A game handle trigger device of parallel rail dual-mode switching mechanism

By using the adjustment components and arc-shaped limit block design of the parallel track dual-mode switching mechanism, the game controller trigger device can switch between short-stroke rapid click and long-stroke linear control, solving the problem of the single operation of traditional trigger devices and improving the accuracy and immersion of the game.

CN224462236UActive Publication Date: 2026-07-07JINTUODA (GUANGDONG) TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
JINTUODA (GUANGDONG) TECH CO LTD
Filing Date
2025-09-11
Publication Date
2026-07-07

AI Technical Summary

Technical Problem

Traditional game controller triggers cannot achieve linear control and rapid click feedback, resulting in a poor gaming experience and competitive performance.

Method used

It adopts a parallel track dual-mode switching mechanism, which adjusts the stroke of the magnetic sensor and magnet by adjusting the components to achieve switching between short-stroke rapid click and long-stroke linear control. Combined with the arc-shaped limit block and limit groove, it provides clear gear feedback.

Benefits of technology

It significantly enhances the precision and immersion of game controls, provides intuitive operation and stability, and improves the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to electronic game peripheral technology field discloses a gamepad trigger device of parallel track double -mode switching mechanism, including the casing for supporting, fixed base and the PCB board for converting signal, fixed base and PCB board install in the casing inside, the trigger key is hinged in the middle of fixed base, the magnetically sensitive sensor is fixedly installed in the middle of PCB board lower extreme, the magnet is fixedly installed in the trigger key inside, the adjusting assembly for adjusting magnetically sensitive sensor and magnet stroke is installed to the PCB board lower extreme. The utility model discloses through push button drive adjusting assembly, so that handle can directly switch short stroke micro -movement and long stroke linear mode, and the cooperation of arc -shaped limit block and limit groove provides the clear push button gear feedback, and the overall layout is reasonable, and the accuracy of game control, the immersion and user experience are significantly improved.
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Description

Technical Field

[0001] This utility model relates to the field of electronic game peripheral technology, specifically to a game controller trigger device with a parallel track dual-mode switching mechanism. Background Technology

[0002] A game controller is one of the most common input devices for electronic games. Users operate various buttons, joysticks, and triggers on it with their fingers, converting mechanical actions into electrical signals, thereby controlling characters or vehicles in the game to perform actions such as moving, jumping, shooting, and accelerating. Its core principle lies in using internal magnetic sensors to detect the trigger state of buttons or the displacement of joysticks and triggers, and converting this information into digital or analog signals to be transmitted to the game console or computer. Trigger buttons are an important part of modern game controllers and are usually used for operations that require analog control, such as the accelerator in racing games or the trigger in shooting games.

[0003] Traditional game controller triggers employ two main types: one uses microswitches, providing only simple on / off signals and lacking linear control; while offering rapid response, the feel is monotonous. The other uses magnetic sensors in conjunction with magnets, detecting trigger travel and outputting continuous analog signals, achieving precise linear control. However, this lack of short, rapid click feedback results in a lack of precision in human-computer interaction, impacting the player's gaming experience and competitive performance. Therefore, those skilled in the art provide a game controller trigger device with a parallel-track dual-mode switching mechanism to address the problems mentioned in the background. Utility Model Content

[0004] The purpose of this invention is to provide a game controller trigger device with a parallel track dual-mode switching mechanism to solve the problems mentioned in the background art.

[0005] This utility model provides the following technical solution: a game controller trigger device with a parallel track dual-mode switching mechanism, comprising a housing for support, a fixed base, and a PCB board for signal conversion. The fixed base and the PCB board are installed inside the housing. A trigger button is hinged in the middle of the fixed base. A magnetic sensor is fixedly installed in the middle of the lower end of the PCB board. A magnet is fixedly installed inside the trigger button. An adjustment component for adjusting the stroke of the magnetic sensor and the magnet is installed at the lower end of the PCB board.

[0006] As a preferred embodiment of the above technical solution, the adjustment component includes a connecting seat, which is fixedly connected to one side of the lower end of the PCB board. A movable groove is provided inside the connecting seat, and a pusher is slidably connected inside the movable groove.

[0007] As a preferred embodiment of the above technical solution, a push button is fixedly connected to the lower end of the push frame, a movable opening is provided at the lower end of the housing, the push button is slidably connected inside the movable opening, and a spring arm is fixedly connected to one side of the push frame.

[0008] As a preferred embodiment of the above technical solution, a wedge-shaped block is fixedly connected to the inner wall of the trigger key, the end of the elastic arm is arranged opposite to the inclined surface of the wedge-shaped block, and two symmetrically arranged elastic plates are fixedly connected to the upper end of the push frame.

[0009] As a preferred embodiment of the above technical solution, both sidewalls of the elastic plates are fixedly connected with arc-shaped limiting blocks, the two arc-shaped limiting blocks are symmetrically arranged, and the inner wall of the moving groove is provided with two sets of arc-shaped limiting grooves, the arc-shaped limiting blocks and the arc-shaped limiting grooves are engaged and locked together.

[0010] As a preferred embodiment of the above technical solution, a buffer limiting pad is fixedly connected to one side of the inside of the housing. The buffer limiting pad is made of rubber. A limiting strip is fixedly connected to one side of the lower end of the push frame. A torsion spring is provided at the hinge of the trigger key and the fixed seat.

[0011] Compared with the prior art, the beneficial effects of this utility model are:

[0012] This device achieves precise and rapid switching between short-stroke rapid clicks and long-stroke linear control through adjustment components. Users can change the relative position of the elastic arm and wedge block by pushing the push button, thereby adjusting the stroke of the magnetic sensor and magnet and switching the trigger mode. The operation is intuitive, and the cooperation between the arc-shaped limit block and the limit groove provides clear feedback on the push button position. The overall structure is reasonably laid out, combining functionality, stability and user experience, significantly enhancing the accuracy and immersion of game control. Attached Figure Description

[0013] Figure 1 A schematic diagram of the main structure of a game controller trigger device with a parallel track dual-mode switching mechanism;

[0014] Figure 2 Another perspective view of the main structure of a game controller trigger device with a parallel track dual-mode switching mechanism;

[0015] Figure 3 A structurally exploded view of a game controller trigger device with a parallel track dual-mode switching mechanism;

[0016] Figure 4 Another perspective structural exploded view of a game controller trigger device with a parallel track dual-mode switching mechanism;

[0017] Figure 5 A schematic diagram of the adjustment components and magnet structure of a game controller trigger device for a parallel track dual-mode switching mechanism;

[0018] Figure 6 This is a schematic diagram of the moving port structure of a game controller trigger device for a parallel track dual-mode switching mechanism.

[0019] Legend:

[0020] 1. Housing; 2. Mounting base; 3. PCB board; 4. Trigger button; 5. Magnetic sensor; 6. Magnet; 7. Adjustment assembly; 701. Connecting base; 702. Moving slot; 703. Push frame; 704. Push button; 705. Moving port; 706. Elastic arm; 707. Wedge block; 708. Elastic plate; 709. Arc-shaped limit block; 710. Arc-shaped limit groove; 8. Buffer limit pad; 9. Limiting strip; 10. Torsion spring. Detailed Implementation

[0021] The technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings of the embodiments of the present invention.

[0022] Please see Figures 1-6 As shown, this utility model provides a technical solution: a game controller trigger device with a parallel track dual-mode switching mechanism, including a housing 1 for support, a fixed base 2, and a PCB board 3 for signal conversion. The fixed base 2 and the PCB board 3 are installed inside the housing 1. A trigger button 4 is hinged in the middle of the fixed base 2. A magnetic sensor 5 is fixedly installed in the middle of the lower end of the PCB board 3. A magnet 6 is fixedly installed inside the trigger button 4. An adjustment component 7 for adjusting the stroke of the magnetic sensor 5 and the magnet 6 is installed at the lower end of the PCB board 3.

[0023] Furthermore, the stable integrated structure of the housing 1, the mounting base 2, and the PCB board 3 provides a reliable mounting foundation for the trigger button 4. Combined with the non-contact sensing between the magnet 6 inside the trigger button 4 and the magnetic sensor 5 on the PCB board 3, precise and wear-free linear signal conversion is achieved. The adjustment component 7 allows the user to adjust the effective sensing stroke between the magnet 6 and the magnetic sensor 5, thereby integrating the potential for linear control and rapid triggering on a single trigger. This lays the hardware foundation for the dual-mode switching function and significantly improves the versatility and adaptability of the handle.

[0024] It is worth noting that both the magnetic sensor 5 and the PCB board 3 are existing technologies. The magnetic sensor 5 is integrated and mounted on the PCB board 3. When the magnet 6 inside the trigger button 4 moves with the pressing action, the magnetic field strength between the magnet 6 and the magnetic sensor 5 will change linearly. The magnetic sensor 5 senses this change and converts it into a continuous and linear analog voltage signal output. The PCB board 3 serves as a physical support and electrical connection platform, providing a stable operating voltage for the magnetic sensor 5 and transmitting the generated analog signal to the main control chip of the controller, ultimately achieving fine control of the operation. This will not be elaborated further here. In addition, the housing 1 is specifically the entire outer shell of the controller, so both the magnetic sensor 5 and the PCB board 3 are installed inside the housing 1.

[0025] As one implementation method in this embodiment, please refer to Figures 5-6 As shown, the adjustment component 7 includes a connecting seat 701, which is fixedly connected to one side of the lower end of the PCB board 3. A moving groove 702 is provided in the connecting seat 701, and a pusher 703 is slidably connected in the moving groove 702. A push button 704 is fixedly connected to the lower end of the pusher 703. A moving opening 705 is provided at the lower end of the housing 1, and the push button 704 is slidably connected inside the moving opening 705. A spring arm 706 is fixedly connected to one side of the pusher 703. A wedge block 707 is fixedly connected to the inner wall of the trigger button 4. The end of the spring arm 706 is opposite to the inclined surface of the wedge block 707. Two symmetrically arranged elastic plates 708 are fixedly connected to the upper end of the pusher 703.

[0026] Furthermore, the user selects the desired mode by sliding the push button 704 back and forth. The push button 704 drives the entire push frame 703 to slide within the moving slot 702. When the push button 704 is pushed forward, the push frame 703 moves forward, and the elastic arm 706 fixed on the push frame 703 moves forward accordingly. The front end of the elastic arm 706 contacts the inclined surface of the wedge block 707. The inclined surface of the wedge block 707 decomposes the pushing force, causing the trigger button 4 to rotate at a certain angle. This causes the magnet 6 inside the trigger button 4 to move closer to the magnetic sensor 5 by a certain distance, entering the short-stroke mode preparation position, ensuring the rapid response and consistency of the rapid click action. When the push button 704 is pushed backward, the push frame 703 moves backward, and the elastic arm 706 also moves backward. The elastic arm 706 leaves the interference area of ​​the wedge block 707, and the trigger button 4 resets under the action of the torsion spring 10, thus entering the long-stroke mode preparation position, significantly enhancing the accuracy and immersion of game control.

[0027] As one implementation method in this embodiment, please refer to Figure 5 As shown, both elastic plates 708 are fixedly connected to arc-shaped limiting blocks 709 on their side walls. The two arc-shaped limiting blocks 709 are symmetrically arranged. The inner wall of the moving groove 702 is provided with two sets of arc-shaped limiting grooves 710. The arc-shaped limiting blocks 709 and the arc-shaped limiting grooves 710 are engaged and locked together.

[0028] Furthermore, during the adjustment process, when the push button 704 slides into place, the arc-shaped limiting block 709 is engaged in the corresponding arc-shaped limiting groove 710 under the elastic force of the elastic plate 708, producing a clear clicking sound to inform the user that the mode has been switched to the correct position. The arc-shaped limiting block 709, together with the arc-shaped limiting groove 710, provides a stable holding force for the push button 704.

[0029] As one implementation method in this embodiment, please refer to Figures 1-3 As shown, a buffer limiting pad 8 is fixedly connected to one side inside the housing 1. The buffer limiting pad 8 is made of rubber. A limiting strip 9 is fixedly connected to one side of the lower end of the push frame 703. A torsion spring 10 is provided at the hinge of the trigger button 4 and the fixed seat 2.

[0030] Furthermore, the buffer limit pad 8, through the buffering properties of its soft material, effectively absorbs the impact force of the trigger button 4 at the end of its stroke, significantly reducing operating noise and improving the smoothness of the feel. The limit strip 9 provides a precise mechanical stop for the sliding of the push frame 703, preventing it from overtraveling and thus avoiding excessive pressure of the spring arm 706 on the micro switch, which could lead to damage to the internal mechanism of the switch or a decrease in its lifespan. The torsion spring 10 provides an automatic rebound force for the trigger button 4, ensuring that it can quickly and consistently return to its initial position after any operation, thereby improving the response speed and operating feel.

[0031] Working principle: The user selects the desired mode by sliding the push button 704 back and forth. The push button 704 drives the entire push frame 703 to slide within the moving groove 702. When the push button 704 is pushed forward, the push frame 703 moves forward, and the elastic arm 706 fixed on the push frame 703 moves forward accordingly. The front end of the elastic arm 706 contacts the inclined surface of the wedge block 707. The inclined surface of the wedge block 707 decomposes the pushing force, causing the trigger button 4 to rotate at a certain angle. This causes the magnet 6 inside the trigger button 4 to move closer to the magnetic sensor 5 by a certain distance, entering the short-stroke mode preparation position, ensuring the rapid response and consistency of the rapid click action. When the push button 704 is pushed backward, the push frame 703 moves backward, and the elastic arm 706 also moves backward. The elastic arm 706 leaves the interference area of ​​the wedge block 707, and the trigger button 4 resets under the action of the torsion spring 10, thus entering the long-stroke mode preparation position, significantly enhancing the accuracy and immersion of game control.

[0032] The above embodiments are only used to illustrate the technical solution of this utility model, and are not intended to limit it.

Claims

1. A game controller trigger device with a parallel track dual-mode switching mechanism, comprising a housing (1) for support, a fixing base (2), and a PCB board (3) for signal conversion, characterized in that: The mounting base (2) and the PCB board (3) are installed inside the housing (1). A trigger key (4) is hinged in the middle of the mounting base (2). A magnetic sensor (5) is fixedly installed in the middle of the lower end of the PCB board (3). A magnet (6) is fixedly installed inside the trigger key (4). An adjustment component (7) for adjusting the stroke of the magnetic sensor (5) and the magnet (6) is installed at the lower end of the PCB board (3).

2. The game controller trigger device of the parallel track dual-mode switching mechanism according to claim 1, characterized in that: The adjustment component (7) includes a connecting seat (701), which is fixedly connected to one side of the lower end of the PCB board (3). A moving groove (702) is provided in the connecting seat (701), and a pusher (703) is slidably connected in the moving groove (702).

3. The game controller trigger device of the parallel track dual-mode switching mechanism according to claim 2, characterized in that: A push button (704) is fixedly connected to the lower end of the push frame (703), and a moving port (705) is opened at the lower end of the housing (1). The push button (704) is slidably connected inside the moving port (705), and a spring arm (706) is fixedly connected to one side of the push frame (703).

4. The game controller trigger device of the parallel track dual-mode switching mechanism according to claim 3, characterized in that: The trigger key (4) has a wedge block (707) fixedly connected to its inner wall. The end of the elastic arm (706) is opposite to the inclined surface of the wedge block (707). The upper end of the push frame (703) has two symmetrically arranged elastic plates (708) fixedly connected to it.

5. The game controller trigger device of the parallel track dual-mode switching mechanism according to claim 4, characterized in that: Both elastic plates (708) are fixedly connected to arc-shaped limiting blocks (709) on their sidewalls. The two arc-shaped limiting blocks (709) are symmetrically arranged. The inner wall of the moving groove (702) is provided with two sets of arc-shaped limiting grooves (710). The arc-shaped limiting blocks (709) and the arc-shaped limiting grooves (710) are engaged and locked together.

6. The game controller trigger device of the parallel track dual-mode switching mechanism according to claim 3, characterized in that: A buffer limiting pad (8) is fixedly connected to one side inside the housing (1). The buffer limiting pad (8) is made of rubber. A limiting strip (9) is fixedly connected to one side of the lower end of the push frame (703). A torsion spring (10) is provided at the hinge of the trigger key (4) and the fixed seat (2).