Graphical user interface for smart teaming of scooters for electronic devices
CN309777879SActive Publication Date: 2026-02-06五羊本田摩托(广州)有限公司
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Patent Information
- Application Number
- CN202430789126.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-12
- Publication Date
- 2026-02-06
- Estimated Expiration
- 2039-12-12
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Figure 000004_ABST
Abstract
1. The name of the design product: graphical user interface for two-wheeled motorcycle team creation for electronic devices. 2. The use of the design product: an electronic device. 3. The design points of the design product: the graphical user interface. 4. The picture or photo that best indicates the design points: design 1 interface change state diagram 3. 5. The electronic device is a conventional design, and the rear view, left view, right view, top view, and bottom view are omitted. 6. Design 1 is designated as the basic design. 7. The use of the graphical user interface: for user team creation for two-wheeled motorcycles. 8. The human-computer interaction mode of the graphical user interface: click the "create team" button in design 1 front view, jump to design 1 interface change state diagram 1, click the "confirm" button after filling in the relevant information in design 1 interface change state diagram 1, jump to design 1 interface change state diagram 2, design 1 interface change state diagram 2 is the interface of successful team creation and there is no team member temporarily, when a team member joins, jump to design 1 interface change state diagram 3, click the blank area above design 1 interface change state diagram 3, jump to design 1 interface change state diagram 4. Click one of the flags in design 2 front view, jump to design 2 interface change state diagram 1, click the "apply to join" button in design 2 interface change state diagram 1, jump to design 2 interface change state diagram 2, when successfully joining the team, jump to design 2 interface change state diagram 3, click the blank area above design 2 interface change state diagram 3, jump to design 2 interface change state diagram 4. 9. Other circumstances that need to be explained: the gray areas in all pictures are variable content screens; "XX" in all pictures represents numbers or words. The lower half of the red translucent area in design 1 front view, design 1 interface change state diagram 1, design 1 interface change state diagram 2, design 1 interface change state diagram 3, design 2 front view, design 2 interface change state diagram 1, design 2 interface change state diagram 2, and design 2 interface change state diagram 3 is a blank area, which is to ensure the consistency of the size of each picture.
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