Gamepad with switchable keys
By introducing a mode switching mechanism into the game controller, flexible switching of button operation modes can be achieved by using a flexible swing arm and contact structure. This solves the problem of the single button operation mode in the existing technology, adapts to different operating feel and usage scenarios, and has a simple structure, good stability and low cost.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-03
- Publication Date
- 2026-03-27
AI Technical Summary
Existing game controllers have a single button operation mode, which cannot adapt to the needs of different operating feel and usage scenarios.
A game controller with a mode switching mechanism was designed. The flexible swing arm and contact structure enable flexible switching of button operation modes. The lever drives the swing arm to switch at different positions, triggering the micro switch and Hall effect sensor circuit board respectively, thereby achieving the switching between short-stroke and long-stroke modes.
It enables flexible switching of button operation modes to adapt to different operating feel and usage scenarios. It has a simple structure, good stability and low cost.
Smart Images

Figure CN224039988U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to gamepad technical field, specifically a gamepad with switchable key. BACKGROUND
[0002] At present, the key of gamepad mainly has following two operation modes: long stroke linear mode and short stroke mechanical switch mode, and the operation feeling and applicable scene of two modes are different, the trigger structure generally adopted in long stroke linear mode is matched Hall induction circuit board and magnet, and the pressing stroke of key is generally longer, and different intensity signals can be output according to the different pressing stroke, the trigger structure generally adopted in short stroke mechanical switch mode is micro switch, and the pressing stroke of key is generally shorter, and only trigger or untrigger signal can be output. Therefore, the operation feeling and applicable scene of the key of two modes are different, and the key on the existing gamepad generally only adopts one operation mode, thereby limiting its applicable range. SUMMARY
[0003] In order to overcome the defects in the prior art, the task of the utility model is to provide a gamepad with switchable key, which can realize flexible switching of key operation mode, so as to adapt to different operation feeling and scene requirements.
[0004] The task of the utility model is realized through the following technical schemes:
[0005] A gamepad with switchable key, comprising a handle main body, at least one key is arranged on the handle main body, a mode switching mechanism is arranged corresponding to the at least one key, the mode switching mechanism comprises a flexible swing arm hinged in the handle main body, a micro switch and a Hall induction circuit board arranged at intervals in the handle main body, a magnet arranged on the key and corresponding to the Hall induction circuit board, a first contact point arranged on the swing arm and corresponding to the micro switch, a lever is arranged on the swing arm, and a hole is arranged on the handle main body for the lever to pass out, the swing arm can be driven to reciprocate between the first position and the second position by driving the lever, when the swing arm is located at the first position, the first contact point and the micro switch are opposite, and the key can press the first contact point to trigger the micro switch, when the swing arm is located at the second position, the first contact point and the micro switch are staggered, and the magnet can move relative to the Hall induction circuit board to trigger the Hall induction circuit board, and the micro switch will not be triggered within the stroke range of the key.
[0006] As a preferred technical scheme, a second contact point is further arranged on the key, when the swing arm is located at the first position, the second contact point and the first contact point are opposite, so that the first contact point can be pressed by the second contact point when the key is pressed, and the micro switch can be triggered by the first contact point.
[0007] Preferably, the first contact comprises a protrusion arranged on the upper surface of the swing arm, and the second contact comprises a protrusion arranged on the lower surface of the key.
[0008] Preferably, the key is hinged to the handle body, and the hinge shaft of the key is perpendicular to the hinge shaft of the swing arm, and the key is elastically connected to the handle body by a torsion spring, so that the key can be automatically deflected and reset upward in a natural state, and a limiting mechanism is arranged on the key and / or the handle body to limit the key to reciprocating deflection within a stroke range of the key.
[0009] Preferably, one end of the swing arm is hinged to the handle body by a hinge shaft, and the other end is provided with the first contact, and the swing arm is in a sheet structure of elastic material between the two ends.
[0010] Preferably, an elastic positioning mechanism or a friction damping positioning mechanism is arranged between the hinge shaft of the swing arm and the handle body, so that the swing arm can be positioned at the first position and the second position.
[0011] Compared with the prior art, the game handle with switchable keys has the following beneficial effects:
[0012] 1. The mode switching mechanism is arranged, and when in use, the swing arm can be driven to rotate by manually rotating the rotating rod, the key can be switched to the short-stroke mechanical switch mode when the swing arm is rotated to the first position, and the key can be switched to the long-stroke linear mode when the swing arm is rotated to the second position, so that flexible switching of the key operation mode can be realized, and different operation feelings and use scene requirements can be met.
[0013] 2. The mode switching mechanism is simple and ingenious, the force transmission between the key and the microswitch is realized by the contact on the elastic swing arm, the stability is good, the space occupation is small, and the manufacturing cost is low.
[0014] The concept, specific structure and effects of the game handle with switchable keys will be further described below with reference to the drawings, so as to fully understand the purpose, features and effects of the game handle with switchable keys. BRIEF DESCRIPTION OF DRAWINGS
[0015] Fig. 1 is a back structure schematic view of the game handle with switchable keys in the utility model;
[0016] Fig. 2 is a structure schematic view of the game handle with switchable keys in the utility model after omitting the back shell;
[0017] Fig. 3 is a front structure schematic view of the game handle with switchable keys in the utility model.
[0018] Wherein, handle body 1, opening 11, button 2, second contact 21, swing arm 31, first contact 311, lever 312, micro switch 32, hall induction circuit board 33, magnet 34. DETAILED DESCRIPTION
[0019] In order to make the purpose, technical scheme and advantages of the present application more clear, the present application will be further described in detail below with reference to the drawings and examples. It should be understood that the specific examples described herein are only used to explain the present application, and are not used to limit the present application. In addition, it should be understood that the use of "first", "second" and similar words in the present application and the claims does not represent any order, quantity or importance, but is only used to distinguish different components; "one" or "a" and similar words do not represent a quantity limit, but represent the existence of at least one; "several", "a plurality of" and similar words represent two or more. Unless otherwise specified, "front", "back", "down", "up" and similar words are only for the convenience of description, and are not limited to a position or a spatial orientation. "Install", "connect", "hinge" and similar words should be understood in a broad sense, which can be directly connected or indirectly connected through intermediate elements. For ordinary skilled in the art, the specific meaning of the above terms in the present application can be understood according to the specific circumstances.
[0020] As Figs. 1-3As shown, the embodiment provides a game handle with switchable keys, which comprises a handle main body 1 including a shell and electrical components, support structure and the like fixedly arranged in the shell, and a plurality of keys 2 arranged on the handle main body 1, wherein two keys 2 as triggers are correspondingly provided with a mode switching mechanism. The mode switching mechanism comprises a flexible swing arm 31 hinged in the handle main body 1, a micro switch 32 and a Hall induction circuit board 33 arranged in the handle main body 1 in a spaced manner, a magnet 34 arranged on the key 2 and corresponding to the Hall induction circuit board 33, a first contact 311 arranged on the swing arm 31 and corresponding to the micro switch 32, and a mounting frame or a slot for mounting the magnet 34 arranged on the key 2. A lever 312 is arranged on the swing arm 31, and a hole 11 is arranged on the shell of the handle main body 1 for the lever 312 to pass through. The hole 11 is an arc-shaped hole to facilitate the left and right movement of the lever 312 within the hole 11. The lever 312 can drive the swing arm 31 to reciprocate between a first position and a second position. When the swing arm 31 is located at the first position, the first contact 311 and the micro switch 32 are opposite to each other. Pressing the key 2 can make the key 2 press the first contact 311 to trigger the micro switch 32. At this time, the stroke of the key 2 is short and insufficient to trigger the Hall induction circuit board 33. When the swing arm 31 is located at the second position, the first contact 311 and the micro switch 32 are misaligned. Pressing the key 2 can make the magnet 34 move relative to the Hall induction circuit board 33 to trigger the Hall induction circuit board 33, and the key 2 will not trigger the micro switch 32 within the stroke range of the key 2.
[0021] The game handle with switchable keys provided by the embodiment can drive the swing arm 31 to rotate by manually rotating the lever 312 when in use. When the swing arm 31 is rotated to the first position, the key 2 can be switched to a short-stroke mechanical switch mode (as shown by the right trigger key in Fig. 2 When the swing arm 31 is rotated to the second position, the key 2 can be switched to a long-stroke linear mode (as shown by the left trigger key in Fig. 2 The key 2 can be switched to the long-stroke linear mode (as shown by the left trigger key in
[0022] As a preferred technical scheme, the second contact 21 is further arranged on the key 2, and the second contact 21 is opposite to the first contact 311 when the swing arm 31 is in the first position, so that the first contact 311 is pressed by the second contact 21 when the key 2 is pressed, and the micro switch 32 is triggered by the first contact 311.
[0023] As a preferred technical scheme, the first contact 311 comprises protrusions arranged on the upper and lower surfaces of the swing arm 31 respectively, and the second contact 21 comprises a protrusion arranged on the lower surface of the key 2.
[0024] As a preferred technical scheme, the key 2 is hinged to the handle body 1, and the hinge shaft of the key 2 is perpendicular to the hinge shaft of the swing arm 31, and the key 2 is elastically connected to the handle body 1 by a torsion spring, so that the key 2 can be automatically deflected and reset upward in a natural state, and a limiting mechanism is arranged on the key 2 and / or the handle body 1 to limit the key 2 to reciprocatingly deflect within a stroke range of the key 2, wherein the limiting mechanism can adopt a common structure in the prior art, which will not be described in detail here.
[0025] As a preferred technical scheme, one end of the swing arm 31 is hinged to the handle body 1 by a hinge shaft, and the other end is provided with the first contact 311, and the swing arm 31 is in a sheet structure of elastic material between the two ends.
[0026] As a preferred technical scheme, an elastic positioning mechanism or a frictional damping positioning mechanism is arranged between the hinge shaft of the swing arm 31 and the handle body 1, so that the swing arm 31 can be positioned at the first position and the second position.
[0027] The above description is only the preferred embodiment of the present application and the explanation of the applied technical principles. It should be understood by those skilled in the art that the utility model range involved in the present application is not limited to the above-mentioned technical features of the specific combination of the embodiments, and also covers other embodiments formed by any combination of the above-mentioned technical features or equivalent features without departing from the concept of the utility model. For example, the above-mentioned features are replaced with the technical features disclosed in the present application (but not limited to) having similar functions to form the embodiments.
Claims
1. A gamepad with switchable keys, comprising a gamepad body, at least one key is arranged on the gamepad body, characterized in that, At least one key is provided with a mode switching mechanism, the mode switching mechanism comprises a flexible swing arm hinged in a handle main body, a micro switch and a Hall induction circuit board arranged in the handle main body, a magnet arranged on the key and corresponding to the Hall induction circuit board, a first contact arranged on the swing arm and corresponding to the micro switch, a lever arranged on the swing arm, and a hole arranged on the handle main body for the lever to pass through, the lever can drive the swing arm to reciprocate between a first position and a second position, when the swing arm is at the first position, the first contact and the micro switch are opposite, and pressing the key can make the key press the first contact to trigger the micro switch; when the swing arm is at the second position, the first contact and the micro switch are misaligned, and pressing the key can make the magnet move relative to the Hall induction circuit board to trigger the Hall induction circuit board and not trigger the micro switch within the stroke range of the key.
2. The gamepad with switchable keys according to claim 1, characterized in that, The key is also provided with a second contact, when the swing arm is at the first position, the second contact and the first contact are opposite, so that the first contact can be pressed by the second contact to trigger the micro switch when the key is pressed.
3. The gamepad with switchable keys according to claim 2, characterized in that, The first contact comprises protrusions arranged on the upper and lower surfaces of the swing arm respectively, and the second contact comprises a protrusion arranged on the lower surface of the key.
4. The gamepad with switchable keys according to claim 1, wherein, The key is hinged to the handle main body, and the hinge shaft of the key is perpendicular to the hinge shaft of the swing arm, the key is also elastically connected to the handle main body by a torsion spring, so that the key can automatically deflect and reset upward in a natural state, a limiting mechanism is arranged on the key and / or the handle main body to limit the key to reciprocate within the stroke range of the key.
5. The gamepad with switchable keys according to claim 1, wherein, One end of the swing arm is hinged to the handle main body by a hinge shaft, and the other end is provided with the first contact, and the two ends of the swing arm are in a sheet structure of elastic material.
6. The gamepad with switchable keys according to claim 5, characterized in that, A flexible positioning mechanism or a friction damping positioning mechanism is arranged between the hinge shaft of the swing arm and the handle main body, so that the swing arm can be positioned at the first position and the second position.