Gyroscopic game board

By introducing ramps, racks, and guide paths into the spinning top game board, the spinning top climbs the ramp through gear meshing, achieving three-dimensional motion. This solves the problem of limited running range of the spinning top game board, enhances the fun, and makes it easier to store.

CN224540949UActive Publication Date: 2026-07-24TOMY CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
TOMY CO LTD
Filing Date
2025-07-24
Publication Date
2026-07-24

AI Technical Summary

Technical Problem

Existing spinning top game boards can only accelerate the spinning top in a plane, limiting its range of movement and lacking the fun of three-dimensional motion.

Method used

The design incorporates a game board with ramps and racks. The gyroscope climbs the ramp through the meshing of gears and racks, and achieves three-dimensional movement through ramps, steps, and guide paths. The adjustable cap makes it easy to store.

Benefits of technology

It achieves three-dimensional movement of the gyroscope, expands the running range, enhances the fun of the game, and the adjustable cover design facilitates product shipping and storage.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model provides a gyro game disc (10) which is formed with a site (12a) and is used for rotating and biasing a gyro (50) provided with a gear (53) on a shaft (52) and releasing playing, and is provided with a slope (14) for the gyro (50) to climb and a rack (15) for the gyro (50) to climb the slope (14) by engaging with the gear (53) when running. By using the utility model, the gyro runs in a three-dimensional (stereoscopic) range due to the gyro's own rotation force accelerating its movement and climbing the slope, and a gyro game disc with high interest can be realized.
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Description

Technical Field

[0001] This utility model relates to a spinning top game board. Background Technology

[0002] Conventionally, as a spinning top game board for playing by rotating and biasing a spinning top with a gear on its axis and releasing it, a structure is known to have a rack that meshes with the aforementioned gear along the outer edge of the playing area (see Patent Document 1).

[0003] According to the spinning top game board, as the spinning top rotates and runs on the field, when the gears and racks of the spinning top come into contact, the gears and racks mesh, and the rotational force of the spinning top causes the gears to roll on the racks, thereby accelerating the movement of the spinning top.

[0004] Patent Document 1: Japanese Patent Application Publication No. 2023-62987

[0005] However, the aforementioned spinning top game board can only accelerate the spinning top within the area where it runs, and the running range is limited.

[0006] This invention was made in view of such circumstances, and its purpose is to provide a spinning top game board that can not only run in a plane, but also make the spinning top run in three dimensions. Utility Model Content

[0007] The present invention provides a first type of spinning top game board with a field, which is used to rotate and bias a spinning top with a gear on its axis and release it for play. It has a ramp for the spinning top to climb and a rack that meshes with the gear when the spinning top runs, so that the spinning top can climb the ramp.

[0008] The second type of spinning top game board provided by this utility model is based on the first type of spinning top game board, wherein the ramp is configured to be higher as it approaches the end.

[0009] The third type of spinning top game board provided by this utility model is based on the first type of spinning top game board, wherein a cliff is formed on the slope, so that the spinning top that climbs up the slope falls from the cliff to the playing area.

[0010] The fourth type of spinning top game board provided by this utility model is based on the first type of spinning top game board, wherein each tooth of the rack extends in the vertical direction.

[0011] The fifth type of spinning top game board provided by this utility model is based on the third type of spinning top game board, wherein a path is formed on the slope to slide into contact with the outer periphery of the tip of the climbing spinning top or the outer periphery of the gear and guide the spinning top to the cliff.

[0012] The sixth type of spinning top game board provided by this utility model is based on the fifth type of spinning top game board. The road surface of the slope is at the end of the slope, and the area between the rack and the cliff is an inclined surface with a downward slope towards the cliff.

[0013] The seventh type of spinning top game board provided by this utility model is based on any one of the first to sixth types of spinning top game boards. In this type, an arc-shaped step extending from the ground is partially open on the circumference when viewed from above. The step has a height at which the outer circumference of the tip of the spinning top or the outer circumference of the gear can abut. The spinning top accelerates by sliding contact between the outer circumference of the tip or the outer circumference of the gear and the step. The accelerated spinning top is then guided to the ramp.

[0014] The eighth type of spinning top game board provided by this utility model is based on the seventh type of spinning top game board. In this case, another arc-shaped extension is formed in the area divided by the first step, which is partially open on the circumference when viewed from above. The second step has a height at which the outer periphery of the tip of the running spinning top can abut. The running spinning top accelerates by sliding contact between the outer periphery of the tip or the outer periphery of the gear and the second step. The accelerated spinning top is then guided to the first step.

[0015] The ninth type of spinning top game board provided by this utility model is based on the first type of spinning top game board. The spinning top game board has a base that is rectangular in top view and forms a playing area, and a cover that can be attached to the base and covers the outer perimeter of the playing area. The cover is configured to be attached to the base from above with different horizontal orientations in the use state and the storage state. A first abutting part for use in the use state and a second abutting part for use in the storage state are formed on the base. A third abutting part abutting against the first abutting part in the use state and a fourth abutting part abutting against the second abutting part in the storage state are formed on the cover. The height from the bottom surface of the base to the top of the cover in the storage state is lower than the height from the bottom surface of the base to the top of the cover in the use state.

[0016] According to this invention, due to the meshing of the gear and rack, the rotational force of the gyroscope itself accelerates its movement and allows it to climb the slope. Therefore, the gyroscope's running range becomes three-dimensional, enabling a highly entertaining gyroscope game. Attached Figure Description

[0017] Figure 1 It is a 3D diagram showing the spinning top game board and the spinning top.

[0018] Figure 2 This is an exploded 3D view showing the spinning top game board.

[0019] Figure 3 This is a top view showing the spinning top game board.

[0020] Figure 4 It shows a portion of the slope and an enlarged 3D view of the slope.

[0021] Figure 5This is an exploded perspective view showing the spinning game board in use.

[0022] Figure 6 This is an exploded 3D view showing the spinning top game board when it is stored away.

[0023] Figure 7 This is the front view showing the spinning top game board when it is stored away.

[0024] Figure 8 This is a perspective view showing the fastener.

[0025] Figure 9 This is the front view showing the fastener. Detailed Implementation

[0026] The following describes an embodiment of the gyroscope game board based on the accompanying drawings.

[0027] Figure 1 This is a perspective view showing the spinning game board 10 and the spinning top 50.

[0028] The spinning game board 10 is used, for example, for battles between spinning tops 50. During a battle, for example, two players each set their own spinning top 50 on a launcher, apply a spin bias to the launcher, and then release it from the playing area of ​​the spinning game board 10. The spinning tops 50 then collide with each other within the playing area.

[0029] (Spinning Top 50)

[0030] The gyroscope 50 has a body 51 and an axis 52. The body 51 is, for example, composed of multiple separable layers that can be separated through collisions with other gyroscopes 50. When the gyroscopes 50 collide with each other, depending on the collision location, at least one of the multiple layers of the body 51 is impacted in the opposite direction to the rotation of the gyroscope 50 and rotates relative to it, thereby causing the multiple layers to separate. The axis 52 is rod-shaped, with a flat tip. The tip can also be pointed, but a flat tip is easier to run on a track.

[0031] Additionally, a gear 53 is fixed at a predetermined height above the tip of the shaft 52 of the gyroscope 50. The gear 53 meshes with the rack 15 (described later) when the gyroscope 50 is running. The gear 53 rolls on the rack 15 due to the rotational force of the gyroscope 50, thereby increasing the running speed of the gyroscope 50.

[0032] (Spinning Top Game Panel 10)

[0033] Figure 2 This is an exploded 3D diagram of the spinning top game board 10. Figure 3 This is a top view of the spinning top game board 10.

[0034] The spinning top game board 10 is generally composed of a base 12 that forms the playing area and a cover 13 that covers the area around and above to prevent the spinning top 50 from flying out. The base is generally formed with a playing area 12a, which becomes the main battlefield during battles, and a ramp 14 for raising the spinning top 50 from the playing area 12a.

[0035] A. Slope 14

[0036] The ramp 14, when viewed from above, forms along the edge of the site. The ramp 14 is configured to be higher as it approaches its end. That is, the ramp 14 is preferably an uphill slope (monotonically increasing) from the beginning to the end. However, the ramp 14 may also have flat sections or downhill sections in the middle.

[0037] In order to accommodate both the gyroscope 50 used clockwise and the gyroscope 50 used counterclockwise when viewed from above, the gyroscope game board 10 of the embodiment has two ramps 14. These two ramps 14 have a mirror-symmetric structure, so only one of them will be described, and the description of the other will be omitted.

[0038] A rack 15 is formed along the outer side of the ramp 14 in the width direction. The rack 15 meshes with the gear 53 of the spinning top 50 running on the field 12a, causing the spinning top 50 to climb the ramp 14. A cliff 16 is formed on the ramp 14. As a result, the spinning top 50 that reaches the top of the ramp 14 falls from the cliff 16 to the field 12a and attacks other spinning tops 50 on the field 12a from above. In addition, the racks 15 corresponding to the two ramps 14 extend in an arc shape along the edge of the circular field 12a below the ramp and are connected to each other.

[0039] B. Site 12a

[0040] The site 12a is a bowl-shaped depression, which appears circular when viewed from above. Two steps 17a and 17b are formed within the site 12a. For example, steps 17a and 17b are formed by vertically extending walls that decrease in height on the inside, which extend in a C-shape with a partially open circumference when viewed from above.

[0041] The radius of step 17a is larger than that of step 17b. Viewed from above, step 17a is formed at a position offset from the center of site 12a towards the lower side of slope 14, forming an open circumference towards the lower side of the slope. At the open portion of this circumference, the site portion enclosed by step 17a is connected to the site portion outside step 17a.

[0042] In addition, the area enclosed by step 17a has the size of the range in which the gyroscope 50 can run.

[0043] Step 17b is formed in the center of the area divided by step 17a. Viewed from above, step 17b has a circular shape that opens towards the upper slope. At the open portion of the circle, the area enclosed by step 17b connects to the area outside step 17b. Furthermore, the area enclosed by step 17b has a running area that the gyroscope 50 can traverse.

[0044] The steps 17a and 17b are preferably at a height where the outer periphery of the shaft tip of the gear 53 under the gyroscope 50 can abut. Furthermore, when the gyroscope 50 is running, the outer periphery of this shaft tip slides into contact with the steps 17a and 17b, thereby increasing the running speed of the gyroscope 50. For example, the gyroscope 50 running within step 17b increases its running speed through the sliding contact of the outer periphery of its shaft tip with step 17b, and then runs out of step 17b. Then, the outer periphery of the shaft tip of the gyroscope 50 slides into contact with step 17a, further increasing its running speed, and is guided to the ramp 14. In this way, since the gyroscope 50 is powerfully transmitted to the ramp 14, it is easy to climb the ramp 14. Alternatively, when there is no shaft tip extension under the gear 53 of the gyroscope 50, the outer periphery of the gear 53 can directly abut with the steps 17a and 17b.

[0045] C. Structures on slope 14

[0046] Figure 4 It is a part of slope 14 and an enlarged 3D view of the slope.

[0047] Each slope 14 has a path 18a that guides the gyroscope 50 climbing the slope 14 to the cliff 16. The outer wall of the path 18a is different from that of the rack 15 and does not have teeth. Because the path 18a is a sharp bend relative to the slope 14, if it had the same teeth as the rack 15, the gear 53 of the gyroscope 50 would be bounced off by those teeth.

[0048] The outer wall of passage 18a slides into contact with the outer periphery of the shaft tip of gyroscope 50 or the outer periphery of gear 53, guiding gyroscope 50 to cliff 16.

[0049] D. Inclined surfaces 19a, 19b

[0050] Each slope 14 has an inclined surface 19a with a downslope gradient forming on the inner side of its terminal portion, and an inclined surface 19b with a downslope gradient forming on the slope 14 side of the passage 18a on each slope, which is connected to the inclined surface 19a.

[0051] Each inclined surface 19a is used to drop the top 50 onto the field 12a when the momentum of the top 50 climbing the slope 14 disappears and it is unable to reach the top of the slope; each inclined surface 19b is used to guide the top 50 to the inclined surface 19a when the momentum of the top 50 reaching the top of the slope disappears and it is unable to reach the cliff 16.

[0052] (The installation structure of cover 13)

[0053] Figure 5 This is an exploded 3D view of the spinning top game board 10 in use. Figure 6 This is an exploded 3D view of the spinning top game disc 10 when it is stored away.

[0054] The cover 13 covers the base 12 and has a circular opening 13a in the center. The cover 13 is configured to be detachable from the base 12 and is attached to the base 12 in different orientations during use and storage. In the following description of the base 12 and the cover 13, front and back and left and right refer to... Figure 5 The middle arrows indicate the front, back, left, and right sides.

[0055] Cover 13 when in use Figure 5 The orientation shown is used to mount it to the base 12, and it is secured by fastener 24. Figure 8 , Figure 9 It is fixed to the base 12.

[0056] On the other hand, when storing, cover 13 is designed to be easy to understand. Figure 5 The orientation shown is reversed to the left and right. Figure 6 As shown, it is mounted on the base 12. In the folded state, the cover 13 is deeply embedded in the base 12. Figure 7 Therefore, the height from the bottom of the base 12 to the top of the cover 13 when stored can be lower than when in use.

[0057] Specifically, the base 12 has a rectangular surrounding structure 20, which is used to divide the area when viewed from above. The surrounding structure 20 expands upwards and has a hollow lower side. When viewed from above, the left and right sides of the surrounding structure 20 undulate along the front-back direction.

[0058] The undulating portion on the left side of the base 12 consists of upwardly protruding portions 21a and 21b at the corners of the base 12 in the front-back direction, and the central portion of the base 12 in the front-back direction is an upwardly concave portion 21c.

[0059] The undulating part on the right side is the corner part of the base 12, which is concave upwards 21d and 21e, and the central part of the base 12 in the front and rear direction is convex upwards 21f.

[0060] Furthermore, first abutment portions 22a, 22b, and 22f are formed on the upward protrusions 21a, 21b, and 21f, respectively. The first abutment portions 22a, 22b, and 22f are formed at the same height from the bottom surface of the base 12. In use, the third abutment portion of the cover 13 (described later) abuts against the first abutment portions 22a, 22b, and 22f. Additionally, rectangular holes for mounting the fastener 24 (described later) are formed on the first abutment portions 22a, 22b, and 22f.

[0061] In addition, a protrusion (second abutment) 22g protruding outward in a horizontal direction is formed at the bottom of the base 12. When stored, the protrusion (fourth abutment) 25g of the cover 13 (described later) abuts against the second abutment 22g.

[0062] On the other hand, the lid 13 expands upwards, with a hollow lower side. When viewed from below, the upper wall of the lid 13 shows undulations on the left and right sides along the front-to-back direction.

[0063] The undulating portion on the left side of the cover 13 consists of downwardly protruding portions 25a and 25b on the upper wall of the corner in the front-back direction, and downwardly concave portions 25c on the upper wall of the central portion in the front-back direction.

[0064] The upper wall of the corner part on the right side is a downward concave part 25d and 25e, and the upper wall of the central part in the front-back direction is a downward protruding convex part 25f.

[0065] Furthermore, a third abutment portion (not shown) is formed on the underside of each of the downward protrusions 25a, 25b, and 25f. The third abutment portions are formed at the same height from the bottom surface of the cover 13. In use, the third abutment portions abut against the top of the aforementioned first abutment portions 22a, 22b, and 22f. A rectangular hole for mounting the fastener 24 is formed on the third abutment portion.

[0066] In addition, the lower end of the cover 13 has an outwardly protruding protrusion (fourth abutment part) 25g. When stored, the protrusion (fourth abutment part) 25g abuts against the protrusion (second abutment part) 22g of the base 12.

[0067] (Fastener 24)

[0068] Figure 8 This is a 3D view of fastener 24. Figure 9 This is the front view of fastener 24.

[0069] The fastener 24 is used to fix the cover 13 to the base 12 when the lower part of the third abutment portion of the cover 13 is abutted against the upper part of the first abutment portions 22a, 22b, and 22f of the base 12. At this time, the rectangular hole of the third abutment portion is aligned with the rectangular hole of the first abutment portions 22a, 22b, and 22f.

[0070] The fastener 24 consists of an abutment plate 24a abutting the upper part of the third abutment portion of the cover 13 and a pair of elastic locking claws 24b, 24b formed on the lower part of the abutment plate 24a and inserted into the rectangular holes of the third abutment portion and the rectangular holes of the first abutment portions 22a, 22b, 22f.

[0071] Each elastic locking claw 24b has an inclined portion 24c. When a pair of elastic locking claws 24b, 24b are inserted into the rectangular holes of the third abutment portion and the rectangular holes of the first abutment portions 22a, 22b, 22f, they retract toward each other by sliding contact with the edge of the rectangular hole of the third abutment portion.

[0072] Furthermore, when a pair of elastic locking claws 24b, 24b are fully inserted into the rectangular holes of the third abutment portion and the rectangular holes of the first abutment portions 22a, 22b, 22f, they are locked below the edges of the rectangular holes of the first abutment portions 22a, 22b, 22f by the elastic force of the pair of elastic locking claws 24b, 24b.

[0073] (Effects of the implementation method)

[0074] The gyroscope game board 10 according to the above-described embodiment can achieve the following effects.

[0075] First, since the field is equipped with a ramp 14 for the gyroscope 50 to climb and a rack 15 that meshes with the gear 53 when the gyroscope 50 runs, the gyroscope 50 can not only move along the field 12a, but also climb the ramp 14 by its own rotational force.

[0076] Secondly, since a cliff 16 is formed on the slope 14, the spinning top 50 can fall from the cliff 16 onto the field 12a, thus allowing the spinning top 50 to move in three dimensions within the field. In addition, it can be used to attack from above during battles, thus expanding the attack range.

[0077] Third, since each tooth of the rack 15 extends in the vertical direction, the gear 53 of the gyroscope 50 is easy to mesh with and will not be bounced away by the rack 15, which can ensure that the gyroscope 50 climbs the slope 14.

[0078] Fourth, since a path 18a is formed on the slope 14 that slides in contact with the shaft 52 of the climbing gyroscope 50 and guides the gyroscope 50 to the cliff 16, the gyroscope 50 can be smoothly guided to the cliff 16 without being bounced away.

[0079] Fifth, since the road surface at the end of the slope 14 is an inclined surface 19a with a downward slope towards the cliff 16, when the momentum of the spinning top 50 climbing the slope 14 disappears and it is unable to reach the top of the slope, the spinning top 50 can be dropped onto the ground 12a.

[0080] Sixth, since there are steps 17a extending in a C-shape when viewed from above on the site 12a, the outer periphery of the tip of the gyroscope 50 slides into contact with the steps 17a, accelerates, and is guided to the ramp 14, thus making it easy to climb the ramp 14.

[0081] Seventh, since in addition to steps 17a, there are also steps 17b extending in a C-shape when viewed from above on the site 12a, the gyroscope 50 can accelerate in two stages, making it easier to climb the slope 14.

[0082] Eighth, by changing the orientation of the cover 13 when it is in use and when it is stored, the height from the bottom of the base 12 to the top of the cover 13 when it is stored is lower than when it is in use, thus facilitating the handling of the gyroscope game disc 10 when the product is shipped and when it is stored.

[0083] (Modified Example)

[0084] The above describes the implementation of the gyroscope game board 10, but the present invention is not limited thereto, and various modifications can obviously be made.

[0085] For example, in the above embodiment, a passage 18a is provided at the upper end of the slope 14, but a cliff 16 can also be provided at the upper end of the slope 14.

[0086] Alternatively, the steps 17a and 17b in the above embodiment may or may not be provided with the same rack as the rack 15 that meshes with the gear 53.

[0087] Figure Labels

[0088] 10 Spinning Top Game Board

[0089] 12 abutments

[0090] 12a Site

[0091] 13 Covers

[0092] 13a Opening

[0093] 14. Slope

[0094] 15 racks

[0095] 16 cliffs

[0096] Steps 17a and 17b

[0097] 18a pathway

[0098] Inclined surfaces 19a and 19b

[0099] 20 surrounding bodies

[0100] 21a, 21b, 21f upward convex portion

[0101] 21c, 21d, 21e upward recess

[0102] 22g protrusion (second contact part)

[0103] 24 Fasteners

[0104] 24a Abutment Plate

[0105] 24b Flexible locking claw

[0106] 24c Inclined section

[0107] 25a, 25b, 25f Downward convex portion

[0108] 25c, 25d, 25e Downward concave portion

[0109] 25g protrusion (fourth contact part)

[0110] 50 spinning tops

[0111] 51. Torso

[0112] 52 axes

[0113] 53 Gears

Claims

1. A spinning top game board, comprising a playing area for rotating and biasing a spinning top with gears on its axis and releasing it for play, characterized in that, The gyroscope is provided with a ramp for climbing and a rack that meshes with the gear when the gyroscope is running, allowing the gyroscope to climb the ramp.

2. The spinning top game board as described in claim 1, characterized in that, The ramp is configured to be higher as it approaches the end.

3. The spinning top game board as described in claim 1, characterized in that, The slope has a cliff, which forms the basis for the top that climbs the slope to fall from the cliff back to the ground.

4. The spinning top game board as described in claim 1, characterized in that, Each tooth of the rack extends in the vertical direction.

5. The spinning top game board as described in claim 3, characterized in that, The slope has a path formed on it that slides in contact with the outer periphery of the tip of the gyroscope or the outer periphery of the gear as it climbs, and guides the gyroscope to the cliff.

6. The spinning top game board as described in claim 5, characterized in that, The road surface of the slope is located at the end of the slope, and the rack and the cliff face form an inclined surface with a downhill slope towards the cliff face.

7. The spinning top game board as described in any one of claims 1 to 6, characterized in that, The site features a stepped, arc-shaped structure that extends outwards from a top-down view, partially open around its circumference. The step has a height at which the outer periphery of the tip of the running gyroscope or the outer periphery of the gear can abut. The running gyroscope accelerates by sliding contact between the outer periphery of its shaft tip or the outer periphery of the gear and a step, and the accelerated gyroscope is guided to the ramp.

8. The spinning top game board as described in claim 7, characterized in that, Within the area divided by the aforementioned step, another step extends in an arc shape, partially open on the circumference when viewed from above. The other step has a height at which the outer periphery of the tip of the running gyroscope can abut. The running gyroscope accelerates by sliding contact between the outer periphery of its shaft tip or the outer periphery of the gear and the other step, and the accelerated gyroscope is guided to the step.

9. The spinning top game board as described in claim 1, characterized in that, The spinning top game board has a rectangular base forming the playing area and a cover that can be attached to the base and covers the outer perimeter of the playing area. The cover is configured to be mounted on the base from above with different horizontal orientations in the use and storage states. The base has a first abutment for use in the active state and a second abutment for use in the folded state. The cover has a third abutment that abuts against the first abutment in the active state and a fourth abutment that abuts against the second abutment in the folded state. The base and the cover are configured such that the height from the bottom of the base to the top of the cover in the stored state is lower than the height from the bottom of the base to the top of the cover in the used state.