provide indications, measurements, or signals corresponding to the surrounding physical environment.

[0106] Regarding the camera device, user system 102 may have a camera device system including, for example, a front-facing camera on the front surface of user system 102 and a rear-facing camera on the rear surface of user system 102. The front-facing camera may be used, for example, to capture still images and videos (e.g., "selfies") of the user of user system 102, which can then be enhanced with the aforementioned enhancement data (e.g., filters). For example, the rear-facing camera may be used to capture still images and videos in a more conventional camera device mode, where these images are similarly enhanced with enhancement data. In addition to the front-facing and rear-facing cameras, user system 102 may also include a 360° camera for capturing 360° photos and videos.

[0107] Furthermore, the camera system of user system 102 may include dual rear cameras (e.g., a main camera and a depth-sensing camera), or even triple, quadruple, or quintuple rear camera configurations on the front and rear sides of user system 102. For example, these multi-camera systems may include wide-angle cameras, ultra-wide-angle cameras, telephoto cameras, macro cameras, and depth sensors.

[0108] The positioning component 634 includes a position sensor component (e.g., a GPS receiver component), an altitude sensor component (e.g., an altimeter or barometer that detects air pressure and from which altitude can be obtained), an orientation sensor component (e.g., a magnetometer), and the like.

[0109] Various technologies can be used to achieve communication. I / O component 608 also includes communication component 636, which is operable to couple machine 600 to network 638 or device 640 via a suitable coupling or connection. For example, communication component 636 may include a network interface component or another suitable device that interfaces with network 638. In other examples, communication component 636 may include wired communication component, wireless communication component, cellular communication component, near field communication (NFC) component, Bluetooth component, etc. ® Components (e.g., Bluetooth) ® Low energy consumption), Wi-Fi ® Components and other communication components for providing communication via other modes. Device 640 can be any peripheral device from another machine or various peripheral devices (e.g., a peripheral device coupled via USB).

[0110] Furthermore, the communication component 636 can detect identifiers, or include components operable to detect identifiers. For example, the communication component 636 may include a radio frequency identification (RFID) tag reader component, an NFC smart tag detection component, an optical reader component (e.g., an optical sensor for detecting one-dimensional barcodes such as Universal Product Code (UPC) barcodes, multi-dimensional barcodes such as Quick Response (QR) codes, Aztec codes, Data Matrix, Dataglyph, MaxiCode, PDF417, UltraCode, UCC RSS-2D barcodes, and other optical codes), or an acoustic detection component (e.g., a microphone for identifying audio signals from the tag). Additionally, various information can be obtained via the communication component 636, such as location obtained via Internet Protocol (IP) geolocation, location obtained via Wi-Fi® signal triangulation, location obtained by detecting NFC beacon signals that can indicate a specific location, etc.

[0111] Various memories (e.g., main memory 616, static memory 618, and the memory of processor 604) and storage unit 620 may store one or more sets of instructions and data structures (e.g., software) implemented or used by any one or more of the methods or functions described herein. These instructions (e.g., instruction 602) cause various operations to implement the disclosed examples when executed by processor 604.

[0112] Instructions 602 can be transmitted or received over network 638 via a transmission medium using a network interface device (e.g., a network interface component included in communication component 636) and using any of several known transmission protocols (e.g., Hypertext Transfer Protocol (HTTP)). Similarly, instructions 602 can be transmitted or received via a transmission medium coupled to device 640 (e.g., peer-to-peer coupling).

[0113] Software Architecture

[0114] Figure 7 This is a block diagram 700 illustrating a software architecture 702 that can be installed on any one or more of the devices described herein. The software architecture 702 is supported by hardware such as a machine 704 including a processor 706, memory 708, and I / O components 710. In this example, the software architecture 702 can be conceptualized as a stack of layers, where each layer provides a specific function. The software architecture 702 includes layers such as an operating system 712, libraries 714, frameworks 716, and applications 718. Operationally, application 718 activates API calls 720 through the software stack and receives messages 722 in response to API calls 720.

[0115] Operating system 712 manages hardware resources and provides public services. Operating system 712 includes, for example, a core 724, services 726, and drivers 728. Core 724 acts as an abstraction layer between the hardware layer and other software layers. For example, core 724 provides memory management, processor management (e.g., scheduling), component management, networking and security settings, and other functions. Services 726 can provide other public services to other software layers. Drivers 728 are responsible for controlling or interfacing with the underlying hardware. For example, drivers 728 may include display drivers, camera drivers, BLUETOOTH® or BLUETOOTH® low-power drivers, flash memory drivers, serial communication drivers (e.g., USB drivers), Wi-Fi® drivers, audio drivers, power management drivers, etc.

[0116] Library 714 provides common low-level infrastructure used by application 718. Library 714 may include system libraries 730 (e.g., the C standard library) that provide functions such as memory allocation, string manipulation, and mathematical functions. Additionally, library 714 may include API libraries 732, such as media libraries (e.g., libraries for supporting the rendering and manipulation of various media formats, such as Moving Picture Experts Group-4 (MPEG4), Advanced Video Coding (H.264 or AVC), Moving Picture Experts Group Layer-3 (MP3), Advanced Audio Coding (AAC), Adaptive Multi-Rate (AMR) audio codecs, Joint Picture Experts Group (JPEG or JPG), or Portable Web Graphics (PNG)), graphics libraries (e.g., OpenGL frameworks for rendering graphic content on a display in two-dimensional (2D) and three-dimensional (3D) formats), database libraries (e.g., SQLite providing various relational database functions), web libraries (e.g., WebKit providing web browsing capabilities), etc. Library 714 may also include various other libraries 734 to provide many other APIs to application 718.

[0117] Framework 716 provides common high-level infrastructure for use by application 718. For example, framework 716 provides various graphical user interface (GUI) functions, advanced resource management, and advanced location services. Framework 716 can provide a wide range of other APIs that can be used by application 718, some of which may be specific to a particular operating system or platform.

[0118] In the example, application 718 may include a home application 736, a contacts application 738, a browser application 740, a book reader application 742, a location application 744, a media application 746, a messaging application 748, a game application 750, and a wide variety of other applications such as third-party application 752. Application 718 is a program that performs the functions defined in the program. One or more applications 718 can be created using various programming languages, such as object-oriented programming languages ​​(e.g., Objective-C, Java, or C++) or procedural programming languages ​​(e.g., C or assembly language). In a particular example, third-party application 752 (e.g., an application developed by an entity other than a platform vendor using the Android™ or iOS™ Software Development Kit (SDK)) may be mobile software running on a mobile operating system such as iOS™, Android™, Windows® Phone, or another mobile operating system. In this example, third-party application 752 may activate API calls 720 provided by operating system 712 to facilitate the functions described herein.

[0119] Figure 8This is a perspective view of a wearable head-mounted device in the form of eyeglasses 800, based on some examples. Eyeglasses 800 is an eyewear article that includes electronic components that operate within a network system for transmitting image and video content. Figure 8 An example of a head-mounted wearable device 116 is shown. In some examples, wearable electronic devices are referred to as augmented reality (AR), mixed reality (MR), virtual reality (VR) glasses, or extended reality (XR) glasses. Glasses 800 may include a frame 832 made of any suitable material, such as plastic or metal, including any suitable shape memory alloy. The frame 832 may have a front member 833, which may include a first or left lens, a display or optical element holder 836, and a second or right lens, a display or optical element holder 837 connected by a bridging portion 838. The front member 833 further includes a left end portion 841 and a right end portion 842. A first or left optical element 844 and a second or right optical element 843 may be disposed within the respective left and right optical element holders 836 and 837. Each of the optical elements 843, 844 may be a lens, a display, a display assembly, or a combination thereof. In some examples, for instance, the glasses 800 are provided with an integrated near-eye display mechanism that enables, for example, to display to a user a preview image of the visual media captured by the camera device 869 of the glasses 800.

[0120] Frame 832 further includes a left arm or temple piece 846 and a right arm or temple piece 847, which are coupled to the respective left end 841 and right end 842 of the front piece 833 by any suitable means such as hinges (not shown) to couple to the front piece 833, or to be rigidly or securely fixed to the front piece 833 to form an integral part thereof. Each of temple pieces 846 and 847 may include: a first portion 851 coupled to the respective end 841 or 842 of the front piece 833; and any suitable second portion 852, such as a bend or bow, for coupling to the user's ear. In one example, the front piece 833 may be formed from a single piece of material to have a monolithic or integrated construction. In one example, the entire frame 832 may be formed from a single piece of material to have a monolithic or integrated construction.

[0121] The eyeglasses 800 include a computing device such as a computer 861, which can be of any suitable type to be carried by the frame 832, and in one example, the computing device has a suitable size and shape to be at least partially disposed in one or more of the temple pieces 846 and 847. In one example, the computer 861 has a size and shape similar to that of one of the temple pieces 846 and 847, and is therefore disposed, if not completely, almost completely within the structure and boundaries of such temple pieces 846 and 847.

[0122] In one example, computer 861 may be disposed in either temple pieces 846 or 847. Computer 861 may include one or more processors with memory, a wireless communication circuitry, and a power supply. Computer 861 includes a low-power circuitry, a high-speed circuitry, a positional circuitry, and a display processor. Various other examples may include these elements in different configurations or integrated in different ways. Additional details of various aspects of computer 861 may be implemented as described below with reference to the description.

[0123] The computer 861 also includes a battery 862 or other suitable portable power source. In one example, the battery 862 is disposed in one of the temple pieces 846 or 847. Figure 8 In the illustrated eyeglasses 800, a battery 862 is shown disposed in the left temple 846 and electrically coupled to the remainder of a computer 861 disposed in the right temple 847 via a connector 874. One or more input and output devices may include connectors or ports (not shown) accessible from the outside of the frame 832 for charging the battery 862, wireless receivers, transmitters or transceivers (not shown), or combinations of such devices.

[0124] The glasses 800 include a digital camera device 869. Although two camera devices 869 are depicted, other examples contemplate the use of a single or additional (i.e., more than two) camera devices 869. For ease of description, the various features associated with the camera device 869 will be further described with reference only to a single camera device 869, but it will be understood that, in suitable examples, these features may be applied to two camera devices 869.

[0125] In various examples, in addition to the camera device 869, the glasses 800 may include any number of input sensors or peripheral devices. The front member 833 is provided with: a front-facing, forward-facing, front or outer surface 866 facing forward or away from the user when the glasses 800 is mounted on the user's face; and a relatively inward-facing, rearward-facing, rear or inner surface 867 facing the user's face when the glasses 800 is mounted on the user's face. Such sensors may include: an inward-facing video sensor or digital imaging module, for example, which may be mounted on the inner surface 867 of the front member 833 or disposed elsewhere on the inner surface 867 of the front member 833 or on the frame 832 facing the user's camera device 869; and an outward-facing video sensor or digital imaging module, for example, which may be mounted on the outer surface 866 of the front member 833 or disposed elsewhere on the outer surface 866 of the front member 833 or on the frame 832 away from the user's camera device 869. Such sensors, peripheral devices, or peripheral equipment may additionally include biometric sensors, position sensors, accelerometers, or any other such sensors. In some examples, a projector (not shown) is used to project images onto the inner surface of optical elements 843, 844 (or lenses) to provide a mixed reality or augmented reality experience for the user of glasses 800.

[0126] The glasses 800 also include an example of a camera device control mechanism or user input mechanism, which includes a camera device control button mounted on the frame 832 for tactile or manual user interaction. The camera device control button provides a bimodal or single-action mechanism, as it can be set by the user to only two states: an engaged state and a disengaged state. In this example, the camera device control button is in the disengaged state by default, and can be pressed by the user to set it to the engaged state. When the pressed camera device control button is released, it automatically returns to the disengaged state.

[0127] In other examples, the single-action input mechanism can alternatively be provided by, for example, a touch-sensitive button including a capacitive sensor mounted adjacent to the surface of the frame 832 to detect the presence of a user's finger, so as to set the touch-sensitive button to an engaged state when the user touches a corresponding point on the outer surface 866 of the frame 832. It will be understood that the above-described camera device control button and capacitive touch button are merely two examples of tactile input mechanisms for single-action control of the camera device 869, and other examples may employ different single-action tactile control arrangements.

[0128] Computer 861 is configured to perform the methods described herein. In some examples, computer 861 is coupled to one or more antennas for receiving signals from GNSS and to a circuitry for processing the signals, wherein the antennas and circuitry are housed in glasses 800. In some examples, computer 861 is coupled to one or more wireless antennas and circuitry for transmitting and receiving wireless signals, wherein the antennas and circuitry are housed in glasses 800. In some examples, glasses 800 houses multiple sets of antennas and circuitry. In some examples, the antennas and circuitry are configured to operate according to communication protocols such as Bluetooth™, Bluetooth Low Energy™, IEEE 802, IEEE 802.11az / be, Wi-Fi®, etc. In some examples, a PDR sensor is housed in glasses 800 and coupled to computer 861. In some examples, glasses 800 is a VR headset, wherein optics 843, 844 are opaque screens for displaying images to a user of the VR headset. In some examples, computer 861 is coupled to user interface elements such as slider or touchpad 876 and button 878. A long press of button 878 resets glasses 800. Slider or touchpad 876 and button 878 are used by the user to provide input to computer 861 and / or other electronic components of glasses 800. Glasses 800 includes one or more microphones 882 coupled to computer 861. Glasses 800 includes one or more gyroscopes 880.

[0129] Context-based response

[0130] Figure 9 A context-based response component 902 is illustrated according to some examples. The context-based response component 902 includes an application determination component 904, a modification determination component 906, an application module component 908, a content item 912, and an associated application 918. The application determination component 904 determines an application 910 for generating the content item 912. The modification determination component 906 determines enhancements 914 used in generating the content item 912. The application module component 908 executes or runs the application 910 such that a receiver 920 of the content item 912 from a sender 916 can generate the content item 912 using the same application 910 and add the same enhancements 914 as the original content item 912.

[0131] Related application 918 is similar to application 910 used to generate content item 912. Content item 912 may include animation, multiple images including video, AR content, VR content, MR content, etc. Application 910 may be an application running within the interpreter of interactive platform 222.

[0132] Enhancement 914 may include enhancements disclosed in conjunction with enhancement system 206. Enhancement 914 may be an image processing or animation function. For example, content item 1014 may include enhancement 914 for deformed face 1008, wherein an image of the sender 1018's face is deformed along with an image of fish 1015. In some examples, content item 912 may include a privacy indicator that indicates that contextual information such as application 910 and enhancement 914 should not be determined by the determining modification component 906. In some examples, some of the metadata 917 is marked as private, such as the location where content item 912 is generated. In some examples, the metadata 917 is encrypted, which prevents the determining modification component 906 from accessing the metadata 917. Context-based response component 902 operates on 102, 116, 110, 112, or some combination thereof.

[0133] Figure 10 The image shows content item 1014 being displayed, based on some examples. Content item 1014 was sent by sender 916 "Linda C" to... Figure 11 The receiver 920 is “Nikki H”. Receiver 920 is viewing content item 1014 on user system 102. Content item 1014 is content item 912. Content item 1014 is displayed on screen 1004 of user system 102. As disclosed herein, user system 102 can be a mobile device, head-mounted wearable device 116, etc. Head-mounted wearable device 116 can display content item 1014 according to AR, MR, or VR.

[0134] The sender 916 or another user uses application 910 to generate content item 1014. Enhancement A 1010 "Coral" is added when generating content item 1014. Enhancement B 1016 "Coral" is added when generating content item 1014. A deformed face 1008 depicting "Linda C" deformed from fish 1015 is added when generating content item 1014. Application 910 used to generate content item 1014 can, by default, deform the sender 916's face using fish 1015 or another image. Background adjustment 1006 indicates adjustments made to the background when generating content item 1014, such as lighting intensity. The background can be enhancement 914, which can be one or more images, animations, etc. User interface item 1012 allows the receiver 920 to access additional options, such as saving content item 1014.

[0135] Figure 11A list of activities 1102 displayed on screen 1004 is shown, according to some examples. The activity list 1102 indicates the activities of receiver 920 "Nikki H". The activity list 1102 includes an indication of message 1104 from sender 1018 "Linda C". Receiver 920 can view the message by selecting to view message 1109. Message 1104 is content item 1014. Selection of application 1108 allows receiver 920 to generate another content item 912 using the same application 1108 used to generate content item 1014 of message 1104. Application 1108 can be an icon representing application 1108, and selection of that icon invokes application 1108.

[0136] Figure 12 The image shows content item 1202 being generated based on some examples. (When from...) Figure 11 When the icon of application 1108 is selected, screen 1004 is invoked by application module component 908. Application 1204 is a different instance of the same application 1204 used to generate content item 1014 of message 1104. Application 1204 is located in the focus area 1206 of carousel 1208, which provides the user or receiver 920 with the ability to use different applications to generate content item 1202. For example, receiver 920 can move related application 1207 to focus 1206 to generate content item 1202 using related application 1207. Figure 9 The application module component 904 determines a related application 918, one of which is related application 1207. In some examples, the application module component 908 runs the related application 918 to help the receiver 920 generate content item 1202 in response to the received content item 1014. The application module component 908 will attempt to make enhancement 914 available in the related application 918, even if enhancement 914 is used by application 910. For example, related application 1207 could be another application used to create an image, and the application module component 908 will determine how to add enhancement A 1310, which is “coral,” to the image associated with related application 1207. Additionally, the application module component 908 will determine matching image processing functions for the deformed face 1311. There may not be a fish 1309 associated with related application 918, but there may be image processing functions for deformability that the application module component 908 makes available.

[0137] User interface item 1210 enables the receiver 920 to access additional options, such as adding enhancements, sending content item 1202 to another user, saving content item 1202, etc.

[0138] Figure 13 The image shows content item 1202 being generated based on some examples. Figure 13 It shows Figure 11 Content item 1202 includes option 914. Enhancement 914 is added by sender 916 to... Figure 10 Enhancement 914 to content item 1014. Determining modification component 906 determines enhancement 914. In some examples, enhancement 914 added to content item 1014 is at least partially included in metadata 917. In some implementations, determining modification component 906 compares to, for example, enhancements similar to... Figure 12 The system displays a stock image of the content and compares it with the content item 1014 received from the sender 916. Modification component 906 is determined, and enhancement 914 is constructed, which is the detected change to the stock image.

[0139] Application module component 908 then provides receiver 920 with the option to add enhancement 914. Receiver 920 or the user of application 1308 has already added enhancement A 1310. Receiver 920 has already added enhancement B 1316. Receiver 920 has made the same background adjustment 1306 to the background lighting intensity. A deformed face 1311 with fish 1309 has been added by receiver 920. In some embodiments, enhancements such as enhancement A 1310 are placed by application module component 908 and highlighted to indicate that receiver 920 needs to confirm the placement of the enhancement.

[0140] Enhancement list 1312 is a list of enhancements 914 identified or determined by modification component 906. In some examples, receiver 920 can select enhancement 914 from enhancement list 1312 to add enhancement 914 to content item 1202. Receiver 920 can send content item 1202 to, for example, sender 1018 "Linda C". Enhancement 914 may include a background and / or images of fish 1309 and "shark".

[0141] Figure 14 A context-based response method 1400 is illustrated based on some examples. Method 1400 begins at operation 1402, accessing a first content item. For example, it is determined that application component 904 accesses... Figure 10 Content item 1014. Method 1400 continues at operation 1404, determining the application used to generate the first content item. For example, the application determination component 904 determines that an instance of application 1108 is used to generate content item 1014.

[0142] Method 1400 continues at operation 1406, causing the indication of the first content item and the indication of the application to be displayed on the display of the computing device. For example, the context-based response component 902 causes... Figure 11 Message 1104 displays the instructions of application 1108 in association.

[0143] Method 1400 continues at operation 1408, in response to the user's selection of a specific application, running the specified application to generate a second content item. For example, in response to the user's selection... Figure 11 The application module component 908 is instructed by application 1108. Figure 12 and Figure 13 The screen 1004 shown is displayed.

[0144] Method 1400 may optionally include one or more additional operations, the operations of method 1400 may be performed in different orders, or one or more of the operations of method 1400 may be optional. Method 1400 may be performed wholly or partially by one or more computing devices or means of one or more computing devices disclosed herein. The functionality of components such as context-based response component 902 may be performed or operated by one or more computing devices configured to perform or operate the functionality of that component.

[0145] Glossary

[0146] For example, "carrier signal" refers to any intangible medium or other intangible medium capable of storing, encoding, or carrying instructions executed by a machine and including digital or analog communication signals. Instructions can be transmitted or received over a network using a transmission medium via a network interface device.

[0147] For example, "client device" refers to any machine that interfaces with a communication network to obtain resources from one or more server systems or other client devices. Client devices can be, but are not limited to, mobile phones, desktop computers, laptop computers, portable digital assistants (PDAs), smartphones, tablet computers, ultrabooks, netbooks, notebook computers, multiprocessor systems, microprocessor-based or programmable consumer electronics, game consoles, set-top boxes, or any other communication device that a user can use to access the network.

[0148] For example, "communication network" refers to one or more parts of a network, which can be an ad hoc network, intranet, extranet, virtual private network (VPN), local area network (LAN), wireless LAN (WLAN), wide area network (WAN), wireless WAN (WWAN), metropolitan area network (MAN), the Internet, a part of the Internet, a part of the Public Switched Telephone Network (PSTN), a Common Old-Style Telephone Service (POTS) network, a cellular telephone network, a wireless network, a Wi-Fi® network, other types of networks, or a combination of two or more such networks. For example, a network or part of a network may include a wireless network or a cellular network, and the coupling may be a Code Division Multiple Access (CDMA) connection, a Global System for Mobile Communications (GSM) connection, or other types of cellular or wireless coupling. In this example, coupling can enable any data transmission technology of various types, such as single-carrier radio transmission technology (1xRTT), evolved data optimization (EVDO) technology, general packet radio service (GPRS) technology, enhanced data rate GSM evolution (EDGE) technology, the 3rd Generation Partnership Project (3GPP) including 3G, fourth-generation wireless (4G) networks, Universal Mobile Telecommunications System (UMTS), High-Speed ​​Packet Access (HSPA), Global Microwave Access Interoperability (WiMAX), Long Term Evolution (LTE) standards, other data transmission technologies defined by various standards setting organizations, other long-distance protocols, or other data transmission technologies.

[0149] For example, a “component” or “module” refers to a logical or physical entity having boundaries defined by functional or subroutine calls, branch points, APIs, or other technical definitions that provide partitioning or modularity for a particular processing or control function. A component or module can be combined with other components via its interface to perform machine processing. A component or module can be a packaged functional hardware unit designed for use with other components, and part of a program that typically performs a related function. A component or module can constitute a software component (e.g., code implemented on a machine-readable medium) or a hardware component. A “hardware component” or “hardware module” is a tangible unit capable of performing certain operations and can be configured or arranged in some physical manner. In various examples, one or more hardware or software components (e.g., a standalone computer system, a client computer system, or a server computer system) or one or more hardware or software components (e.g., a processor or a group of processors) of a computer system can be configured by software (e.g., an application or part of an application) to operate to perform certain operations as described herein. Hardware components or hardware modules can also be implemented mechanically, electronically, or in any suitable combination thereof. For example, a hardware component or hardware module may include dedicated circuitry or logic permanently configured to perform certain operations. A hardware component or hardware module may be a dedicated processor, such as a field-programmable gate array (FPGA) or an application-specific integrated circuit (ASIC). A hardware component or hardware module may also include programmable logic or circuitry systems temporarily configured by software to perform certain operations. For example, a hardware component or hardware module may include software executed by a general-purpose processor or other programmable processor. Once configured by such software, the hardware component becomes a particular machine (or a specific part of a machine) uniquely tailored to perform the configured function and is no longer a general-purpose processor. It will be appreciated that a decision may be made, for cost and time considerations, whether to implement a hardware component or hardware module mechanically in a dedicated and permanently configured circuitry system or in a temporarily configured (e.g., configured by software) circuitry system. Therefore, the phrase “hardware component” (or “hardware-implemented component”) should be understood to include tangible entities, i.e., entities physically constructed, permanently configured (e.g., hardwired), or temporarily configured (e.g., programmed) to operate or perform certain operations described herein. Consider an example where hardware components are temporarily configured (e.g., programmed), without requiring each hardware component to be configured or instantiated at any given time. For instance, in a case where the hardware components include a general-purpose processor that is configured by software to become a dedicated processor, the general-purpose processor can be configured at different times as its own distinct dedicated processor (e.g., including different hardware components).The software accordingly configures one or more specific processors to constitute a particular hardware component at one time and different hardware components at different times. Hardware components or modules can provide information to and receive information from other hardware components. Therefore, the described hardware components or modules can be considered communicatively coupled. In the case of multiple hardware components present simultaneously, communication can be achieved through signal transmission between or among two or more hardware components (e.g., via appropriate circuitry and buses). In the example where multiple hardware components are configured or instantiated at different times, such communication between hardware components can be achieved, for example, by storing information in a memory structure accessible to the multiple hardware components and retrieving information from the memory structure. For example, a hardware component can perform an operation and store the output of that operation in a memory device communicatively coupled to it. Another hardware component or module can then access the memory device at a subsequent time to retrieve and process the stored output. Hardware components can also initiate communication with input or output devices and can operate on resources (e.g., collections of information). Various operations of the example methods described herein can be performed, at least in part, by one or more processors configured temporarily (e.g., by software) or permanently to perform the relevant operations. Whether temporarily or permanently configured, such processors can constitute processor-implemented components that operate to perform one or more of the operations or functions described herein. As used herein, "processor-implemented component" refers to a hardware component implemented using one or more processors. Similarly, the methods described herein can be implemented at least in part by processors, where a particular processor or one or more processors are examples of hardware. For example, at least some of the operations of the methods can be performed by one or more processors or processor-implemented components. Furthermore, one or more processors can also operate to support the execution of related operations in a "cloud computing" environment or as "Software as a Service" (SaaS) operations. For example, at least some of the operations can be performed by a group of computers (as an example of a machine including processors), where these operations are accessible via a network (e.g., the Internet) and via one or more appropriate interfaces (e.g., APIs). The execution of some operations can be distributed among processors, not residing only within a single machine, but deployed across multiple machines. In some examples, processors or processor-implemented components can reside in a single geographic location (e.g., in a home environment, an office environment, or a server cluster). In other examples, the processor or processor-implemented components can be distributed across multiple geographical locations.

[0150] For example, "computer-readable storage medium" refers to both machine-readable storage media and transmission media. Therefore, these terms include both storage devices / media and carrier / modulated data signals. The terms "machine-readable medium," "computer-readable medium," and "device-readable medium" refer to the same thing and can be used interchangeably in this disclosure.

[0151] For example, a "brief message" refers to a message that is accessible for a limited time. Brief messages can be text, images, videos, etc. The access time for a brief message can be set by the message sender. Alternatively, the access time can be a default setting or a setting specified by the recipient. Regardless of the setting method, the message is temporary.

[0152] For example, "machine storage medium" refers to one or more storage devices and media (e.g., centralized or distributed databases, and associated caches and servers) that store executable instructions, routines, and data. Therefore, this term should be considered to include, but is not limited to, solid-state memory and optical and magnetic media, including memory internal or external to the processor. Specific examples of machine storage media, computer storage media, and device storage media include: non-volatile memory, including, for example, semiconductor memory devices such as erasable programmable read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), FPGAs, and flash memory devices; disks, such as internal hard disks and removable disks; magneto-optical disks; and CD-ROM and DVD-ROM disks. The terms "machine storage medium," "device storage medium," and "computer storage medium" mean the same thing and may be used interchangeably in this disclosure. The terms "machine storage medium," "computer storage medium," and "device storage medium" expressly exclude carrier waves, modulated data signals, and other such media, at least some of which are covered by the term "signal medium."

[0153] For example, a "non-transitory computer-readable storage medium" refers to a tangible medium capable of storing, encoding, or carrying instructions that can be executed by a machine.

[0154] For example, "signal medium" refers to any intangible medium or other intangible medium capable of storing, encoding, or carrying machine-executable instructions and including digital or analog communication signals. The term "signal medium" should be considered to include any form of modulated data signal, carrier wave, etc. The term "modulated data signal" means a signal whose characteristics are set or altered in a manner that encodes information in the signal. The terms "transmission medium" and "signal medium" refer to the same thing and may be used interchangeably in this disclosure.

[0155] For example, "user equipment" means a device that is accessed, controlled, or owned by a user and that the user interacts with to perform actions or interact with other users or computer systems. Additional claimable topics also include the following:

[0156] Example 1 is a computing device comprising: one or more processors; and one or more memories storing instructions that, when executed by one or more processors, configure one or more processors to perform operations including: accessing a first content item; determining an application for generating the first content item; displaying an indication of the first content item and an indication of the application on a display of the computing device; and running the application to generate a second content item in response to a user's selection of the application's indication.

[0157] In Example 2, the subject of Example 1 includes a first content item received from the sender by the user, and a second content item responding to the first content item.

[0158] In Example 3, the subject of Example 2 includes, wherein the operation further includes: in response to the selection to send a second content item, sending a second content item to the sender.

[0159] In Example 4, the subject matter of Examples 1 to 3 includes, wherein the operation further includes: determining an enhancement to be added to a first content item; displaying an indication of the enhancement on a display; and adding the enhancement to a second content item in response to the user's selection of the indication of the enhancement.

[0160] In Example 5, the themes of Examples 1 through 4 include, where the enhancement is one of the following: image, animation, geolocation, or image processing capabilities.

[0161] In Example 6, the topics of Examples 1 through 5 include, where the indication of the application is an icon representing the application.

[0162] In Example 7, the subject matter of Examples 1 to 6 includes, wherein the operation further includes: in response to a user's selection of an instruction for an application, displaying an application carousel on the screen, the application carousel including a focus area, wherein the application is within the focus area, and the application carousel including related applications, which can be selected by the user.

[0163] In Example 8, the subject of Example 7 includes, wherein the operation further includes: in response to the user's selection of a relevant application, running the relevant application to generate a third content item.

[0164] In Example 9, the subject of Example 8 includes, wherein the operations further include: determining an enhancement to be added to a first content item; displaying an indication of the enhancement on a display; and adding the enhancement to a third content item in response to the user's selection of the indication of the enhancement.

[0165] In Example 10, the subjects of Examples 1 through 9 include, wherein the computing device is one of the following: a mobile device, an augmented reality (AR) wearable device, a mixed reality (MR) wearable device, an extended reality (XR) or virtual reality (VR) wearable device.

[0166] Example 11 is a non-transitory computer-readable storage medium including instructions that, when processed by one or more processors, configure one or more processors to perform operations including: accessing a first content item; determining an application for generating the first content item; displaying an indication of the first content item and an indication of the application on a display of a computing device; and running the application to generate a second content item in response to a user's selection of the application's indication.

[0167] In Example 12, the subject of Example 11 includes, wherein a first content item is received from the sender by the user, and a second content item responds to the first content item.

[0168] In Example 13, the subject of Example 12 includes, wherein the operation further includes: in response to the selection to send a second content item, sending a second content item to the sender.

[0169] In Example 14, the subject matter of Examples 11 to 13 includes, wherein the operation further includes: determining an enhancement to be added to a first content item; displaying an indication of the enhancement on a display; and adding the enhancement to a second content item in response to the user's selection of the indication of the enhancement.

[0170] In Example 15, the topics of Examples 11 to 14 include, where the enhancement is one of the following: image, animation, geolocation, or image processing capabilities.

[0171] Example 16 is a method executed by at least one processor, the method comprising: accessing a first content item; determining an application for generating the first content item; displaying an indication of the first content item and an indication of the application on a display of a computing device; and, in response to a user's selection of an indication of the application, running the application to generate a second content item.

[0172] In Example 17, the subject of Example 16 includes, wherein a first content item is received from the sender by the user, and a second content item responds to the first content item.

[0173] In Example 18, the subject of Example 17 includes, wherein the operation further includes: in response to the selection to send a second content item, sending a second content item to the sender.

[0174] In Example 19, the subject matter of Examples 16 to 18 includes, wherein the operations further include: determining an enhancement to be added to a first content item; displaying an indication of the enhancement on a display; and adding the enhancement to a second content item in response to the user's selection of the indication of the enhancement.

[0175] In Example 20, the topics of Examples 16 through 19 include, where the enhancement is one of the following: image, animation, geolocation, or image processing capabilities.

[0176] Example 21 is at least one machine-readable medium including instructions that, when executed by a processing circuitry system, cause the processing circuitry system to perform operations for implementing any one of Examples 1 to 20.

[0177] Example 22 is an apparatus that includes means for implementing any one of Examples 1 to 20.

[0178] Example 23 is a system for implementing any one of Examples 1 through 20.

[0179] Example 24 is a method for implementing any one of Examples 1 through 20.

Claims

1. A computing device, comprising: One or more processors; as well as One or more memories storing instructions that, when executed by the one or more processors, configure the one or more processors to perform operations including: Access the first content item; Determine the application used to generate the first content item; The indication of the first content item and the indication of the application are displayed on the display of the computing device; and In response to the user's selection of the application, the application is run to generate a second content item.

2. The computing device according to claim 1, wherein, The first content item is received from the sender by the user, and the second content item responds to the first content item.

3. The computing device according to claim 2, wherein, The operation also includes: In response to the selection to send the second content item, the second content item is sent to the sender.

4. The computing device according to claim 1, wherein, The operation also includes: Determine the enhancements to be added to the first content item; The enhanced indication is displayed on the display; and In response to the user's selection of the enhancement instruction, the enhancement is added to the second content item.

5. The computing device according to claim 4, wherein, The enhancement is one of the following: image, animation, geolocation, or image processing capabilities.

6. The computing device according to any one of claims 1 to 5, wherein, The indicator for the application is the icon representing the application.

7. The computing device according to any one of claims 1 to 5, wherein, The operation also includes: In response to the user's selection of the application, an application carousel is displayed on the display, the application carousel including a focus area, wherein the application is within the focus area, and the application carousel including related applications that can be selected by the user.

8. The computing device according to claim 7, wherein, The operation also includes: In response to the user's selection of the relevant application, the relevant application is run to generate a third content item.

9. The computing device according to claim 8, wherein, The operation also includes: Determine the enhancements to be added to the first content item; The enhanced indication is displayed on the display; and In response to the user's selection of the enhancement instruction, the enhancement is added to the third content item.

10. The computing device according to any one of claims 1 to 5, wherein, The computing device is one of the following: a mobile device, an augmented reality (AR) wearable device, a mixed reality (MR) wearable device, an extended reality (XR) wearable device, or a virtual reality (VR) wearable device.

11. A non-transitory computer-readable storage medium comprising instructions that, when processed by one or more processors, configure the one or more processors to perform operations, the operations including: Access the first content item; Determine the application used to generate the first content item; The indication of the first content item and the indication of the application are displayed on the display of the computing device; as well as In response to the user's selection of the application, the application is run to generate a second content item.

12. The non-transitory computer-readable storage medium according to claim 11, wherein, The first content item is received from the sender by the user, and the second content item responds to the first content item.

13. The non-transitory computer-readable storage medium according to claim 12, wherein, The operation also includes: In response to the selection to send the second content item, the second content item is sent to the sender.

14. The non-transitory computer-readable storage medium according to any one of claims 11 to 13, wherein, The operation also includes: Determine the enhancements to be added to the first content item; The enhanced indication is displayed on the display; and In response to the user's selection of the enhancement instruction, the enhancement is added to the second content item.

15. The non-transitory computer-readable storage medium according to claim 14, wherein, The enhancement is one of the following: image, animation, geolocation, or image processing capabilities.

16. A method executed by at least one processor, the method comprising: Access the first content item; Determine the application used to generate the first content item; The indication of the first content item and the indication of the application are displayed on the display of the computing device; as well as In response to the user's selection of the application, the application is run to generate a second content item.

17. The method according to claim 16, wherein, The first content item is received from the sender by the user, and the second content item responds to the first content item.

18. The method according to claim 17, wherein, The method further includes: In response to the selection to send the second content item, the second content item is sent to the sender.

19. The method according to any one of claims 16 to 18, wherein, The method further includes: Determine the enhancements to be added to the first content item; The enhanced indication is displayed on the display; and In response to the user's selection of the enhancement instruction, the enhancement is added to the second content item.

20. The method according to claim 19, wherein, The enhancement is one of the following: image, animation, geolocation, or image processing capabilities.