Back key of gamepad
By setting back buttons on the back of the game controller and utilizing tilting limit holes and a scroll wheel design, the problem of inconsistent function buttons has been solved, resulting in more efficient game operation and less finger fatigue.
Patent Information
- Application Number
- CN202520359251.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-03-04
- Publication Date
- 2025-12-23
- Estimated Expiration
- 2035-03-04
AI Technical Summary
The inconsistent button layout of existing game controllers leads to finger fatigue and increased difficulty in operation for players during prolonged use.
The game controller has back buttons on the back, including a grip area formed by the upper and lower shells. The scroll wheel is movably connected to the inclined limiting hole, the joystick is movably connected to the limiting hole, the hand is gripped in the grip area, the thumb operates the joystick, the middle or ring finger operates the scroll wheel, and the middle or ring finger can rest on the buttons.
The back button design reduces the difficulty of game operation, improves the player's win rate and user experience, and relieves finger fatigue.
Smart Images

Figure CN223696745U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to the technical field of game handle, especially to a back key of game handle. BACKGROUND
[0002] At present, in order to improve the winning rate, players need to operate more function keys in the process of playing many games without leaving the joystick with the thumb, and the setting of function keys in the appropriate position and suitable operation mode can effectively relieve the hand fatigue of players.
[0003] In the prior art, the game control handle improved structure with the authorization publication number CN2808241Y discloses a circuit board, a micro switch and a code switch between the face shell and the bottom shell of the handle shell, the handle shell is provided with an operation roller, the roller is arranged at the edge connection of the face shell and the bottom shell of the handle shell or on the face shell of the handle shell; a circuit board and a roller support are fixed between the face shell and the bottom shell of the handle, the roller and the code switch are arranged on the connecting shaft of the roller support, the micro switch is arranged on the circuit board, and the lower end of the connecting shaft touches the micro switch. The scheme adds a roller operation device to the existing game control handle, which is equivalent to adding a mouse function to the game control handle. While normally controlling the handle, the roller can be used to browse web pages, view pictures and the like through a convenient and simple mode conversion, which is more convenient and fast in use. However, the roller is arranged at the edge connection of the face shell and the bottom shell of the handle shell or on the face shell of the handle shell, which makes the fingers incoordination between operations when the player uses the roller for a long time, causing discomfort and fatigue.
[0004] The game handle with the authorization publication number CN214633934U discloses a handle shell composed of an upper handle shell and a lower handle shell, a control mainboard is arranged in the handle space composed of the upper handle shell and the lower handle shell, and a rocker is arranged on the control mainboard; a roller is further arranged in the handle space composed of the upper handle shell and the lower handle shell, and a first potentiometer and / or a second potentiometer are connected and arranged on the roller. A new structure for adjusting the sensitivity of a 3D remote lever is provided. During the game playing process, the sensitivity of the 3D remote lever can be adjusted according to the characteristics of the game to adapt to the actions of the characters in the game and meet the demand of precise operation of the player. However, the roller is further arranged in the handle space composed of the upper handle shell and the lower handle shell, and the control between the roller and the rocker is difficult to coordinate.
[0005] Therefore, in order to improve the game experience of players, part of the function keys are arranged on the back of the handle, which facilitates holding the game handle to operate more function keys at the same time. In particular, the roller in the back key can be quickly operated, such as switching multiple weapons, switching maps, switching vision and the like, so as to reduce the operation difficulty of the game and improve the winning rate of the game. UTILITY MODEL CONTENT
[0006] The utility model discloses a back key of gamepad aims at solving the problem of uncoordinated quick switching of function button.
[0007] To solve the above technical problem, provide a kind of back key of gamepad, including upper shell, lower shell, the upper shell forms first limit hole;The lower shell is buckled in the upper shell, and the upper shell and the lower shell are formed with holding portion between, the lower shell forms at least one second limit hole, the vertical direction of the holding portion located in the upper shell and the lower shell is recorded as first side, the second limit hole is inclined to the first side setting;Functional component, the functional component includes first roller and rocker, the first roller is movably connected in the second limit hole, the rocker is active in the first limit hole;
[0008] Wherein, the horizontal distance L of the first roller to the holding portion is 1-70mm, the diameter D of the first roller is 5-40mm, the included angle C of the rolling direction of the first roller and the first side is 0-135 °, palm holds in the holding portion, and the thumb operates the rocker, and middle finger or ring finger operates the first roller.
[0009] Further, the horizontal distance L of the first roller to the holding portion is 10-50mm.
[0010] Further, the horizontal distance L of the first roller to the holding portion is 25-50mm.
[0011] Further, the diameter D of the first roller is 5-25mm.
[0012] Further, the diameter D of the first roller is 10-20mm.
[0013] Further, the included angle C of the rolling direction of the first roller and the first side is 0-90 °.
[0014] Further, the included angle C of the rolling direction of the first roller and the first side is 0-30 ° or 60-90 °.
[0015] Further, the functional component further includes first button, the first button is close to the first roller and is located in the lower shell, when middle finger or ring finger does not operate the first roller, middle finger or ring finger can be placed on the first button.
[0016] Further, the functional assembly further comprises a second button and a third button, the second button is arranged away from the first scroll wheel, and the first button is located between the first scroll wheel and the second button, and the third button is arranged close to the first scroll wheel on the lower shell, and the first scroll wheel is located between the first button and the third button, when the palm is held on the holding part, the second button is controlled by the ring finger, and the third button is controlled by the middle finger.
[0017] Further, the functional assembly further comprises a second scroll wheel, the first scroll wheel and the second scroll wheel are arranged on two sides of the lower shell, and the first scroll wheel and the second scroll wheel are both rotated or moved up and down relative to one of the second limiting holes; the first scroll wheel comprises a contact part, a transfer part, a first rotating shaft and a second rotating shaft, the contact part is connected to the transfer part, the first rotating shaft and the second rotating shaft are coaxially connected to two sides of the transfer part respectively, the first rotating shaft is rotationally connected with the second limiting hole, and the second rotating shaft is slidably connected with the second limiting hole.
[0018] The embodiment of the present application has the following beneficial effects:
[0019] The back button of the game handle in the embodiment is arranged between the upper shell and the lower shell to form the holding part, the lower shell forms at least one second limiting hole, the first side is formed at the holding part between the upper shell and the lower shell, the second limiting hole is arranged obliquely relative to the first side, the first scroll wheel is movably connected to the second limiting hole, and the rocker is movably arranged in the first limiting hole, so that the palm is held on the holding part, the thumb operates the rocker, the middle finger or the ring finger operates the first scroll wheel, and then the scroll wheel in the back button is quickly operated, the operation difficulty of the game is reduced, and the game winning rate is improved. BRIEF DESCRIPTION OF DRAWINGS
[0020] In order to more clearly illustrate the technical scheme in the embodiments of the present application or the prior art, the following will briefly introduce the drawings needed to be used in the embodiment or the prior art description. Obviously, the drawings in the following description are only some embodiments of the present application, and other drawings can be obtained by those skilled in the art without creative labor.
[0021] Figure 1 The first back view of the game handle according to the first embodiment of the present application;
[0022] Figure 2 The second back view of the game handle according to the first embodiment of the present application;
[0023] Figure 3 The front view of the game handle according to the first embodiment of the present application;
[0024] Figure 4 Structure diagram of the game handle according to the first embodiment of the present application;
[0025] Figure 5 Exploded diagram of the game handle according to the first embodiment of the present application;
[0026] Figure 6 Structure diagram of the first roller according to the first embodiment of the present application;
[0027] Figure 7 Rear view of the game handle according to the second embodiment of the present application.
[0028] 100, game handle; 110, upper shell; 111, first limiting hole; 120, lower shell; 121, holding part; 1211, first side edge; 122, second limiting hole; 130, functional assembly; 131, first roller; 1311, contact part; 1312, adapter part; 1313, first rotating shaft; 1314, second rotating shaft; 132, rocker; 133, first button; 134, second button; 135, third button; 136, second roller. DETAILED DESCRIPTION
[0029] In order to facilitate the understanding of the present application, the present application will be described more fully below with reference to the accompanying drawings. The preferred embodiments of the present application are shown in the drawings. However, the present application can be embodied in many different forms and is not limited to the embodiments described herein. Rather, these embodiments are provided so that the disclosure of the present application can be more thoroughly and completely understood.
[0030] It should be noted that when an element is referred to as being "fixed" to another element, it can be directly on the other element or there can be an intervening element. When an element is referred to as being "connected" to another element, it can be directly connected to the other element or intervening elements can be present. The terms "vertical", "horizontal", "left", "right" and similar expressions used herein are for illustrative purposes only.
[0031] Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which the present application belongs. The terminology used in the description of the application herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. As used herein, the term "and / or" includes any and all combinations of one or more of the associated listed items.
[0032] Reference should be made to Figures 1-7The utility model embodiment provides a kind of back key of gamepad 100, including upper shell 110, lower shell 120 and functional component 130, upper shell 110 forms first limit hole 111;Lower shell 120 is buckled in upper shell 110, and first side edge 1211 is formed in the vertical direction of the holding portion 121 between upper shell 110 and lower shell 120, and second limit hole 122 is inclinedly arranged relative to first side edge 1211;Functional component 130 includes first roller 131 and rocker 132, first roller 131 is movably connected in second limit hole 122, and rocker 132 is active in first limit hole 111;
[0033] Wherein, the horizontal distance L of first roller 131 to holding portion 121 is 1-70mm, the diameter D of first roller 131 is 5-40mm, the included angle C of the rolling direction of first roller 131 and first side edge 1211 is 0-135 °, palm is held in holding portion 121, and thumb operates rocker 132, middle finger or ring finger operates first roller 131.In specific application, since holding portion 121 is formed between upper shell 110 and lower shell 120, at least one second limit hole 122 is formed in lower shell 120, first side edge 1211 is formed in holding portion 121 between upper shell 110 and lower shell 120, and second limit hole 122 is inclinedly arranged relative to first side edge 1211, first roller 131 is movably connected in second limit hole 122, and such inclined arrangement is conducive to the ergonomic operation of middle finger or ring finger to first roller 131 when palm is held in holding portion 121, to relieve the finger fatigue of player, improve the use experience of player, and rocker 132 is active in first limit hole 111, so that palm is held in holding portion 121, and middle finger or ring finger can operate first roller 131 simultaneously when thumb operates rocker 132, to facilitate the quick operation of switch multiple weapons, switch map, switch vision etc.
[0034] In a possible implementation, the horizontal distance L of first roller 131 to holding portion 121 is 10-50mm.In specific application, the distance L of first roller 131 to first side edge 1211 can be 1-70mm, and the second choice can be 10-50mm, and the preferred value can be 25-50mm.
[0035] In a possible implementation, the diameter D of first roller 131 is 5-25mm.In specific application, the diameter D of first roller 131 can be 5-40mm, and the second choice can be 5-25mm, and the preferred value can be 10-20mm.
[0036] In a possible implementation, the first roller 131 has an angle C of 0-90° with the first side edge 1211. In specific applications, the angle C of the first roller 131 with the first side edge 1211 can be 0-135°, or 0-90°, or 0-30° or 60-90°.
[0037] In a possible implementation, the functional assembly 130 further includes a first button 133, which is arranged on the lower shell 120 close to the first roller 131. When the middle finger or the ring finger does not operate the first roller 131, the middle finger or the ring finger can be placed on the first button 133. In specific applications, the first button 133 is arranged on the lower shell 120 close to the first roller 131. When the middle finger or the ring finger does not operate the first roller 131, the middle finger or the ring finger can be placed on the first button 133, thereby improving the comfort of the middle finger or the ring finger when placed (in an idle state). It should be noted that the first button 133 can also be operated by the middle finger or the ring finger under certain artificial force. Compared with ordinary buttons, the hardness of the first button 133 is lower, and the depressing force is about 80-160 gf, preferably 100 gf, so as to reduce the sore and tired feeling of the middle finger or the ring finger of the player during operation.
[0038] In a possible implementation, the functional assembly 130 further includes a second button 134 and a third button 135. The second button 134 is arranged away from the first roller 131, and the first button 133 is located between the first roller 131 and the second button 134. The third button 135 is arranged on the lower shell 120 close to the first roller 131, and the first roller 131 is located between the first button 133 and the third button 135. When the palm is held on the holding portion 121, the second button 134 is operated by the ring finger, and the third button 135 is operated by the middle finger. In specific applications, in order to enrich the game operation experience, the second button 134 is arranged away from the first roller 131, and the first button 133 is located between the first roller 131 and the second button 134. The third button 135 is arranged on the lower shell 120 close to the first roller 131, and the first roller 131 is located between the first button 133 and the third button 135. When the palm is held on the holding portion 121, the second button 134 is operated by the ring finger, and the third button 135 is operated by the middle finger, thereby improving the flexible operation of the fingers of the player during the game.
[0039] In a possible implementation, the functional assembly 130 further comprises the second roller 136, the first roller 131 and the second roller 136 are arranged on two sides of the lower shell 120, and the first roller 131 and the second roller 136 are rotatable or movable up and down relative to a second limiting hole 122; the first roller 131 comprises a contact part 1311, a transition part 1312, a first rotating shaft 1313 and a second rotating shaft 1314, the contact part 1311 is connected to the transition part 1312, the first rotating shaft 1313 and the second rotating shaft 1314 are coaxially connected to two sides of the transition part 1312 respectively, the first rotating shaft 1313 is rotatably connected to the second limiting hole 122, and the second rotating shaft 1314 is movably connected to the second limiting hole 122. In a specific application, the first roller 131 has two degrees of freedom in total, one of which is the rotation of the first roller 131 along the first rotating shaft 1313, and the other of which is the up-and-down movement of the first roller 131 along the second rotating shaft 1314, at this time, the first roller 131 is equivalent to a key function, it is worth noting that the first roller 131 comprises the contact part 1311, the transition part 1312, the first rotating shaft 1313 and the second rotating shaft 1314, the contact part 1311 is in contact with the middle finger or the ring finger of a player, and the contact part 1311 is detachably connected to the transition part 1312, the material of the contact part 1311 is flexible silica gel, the first rotating shaft 1313 is cylindrical, and the second rotating shaft 1314 is prismatic, so that when the player rolls the first roller 131, the first roller 131 controls the speed of switching various weapons in the game according to the rotation speed and rotation stroke of the first rotating shaft 1313, when switching to the selected weapon, the prismatic second rotating shaft 1314 can force the first roller 131 to stop rotating, for example, when the weapon is determined by pressing the first roller 131, the prismatic second rotating shaft 1314 can assist the second roller 136 to press down to determine the selection, so as to avoid the accidental rotation of the first roller 131 during the pressing process, which leads to the wrong selection of other weapons, and at the same time, the second rotating shaft 1314 can drive the rotation of the encoder.
[0040] The above-described embodiments only express several implementation manners of the present application, and the description is relatively specific and detailed, but it should not be understood as a limitation on the patent application scope. It should be noted that, for ordinary skilled persons in the art, without departing from the concept of the present application, a number of modifications and improvements can be made, which all belong to the protection scope of the present application. Therefore, the protection scope of the present application patent should be subject to the appended claims.
Claims
1. A back key of a gamepad, characterized by, The utility model relates to a portable electronic device, including: An upper shell forms a first limiting hole; A lower shell is buckled to the upper shell, and a holding part is formed between the upper shell and the lower shell, the lower shell forms at least one second limiting hole, the vertical direction of the holding part between the upper shell and the lower shell is recorded as a first side, and the second limiting hole is arranged obliquely relative to the first side; A functional assembly includes a first roller and a rocker, the first roller is movably connected to the second limiting hole, and the rocker is movable in the first limiting hole; Wherein, the horizontal distance L of the first roller to the holding part is 1-70mm, the diameter D of the first roller is 5-40mm, and the included angle C between the rolling direction of the first roller and the first side is 0-135 DEG, the palm is held in the holding part, the thumb operates the rocker, and the middle finger or the ring finger operates the first roller.
2. The back key of a gamepad according to claim 1, wherein, The horizontal distance L of the first roller to the holding part is 10-50mm.
3. The back key of a gamepad according to claim 2, wherein, The horizontal distance L of the first roller to the holding part is 25-50mm.
4. The back key of a gamepad according to claim 1, wherein, The diameter D of the first roller is 5-25mm.
5. The back key of a gamepad according to claim 4, wherein, The diameter D of the first roller is 10-20mm.
6. The back key of a gamepad according to claim 1, wherein, The included angle C between the rolling direction of the first roller and the first side is 0-90 DEG.
7. The back key of a gamepad according to claim 6, wherein, The included angle C between the rolling direction of the first roller and the first side is 0-30 DEG or 60-90 DEG.
8. The back key of a gamepad according to claim 1, wherein, The functional assembly further includes a first button, the first button is arranged on the lower shell close to the first roller, when the middle finger or the ring finger does not operate the first roller, the middle finger or the ring finger can be placed on the first button.
9. The back key of a gamepad according to claim 8, wherein, The functional assembly further includes a second button and a third button, the second button is arranged away from the first roller, the first button is located between the first roller and the second button, the third button is arranged on the lower shell close to the first roller, and the first roller is located between the first button and the third button, when the palm is held in the holding part, the ring finger controls the second button, and the middle finger controls the third button.
10. The back key of the gamepad according to claim 1, wherein, The functional assembly further includes a second roller, the first roller and the second roller are arranged on both sides of the lower shell, and the first roller and the second roller are rotatable or movable up and down relative to one second limiting hole; the first roller includes a contact part, a transfer part, a first rotating shaft and a second rotating shaft, the contact part is connected to the transfer part, the first rotating shaft and the second rotating shaft are coaxially connected to both sides of the transfer part respectively, the first rotating shaft is rotatably connected to the second limiting hole, and the second rotating shaft is slidably connected to the second limiting hole.
Citation Information
Patent Citations
Improved structure of game control handle
CN2808241Y