A learning machine

By designing a learning machine with transparent cover plate and multiple slots, combined with point reading pen and learning accessories, the existing learning machine has trouble operating and poor interactivity, and a more efficient and interesting early education effect has been achieved.

CN222749066UActive Publication Date: 2025-04-11曾泽坤
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Patent Information

Application Number
CN202421465917.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-25
Publication Date
2025-04-11
Estimated Expiration
2034-06-25

AI Technical Summary

Technical Problem

The existing learning machines are troublesome to operate, have poor interaction and single functions, making it difficult to meet the diverse needs of early education.

Method used

A learning machine is designed, using a transparent cover plate and multiple independent placement slots, combining a point reading pen and learning accessories, and the movement and content recognition of learning accessories are achieved through magnetic connections and photoelectric switches, enhancing interactivity and operation simplicity.

Benefits of technology

It improves the operation simplicity and interactivity of the learning machine, enhances the teaching effect, and makes the learning process more interesting and effective.

✦ Generated by Eureka AI based on patent content.

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    Figure CN222749066U_ABST
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Abstract

The utility model provides a learning machine, including a learning machine body, the learning machine body having a receiving slot and a plurality of mutually independent placement slots; a first processor installed in the learning machine body; a transparent cover plate buckled on the outer surface of the learning machine body; a plurality of learning accessories, a first magnetic part is arranged inside thereof, and the learning accessories can be placed in the receiving slot; a reading pen is arranged with a second magnetic part and a second processor, and the reading pen can magnetically connect the learning accessories through the transparent cover plate to drive the learning accessories to move from the receiving slot to the placement slot; the second processor can transmit the content information on the learning accessories to the first processor; wherein a photoelectric switch is arranged in the placement slot, and when the photoelectric switch is blocked by the learning accessories moved into the placement slot, the photoelectric switch is sensed to turn on and transmit a signal to the first processor. Through the learning machine of the present application, the operation is simpler and more interesting, and the learning interactivity is increased, and the teaching effect is better.
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Description

Technical Field

[0001] The utility model relates to the technical field of early childhood education tools, in particular to a learning machine. Background Art

[0002] Early childhood education is the education provided by adults to infants and young children. It is the enlightenment education of life and has the significance of laying the foundation. Through early childhood education activities, such as music enlightenment, reading guidance, logical thinking training, etc., children's brain development can be effectively stimulated and their intelligence level can be improved. In addition, early childhood education can also help children get in touch with and adapt to the learning environment earlier, laying a solid foundation for their future learning career. Studies have shown that children who have received early education often show stronger learning ability and adaptability after entering school.

[0003] There are many ways to teach children early, such as using early education toys. For children, life is a game, and early education toys can enlighten their minds, allowing them to grow up in the game, constantly experience success and failure, freedom and rules, process and results, and enrich the connotation of their personality while satisfying the fun of playing.

[0004] There are many types and functions of early childhood education toys, the most common of which are learning machines. Existing learning machines generally insert a card or place a learning book, then use a reading pen to read the words on the book, or the learning machine body recognizes the code on the inserted card, so that the learning machine can emit the pronunciation of the corresponding word. For example, the Chinese utility model patent with announcement number CN218848915U discloses a card-insertion early childhood education learning machine with code recognition and reading functions. Slots are respectively provided on the left and right sides and the bottom of the front shell of the learning machine, and a code recognition module is provided in the bottom slot. The card is printed with a code and content mark. When the card is inserted into the two slots, the code on the card is aligned with the code recognition module, so that the code recognition module can recognize or sense the code and feed it back to the control board in the form of an electrical signal. The control board can control the speaker to play the corresponding character pronunciation or the name of the object according to the control instruction.

[0005] The applicant has found that the above-mentioned existing learning machines can only insert a card into the main body of the learning machine, and the main body of the learning machine recognizes the code on the card, and then controls the speaker to read the content on the card. On the one hand, this operation method is relatively cumbersome, and different cards need to be pulled out and inserted into the learning machine to replace the cards, so that the learning machine can read different content to achieve educational effects. On the other hand, this method of early childhood learning is not very interactive and has a single function. Utility Model Content

[0006] In order to overcome the above technical defects, the utility model provides a learning machine, which is easier to operate and more interesting, adds interactive functions, and improves the teaching effect.

[0007] The utility model is implemented according to the following technical solutions:

[0008] The utility model provides a learning machine, which comprises:

[0009] A learning machine body, the learning machine body having a receiving slot and a plurality of mutually independent placement slots;

[0010] A first processor, wherein the first processor is installed in the learning machine body;

[0011] A transparent cover plate, the transparent cover plate being buckled on the outer surface of the learning machine body so that the contents of the receiving slot and the plurality of placement slots can be clearly seen from outside the transparent cover plate;

[0012] A plurality of learning accessories, each of which has a first magnetic member disposed therein, and each of which can be placed in the receiving slot;

[0013] A point reading pen, wherein the point reading pen is provided with a second magnetic part and a second processor, and the point reading pen can be magnetically connected to the learning accessory through the transparent cover plate to drive the learning accessory to move from the receiving slot to the placement slot; the second processor can transmit the content information on the learning accessory to the first processor;

[0014] Wherein, a photoelectric switch is provided in the placement slot. When the photoelectric switch is blocked by the learning accessory moved into the placement slot, the photoelectric switch is sensed to turn on and transmit a signal to the first processor.

[0015] Preferably, the learning machine body includes a front shell and a rear shell, the front shell is covered and connected to the rear shell; a limit strip is arranged inside the front shell, and the front shell has an opening adapted to the size of the transparent cover plate; wherein the transparent cover plate can be embedded in the front shell through the opening and limited by the limit strip to prevent the transparent cover plate from moving along the width direction of the front shell.

[0016] Preferably, a strip groove is provided on the upper side of the upper surface of the front shell, the strip groove is used to place the learning card, the bottom of the learning card is embedded in the strip groove and the learning card can be placed at an angle; the rear shell has a storage space for placing the reading pen.

[0017] Preferably, a handle is provided at the upper end of the transparent cover plate, and a buckle is provided on the back side of the handle; wherein the handle can be fastened to the front shell by the buckle.

[0018] Preferably, a partition is provided in the main body of the learning machine, and the partition is arranged corresponding to the transparent cover plate. The partition has a groove body which is recessed along its own thickness direction to form the accommodating groove and multiple placement grooves; the multiple placement grooves are all located on one side of the accommodating groove, and the multiple placement grooves are arranged in sequence and spaced apart along a straight line direction.

[0019] Preferably, the upper end of the partition further has a slot corresponding to the buckle, and the buckle can pass through the slot and be clamped on the front shell.

[0020] Preferably, the learning accessory has a limiting portion; one end of the placement slot is a curved structure, which is adapted to the end of the learning accessory with the limiting portion, and can correct the direction of the learning accessory in the placement slot.

[0021] Preferably, the learning accessory has a coding pattern, the coding pattern is an OID code, and the coding patterns of at least two learning accessories are different.

[0022] Preferably, a circuit component is provided inside the learning machine body, the circuit component is connected to the reading pen, and a ball switch is provided on the circuit component.

[0023] Preferably, the number of the first magnetic members is 2, and the two first magnetic members are arranged in parallel at both ends of the middle part of the upper surface of the learning accessory; the number of the second magnetic members is 2

[0024] Compared with the prior art, the beneficial effects of the utility model are:

[0025] The utility model provides a learning machine that is easier and more interesting to operate. It does not require frequent replacement of learning cards to play learning content. Instead, learning accessories are set to interact directly on the learning machine, thereby increasing learning interactivity and achieving better teaching effects. BRIEF DESCRIPTION OF THE DRAWINGS

[0026] The specific implementation of the utility model is further described in detail below with reference to the accompanying drawings, wherein:

[0027] Figure 1 It is a schematic diagram of a front shell of a learning machine of the utility model;

[0028] Figure 2 It is a schematic diagram of the back side of the front shell of a learning machine of the utility model;

[0029] Figure 3 It is a schematic diagram of the back side of a transparent cover plate of a learning machine of the utility model;

[0030] Figure 4 It is a schematic diagram of a partition of a learning machine of the utility model;

[0031] Figure 5 It is a schematic diagram of the back side of a rear shell of a learning machine of the utility model;

[0032] In the figure:

[0033] 10-front shell, 11-limiting strip, 12-transparent cover, 121-handle, 1211-buckle;

[0034] 20-partition plate, 21-accommodation groove, 22-placing groove, 23-slot;

[0035] 30-learning accessories, 31-limiting part;

[0036] 40-rear housing;

[0037] 50-Point reading pen. DETAILED DESCRIPTION

[0038] Exemplary embodiments will be described in detail herein, examples of which are shown in the accompanying drawings. When the following description refers to the drawings, unless otherwise indicated, the same numbers in different drawings represent the same or similar elements. The implementations described in the following exemplary embodiments do not represent all implementations consistent with this specification. Instead, they are merely examples of devices and methods consistent with some aspects of this specification as detailed in the appended claims.

[0039] The terms used in this application are only for the purpose of describing specific embodiments and are not intended to limit this application. Unless otherwise defined, the technical terms or scientific terms used in this specification should be understood by people with ordinary skills in the field to which this application belongs. The words "first", "second" and similar words used in this specification and claims do not indicate any order, quantity or importance, but are only used to distinguish different components. Similarly, words such as "one" or "one" do not indicate a quantitative limit, but indicate the existence of one. "Multiple" or "several" means two or more. Unless otherwise specified, words such as "front", "rear", "lower" and / or "upper" are only for the convenience of explanation and are not limited to one position or one spatial orientation. Words such as "include" or "comprise" mean that the elements or objects appearing in front of "include" or "comprise" include the elements or objects listed after "include" or "comprise" and their equivalents, and do not exclude other elements or objects. Words such as "connect" or "connected" are not limited to physical or mechanical connections, and can include electrical connections, whether direct or indirect.

[0040] The terms used in this specification are for the purpose of describing specific embodiments only and are not intended to limit the present application. The singular forms of "a", "an", "the" and "the" used in this specification and the appended claims are also intended to include plural forms unless the context clearly indicates other meanings. It should also be understood that the term "and / or" used herein refers to and includes any or all possible combinations of one or more associated listed items.

[0041] Next, the embodiments of this specification are described in detail.

[0042] Please refer to Figure 1 to Figure 5 As shown, Figure 1 It is a schematic diagram of a front shell of a learning machine of the utility model; Figure 2 It is a schematic diagram of the back side of the front shell of a learning machine of the utility model; Figure 3 It is a schematic diagram of the back side of a transparent cover plate of a learning machine of the utility model; Figure 4 It is a schematic diagram of a partition of a learning machine of the utility model; Figure 5 It is a schematic diagram of the back side of a rear shell of a learning machine of the present invention.

[0043] As shown in the figure, the utility model provides a learning machine, including a learning machine body, the learning machine body has a receiving slot 21 and a plurality of mutually independent placement slots 22; a first processor, the first processor is installed in the learning machine body; a transparent cover plate 12, the transparent cover plate 12 is buckled on the outer surface of the learning machine body, so that the contents in the receiving slot 21 and the plurality of placement slots 22 can be clearly seen outside the transparent cover plate 12; a plurality of learning accessories, a first magnetic part is arranged inside the learning accessory 30, and the learning accessory 30 can be placed in the receiving slot 21; a reading pen 50, the reading pen 50 is provided with a second magnetic part and a second processor, the reading pen 50 can be magnetically connected to the learning accessory 30 through the transparent cover plate 12 to drive the learning accessory 30 to move from the receiving slot 21 to the placement slot 22; the second processor can transmit the content information on the learning accessory 30 to the first processor; wherein a photoelectric switch is arranged in the placement slot 22, when the photoelectric switch is blocked by the learning accessory 30 moved into the placement slot 22, the photoelectric switch senses and turns on, and transmits a signal to the first processor.

[0044] It should be noted that the photoelectric switch is used to determine the positional relationship of the learning accessory 30 from left to right in the placement slot 22. The photoelectric switch consists of two parts: a light source and a light receiver. The light source and the light receiver are assembled in the same closed housing and isolated from each other by a transparent insulator. The pin of the light source is the input end, and the pin of the light receiver is the output end. The common light source is a light emitting diode, and the light receiver is a photosensitive diode, a phototransistor, etc. The light source is illuminated by an electrical signal at the input end. After this light is irradiated on the packaged light receiver, a photocurrent is generated due to the photoelectric effect and is drawn out from the output end of the light receiver, thus realizing the transmission of the signal. In the present application, the photoelectric switch blocks the light source by moving the learning accessory 30 into the placement slot 22, so that the light receiver in the photoelectric switch cannot receive the light source, and then transmits the signal to the first processor. Through identification processing by the first processor, it is obtained that the learning accessory 30 moved into the placement slot 22 is located in which placement slot 22 from left to right, that is, the information of which placement slot 22 the learning accessory 30 is placed is obtained.

[0045] Specifically, the outer surface of the learning accessory 30 is also provided with graphic stickers, and the graphic stickers have contents such as English letters, pinyin letters, numbers, or arithmetic symbols.

[0046] Preferably, the reading pen 50 also has a photoelectric identifier. It should be noted that the photoelectric identifier is an OID code identifier, which can identify and read the information in the OID code and transmit the information to the second processor.

[0047] Preferably, an LED light is provided under each placement slot 22 in a one-to-one correspondence. When the learning machine body recognizes that the learning accessory 30 is moved into the placement slot 22, the LED light under the corresponding placement slot 22 lights up.

[0048] Preferably, the learning machine body is provided with function buttons, which are used for function confirmation and selection of learning mode.

[0049] Preferably, a switch is provided on the learning body, which has three gears. When the switch is in gear M1, the broadcast volume of the learning machine is low; when the switch is in gear M2, the broadcast volume of the learning machine is high; when the switch is in gear OFF, the learning machine is switched to the shutdown state.

[0050] Preferably, the transparent cover 12 is a PVC transparent plastic plate. PVC plastic has a low production cost and is easy to manufacture into various shapes, sizes and colors. Selecting a transparent PVC plastic plate can make the contents of the receiving groove 21 and the placement groove 22 visible on the surface of the learning machine, and the contents of the receiving groove 21 and the multiple placement grooves 22 can also be clearly seen from outside the transparent cover 12.

[0051] Preferably, the learning accessory 30 is a flat block structure.

[0052] In one embodiment, the learning machine body includes a front shell 10 and a rear shell 40, and the front shell 10 covers and connects to the rear shell 40 to form the learning machine body. A limit bar 11 is arranged inside the front shell 10, and the front shell 10 has an opening adapted to the size of the transparent cover plate 12, through which the transparent cover plate 12 can be embedded in the front shell 10, and the limit bar 11 stops the transparent cover plate 12 from moving along the width direction of the front shell 10.

[0053] Preferably, a strip groove is provided on the upper side of the upper surface of the front housing 10, and the strip groove is used to place the learning card. The bottom of the learning card is embedded in the strip groove and the learning card can be placed at an angle, so that when using the learning machine of the present application, the user can use the learning machine to spell words or do arithmetic while looking at the learning card. It should be noted that the learning card is a learning card that is matched with the learning machine of the present application, and the content information such as English words, Chinese words or arithmetic problems that can be used for learning is printed on it.

[0054] Preferably, the rear housing 40 has a storage space for placing the reading pen 50 , so as to prevent the reading pen 50 from being lost or damaged.

[0055] Preferably, the rear shell 40 has a battery, and hollow cylindrical fixing parts are relatively spaced apart at the left and right ends of the rear shell 40. A convex foot that can be embedded in the hollow cylindrical fixing part is provided on the front shell 10 at a position relative to the cylindrical fixing part. The convex feet of the front shell 10 and the rear shell 40 are embedded in the cylindrical fixing part to achieve relative covering and fixation.

[0056] In one embodiment, a handle 121 is provided at the upper end of the transparent cover 12, and a buckle 1211 is provided on the back of the handle 121, wherein the handle 121 can be clamped on the front shell 10 through the buckle 1211, so that the transparent cover 12 can be taken out of the learning machine body to facilitate the exchange of the learning accessories 30 placed in the receiving slot 21. It can be understood that the function of the handle 121 is, on the one hand, to buckle the entire transparent cover on the front shell 10 through the buckle 1211 on the back, and on the other hand, the handle 121 can facilitate the removal of the transparent cover. Preferably, the handle 121 is a plastic handle.

[0057] In one embodiment, a partition 20 is provided in the main body of the learning machine. The partition 20 is provided corresponding to the transparent cover 12. The partition 20 has a groove body that is recessed along its own thickness direction to form the accommodating groove 21 and multiple placement grooves 22. The multiple placement grooves 22 are all located on one side of the accommodating groove 21, and the multiple placement grooves 22 are arranged in sequence along a straight line.

[0058] Preferably, the upper end of the partition 20 further has a slot 23 corresponding to the buckle 1211 , and the buckle 1211 can pass through the slot 23 and be clamped on the front shell 10 .

[0059] In one embodiment, the learning accessory 30 has a limit portion 31; one end of the placement slot 22 is a curved structure, which is adapted to the end of the learning accessory 30 with the limit portion 31, and can correct the direction of the learning accessory 30 in the placement slot 22. It should be noted that the limit correction of the direction of the learning accessory 30 in the placement slot 22 can make the information such as numbers, English letters, or pinyin letters displayed on the graphic sticker on the learning accessory 30 when the learning accessory 30 is in the placement slot 22 be correctly readable.

[0060] In one embodiment, the learning accessory 30 has a coding graphic, which is set in a graphic sticker on the learning accessory 30. The coding graphic is an OID code, and the coding graphics of at least two learning accessories 30 are different.

[0061] Specifically, the information corresponding to the coded graphic is the information printed on the graphic sticker on the learning accessory 30. The information is entered into the database of the learning machine. After being recognized by the photoelectric identifier in the pen tip of the reading pen 50, the second processor in the reading pen 50 transmits the recognized information to the first processor in the learning machine body. The first processor controls the learning machine body to read the information corresponding to the graphic code from the database.

[0062] It should be noted that OID coding is a type of optical identification code, an object identifier, namely Object Identifier (OID), which is an identification system jointly promoted by the three international authoritative standard organizations ISO / IEC (International Organization for Standardization / International Electrotechnical Commission) and ITU (International Telecommunication Union), used to identify "anything in the world of communication and information processing". OID is a globally unique value associated with an object to unambiguously identify the object, which can ensure the correct positioning and management of the object in communication or information processing. In layman's terms, OID is the "identity card" of an object in the network world. The OID coding structure is a tree structure, with "." separating different levels. When identifying an object, the identifier is represented as a string composed of the order of nodes on the entire path from the root to the leaves, that is: XX.XX.XX.XX..., there is no limit on the length of each level, and there is no limit on the number of levels. OID has built the most novel and convenient interface bridge between printed materials and digital systems. Each OID coding graphic is composed of many tiny points that are difficult for the human eye to understand according to specific rules, and corresponds to a set of specific values.

[0063] In one embodiment, a circuit component is disposed inside the main body of the learning machine, and the circuit component is connected to the reading pen 50. A ball switch is disposed on the circuit component. The ball switch can be triggered when the learning accessory 30 falls from the placement slot 22 back to the receiving slot 21 due to gravity, thereby resetting the function of the learning machine.

[0064] In an actual application scenario, if the learning accessory 30 falls from the placement slot 22 back into the receiving slot 21 due to gravity, the ball in the ball switch also rolls in the direction of gravity where the learning accessory 30 falls, thereby triggering the switch to reset the function of the learning machine.

[0065] It should be noted that in the above application scenario, resetting the function of the learning machine means restarting the function currently in use, such as a word that is being spelled but not completed. After resetting, the word can be spelled again.

[0066] In a preferred embodiment, the number of the first magnetic members is 2, and the two first magnetic members are arranged in parallel at both ends of the middle of the upper surface of the learning accessory 30, and the number of the second magnetic members is 2. The learning accessory 30 is magnetically connected to the two second magnetic members on the reading pen 50 through the two first magnetic members, so that the connection is not easily disconnected during the movement of the learning accessory 30, and the reading pen 50 can more easily adjust the direction of the learning accessory 30 without disconnecting after the magnetic connection of the learning accessory 30.

[0067] In one application scenario, when the reading pen 50 absorbs the learning accessory 30, the photoelectric identifier in the reading pen 50 identifies the first coded pattern on the learning accessory 30, and transmits the information content in the first coded pattern to the first processor through the second processor, and the learning machine body reads the information corresponding to the first graphic code from the database. When the reading pen 50 moves the learning accessory 30 to the placement slot 22, the learning accessory 30 blocks the light source of the photoelectric switch on the corresponding placement slot 22, so that the photoelectric signal is transformed and the signal is transmitted to the first processor in the learning machine body. The first processor recognizes that the learning accessory 30 moved into the placement slot 22 at this time is located in which placement slot 22 from left to right, and records the position of the placement slot 22, and never obtains what information content is placed in which placement slot 22 at this time, so that the learning machine body can subsequently identify the information combined from all the learning accessories 30 placed in the placement slots 22 and judge whether the information is correct.

[0068] In one application scenario, the switch of the learning machine body is switched from OFF to M1 or M2, and the learning machine body changes from off state to on state. When it is turned on, it is in the default spelling mode. The learning machine body recognizes the OID graphic coding information on the learning accessory 30 through the photoelectric identifier in the reading pen 50, and transmits it to the first processor through the second processor. The first processor reads the information on the graphic sticker on the learning accessory 30, which may be numbers, English letters, or pinyin letters. When the learning accessory 30 is moved into the placement slot 22, the learning accessory 30 blocks the light source of the photoelectric switch in the placement slot 22, and the photoelectric switch undergoes a signal change, which is transmitted to the first processor. The first processor recognizes and records that the placement slot 22 is from Count the Nth placement slot 22 from left to right, and compare whether the Nth English letter or Pinyin letter of the word or Pinyin entered in the database of the learning machine is the English letter or Pinyin letter printed on the graphic sticker on the learning accessory 30 in the current placement slot 22. If so, the LED light under the placement slot 22 is green. When the learning accessories 30 with corresponding English letters or Pinyin letters in the entire word or Pinyin are moved one by one into the placement slots 22 at the corresponding positions, the LED lights under each placement slot 22 are green, indicating that the spelling is correct. At the same time, the learning machine broadcasts the pronunciation of the word or Pinyin through the speaker.

[0069] In one application scenario, the digital operation rules have been entered into the database of the learning machine, and the graphic stickers on the learning accessories 30 are printed with numbers 0-9 and operation symbols such as "+", "-", "×", "÷", etc. The switch of the learning machine is switched from OFF to M1 or M2, and the learning machine is switched from the off state to the on state. The digital operation mode is selected through the function selection button. At this time, if the second magnetic part on the reading pen 50 is used to move multiple learning accessories 30 one by one into the placement slot 22, the multiple learning accessories 30 form a digital operation problem. During this process, when the reading pen 50 is magnetically connected to the learning accessory 30, the reading pen 50 recognizes the graphic coded information on the learning accessory 30 through the photoelectric identifier in the pen tip (the graphic coded information corresponds to the information displayed on the graphic sticker on the learning accessory 30, which may be numbers 0-9 or operation symbols such as "+", "-", "×", "÷", etc.), and transmits the information to the second processor in the reading pen 50, so that the learning machine reads the digital operation rules entered in the database. The rules are used to determine whether the digital operation problems and calculation results formed by multiple learning accessories 30 are correct. For example, the learning accessory 30 with the number "9" printed on the graphic sticker, the learning accessory 30 with the number "1" printed on the graphic sticker, the learning accessory 30 with the number "=" printed on the graphic sticker, the learning accessory 30 with the number "1" printed on the graphic sticker, and the learning accessory 30 with the number "0" printed on the graphic sticker are arranged from left to right in the placement slot 22 (when the reading pen 50 is magnetically connected to the learning accessory 30 and the learning accessory 30 is moved into the placement slot 22, the learning accessory 30 blocks the light source of the photoelectric switch, causing the photoelectric switch to generate a signal change, and the signal is transmitted to the first processor In the process, the position information of the placement slot 22 is obtained by the first processor, and the information is used to determine the position relationship of the learning accessories 30 from left to right in the placement slot 22), so that multiple learning accessories 30 form a digital calculation problem and the answer '9+1=10'. At this time, the LED lights under the placement slots 22 corresponding to the learning accessories 30 are all green lights, and at the same time, the learning machine announces "Correct answer, 9+1=10" through the speaker; if one of the learning accessories 30 is placed incorrectly, resulting in an incorrect answer to the digital calculation problem, for example: '9+1=11', the learning machine announces "Wrong answer" through the speaker.

[0070] In one application scenario, an English word library has been entered into the database of the learning machine, and the graphic stickers on the learning accessories 30 are printed with multiple 26 English letters. The switch of the learning machine is turned from the OFF position to the M1 position or the M2 position, and the learning machine changes from the off state to the on state. And the English word mode is selected through the function selection button. At this time, if the multiple learning accessories 30 are moved one by one into the placement slot 22 through the second magnetic part on the reading pen 50, the multiple learning accessories 30 form an English word. In this process, when the reading pen 50 is magnetically connected to the learning accessory 30, the reading pen 50 recognizes the information of the graphic code on the learning accessory 30 through the photoelectric identifier in the pen head (the graphic code information corresponds to the information displayed on the graphic sticker on the learning accessory 30, and the information is one of the 26 English letters), and transmits the information to the second processor in the reading pen 50, and the second processor transmits the information to the first processor, so that the learning machine reads the English word library entered in the database. The rule is used to determine whether the English words formed by the multiple learning accessories 30 are spelled correctly. For example, a learning accessory 30 with the English letter "a" printed on a graphic sticker, a learning accessory 30 with the English letter "p" printed on a graphic sticker, a learning accessory 30 with the English letter "p" printed on a graphic sticker, a learning accessory 30 with the English letter "l" printed on a graphic sticker, and a learning accessory 30 with the English letter "e" printed on a graphic sticker are arranged from left to right in the placement slot 22 (when the reading pen 50 is magnetically connected to the learning accessory 30 and the learning accessory 30 is moved into the placement slot 22, the learning accessory 30 blocks the light source of the photoelectric switch, causing the photoelectric switch to generate a signal change, and the signal is transmitted In the first processor, the position information of the placement slot 22 is obtained by the first processor, and the information is used to determine the position relationship of the learning accessories 30 from left to right in the placement slot 22), so that multiple learning accessories 30 form an English word 'apple'. At this time, the LED lights under the placement slots 22 corresponding to the learning accessories 30 are all green lights, and at the same time, the learning machine announces "correct spelling, apple, apple" through the speaker; if one of the learning accessories 30 is placed incorrectly, resulting in incorrect spelling of the English word, for example: 'applc', the learning machine announces "wrong spelling" through the speaker.

[0071] In one application scenario, a Pinyin word library has been entered into the database of the learning machine, and the graphic stickers on the learning accessories 30 are printed with multiple Pinyin letters. The switch of the learning machine is turned from the OFF position to the M1 position or the M2 position, and the learning machine changes from the off state to the on state. And the text Pinyin spelling mode is selected through the function selection button. At this time, if the multiple learning accessories 30 are moved into the placement slot 22 one by one through the second magnetic part on the reading pen 50, the multiple learning accessories 30 form a text Pinyin. In this process, when the reading pen 50 is magnetically connected to the learning accessory 30, the reading pen 50 recognizes the information of the graphic code on the learning accessory 30 through the photoelectric identifier in the pen head (the graphic code information corresponds to the information displayed on the graphic sticker on the learning accessory 30, and the information is one of the Pinyin letters), and transmits the information to the second processor in the reading pen 50, and the second processor transmits the information to the first processor, so that the learning machine reads the Pinyin word library entered in the database. The rule is used to determine whether the text Pinyin formed by multiple learning accessories 30 is spelled correctly. For example, a learning accessory 30 with the phonetic letter "b" printed on a graphic sticker, a learning accessory 30 with the phonetic letter "a" printed on a graphic sticker, a learning accessory 30 with the phonetic letter "b" printed on a graphic sticker, and a learning accessory 30 with the phonetic letter "a" printed on a graphic sticker are arranged from left to right in the placement slot 22 (when the reading pen 50 is magnetically connected to the learning accessory 30 and the learning accessory 30 is moved into the placement slot 22, the learning accessory 30 blocks the light source of the photoelectric switch, causing the photoelectric switch to generate a signal change, and the signal is transmitted to the first processor, The first processor obtains the position information of the placement slot 22, and the information is used to determine the position relationship of the learning accessories 30 from left to right in the placement slot 22), so that multiple learning accessories 30 form a text pinyin 'baba'. At this time, the LED lights under the placement slots 22 corresponding to the learning accessories 30 are all green lights, and at the same time, the learning machine announces "Correct spelling, baba, dad" through the speaker; if one of the learning accessories 30 is placed incorrectly, resulting in incorrect spelling of the text pinyin, for example: 'babc', the learning machine announces "Wrong spelling" through the speaker.

[0072] The other structures of the learning machine described in this embodiment refer to the prior art. The above description is only a preferred embodiment of the utility model, and does not limit the utility model in any form. Therefore, any modification, equivalent change and modification made to the above embodiment based on the technical essence of the utility model without departing from the technical solution of the utility model still falls within the scope of the technical solution of the utility model.

Claims

1. A learning machine, characterized in that: The learning machine comprises: A learning machine body, the learning machine body having a receiving slot and a plurality of mutually independent placement slots; A first processor, wherein the first processor is installed in the learning machine body; A transparent cover plate, the transparent cover plate being buckled on the outer surface of the learning machine body so that the contents of the receiving slot and the plurality of placement slots can be clearly seen from outside the transparent cover plate; A plurality of learning accessories, each of which has a first magnetic member disposed therein, and each of which can be placed in the receiving slot; A point reading pen, wherein the point reading pen is provided with a second magnetic part and a second processor, and the point reading pen can be magnetically connected to the learning accessory through the transparent cover plate to drive the learning accessory to move from the receiving slot to the placement slot; the second processor can transmit the content information on the learning accessory to the first processor; Wherein, a photoelectric switch is provided in the placement slot. When the photoelectric switch is blocked by the learning accessory moved into the placement slot, the photoelectric switch is sensed to turn on and transmit a signal to the first processor.

2. A learning machine according to claim 1, characterized in that: The learning machine body comprises a front housing and a rear housing, wherein the front housing is covered and connected to the rear housing; A limit strip is arranged inside the front shell, and an opening having a size adapted to the transparent cover is provided on the front shell; The transparent cover plate can be embedded into the front housing through the opening and limited by the limiting strip to prevent the transparent cover plate from moving along the width direction of the front housing.

3. A learning machine according to claim 2, characterized in that: A strip groove is provided on the upper side of the upper surface of the front housing, and the strip groove is used to place the learning card. The bottom of the learning card is embedded in the strip groove and the learning card can be placed obliquely; The rear shell has a storage space for placing the reading pen.

4. A learning machine according to claim 2, characterized in that: The upper end of the transparent cover plate is provided with a handle, and the back side of the handle is provided with a buckle; Wherein, the handle portion can be fastened to the front shell through the buckle.

5. A learning machine according to claim 4, characterized in that: A partition is provided in the learning machine body, the partition is provided corresponding to the transparent cover, and the partition has a groove body recessed along its thickness direction to form the receiving groove and a plurality of placement grooves; The multiple placement grooves are all located on one side of the accommodating groove, and the multiple placement grooves are arranged in sequence and spaced apart in a straight line direction.

6. A learning machine according to claim 5, characterized in that: The upper end of the partition also has a slot corresponding to the buckle, and the buckle can pass through the slot and be clamped on the front shell.

7. A learning machine according to claim 1, characterized in that: The learning accessory is provided with a limiting portion; One end of the placement slot is a curved structure, which is adapted to one end of the learning accessory with a limiting portion, and can correct the direction of the learning accessory in the placement slot.

8. A learning machine according to claim 7, characterized in that: The learning accessory has a coding pattern, the coding pattern is an OID code, and the coding patterns of at least two learning accessories are different.

9. A learning machine according to claim 1, characterized in that: A circuit component is arranged inside the learning machine body, the circuit component is connected to the reading pen, and a ball switch is arranged on the circuit component.

10. A learning machine according to claim 1, characterized in that: The number of the first magnetic members is 2, and the two first magnetic members are arranged in parallel at two ends of the middle of the upper surface of the learning accessory; The number of the second magnetic members is 2.

Citation Information

Patent Citations

  • A card-insertion early education learning machine with encoding recognition and point-reading functions

    CN218848915U