Card game device

The card game set addresses the need for educational tools on fish and shellfish ecology by using cards and a die to simulate fishing conditions, allowing players to learn about marine life through interactive gameplay.

JP2025080018AActive Publication Date: 2025-05-23永田 恵子
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Patent Information

Application Number
JP2023192971
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-11-13
Publication Date
2025-05-23
Estimated Expiration
2043-11-13

AI Technical Summary

Technical Problem

There is a lack of educational tools that effectively teach players about the ecology of fish and shellfish, limiting their understanding and appreciation of marine life.

Method used

A card game set that includes basic cards representing fish and shellfish, sub-cards indicating fishing conditions based on ecology, and a die displaying fishing spots, allowing players to match conditions and earn benefits.

Benefits of technology

The card game tool enables players to understand the ecology of fish and shellfish by simulating fishing conditions and habitats, promoting educational and interactive learning.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a card game device that enables players to understand the ecology of marine life.SOLUTION: The card game device comprises multiple types of basic cards displaying marine life that can be fished, and multiple types of sub-cards displaying fishing conditions for the marine life. Each basic card displays one type of marine creature along with fishing conditions based on the ecology of the marine creature. When the fishing conditions of a basic card selected by a player match the fishing conditions of a sub-card, the player is awarded a predetermined benefit.SELECTED DRAWING: Figure 3
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Description

[Technical field]

[0001] The present invention relates to a card game set. [Background technology]

[0002] Generally, card game equipment includes card games such as playing cards, UNO, and karuta, which are used to compete for victory or defeat. On the other hand, card games in which points are assigned to cards and rankings are determined by the points acquired are also possible.

[0003] By replacing familiar objects with cards, the scope of use of the card game can be expanded to include seafood knowledge and educational purposes. [Prior art documents] [Patent documents]

[0004] [Patent Document 1] JP 2023-64591 A Summary of the Invention [Problem to be solved by the invention]

[0005] An object of the present invention is to provide a card game tool that enables players to understand the ecology of fish and shellfish. [Means for solving the problem]

[0006] The card game equipment includes a plurality of types of basic cards indicating fish and shellfish to be fished, and a plurality of types of sub-cards indicating fishing conditions for the fish and shellfish, each of which indicates one type of fish and shellfish and fishing conditions based on the ecology of the fish and shellfish, and when the fishing conditions of the basic card selected by a player match those of the sub-card, a predetermined benefit is given to the player.

[0007] A card game device is provided in which the basic card displays information indicating a fishing method as a fishing condition, and the sub-cards include a first sub-card displaying information indicating the fishing method as a fishing condition and a second sub-card displaying information indicating an artificial bait or bait corresponding to the fishing method, and the first sub-card and the second sub-card are selected by a player, and when the artificial bait or bait displayed on the second sub-card corresponds to the fishing method displayed on the first sub-card, a predetermined benefit is given to the player.

[0008] The card game tool further includes a die on each of which information indicating a plurality of types of fishing spots, which is one of the fishing conditions based on the ecology of fish and shellfish, is displayed on each of its multiple faces, and allows a player to decide the fishing spot by rolling the dice. Effect of the Invention

[0009] It is possible to provide a card game tool that enables players to understand the ecology of fish and shellfish. [Brief description of the drawings]

[0010] [Figure 1] This is a list of 20 types of freshwater fish. [Diagram 2] This is a list of 30 types of saltwater seafood. [Diagram 3] This is an example of a card arrangement for the freshwater fish char with matching tags. [Figure 4] This is an example of a card arrangement for the saltwater seafood mullet with matching tags. [Diagram 5] 1 freshwater fish card (examples of freshwater fish including sweetfish and 6 other cards). [Figure 6] Two freshwater fish cards (including carp and six other freshwater fish examples). [Figure 7] 1 saltwater seafood card (including rockfish and 6 other saltwater seafood examples). [Figure 8] There are two saltwater seafood cards (including filefish and six other saltwater seafood examples). [Figure 9] Where to Cards (examples of fishing spots including freshwater fish streams and six other spots). [Figure 10] Where to Cards (examples of fishing spots including saltwater seafood embankments and six others). [Figure 11] 1 tackle card (6 examples of fishing methods including float fishing). [Figure 12] Tackle card 2 (6 examples of fishing methods including casting). [Figure 13] Bait card 1 (6 examples of bait including plugs). [Figure 14] Bait card 2 (6 examples of bait including a spoon). [Figure 15] These are freshwater fish bait cards (earthworms and six other bait / lures examples). [Figure 16] These are saltwater seafood bait cards (six examples of bait / lures including bloodworms). [Figure 17] Game flow 1 / 2. [Figure 18] Game flow is 2 / 2. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0011] The card game equipment includes a plurality of types of basic cards displaying fish and shellfish to be fished, and a plurality of types of sub-cards displaying fishing conditions for the fish and shellfish, each basic card displays one type of fish and shellfish and fishing conditions based on the ecology of the fish and shellfish, and when the fishing conditions of the basic card selected by a player match those of the sub-card, the player is given a predetermined benefit.

[0012] The basic card of the card game device displays information indicating a fishing method as a fishing condition, and the sub-cards include a first sub-card displaying information indicating the fishing method as a fishing condition and a second sub-card displaying information indicating an artificial bait or predator bait corresponding to the fishing method, and when a player selects the first sub-card and the second sub-card and the artificial bait or predator bait displayed on the second sub-card corresponds to the fishing method displayed on the first sub-card, a predetermined benefit is awarded to the player.

[0013] The card game equipment further includes a die on each of which information indicating a plurality of types of fishing spots, which is one of the fishing conditions based on the ecology of fish and shellfish, is displayed on each of the multiple sides, and the player decides the fishing spot by rolling the dice.

[0014] In a card game device, when three types of cards are used, a basic card showing a fish or shellfish is placed in the center, and a sub-card showing the habitat of the fishing condition on the left side of the basic card is placed with the same information as the number rolled by rolling the dice, and a first sub-card showing the fishing method of the fishing condition is placed on the right side of the basic card. The left side of the basic card has one or more tags showing information showing the fishing spot related to the habitat, and the right side of the basic card has one or more tags showing information showing the fishing method of the fishing condition. On the left side of the basic card, there is a where card as a sub-card showing the habitat, and on the right side, there is a tag showing information only about one fishing spot. On the right side of the basic card, there is a tackle card as the first sub-card showing the fishing method, and on the left side, there is a tag showing information only about one fishing method. When a player turns over the tag of the where card and each card, the tag of the basic card and the tag of the tackle card may match at the same time. When this state satisfies the conditions for using three types of cards, the player can collect the basic cards, and the ranking among the players is determined by the points of the collected basic cards as a predetermined benefit.

[0015] In a card game device, when five kinds of cards are used, in addition to the basic card and the sub cards on the left and right sides, second sub cards are placed above and below the basic card. The top side of the basic card has one or more tags showing information about the lure, and the bottom side has one or more tags showing information about the bait / luring. The bottom side of the second sub card, the bait card, placed above the basic card, has a tag showing information about only one bait, and the top side of the second sub card, the predator / bait card, placed below the basic card, has a tag showing information about only one bait / luring. When a player turns over a card, the tag of the basic card, the tag of the tackle card, the tag of the bait card, or the tag of the predator / bait card may all match at the same time. This state satisfies the conditions for using five kinds of cards, and the player can collect the basic card, and the ranking among the players is determined by the points of the collected basic card as a predetermined profit.

[0016] As an example of the contents of the basic cards, the tags are composed of a list of 20 types of freshwater fish (10) or a list of 30 types of saltwater seafood (20). However, since it is possible to add seafood whose ecology is subject to fishing using the tags of this invention, it is also possible to prepare separate seafood cards.

[0017] Since the game involves rolling dice and flipping cards, any number of people can participate and it can be played by anyone regardless of age. EXAMPLES

[0018] The list of 20 types of freshwater fish (10) shown in Figure 1 includes the names of freshwater fish that can be caught inland (11), freshwater fish fishing spots (12), fishing methods (13), lures (14), freshwater fish bait / lures (15) and points (16). This information represents the tags for each freshwater fish card, and it is also possible to add new types of freshwater fish.

[0019] The list of 30 types of saltwater seafood (20) shown in Figure 2 includes the names of saltwater seafood that can be caught in the sea (21), fishing spots for saltwater seafood (22), fishing methods (23), lures (24), saltwater seafood bait / lures (25) and points (26). This information represents the tags for each saltwater seafood card, and it is also possible to add types of saltwater seafood.

[0020] The cards in Figures 3 to 16 are just examples, and each card shows one or more pieces of information for one fishing condition as tags, with the corresponding information tagged with a double line. In reality, the corresponding tags can be color-coded so that the colors of the cards match, or only the corresponding tags can be displayed to make it easier to understand.

[0021] The freshwater fish card char (30) shown in Figure 3 has a stream tag (31) for a freshwater fish fishing spot on the left side, a lure (fishing) tag (32) for a fishing method, a fly (fishing) tag (33) for a fishing method, and a line (fishing) tag (34) for a fishing method on the right side, a plug tag (35) for an artificial lure, a spinner tag (36) for an artificial lure, a spoon tag (37) for an artificial lure, a dry fly tag (38) for an artificial lure, and a nymph tag (39) for an artificial lure on the top side, and a freshwater fish bait / luring earthworm tag (40) and a freshwater fish bait / luring river insect tag (41) on the bottom side.

[0022] To the left of the freshwater fish card char (30) shown in Figure 3 is a Where to card (42) with a mountain stream tag, to the right is a tackle card (43) with a lure fishing tag, and above is a lure card (44) with a spinner tag. Below is a blank card with no matching tag for freshwater fish bait / luring (15) as an explanation of the placement.

[0023] Fig. 3 shows an arrangement in which five types of cards are used, but when using three types of cards, it is sufficient to have three types of cards lined up horizontally. In the case of Fig. 3, the tag of the freshwater fish fishing spot stream tag (31) on the left side of the freshwater fish card Iwana (30) matches the tag of the where to card (42) with the stream tag on the left side, and the fishing method lure (fishing) tag (32) on the right side of the freshwater fish card Iwana (30) matches the tackle card (43) with the lure fishing tag on the right side. This state fulfills the conditions for using three types of cards, and the player can collect the basic card, freshwater fish card Iwana (30). The points (16) are 10.

[0024] In Fig. 3, when using five kinds of cards in addition to the above-mentioned three kinds of cards, it is sufficient that the tags of the upper or lower cards of the second sub-card match, and the freshwater fish card Iwana (30) has a lure spinner tag (36) on the top edge, and there is a lure card (44) with a spinner tag on the top, so they match. This state fulfills the conditions for using five kinds of cards, and the player can collect the basic card, the freshwater fish card Iwana (30). The points (16) are 10.

[0025] In Figure 4, the saltwater seafood card mullet (50) is placed in the center, and the card has a saltwater seafood fishing spot estuary tag (51), a saltwater seafood fishing spot inner bay tag (52), and a fishing method float tag (53). On the left side is a Where to card (55) with an estuary tag, and on the right side is a Tackle card (56) with a float fishing tag. By matching the estuary tag and the float fishing tag, the conditions for using the three types of cards are met. In this state, the player can collect the saltwater seafood card mullet (50), which is a basic card. The points (26) are 30.

[0026] In FIG. 4, when five types of cards are used, there is a bait card (57) with a krill tag at the bottom, and a blank card with no matching tag for the lure (24) at the top to explain the placement.

[0027] The saltwater seafood card mullet (50) in Figure 4 matches the saltwater seafood fishing spot river mouth tag (51) and the fishing method float (fishing) tag (53), which meet the conditions for using the three types of cards mentioned above, and also matches the saltwater seafood bait / lure krill tag (54) and the predator bait card with a krill tag (57). This state meets the conditions for using five types of cards, and the player can collect the basic saltwater seafood card mullet (50). The points (26) are 30.

[0028] Freshwater fish card 1 in Figure 5 shows cards for sweetfish, dace, eel, minnow, sculpin, and minnow. The freshwater fish card minnow (60) shows as examples a float (fishing) tag (61) for fishing method (13) and a bloodworm tag (62) for freshwater fish bait / luring (15).

[0029] Freshwater fish card 2 in Figure 6 shows cards for carp, tanago, catfish, crucian carp, yamame, and snakehead. The freshwater fish card carp (70) shows examples of dry fly tags (71) for the lure (14) and lake tags (72), pond and swamp tags (73), midstream tags (74), and downstream tags (75) for freshwater fish fishing spots (12).

[0030] The freshwater fish cards in Figures 5 and 6 list 12 species, but the remaining 8 species are also included in the list of 20 freshwater fish species (10).

[0031] Saltwater seafood card 1 in Figure 7 shows cards for rockfish, horse mackerel, rock bream, Japanese flying squid, rockfish, and flounder. The saltwater seafood card flounder (80) shows examples of the casting (fishing) tag (81) from the fishing method (23) and the blue worm tag (82), sand lance tag (83), and lure tag (84) from the saltwater seafood bait / luring (25).

[0032] The saltwater seafood card 2 in Figure 8 shows cards for filefish, black porgy, Japanese whiting, goby, red sea bream, and flathead, and the saltwater seafood card for filefish (90) shows examples of a rocky shore tag (91), a breakwater tag (92), and a fishing boat tag (93) from a saltwater seafood fishing spot (22).

[0033] The saltwater fish and shellfish cards in Figures 7 and 8 list 12 types, but the remaining 18 types are also included in the list of 30 saltwater fish and shellfish (20).

[0034] Figure 9 shows an example of a freshwater fishing spot card (100), which includes a midstream tagged "Where to go" card (101), a pond / swamp tagged "Where to go" card (102), a lake tagged "Where to go" card (103), etc. The freshwater fishing spot (12) "Where to go" cards are made up of a total of six types of cards.

[0035] The dice shown in Figure 9 that are the same as the Where to Cards for Freshwater Fish Fishing Spots (12) are called the Where to Cards for Freshwater Fish (183) (see Figure 17), and show the habitats of freshwater fish, such as lakes, ponds, streams, mountain streams, midstream, and downstream.

[0036] Figure 10 shows an example of a card (110) for fishing spots for saltwater fish and shellfish, including a card with a river mouth tag (111), a card with a beach tag (112), a card with a fishing boat tag (113), etc. The cards for fishing spots for saltwater fish and shellfish (22) are made up of a total of six types of cards.

[0037] The dice with the same indication as the Where to Card for Saltwater Fish and Shellfish Fishing Spots (22) shown in Figure 10 are called Where to Dies for Saltwater Fish and Shellfish (184) (see Figure 17), and indicate the habitats of saltwater fish and shellfish, such as rocks, beaches, river mouths, bays, breakwaters, and fishing boats (referring to fishing boats).

[0038] Figure 11 shows an example of a fishing method card (120), including a tackle card with a Myaku fishing tag (121), a tackle card with a Bukkomi fishing tag (122), a tackle card with a Fly fishing tag (123), and others. The freshwater fish tackle cards, including the Tomo fishing method (13) not shown here, and the Brakuri fishing and Dotsuki fishing shown in Figure 12, are made up of a total of nine types of cards.

[0039] Figure 12 shows an example 2 (130) of fishing method cards, including a tackle card (131) with a cage fishing tag, a tackle card (132) with a bottom fishing tag, a tackle card (133) with a squid fishing tag, etc. The saltwater seafood tackle cards shown in Figure 11, including float fishing, lure fishing, and fly fishing, are made up of a total of nine types of cards.

[0040] Figure 13 shows an example of a lure card (140), which includes a lure card with a spinner tag (141), a lure card with a soft bait tag (142), a lure card with a nymph tag (143), etc. The freshwater lure cards, including spoons, combinations, and streamers, shown in Figure 14, are made up of a total of nine types of cards.

[0041] Figure 14 shows an example 2 (150) of lure cards, including a lure card with a jig tag (151), a lure card with a streamer tag (152), a lure card with a plastic snook tag (153), etc. The lure cards for saltwater fish and shellfish, including plugs, spinners, and soft baits shown in Figure 13, are made up of a total of nine different cards.

[0042] Figure 15 shows an example of freshwater fish bait / luring cards (160), including a freshwater fish bait card with a sashimi tag (161), a freshwater fish bait card with a scallop tag (162), a freshwater fish bait card with a sweetfish tag (163), etc. The freshwater fish bait cards, including the bait / luring cards (15) not shown here, such as salmon roe, jewel beetles, paste bait, and red sashimi, are made up of a total of 10 types of cards.

[0043] Figure 16 shows an example of saltwater fish / shellfish bait / lure cards (170), including a saltwater fish / shellfish bait card with a rockfish tag (171), a saltwater fish / shellfish bait card with a shrimp tag (172), a saltwater fish / shellfish bait card with a live small fish tag (173), etc. There are a total of 11 types of saltwater fish / shellfish bait cards, including the sand worm, lugworm, fillet, clam, and pupa of the saltwater fish / shellfish bait / lure (25) not shown here.

[0044] Figures 17 and 18 show the game flow (180), which consists of game preparation (181) and game flow (182).

[0045] In the game, rankings are determined by the points of the cards collected by the players, but in the event of a tie, rankings can also be determined by the number of cards collected, so this is decided in advance.

[0046] In game preparation (181)(1), you must decide in advance whether to use 20 freshwater fish cards or 30 saltwater seafood cards, and whether to use a 3-type card game or a 5-type card game. This can be chosen based on the number of players and the game time.

[0047] In (2) of the game preparation (181), there are three ways to place the cards. Starting from the left, you roll a die and place each card one by one. The card placement areas are the areas for the basic cards called fish cards (freshwater fish cards and saltwater seafood cards) and the areas for tackle cards. After shredding each card, you place them face down on top of each other.

[0048] Preparation for the Game (181) (3) involves placing five types of cards. In the same way as the three types of cards mentioned above, from the left there is a place for the "Where to" card, a fish card, and a tackle card. Then, cut up the bait card above the fish card in the center, and place the predator card below the fish card in the center, and then stack all the cards face down.

[0049] In the preparation for the game (181) (4), the order of turns is decided by rock-paper-scissors or the like, and the player who will roll the die first is decided, and the game begins.

[0050] The game flow (182) shows how the game proceeds. The first player rolls a dice for freshwater fish or saltwater seafood, places the dice with the same fishing spot as the dice rolled to the left of the fish card, and then turns over the fish card. If there is a tag match, the next tackle card is turned over. If there is no tag match, the next player in the sequence moves on.

[0051] The next player in line can choose to roll the Where die, or leave the Where card as is and flip over a Fish card. After matching the tags on the Fish card and Where card, the player flips over a Tackle card. Players continue to flip over Tackle cards in player order until the tag on the Fish card matches the tag on the Tackle card.

[0052] During the game, when you have turned over all the fish cards and tackle cards, shuffle them thoroughly and replace them face down.

[0053] In the three types of card games, when the tag of a fish card matches the tag of a where card, or the tag of a fish card matches the tag of a tackle card, the player who turns over the card collects the fish card and earns points (16) (see Figure 1) or points (26) (see Figure 2).

[0054] In the five types of card games in the game flow (182), the player whose turn it is to turn over turns over a bait card or a bait card, but can choose each time whether to turn over a bait card or a bait card.

[0055] After matching the tag of the fish card with the tag of the where card and the tag of the tackle card, turn over a lure card or a predator bait card. Continue turning over cards in order until the tag of the fish card matches the tag of the lure card or the predator bait card.

[0056] During the game, when you have turned over all the bait cards and predator cards, shuffle them thoroughly and replace them face down.

[0057] In the five types of card games, when the tag of a fish card matches the tag of a where card, or the tag of a fish card matches the tag of a tackle card, and further when the tag of a fish card matches the tag of a bait card or a predator bait card, the player who turns over the card collects the fish card and earns points (16) (see Figure 1) or points (26) (see Figure 2).

[0058] The points (16) or (26) are determined by the number of tags on the fish card, with fish cards with fewer tags being worth more points.

[0059] This game, which uses fish cards, relies on the order in which the cards are turned over, or the luck that comes from rolling the dice, as well as the randomness of the stacked fish cards. For example, depending on the order in which the fish cards are stacked, if the freshwater fish, such as char and yamame, have similar habitats and diets, it may be possible to collect the cards one after the other.

[0060] With the choice of where to roll the die or not to roll the die and just flip over a fish card, the ability to choose lures and bait / lures depending on the fishing method, and the ability to remember which fish cards have already been collected, it's a card game that can be enjoyed by people of all ages.

[0061] According to the present invention, one can learn where commonly seen and heard fish and shellfish live and what food they eat, and although the game can be played by one person, it can also be played by two or more people as an individual or team game.

[0062] The cards can include information from an illustrated guide, such as the English name of the fish or shellfish, its family or related species, and local names, to expand knowledge. [Explanation of symbols]

[0063] 10 List of 20 freshwater fish species 11 Freshwater fish names 12 Freshwater Fishing Spot (Where to Card) 13 Fishing Tackle Card 14 Bait (Bait Card) 15 Freshwater Fish Bait / Lure (Predator Bait Card) 16 Points 20. List of 30 types of marine seafood 21. Marine fish and shellfish names 22 Saltwater seafood fishing spot (Where to card) 23 Fishing Tackle Card 24 Bait (Bait Card) 25 Saltwater Seafood Bait / Lure (Predator Bait Card) 26 Points 30 Freshwater Fish Card Iwana 31 Freshwater Fishing Spot Stream Tags 32 Fishing lure (fishing) tag 33 Fly fishing tag 34 Fishing tag 35 Lure plug tag 36 Spinner Tags 37 Spoon tag lure 38 Dry fly tag for artificial bait 39 Nymph tag lure 40 Freshwater Fish Bait / Luring Worm Tag 41 Freshwater Fish Bait / Luring River Bug Tag 42 Where to go cards with mountain stream tags 43 Tackle card with lure fishing tag 44 Spinner tagged bait cards 50 Saltwater Seafood Curd Mullet 51 Saltwater fish and shellfish fishing spot river mouth tag 52 Inner bay tag for saltwater fish and shellfish fishing spots 53 Fishing float (fishing) tag 54 Saltwater Seafood Bait / Lure Krill Tags 55 Where to Card with Estuary Tag 56 Tackle card with float fishing tag 57 Krill tagged bait cards 60 Freshwater Fish Cards 61 Float (fishing) tag 62 Red Stag Beetle 70 Freshwater fish Card carp 71 Dry Fly Tag 72 Lake Tag 73 Pond Tag 74 Midstream Tag 75 Downstream Tags 80 Saltwater seafood Curd flounder 81 Throwing (fishing) tag 82 Blue worm tag 83 Jarimetag 84 Earthworm Tag 90 Saltwater Seafood Card Filefish 91 Rocky Coast Tag 92 Dyke Tag 93 Fishing Boat Tag 100 Freshwater Fish Fishing Spot Card Example 101 Where to go card with middle class tag 102 Where to Cards with Ikenuma Tags 103 Where to go cards with lake tags 110 Example of a card showing fishing spots for saltwater fish and shellfish 111 Where to go card with river mouth tag 112 Where to go cards with beach tags 113 Where to go card with fishing boat tag 120 Example of a fishing card 1 121 Tackle card with a fishing tag 122 Tackle card with a fishing tag 123 Tackle card with fly fishing tag 130 Fishing Card Example 2 131 Tackle card with cage fishing tag 132 Tackle card with bottom fishing tag 133 Tackle card with squid fishing tag 140 Bait Card Example 1 141 Spinner tagged bait cards 142 Soft bait tagged lure card 143 Lure card with nymph tag 150 Bait Card Example 2 151 Lure card with jig tag 152 Bait cards with streamer tags 153 Lure card with a plastic hook tag 160 Freshwater Fish Bait / Lure Card Example 161 Freshwater Fish Predator Cards with Sashi-tagged Fish 162 Freshwater fish predation card with akamushi tag 163 Freshwater fish predation cards with Ayu tags 170 Saltwater Seafood Bait / Lure Card Examples 171 Saltwater fish and shellfish predation cards with Iwaisome tags 172 Saltwater fish and shellfish predation cards with shrimp tags 173 Saltwater fish and shellfish predation cards with live small fish tags 180 Game Flow 181 Preparation 182 Game Flow 183 Where to Die (Freshwater Fish Fishing Spot) 184 Where to Die (Saltwater Fishing Spots)

Claims

1. The card game device includes a plurality of types of basic cards showing fish and shellfish to be fished, and a plurality of types of sub-cards showing fishing conditions for the fish and shellfish, each of which shows one type of fish and shellfish and fishing conditions based on the ecology of the fish and shellfish, and when the fishing conditions of the basic card selected by a player match those of the sub-card, the player is given a predetermined benefit.

2. In claim 1, a card game device in which a basic card displays information indicating a fishing method as a fishing condition, and a sub-card includes a first sub-card displaying information indicating the fishing method as a fishing condition and a second sub-card displaying information indicating an artificial bait or bait corresponding to the fishing method, the first sub-card and the second sub-card being selected by a player, and if the artificial bait or bait displayed on the second sub-card corresponds to the fishing method displayed on the first sub-card, the player is awarded a predetermined benefit.

3. 3. The card game device according to claim 1 or 2, further comprising a die having information indicating a plurality of types of fishing spots, which is one of the fishing conditions based on the ecology of fish and shellfish, displayed on each of its multiple faces, and the player determines the fishing spot by rolling the dice.

Citation Information

Patent Citations

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