Game machine
Patent Information
- Application Number
- JP2023099142
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-06-16
- Publication Date
- 2025-01-06
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025000010000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that variably displays specific identification information, A game control means; A performance control means; A storage means; A plurality of light emitting means; The plurality of light emitting means include a game control means side light emitting means controlled by the game control means, and a performance control means side light emitting means controlled by the performance control means, The storage means includes: It is possible to store information regarding the variable display of the specific identification information, a plurality of storage areas including the variable display storage area and a plurality of reserved storage areas including a first reserved storage area which is an area for storing information related to the variable display of the specific identification information subsequent to the variable display storage area; The game control means is capable of changing the state of the light emitting means on the game control means side based on the execution of the variable display of the specific identification information, The performance control means is capable of changing the state of the performance control means side light emitting means based on the fact that the variable display of the specific identification information is being executed, In a case where the storage means does not store information regarding the variable display of specific identification information, when the game medium passes through a starting area, the light emitting means on the game control means changes to a state corresponding to the variable display of specific identification information before the light emitting means on the performance control means changes to a state corresponding to the variable display of specific identification information, moreover, It is possible to control it to an advantageous state, A counter value relating to a difference between a game value used in a game and a game value to be awarded can be calculated; If the counter value becomes the operating value when not controlled to the advantageous state, the progress of the game is restricted; When the counter value becomes the operation value while the game is controlled in the advantageous state, the game progress is restricted after the advantageous state ends. When the counter value reaches the advance notification value, advance notification is performed. When the counter value becomes an activation value while being controlled in an advantageous state, an activation warning is issued. If an error occurs, an error notification is given. The advance notice is configured to include a display using characters, The operation warning notification is configured to include a display using characters, The error notification includes a display using characters, The font of the characters used in the advance notification and the font of the characters used in the operation warning notification are the same, A gaming machine in which the font of characters used for advance notification and operation warning notification is different from the font of characters used for error notification.
Citation Information
Patent Citations
Game machine
JP2016097173A
Game machine
JP2023013195A
