Rotary interactive terminal of VR software
By designing a VR software rotating interactive terminal that combines a rotating handle and a capacitive sensor with an eccentric block motor and a spring resonance structure, the inconvenience and safety hazards of frequent rotating operations are solved, and the intuitiveness and immersion of the user experience are enhanced.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- SHANGHAI KUYOU CULTURE DEV CO LTD
- Filing Date
- 2025-03-31
- Publication Date
- 2026-05-08
AI Technical Summary
Existing VR software suffers from inconvenient gesture or controller operation when frequent rotation is required, resulting in poor user experience and potential safety hazards.
A rotating interactive terminal for VR software was designed, which combines a rotating handle and a capacitive sensor with an eccentric block motor and a spring resonance structure. The device is operated directly by rotating the handle, and angle detection is achieved by the alternating contact between the capacitive sensor and the sensing block. Vibration feedback is driven by the eccentric block motor.
It enables intuitive operation without the need for body rotation, reduces space requirements and collision risks, enhances tactile realism and immersive experience, and ensures accurate positioning during rotation.
Smart Images

Figure CN224217075U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of VR terminal technology, and in particular to a rotating interactive terminal for VR software. Background Technology
[0002] VR (Virtual Reality) software refers to computer programs used to create, manage, and experience virtual reality environments. This software can be used in various applications, such as gaming, education, training, healthcare, and real estate.
[0003] VR software interaction terminals refer to hardware devices used to interact with virtual reality environments. These devices are typically used in conjunction with VR headsets to provide an immersive user experience.
[0004] Currently, most VR software uses gestures or controllers for information interaction and feedback, such as in some gaming environments. However, gestures or controllers are not convenient for operations involving rotation options and actions within the scene, requiring the user to rotate as well. This is especially true in certain software progress sections where rotation commands are frequently used, which greatly limits the operation of controllers or gestures and may even require the user to rotate frequently. Such large movements can cause dizziness and create unnecessary safety hazards when using VR software.
[0005] Therefore, we provide a rotating interactive terminal for VR software. Utility Model Content
[0006] The purpose of this invention is to address the aforementioned technical problems by providing a rotating interactive terminal for VR software that can avoid the limitations of gesture operation or gamepad operation when frequent rotation or turning commands are required.
[0007] In view of this, the present invention provides a rotating interactive terminal for VR software, including a base, a base fixed at the upper center of the base, a bottom column provided inside the base, a central platform fixed at the upper end of the bottom column, a bearing fixed at the upper end of the central platform, a shaft perpendicular to the horizontal plane with an interference fit on the inner ring wall of the bearing, and a shell provided outside the central platform, the surface of the shaft being fixedly assembled with the inner wall of the shell through a plurality of evenly distributed supports.
[0008] A rotating handle is fixedly inserted through the upper end of the outer casing, and the rotating handle is set perpendicular to the top of the outer casing;
[0009] Capacitive sensors are fixedly distributed on the inner wall of the outer shell near the lower end. A sensing block is fixed to one end of the outer wall of the central platform. The sensing block is made of copper-aluminum alloy. The end of the capacitive sensor is in curved contact and is fitted to the surface of the sensing block.
[0010] In detail, the base is a cylindrical structure, with symmetrical inner sleeves running through the inner wall of the base. The inner sleeves are fixed to the base by welding. A telescopic rod is slidably connected inside the inner sleeve. One end of the telescopic rod is located inside the base and fixed to the bottom column by screws. An anti-detachment block is fixed to the outward end of the telescopic rod.
[0011] In detail, a spring is wound around the surface of the telescopic rod, and the two ends of the spring are fixedly assembled with the end face of the inner sleeve and the surface of the anti-detachment block, respectively.
[0012] In detail, the upper end of the shaft is fixed with an inner liner, which is located at the center of the outer shell and is made of stainless steel.
[0013] In detail, the inner liner is provided with symmetrically distributed springs, one end of which is welded to the inner wall of the inner liner and fixed thereon, and a vibration seat is fixed between the two springs.
[0014] In detail, a motor is fixedly installed through the surface of the vibration seat, and a drive shaft is installed inside the motor. An eccentric block is fixedly installed at the end of the shaft.
[0015] In detail, the outer shell has several pin seats fixedly distributed near the center platform. The pin seats are located directly below the capacitive sensor, and the number of pin seats is the same. The pin seats are slidably fitted with locking pins. The ends of the locking pins are curved. The pin seats are also equipped with springs. The two ends of the springs are fixedly assembled with the surface of the locking pins and the inner wall of the pin seats, respectively.
[0016] In detail, the surface of the central platform is provided with an arc-shaped groove, which is located directly below the sensing block, and the end curved surface of the locking pin is in solid contact with the inner arc surface of the arc-shaped groove.
[0017] Compared with the prior art, this utility model provides a rotating interactive terminal for VR software, which has the following beneficial effects:
[0018] 1. This utility model, through the design of a rotating handle, allows users to directly perform a steering wheel-like rotation operation without the need for body rotation or reliance on a handle or gestures, reducing the space requirements and collision risks in VR experiences, making it especially suitable for use in limited spaces. At the same time, the rotation interaction is more intuitive and the operation efficiency is higher.
[0019] 2. This utility model achieves a horizontal vibration effect by using an eccentric block motor and a spring resonance structure, combined with the left and right sliding structure of the base column. The vibration is transmitted to the user's hand through the outer shell and the central platform. When triggered by interactive commands (such as collision and scene switching), it significantly enhances the tactile realism and strengthens the immersive experience of the VR environment.
[0020] 3. This utility model achieves angle detection through the alternating contact between a capacitive sensor and a sensing block, and, in conjunction with the elastic locking mechanism of the locking pin and the arc groove, ensures accurate phased positioning during rotation.
[0021] The parts of this device not covered herein are the same as or can be implemented using existing technologies. This utility model has a simple structure and is easy to operate. Attached Figure Description
[0022] Figure 1 This is a front view of the rotating interactive terminal for VR software proposed in this utility model.
[0023] Figure 2 This is a schematic diagram of the internal structure of the rotating interactive terminal for the VR software proposed in this utility model.
[0024] Figure 3 This is a schematic diagram showing the positions of the locking pin and the arc-shaped groove of the rotating interactive terminal of the VR software proposed in this utility model.
[0025] Figure 4 This is a front view of the disassembled pin and pin seat of the rotating interactive terminal of the VR software proposed in this utility model.
[0026] Figure 5 This is a side view of the disassembly of the locking pin and pin seat of the rotating interactive terminal of the VR software proposed in this utility model.
[0027] Figure 6 This is a schematic diagram of the working principle of the motor and capacitive sensor of the rotating interactive terminal of the VR software proposed in this utility model.
[0028] In the diagram: 1. Base; 11. Base; 12. Bottom column; 13. Center platform; 14. Bearing; 15. Shaft; 16. Housing; 17. Rotary handle; 18. Sensing block; 19. Capacitive sensor; 1001. Inner sleeve; 1002. Telescopic rod; 1003. Anti-detachment block; 1004. Spring 1; 2. Inner liner; 21. Vibration seat; 22. Spring 2; 23. Motor; 24. Eccentric block; 3. Pin seat; 31. Locking pin; 32. Spring 3; 33. Arc groove. Detailed Implementation
[0029] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments of the present utility model. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments.
[0030] In the description of this utility model, it should be understood that the terms "upper", "lower", "front", "rear", "left", "right", "top", "bottom", "inner", "outer", etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this utility model and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on this utility model.
[0031] Example 1
[0032] See Figures 1-6 The VR software rotating interactive terminal includes a base 1, a base 11 fixed at the center of the upper part of the base 1, a bottom column 12 inside the base 11, the bottom column 12 is a cylindrical structure, and its outer ring wall and bottom are provided with sufficient gaps with the base 11 so that when the eccentric block 24 vibrates, it drives the entire rotating structure to slide, thereby realizing the left and right vibration of the bottom column 12 relative to the base 11, thereby increasing the experience. A central platform 13 is fixed at the upper end of the bottom column 12, and a bearing 14 is assembled and fixed at the upper end of the central platform 13. The inner ring wall of the bearing 14 is interference-fitted with a shaft 15 perpendicular to the horizontal plane. A shell 16 is provided outside the central platform 13, and the surface of the shaft 15 is fixedly assembled with the inner wall of the shell 16 through several evenly distributed brackets.
[0033] A rotating handle 17 is fixedly inserted through the upper end of the outer shell 16. The rotating handle 17 is set perpendicular to the top of the outer shell 16. By rotating the handle 17, users can continuously rotate the VR software by directly rotating the handle 17, which is similar to a steering wheel. Compared with the controller and gestures, it is more direct and does not require body rotation to complete the rotation interaction, thus increasing the safety of the experience.
[0034] Capacitive sensors 19 are fixedly distributed on the inner wall of the outer casing 16 near the lower end. A sensing block 18 is fixed to one end of the outer wall of the center platform 13. The sensing block 18 is made of copper-aluminum alloy. The end of the capacitive sensor 19 is curved and fits against the surface of the sensing block 18. By rotating the outer casing 16 with the rotating handle 17, the capacitive sensors 19 at different positions will take turns or alternately contact the sensing block 18, thereby realizing interactive sensing during the rotation process. The processor at the core of the VR device can provide feedback on the sensing of different capacitive sensors 19 contacting the sensing block 18.
[0035] It should be further explained that the base 11 is a cylindrical structure, and an inner sleeve 1001 is symmetrically arranged through the inner wall of the base 11. The connection between the inner sleeve 1001 and the base 11 is fixed by welding. A telescopic rod 1002 is slidably sleeved inside the inner sleeve 1001. One end of the telescopic rod 1002 is located inside the base 11 and is fixed to the bottom column 12 by screws. An anti-detachment block 1003 is fixed to the outward end of the telescopic rod 1002. By sliding and extending the telescopic rod 1002 inside the inner sleeve 1001, the stability of the bottom column 12 relative to the base 11 can be achieved.
[0036] It should be further explained that a spring 1004 is wound around the surface of the telescopic rod 1002. The two ends of the spring 1004 are fixedly assembled with the end face of the inner sleeve 1001 and the surface of the anti-detachment block 1003, respectively. By compressing and resetting the spring 1004, the reciprocating movement of the base column 12 and the base 11 can be stabilized and the position can be reset after resting.
[0037] It should be further noted that the upper end of the shaft 15 is fixed with the inner liner 2, which is located at the center of the outer shell 16. The inner liner 2 is made of stainless steel, and the bottom of the inner liner 2 has a wiring hole to facilitate the wiring connection of the motor 23 inside.
[0038] It should be further explained that the inner liner 2 is provided with symmetrically distributed springs 22. One end of the springs 22 is welded to the inner wall of the inner liner 2 and fixed. A vibration seat 21 is fixed between the two springs 22. When the eccentric block 24 vibrates eccentrically, the springs 22 can play a resonance effect, thereby causing the entire inner liner 2 and the outer shell 16 to vibrate. In conjunction with the telescopic rod 1002 sliding and limiting within the inner sleeve 1001, the stability of the entire vibration process is ensured.
[0039] It should be further explained that a motor 23 is fixedly installed through the surface of the vibration seat 21. The motor 23 has a rotating shaft for driving inside. An eccentric block 24 is fixedly installed at the end of the rotating shaft. The motor 23 is a servo motor and is connected to the controller of the VR device. When the capacitive sensor 19 comes into contact with the sensing block 18, or when a certain command is completed, the rotating shaft of the motor 23 can drive the eccentric block 24 to rotate at high speed. Through the resonance effect of the second spring 22, the whole can provide vibration feedback.
[0040] It should be further explained that a number of pin seats 3 are fixedly distributed in the outer shell 16 near the center platform 13. The pin seats 3 are located directly below the capacitive sensor 19, and the number of pin seats 3 is the same. The pin seats 3 are slidably fitted with locking pins 31. The ends of the locking pins 31 are curved. The pin seats 3 are also provided with springs 32. The two ends of the springs 32 are fixedly assembled with the surface of the locking pins 31 and the inner wall of the pin seats 3, respectively. When each capacitive sensor 19 contacts the sensing block 18, the locking pins 31 will make intermittent contact with the arc-shaped grooves 33, which can lock and position the current position.
[0041] It should be further explained that an arc-shaped groove 33 is provided on the surface of the center platform 13. The arc-shaped groove 33 is located directly below the sensing block 18. The end curved surface of the locking pin 31 is in solid contact with the inner arc surface of the arc-shaped groove 33. The end of the locking pin 31 and the interior of the arc-shaped groove 33 are both set with arc or curved surfaces, which can slide when subjected to external force. The locking pin 31 will be manually squeezed, and the compression spring 32 will enter into the pin seat 3 and separate from the arc-shaped groove 33.
[0042] Working principle: When the VR software needs to rotate, hold the rotation handle 17 so that it can rotate the housing 16 based on the connection of the housing 16 and the shaft 15 relative to the bearing 14. At this time, the locking pin 31 will be squeezed relative to the arc groove 33 and the spring 32 will be compressed and enter the pin seat 3, realizing the separation from the arc groove 33. Then, after the next capacitive sensor 19 contacts the sensing block 18, the processor realizes the feedback. At this time, the locking pin 31 in the new position will be reset by the spring 32 and engage with the arc groove 33, which can locate the current rotation position of the housing 16.
[0043] When the processor provides instruction feedback, the motor 23 is activated. The motor 23 drives the eccentric block 24 to rotate, generating vibration. Through the resonance effect of the second spring 22, the inner liner 2 can vibrate along with the outer shell 16, and the vibration is connected to the central platform 13 and the bottom column 12. The telescopic rod 1002 extends and retracts relative to the inner sleeve 1001, and the left and right reciprocating movement is limited. With the compression and reset of the third spring 32, the overall vibration feedback can be achieved.
[0044] The above description is only a preferred embodiment of the present utility model, but the protection scope of the present utility model is not limited thereto. Any equivalent substitutions or changes made by those skilled in the art within the technical scope disclosed in the present utility model, based on the technical solution and the inventive concept of the present utility model, should be included within the protection scope of the present utility model.
Claims
1. A rotating interactive terminal for VR software, comprising a base (1), characterized in that: A base (11) is fixed at the center of the upper part of the base (1). A bottom column (12) is provided inside the base (11). A center platform (13) is fixed at the upper end of the bottom column (12). A bearing (14) is assembled and fixed at the upper end of the center platform (13). A shaft (15) perpendicular to the horizontal plane is interference-fitted on the inner ring wall of the bearing (14). A shell (16) is provided outside the center platform (13). The surface of the shaft (15) is fixedly assembled with the inner wall of the shell (16) through several evenly distributed supports. A rotating handle (17) is fixedly inserted through the upper end of the outer shell (16), and the rotating handle (17) is arranged perpendicular to the top of the outer shell (16); Capacitive sensors (19) are fixedly distributed on the inner wall of the outer shell (16) near the lower end. A sensing block (18) is fixed at one end of the outer wall of the center platform (13). The sensing block (18) is made of copper-aluminum alloy. The end of the capacitive sensor (19) is in curved contact and is attached to the surface of the sensing block (18).
2. The rotating interactive terminal for VR software according to claim 1, characterized in that: The base (11) is a cylindrical structure. A built-in sleeve (1001) is symmetrically arranged through the inner wall of the base (11). The connection between the built-in sleeve (1001) and the base (11) is fixed by welding. A telescopic rod (1002) is slidably sleeved inside the built-in sleeve (1001). One end of the telescopic rod (1002) is set inside the base (11) and fixed to the bottom column (12) by screws. An anti-detachment block (1003) is fixed to the outward end of the telescopic rod (1002).
3. The rotating interactive terminal for VR software according to claim 2, characterized in that: The surface of the telescopic rod (1002) is wound with a spring (1004), and the two ends of the spring (1004) are fixedly assembled with the end face of the inner sleeve (1001) and the surface of the anti-detachment block (1003), respectively.
4. The rotating interactive terminal for VR software according to claim 1, characterized in that: The upper end of the shaft (15) is fixed with an inner liner (2), which is located at the center of the outer shell (16) and is made of stainless steel.
5. The rotating interactive terminal for VR software according to claim 4, characterized in that: The inner liner (2) is provided with symmetrically distributed springs (22). One end of the springs (22) is welded to the inner wall of the inner liner (2) and fixed thereon. A vibrating seat (21) is fixed between the two springs (22).
6. The rotating interactive terminal for VR software according to claim 5, characterized in that: A motor (23) is fixedly installed through the surface of the vibration seat (21). The motor (23) has a drive shaft inside, and an eccentric block (24) is fixedly installed at the end of the shaft.
7. The rotating interactive terminal for VR software according to claim 1, characterized in that: The outer shell (16) has several pin seats (3) fixedly distributed near the center platform (13). The pin seats (3) are located directly below the capacitive sensor (19), and the number of the two is the same. The pin seat (3) has a locking pin (31) slidably sleeved inside. The end of the locking pin (31) is a curved structure. The pin seat (3) also has a spring three (32) inside. The two ends of the spring three (32) are fixedly assembled with the surface of the locking pin (31) and the inner wall surface of the pin seat (3), respectively.
8. The rotating interactive terminal for VR software according to claim 7, characterized in that: The surface of the central platform (13) is provided with an arc-shaped groove (33), which is located directly below the sensing block (18). The end curved surface of the locking pin (31) is in solid contact with the inner arc surface of the arc-shaped groove (33).