Key game machine
By placing operation keys around the display on the game controller and equipping them with independent spring-loaded components, the problems of accidental touches and difficulty in resetting are solved, resulting in more efficient operation key response and a smoother gaming experience.
Patent Information
- Application Number
- CN202422919470.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-27
- Publication Date
- 2025-12-05
- Estimated Expiration
- 2034-11-27
AI Technical Summary
Existing game controllers suffer from high rates of accidental button presses and difficulties in resetting, especially in high-intensity or fast-paced games, which affects game smoothness and outcome.
Design a button game console in which operation keys are arranged around the display screen and equipped with independent springs to drive reset, avoiding interference between keys and ensuring independent reset of each operation key.
It reduces the accidental touch rate, improves the success rate of resetting operation keys, and enhances the smoothness and accuracy of the gaming experience.
Smart Images

Figure CN223628061U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to the field of game machine especially, it relates to key game machine. BACKGROUND
[0002] With the rapid development of electronic game industry, game machine as one of important entertainment equipment has extensive user group in the global scope. Game controller is the main interface of user and game world, and its performance directly influences the quality of game experience. Traditional game controller is usually equipped with multiple function keys, including but not limited to direction key, action key, shoulder key etc., and the setting of these keys aims at providing intuitive and fast operation mode for user.
[0003] However, the existing game controller has certain limitation in design, especially in key response. On the one hand, due to the dense layout of keys and small size, user is prone to mis-touch in high-intensity or fast-paced game process, which not only influences the fluency of game, but also may have adverse effect on game result. On the other hand, the mechanical structure of traditional key determines that its reset process is relatively complex, and when the key is pressed, it needs to go through a series of internal mechanisms to recover to the initial position, and this process may become slow due to long-time use, further increasing the possibility of mis-operation. SUMMARY
[0004] The technical problem to be solved by the utility model is to provide a key game machine, which can solve the problems of high mis-touch rate and difficult reset.
[0005] The utility model provides a key game machine, which comprises:
[0006] A shell;
[0007] A circuit board arranged in the shell, wherein a plurality of trigger pieces are arranged on the circuit board;
[0008] A display screen arranged on the shell and electrically connected to the circuit board;
[0009] An operation device comprising a plurality of operation keys and a plurality of elastic reset pieces, each of the operation keys is movably arranged on the shell, each of the operation keys is movably arranged outside the display screen, each of the operation keys is movably abutted against each of the trigger pieces, each of the elastic reset pieces is arranged in the shell, each of the elastic reset pieces is one-to-one drivingly connected to each of the operation keys, each of the operation keys is one-to-one movably abutted against each of the trigger pieces, each of the elastic reset pieces is one-to-one drivingly connected to each of the elastic reset pieces, and the elastic reset pieces are used to provide the action of driving each of the operation keys to reset.
[0010] Preferably, at least one of the operation keys is movably abutted against a plurality of the trigger pieces; and / or
[0011] The trigger piece comprises a conductive adhesive piece.
[0012] Preferably, at least one operation arm is arranged on each operation key, and each operation arm is in one-to-one correspondence with each trigger piece.
[0013] Preferably, the operation device further comprises a fixed plate body and a plurality of connecting arms, the fixed plate body is arranged in the shell, each connecting arm is arranged on the fixed plate body, and each operation key is connected to each connecting arm.
[0014] Preferably, each restoring piece comprises at least one spring.
[0015] Preferably, a position-avoiding hole is arranged on the fixed plate body, and the position-avoiding hole is aligned with the display screen; or
[0016] Each operation key is distributed in a circle around the center of the display screen.
[0017] Preferably, the display screen comprises a light guide piece, a light transmission screen and a plurality of light emitting pieces, each light emitting piece is arranged on the circuit board, the light transmission screen is arranged on the shell, the light guide piece is arranged on the circuit board, a plurality of light guide channels are formed in the light guide piece, and each light emitting piece is in one-to-one correspondence with each light guide channel.
[0018] Preferably, at least one guide column is arranged on each operation key, and a plurality of alignment columns are arranged on the inner wall of the shell, and each guide column is in one-to-one correspondence with each alignment column.
[0019] Preferably, the key game machine further comprises a control device, the control device comprises a plurality of control keys and a plurality of control switches, each control key is movably arranged on the shell, each control switch is arranged on the circuit board, and each control key is in one-to-one correspondence with each control switch.
[0020] Preferably, the control device further comprises a loudspeaker, the loudspeaker is arranged in the shell, and the loudspeaker is electrically connected to the circuit board.
[0021] Preferably, a card slot is formed in the shell, and a cover body is arranged on the card slot.
[0022] Preferably, the key game machine further comprises a main switch, the main switch is exposed on the bottom of the shell, and the main switch is electrically connected to the circuit board.
[0023] The implementation of the utility model has the following beneficial effects:
[0024] The utility model relates to a kind of key game machines, on the key game machine, by the operation key around display screen outer setting, avoid the operation key concentrated setting in the local position of shell, further can avoid the position of each operation key mutual interference, reduce the false touch rate of product.
[0025] In addition, the utility model is also reset by setting elastic member for each operation key separately, to ensure that the reset of each operation key is independent of each other, avoid the mutual interference between operation key and operation key, further guarantee the reset success rate of operation key. BRIEF DESCRIPTION OF DRAWINGS
[0026] The above and other objects, features and advantages of the present application will become more apparent from the following detailed description when taken in conjunction with the accompanying drawings, in which like reference characters refer to like parts throughout the figures, and in which:
[0027] Figure 1 It is the structure schematic diagram of key game machine in some embodiments of the utility model;
[0028] Figure 2 It is the explosion drawing of key game machine in some embodiments of the utility model;
[0029] Figure 3 It is from another angle Figure 2 The explosion drawing of key game machine shown in figure;
[0030] Figure 4 It is the structure schematic diagram of key game machine after part shell removal in some embodiments of the utility model;
[0031] Figure 5 It is the internal structure schematic diagram of key game machine in some embodiments of the utility model. DETAILED DESCRIPTION
[0032] Embodiments of the present application will be described in more detail by referring to the attached drawings. Although embodiments of the present application are illustrated in the drawings, it is understood that the present application can be implemented in various forms and should not be limited by the embodiments described herein. Rather, these embodiments are provided so that the present application is more thorough and complete, and to convey the scope of the present application to those skilled in the art.
[0033] It should be understood that although the terms "first", "second", "third", etc. can be used herein to describe various information, these information should not be limited to these terms. These terms are only used to distinguish information of the same type from each other. For example, without departing from the scope of the present application, the first information can also be referred to as the second information, and similarly, the second information can also be referred to as the first information. Therefore, the features defined as "first", "second" can explicitly or implicitly include one or more of the features. In the description of the present application, the meaning of "a plurality of" is two or more, unless otherwise specifically limited.
[0034] In the description of the present application, it should be understood that the orientation or positional relationship indicated by the terms "length", "width", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer" and the like is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present application and simplifying the description, and therefore cannot be understood as indicating or implying that the devices or elements referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore cannot be understood as limiting the present application.
[0035] Unless otherwise specifically defined and limited, the terms "mounting", "connecting", "connecting", "fixing" and the like should be broadly understood, for example, it can be fixedly connected, or it can be detachably connected or integrated; it can be mechanically connected, or it can be electrically connected; it can be directly connected, or it can be indirectly connected through an intermediate medium; it can be the internal communication of two elements or the interaction relationship between two elements. For those skilled in the art, the specific meaning of the above terms in the present application can be understood according to the specific circumstances.
[0036] Figure 1 A key game machine 10 in some embodiments of the present application is shown, which can be various game machines in the prior art which need to be applied to keys. For example, the key game machine 10 can be a connect-four game machine.
[0037] As shown in Figures 1 to 3 The key game machine 10 includes a housing 1, a circuit board 2, a display screen 3 and an operating device 4. The housing 1 is used to provide mounting positions and mounting spaces required for the remaining parts or devices, etc. The circuit board 2 is arranged in the housing 1, and the circuit board 2 is provided with corresponding circuits. The display screen 3 is arranged on the housing 1, and the display screen 3 is electrically connected to the circuit board 2, and the display screen 3 can display predetermined patterns. The operating device 4 is movably arranged on the housing 1, and the operating device 4 is provided for the user to operate.
[0038] As shown in Figures 2 to 5As shown, the circuit board 2 is provided with a plurality of trigger pieces 21. The operating device 4 includes a plurality of operating keys 41 and a plurality of elastic return members 42. Each operating key 41 is movably arranged on the housing 1 and surrounds the display screen 3. Each operating key 41 is movably abutted against a corresponding trigger piece 21. Each elastic return member 42 is arranged in the housing 1 and is correspondingly and drivably connected to a corresponding operating key 41. Each operating key 41 is correspondingly and movably abutted against a corresponding trigger piece 21. Each elastic return member 42 is correspondingly and drivably connected to a corresponding elastic return member 42. The elastic return member 42 is configured to provide a restoring force for returning the operating key 41 to an original position.
[0039] It can be understood that the circuit board 2 is provided with a plurality of trigger pieces 21. Each trigger piece 21 is configured to receive a signal from the operating key 41 and convert the signal into a corresponding game instruction. The display screen 3 is configured to display a game picture and other related information. The size of the display screen 3 can be adjusted according to actual needs to adapt to different types of games.
[0040] The plurality of operating keys 41 are arranged on the housing 1 around the display screen 3. Such an arrangement not only makes the distance between the operating keys 41 moderate and reduces the possibility of accidental touch, but also makes it more convenient for the user to touch all the operating keys 41. Each operating key 41 corresponds to a trigger piece 21 on the circuit board 2. When the user presses the operating key 41, the operating key 41 directly acts on the corresponding trigger piece 21 to trigger the corresponding circuit on the circuit board 2.
[0041] Each operating key 41 is provided with an elastic return member 42 below. Each elastic return member 42 is installed inside the housing 1. The main function of the elastic return member 42 is to provide a restoring force after the operating key 41 is pressed, so that the operating key 41 can quickly return to the original position. Since each operating key 41 has an independent elastic return member 42, it ensures that each operating key can independently and accurately complete the reset action after being pressed, effectively avoiding mutual interference between the operating keys.
[0042] As shown in FIG. 1, Figures 2 to 5 In some embodiments of the button game machine 10, at least one operating key 41 movably abuts against a plurality of trigger pieces 21.
[0043] It can be understood that on the circuit board 2, a plurality of trigger pieces 21 are arranged below at least one operating key 41, that is, at least part of the operating keys 41 are provided with two or more trigger pieces 21 below. These trigger pieces 21 can be distributed at different positions on the bottom of the operating keys 41.
[0044] Although the operating key 41 can trigger a plurality of trigger pieces 21, each operating key 41 is still provided with an independent elastic return member 42.
[0045] As shown in FIG. 1, Figure 3 andFigure 4 As shown, the trigger piece includes a conductive glue piece.
[0046] As can be understood, the conductive glue piece has excellent electrical conductivity and certain deformation reset performance. When the conductive glue piece is deformed by the top holding of the operation key 41, the conductive glue piece will correspondingly bear on the circuit board 2, thereby connecting the contacts at the corresponding positions on the circuit board 2, further making the corresponding circuits on the circuit board 2 conductive, and finally making the circuit board 2 control the display screen 3 to make corresponding feedback.
[0047] Further, the conductive glue piece can be configured to include a base abutting on the circuit board and a column body arranged on the base. When the column body is top-held by the operation key 41, the column body will move relative to the base towards the direction close to the circuit board 2, so that the column body forms a corresponding trigger after contacting the circuit board 2.
[0048] As shown, Figures 2 to 5 In some embodiments of the button game machine 10, at least one operation arm 411 is arranged on each operation key 41, and each operation arm 411 corresponds to a trigger piece 21.
[0049] As can be understood, one or more operation arms 411 are arranged on each operation key 41. These operation arms 411 are usually elongated components extending from the bottom of the operation key 41 and can be made of metal, plastic or other materials with sufficient rigidity. The number and position of the operation arms 411 can be adjusted according to actual needs to ensure that each operation key 41 can accurately trigger the corresponding trigger piece 21. When the user presses the operation key 41, the operation key 41 will move downward, and the operation arm 411 on it will also move. The operation arm 411 will bear and trigger the corresponding trigger piece 21.
[0050] As shown, Figures 2 to 5 In some embodiments of the button game machine 10, the operation device 4 further includes a fixed plate body 43 and a plurality of connecting arms 44. The fixed plate body 43 is arranged in the shell 1, and each connecting arm 44 is arranged on the fixed plate body. Each operation key 41 is connected to each connecting arm 44.
[0051] As can be understood, the fixed plate body 43 is a rigid plate installed inside the shell 1 and is usually made of metal or plastic. The main function of the fixed plate body 43 is to provide a stable mounting base for the connecting arm 44, ensuring that the operation key 41 can move smoothly when pressed.
[0052] The connecting arm 44 is a component that connects the operation key 41 and the fixed plate body 43. Each operation key 41 is connected to the fixed plate body 43 through a connecting arm 44.
[0053] Further, the outer shape of the connecting arm 44 can be flexibly set, and can be adjusted according to the internal structure of the product, so as to avoid interference between the connecting arm 44 and other components.
[0054] As shown in FIG. 1, in some embodiments of the key game machine 10, each elastic return member 42 includes at least one spring. Figures 2 to 5
[0055] It can be understood that the spring can be a compression spring, a tension spring or a torsion spring, and the specific type depends on the movement mode of the operation key 41 and the required reset effect. When the operation key 41 is pressed down, the spring is compressed to store elastic potential energy; when the user releases the operation key 41, the spring releases energy to push the operation key 41 to reset.
[0056] It should be noted that part of the elastic return member 42 can be configured to include one spring, so that the single spring drives the single operation key 41 to reset. Another part of the elastic return member can be configured to include two or more springs, so that the remaining part of the operation key 41 is driven by the two or more springs to reset the single operation key 41.
[0057] As shown in FIG. 1, in some embodiments of the key game machine 10, the fixed plate body 43 is provided with a position-avoiding hole 431, and the position-avoiding hole 431 is aligned with the display screen 3. Figures 2 to 5
[0058] It can be understood that the position-avoiding hole 431 is arranged on the fixed plate body 43 corresponding to the position of the display screen 3. The shape and size of the position-avoiding hole 431 are matched with the display screen 3, so as to ensure that the display screen 3 can clearly display the content without being blocked by the fixed plate body 43.
[0059] As shown in FIG. 1, in some embodiments of the key game machine 10, each operation key 41 is distributed in a circle around the center of the display screen 3. Figures 2 to 5
[0060] It can be understood that the operation keys 41 are distributed in a circle around the center of the display screen 3, so that the distance between each operation key 41 is moderate, avoiding the problem of accidental touch caused by too dense operation keys 41. At the same time, since each operation key 41 is arranged one by one, it means that there is only one operation key 41 in the same circumferential direction, and two operation keys 41 will not be arranged in the same circumferential direction, further preventing accidental touch.
[0061] It should be noted that the outer shape of each operation key 41 can be flexibly set.
[0062] As shown in FIG. 1, in some embodiments of the key game machine 10, each elastic return member 42 includes at least one spring. Figures 2 to 5 As shown, in some embodiments of the button game machine 10, the display screen 3 includes a light guide 31, a light-transmitting screen 32, and a plurality of light-emitting elements 33. Each light-emitting element 33 is disposed on the circuit board 2, the light-transmitting screen 32 is disposed on the housing 1, the light guide 31 is disposed on the circuit board 2, and a plurality of light-guiding channels 311 are opened on the light guide 31, and each light-emitting element 33 is exposed in each light-guiding channel 311 in a corresponding manner.
[0063] Understandably, the light guide 31 is mounted on the circuit board 2, and its main function is to guide the light emitted by the light-emitting element 33 onto the light-transmitting screen 32. The light guide channel 311 allows light to pass through accordingly. The light guide channel 311 can be configured as simply a hole, used to guide the light emitted by the light-emitting element 33. The light guide channel 311 can prevent light from interfering with each other, allowing the light emitted by the light-emitting element 33 to be concentrated at a predetermined position.
[0064] The light-transmitting screen 32 is located on the front of the housing 1 and is the display part that the user sees directly. The light-transmitting screen 32 is usually made of transparent materials, such as glass or plastic, which allows light to pass through and display content. The light-transmitting screen 32 can be flat or curved, depending on the appearance and functional requirements of the game console.
[0065] Several light-emitting elements 33 are disposed on the circuit board 2 to generate light. The light-emitting elements 33 can be LEDs or other types of light sources. Each light-emitting element 33 corresponds to a light guide channel 311 to ensure that the light can be accurately propagated to the designated area of the light-transmitting screen 32.
[0066] like Figures 2 to 5 As shown, in some embodiments of the button game machine 10, each operation key 41 is provided with at least one guide post 412, and the inner wall of the housing 1 is provided with a plurality of alignment posts 11, with each guide post 412 corresponding to and slidingly sleeved on each alignment post 11.
[0067] Understandably, the number and position of the guide posts 412 can be adjusted according to the size and shape of the operation key 41 to ensure optimal guiding effect. During the pressing and resetting process of the operation key 41, the guide posts 412 slide along the alignment post 11. The outer wall of the alignment post 11 guides and limits the guide posts 412, ensuring that the operation key 41 moves smoothly along the predetermined path and avoiding accidental touches or jamming caused by the operation key 41 shaking or shifting.
[0068] like Figures 2 to 5 As shown, in some embodiments of the button game machine 10, the button game machine 10 further includes a control device 5. The control device 5 includes a plurality of control keys 51 and a plurality of control switches 52. Each control key is movably disposed on the housing 1, and each control switch 52 is disposed on the circuit board 2. Each control key 51 is connected to each control switch 52 in a one-to-one correspondence.
[0069] It can be understood that the control keys 51 are keys that can be directly operated by the user, and are usually arranged at a specific position of the shell 1, such as the top, side or bottom. The number and layout of the control keys 51 can be adjusted according to actual needs to provide various control functions. Each control key 51 can have different shapes and sizes so that the user can distinguish and operate. The control switch 52 can be a micro switch, a touch switch, a slide switch or other types of switches, and the specific type depends on the function and response speed requirement of the control key 51.
[0070] Further, the button game machine 10 further comprises a total switch 6, which is arranged at the bottom of the shell 1 and is electrically connected to the circuit board 2. It can be understood that the total switch 6 is operated by the user to start or control the start and stop of the button game machine.
[0071] As shown in FIG. Figures 2 to 5 In some embodiments of the button game machine 10, the control device 5 further comprises a speaker 53 arranged in the shell 1, and the speaker 53 is electrically connected to the circuit board 2.
[0072] It can be understood that the speaker 53 can be one or more, and the specific number and position depend on the design requirements of the game machine. The speaker 53 is electrically connected to the circuit board 2 through a wire or a printed circuit to ensure the transmission of the audio signal.
[0073] As shown in FIG. Figures 2 to 5 In some embodiments of the button game machine 10, a card slot 12 is formed on the shell 1, and a cover 13 is arranged on the card slot 12.
[0074] It can be understood that the card slot 12 is used to accommodate cards, and the cards can be cards required in the game. The cover 13 and the shell 1 can be rotatably or detachably connected.
[0075] The implementation of the present application has the following beneficial effects:
[0076] The button game machine of the present application has the following beneficial effects:
[0077] In addition, the present application further resets and drives each operation key by separately arranging a reset member for each operation key, so as to ensure that the reset of each operation key is independent of each other, avoid interference between the operation keys, and further ensure the reset success rate of the operation keys.
[0078] The scheme of the present application has been described in detail above with reference to the drawings. In the above-described embodiments, the description of each embodiment has its own focus, and the parts not described in detail in a certain embodiment can be seen in the relevant description of other embodiments. Those skilled in the art should also know that the actions and modules involved in the description are not necessarily required by the present application. In addition, it can be understood that the steps in the method of the embodiments of the present application can be adjusted, combined and reduced in sequence according to actual needs, and the modules in the device of the embodiments of the present application can be combined, divided and reduced according to actual needs.
[0079] The above has described various embodiments of the present application, and the above description is exemplary, not exhaustive, and is not limited to the disclosed embodiments. Many modifications and changes are obvious to those skilled in the art without departing from the scope and spirit of the described embodiments. The choice of terms used herein is intended to best explain the principles of the embodiments, practical applications or improvements to the technology in the market, or to enable other ordinary skilled persons in the art to understand the embodiments disclosed herein.
Claims
1. A push-the-button game machine characterized by comprising: The key game machine comprises: a shell; a circuit board arranged in the shell, wherein a plurality of trigger pieces are arranged on the circuit board; a display screen arranged on the shell and electrically connected to the circuit board; an operating device, wherein the operating device comprises a plurality of operating keys and a plurality of elastic members, each of the operating keys is movably arranged on the shell, each of the operating keys is arranged outside the display screen, each of the operating keys is movably abutted against each of the trigger pieces, each of the elastic members is arranged in the shell, each of the elastic members is correspondingly and drivably connected to each of the operating keys, each of the operating keys is correspondingly and movably abutted against each of the trigger pieces, each of the elastic members is correspondingly and drivably connected to each of the elastic members, and the elastic members are used to provide a function of driving each of the operating keys to return to the original position.
2. The push-button gaming machine of claim 1, wherein, At least one of the operating keys is movably abutted against a plurality of the trigger pieces; and / or The trigger pieces comprise conductive glue pieces.
3. A push-the-button gaming machine as claimed in claim 1 or 2, characterised in that, At least one operating arm is arranged on each of the operating keys, and each of the operating arms is correspondingly abutted against each of the trigger pieces.
4. The pushbutton game of claim 1, wherein, The operating device further comprises a fixed plate body and a plurality of connecting arms, the fixed plate body is arranged in the shell, and each of the connecting arms is arranged on the fixed plate body, and each of the operating keys is connected to each of the connecting arms.
5. The pushbutton game of claim 4, wherein, Each of the elastic members comprises at least one spring.
6. The pushbutton game of claim 4, wherein, A position-avoiding hole is arranged on the fixed plate body, and the position-avoiding hole is aligned with the display screen; or Each of the operating keys is distributed in a circle around the center of the display screen.
7. The push-the-button gaming machine of claim 1 or 6, wherein The display screen comprises a light guide piece, a light-transmitting screen and a plurality of light-emitting pieces, each of the light-emitting pieces is arranged on the circuit board, the light-transmitting screen is arranged on the shell, the light guide piece is arranged on the circuit board, a plurality of light guide channels are formed in the light guide piece, and each of the light-emitting pieces is correspondingly exposed in each of the light guide channels.
8. The pushbutton game of claim 1, wherein, At least one guide column is arranged on each of the operating keys, and a plurality of alignment columns are arranged on the inner wall of the shell, and each of the guide columns is correspondingly and slidably sleeved on each of the alignment columns.
9. The pushbutton game of claim 1, wherein, The key game machine further comprises a control device, wherein the control device comprises a plurality of control keys and a plurality of control switches, each of the control keys is movably arranged on the shell, each of the control switches is arranged on the circuit board, and each of the control keys is correspondingly connected to each of the control switches; and / or The key game machine further comprises a main switch, the main switch is exposed on the bottom of the shell, and the main switch is electrically connected to the circuit board.
10. The pushbutton gaming machine of claim 9, wherein, The control device further comprises a loudspeaker, the loudspeaker is arranged in the shell, and the loudspeaker is electrically connected to the circuit board; and / or A card slot is formed on the shell, and a cover body is arranged on the card slot.