Interactive orientation indicating device in VR environment

By adjusting the position of the second mounting base and winding the connecting wire around the tightening wheel, the problem of unsuitable position of the touch wireless button caused by different thumb lengths in the VR environment is solved, achieving natural touch and accurate commands, and improving the user experience.

CN223362595UActive Publication Date: 2025-09-19中国人民解放军空军都江堰特勤疗养中心
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Patent Information

Application Number
CN202422905415.5
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-11-27
Publication Date
2025-09-19
Estimated Expiration
2034-11-27

AI Technical Summary

Technical Problem

Due to the different lengths of users' thumbs, the interactive orientation indication devices in existing VR environments cannot naturally and optimally contact the wireless buttons on the side walls of the index finger with the thumbs. Long-term use can lead to thumb fatigue or command errors.

Method used

The position of the touch wireless button is changed by adjusting the position of the second mounting base, and the connecting wire is wound by the winding wheel to ensure the reliability of the connecting wire and the sensor, so as to achieve natural touch of the thumb.

Benefits of technology

This solves the problem of inappropriate touch wireless button position caused by different thumb lengths, avoids thumb fatigue and command errors, and improves the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to the technical field of virtual reality, and provides an interactive orientation indicating device in a VR environment, which comprises a glove main body, a first mounting seat fixed on the back of an index finger sleeve of the glove main body, a sensor main body mounted on the first mounting seat, and a side sliding rail arranged between the index finger sleeve and a thumb sleeve of the glove main body, according to the utility model, the position of the touch type wireless key installed on the second installation seat is changed by adjusting the position of the second installation seat, so that the thumb of a user can naturally contact the position of the touch type wireless key on the side wall of the index finger in the actual use process, thereby preventing the situation that the thumb of the user is too long and the position of the touch type wireless key is too low. In the prior art, a user needs to bend a thumb to reduce the length of the thumb so as to make contact with a touch type wireless key, long-term bending of the thumb can cause fatigue of the thumb of the user and influence use experience of the user, and the user needs to change the position of an index finger so that the thumb can make contact with the touch type wireless key due to the fact that the thumb of the user is too short and the position of the touch type wireless key is too high.
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Description

Technical Field

[0001] The utility model relates to the technical field of virtual reality, in particular to an interactive orientation indicating device in a VR environment. Background Art

[0002] With the rapid development of virtual reality (VR) technology in recent years, an increasing number of applications have begun to utilize VR to create immersive experiences. VR technology has not only been widely used in entertainment (such as gaming and film), but has also shown great potential in a variety of fields, including education, training, and healthcare. However, as VR applications continue to deepen, users are increasingly demanding more natural and intuitive human-computer interaction methods.

[0003] Currently, most VR systems rely on controllers, head-mounted devices, or other forms of input devices for interaction. While these devices can achieve basic interactive functions, they have certain limitations in certain application scenarios, especially when precise target orientation is required.

[0004] The utility model proposes an interactive orientation indication device in a VR environment. The user wears a miniaturized sensing device on the hand. The miniaturized sensing device is integrated with high-precision sensors (such as accelerometers and gyroscopes) to detect the direction of the indicator movement. The module can wirelessly communicate with the VR system, and then use a visual feedback mechanism, such as an LED indicator or vibration feedback, to confirm that the user's indication action has been received by the system. The corresponding software algorithm is used to parse the sensor data and determine the position of the target in the virtual space. Through the above design, the user can indicate the position of the target more directly in the VR environment, making the target orientation indication more accurate, thereby improving the user experience and enhancing the realism of the interaction.

[0005] When using the above-mentioned interactive orientation indicator device in a VR environment, according to ergonomic design, its sensor is fixed on the back of the index finger sleeve, and a touch-type wireless button is set between the thumb and the index finger sleeve. The touch-type wireless button is installed on the side wall of the index finger sleeve. The user can perform point control operation by touching the touch-type wireless button with the thumb;

[0006] However, in actual use, the length of each user's thumb is different, and the position where the thumb naturally contacts the side wall of the index finger is also different. The position of the touch wireless button that contacts the side wall of the index finger is also different. If the user's thumb is too long and the position of the touch wireless button is too low, the user needs to bend the thumb to reduce its length in order to contact the touch wireless button. Long-term bending of the thumb will cause thumb fatigue of the user and affect the user experience. Conversely, if the user's thumb is too short and the position of the touch wireless button is too high, the user needs to change the position of the index finger so that the thumb can contact the touch wireless button. Since a sensor is installed on the back of the index finger, the sensor is used to indicate the target position. If the position of the index finger changes, even if the touch wireless button is contacted at this time, it will cause command errors.

[0007] Therefore, there is an urgent need for a new interactive orientation indication device in a VR environment to overcome the above-mentioned defects in the prior art. Utility Model Content

[0008] The purpose of the utility model is to provide an interactive orientation indicating device in a VR environment, and the device is used to solve the problem that the thumb cannot naturally and optimally touch the wireless button on the side wall of the index finger due to different lengths.

[0009] In order to solve the above technical problems, the utility model provides the following technical solutions: an interactive orientation indicating device in a VR environment, comprising a glove main body, a mounting seat 1 being fixed to the back of the index finger sleeve of the glove main body, a sensor main body being installed on the mounting seat 1, a side slide rail being arranged between the index finger sleeve and the thumb sleeve of the glove main body, the side slide rail being fixed on the side wall of the thumb sleeve of the glove main body, a mounting seat 2 being arranged at the front end of the side slide rail, a touch-type wireless button being installed on the mounting seat 2, a moving block being fixed to the back of the mounting seat 2, the moving block being sleeved on the outside of the side slide rail, a connecting groove being provided in the middle position of the front end of the side slide rail, a slider being arranged in the connecting groove, the slider being fixed at the middle position of the back of the moving block and being able to slide up and down in the connecting groove, a spring 3 being fixed on both sides of the top and bottom of the slider, one end of the spring 3 being respectively fixed to the top and bottom ends inside the connecting groove.

[0010] Preferably, grooves are provided on both sides of the side slide rails, teeth are fixed at equal intervals inside the grooves, side shells are fixed at the middle positions on both sides of the moving block, a pulling block is provided at the rear end of the side shell, two tooth blocks are provided in the side shell, the two tooth blocks extend into the grooves and are stuck between the teeth, a connecting block is fixed on the back of the two tooth blocks, the connecting block protrudes from the rear end of the side shell and is fixedly connected to the pulling block, a spring four is wound around the outside of the connecting block, one end of the spring four is fixedly connected to the backs of the two tooth blocks, and the other end of the spring four is fixedly connected to the inner wall of the side shell.

[0011] Preferably, a bracket is fixed on the right side of the top of the second mounting seat, a driven gear is rotatably provided on the left side of the bracket, a bevel gear 1 is fixed on one side of the driven gear, and a rack is provided on the right side of the front end of the side slide rail, and the rack is positioned opposite to the driven gear and meshes with it.

[0012] Preferably, a focusing wheel is provided on the right side of the top of the second mounting seat, and a connecting wire body is wound on the outside of the focusing wheel, one end of the connecting wire body is fixedly connected to the top of the second mounting seat, and the other end of the connecting wire body is connected to the bottom of the sensor body. Side frames are provided on both sides of the focusing wheel, and the side frames are fixed to the top of the second mounting seat. A rotating shaft is provided inside the side frame, and a torsion spring is wound around the outside of the rotating shaft. The torsion spring is placed in the side frame, and the outside of the torsion spring is fixedly connected to the inner wall of the side frame. A bevel gear 2 is fixed to the end of the rotating shaft on the left side of the focusing wheel, and the bevel gear 2 is located on one side of the bevel gear 1 and meshes with it.

[0013] Preferably, fixing grooves are provided on both sides of mounting seat 1 and mounting seat 2, and side grooves are provided on both sides of the sensor body and the touch wireless button. Spring 2 is fixed inside the side groove, and a card block is fixed at one end of spring 2, which is stuck in the fixing groove.

[0014] Preferably, the top of the clamping block is a straight portion, and the bottom of the clamping block is an arc portion, and the straight portion of the top of the clamping block is in close contact with the top wall of the fixing groove.

[0015] Preferably, a spring 1 is fixed to the bottom end of the fixed groove, and a push block is fixed to the top of the spring 1. The push block can slide up and down inside the fixed groove, and the push block is located below the clamping block.

[0016] Preferably, the top of the pushing block is an arc portion, and the arc portion at the top of the pushing block is opposite to the arc portion at the bottom of the clamping block.

[0017] Compared with the prior art, the beneficial effects of the present invention are as follows:

[0018] 1. The present invention provides an interactive orientation indicating device in a VR environment. By adjusting the position of a mounting base 2 to change the position of a touch wireless button mounted thereon, the user's thumb can naturally touch the touch wireless button on the side wall of the index finger during actual use. This prevents the user's thumb from being too long and the touch wireless button being too low, forcing the user to bend the thumb to reduce its length in order to touch the touch wireless button. Long-term thumb bending will cause thumb fatigue, affecting the user's usage experience. In addition, if the user's thumb is too short and the touch wireless button is too high, the user needs to change the position of the index finger so that the thumb can touch the touch wireless button. Since a sensor body is installed on the back of the index finger, which is used to indicate the target position, if the index finger position changes, even if the touch wireless button is touched, the command error problem will occur.

[0019] 2. The utility model provides an interactive orientation indicating device in a VR environment. By setting a winding wheel to wind the connecting wire, when the touch wireless button moves up, the connecting wire is wound to ensure that the connecting wire does not become longer and sag due to the proximity of the touch wireless button to the sensor body. When the touch wireless button moves down, the connecting wire is adaptively released to extend the length of the connecting wire, ensuring that when the distance between the touch wireless button and the sensor body is expanded, the length of the connecting wire can be adaptively extended to ensure connection. BRIEF DESCRIPTION OF THE DRAWINGS

[0020] Figure 1 This is the overall structural diagram of the utility model;

[0021] Figure 2 The index finger sleeve structure of the utility model Figure 1 ;

[0022] Figure 3 The index finger sleeve structure of the utility model Figure 2 ;

[0023] Figure 4 This is a structural diagram of the sensor and wireless button of the utility model;

[0024] Figure 5 This is a cross-sectional view of the local structure of the sensor of the present utility model;

[0025] Figure 6 This is a structural diagram of the sensor and mounting base separated from each other in the present utility model;

[0026] Figure 7 This is a structural diagram of the wireless key of the utility model;

[0027] Figure 8 This is a cross-sectional view of the local structure of the wireless key of the present utility model;

[0028] Figure 9 For the utility model Figure 8 A in the middle shows the enlarged structure diagram;

[0029] Figure 10 The wireless button installation seat and the side slide rail separation structure of the utility model Figure 1 ;

[0030] Figure 11 The wireless button installation seat and the side slide rail separation structure of the utility model Figure 2 ;

[0031] Figure 12 This is a cross-sectional view of the local structure of the convergence wheel of the present invention.

[0032] Explanation of the reference numerals in the figure: 1. Glove body; 2. Mounting seat 1; 3. Sensor body; 4. Mounting seat 2; 41. Moving block; 5. Touch wireless button; 6. Fixing slot; 61. Pushing block; 62. Spring 1; 63. Side slot; 64. Spring 2; 65. Block; 7. Side slide rail; 71. Groove; 72. Teeth; 73. Connecting slot; 74. Spring 3; 75. Slider; 76. Side shell; 761. Two-tooth block; 762. Pull block; 763. Connecting block; 764. Spring 4; 8. Clamping wheel; 81. Side frame; 82. Rack; 83. Driven gear; 84. Bevel gear 1; 85. Bracket; 86. Rotating shaft; 87. Bevel gear 2; 88. Torsion spring; 9. Connecting wire body. DETAILED DESCRIPTION

[0033] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the embodiments described are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative efforts are within the scope of protection of the present invention.

[0034] In order to further understand the content of the present invention, the present invention is described in detail with reference to the accompanying drawings.

[0035] Combine Figure 1-12 The utility model proposes an interactive orientation indicating device in a VR environment, comprising a glove main body 1, a mounting seat 2 being fixed to the back of the index finger sleeve of the glove main body 1, a sensor main body 3 being mounted on the mounting seat 2, a side slide rail 7 being arranged between the index finger sleeve and the thumb sleeve of the glove main body 1, the side slide rail 7 being fixed to the side wall of the thumb sleeve of the glove main body 1, a mounting seat 2 being arranged at the front end of the side slide rail 7, a touch-type wireless button 5 being mounted on the mounting seat 2 4, a moving block 41 being fixed to the back of the mounting seat 2 4, the moving block 41 being sleeved on the outside of the side slide rail 7, a connecting groove 73 being opened in the middle position of the front end of the side slide rail 7, a slider 75 being arranged in the connecting groove 73, the slider 75 being fixed to the middle position of the back of the moving block 41, and being able to slide up and down in the connecting groove 73, a spring 3 74 being fixed on both sides of the top and bottom of the slider 75, one end of the spring 3 74 being fixed to the top and bottom ends of the inside of the connecting groove 73 respectively.

[0036] In the default state, the slider 75, the moving block 41 and the mounting seat 24 are located in the middle position of the front part of the side rail 7. Figure 8As shown, by pushing up the second mounting seat 4, the moving block 41 slides up on the outside of the side slide rail 7, and the slider 75 on the back of the moving block 41 slides up in the connecting groove 73. The slider 75 squeezes the top spring 3 74 to contract, and at the same time pulls the bottom slider 75 to extend. By pushing up the second mounting seat 4 to the desired position, the position of the touch wireless button 5 installed on the second mounting seat 4 can be adjusted. Similarly, by pushing down the second mounting seat 4, the position of the touch wireless button 5 installed on the second mounting seat 4 can be adjusted.

[0037] Push the mounting base 2 4 up or down to the desired position and then fix it. When the touch wireless key 5 needs to be reinstalled or adjusted, the position of the mounting base 2 4 is released, and the elastic force of the spring 3 74 is used to push the slider 75 to the middle position in the connecting groove 73. Then, subsequent adjustments or installation of the touch wireless key 5 can be carried out.

[0038] By adjusting the position of the mounting base 2 4 to change the position of the touch wireless button 5 installed thereon, the user's thumb can naturally touch the position of the touch wireless button 5 on the side wall of the index finger during actual use, thereby preventing the user's thumb from being too long and the touch wireless button 5 from being too low. The user needs to bend the thumb to reduce its length to touch the touch wireless button 5. Long-term bending of the thumb will cause thumb fatigue of the user, affecting the user's usage experience. If the user's thumb is too short and the touch wireless button 5 is too high, the user needs to change the position of the index finger so that the thumb can touch the touch wireless button 5. Since the sensor body 3 is installed on the back of the index finger, the sensor body 3 is used to indicate the target position. If the position of the index finger changes, even if the touch wireless button 5 is touched at this time, the problem of instruction error will occur.

[0039] Combine Figure 1-12 , grooves 71 are provided on both sides of the side slide rail 7, and teeth 72 are fixed at equal intervals inside the grooves 71. Side shells 76 are fixed at the middle positions on both sides of the moving block 41, and a pull block 762 is provided at the rear end of the side shell 76. Two tooth blocks 761 are provided in the side shell 76, and the two tooth blocks 761 extend into the groove 71 and are stuck between the teeth 72. A connecting block 763 is fixed on the back of the two tooth blocks 761. The connecting block 763 protrudes from the rear end of the side shell 76 and is fixedly connected to the pull block 762. A spring four 764 is wound around the outside of the connecting block 763, and one end of the spring four 764 is fixedly connected to the back of the two tooth blocks 761, and the other end of the spring four 764 is fixedly connected to the inner wall of the side shell 76.

[0040] When the locking cam 762 is in the closed position, the spring 764 is released and the locking cam 761 is in the closed position, so that the position of the locking cam 762 is locked.

[0041] Combine Figure 1-12 , a bracket 85 is fixed on the right side of the top of the mounting seat 2 4, and a driven gear 83 is rotatably provided on the left side of the bracket 85. A bevel gear 84 is fixed to one side of the driven gear 83. A rack 82 is provided on the right side of the front end of the side slide rail 7. The rack 82 is opposite to the position of the driven gear 83 and meshes with it. A tightening wheel 8 is provided on the right side of the top of the mounting seat 2 4. A connecting wire body 9 is wound around the outside of the tightening wheel 8. One end of the connecting wire body 9 is fixedly connected to the top of the mounting seat 2 4, and the other end of the connecting wire body 9 is fixedly connected to the top of the mounting seat 2 4. One end is connected to the bottom of the sensor body 3, and side frames 81 are provided on both sides of the focusing wheel 8. The side frames 81 are fixed to the top of the mounting seat 2 4. A rotating shaft 86 is provided inside the side frame 81, and a torsion spring 88 is wound around the outside of the rotating shaft 86. The torsion spring 88 is placed in the side frame 81, and the outside of the torsion spring 88 is fixedly connected to the inner wall of the side frame 81. A bevel gear 2 87 is fixed to the end of the rotating shaft 86 on the left side of the focusing wheel 8. The bevel gear 2 87 is located on one side of the bevel gear 1 84 and meshes with it.

[0042] In the default state, the second mounting seat 4 is located in the middle position of the front end of the side slide rail 7, and the touch wireless button 5 installed on the second mounting seat 4 is also located in the default position. In the default state, the length of the connecting wire 9 is appropriate and is neither tight nor loose to connect the sensor body 3 and the touch wireless button 5. The connecting wire 9 wound on the winding wheel 8 is wound clockwise and loosened.

[0043] When the mounting base 2 4 drives the touch wireless button 5 to move upward, the position of the touch wireless button 5 moves upward and approaches the sensor body 3, and the length of the connecting wire 9 connecting the sensor body 3 and the touch wireless button 5 becomes longer and sags loosely. The driven gear 83 engaged with the rack 82 rotates counterclockwise, and the driven gear 83 drives the bevel gear 1 84 to rotate counterclockwise, and the bevel gear 2 87 acting on the bevel gear 1 84 rotates clockwise. The bevel gear 2 87 drives the rotating shaft 86 to rotate the winding wheel 8 clockwise to reel in the connecting wire 9, so that the connecting wire 9 will not become longer and sag loosely due to the upward movement of the touch wireless button 5.

[0044] When the mounting seat 2 4 drives the touch wireless button 5 to move downward, the position of the touch wireless button 5 moves downward away from the sensor body 3, and the length of the connecting wire 9 connecting the sensor body 3 and the touch wireless button 5 becomes longer. The driven gear 83 engaged with the rack 82 rotates clockwise, and the driven gear 83 drives the bevel gear 1 84 to rotate clockwise, and the bevel gear 2 87 acting on the bevel gear 1 84 rotates counterclockwise. The bevel gear 2 87 drives the rotating shaft 86 to rotate the gathering wheel 8 counterclockwise to loosen the connecting wire 9 to extend the length of the connection between the sensor body 3 and the touch wireless button 5, so that the connecting wire 9 will not be insufficient due to the downward movement of the touch wireless button 5, which affects the connection.

[0045] It should be noted here that when the focusing wheel 8 rotates between the side frames 81 through the rotating shaft 86, forward or reverse rotation will drive the torsion spring 88 to twist and tighten. When the touch wireless button 5 moves to the default state, the rotating shaft 86 is driven by the driven gear 83, the bevel gear 1 84 and the bevel gear 2 87 to rotate to reset the focusing wheel 8, or when the touch wireless button 5 is directly removed, the torque of the torsion spring 88 is used to drive the rotating shaft 86 to rotate to reset the focusing wheel 8 to the default state.

[0046] Combine Figure 1-12 , fixing grooves 6 are provided on both sides of the mounting seat 1 2 and the mounting seat 2 4, and side grooves 63 are provided on both sides of the sensor body 3 and the touch wireless button 5. A spring 2 64 is fixed inside the side groove 63, and a card block 65 is fixed at one end of the spring 2 64. The card block 65 is stuck in the fixing groove 6, and the top of the card block 65 is a flat part, and the bottom of the card block 65 is a circular arc part. The flat part of the top of the card block 65 is in close contact with the top wall of the fixing groove 6, and a spring 1 62 is fixed at the bottom end of the fixing groove 6. A pushing block 61 is fixed on the top of the spring 1 62. The pushing block 61 can slide up and down inside the fixing groove 6, and the pushing block 61 is located below the card block 65. The top of the pushing block 61 is a circular arc part, and the circular arc part of the top of the pushing block 61 is opposite to the circular arc part of the bottom of the card block 65.

[0047] When installing the sensor body 3 and the touch wireless button 5, the sensor body 3 is slid downward into the mounting seat 1 2. The inner wall of the mounting seat 1 2 squeezes the clamping block 65 and retracts it into the side groove 63. When the bottom of the sensor body 3 contacts the inner bottom of the mounting seat 1 2, the clamping block 65 is aligned with the fixing groove 6. The spring 2 64 pushes the clamping block 65 into the fixing groove 6. In this way, the sensor body 3 can be installed on the mounting seat 1 2. Similarly, the touch wireless button 5 can be installed on the mounting seat 2 4.

[0048] When disassembling the sensor body 3 or the touch wireless button 5, the push block 61 is pushed upward, and the arc portion of the push block 61 gradually contacts the arc portion of the clamping block 65. The clamping block 65 is squeezed and compressed into the side groove 63 by the arc portion of the push block 61. At this time, the sensor body 3 can be pulled upward to remove the sensor body 3 from the mounting seat 1 2. Similarly, the touch wireless button 5 can be removed from the mounting seat 2 4.

[0049] It should be noted that, in this document, relational terms such as first and second, etc., are used only to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any actual relationship or order between these entities or operations. Moreover, the terms "comprises," "comprising," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that includes a list of elements includes not only those elements but also other elements not explicitly listed, or elements inherent to such process, method, article, or apparatus.

[0050] Although the embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and variations may be made to these embodiments without departing from the principles and spirit of the present invention, and the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. An interactive orientation indicating device in a VR environment, comprising a glove body (1), characterized in that: A mounting seat 1 (2) is fixed on the back of the index finger sleeve of the glove body (1), a sensor body (3) is installed on the mounting seat 1 (2), a side slide rail (7) is provided between the index finger sleeve and the thumb sleeve of the glove body (1), the side slide rail (7) is fixed on the side wall of the thumb sleeve of the glove body (1), a mounting seat 2 (4) is provided at the front end of the side slide rail (7), a touch-type wireless button (5) is installed on the mounting seat 2 (4), and a moving block (41) is fixed on the back of the mounting seat 2 (4). The moving block (41) is sleeved on the outside of the side slide rail (7), and a connecting groove (73) is provided in the middle position of the front end of the side slide rail (7). A slider (75) is provided in the connecting groove (73). The slider (75) is fixed in the middle position of the back of the moving block (41) and can slide up and down in the connecting groove (73). Springs (74) are fixed on both sides of the top and bottom of the slider (75), and one end of the spring (74) is respectively fixed to the top and bottom ends inside the connecting groove (73).

2. The interactive orientation indicating device in a VR environment according to claim 1, characterized in that: Grooves (71) are provided on both sides of the side slide rail (7), and teeth (72) are fixed at equal intervals inside the grooves (71). Side shells (76) are fixed at the middle positions of both sides of the moving block (41). A pull block (762) is provided at the rear end of the side shell (76). Two tooth blocks (761) are provided in the side shell (76). The two tooth blocks (761) extend into the grooves (71) and are stuck between the teeth (72). A connecting block (763) is fixed on the back of the two tooth blocks (761). The connecting block (763) protrudes from the rear end of the side shell (76) and is fixedly connected to the pull block (762). A spring (764) is wound around the outside of the connecting block (763). One end of the spring (764) is fixedly connected to the back of the two tooth blocks (761), and the other end of the spring (764) is fixedly connected to the inner wall of the side shell (76).

3. The interactive orientation indicating device in a VR environment according to claim 2, characterized in that: A bracket (85) is fixed on the right side of the top of the mounting seat 2 (4), a driven gear (83) is rotatably provided on the left side of the bracket (85), a bevel gear 1 (84) is fixed on one side of the driven gear (83), and a rack (82) is provided on the right side of the front end of the side slide rail (7), and the rack (82) is positioned opposite to and meshed with the driven gear (83).

4. The interactive orientation indicating device in a VR environment according to claim 3, characterized in that: A gathering wheel (8) is provided on the right side of the top of the second mounting seat (4), a connecting wire body (9) is wound around the outside of the gathering wheel (8), one end of the connecting wire body (9) is fixedly connected to the top of the second mounting seat (4), and the other end of the connecting wire body (9) is connected to the bottom of the sensor body (3), side frames (81) are provided on both sides of the gathering wheel (8), the side frames (81) are fixed to the top of the second mounting seat (4), a rotating shaft (86) is provided inside the side frames (81), a torsion spring (88) is wound around the outside of the rotating shaft (86), the torsion spring (88) is placed inside the side frames (81), and the outside of the torsion spring (88) is fixedly connected to the inner wall of the side frames (81), a bevel gear (87) is fixed to the end of the rotating shaft (86) on the left side of the gathering wheel (8), and the bevel gear (87) is located on one side of the bevel gear (84) and meshes with it.

5. The interactive orientation indicating device in a VR environment according to claim 4, characterized in that: A fixing groove (6) is provided on both sides of the mounting seat 1 (2) and the mounting seat 2 (4), and a side groove (63) is provided on both sides of the sensor body (3) and the touch-type wireless button (5). A spring 2 (64) is fixed inside the side groove (63), and a clamping block (65) is fixed at one end of the spring 2 (64), and the clamping block (65) is clamped in the fixing groove (6).

6. The interactive orientation indicating device in a VR environment according to claim 5, characterized in that: The top of the clamping block (65) is a straight portion, and the bottom of the clamping block (65) is an arc portion. The straight portion of the top of the clamping block (65) is in close contact with the top wall of the fixing groove (6).

7. The interactive orientation indicating device in a VR environment according to claim 6, characterized in that: A spring (62) is fixed to the bottom end of the fixing groove (6), and a push block (61) is fixed to the top of the spring (62). The push block (61) can slide up and down inside the fixing groove (6), and the push block (61) is located below the clamping block (65).

8. The interactive orientation indicating device in a VR environment according to claim 7, characterized in that: The top of the pushing block (61) is an arc portion, and the arc portion at the top of the pushing block (61) is opposite to the arc portion at the bottom of the clamping block (65).