Splicing and inserting educational bead winding toy
By designing puzzle bead-wrapped toys, including flip-flop games and pie-flop games, the problem of the single function of existing bead-wrapped toys is solved, effectively exercising the child's fine hand movements and cognitive abilities, and enhancing the child's composition ability, observation ability and touch cognition.
Patent Information
- Application Number
- CN202421246731.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-06-03
- Publication Date
- 2025-05-16
- Estimated Expiration
- 2034-06-03
AI Technical Summary
The existing beaded toys have a single function and cannot effectively exercise the child's fine hand movements and cognitive abilities, which leads to the child being easily bored and unable to perform different cognitive exercises.
A puzzle bead toy is designed, including flip-flop games and pie-flop games. Through components such as gears, sliding blocks and object recognition wood blocks, children's composition ability, hand joint flexibility, observation ability and thinking ability are exercised.
Through the game of insertion, children can exercise composition skills and fine hand movements; through the game of flip boards, children can improve their observation ability and discern shapes, and enhance their cognition and touch exercises of animal shapes.
Smart Images

Figure CN222871322U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to an educational bead-wrapped toy, belonging to the field of bead-wrapped toys. Background Art
[0002] Children's growth cannot be separated from the company of toys. Children's toys play a very important role in the process of children's growth. They are of great help to children's understanding of the world, hands-on and brain-based creativity, design ability, and cultivating children's interests. They are textbooks for children's enlightenment.
[0003] Currently, there are many beaded toys, but these toys only have beaded structures and single functions, which easily make children bored. They cannot allow children to conduct different cognitive exercises based on existing toys, and cannot exercise children's hand fine motor skills and cognitive abilities. Utility Model Content
[0004] In view of the deficiencies in the prior art, the utility model aims to provide an educational bead puzzle toy.
[0005] In order to achieve the above purpose, the utility model is implemented through the following technical solutions:
[0006] A puzzle and educational bead toy comprises a support plate and two support legs, the tops of the two support legs are respectively clamped at the two ends of the bottom of the support plate, a large gear one, a small gear one and a small gear two are rotatably connected at the head position of the front side of the support plate, the small gear one is respectively meshed with the large gear one and the small gear two, a flip board game is provided at the body position of the front side of the support plate, a guide rail is clamped at the top of the support plate, a sliding block and two sliding beads are slidably connected to the guide rail, and a puzzle game is provided at the head position of the back side of the support plate.
[0007] Furthermore, the flip board game includes an activity hole located at the front body position of the support board, two support rods are arranged in the activity hole, and a plurality of identification wooden blocks are arranged on the support rods.
[0008] Furthermore, the puzzle game includes three fixed grooves and three sliding grooves located at the head position on the back side of the support plate, the fixed grooves and the sliding grooves correspond to each other, two identification wooden blocks are clamped on the fixed grooves, and several fixed blocks are clamped on the sliding grooves. The front side of the fixed block is provided with a clamping groove, and an identification card is provided in the clamping groove. A fixed component cooperating with the identification card is provided on both sides of the surface of the fixed block.
[0009] Furthermore, the fixing assembly includes mounting grooves located on both sides of the surface of the fixing block, a fixing frame is fixedly connected in the mounting groove, a connecting shaft is provided at the open end of the fixing frame, a pressure plate is sleeved on the outer surface of the connecting shaft, two springs are provided at the bottom end of the pressure plate, and the other end of the spring is connected to the side bottom of the fixing frame.
[0010] Furthermore, a rubber pad is provided at the bottom end of the pressure plate, the bottom end of the rubber pad is in contact with the surface of the identification sign, a shift block is provided on the top of the pressure plate, a storage box is provided on the supporting leg, and the backs of the second identification wooden block and the fixed block are provided with a T-shaped slider that cooperates with the fixed groove and the slide groove.
[0011] Furthermore, the second identification wooden block is printed with an animal image, and the identification card is printed with a food image that matches the animal image on the second identification wooden block.
[0012] Furthermore, a plurality of the identification wooden blocks are printed with 3D animal images, and the colors and shapes of the plurality of the 3D animal images are different.
[0013] The beneficial effects of the utility model are:
[0014] The utility model can train children's composition ability and hand joint flexibility through the setting of the puzzle game. Children can identify the animal shapes on the wooden blocks, take out the corresponding food-shaped identification cards from the storage box, put the identification cards into the card slots on the surface of the fixed block in order, and then fix the identification cards with the fixing components. At this time, the animals on the wooden blocks in a vertical row correspond to the food on the identification cards. The setting of the puzzle game can train children's thinking ability and hand finesse.
[0015] Through the setting of the flip board game, children can be trained to distinguish different shapes and their colors, thereby improving their observation ability and eye-hand coordination ability. The animal patterns of different shapes on the wooden blocks can teach children to recognize different animals. Animals of different shapes have different touches. By touching their shapes, children's cognitive ability can be deepened, which can exercise their sense of touch and enable them to recognize the shapes of animals more vividly.
[0016] Children can drive the other two meshing gears to rotate by rotating any one of the three gears, namely the large gear, small gear 1 and small gear 2. The rotation of the gears can train children's understanding of the mechanical rotation of the gears. Children can understand the movement of objects by moving the sliding beads and sliding blocks on the guide rails. BRIEF DESCRIPTION OF THE DRAWINGS
[0017] In order to more clearly illustrate the embodiments of the utility model or the technical solutions in the prior art, the drawings required for use in the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.
[0018] Figure 1 This is a front structural schematic diagram of a puzzle and educational bead-wrapped toy of the utility model;
[0019] Figure 2 This is a schematic diagram of the back structure of a puzzle bead toy of the utility model;
[0020] Figure 3 It is a schematic diagram of the connection structure between the fixed block and the identification card of a puzzle bead toy of the utility model;
[0021] Figure 4 This is a schematic diagram of the fixed block structure of a puzzle bead toy of the utility model;
[0022] Figure 5 This is a schematic diagram of the structure of point A of a puzzle bead toy of the utility model;
[0023] Figure 6 This is a schematic diagram of the fixed component structure of a puzzle bead toy of the utility model.
[0024] Figure 7 The utility model is a schematic diagram of the connection structure of a fixed block and a T-shaped slider of an educational bead puzzle toy.
[0025] In the figure, 1. support plate; 2. support leg; 3. movable hole; 4. support rod; 5. identification wooden block 1; 6. large gear; 7. small gear 1; 8. small gear 2; 9. guide rail; 10. sliding bead; 11. sliding block; 12. fixed groove; 13. slide groove; 14. identification wooden block 2; 15. fixed block; 16. snap-on groove; 17. identification plate; 18. installation groove; 19. fixing frame; 20. pressure plate; 21. connecting shaft; 22. rubber pad; 23. spring; 24. shift block; 25. storage box; 26. T-shaped slider. DETAILED DESCRIPTION
[0026] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.
[0027] See also Figure 1 , Figure 2 The utility model provides a technical solution for a puzzle and educational bead toy, a puzzle and educational bead toy, comprising a support plate 1 and two support legs 2, the tops of the two support legs 2 are respectively clamped at the two ends of the bottom of the support plate 1, the front head position of the support plate 1 is rotatably connected with a large gear 1 6, a small gear 1 7 and a small gear 2 8, the small gear 1 7 is respectively meshed with the large gear 1 6 and the small gear 2 8, a flip board game is provided at the front body position of the support plate 1, a guide rail 9 is clamped at the top of the support plate 1, a sliding block 11 and two sliding beads 10 are slidably connected to the guide rail 9, and a puzzle game is provided at the back head position of the support plate 1.
[0028] See also Figure 1 and Figure 2 The flip board game includes an activity hole 3 located at the front body position of the support board 1, two support rods 4 are arranged in the activity hole 3, and a plurality of identification wooden blocks 5 are arranged on the support rods 4. Through the setting of the flip board game, children can be trained to distinguish different shapes and colors, thereby improving the children's observation ability and eye-hand coordination ability. The animal patterns of different shapes on the identification wooden blocks 5 can teach children to recognize different animals. Animals of different shapes have different touches. By touching their shapes, the children's cognitive ability can be deepened, the children's sense of touch can be trained, and the shapes of animals can be recognized more vividly.
[0029] See also Figure 2 , Figure 3 , Figure 4 and Figure 7 The puzzle game includes three fixed grooves 12 and three slide grooves 13 located at the head position of the back side of the support plate 1, and the fixed grooves 12 correspond to the slide grooves 13 in pairs. The fixed grooves 12 are clamped with two identification wooden blocks 14, and the slide grooves 13 are clamped with a plurality of fixed blocks 15. The front of the fixed block 15 is provided with a clamping groove 16, and the clamping groove 16 is provided with an identification card 17. The two sides of the surface of the fixed block 15 are respectively provided with a fixing component matched with the identification card 17. The utility model is set through the setting of the puzzle game , which can exercise children's composition ability and hand joint flexibility. Children can identify the animal shapes on the wooden block 214, take out the corresponding food-shaped identification cards 17 from the storage box 25, and put the identification cards 17 into the card slots 16 on the surface of the fixed block 15 in order. Then, the identification cards 17 are fixed with the fixing components. At this time, the animals on the wooden block 214 in a vertical row and the food on several identification cards 17 form a corresponding state. The setting of the puzzle game can exercise children's thinking ability and fine hand movements.
[0030] See also Figure 3 , Figure 4 and Figure 5 , Figure 6 and Figure 7 The fixing assembly includes mounting grooves 18 located on both sides of the surface of the fixing block 15, and a fixing frame 19 is fixedly connected in the mounting groove 18. The open end of the fixing frame 19 is provided with a connecting shaft 21, and the outer surface of the connecting shaft 21 is sleeved with a pressing plate 20. The bottom end of the pressing plate 20 is provided with two springs 23, and the other end of the spring 23 is connected to the side bottom of the fixing frame 19. The bottom end of the pressing plate 20 is provided with a rubber pad 22, and the bottom end of the rubber pad 22 contacts the surface of the identification sign 17. The top of the pressing plate 20 is provided with a shift block 24, and a storage box 25 is provided on the supporting leg 2. The backs of both the identification wooden block 14 and the fixed block 15 are provided with a T-shaped slider 26 that cooperates with the fixing groove 12 and the slide groove 13.
[0031] See also Figure 1 and Figure 2 The identification wooden block 14 is printed with an animal image, the identification card 17 is printed with a food image that matches the animal image on the identification wooden block 14, and several of the identification wooden blocks 5 are printed with 3D animal images, and the colors and shapes of the several 3D animal images are different.
[0032] When in use, children can rotate any one of the three gears, namely, large gear 6, small gear 1 7, and small gear 2 8, to drive the other two gears meshing with it to rotate. The rotation of the gears can train children's understanding of the mechanical rotation of the gears. Children can understand the movement of objects by moving the sliding beads 10 and the sliding blocks 11 on the guide rails 9. Secondly, children can recognize different animals by touching the shapes of different animals on the object recognition wooden block 5, and can train children to distinguish different shapes and their colors, thereby improving children's observation ability and eye-hand coordination ability. After recognizing the animals on one side of the object recognition wooden block 5, they can then recognize the different animals on the other side by turning over the object recognition wooden block 5. The animal patterns of different shapes on the object recognition wooden block 5 have different touches. By touching their shapes, children's cognitive ability can be deepened, which can train children's sense of touch and enable them to recognize the shapes of animals more vividly.
[0033] The back of the utility model is also provided with a puzzle game. Children can take out the identification wooden block 14 printed with the shape of an animal from the storage box 25, and then insert the T-shaped slider 26 on the back of the identification wooden block 14 into the fixed groove 12 along the top of the fixed groove 12. Then, find the identification card 17 of the food that the animal likes to eat in the storage box 25. Because only one-third of the food is printed on each identification card 17, at this time, the children need to think carefully and put the correct food shape into the clamping groove 16 in the fixed block 15 from top to bottom in order, such as Figure 4 and Figure 5 As shown, the shift block 24 is pushed outward, and the shift block 24 drives the pressure plate 20 and the rubber pad 22 to rotate outward along the connecting shaft 21 as the center of the circle. When the pressure plate 20 rotates outward, the spring 23 is stretched. Then, the identification card 17 is placed in the clamping groove 16, and the force of pushing the shift block 24 is released. Under the action of the spring 23, the pressure plate 20 and the rubber pad 22 are driven to return to their original positions. At this time, the rubber pad 22 can press the surface of the identification card 17. At this time, the animals on the vertical row of identification wooden blocks 14 correspond to the food components on several identification cards 17. The setting of the puzzle game can exercise children's composition ability and hand joint flexibility.
[0034] Although this specification is described according to implementation modes, not every implementation mode includes only one independent technical solution. This description of the specification is only for the sake of clarity. Those skilled in the art should regard the specification as a whole. The technical solutions in each embodiment may also be appropriately combined to form other implementation modes that can be understood by those skilled in the art.
Claims
1. A puzzle bead toy, characterized in that: The invention comprises a support plate (1) and two support legs (2), the tops of the two support legs (2) are respectively clamped at the two ends of the bottom of the support plate (1), the front head position of the support plate (1) is rotatably connected with a large gear 1 (6), a small gear 1 (7) and a small gear 2 (8), the small gear 1 (7) is respectively meshed with the large gear 1 (6) and the small gear 2 (8), a flip board game is arranged at the front body position of the support plate (1), a guide rail (9) is clamped at the top of the support plate (1), a sliding block (11) and two sliding beads (10) are slidably connected to the guide rail (9), and a puzzle game is arranged at the back head position of the support plate (1).
2. The puzzle bead toy according to claim 1, characterized in that: The flip board game comprises an activity hole (3) located at the front body position of the support board (1), two support rods (4) are arranged in the activity hole (3), and a plurality of identification wooden blocks (5) are arranged on the support rods (4).
3. The puzzle bead toy according to claim 2, characterized in that: The puzzle game comprises three fixed grooves (12) and three slide grooves (13) located at the head position of the back side of the support plate (1), wherein the fixed grooves (12) correspond to the slide grooves (13) in pairs, two identification wooden blocks (14) are clamped on the fixed grooves (12), and a plurality of fixed blocks (15) are clamped on the slide grooves (13), a clamping groove (16) is provided on the front side of the fixed block (15), an identification card (17) is provided in the clamping groove (16), and a fixing component matching with the identification card (17) is provided on both sides of the surface of the fixed block (15).
4. The puzzle bead toy according to claim 3, characterized in that: The fixing assembly comprises mounting grooves (18) located on both sides of the surface of the fixing block (15), a fixing frame (19) is fixedly connected in the mounting groove (18), a connecting shaft (21) is provided at the open end of the fixing frame (19), a pressing plate (20) is sleeved on the outer surface of the connecting shaft (21), two springs (23) are provided at the bottom end of the pressing plate (20), and the other end of the spring (23) is connected to the bottom of the side of the fixing frame (19).
5. The puzzle bead toy according to claim 4, characterized in that: A rubber pad (22) is provided at the bottom end of the pressure plate (20), and the bottom end of the rubber pad (22) contacts the surface of the identification plate (17). A shift block (24) is provided at the top of the pressure plate (20), and a storage box (25) is provided on the support leg (2). The backs of the identification wooden block (14) and the fixed block (15) are both provided with a T-shaped slider (26) that matches the fixed groove (12) and the slide groove (13).
6. The puzzle bead toy according to claim 5, characterized in that: The second object identification wooden block (14) is printed with an animal image, and the object identification card (17) is printed with a food image that matches the animal image on the second object identification wooden block (14).
7. The puzzle bead toy according to claim 6, characterized in that: A plurality of the identification wooden blocks (5) are printed with 3D animal images, and the colors and shapes of the plurality of the 3D animal images are different.