Simulation doll framework

By designing a simulated doll skeleton with ball-and-socket joints and a bidirectional swing structure, the problems of cumbersome joint assembly and limited posture adjustment in simulated dolls have been solved, achieving more comprehensive posture adjustment and anthropomorphic effects, and simplifying the assembly process.

CN223490405UActive Publication Date: 2025-10-31DONGGUAN CITY XINCHENG INTELLIGENT MFG CO LTD
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Patent Information

Application Number
CN202422518799.5
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-10-18
Publication Date
2025-10-31
Estimated Expiration
2034-10-18

AI Technical Summary

Technical Problem

The joints of commercially available lifelike dolls are cumbersome to assemble, their poses are limited, and their level of anthropomorphism is low.

Method used

It adopts a ball-and-socket joint structure and a two-way swing structure. By moving the ball head in the ball socket cavity and the connecting rod moving on the U-shaped movable groove, 360° posture adjustment can be achieved. Combined with the external thread connection, assembly is simplified.

Benefits of technology

It achieves more comprehensive posture adjustment, improves the anthropomorphic form effect, simplifies the assembly process, and improves assembly efficiency.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model provides a simulation doll skeleton which comprises a body bone, a bone disc, a neck bone, two arm bones and two leg bones, the body bone comprises a transverse driving bone and a longitudinal driving bone, the arm bones comprise arm bones and forearm bones, the bone disc comprises an inverted-V-shaped disc frame and a transverse bending part, the leg bones comprise a thigh bone, a small leg bone and a sole bone, and the transverse bending part comprises an inverted-V-shaped disc frame and a transverse bending part. The top end of the longitudinal driving bone and the bottom end of the neck bone, one end of the transverse driving bone and one end of the arm bone, one end of the forearm bone and the other end of the arm bone, one end of the transverse bending part and the top end of the thigh bone, and the bottom end of the thigh bone and the top end of the lower leg bone are connected in a staggered mode. The top of the sole bone is connected with the bottom end of the leg bone through a ball-and-socket joint structure, the ball-and-socket joint structure comprises a ball head, a connecting rod part and a ball-and-socket connecting end, a ball-and-socket cavity is formed in one end of the ball-and-socket connecting end, and a U-shaped movable groove communicated with the ball-and-socket cavity is formed in the ball-and-socket connecting end, so that more comprehensive posture adjustment can be realized; and the anthropomorphic form effect is improved.
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Description

Technical Field

[0001] This utility model relates to the field of simulation doll technology, and more particularly to a simulation doll skeleton. Background Technology

[0002] A lifelike doll, also known as a sex doll, is a realistic human-shaped doll with a completely solid internal structure, including simulated bones or stuffing, designed to closely resemble the structure of a real human. Lifelike dolls are typically made to a 1:1 scale, using TPE or silicone materials to simulate the feel of real skin, resulting in a soft and smooth texture. These dolls can be posed in various ways to meet specific usage needs.

[0003] Most of the realistic dolls on the market have hinge-type joints in their limbs, neck, and pelvis. This type of joint is relatively complicated to assemble, and it only has one direction of swing adjustment, which limits the poses that can be achieved. It has a low degree of anthropomorphism and poor usability. Summary of the Invention

[0004] The problem to be solved by this utility model is to provide a simulated doll skeleton that simplifies the assembly process, enables more comprehensive posture adjustment, improves the anthropomorphic form effect, and meets the needs of users.

[0005] To solve the above technical problems, a simulated doll skeleton provided by this utility model is provided, comprising a torso skeleton, a pelvis, a neck bone, two arm bones, and two leg bones. The torso skeleton includes transverse and longitudinal bones connected in a cross shape. The arm bones include arm bones and forearm bones. The pelvis includes an inverted V-shaped frame and transverse bends connecting the two ends of the inverted V-shaped frame. The leg bones include a thigh bone, a shin bone, and a foot bone. The following connections are made between the top of the longitudinal bone and the bottom of the neck bone, between one end of the transverse bone and one end of the arm bone, between one end of the forearm bone and the other end of the arm bone, between one end of the transverse bend and the top of the thigh bone, between the bottom of the thigh bone and the top of the shin bone, and between the top of the foot bone and the bottom of the shin bone. The ball-and-socket joint structure is connected by a ball head, a connecting rod connected to the ball head, and a ball-and-socket connection end. One end of the ball-and-socket connection end is provided with a ball-and-socket cavity that matches the ball head. The ball head is movably disposed in the ball-and-socket cavity. The ball-and-socket connection end is provided with a U-shaped movable groove that communicates with the ball-and-socket cavity. The connecting rod is movably disposed on the U-shaped movable groove. The bottom of the cervical bone, both ends of the arm bone, one end of the transverse bend, the bottom of the femur, and the top of the metatarsal bone are all connected to the connecting rod. The top of the longitudinal bone, both ends of the transverse bone, one end of the forearm bone, the top of the femur, and the top of the tibia are all connected to the ball-and-socket connection end. The bottom of the longitudinal bone and the top of the inverted V-shaped frame are movably connected.

[0006] Preferably, a bidirectional swing structure is provided between the bottom end of the longitudinal rib and the top end of the inverted V-shaped disc frame. The bidirectional swing structure includes a first U-shaped connector connected to the bottom end of the longitudinal rib and a second U-shaped connector connected to the top end of the inverted V-shaped disc frame. The bidirectional connector includes a first connecting plate and a second connecting plate arranged vertically. The first connecting plate and the second connecting plate are respectively provided with a first connecting hole and a second connecting hole arranged vertically. The first connecting hole and the second connecting hole are respectively hinged to the first U-shaped connector and the second U-shaped connector.

[0007] Preferably, the top of the cervical bone is provided with an external threaded connection end.

[0008] The beneficial effects of this utility model are as follows: This utility model provides a simulated doll skeleton. Because the top of the longitudinal bone and the bottom of the cervical bone, one end of the transverse bone and one end of the arm bone, one end of the forearm bone and the other end of the arm bone, one end of the transverse bend and the top of the femur, the bottom of the femur and the top of the tibia, and the top of the metatarsal bone and the bottom of the tibia are all connected by a ball-and-socket joint structure, the ball head can move within the ball-and-socket cavity, and the connecting rod can move on the U-shaped movable groove. This facilitates 360° directional adjustment of the cervical bone, arm bone, forearm bone, femur, tibia, and metatarsal bones, enabling more comprehensive posture adjustment, improving the anthropomorphic form effect, and meeting usage needs. The ball head can be made of soft rubber and can be directly pressed into the ball-and-socket cavity through the U-shaped movable groove, making the assembly process simpler and faster, improving assembly efficiency, and saving manpower. Attached Figure Description

[0009] Figure 1 A schematic diagram illustrating the external structure of this utility model is provided.

[0010] Figure 2 An exploded view of the present invention is shown.

[0011] Figure 3 A cross-sectional view of the present invention is shown.

[0012] Figure 4 This utility model is illustrated. Figure 1 A magnified schematic diagram of part A in the middle.

[0013] The following are the reference numerals: 1. Trunk bone; 10. Transverse rib; 11. Longitudinal rib; 2. Bone pelvis; 20. Inverted V-shaped pelvis frame; 21. Transverse bend; 3. Neck bone; 30. External threaded connection end; 4. Arm bone; 40. Arm bone; 41. Forearm bone; 5. Leg bone; 50. Thigh bone; 51. Lower leg bone; 52. Foot bone; 6. Ball joint structure; 60. Ball head; 61. Connecting rod; 621. U-shaped movable groove; 62. Ball joint connection end; 62. Ball joint cavity; 620. Bidirectional swing structure; 7. First U-shaped connector; 70. Second U-shaped connector; 71. Bidirectional connector; 72. First connecting plate; 720a. First connecting hole; 721a. Second connecting plate; 721a. Detailed Implementation

[0014] To make the objectives, technical solutions, and advantages of the embodiments of this disclosure clearer, the technical solutions of the embodiments of this disclosure will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some, not all, of the embodiments of this disclosure.

[0015] Based on the embodiments described in this disclosure, all other embodiments obtained by those skilled in the art without inventive effort are within the scope of protection of this disclosure.

[0016] refer to Figure 1-4 .

[0017] This utility model provides a simulated doll skeleton, comprising a torso bone 1, a pelvis 2, a cervical bone 3, two arm bones 4, and two leg bones 5. The torso bone 1 includes transverse ribs 10 and longitudinal ribs 11 connected in a cross shape. The arm bones 4 include an arm bone 40 and a forearm bone 41. The pelvis 2 includes an inverted V-shaped pelvis frame 20 and transverse bends 21 connecting the two ends of the inverted V-shaped pelvis frame 20. The leg bones 5 include a thigh bone 50, a shin bone 51, and a metatarsal bone 52. The top of the longitudinal rib 11 and the bottom of the cervical bone 3, one end of the transverse rib 10 and one end of the arm bone 40, one end of the forearm bone 41 and the other end of the arm bone 40, one end of the transverse bend 21 and the top of the thigh bone 50, the bottom of the thigh bone 50 and the top of the shin bone 51, and the top of the metatarsal bone 52 and the bottom of the shin bone 51 are all connected by ball-and-socket joint structures 6. Next, the ball-and-socket joint structure 6 includes a ball head 60, a connecting rod 61 connected to the ball head 60, and a ball-and-socket connection end 62. One end of the ball-and-socket connection end 62 is provided with a ball-and-socket cavity 620 that matches the ball head 60. The ball head 60 is movably disposed in the ball-and-socket cavity 620. The ball-and-socket connection end 62 is provided with a U-shaped movable groove 621 that communicates with the ball-and-socket cavity 620. The connecting rod 61 is movably disposed on the U-shaped movable groove 621. The bottom end of the cervical bone 3, both ends of the arm bone 40, one end of the transverse bending part 21, the bottom end of the femur 50, and the top of the metatarsal bone 52 are all connected to the connecting rod 61. The top end of the longitudinal spur bone 11, both ends of the transverse spur bone 10, one end of the forearm bone 41, the top end of the femur 50, and the top end of the tibia 51 are all connected to the ball-and-socket connection end 62. The bottom end of the longitudinal spur bone 11 and the top end of the inverted V-shaped disc frame 20 are movably connected.

[0018] Its working principle is as follows: the top of the longitudinal bone 11 and the bottom of the cervical bone 3, one end of the transverse bone 10 and one end of the arm bone 40, one end of the forearm bone 41 and the other end of the arm bone 40, one end of the transverse bending part 21 and the top of the femur 50, the bottom of the femur 50 and the top of the tibia 51, and the top of the metatarsal bone 52 and the bottom of the tibia 51 are all connected by a ball-and-socket joint structure 6. The ball head 60 can move in the ball-and-socket cavity 620, and the connecting rod part 61 can move on the U-shaped movable groove 621, which facilitates 360° directional adjustment of the cervical bone 3, arm bone 40, forearm bone 51, femur 50, tibia 51, and metatarsal bone 52. This allows for more comprehensive posture adjustment, improves the anthropomorphic form effect, and meets the needs of use. The ball head 60 can be made of soft rubber. The ball head 60 can be directly pressed into the ball socket cavity 620 through the U-shaped movable groove 621, making the assembly process simpler and faster, improving assembly efficiency and saving manpower.

[0019] Based on the above embodiments, a bidirectional swing structure 7 is provided between the bottom end of the longitudinal rib 11 and the top end of the inverted V-shaped disc frame 20. The bidirectional swing structure 7 includes a first U-shaped connector 70 connected to the bottom end of the longitudinal rib 11, a second U-shaped connector 71 connected to the top end of the inverted V-shaped disc frame 20, and a bidirectional connector 72. The bidirectional connector 72 includes a vertically arranged first connecting plate 720 and a second connecting plate 721. The first connecting plate 720 and the second connecting plate 721 are respectively provided with a vertically arranged first connecting hole 720a and a second connecting hole 721a. The first connecting hole 720a and the second connecting hole 721a are respectively hinged to the first U-shaped connector 70 and the second U-shaped connector 71, which can realize the swing angle adjustment of the waist in two directions, improve the anthropomorphic shape effect, and meet the usage requirements.

[0020] Based on the above embodiments, the top of the neck bone 3 is provided with an external threaded connection end 30, and the doll's neck has an internal threaded hole that mates with the external threaded connection end 30, which facilitates the assembly and disassembly of the doll's head.

[0021] The above embodiments are merely preferred embodiments of the present utility model and are not intended to limit the scope of the present utility model. Various modifications and improvements made to the technical solutions of the present utility model by those skilled in the art without departing from the spirit of the present utility model should fall within the protection scope defined by the claims of the present utility model.

Claims

1. A lifelike doll skeleton, characterized in that, It includes a trunk skeleton, pelvis, cervical spine, two arm bones, and two leg bones. The trunk skeleton includes transverse and longitudinal bones connected in a cross shape. The arm bones include the arm bone and forearm bone. The pelvis includes an inverted V-shaped frame and transverse bends connecting the two ends of the inverted V-shaped frame. The leg bones include the femur, tibia, and metatarsal bones. The top of the longitudinal bone and the bottom of the cervical spine, one end of the transverse bone and one end of the arm bone, one end of the forearm bone and the other end of the arm bone, one end of the transverse bend and the top of the femur, the bottom of the femur and the top of the tibia, and the top of the metatarsal bone and the bottom of the tibia are all connected by ball-and-socket joint structures. The device includes a ball head, a connecting rod connected to the ball head, and a ball-and-socket connection end. One end of the ball-and-socket connection end is provided with a ball-and-socket cavity that matches the ball head. The ball head is movably disposed in the ball-and-socket cavity. The ball-and-socket connection end is provided with a U-shaped movable groove that communicates with the ball-and-socket cavity. The connecting rod is movably disposed on the U-shaped movable groove. The bottom end of the cervical bone, both ends of the arm bone, one end of the transverse bend, the bottom end of the femur, and the top of the metatarsal bone are all connected to the connecting rod. The top end of the longitudinal spur, both ends of the transverse spur, one end of the forearm bone, the top end of the femur, and the top end of the tibia are all connected to the ball-and-socket connection end. The bottom end of the longitudinal spur and the top end of the inverted V-shaped frame are movably connected.

2. The simulated doll skeleton according to claim 1, characterized in that, A bidirectional swing structure is provided between the bottom end of the longitudinal drive bone and the top end of the inverted V-shaped disc frame. The bidirectional swing structure includes a first U-shaped connector connected to the bottom end of the longitudinal drive bone and a second U-shaped connector connected to the top end of the inverted V-shaped disc frame. The bidirectional connector includes a first connecting plate and a second connecting plate arranged vertically. The first connecting plate and the second connecting plate are respectively provided with a first connecting hole and a second connecting hole arranged vertically. The first connecting hole and the second connecting hole are respectively hinged to the first U-shaped connector and the second U-shaped connector.

3. The simulated doll skeleton according to claim 2, characterized in that, The top of the cervical bone is provided with an external threaded connection end.