Card pushing method, device and equipment and computer readable storage medium

By recognizing the front and back information of the cards and controlling the actuator to perform the pushing or flipping actions, the problem of separating pushing and flipping cards in existing mahjong machines is solved, improving the speed of card arrangement and enhancing the practicality and aesthetics of the card arrangement machine.

CN121775433APending Publication Date: 2026-04-03HANGZHOU MINGCHUANG NETWORK TECHNOLOGY CO LTD
View PDF 0 Cites 0 Cited by

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-10-09
Publication Date
2026-04-03

AI Technical Summary

Technical Problem

Existing mahjong machines lack methods and devices that combine pushing and flipping tiles, resulting in slow tile arrangement speed and difficulty in precisely controlling the speed, force, and direction of the tile-pushing head.

Method used

By identifying the front and back information of cards during the game, the recognition device collects data and controls the execution mechanism to perform pushing or flipping actions. The combined work of the recognition device and the execution mechanism enables the combination of pushing and flipping cards.

Benefits of technology

It improves card sorting speed, reduces the use of internal space in the card sorting machine, enhances the aesthetics and practicality of the card sorting machine, and reduces the risk of single component failure.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN121775433A_ABST
    Figure CN121775433A_ABST
Patent Text Reader

Abstract

The invention provides a card pushing method, device and equipment and a computer readable storage medium. The card pushing method comprises the following steps that 1, front and back information of chess and cards is recognized when the chess and cards move to a card pushing position or in the process; 2, when the chess and cards move to the chess and card pushing position, the chess and cards are pushed or turned by 180 degrees according to the front and back face information of the chess and cards. The method for identifying the front and back information of the chess and cards when the chess and cards move to the card pushing position or in the process comprises the following steps: step one, arranging an identification device on the chess and cards moving to the card pushing position or on a chess and card moving path; step one and two, the identification device collects front or back data of the chess and card; and step 1 and step 3, judging the front side or the back side of the chess and card according to the collected front side or back side data. According to the invention, the problem that a method and a device for combining mahjong pushing and overturning are lacked is solved, the method and the device for combining mahjong pushing and overturning are realized, the use of the internal space of the mahjong arranging machine is effectively reduced, the mahjong arranging machine is more attractive and light in weight, and the practicability of the mahjong arranging machine is improved.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] This application relates to a card pushing method, apparatus, device, and computer-readable storage medium, belonging to the field of card sorting machine technology. Background Technology

[0002] The improvement of living standards has led to an increasing demand for leisure and entertainment. More and more people are choosing automatic tile sorting machines over manual ones for entertainment. Taking a mahjong machine as an example, the following explains the role of the tile-pushing head. The tile-pushing head is responsible for pushing the mahjong tiles out of the shuffling tank and neatly stacking them on the table. Initially, the tile-pushing head is at the outer tile-pushing opening, ready to push tiles onto the tile-receiving plate. The tile-receiving plate first receives the first mahjong tile at its highest point, then lowers to its lowest point to receive the second tile, and then rises back to its highest point, where the stacking tile pusher pushes the two tiles to their designated positions. During this process, the rising and falling motion of the tile-receiving plate needs to be coordinated with the movement of the tile-pushing head to ensure that the mahjong tiles are pushed out accurately and stably. When a certain number of mahjong tiles, such as 13, are pushed, the control system issues a command, causing the tile-pushing head to move to the inner tile-pushing opening and begin pushing the tiles. During this process, the speed, force, and direction of the tile-pushing head's movement need to be precisely controlled to ensure that the mahjong tiles are pushed out neatly and stably. In the process of pushing mahjong tiles, the stacking motor plays a crucial role. It drives the pusher head to move up and down, pushing and stacking the tiles. Simultaneously, the stacking motor needs to work in conjunction with the control system, adjusting the pushing speed and force based on real-time feedback to adapt to different game scenarios and needs. In existing tile pusher implementations, the tiles have already been identified and flipped; the pusher head pushes tiles face down and back up. That is, flipping and pushing are two independent and continuous actions. This method is slow. Currently, there is no method or device that can combine pushing and flipping to improve tile arrangement speed. Summary of the Invention

[0003] A brief overview of the invention is given below to provide a basic understanding of certain aspects of it. It should be understood that this overview is not an exhaustive summary of the invention. It is not intended to identify key or essential parts of the invention, nor is it intended to limit the scope of the invention. Its purpose is merely to present certain concepts in a simplified form as a prelude to the more detailed description that follows.

[0004] In view of this, in order to solve the technical problem of the lack of a method and device that combines pushing and flipping cards in the prior art, the present invention provides a pushing card method, device, equipment and computer-readable storage medium.

[0005] Option 1: A card-pushing method, comprising the following steps: Step 1: When the card game reaches the card-pushing position or during the process, identify the front and back information of the card. Step 2: When the card game reaches the card-pushing position, perform the action of pushing the card or flipping the card 180 degrees according to the front and back information of the card.

[0006] Preferably, the method for identifying the front and back information of a card or board game when or during the card-pushing process is as follows: Step 11: Install recognition devices at the card-playing position or along the card-playing path; Steps 1 and 2: The recognition device collects data on the front or back of the chess and card game. Step 13: Determine the front or back of the board or card based on the collected front or back data.

[0007] Preferably, the identification device is a color sensor, a photosensor, a contact identification device, or a non-contact identification device.

[0008] Preferably, the non-contact identification device is a linear variable differential transformer, a laser rangefinder, an ultrasonic detector, a photoelectric sensor, or a machine vision system.

[0009] Preferably, the contact identification device is a coordinate measuring machine, an articulated arm measuring machine, an inductive sensor, a capacitive sensor, a potentiometer sensor, or a linear displacement sensor.

[0010] Preferably, the card or board is a magnetic card or board, a non-magnetic card or board, a card or board with an excitation material adhered to the groove of the lettering on the front or the back of the card or board, a card or board with an excitation material and a non-metallic medium coating mixed and adhered to the groove of the lettering on the front or the back of the card or board, or a card or board with an induction marker inside.

[0011] Preferably, the excited material is a fluorescent material coating, a phosphorescent material coating, a luminescent material coating, or a cold light material coating.

[0012] Preferably, the non-metallic medium material includes organic material coatings and inorganic non-metallic material coatings; The organic material coating is a hydrogel coating, an organic adhesive coating, a synthetic resin coating, or a synthetic rubber coating; Inorganic non-metallic material coatings are made of silicate adhesives, phosphate adhesives, or oxide adhesives.

[0013] Preferably, the method for performing the action of pushing or flipping cards based on the front or back information of the cards when the game reaches the card-pushing position is as follows: Step 21: The control module receives the front and back signals of the chess pieces transmitted by the identification device; Step 22: The control module receives the card / chess card arrival signal; Steps 2 and 3: The control module controls the actuator to push the card or flip the card 180 degrees based on the front and back information of the card.

[0014] Preferably, the method by which the control module controls the execution mechanism to perform the action of pushing the card or flipping the card 180 degrees based on the front and back information of the card is as follows: when the control module receives information that the card is face down, it controls the execution mechanism to perform the action of pushing the card; when the control module receives information that the card is face up, it controls the execution mechanism to perform the action of flipping the card; after the card flipping action is completed, it controls the execution mechanism to perform the action of pushing the card.

[0015] Preferably, the actuator includes: a motor, a first drive wheel, a second drive wheel, a first drive block, a card pushing mechanism, and a card flipping mechanism; the motor is driven by the first drive wheel, and the first drive wheel is driven by the second drive wheel; the second drive wheel is coaxially connected to the first drive block. The first drive block is connected to the card pushing mechanism; The second drive wheel is connected to the card-flipping mechanism; The motor drives the first drive wheel to rotate forward and backward.

[0016] Option 2: A card-pushing device, comprising: an identification device, a first positioning module, a second positioning module, a third positioning module, an actuator, and a control module; The output terminals of the first positioning module, the second positioning module, the third positioning module, and the identification module are connected to the input terminal of the control module; the output terminal of the control module is connected to the input terminal of the actuator. The first positioning module is used to acquire the position signal of the chess piece; The second positioning module is used to acquire the signal that the actuator has pushed the card into position; The third positioning module is used to obtain the signal that the actuator has flipped the card into place.

[0017] Option 3: An electronic device includes a processor, a communication interface, a memory, and a communication bus, wherein the processor, the communication interface, and the memory communicate with each other through the communication bus; the memory is used to store computer programs; and the processor, when executing the program stored in the memory, implements the steps of the method described in Option 1.

[0018] A computer-readable storage medium storing a computer program, which, when executed by a processor, implements the steps of the method described in Scheme 1.

[0019] Option 4: A card sorting machine, characterized in that the card sorting machine includes a card pushing device as described in Option 2.

[0020] Preferably, the card sorting machine is a mahjong machine, a domino machine, or a tile sorting machine.

[0021] The beneficial effects of the present invention are as follows: The present invention realizes a method and device that combines pushing and flipping cards, which effectively reduces the use of internal space in the card sorting machine, making the card sorting machine more aesthetically pleasing and lightweight, increasing the practicality of the card sorting machine, improving the card sorting speed, and reducing the risk of the entire card sorting machine becoming unusable due to the failure of a single component. The present invention has a simple structure and is easy to install. Attached Figure Description

[0022] The accompanying drawings, which are included to provide a further understanding of this application and form part of this application, illustrate exemplary embodiments and are used to explain this application, but do not constitute an undue limitation of this application. In the drawings: Figure 1 This is a flowchart of a card-pushing method; Figure 2 Flowchart of the method for identifying the front and back of a chess piece; Figure 3 Flowchart of the method for performing the action of pushing or flipping cards; Figure 4 This is a schematic diagram of a card-pushing device. Figure 5 This is a schematic diagram of the actuator structure in Example 1; Figure 6 for Figure 5 Exploded view of the actuator; Figure 7 This is a schematic diagram of the card-pushing structure executed by the actuator in Example 2; where A is the initial state diagram; and B is a schematic diagram of the card-pushing structure. Figure 1 C represents the schematic diagram of the card-pushing structure. Figure 2 D represents the schematic diagram of the card-pushing structure. Figure 3 ; Figure 8 This is a schematic diagram of the card-pushing structure after the actuator performs rotation in Embodiment 2; where A is the initial state diagram; and B is a schematic diagram of the rotation execution structure. Figure 1 C represents a schematic diagram of the rotating structure. Figure 2 D is a schematic diagram of the card-pushing structure. Figure 9 This is a diagram showing the usage state of a card-pushing device; Figure 10 A top view of a card-pushing device in use; Figure 11 A schematic diagram illustrating the movement process from the card-pushing position in a card game; Figure 12 This is a schematic diagram of the structure of an electronic device.

[0023] Among them, 1-chess and card game; 2-identification device; 3-first positioning module; 4-second positioning module; 5-third positioning module; 6-execution mechanism; 61-motor; 62-first drive wheel; 63-second drive wheel; 64-first drive block; 65-push card mechanism; 66-flip card mechanism. Detailed Implementation

[0024] To make the technical solutions and advantages of the embodiments of this application clearer, the exemplary embodiments of this application will be described in further detail below with reference to the accompanying drawings. Obviously, the described embodiments are only a part of the embodiments of this application, and not an exhaustive list of all embodiments. It should be noted that, unless otherwise specified, the embodiments and features in the embodiments of this application can be combined with each other.

[0025] Example 1, Reference Figures 1-3 This embodiment describes a card-pushing method, which includes the following steps: Step 1: When the card game 1 moves to the pushing position or during the process, identify the front and back information of the card game 1. The method is as follows: Step 1: Set up an identification device 2 at the position where the card game 1 moves to or along the path of the card game 1; when the card game 1 passes the identification device 2, the identification device 2 collects the passing signal of the card game 1 and transmits the collected signal to the control module. The chessboard 1 can be a magnetic chessboard, a non-magnetic chessboard, a chessboard with an excitation material adhered to the grooves in the lettering on the front or the back of the chessboard, a chessboard with an excitation material mixed with a non-metallic medium coating and adhered to the grooves in the lettering on the front or the back of the chessboard, or a chessboard with a sensor marker inside. A magnetic chessboard refers to a chessboard with a magnet inside; a non-magnetic chessboard refers to a chessboard without a magnet inside. A chessboard with a sensor marker inside.

[0026] A board game with a sensor marker inside refers to a board game where an identification groove is made on the edge of the board game, and a sensor marker is placed in the identification groove; the sensor marker is a magnet or a metal body.

[0027] The identification groove is vertically located in the middle of the board game 1, or horizontally located in the middle of the board game 1; or located diagonally on the board game 1.

[0028] A sensor marker is placed in the recognition groove in the middle of the chess and card game board.

[0029] A sensor marker is placed in the horizontal recognition groove in the middle of the card game board.

[0030] A sensor marker is placed in the recognition groove at the diagonal position of the card game board.

[0031] The excited material is a fluorescent material coating, a phosphorescent material coating, a luminescent material coating, or a cold light material coating.

[0032] Non-metallic media materials include organic material coatings and inorganic non-metallic material coatings; The organic material coating is a hydrogel coating, an organic adhesive coating, a synthetic resin coating, or a synthetic rubber coating; Inorganic non-metallic material coatings are made of silicate adhesives, phosphate adhesives, or oxide adhesives.

[0033] The identification device 2 is a color sensor, a photosensor, a contact identification device, or a non-contact identification device 2.

[0034] The non-contact identification device is a linear variable differential transformer, a laser rangefinder, an ultrasonic detector, a photoelectric sensor, or a machine vision system.

[0035] The contact identification device is a coordinate measuring machine, an articulated arm measuring machine, an inductive sensor, a capacitive sensor, a potentiometer sensor, or a linear displacement sensor.

[0036] Step 1 and 2: Identification device 2 collects data on the front or back of the chess piece 1; In this embodiment, only one type of identification device 2 is described; other devices with similar principles will not be described in detail. Specifically, when the identification device 2 is an ultrasonic detector, the ultrasonic detector includes an ultrasonic generator and an ultrasonic receiver. The ultrasonic transmitter emits ultrasonic waves to the card 1, and the ultrasonic receiver receives the echo of the ultrasonic waves. If the echo detection is a plane, then the back of the card 1 will be detected. If the echo body is a plane but there is noise, then the detection surface is the front of the card 1. The noise is the echo of the pit on the front of the card 1. In this way, the front and back of the card 1 can be detected, and then the front and back signals can be transmitted to the control module.

[0037] Specifically, when the card game 1 has excitation material adhering to the groove of the lettering on the front or the back of the card game, and the identification device 2 is a photosensitive device, the card game with excitation material is excited by the excitation device, enabling the excitation material to be identified by the photosensitive device. When the card game 1 has excitation material adhering to the groove of the lettering on the front, when the card game 1 passes by the photosensitive device, the photosensitive device will generate two signals: a photosensitive signal and a non-photosensitive signal. When the photosensitive device senses the excitation material, the detection surface is the front of the card game 1, and the photosensitive signal is transmitted to the control module. When the photosensitive device does not sense the excitation material, the detection surface is the back of the card game 1, and the control module does not receive a signal.

[0038] Specifically, when the recognition device 2 is a color sensor, it can identify the front and back of the mahjong tile by utilizing the color difference between the front and back, or by utilizing the difference between the long blank area on the front of the tile, the long colored area on the back, the colored area or white area on the long side, or the colored area or white area on the wide side. This is because the color of the front and back of the tile is different, and the back of the tile has a colored layer with a thickness of 2mm. The colored layer appears as a colored block close to the back on the side of the tile. The color sensor can identify the front and back of the mahjong tile by distinguishing the position of the colored block on the side, or it can directly identify the front and back of the tile by utilizing the color difference between the front and back.

[0039] Step 13: Determine the front or back of the card game 1 based on the collected front or back data; Based on the received signal, the control module can determine the front and back information of the chess piece 1. The specific determination method is the same as the recognition process of the recognition device 2 in steps one and two.

[0040] Step Two: When Card 1 moves to the pushing position, perform the pushing or 180-degree flipping action based on the front / back information of Card 1. The method is as follows: Step 2: The control module receives the front and back signals of the chess piece 1 transmitted by the identification device 2; Step 22: The control module receives the arrival signal of chess piece 1; Steps 2 and 3: The control module controls the execution mechanism 6 to perform the action of pushing the card or flipping the card 1 according to the front and back information of the card 1. The method is as follows: when the control module receives the information that the card 1 is face down, it controls the execution mechanism 6 to perform the action of pushing the card; when the control module receives the information that the card 1 is face up, it controls the execution mechanism 6 to perform the action of flipping the card. After the card flipping action is completed, it controls the execution mechanism 6 to perform the action of pushing the card.

[0041] When the control module controls the actuator 6 to perform the action of pushing the card or flipping the card 1 according to the front and back information of the card 1, the card is placed on a flat surface with friction or in a groove that can accommodate the card, which helps the card to complete the pushing action. Specifically, the actuator 6 consists of a motor 61 driving two actions. The actuator 6 includes: a motor 61, a first drive wheel 62, a second drive wheel 63, a first drive block 64, a card pushing mechanism 65, and a card flipping mechanism 66. The motor 61 is connected to the first drive wheel 62, and the first drive wheel 62 is connected to the second drive wheel 63. The second drive wheel 63 is coaxially connected to the first drive block 64. The first drive block 64 is connected to the card pushing mechanism 65; The second drive wheel 63 is connected to the card-flipping mechanism 66; The motor 61 drives the first drive wheel 62 to rotate forward and in reverse; When the motor 61 drives the first drive wheel 62 to rotate in the forward direction, the first drive wheel 62 drives the second drive wheel 63 to rotate in the forward direction, the second drive wheel 63 drives the first drive block 64 and the second drive block to rotate in the forward direction, and the first drive block 64 drives the card flipping mechanism 66 of the actuator 6 to perform the card flipping action. When the motor 61 drives the first drive wheel 62 to rotate in the opposite direction, the first drive wheel 62 drives the second drive wheel 63 to rotate in the opposite direction, the second drive wheel 63 drives the first drive block 64 to rotate in the opposite direction, and the first drive block 64 drives the card pushing mechanism 65 of the actuator 6 to perform the card pushing action.

[0042] Example 2, Reference Figures 4-5 This embodiment differs from Embodiment 1 in that the actuator 6 includes a first motor, a second motor, a rotating mechanism, and a card-pushing part; the first motor drives the rotating mechanism to rotate 180 degrees; the second motor drives the card-pushing part to perform a card-pushing action. The rotating mechanism is provided with a groove for accommodating the playing cards, which helps the playing cards to push the cards; The rotating mechanism has a platform for holding the chess pieces, and the surface of the platform has friction, which helps the chess pieces to push the cards.

[0043] Example 3, Reference Figures 6-11 This embodiment describes a card-pushing device, comprising: an identification device 2, a first positioning module 3, a second positioning module 4, a third positioning module 5, an actuator 6, and a control module; The output terminals of the first positioning module 3, the second positioning module 4, the third positioning module 5, and the identification module are connected to the input terminal of the control module; the output terminal of the control module is connected to the input terminal of the actuator 6. The first positioning module 3 is used to obtain the positioning signal of the chess piece 1; The second positioning module 4 is used to acquire the card-pushing signal from the actuator 6. The third positioning module 5 is used to obtain the signal that the actuator 6 has flipped the card into place.

[0044] During the movement of the card game 1, the identification device 2 identifies the front and back signals of the card game 1 and transmits the collected signals to the control module. When the card game 1 moves to the first positioning module 3, the first positioning module 3 transmits the collected positioning signal of the card game 1 to the control module. The control module controls the actuator 6 to perform actions according to the signals transmitted by the identification device 2. When the identification signal received by the control module is the front of the card game 1, the control module controls the actuator 6 to perform a card pushing action. The second positioning module 4 collects the positioning signal of the actuator 6 and transmits it to the control module. The control module controls the actuator 6 to stop its action. At this time, the actuator 6 has completed the card pushing action. When the identification signal received by the control module is the back of the card game 1, the control module controls the actuator 6 to perform a card flipping action. The third positioning module 5 collects the positioning signal of the actuator 6 and transmits it to the control module. The control module controls the actuator 6 to stop its action. At this time, the actuator 6 has completed the card flipping action.

[0045] In practical applications, the first positioning module 3, the second positioning module 4, and the third positioning module 5 can be set at the corresponding positions according to actual needs.

[0046] Example 3: A card sorting machine, which includes a card pushing device as described in Example 1, Example 2, or Example 3.

[0047] The card sorting machine is a mahjong machine, a domino machine, or a tile sorting machine.

[0048] Example 4: An electronic device includes a processor, a communication interface, a memory, and a communication bus, wherein the processor, the communication interface, and the memory communicate with each other through the communication bus; the memory is used to store computer programs; and the processor, when executing the program stored in the memory, implements the steps of the method described in Example 1.

[0049] A computer-readable storage medium storing a computer program that, when executed by a processor, implements the steps of the method described in Embodiment 1.

[0050] Based on the same technical concept, embodiments of the present invention also provide an electronic device, such as... Figure 12 As shown, it includes a processor 401, a communication interface 402, a memory 403, and a communication bus 404, wherein the processor 401, the communication interface 402, and the memory 403 communicate with each other through the communication bus 404.

[0051] Memory 403 is used to store computer programs; The processor 401 is used to implement the steps of the card-pushing method when executing the program stored in the memory 403.

[0052] The communication bus mentioned in the above electronic devices can be a Peripheral Component Interconnect (PCI) bus, or an Extended Industry Standard Architecture (EISA) bus, etc. This communication bus can be divided into address bus, data bus, control bus, etc. For ease of illustration, only one thick line is used to represent it in the diagram, but this does not mean that there is only one bus or one type of bus.

[0053] The communication interface is used for communication between the aforementioned electronic devices and other devices.

[0054] The memory may include random access memory (RAM) or non-volatile memory (NVM), such as at least one disk storage device. Optionally, the memory may also be at least one storage device located remotely from the aforementioned processor.

[0055] The processors mentioned above can be general-purpose processors, including central processing units (CPUs), network processors (NPs), etc.; they can also be digital signal processors (DSPs), application-specific integrated circuits (ASICs), field-programmable gate arrays (FPGAs), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components.

[0056] The computer program product for the card-pushing method provided in this embodiment of the invention includes a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the preceding method embodiments. For specific implementation details, please refer to the method embodiments, which will not be repeated here.

[0057] The card-pushing device provided in this embodiment of the invention can be specific hardware on a device or software or firmware installed on the device. The implementation principle and technical effects of the device provided in this embodiment of the invention are the same as those in the foregoing method embodiments. For the sake of brevity, any parts not mentioned in the device embodiments can be referred to the corresponding content in the foregoing method embodiments. Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working processes of the systems, devices, and units described above can all be referred to the corresponding processes in the above method embodiments, and will not be repeated here.

[0058] In the embodiments provided by this invention, it should be understood that the disclosed apparatus and method can be implemented in other ways. The apparatus embodiments described above are merely illustrative. For example, the division of units is only a logical functional division, and in actual implementation, there may be other division methods. Furthermore, multiple units or components may be combined or integrated into another system, or some features may be ignored or not executed. Additionally, the displayed or discussed mutual couplings, direct couplings, or communication connections may be through some communication interfaces; indirect couplings or communication connections between devices or units may be electrical, mechanical, or other forms.

[0059] The units described as separate components may or may not be physically separate. The components shown as units may or may not be physical units; that is, they may be located in one place or distributed across multiple network units. Some or all of the units can be selected to achieve the purpose of this embodiment according to actual needs.

[0060] In addition, the functional units in the embodiments provided by the present invention can be integrated into one processing unit, or each unit can exist physically separately, or two or more units can be integrated into one unit.

[0061] If the aforementioned functions are implemented as software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of this invention, essentially, or the part that contributes to the prior art, or a portion of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device, such as a personal computer, server, or network device, to execute all or part of the steps of the methods described in the various embodiments of this invention. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.

[0062] It should be noted that similar labels and letters in the following figures indicate similar items. Therefore, once an item is defined in one figure, it does not need to be further defined and explained in subsequent figures. In addition, the terms "first", "second", "third", etc. are used only to distinguish descriptions and should not be construed as indicating or implying relative importance.

[0063] Finally, it should be noted that the above-described embodiments are merely specific implementations of the present invention, used to illustrate the technical solutions of the present invention, and not to limit it. The scope of protection of the present invention is not limited thereto. Although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed in the present invention, or make equivalent substitutions for some of the technical features; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention. All should be covered within the scope of protection of the present invention. Therefore, the scope of protection of the present invention should be determined by the scope of the claims.

Claims

1. A method for pushing cards, characterized in that, Includes the following steps: Step 1: When the card game (1) moves to the card-pushing position or during the process, identify the front and back information of the card game (1); Step 2: When the card (1) moves to the card-pushing position, it will either push the card or flip the card 180 degrees according to the front and back information of the card (1).

2. The card-pushing method according to claim 1, characterized in that, The method for identifying the front and back information of the card (1) when it moves to the card-pushing position or during the process is as follows: Step 11: Set up an identification device (2) on the chessboard (1) when it moves to the card-pushing position or on the movement path of the chessboard (1); Step 12: The identification device (2) collects the front or back data of the chess and card game (1); Step 13: Determine the front or back of the chess piece (1) based on the collected front or back data.

3. The card-pushing method according to claim 2, characterized in that, The identification device (2) is a color sensor, a photosensitive device, a contact identification device, or a non-contact identification device.

4. The card-pushing method according to claim 3, characterized in that, The non-contact identification device is a linear variable differential transformer, a laser rangefinder, an ultrasonic detector, a photoelectric sensor, or a machine vision system.

5. The card-pushing method according to claim 3, characterized in that, The contact identification device is a coordinate measuring machine, an articulated arm measuring machine, an inductive sensor, a capacitive sensor, a potentiometer sensor, or a linear displacement sensor.

6. A method for pushing cards according to claim 1 or 2, characterized in that, The chess and card (1) is a magnetic chess and card, a non-magnetic chess and card, a chess and card with an excitation material adhering to the groove of the lettering on the front or the back of the chess and card, a chess and card with an excitation material and a non-metallic medium material coating mixed and then adhering to the groove of the lettering on the front or the back of the chess and card, or a chess and card with an induction marker inside.

7. The card-pushing method according to claim 6, characterized in that, The excited material is a fluorescent material coating, a phosphorescent material coating, a luminescent material coating, or a cold light material coating.

8. The card-pushing method according to claim 6, characterized in that, Non-metallic media materials include organic material coatings and inorganic non-metallic material coatings; The organic material coating is a hydrogel coating, an organic adhesive coating, a synthetic resin coating, or a synthetic rubber coating; Inorganic non-metallic material coatings are made of silicate adhesives, phosphate adhesives, or oxide adhesives.

9. The card-pushing method according to claim 1, characterized in that, When the card (1) moves to the card-pushing position, the method for performing the action of pushing or flipping the card based on the front and back information of the card (1) is as follows: Step 2: The control module receives the front and back signals of the chess pieces (1) transmitted by the identification device (2); Step 22: The control module receives the arrival signal of the chess piece (1); Steps 2 and 3: The control module controls the execution mechanism (6) to perform the action of pushing the card or flipping the card 180 degrees based on the front and back information of the card (1).

10. A method for pushing cards according to claim 9, characterized in that, The control module controls the execution mechanism (6) to perform the action of pushing the card or flipping the card 180 degrees based on the front and back information of the card (1): when the control module receives the information that the card (1) is facing down, it controls the execution mechanism (6) to perform the action of pushing the card; when the control module receives the information that the card (1) is facing up, it controls the execution mechanism (6) to perform the action of flipping the card 180 degrees; after the card flipping action is completed, it controls the execution mechanism (6) to perform the action of pushing the card.

11. A method for pushing cards according to claim 9 or 10, characterized in that, The actuator (6) includes: a motor (61), a first drive wheel (62), a second drive wheel (63), a first drive block (64), a card pushing mechanism (65), and a card flipping mechanism (66); the motor (61) is drivenly connected to the first drive wheel (62), and the first drive wheel (62) is drivenly connected to the second drive wheel (63); the second drive wheel (63) is coaxially connected to the first drive block (64); The first drive block (64) is connected to the card pushing mechanism (65); The second drive wheel (63) is connected to the card-flipping mechanism (66); The motor (61) drives the first drive wheel (62) to rotate forward and reverse.

12. A card-pushing device, characterized in that, include: The device includes an identification device (2), a first positioning module (3), a second positioning module (4), a third positioning module (5), an actuator (6), and a control module. The outputs of the first positioning module (3), the second positioning module (4), the third positioning module (5), and the identification module are connected to the input of the control module; the output of the control module is connected to the input of the actuator (6); The first positioning module (3) is used to obtain the positioning signal of the chess piece (1); The second positioning module (4) is used to obtain the card-pushing signal from the actuator (6); The third positioning module (5) is used to obtain the card flipping signal of the actuator (6).

13. An electronic device, characterized in that, It includes a processor, a communication interface, a memory, and a communication bus, wherein the processor, the communication interface, and the memory communicate with each other through the communication bus; the memory is used to store computer programs; and the processor, when executing the program stored in the memory, implements the steps of the method described in any one of claims 1 or 9.

14. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a computer program that, when executed by a processor, implements the steps of the method described in any one of claims 1 or 9.

15. A card sorting machine, characterized in that, The card sorting machine includes a card pushing device as described in claim 11.

16. A card sorting machine according to claim 15, characterized in that, The card sorting machine is a mahjong machine, a domino machine, or a tile sorting machine.