Game machine

JP2025061866AActive Publication Date: 2025-04-11SANKYO CO LTD
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Patent Information

Application Number
JP2025011809
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-01-28
Publication Date
2025-04-11
Estimated Expiration
2041-03-25

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L,8Rから音声や効果音を出力させること、LEDドライバに対する指令(ランプ制御データ)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、たとえば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が“3”に更新され、可変表示中演出処理は終了する。

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Abstract

To increase merchantability of a game machine having multiple states.SOLUTION: Luminance of luminance data used first in a luminance data table corresponding to a second epilogue part is set lower than that of luminance data used finally in a luminance data table corresponding to an introduction part, and light emitting means emits light with first luminance by control of the light emitting means by using luminance data used finally in the luminance data table corresponding to the introduction part and the light emitting means emits light with second luminance lower than the first luminance by control of the light emitting means by using luminance data used first in the luminance data table corresponding to the second epilogue part.SELECTED DRAWING: Figure 261
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Claims

[Claim 1] A gaming machine including a first variable display means for performing a first variable display and a second variable display means for performing a second variable display, the gaming machine being controllable to an advantageous state that is advantageous to a player, A game control means capable of controlling the progress of a game; A variable display pattern determination means capable of determining a variable display pattern; A plurality of light emitting means; A light emission control means for controlling the light emission means, the game control means includes a state control means capable of controlling the second variable display to a special state in which it is more likely to be executed than in a normal state, The state control means is capable of controlling the game to the special state after the advantageous state ends, The variable display pattern determination means When the number of times that the variable display is executed during the special state is a specific number of times, the number of times can be determined using specific determination data; When the number of times that the variable display is executed during the special state is less than the specific number of times, the variable display pattern can be determined using normal determination data, the light emission control means controls the light emission means using a luminance data table configured with luminance data; It is possible to execute a notification effect that notifies whether or not the advantageous state is to be controlled, The notification effect executed when it is determined that the game will be controlled to the advantageous state includes an introduction part until the effect result of whether or not the game will be controlled to the advantageous state is notified, and a first epilogue part in which the effect of the game will be controlled to the advantageous state is notified; The notification effect executed when it is determined that the game will not be controlled to the advantageous state includes an introduction part until the effect of whether or not the game will be controlled to the advantageous state is notified, and a second epilogue part in which the effect of not being controlled to the advantageous state is notified, The introduction part in the notification performance executed when it is determined that the control is to be in the advantageous state is common to the introduction part in the notification performance executed when it is determined that the control is not to be in the advantageous state, The light emission control means In the introduction part, the light emitting means is controlled using a brightness data table corresponding to the introduction part; in the second epilogue part, controlling the light emitting means using a luminance data table corresponding to the second epilogue part; The luminance data used first in the luminance data table corresponding to the second epilogue part is set to a lower luminance than the luminance data used last in the luminance data table corresponding to the introduction part; The light-emitting means is controlled using the luminance data last used in the luminance data table corresponding to the introduction part, so that the light-emitting means emits light at a first luminance; the light-emitting means is controlled using the luminance data that is used first in the luminance data table corresponding to the second epilogue part, so that the light-emitting means emits light at a second luminance that is lower than the first luminance; A gaming machine characterized by:

Citation Information

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