Gamepad capable of switching trigger key

By designing switchable conductive glue keys and key opening structures in the game controller, the problem of fixing the existing key structure is solved, flexible adjustment of the key mode is achieved, and the gaming experience and operation efficiency are improved.

CN223196531UActive Publication Date: 2025-08-08SHENZHEN JIERUIHONG ELECTRONICS CO LTD
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Patent Information

Application Number
CN202422366531.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-09-26
Publication Date
2025-08-08
Estimated Expiration
2034-09-26

AI Technical Summary

Technical Problem

The key structure of the existing game controller is fixed and cannot be flexibly adjusted according to players' habits or game needs, resulting in limited gaming experience and operation efficiency.

Method used

A game controller that can switch trigger buttons is designed. The drive key controls the drive component to drive the rotation of the conversion disc, so that the conductive glue key and the opening key can be switched freely, achieving flexible adjustment of the key mode.

Benefits of technology

It provides flexibility in key mode, and players can adjust key types according to personal habits or game requirements to improve game experience and operation efficiency.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN223196531U_ABST
    Figure CN223196531U_ABST
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Abstract

The utility model relates to a gamepad capable of switching trigger keys, which comprises a shell, a switching disc and at least one key, the switching disc is rotatably mounted in the shell, and at least one conductive adhesive key and at least one switch key are rotatably mounted on the switching disc. According to the gamepad capable of switching the trigger key, when a person uses the gamepad, switching is carried out according to the requirement of the hand feeling of a game, the driving key controls the driving assembly to drive the switching disc to rotate, and therefore the switching disc drives the conductive rubber key and the switch key to carry out transposition, the conductive rubber key is located below the key, and the switch key is located below the key. Or the on-off key is located below the key, free switching between the conductive rubber key and the switch is achieved and is not fixed, a user can exchange modes of the conductive rubber key and the on-off key according to own requirements, flexibility is provided through the design, a player can adjust the modes according to own habits or specific requirements of games, and the user experience is improved. Therefore, game experience and operation efficiency are improved.
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Description

Technical Field

[0001] The utility model belongs to the technical field of game handles, and in particular relates to a game handle with switchable trigger buttons. Background Art

[0002] At present, the internal structure of the buttons of the game controllers on the market is a single traditional conductive rubber key, and the switch operation is fixed and cannot be changed.

[0003] The motor-driven internal structure of the buttons of the handle controller of the present invention can freely switch between the conductive rubber keys and the switches, which is not fixed. For example, the conductive rubber keys and the switch structure layout can be combined and operated interchangeably. A switch button at the bottom of the handle is toggled to start the rotary motor to rotate the gear to a certain angle to switch the conductive rubber keys and the switch to the same mode. Utility Model Content

[0004] In view of the deficiencies in the prior art, the technical problem to be solved by the present invention is to provide a game controller with switchable trigger buttons, which can be switched between conductive rubber keys and on / off keys.

[0005] In order to solve the above technical problems, the technical solution adopted by the utility model is: a game controller with switchable trigger buttons, including a shell, a conversion disk and at least one button, the conversion disk is rotatably installed in the shell, and at least one conductive rubber key and at least one switch key are rotatably installed on the conversion disk, at least one of the buttons is slidably installed on the shell and is located above the conversion disk, the shell is equipped with a driving component that drives the conversion disk to drive the conductive rubber key or the switch key to rotate and is placed below the button, and the shell is provided with a driving key that controls the driving component to drive the conversion disk to rotate.

[0006] Preferably, the conversion disc is provided with external teeth on a side facing the drive assembly, and the output end of the drive assembly is provided with a driving gear, and the driving gear is meshed with the external teeth.

[0007] Preferably, the driving component is a driving motor, and the driving key is a toggle switch electrically connected to the driving motor.

[0008] Preferably, a sliding groove is provided on the back of the housing, and the toggle switch is slidably placed in the sliding groove.

[0009] Preferably, the driving assembly is a driving ring, the driving ring is fixedly connected to one side of the conversion disk, and the driving key is rotatably connected to the driving ring.

[0010] Preferably, an arc-shaped groove is provided on the front side of the shell, and the driving key is slidably placed in the arc-shaped groove.

[0011] Preferably, the drive key is a cylindrical rod.

[0012] Preferably, the number of the buttons is four, and the four buttons are equidistantly arranged around the rotation axis of the conversion disk.

[0013] Preferably, the number of the conductive rubber keys and the switch keys are both four, and the four conductive rubber keys and the four switch keys are equidistantly and staggered around the rotating axis of the conversion disk, and the four conductive rubber keys or the four switch keys are correspondingly located directly below the four buttons.

[0014] Preferably, a circuit board electrically connecting the conductive rubber key and the switch key is installed below the conversion disk.

[0015] Compared with the prior art, the present invention has the following beneficial effects:

[0016] The game controller with switchable trigger buttons of the utility model can be switched according to the needs of the game feel when a person uses the game controller. The driving component drives the conversion disk to rotate through the driving key to control the conversion disk, so that the conversion disk drives the conductive rubber key and the switch key to switch positions, so that the conductive rubber key is located under the button, or the switch key is located under the button, thereby realizing free switching between the conductive rubber key and the switch. The mode is not fixed, and the user can interchange the conductive rubber key and the switch key according to their own needs. This design provides a kind of flexibility, which enables the player to adjust the mode according to his own habits or the specific requirements of the game, thereby improving the gaming experience and operating efficiency. BRIEF DESCRIPTION OF THE DRAWINGS

[0017] Figure 1 This is a schematic diagram of the exploded structure of the handle of Example 1 of the present utility model;

[0018] Figure 2 This is a schematic diagram of the back structure of the handle of Example 1 of the present utility model;

[0019] Figure 3 This is a schematic structural diagram of the drive assembly of Example 1 of the utility model;

[0020] Figure 4 This is a schematic diagram of the exploded structure of the drive assembly of Example 1 of the present utility model;

[0021] Figure 5 This is a schematic diagram of the exploded structure of the handle of Example 2 of the present utility model;

[0022] Figure 6 This is a schematic structural diagram of the handle of Example 2 of the present utility model;

[0023] Figure 7 This is a schematic diagram of the structure of the drive assembly of Example 2 of the utility model;

[0024] Figure 8 This is a schematic diagram of the exploded structure of the drive assembly of Example 2 of the present utility model.

[0025] Markings in the figure: 1. Housing; 2. Shift plate; 3. Button; 4. Conductive rubber key; 5. On / off switch; 6. Drive assembly; 7. Drive key; 8. External teeth; 9. Drive gear; 10. Drive motor; 11. Sliding groove; 12. Drive ring; 13. Arc groove; 14. Circuit board. DETAILED DESCRIPTION

[0026] In order to make the above features and advantages of the present invention more obvious and easy to understand, embodiments are given below with reference to the accompanying drawings for detailed description.

[0027] Example 1:

[0028] like Figures 1-4 As shown, this embodiment provides a game controller with switchable trigger buttons, comprising a housing 1, a conversion disk 2, and at least one button 3. The conversion disk 2 is rotatably mounted within the housing 1. At least one conductive rubber key 4 and at least one switch key 5 are mounted on the conversion disk 2. The at least one button 3 is slidably mounted on the housing 1 and positioned above the conversion disk 2. The housing 1 is mounted with a drive assembly 6 that drives the conversion disk 2 to rotate the conductive rubber key 4 or the switch key 5 and is positioned below the button 3. The housing 1 is also provided with a drive key 7 that controls the drive assembly 6 to rotate the conversion disk 2. When a user uses the game controller, the user switches the game mode according to the desired gaming feel. The user controls the drive assembly 6 via the drive key 7 to rotate the conversion disk 2, thereby causing the conversion disk 2 to switch the conductive rubber key 4 and the switch key 5, such that the conductive rubber key 4 is positioned below the button 3 or the switch key 5 is positioned below the button 3. This allows for flexible switching between the conductive rubber key 4 and the switch. The position of the conductive rubber key 4 and the switch key 5 is not fixed, and the user can interchange the conductive rubber key 4 and the switch key 5 according to their needs. This design provides flexibility, allowing players to adjust the mode according to their own habits or specific gaming requirements, thereby improving gaming experience and operational efficiency. Specifically, when the conductive rubber key 4 is switched below the button 3, the conductive rubber key 4 mainly realizes the conductive effect through the conductive rubber adhesive. When the button 3 is pressed, the conductive rubber contacts the contact point below to achieve electrical connection, providing a straight up and down triggering method, so that the button 3 feels relatively stiff when pressed. When the game requires a stiffer feel, it can be switched to the conductive rubber key 4. If the switch key 5 is switched below the button 3, the switch key 5 is also called a mechanical micro switch button 3, which is triggered by the internal metal contact point and provides a "click" tactile feedback. This feedback is widely regarded as a high-quality feel. The trigger stroke of the mechanical button 3 is usually short, and the trigger can be completed in a very short time, providing a fast and accurate input experience when the button 3 is pressed. When the game requires fast and accurate, it can be switched to the switch key 5.

[0029] Furthermore, the conversion disk 2 is provided with external teeth 8 on the side facing the drive assembly 6. A drive gear 9 is provided at the output end of the drive assembly 6, meshing with the external teeth 8. The drive assembly 6 drives the drive gear 9 to rotate, thereby meshing the drive gear 9 with the external teeth 8, causing the conversion disk 2 to rotate the conductive rubber key 4 and the switch key 5. Specifically, the drive assembly 6 is a drive motor 10, and the drive key 7 is a toggle switch electrically connected to the drive motor 10. A sliding slot 11 is defined on the back of the housing 1, and the toggle switch is slidably positioned within the sliding slot 11. When in use, by pushing the toggle switch from one end of the sliding slot 11 to the other end, the drive motor 10 is started to operate in the forward direction, and the operation of the drive motor 10 causes the drive gear 9 to rotate, and then the drive gear 9 drives the conversion disk 2 through the outer teeth 8 to drive the conductive rubber key 4 and the switch key 5 to rotate, so that the positions of the conductive rubber key 4 and the switch key 5 are switched, and then the drive motor 10 stops. When the toggle switch is switched in the opposite direction, the drive motor 10 is started to operate in the reverse direction, and the operation of the drive motor 10 causes the drive gear 9 to rotate, and then the drive gear 9 drives the conversion disk 2 through the outer teeth 8 to drive the conductive rubber key 4 and the switch key 5 to rotate in the opposite direction, so that the conductive rubber key 4 and the switch key 5 are reset, and the drive motor 10 stops to achieve the conversion.

[0030] Furthermore, there are four buttons 3, which are arranged equidistantly around the axis of the conversion disk 2. That is, the four buttons 3 are the ABXY buttons of the game controller, and the ABXY buttons correspond to the four commands in the game. Specifically, there are four conductive rubber keys 4 and four switch keys 5, which are staggered equidistantly around the axis of the conversion disk 2. The four conductive rubber keys 4 or the four switch keys 5 are located directly below the four buttons 3. The four conductive rubber keys 4 and the four switch keys 5 are arranged to correspond to the ABXY buttons of the game controller. That is, in the initial state, the four conductive rubber keys 4 are located directly below the ABXY buttons, so that the ABXY buttons feel relatively stiff when pressed, which is suitable for games that require a stiffer feel. After the conversion, the four switch keys 5 are located directly below the ABXY buttons, which provides a fast and accurate input experience when pressed, which is suitable for games that require fast and accurate input.

[0031] Furthermore, a circuit board 14 electrically connected to the conductive rubber key 4 and the switch key 5 is installed below the conversion disk 2. The conductive rubber key 4 and the switch key 5 are controlled and signal transmitted via the circuit board 14.

[0032] Another embodiment is substantially similar to the first embodiment, differing primarily in that the shift disk 2 is provided with external teeth 8 on the side facing the drive assembly 6. The drive assembly 6 is a rotating gear that meshes with the external teeth 8. The drive assembly 6 drives the rotating gear to rotate, and the meshing of the rotating gear with the external teeth 8 causes the shift disk 2 to rotate the conductive rubber key 4 and the switch key 5. Specifically, the drive key 7 is a rotating rod coaxially disposed with the rotating gear, protruding from the housing 1. During use, the rotating rod is rotated, thereby rotating the rotating gear. The rotating gear then drives the shift disk 2 via the external teeth 8, rotating the conductive rubber key 4 and the switch key 5, thereby switching their positions. Reverse rotation of the rotating rod, thereby driving the rotating gear in the opposite direction, drives the shift disk 2 via the external teeth 8, rotating the conductive rubber key 4 and the switch key 5 in the opposite direction, thereby resetting the conductive rubber key 4 and the switch key 5 and achieving the desired position. This embodiment is not illustrated.

[0033] Example 2:

[0034] like Figure 5-Figure 8As shown, this embodiment provides a game controller with switchable trigger buttons 3, comprising a housing 1, a conversion disk 2, and at least one button 3. The conversion disk 2 is rotatably mounted within the housing 1. At least one conductive rubber key 4 and at least one switch key 5 are rotatably mounted on the conversion disk 2. The at least one button 3 is slidably mounted on the housing 1 and positioned above the conversion disk 2. The housing 1 is mounted with a drive assembly 6 that drives the conversion disk 2 to rotate the conductive rubber key 4 or the switch key 5, and is positioned below the button 3. The housing 1 is also provided with a drive key 7 that controls the drive assembly 6 to rotate the conversion disk 2. When a user uses the game controller, they switch modes based on their gaming experience. The drive key 7 controls the drive assembly 6 to rotate the conversion disk 2, thereby causing the conversion disk 2 to switch the positions of the conductive rubber key 4 and the switch key 5, such that the conductive rubber key 4 is positioned below the button 3, or the switch key 5 is positioned below the button 3. This allows for flexible switching between the conductive rubber key 4 and the switch. The position of the conductive rubber key 4 and the switch key 5 is not fixed, and users can interchange the modes of the conductive rubber key 4 and the switch key 5 according to their needs. This design provides flexibility, allowing players to adjust the modes based on their own habits or specific gaming requirements, thereby improving gaming experience and operational efficiency. Specifically, when the conductive rubber key 4 is switched below the button 3, the conductive rubber key 4 mainly realizes the conductive effect through the conductive rubber adhesive. When the button 3 is pressed, the conductive rubber contacts the contact point below to achieve electrical connection, providing a straight up and down triggering method, so that the button 3 feels relatively stiff when pressed. When the game requires a stiffer feel, it can be switched to the conductive rubber key 4. If the switch key 5 is switched below the button 3, the switch key 5 is also called a mechanical micro switch button 3, which is triggered by the internal metal contact point and provides a "click" tactile feedback. This feedback is widely regarded as a high-quality feel. The trigger stroke of the mechanical button 3 is usually short, and the trigger can be completed in a very short time, providing a fast and accurate input experience when the button 3 is pressed. When the game requires fast and accurate, it can be switched to the switch key 5.

[0035] Furthermore, the drive assembly 6 is a drive ring 12, which is fixedly connected to one side of the conversion disk 2, and the drive key 7 is rotatably connected to the drive ring 12. Specifically, an arc-shaped groove 13 is provided on the front of the housing 1, and the drive key 7 is slidably placed in the arc-shaped groove 13. The drive key 7 is a cylindrical rod. When in use, by pushing the cylindrical rod to slide from one end of the arc-shaped groove 13 to the other end, the conversion disk 2 is driven by the drive ring 12 to rotate the conductive rubber key 4 and the switch key 5, so that the positions of the conductive rubber key 4 and the switch key 5 are switched. When the cylindrical rod is toggled in the opposite direction, the drive ring 12 is driven to rotate the conversion disk 2 in the opposite direction, so that the positions of the conductive rubber key 4 and the switch key 5 are switched, so that the conductive rubber key 4 and the switch key 5 are reset, and the switching is achieved.

[0036] Furthermore, there are four buttons 3, which are arranged equidistantly around the axis of the conversion disk 2. That is, the four buttons 3 are the ABXY buttons of the game controller, and the ABXY buttons correspond to the four commands in the game. Specifically, there are four conductive rubber keys 4 and four switch keys 5, which are staggered equidistantly around the axis of the conversion disk 2. The four conductive rubber keys 4 or the four switch keys 5 are located directly below the four buttons 3. The four conductive rubber keys 4 and the four switch keys 5 are arranged to correspond to the ABXY buttons of the game controller. That is, in the initial state, the four conductive rubber keys 4 are located directly below the ABXY buttons, so that the ABXY buttons feel relatively stiff when pressed, which is suitable for games that require a stiffer feel. After the conversion, the four switch keys 5 are located directly below the ABXY buttons, which provides a fast and accurate input experience when pressed, which is suitable for games that require fast and accurate input.

[0037] Furthermore, a circuit board 14 electrically connected to the conductive rubber key 4 and the switch key 5 is installed below the conversion disk 2. The conductive rubber key 4 and the switch key 5 are controlled and signal transmitted via the circuit board 14.

[0038] The above shows and describes the basic principles and main features of the invention and the advantages of the invention. Those skilled in the art should understand that the invention is not limited to the above embodiments. The above embodiments and descriptions are only for explaining the principles of the invention. Without departing from the spirit and scope of the invention, the invention may have various changes and improvements, which shall fall within the scope of the invention to be protected. The scope of protection of the invention shall be defined by the appended claims and their equivalents.

Claims

1. A game controller with switchable trigger buttons, characterized by: The utility model comprises a shell, a conversion disk and at least one button, wherein the conversion disk is rotatably mounted in the shell, and at least one conductive rubber key and at least one switch key are rotatably mounted on the conversion disk, and at least one of the keys is slidably mounted on the shell and is located above the conversion disk. The shell is equipped with a driving assembly arranged below the key for driving the conversion disk to drive the conductive rubber key or the switch key to rotate, and the shell is provided with a driving key for controlling the driving assembly to drive the conversion disk to rotate.

2. The game controller with switchable trigger buttons according to claim 1, characterized in that: The conversion disc is provided with external teeth on a side facing the driving assembly, and the output end of the driving assembly is provided with a driving gear, which is meshed with the external teeth.

3. The game controller with switchable trigger buttons according to claim 2, characterized in that: The driving component is a driving motor, and the driving key is a toggle switch electrically connected to the driving motor.

4. The game controller with switchable trigger buttons according to claim 3, characterized in that: A sliding groove is provided on the back of the shell, and the toggle switch is slidably placed in the sliding groove.

5. The game controller with switchable trigger buttons according to claim 1, characterized in that: The driving assembly is a driving ring, which is fixedly connected to one side of the conversion disk, and the driving key is rotatably connected to the driving ring.

6. The game controller with switchable trigger buttons according to claim 5, characterized in that: An arc groove is provided on the front of the shell, and the driving key is slidably placed in the arc groove.

7. The game controller with switchable trigger buttons according to claim 6, characterized in that: The driving key is a cylindrical rod.

8. The game controller with switchable trigger buttons according to claim 1, characterized in that: The number of the buttons is four, and the four buttons are arranged equidistantly around the rotating axis of the conversion disk.

9. The game controller with switchable trigger buttons according to claim 8, characterized in that: There are four conductive rubber keys and four switch keys, which are staggered and arranged equidistantly around the rotating shaft of the conversion disk. The four conductive rubber keys or four switch keys are correspondingly located directly below the four buttons.

10. The game controller with switchable trigger buttons according to claim 1, characterized in that: A circuit board electrically connected to the conductive rubber key and the switch key is installed below the conversion disk.