Gun-shaped mouse

By designing a gun-shaped mouse that integrates a gyroscope sensor and a multi-functional module, the problems of immersion and operational accuracy of traditional input devices in FPS games have been solved, achieving a more intuitive operating experience and higher game compatibility.

CN223712145UActive Publication Date: 2025-12-23欧阳土林
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Patent Information

Application Number
CN202423091031.0
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-12-16
Publication Date
2025-12-23
Estimated Expiration
2034-12-16

AI Technical Summary

Technical Problem

Traditional mice and keyboards have limitations in providing an immersive FPS gaming experience, struggling to balance precision, responsiveness, and game compatibility.

Method used

Design a gun-shaped mouse that integrates a gyroscope sensor, wireless connection module, button control module, audio sensor, vibration sensor and USB connection port to simulate real gun operation and integrate multiple game operation functions into one.

Benefits of technology

It provides a more intuitive and immersive operating method, enhances the player's competitive experience, strengthens immersion, improves reaction speed and operation smoothness, and adapts to different games and player habits.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223712145U_ABST
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Abstract

The utility model discloses a gun-shaped mouse which comprises a shell, and a gyroscope sensor, a wireless connection module, a key control module, an audio sensor, a vibration sensor, a bullet changing simulation sensor, a USB (universal serial bus) connector and a power chip are arranged in the shell. The shell is in a gun shape, and different keys are arranged on the shell. Compared with the prior art, the utility model has the advantages that the structure is simple, and the use is convenient; by simulating the operation mode of a real firearm, a more visual and more immersive operation mode is provided, and the competitive experience of FPS game players is greatly improved; the gyroscope sensor is used for replacing an optical sensor of a traditional mouse, the function of floating use is achieved, and the immersion feeling of players is further enhanced; various game operation functions are integrated in one device, the requirement for switching of players among different input devices is reduced, and the response speed and operation fluency are improved; customization is carried out according to different games and habits of players, and more personalized game experience is provided.
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Description

TECHNICAL FIELD

[0001] The utility model relates to electronic game input device technical field, concretely is a gun type mouse. BACKGROUND

[0002] In the electronic game market, FPS games are popular with their fast pace and high interactivity, and players' demand for immersion and operation reality is growing. However, traditional mouse and keyboard have limitations in providing immersive experience. In order to meet the pursuit of players for higher level game experience, gun type mouse emerges as the times require. It integrates the functions of traditional mouse and keyboard into one device by simulating the operation mode of real guns, thereby providing more intuitive and immersive operation mode. Although gun type mouse has many advantages in design, it still faces some challenges, such as ensuring the comfort of the device while providing immersion, ensuring the operation accuracy and response speed of the device, and ensuring the compatibility of the device with various games and operating systems.

[0003] Therefore, it is particularly important to design a gun type mouse with operation accuracy and response speed, and to ensure game compatibility. INVENTION CONTENT

[0004] The utility model aims at providing a gun type mouse to solve the problems in the above background.

[0005] To solve the above technical problems, the utility model provides a technical scheme of a gun type mouse, which comprises a shell, wherein the shell is internally provided with a gyroscope sensor, a wireless connection module, a key control module, an audio sensor, a vibration sensor, a bullet reloading simulation sensor, a USB connection port and a power supply chip.

[0006] The shell is gun-shaped, and the shell right side barrel top is sequentially provided from front to back with a C key, a B key, a G key, a Z key, an X key, a T key and a K key. The right side surface of the shell is sequentially provided from front to back with a Q key, a W key, a D key, a Ctrl key, a mouse right key, an R3 key and a mouse left key. The trigger of the shell is provided with an R1 key, and the magazine of the shell is provided with an R2 key. The power supply chip is located at the buttstock, the USB connection port is arranged at the bottom of the shell, and the audio sensor is located at the top of the joint between the barrel and the buttstock of the shell.

[0007] The left side of the shell is sequentially provided from front to back with an E key, an A key, an S key, an F key, a V key, an H key, a tab key, an enter key, a space key, an esc key, a 1 key, a 2 key, a 3 key, a 4 key, a hidden key, a shift key and a mouse middle key.

[0008] The power supply chip is electrically connected with the gyroscope sensor, the wireless connection module, the key control module, the audio sensor, the vibration sensor, the cartridge changing simulation sensor and the USB connection port.

[0009] As a preferred solution, the r1 key is used for cartridge changing operation in the game.

[0010] As a preferred solution, the r2 key is a custom cartridge changing key used for judging whether the magazine is reset.

[0011] As a preferred solution, the r3 key is a custom bullet chambering key, which needs to be pulled once for chambering before shooting in the game each time the cartridge is changed.

[0012] As a preferred solution, the USB connection port is used for charging and data connection.

[0013] As a preferred solution, the hidden key is a custom mouse hidden key, which stops transmitting the real mouse coordinates to the game device after being pressed.

[0014] The utility model has the advantages that compared with prior art, the utility model has the advantages of simple structure and convenient use, provides more intuitive and immersive operation mode by simulating the operation mode of real firearms, greatly improves the competitive experience of FPS game players, uses the gyroscope sensor to replace the optical sensor of the traditional mouse, realizes the function of floating use, further enhances the immersion of players, integrates various game operation functions in one device, reduces the need for players to switch between different input devices, improves the reaction speed and operation fluency, and provides more personalized game experience according to different games and player habits. BRIEF DESCRIPTION OF DRAWINGS

[0015] Figure 1 is the block diagram of the utility model.

[0016] Figure 2 is the right view of the utility model.

[0017] Figure 3 is the left view of the utility model.

[0018] As shown in the figure: 1, shell, 2, audio sensor, 3, USB connection, 4, power chip, 5, c key, 6, b key, 7, g key, 8, z key, 9, x key, 10, t key, 11, k key, 12, q key, 13, w key, 14, d key, 15, ctrl key, 16, mouse right key, 17, r3 key, 18, mouse left key, 19, r1 key, 20, r2 key, 21, e key, 22, a key, 23, s key, 24, f key, 25, v key, 26, h key, 27, tab key, 28, enter key, 29, space key, 30, esc key, 31, 1 key, 32, 2 key, 33, 3 key, 34, 4 key, 35, hidden key, 36, shift key, 37, mouse middle key. DETAILED DESCRIPTION

[0019] In order to make the purpose, technical scheme and advantages of the embodiments of the present application more clear, the technical scheme in the embodiments of the present application will be described clearly and completely below in combination with the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, rather than all the embodiments. The components of the embodiments of the present application described and shown in the drawings herein can be arranged and designed in various different configurations.

[0020] In the description of the embodiments of the present application, it should be noted that if the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer" and the like indicate the orientation or positional relationship based on the orientation or positional relationship shown in the drawings, or the orientation or positional relationship when the product of the present application is usually placed, and are only for the convenience of describing the present application and simplifying the description, and therefore cannot be understood as indicating or implying that the indicated device or element must have a particular orientation, be constructed and operated in a particular orientation, and therefore cannot be understood as limiting the present application. In addition, the terms "first", "second", "third" and the like are only used for differentiation in description, and cannot be understood as indicating or implying relative importance.

[0021] In addition, if the terms "horizontal", "vertical", "overhanging" and the like appear, they do not mean that the components must be absolutely horizontal or overhanging, but can be slightly inclined. For example, "horizontal" only means that its direction is relatively more horizontal than "vertical", and does not mean that the structure must be completely horizontal, but can be slightly inclined.

[0022] In the description of the embodiments of the present application, "a plurality of" represents at least 2.

[0023] In the description of the embodiments of the utility model, still need explaining, unless another explicit provision and limitation, if appearing term " setting " " installation " " link " " connection " should do broad sense understanding, for example, can be fixed connection, also can be detachable connection, or integrally connected, can be mechanical connection, also can be electrical connection, can be directly connected, also can indirectly connect through intermediate medium, can be two element inside intercommunication. For ordinary skilled in the art, can understand the specific meaning of the above terms in the utility model according to specific circumstances.

[0024] As shown in the figure, a gun type mouse, including shell 1, the shell 1 is equipped with gyroscope sensor, wireless connection module, key control module, audio sensor 2, vibration sensor, change cartridge simulation sensor, USB connection port 3, power chip 4;

[0025] Shell 1 is gun type, the barrel of the right side of shell 1 is provided with c key 5, b key 6, g key 7, z key 8, x key 9, t key 10, k key 11 from front to back in turn, the right side surface of shell 1 is provided with q key 12, w key 13, d key 14, ctrl key 15, mouse right key 16, r3 key 17, mouse left key 18 from front to back in turn, the trigger of shell 1 is provided with r1 key 19, the magazine of shell 1 is provided with r2 key 20, power chip 4 is located at the buttstock, USB connection port 3 is arranged at the bottom of shell 1, and audio sensor 2 is located at the top of the joint of the barrel and buttstock of shell 1;

[0026] The left side of shell 1 is provided with e key 21, a key 22, s key 23, f key 24, v key 25, h key 26, tab key 27, enter key 28, space key 29, esc key 30, 1 key 31, 2 key 32, 3 key 33, 4 key 34, hidden key 35, shift key 36, mouse middle key 37 from front to back in turn;

[0027] Power chip 4 is electrically connected with gyroscope sensor, wireless connection module, key control module, audio sensor 2, vibration sensor, change cartridge simulation sensor and USB connection port 3.

[0028] R1 key 19 is used for change cartridge operation in the game.

[0029] R2 key 20 is a self-defined change magazine key, and is used for judging whether the magazine is reset.

[0030] R3 key 17 is a self-defined bullet chambering key, and needs to be pulled every time when changing the cartridge to chamber in the game.

[0031] USB connection port 3 is used for charging and data connection.

[0032] The hidden key 35 is a custom mouse hidden key, which stops transmitting the real mouse coordinates to the game device after being pressed.

[0033] In the specific implementation of the embodiment,

[0034] 1. The user holds the shell of the gun-shaped mouse and performs different operations in the game by pressing different keys with fingers.

[0035] 2. When the user needs to move the game view, the mouse can be moved by swinging the arm, and the gyroscope sensor can read the movement and convert it into mouse movement data.

[0036] 3. The audio sensor can output game music to enhance the user's immersion.

[0037] 4. The charging interface and data connection port can be used for charging and wired data transmission of the device.

[0038] The electronic gyroscope module is used to replace the optical sensor of the traditional mouse to sense the user's action, which solves the disadvantage that the traditional mouse cannot be used in the air. For example, when the game view moves left, right, up, and down, the yaw action and pitch action offset axes of the gyroscope can be read to map the mouse movement, and then the data is transmitted to the receiving device, thereby realizing the function of the floating mouse. On this basis, the keys of the original computer keyboard are integrated into the shell of the gun-shaped mouse, which realizes the true gun-shaped mouse, which greatly improves the game player's competitive experience.

[0039] The key sensor is designed around the gun-shaped model to meet the needs of FPS game players. On the right side of the gun body, the q button is designed: for the skill use of the game character; the w button is designed: for the forward movement of the game character; the d button is designed: for the right movement of the game character; the ctrl button is designed: for the crouch action of the game character; the Mo-right button is designed: for the aiming operation in the game; the R1 button is designed: for the reload operation in the game, which cooperates with the R2 sensor to simulate the real reload action, and the R3 sensor to simulate the real cocking action; the Mo-left button is designed: for the action of the game character shooting; the game audio sensor audio is designed: for outputting game music; the charging interface and data connection port charge are designed: for device charging and wired data transmission; the source board is designed: to store the power supply.

[0040] On the left side of the gun body, the button e is designed: used for the use of character skills in the game; the button a is used for the left movement of the character; the button s is used for the backward movement of the character; the button f is used for the function operation of the game character, such as opening the door, picking up the article and the like; the button v is used for the switching of the game character visual angle and the sending of voice communication information; the button h is used for the skill use of the game character; the tab button is used for viewing the game information in the game, such as the ranking, the game delay and the like; the enter button is used for sending the text message in the game; the esc button is used for calling out the game setting panel; the Mo-hide button is used for simulating the operation of lifting the mouse of the traditional mouse, and the movement of the game visual angle is facilitated; the Mo-center scroll wheel is used for simulating the middle key operation of the scroll wheel of the traditional mouse; the shift button is used for the static walking operation in the game character; the space button is used for controlling the jumping action of the game character; the 1 button is used for switching the weapon to the main weapon; the 2 button is used for switching the weapon to the secondary weapon; the 3 button is used for switching the weapon to the throwing weapon.

[0041] The 4 button is used for switching the weapon to the throwing weapon.

[0042] Above the gun, the c button is designed: used for the skill operation of the game character; the b button is used for the switching of the game character backpack; the g button is used for the operation of discarding the weapon of the game character; the z, c, k and t buttons are the spare buttons for adapting to different game players

[0043] In summary, the utility model can enhance the game experience of the player, and promote the prosperous development of the electronic sports industry.

[0044] The above describes the utility model and its implementation mode, which is not restrictive, and the embodiment shown in the drawings is only one of the embodiments of the utility model, and the actual structure is not limited thereto. In summary, if the ordinary skilled person in the art is inspired, without departing from the creative purpose of the utility model, without creating a similar structure mode and embodiment of the technical scheme, which should belong to the protection scope of the utility model.

Claims

1. A gun mouse, characterized by: The shell is provided with a gyroscope sensor, a wireless connection module, a key control module, an audio sensor, a vibration sensor, a cartridge replacement simulation sensor, a USB connection port and a power chip; The shell is in the shape of a gun, and the right side of the shell is provided with a c key, a b key, a g key, a z key, an x key, a t key and a k key from front to back above the barrel, the right side of the shell is provided with a q key, a w key, a d key, a ctrl key, a mouse right key, an r3 key and a mouse left key from front to back, the trigger of the shell is provided with an r1 key, the cartridge of the shell is provided with an r2 key, the power chip is located at the buttstock, the USB connection port is arranged at the bottom of the shell, and the audio sensor is located at the top of the joint between the barrel and the buttstock of the shell; The left side of the shell is provided with an e key, an a key, an s key, an f key, a v key, an h key, a tab key, an enter key, a space key, an esc key, a 1 key, a 2 key, a 3 key, a 4 key, a hidden key, a shift key and a mouse middle key from front to back. The power chip is electrically connected with the gyroscope sensor, the wireless connection module, the key control module, the audio sensor, the vibration sensor, the cartridge replacement simulation sensor and the USB connection port.

2. The gun mouse of claim 1, wherein: The r1 key is used for cartridge replacement operation in the game.

3. The gun mouse of claim 1, wherein: The r2 key is a custom cartridge replacement key and is used for judging whether the cartridge is reset.

4. The gun mouse of claim 1, wherein: The r3 key is a custom bullet chambering key, and the bullet chambering needs to be pulled every time the cartridge is replaced.

5. The gun mouse of claim 1, wherein: The USB connection port is used for charging and data connection.

6. The gun mouse of claim 1, wherein: The hidden key is a custom mouse hidden key, and the mouse coordinates are stopped from being transmitted to the game device after the hidden key is pressed.