Collision ejection structure of toy car

By designing a collision ejection structure on the toy car and using a collision-triggered movable block to trigger the ejection component, the problem of insufficient playability and competitiveness when multiple people play with the toy car is solved, and the competitiveness and playability when multiple people play are improved.

CN223914661UActive Publication Date: 2026-02-17王旭绪
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Patent Information

Application Number
CN202520023774.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-01-06
Publication Date
2026-02-17
Estimated Expiration
2035-01-06

AI Technical Summary

Technical Problem

Existing toy cars have limited playability and competitiveness when multiple people are playing together, and their competitiveness is restricted when multiple people are playing together.

Method used

Design a collision ejection structure for a toy car, including a collision movable block, a collision triggering mechanism, and an ejection mechanism. The collision movable block triggers the ejection component, enabling competitive and playable gameplay for multiple players.

Benefits of technology

It enhances the competitiveness and playability of toy cars when multiple people are playing together, and the collision and catapult structure enables the evaluation of winning and losing when multiple people are playing.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223914661U_ABST
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Abstract

The utility model relates to the technical field of toy cars, in particular to a collision ejection structure of a toy car. According to the technical scheme, the toy car comprises a toy car body and a collision ejection mechanism arranged on the toy car body, the collision ejection mechanism comprises a fixed base, a collision movable block, a collision triggering mechanism, an ejection mechanism and an ejected part, the collision movable block is rotationally connected with the fixed base, and the collision movable block is in driving connection with the collision triggering mechanism; the catapulted part is connected with the fixing base through the catapulting mechanism and connected with the collision triggering mechanism in a matched mode, and the catapulting mechanism is used for catapulting the catapulted part out when the collision triggering mechanism triggers and loosens the catapulted part. The toy car has the advantages that the collision ejection mechanism is arranged on the toy car body, multiple persons can control multiple toy cars to collide with one another, when the toy cars collide with the collision movable blocks, the collision movable blocks are used for triggering, the ejected parts are ejected out, and therefore the toy car has competitive performance when being played by multiple persons, and the playability of the toy car is improved.
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Description

Technical Field

[0001] This utility model relates to the field of toy car technology, and in particular to a collision ejection structure for a toy car. Background Technology

[0002] Toy cars are a type of toy with high playability and wide adaptability. However, most toy cars currently available are designed for single-player control, and when multiple people play together, the focus is generally limited to speed competition. Therefore, the playability of toy cars is somewhat restricted when multiple people are involved. Some toy cars simulate the shape and principles of actual bumper cars, allowing for multiple players to play, but their competitive aspect is weak, and their playability is still somewhat limited. Utility Model Content

[0003] The purpose of this utility model is to provide a collision ejection structure for toy cars, specifically a collision ejection structure for toy cars with high playability and competitiveness.

[0004] To achieve the above objectives, the present invention adopts the following technical solution: a collision ejection structure for a toy car, comprising a toy car body and a collision ejection mechanism disposed on the toy car body. The collision ejection mechanism includes a fixed base, a collision movable block, a collision triggering mechanism, an ejection mechanism, and a ejected component. The fixed base is fixedly connected to the toy car body, the collision movable block is rotatably connected to the fixed base, the collision movable block is drivenly connected to the collision triggering mechanism, and the ejected component is connected to the fixed base through the ejection mechanism and cooperates with the collision triggering mechanism. The ejection mechanism is used to eject the ejected component when the collision triggering mechanism is driven by the collision movable block to release the ejected component.

[0005] Specifically, the collision triggering mechanism includes a rotation triggering component and a return spring. The rotation triggering component is rotatably connected to the fixed base through the return spring. The rotation triggering component includes a driving end and a locking end. The collision movable block is driven and connected to the driving end, and the locking end is locked and connected to the ejected component.

[0006] Specifically, the ejection mechanism includes an ejection drive unit and an ejection drive spring. The ejection drive unit is slidably connected to the fixed base through the ejection drive spring, and the top end of the ejection drive unit abuts against the ejected component.

[0007] Specifically, there are two collision movable blocks, which are symmetrically arranged on both sides of the toy car body. Both collision movable blocks are rotatably connected to the fixed base through a return spring.

[0008] Specifically, a touch switch is provided on the fixed base, and the touch switch is electrically connected to the electric control module of the toy car body. The lower end of the ejected part is provided with a pressing protrusion for pressing and triggering the touch switch.

[0009] The beneficial effects of this utility model are as follows: by setting a collision ejection mechanism on the main body of the toy car, multiple people can control multiple toy cars to collide with each other. When a collision occurs, the collision movable block is used to trigger the ejection of the ejected part, thereby enabling multiple people to play with the toy car and improving the playability of the toy car. Attached Figure Description

[0010] Appendix Figure 1 This is a schematic diagram of the overall structure of a collision ejection structure for a toy car in one embodiment;

[0011] Appendix Figure 2 This is a schematic diagram of the internal structure of the collision ejection mechanism in the embodiment;

[0012] Appendix Figure 3 For the appendix Figure 2 A schematic diagram showing the specific structure of the collision-triggered mechanism that releases the ejected component after the collision-moving block rotates upon impact. Detailed Implementation

[0013] Example 1, referring to Figures 1-3 A collision ejection structure for a toy car includes a toy car body 1 and a collision ejection mechanism 2 disposed on the toy car body 1. The collision ejection mechanism 2 includes a fixed base 3, a collision movable block 4, a collision triggering mechanism 5, an ejection mechanism 6, and a ejected component 7. The fixed base 3 is fixedly connected to the toy car body 1, the collision movable block 4 is rotatably connected to the fixed base 3, and the collision movable block 4 is drivenly connected to the collision triggering mechanism 5. The ejected component 7 is connected to the fixed base 3 through the ejection mechanism 6 and is connected in cooperation with the collision triggering mechanism 5. The ejection mechanism 6 is used to eject the ejected component 7 when the collision triggering mechanism 5 is driven and triggered by the collision movable block 4 to release the ejected component 7.

[0014] In this embodiment, the collision ejection mechanism 2 on the toy car body 1 can realize the function of collision ejection. When the toy car body 1 is moving, when the collision movable block 4 of the collision ejection mechanism 2 is hit and rotates, it can drive the engagement between the collision triggering mechanism 5 and the ejected part 7 to be released, thereby causing the ejected part 7 to be ejected from the toy car body 1 by the ejection mechanism 6. When multiple toy car bodies 1 are playing, the winner can be judged by whether the ejected part 7 is triggered by the collision, thereby improving the competitiveness of multiple people playing the toy car body and improving the playability of the toy car.

[0015] Specifically, in this embodiment, the collision triggering mechanism 5 includes a rotation triggering component 51 and a return spring (not shown in the accompanying drawings). The rotation triggering component 51 is rotatably connected to the fixed base 3 via the return spring. The rotation triggering component 51 includes a driving end 511 and a locking end 512. The collision movable block 4 is driven to the driving end 511, and the locking end 512 is locked to the ejected component 7. When the collision movable block 4 is collided with, it rotates on the fixed base 3, thereby driving the rotation triggering component 51 to rotate via the driving end 511. This causes the locking end 512 of the rotation triggering component 51 to release the ejected component 7, and the ejection mechanism 6 ejects the ejected component 7 from the fixed base 3. Preferably, there are two collision movable blocks 4 symmetrically arranged on both sides of the toy car body 1. The two collision movable blocks 4 are respectively arranged on both sides of the toy car body 1, which can improve the playability of the toy car. At the same time, in order to enable both collision movable blocks 4 to trigger the rotation triggering component 51 independently, both collision movable blocks 4 are rotatably connected to the fixed base 3 through a return spring (not shown in the figure). Both collision movable blocks 4 and rotation triggering component 51 can rotate independently on the fixed base 3 and be reset by the return spring.

[0016] The ejection mechanism 6 includes an ejection drive unit 61 and an ejection drive spring (not shown in the attached drawings). The ejection drive unit 61 is slidably connected to the fixed base 3 via the ejection drive spring, and the top end of the ejection drive unit 61 abuts against the ejected component 7. When the ejected component 7 is installed on the fixed base 3, it abuts against the ejection drive unit 61 and compresses the ejection drive spring. The bottom of the ejected component 7 has a locking part 71 that engages with the locking end 512 of the rotation triggering component 51 for fixation. When the rotation triggering component 51 is driven to rotate, the locking end 512 releases the ejected component 7, causing the ejected component 7 to be ejected by the ejection mechanism 6.

[0017] In a further preferred embodiment, a touch switch 31 is provided on the fixed base 3. The touch switch 31 is electrically connected to the electric control module of the toy car body 1. A pressing protrusion 72 is provided at the lower end of the ejected component 7 for pressing and triggering the touch switch 31. By providing the touch switch 31 on the fixed base 3, the toy car body 1 can be electrically controlled when the ejected component 7 is ejected. For example, the collision ejection structure of this embodiment can be used for remote control toy cars. The touch switch 31 on the fixed base 3 is used to control the drive motor of the remote control toy car. When the ejected component 7 is fixedly installed on the fixed base 3, the touch switch 31 can be pressed to make the drive motor of the remote control toy car normally conduct. When the ejected component 7 is ejected, the touch switch 31 is released to disconnect the drive motor, so that the toy car stops automatically, thereby improving the playability of the toy car.

[0018] Of course, the above are only preferred embodiments of this utility model and are not intended to limit the scope of application of this utility model. Therefore, any equivalent changes made to the principle of this utility model should be included within the protection scope of this utility model.

Claims

1. A collision ejection structure for a toy car, characterized in that: The device includes a toy car body and a collision ejection mechanism mounted on the toy car body. The collision ejection mechanism includes a fixed base, a collision movable block, a collision triggering mechanism, an ejection mechanism, and a ejected component. The fixed base is fixedly connected to the toy car body, the collision movable block is rotatably connected to the fixed base, and the collision movable block is driven to the collision triggering mechanism. The ejected component is connected to the fixed base through the ejection mechanism and is also connected in cooperation with the collision triggering mechanism. The ejection mechanism is used to eject the ejected component when the collision triggering mechanism is driven to release the ejected component by the collision movable block.

2. The collision ejection structure for a toy car according to claim 1, characterized in that: The collision triggering mechanism includes a rotation triggering component and a return spring. The rotation triggering component is rotatably connected to the fixed base through the return spring. The rotation triggering component includes a driving end and a locking end. The collision movable block is driven and connected to the driving end, and the locking end is locked and connected to the ejected component.

3. The collision ejection structure for a toy car according to claim 1, characterized in that: The ejection mechanism includes an ejection drive unit and an ejection drive spring. The ejection drive unit is slidably connected to the fixed base through the ejection drive spring, and the top end of the ejection drive unit abuts against the ejected component.

4. The collision ejection structure for a toy car according to claim 1, characterized in that: The collision movable blocks are two in number and symmetrically arranged on both sides of the toy car body. Both collision movable blocks are rotatably connected to the fixed base through a return spring.

5. The collision ejection structure for a toy car according to claim 1, characterized in that: The mounting base is equipped with a touch switch, which is electrically connected to the electric control module of the toy car body. The lower end of the ejected component is equipped with a pressing protrusion for pressing and triggering the touch switch.