Ping pong throw interactive graphical user interface for electronic devices (1)

CN309735586SActive Publication Date: 2026-01-13P&R MEASUREMENT INC
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Patent Information

Application Number
CN202530005804.X
Authority / Receiving Office
CN · China
Patent Type
Designs(China)
Current Assignee / Owner
Filing Date
2025-01-06
Publication Date
2026-01-13
Estimated Expiration
2040-01-06

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Abstract

1. The name of the design product: Ping-Pong throwing interactive graphical user interface (1) for electronic device. 2. The use of the design product: the graphical display interface of the design product is used for interaction on electronic device. 3. The design points of the design product: the graphical user interface content. 4. The picture or photo that best indicates the design points: front view. 5. The use of the graphical user interface: the front view is the standby state interface; when the user clicks the menu button in the upper left corner, a drop-down menu is displayed, and the interface changes as shown in interface change state diagram 1; when the user clicks the Function Display option in the drop-down menu, the interface changes as shown in interface change state diagram 2; the interface displays the running dynamic effect of Dribble Demo; when the user clicks the Balance Demo option, the interface changes as shown in interface change state diagram 3, and the interface displays the running dynamic effect of Balance Demo; when the user clicks the Mutual Dribble Demo option, the interface changes as shown in interface change state diagram 4, and the interface displays the running dynamic effect of Mutual Dribble Demo; when the user clicks the Start button, the interface changes as shown in interface change state diagram 5, and the interface displays the throwing dynamic effect to remind the user; the remaining options in the menu and tab bar enter an unselectable state; when the user throws the Ping-Pong ball, the interface changes as shown in interface change state diagram 6, the reminder and pause buttons appear in the running machine, and the menu enters an unselectable state; when the user clicks the Stop button or the machine ends running, the interface changes in turn to interface change state diagram 2, interface change state diagram 3, and interface change state diagram 4.
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