Game machine

The gaming machine's unique component configuration, featuring a deformed protrusion and a through hole with a gap, addresses the conventional lack of distinctiveness in gaming machines, enhancing assembly reliability and potentially improving player experience and operational efficiency.

JP2025085197AActive Publication Date: 2025-06-05DAITO GIKEN CO LTD
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Patent Information

Application Number
JP2023198906
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-11-24
Publication Date
2025-06-05
Estimated Expiration
2043-11-24

AI Technical Summary

Technical Problem

Existing gaming machines have a conventional configuration of components that lacks distinctiveness and may not effectively enhance player experience or operational efficiency.

Method used

A gaming machine with a specific component configuration that includes a first member with a rod-shaped protrusion, a second member with a through hole, and a connector, where the protrusion's deformed tip is larger than the hole, and a gap is provided between the connector and the second member, allowing for a distinctive and potentially improved assembly and operation.

Benefits of technology

The proposed configuration allows for a distinctive component arrangement that may enhance assembly reliability, reduce the risk of misalignment, and potentially improve the overall player experience and operational efficiency of the gaming machine.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine having a characteristic in the configuration of parts.SOLUTION: A game machine includes specific parts. The specific parts include a first member, a second member, and a certain connector. In the second member, a through hole is formed. In the first member, a rod-shaped protrusion is formed. In the first member, a deformed tip portion is formed that is deformed larger than the diameter of the through hole at the tip of the protrusion inserted into the through hole. The certain connector is provided on the side where the deformed tip portion is formed in the specific part. There is a gap in a portion of the outer periphery of the certain connector between the certain connector and the second member, and there is a gap along the entire circumference of the deformed tip portion between the deformed tip portion and the second member.SELECTED DRAWING: Figure 10
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Description

[Technical field]

[0001] The present invention relates to a gaming machine such as a slot machine or a pinball gaming machine. [Background technology]

[0002] Conventionally, various parts are attached to game machines, and some game machines perform a wide variety of displays and effects using these parts (for example, Patent Document 1). [Prior art documents] [Patent documents]

[0003] [Patent Document 1] JP 2016-36477 A Summary of the Invention [Problem to be solved by the invention]

[0004] However, there is room for improvement in the configuration of game machine components.

[0005] The present invention aims to provide a gaming machine having a distinctive component configuration. [Means for solving the problem]

[0006] In order to solve the above problems, the gaming machine of the present invention has: A gaming machine equipped with specific parts, the specific part is a part configured to include a first member, the specific part is a part configured to include a second member, the specific component is a component configured to include a certain connector, the second member is a member having a through hole formed therein, the first member is a member having a rod-shaped protrusion formed thereon, the first member is a member having a deformed tip portion formed at a tip portion of the protrusion inserted into the through hole, the deformed tip portion being deformed to a diameter larger than the diameter of the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, a gap is provided between the connector and the second member at a portion of an outer periphery of the connector; There is a gap between the deformation tip and the second member around the entire circumference of the deformation tip. It is characterized by: Effect of the Invention

[0007] According to the gaming machine of the present invention, it is possible to provide a gaming machine having a distinctive component configuration. [Brief description of the drawings]

[0008] [Figure 1] FIG. 1 is a perspective view of the appearance of a slot machine 100 as seen from the front side (player side). [Diagram 2] FIG. 13 is a diagram showing the types of winning roles (including activated roles), the symbol combinations corresponding to each winning role, and the payouts for each winning role. [Diagram 3] FIG. 2 is a perspective view of the LED unit 120 as viewed from the front side. [Figure 4] FIG. 2 is an exploded perspective view of the LED unit 120. [Diagram 5] The photograph shows a right end portion of the LED unit 120 from which the display sticker 121 has been peeled off, taken from the front. [Figure 6] 1A is a perspective view of the rear side of the LED unit 120, and FIG. 1B is a diagram showing the positional relationship of each component when the LED unit 120 is viewed from above. [Figure 7] 6 is a cross-sectional view showing a structure of a character string irradiation space 122LA shown in FIG. 4 and FIG. 5. [Figure 8] 6 is a cross-sectional view showing a structure of a segment irradiation space 122LB shown in FIGS. 4 and 5. FIG. [Figure 9]13A is a photograph taken from the rear side of the reflector 122 when the LED board 123 is not stored, and FIG. 13B is a photograph taken from the rear side of the LED board 123. FIG. [Figure 10] 10A is a schematic cross-sectional view showing a state in which an LED board 123 is fixed to a reflector 122, and FIG. 10B is a diagram showing a modified example of the shape of the head of the crimp pin 122SP shown in FIG. [Figure 11] 1A is a diagram showing the front surface of the LED substrate 123 (the surface that forms the front side of the LED unit 120), and FIG. 1B is a diagram showing the back surface of the LED substrate 123 (the surface that forms the rear side of the LED unit 120). [Figure 12] FIG. 12 is a diagram showing the circuit of an LED element 1231. [Figure 13] 13 is a diagram showing the positions of caulking holes and connectors on the back surface of the LED substrate 123 (the surface on the rear side of the LED unit 120). FIG. [Figure 14] 13A is a diagram showing a modified example of the LED board, and FIG. 13B is an enlarged view showing the installation state of the connector 224 in FIG. [Figure 15] 1 is a schematic cross-sectional view showing a state in which an LED substrate 123 is fixed to a reflector 122. FIG. [Figure 16] 1 is a schematic cross-sectional view showing a state in which an LED substrate 123 equipped with a cover 123CV for protecting the back side of the substrate is fixed to a reflector 122. FIG. [Figure 17] FIG. 2 is a schematic cross-sectional view showing the slot machine 100 as viewed from the side. [Figure 18] This is a view of the pachinko machine 1000 from the front side (player side). DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0009] The slot machine of the basic embodiment described below is a gaming machine in which a predetermined number of gaming media are inserted, and multiple reels, each decorated with multiple types of patterns, begin to spin when a predetermined rotation start command is received, and based on the reception of the rotation start command, a lottery (internal lottery) is carried out to determine whether or not multiple types of roles have been internally won, and each of the multiple reels stops spinning individually when a predetermined rotation stop command is received.If the conditions determined by the role based on the result of the lottery and the combination of patterns when the multiple reels stop meet predetermined payout conditions, gaming media are paid out and the game ends, but if they do not meet, the game ends without paying out any gaming media.

[0010] First, the basic configuration of the slot machine 100 will be described with reference to Figure 1. Figure 1 is an external perspective view of the slot machine 100 as seen from the front side (player side).

[0011] 1 includes a main body 101 and a front door 102 that is attached to the front side of the main body 101 and can be opened and closed relative to the main body 101. Three reels (left reel 110, center reel 111, right reel 112) with multiple types of symbols arranged on the outer periphery are housed in the upper part of the main body 101 and are configured to be rotatable inside the slot machine 100. These reels 110 to 112 are rotated by a driving device such as a stepping motor.

[0012] In the basic embodiment, an appropriate number of each symbol are printed at equal intervals on a belt-shaped member, and this belt-shaped member is attached to a predetermined circular cylindrical frame material to form each of the reels 110 to 112. When viewed by a player, the symbols on the reels 110 to 112 are displayed vertically in roughly three rows through a display window 113, making a total of nine symbols visible. Specifically, the symbol displayed on the top row of the left reel 110 is called the left reel top row symbol, the symbol displayed on the middle row of the left reel 110 is called the left reel middle row symbol, the symbol displayed on the bottom row of the left reel 110 is called the left reel bottom row symbol, the symbol displayed on the top row of the middle reel 111 is called the middle reel top row symbol, the symbol displayed on the middle row of the left reel 111 is called the middle reel middle row symbol, the symbol displayed on the bottom row of the middle reel 111 is called the middle reel bottom row symbol, the symbol displayed on the top row of the right reel 112 is called the right reel top row symbol, the symbol displayed on the middle row of the right reel 112 is called the right reel middle row symbol, and the symbol displayed on the bottom row of the right reel 112 is called the right reel bottom row symbol, and each of the symbols on each of the reels 110-112 is displayed vertically on each of the reels 110-112, three of them through the display window 113, for a total of nine. By spinning each of the reels 110-112, the combination of symbols seen by the player changes. In other words, each of the reels 110-112 functions as a display device that variably displays a combination of multiple types of symbols. Note that, in addition to reels, electronic image display devices such as liquid crystal display devices can also be used as such a display device. In the basic embodiment, three reels are provided on the top of the slot machine 100, but the number of reels and the installation positions of the reels are not limited to this.

[0013] A backlight is provided on the back of each of the reels 110-112 to illuminate each symbol displayed in the display window 113. It is preferable that the backlight is shielded for each symbol so that each symbol can be evenly illuminated. An optical sensor (not shown) consisting of a light-emitting section and a light-receiving section is provided near each of the reels 110-112 inside the slot machine 100, and a light-shielding piece of a certain length provided on the reel passes between the light-emitting section and the light-receiving section of the optical sensor. Based on the detection result of the optical sensor, the position of the symbol on the reel in the rotation direction is determined, and the reels 110-112 are stopped so that the target symbol is displayed on the winning line.

[0014] Here, the winning line is a line on which it is determined whether or not a symbol combination corresponding to a winning role is displayed. In the basic embodiment, only one winning line is provided, which is a downward-sloping winning line consisting of the upper symbols of the left reel, the middle symbols of the middle reel, and the lower symbols of the right reel. The winning lines that are activated (hereinafter, may be simply referred to as "activated lines") are determined in advance by the number of medals bet as game media. The slot machine 100 shown in FIG. 1 requires three medals, and when the number of medals inserted is less than three, none of the winning lines are activated. When three medals are bet, the winning lines are activated. When the winning lines are activated, the start lever 135 can be operated to start the game. The number of winning lines is not limited to one. For example, in addition to the downward-sloping winning line, a middle winning line consisting of the middle symbol of the left reel, the middle symbol of the middle reel, and the middle symbol of the right reel, and a right-sloping winning line consisting of the bottom symbol of the left reel, the middle symbol of the middle reel, and the top symbol of the right reel, for a total of three lines, may be set as valid winning lines, or a number of winning lines according to the number of bets may be set as valid winning lines.

[0015] The LED unit 120 and the three 7-segment displays 125 are display means for displaying various information of the slot machine 100. The LED unit 120 corresponds to an example of a specific part, and the part here means a structure made up of various parts. Here, the display surface of the LED unit 120 is in a generally horizontal state, but it may be arranged facing the front side so as to face the player, or may be arranged so that the display surface is inclined with respect to the vertical direction. The configuration of this LED unit 120 will be described later with reference to FIG. 3.

[0016] The bet buttons 130 to 132 are buttons for inserting a predetermined number of medals (called credits) electronically stored in the slot machine 100. In the basic embodiment, one medal is inserted each time the bet button 130 is pressed, two medals are inserted when the bet button 131 is pressed, and three medals are inserted when the bet button 132 is pressed (upper limit: three medals). Hereinafter, the bet button 132 is also referred to as the MAX bet button.

[0017] The medal insertion slot 141 is an insertion slot through which a player inserts medals when starting a game. That is, medals can be inserted electronically using the bet buttons 130 to 132, or actual medals can be inserted (insertion operation) from the medal insertion slot 141, and the term "insertion" includes both.

[0018] The start lever 135 is a lever-type switch for starting the rotation of the reels 110 to 112. That is, after inserting the desired number of medals into the medal insertion slot 141 or inserting the required number of medals by operating the bet buttons 130 to 132 (except in the case of replay), the reels 110 to 112 start to rotate when the start lever 135 is operated. The operation of the start lever 135 is called a game start operation.

[0019] The stop button unit 136 is provided with stop buttons 137-139 consisting of a left stop button 137, a center stop button 138, and a right stop button 139. The stop buttons 137-139 are button-type switches for individually stopping the reels 110-112 that have started to rotate by operating the start lever 135, and are associated with each of the reels 110-112. More specifically, the left reel 110 can be stopped by operating the left stop button 137, the center reel 111 can be stopped by operating the center stop button 138, and the right reel 112 can be stopped by operating the right stop button 139. Hereinafter, the operation of the stop buttons 137-139 is referred to as a stop operation, the first stop operation is referred to as a first stop operation, the next stop operation is referred to as a second stop operation, and the last stop operation is referred to as a third stop operation. The reels that are stopped in response to these stop operations are referred to as the first stop reel, the second stop reel, and the third stop reel, respectively. Furthermore, the order in which the stop buttons 137-139 are operated to stop all of the reels 110-112 that are spinning is called the operation order or push order. Furthermore, the operation order in which the first stop operation is an operation to stop the left reel 110 is called the "forward push operation order" or simply "forward push", and the stop operation in which the first stop operation is an operation to stop the right reel 112 is called the "reverse push operation order" or simply "reverse push". Note that light-emitting bodies may be provided inside each of the stop buttons 137-139, and when the stop buttons 137-139 can be operated, the light-emitting bodies can be lit to notify the player.

[0020] The medal return button 133 is a button for removing medals that have been inserted and become clogged by pressing it. The settlement button 134 is a button for settling medals electronically stored in the slot machine 100 and medals that have been bet, and discharging them from the medal payout outlet 155. The door key hole 140 is a hole for inserting a key for unlocking the front door 102 of the slot machine 100.

[0021] A title panel 162 for displaying the model name and attaching various certificate stamps is provided below the stop button unit 136. Below the title panel 162, a medal payout opening 155 and a medal receiving tray 161 are provided.

[0022] The sound hole 143 is a hole for outputting to the outside the sound of a speaker provided at the top of the slot machine 100. The sound hole 145 is a hole for outputting to the outside the sound of a speaker provided at the bottom inside the slot machine 100. The side lamps 144 provided on the left and right parts of the front door 102 are decorative lamps for livening up the game.

[0023] A performance image display device 157 (liquid crystal display device) is provided in the center of the front door 102. It is not limited to a liquid crystal display device, and any display device capable of displaying various performance images and various game information may be used, such as a multi-segment display (7-segment display), a dot matrix display, an organic EL display, a plasma display, a reel (drum), or a display device consisting of a projector and a screen. The display screen is rectangular and configured so that the player can view the entire screen. In the basic embodiment, the display screen is rectangular, but may be square. Also, a decoration (not shown) may be provided on the periphery of the display screen, so that a part of the periphery of the display screen is hidden by the decoration, making the display screen look irregular. In the basic embodiment, the display screen is flat, but may be curved.

[0024] <Circuit configuration of control unit> Next, the circuit configuration of the control unit of the slot machine 100 will be described.

[0025] The control unit of the slot machine 100 is broadly composed of a main control unit that controls the progress of the game, and a sub-control unit that controls the presentation in response to command signals (hereinafter simply referred to as "commands") sent by the main control unit.

[0026] <Types of winning roles> Next, the types of winning combinations of the slot machine 100 will be described with reference to Fig. 2. This figure shows the types of winning combinations (including activated combinations), the symbol combinations corresponding to each winning combination, and the payouts (amounts awarded) of each winning combination.

[0027] The winning combinations of the slot machine 100 include BB1, BB2, RB, cherry, watermelon, bell, and replay. Note that the types of winning combinations are not limited to these combinations, and any combination may be adopted.

[0028] Among the winning roles in the basic embodiment, BB1, BB2, and RB are roles (operating roles) that transition to a special game state in which a player is given a predetermined benefit by winning. Replay is a role that allows replay without inserting new medals. These BB1, BB2, RB, and replay may be called "operating roles." In addition, "winning" in the basic embodiment also includes a case in which a symbol combination of an operating role that does not involve a medal payout (does not involve the payment of medals) is displayed on an active line, and includes, for example, winnings of BB1, BB2, RB, and replay. BB1, BB2, and RB are special roles that are carried over to the next game if they are not determined to be winning, and the other roles are general roles that are not carried over to the next game if they are not determined to be winning.

[0029] BB1, BB2, and RB are combinations (activating combinations) that transition to a special game state when won. However, medals are not paid out for winning these combinations themselves. The corresponding symbol combinations are BB1: "red square-red square-red square", BB2: "blue square-blue square-blue square", and RB: "black square-black square-black square".

[0030] When BB1, BB2, or RB is an internal win, the internal win flag corresponding to the internally won special role is set to ON. When these flags are set to ON, the main control unit transitions the game state to a special role internal win state. This flag remains ON until the corresponding actuating role is won, and the game state becomes easier to win with these actuating roles in the next and subsequent games. For example, even if the role is not won in a game in which BB1 is internally won, the game state becomes the same as the internal win state for BB1 in the next and subsequent games, and the corresponding symbol combinations are aligned, making it easier to win.

[0031] In the special role internal winning state, when a role other than the special role is internally won, reel stop control is executed so that the symbols constituting the other role are preferentially aligned.

[0032] Replay is a winning combination (operating combination) that allows you to play the next game without inserting medals (game media), and medals are not paid out. In other words, you can play again with the same number of bets as the number of medals inserted last time. The corresponding symbol combination is "blue circle-blue circle-blue circle".

[0033] The replay may be any combination that allows the player to play the next game without inserting a medal. Therefore, for example, when a replay is won, medals may be automatically inserted in the next game, or the medals inserted in the game that won the replay may be carried over and used in the next game.

[0034] Cherry, watermelon, and bell are winning combinations that pay out a predetermined number of medals. The corresponding symbol combinations are "red triangle-ANY-ANY" for cherry, "green square-green square-green square" for watermelon, and "yellow triangle-yellow triangle-yellow triangle" for bell. The corresponding payout numbers are as shown in FIG. 2. In the case of "red triangle-ANY-ANY", the symbol on the top row of the center reel of the left reel 110 is only required to be "red triangle", and the symbols on the center reel 111 and the right reel 112 may be any symbol. The symbol combinations corresponding to the winning combinations except for cherry do not have to have the same three symbols, and the three symbols may be different in shape or color to the extent that they are visually recognized as roughly the same, or may be combinations of three symbols that are not visually recognized as roughly the same.

[0035] [About the configuration of LED unit 120] FIG. 3 is a perspective view of the LED unit 120 as viewed from the front side. The LED unit 120 has a total of five seven-segment display units, which are called, from the left, a first seven-segment lamp 1201, a second seven-segment lamp 1205, a third seven-segment lamp 1207, a fourth seven-segment lamp 1210, and a fifth seven-segment lamp 1211. The second seven-segment lamp 1205 and the third seven-segment lamp 1207 are adjacent to each other, and are capable of displaying two-digit numbers. The fourth seven-segment lamp 1210 and the fifth seven-segment lamp 1211 are also adjacent to each other, and are also capable of displaying two-digit numbers. The first dot lamp 1202 is provided adjacent to the lower right of the first seven-segment lamp 1201. The second dot lamp 1206 is provided adjacent to the lower right of the second seven-segment lamp 1205, and the third dot lamp 1208 is provided adjacent to the lower right of the third seven-segment lamp 1207. It should be noted that the fourth seven-segment lamp 1210 and the fifth seven-segment lamp 1211 are not provided adjacent to dot lamps.

[0036] In addition, two lamps are arranged vertically between the first 7-segment lamp 1201 and the second 7-segment lamp 1205. The upper lamp is referred to as an upper lamp 1203, and the lower lamp is referred to as a lower lamp 1204.

[0037] In addition, a bet number lamp 1209 is provided between the third 7-segment lamp 1207 and the fourth 7-segment lamp 1210. This bet number lamp 1209 corresponds to the characters "3BET", "2BET", and "1BET", and is configured such that display areas capable of lighting these characters are provided in order from top to bottom.

[0038] In addition, on the right side of the fifth 7-segment lamp 1211, there are three display units arranged in order from top to bottom: a bet possible lamp 1212 capable of lighting up the word "INSERT", a start lamp 1213 capable of lighting up the word "START", and a replay lamp 1214 capable of lighting up the word "REPLAY".

[0039] In this embodiment, the first 7-segment lamp 1201 may be used as a display means for notifying the push order. The first dot lamp 1202 is used to notify the advantageous zone. The upper lamp 1203 lights up when a BB signal or RB signal is output to an external device. The lower lamp 1204 is used as an indicator for notifying an error by lighting up when an error occurs. The second 7-segment lamp 1205 and the third 7-segment lamp 1207 are used as a payout number indicator for displaying the number of medals paid out to the player when a winning combination is won. The bet number lamp 1209 displays the current bet number by lighting up the characters corresponding to the number of medals bet. The fourth 7-segment lamp 1210 and the fifth 7-segment lamp 1211 are indicators for displaying the number of medals electronically stored in the slot machine 100. The bet possible lamp 1212 is a lamp for notifying the player that game medals can be inserted and that the number of bets can be set using various bet buttons. The start lamp 1213 is a lamp for notifying the player that the game can be started when a specified number of medals have been inserted or when a replay has been won. The replay lamp 1214 is a lamp for notifying the player that the current game can be replayed (no medal insertion is required) when a replay role, which is one of the winning roles, has been won in the previous game.

[0040] The above roles of each lamp are just examples, and in addition to (or instead of) these roles, various internal information (for example, the number of medals paid out during a special game state) may be displayed, and in such cases, multiple lamps may be used in combination. For example, if there is no configuration for notifying the push order, the first 7-segment lamp 1201 does not need to notify the push order, so it can be used as a display means for displaying other information. Also, for example, it may be used as a display means for indicating a so-called internal bonus winning state or a bonus game state.

[0041] Also, for example, a separate display means may be provided in addition to the LED unit 120, as in the seven-segment display 125 of this embodiment, and used to display various information. For example, the seven-segment display 125 may be configured such that the central display displays the number of coins to be dispensed, and the displays on both sides display operation information.

[0042] [Configuration of LED unit 120 (1)] Fig. 4 is an exploded perspective view of the LED unit 120, and Fig. 5 is a photograph of the right end portion of the LED unit 120 taken from the front with the display sticker 121 removed. In Fig. 5, the areas corresponding to the fifth 7-segment lamp 1211, the bet possible lamp 1212, the start lamp 1213, and the replay lamp 1214 are shown.

[0043] As shown in FIG. 4, the LED unit 120 is configured by stacking a display sticker 121, a reflector 122, and an LED board 123 in this order from the front side. The reflector 122 and the LED board 123 correspond to examples of members, and the members referred to here constitute parts. The LED board 123 at the backmost position has LED elements 1231 provided at positions corresponding to the lamps of the LED unit 120. The reflector 122 has a path (hereinafter, an irradiation space) formed therein for the light from the LED elements 1231 to reach the display sticker 121. In this embodiment, a white reflector is used so that the reflector 122 can easily diffuse light. The display sticker 121 is made of a material that transmits light in the areas where it is turned on and blocks light in other areas. In this embodiment, the light-blocking parts are made black to block light more or absorb external light, making the transmitted light easier to see. When the LED element 1231 lights up, the light passes through the irradiation space formed in the reflector 122 and hits the display sticker 121, and the lamp corresponding to the LED element 1231 is turned on. In this embodiment, the display sticker 121 is configured so that light passes through the inside of each of the characters "3BET", "2BET", "1BET", "INSERT", "START", and "REPLAY" and does not pass through the rest (the characters themselves light up to make them recognizable), but it may be configured so that light does not pass through the inside of each character and passes through the periphery of the characters (the characters themselves do not light up, but the periphery lights up to make them recognizable).

[0044] In this embodiment, one LED element 1231 is provided for each of the segments of the first 7-segment lamp 1201, the second 7-segment lamp 1205, the third 7-segment lamp 1207, the fourth 7-segment lamp 1210, and the fifth 7-segment lamp 1211. Also, one LED element 1231 is provided for each of the first dot lamp 1202, the second dot lamp 1206, the third dot lamp 1208, the upper lamp 1203, and the lower lamp 1204. FIG. 5 shows that one LED element 1231 is provided for each segment of the fifth 7-segment lamp 1211.

[0045] In this embodiment, two LED elements 1231 are provided for each of the character strings "3BET", "2BET", and "1BET" of the bet number lamp 1209, the character string "INSERT" of the bet possible lamp 1212, the character string "START" of the start lamp 1213, and the character string "REPLAY" of the replay lamp 1214. Fig. 5 shows that two LED elements 1231 are provided for each of the areas corresponding to the bet possible lamp 1212, the start lamp 1213, and the replay lamp 1214.

[0046] The character string "CREDIT" under the fourth seven-segment lamp 1210 and the fifth seven-segment lamp 1211 is not provided with an LED element 1231 because there is no need to indicate that the credit is valid since the credit is always accepted. If the LED element 1231 were provided, it would be possible to keep it lit at all times, but if a malfunction occurs in the LED unit 120 and the LED element goes into a non-illuminated state even though the credit is valid, there is a possibility that the credit may be mistakenly recognized as invalid. In this embodiment, it is possible to prevent such a problem from occurring.

[0047] [Configuration of LED unit 120 (2)] FIG. 6(a) is a rear-side perspective view of the LED unit 120. This FIG. 6(a) shows that the LED substrate 123 is fitted into the reflector 122 and is in a state where it cannot be visually recognized except on the back surface. Also shown is that a connector 124 for connecting a harness is provided on the back surface of the LED substrate 123. When the LED unit 120 is viewed from either the vertical direction or the horizontal direction, the connector 124 can be visually recognized but the LED substrate 123 cannot be visually recognized. In this way, a space (hereinafter, storage space) for storing the LED substrate 123 is formed on the back side of the reflector 122, and the irradiation space described in FIGS. 4 and 5 is connected to this storage space. FIG. 6(b) shows the positional relationship of each component when the LED unit 120 is viewed from the upper surface side (the connector 124 is not shown). In this figure, the LED substrate 123 that is in the storage space and cannot be visually recognized is shown by hatching slanting downward to the left. As shown in this FIG. 6(b), when the thickness of the display seal 121 is L1, the thickness of the LED substrate 123 is L2, and the thickness of the reflector 122 is L3, these thicknesses have the relationship L1 < L2 < L3.

[0048] [Configuration of LED Unit 120 (3)] Hereinafter, with reference to FIG. 7, the structure of the portion where the character string is displayed will be described. FIG. 7 is a cross-sectional view showing the structure of the irradiation space 122LA for the character string shown in FIGS. 4 and 5. In this figure, the horizontal direction is the longitudinal direction of the irradiation space 122LA for the character string and coincides with the horizontal plane of the LED substrate 123. In this FIG. 7, the reflector 122 is shown by hatching slanting downward to the right, and the LED substrate 123 is shown by hatching slanting downward to the left.

[0049] The character string irradiation space 122LA is composed of a cone-shaped first character string space 122LA1 that opens to the display sheet 121 side, and two second character string spaces 122LA2 that connect the first character string space 122LA1 and a storage space 122AS provided on the LED board 123 side. Each of the two second character string spaces 122LA2 is a space in which an LED element 1231 is stored.

[0050] The first space for character strings 122LA1 is a space defined by a side wall inclined at an angle θA with respect to the horizontal plane of the LED substrate 123, and a bottom surface extending from the lower end of the side wall along the horizontal plane of the LED substrate 123. Note that a portion of the bottom surface that is connected to the second space for character strings 122LA2 is open.

[0051] Here, regarding the longitudinal length of the bottom surface, if the length from the side wall to the opening is W5, the length of the opening is W3, and the length from one opening to the other opening is W7, then the longitudinal length of the bottom surface is 2×(W5+W3)+W7 (see FIG. 7). As shown in FIG. 7, the longitudinal length of this bottom surface is shorter than the longitudinal length W1 of the opening on the display sheet 121 side. From this, it can be said that W3, W5, and W7 are all smaller than W1. Also, as shown in FIG. 7, W7 is larger than W5. Note that FIG. 7 shows the relationship W3>W7, but W3=W7 may also be the same, or W3 may be the same. <W7であってもよい。

[0052] 7, if the height of the first space 122LA1 for character strings is H5, the height of the second space 122LA2 for character strings is H2, and the height of the storage space 122AS is H6, then the height H4 of the reflector 122 is H5+H2+H6. From this, it can be said that H5, H2, and H6 are all smaller than H4.

[0053] 7, when there is a gap of height G1 between the surface of the LED substrate 123 (the surface on the front side of the LED unit 120) and the reflector 122, the height H1 from the LED substrate 123 to the bottom surface of the first space for character string 122LA1 is H2+G1. This H1 is also smaller than H4. When this G1 is 0 (when there is no gap), H1 and H2 are the same.

[0054] Furthermore, if the height of the LED element 1231 is H3, H2, H1, and H4 are all designed to be larger than H3. Moreover, the height H5 of the first space for character string 122LA1 is designed to be larger than the height H6 of the storage space 122AS.

[0055] If the two LED elements 1231 are turned on as is, their lights will overlap in the center, causing unevenness and making it difficult for the entire character string to light up evenly. In the above configuration, the second space 122LA2 for character strings is defined for each of the two LED elements 1231, making it possible to prevent unevenness in the light.

[0056] [Configuration of LED unit 120 (4)] The structure of the area where each segment of the 7-segment display is displayed will be described below with reference to Fig. 8. Fig. 8 is a cross-sectional view showing the structure of the segment illumination space 122LB shown in Figs. 4 and 5. In this figure, the left-right direction is the longitudinal direction of the segment illumination space 122LB, and coincides with the horizontal plane of the LED board 123. In Fig. 8, the reflector 122 is shown by hatching slanting downward to the right, and the LED board 123 is shown by hatching slanting downward to the left.

[0057] The segment irradiation space 122LB is composed of a cone-shaped first segment space 122LB1 that opens to the display sheet 121 side, and a second segment space 122LB2 that connects the first segment space 122LB1 and the storage space 122AS provided on the LED substrate 123 side. The second segment space 122LB2 is a space in which the LED elements 1231 are stored.

[0058] The first space for segments 122LB1 is a space defined by a side wall inclined at an angle θB with respect to the horizontal plane of the LED substrate 123, and a bottom surface extending from the lower end of the side wall along the horizontal plane of the LED substrate 123. Note that a portion of the bottom surface that is connected to the second space for segments 122LB2 is open.

[0059] Here, regarding the longitudinal length of the bottom surface, if the length from the side wall to the opening is W6 and the length of the opening is W4, then the longitudinal length of the bottom surface is 2×W6+W4 (see FIG. 8). As shown in FIG. 8, the longitudinal length of the bottom surface is shorter than the longitudinal length W2 of the opening on the display sheet 121 side. From this, it can be said that both W4 and W6 are smaller than W2. Note that W6 may be 0.

[0060] As for the height of each part, the height of the first space 122LA1 for character string in Fig. 7 is the same as the height of the first space 122LB1 for segments in Fig. 8, and the height of the second space 122LA2 for character string in Fig. 7 is the same as the height of the second space 122LB2 for segments in Fig. 8. In Fig. 8, the same reference numerals are used for parts having the same height as those described in Fig. 7. The height relationship described in Fig. 7 is also the same in Fig. 8.

[0061] In FIG. 7, the longitudinal length of the character string irradiation space 122LA for displaying a character string is explained in terms of the length W1 of the opening on the display sheet 121 side, the length W3 of the opening, and the length W5 from the side wall to the opening. However, when compared with the longitudinal length of the segment irradiation space 122LB for displaying a segment in FIG. 8, the relationships are W1>W2, W3>W4, and W5>W6.

[0062] In addition, in FIG. 7, it has been explained that the angle of the side wall forming the character string irradiation space 122LA for displaying character strings is inclined at an angle θA with respect to the horizontal plane of the LED substrate 123. However, when compared with the angle θB of the side wall forming the segment irradiation space 122LB for displaying segments in FIG. 8, the relationship is θA<θB.

[0063] [Configuration for fixing LED board 123 to reflector 122] In FIG. 6(a), the LED board 123 is stored in the storage space of the reflector 122. A configuration for fixing the LED board 123 to the reflector 122 in this state will be described.

[0064] Fig. 9(a) is a photograph of the reflector 122 without the LED board 123 stored therein, taken from the rear side, and Fig. 9(b) is a photograph of the LED board 123 taken from the rear side. Fig. 9(a) shows ten crimp pins 122SP provided on the reflector 122, and Fig. 9(b) shows that crimp holes 123SH are formed at locations corresponding to these crimp pins 122P. When storing the LED board 123 in the reflector 122, the crimp pins 122SP are passed through the corresponding crimp holes 123SH, and then the heads of the crimp pins 122SP protruding from the rear side of the LED board 123 are heated and deformed into a flat shape, thereby fixing the LED board 123 to the reflector 122. In this embodiment, the rear surface of the LED board 123 is black, while the flattened crimped portions are white (the reflector 122 is white), making it easy to distinguish the fixed portions.

[0065] In this embodiment, the crimp pins 122SP and crimp holes 123SH are provided along the outer periphery of the LED substrate 123, and some are provided in an inner region (see region A1 shown in Figs. 9(a) and 9(b)) of the LED substrate 123. If the LED substrate 123 is not fixed in this region A1, the inner region of the LED substrate 123 may be floating from the reflector 122, but by fixing the LED substrate 123 to the reflector 122 in the inner region, this can be prevented.

[0066] In addition, in this embodiment, in order to prevent the LED substrate 123 from being upside down or upside down relative to the reflector 122 (an incorrect positional relationship), the positions of the crimp pin 122SP and the crimp hole 123SH are configured not to match when the positional relationship is incorrect.

[0067] FIG. 10(a) is a schematic cross-sectional view showing a state in which the LED substrate 123 is fixed to the reflector 122. FIG. 10(a) shows that the head 122SPH of the crimp pin 122SP (having a diameter of W8) of the reflector 122 that has passed through the crimp hole 123SH of the LED substrate 123 is flattened (having a diameter of W9 larger than W8). The head 122SPH of the crimp pin 122SP may be brought into close contact with the LED substrate 123 when deforming it, but if it becomes necessary to remove the LED substrate 123 from the reflector 122 later, this removal operation becomes difficult. For this reason, in this embodiment, a gap is provided between the LED substrate 123 and the flat head 122SPH so that the removal operation can be easily performed. If the size of this gap is H7, it is preferable that the size of H7 is large enough to accommodate the tip of a nipper or the like. Furthermore, the presence of this gap prevents contact with through-holes, wiring patterns, and the like on the board, making it difficult to adversely affect the conductivity of the LED board 123. Furthermore, the reflector 122 is made of resin such as ASA or PPO, and the head 122SPH after deformation is thinner than the main body of the reflector 122 (the portion located between the LED board 123 and the display sticker 121), making it easier to destroy the head 122SPH than to destroy the main body.

[0068] When the head 122SPH of the crimping pin 122SP is deformed, the shape is not limited to the shape shown in FIG. 10(a), and may be an inverted taper shape that widens toward the tip as shown in FIG. 10(b). FIG. 10(b) shows that the diameter of the head 122SPH of the crimping pin 122SP is enlarged as it protrudes from the crimping hole 123SH. The head 122SPH of the crimping pin 122SP is trapezoidal in the cross-sectional view, and the head 122SPH of the crimping pin 122SP is inclined from the root portion 122SPB toward the tip. The gap between the head 122SPH of the crimping pin 122SP and the LED board 123 is narrower (α>β) as it approaches the root portion 122SPB of the crimping pin 122SP, which can suppress rattling of the LED board 123 relative to the reflector 122. In addition, in the example shown in Figure 10(b), the crimp pin 122SP spreads out from the through hole of the LED substrate 123 toward the tip (a rod-shaped portion does not extend from the through hole and a reverse tapered tip is formed), but as in the example of Figure 10(a), a rod-shaped portion may extend from the through hole of the LED substrate 123 and a reverse tapered tip may be formed at the end of the rod-shaped portion.

[0069] As shown in FIG. 10(a), when the length of the LED element 1231 in the longitudinal direction is W10 and the diameter of the through hole 123TH of the LED substrate 123 is W11, the relationship is W9>W8>W10>W11. When the height of the LED element 1231 is H3, the relationship is H7>H3. In this embodiment, the through hole is used as an example, but the present invention is not limited to this, and the through hole may be a via hole or a test point. The same effect can be obtained by making the diameter of the crimp pin 122SP and the crimp hole 123SH larger than that of the via hole and the test point, as in the case of the through hole. In this way, by making the diameter of the crimp pin and the crimp hole larger than that of the hole that can be electrically conductive on the substrate, it is possible to reduce mistakes during assembly so that they are not inserted by mistake. The head 122SPH of the crimp pin 122SP, which is the tip portion after deformation, and the interlayer conductive portion such as the through hole, the via hole, and the test point are not overlapped in a plan view. This is to prevent the crimp pin 122SP from blocking the interlayer conductive portion, reducing the conductivity, or making the interlayer conductive portion invisible. Even if they overlap in a plan view, a gap is formed so that they do not come into contact at the interlayer conductive portion, preventing a reduction in conductivity.

[0070] [About LED board 123] FIG. 11(a) is a diagram showing the front surface of the LED substrate 123 (the surface that forms the front side of the LED unit 120), and FIG. 11(b) is a diagram showing the back surface of the LED substrate 123 (the surface that forms the rear side of the LED unit 120).

[0071] In the surface shown in FIG. 11(a), the green of the board is shown in gray, and the wiring pattern on the board is shown in white lines. In addition, the rectangle connected to the wiring pattern indicates the LED element 1231, and the white circle on the wiring pattern indicates the through hole TH. On the other hand, in the surface shown in FIG. 11(b), the part displaying the model number in the lower left and the part where the connector 124 is provided are green, and the rest of the board is painted black. By making the back surface of the LED board 123 black, it is possible to absorb light from light-emitting means other than the LED board 123 and to make it difficult for other light to affect it. Note that, by providing the above model number in a position where it can be seen without disassembling the LED unit 120 (for example, the outer periphery of the reflector 122, the back surface of the LED board 123), the workload may be reduced. In addition, the crimping hole 123SH, the through hole TH, and the connector 124 at the positions corresponding to FIG. 11(a) are shown. It is acceptable for the surface of the board to be painted black, and in that case, the contrast with the color of the LED light (e.g., red) can be emphasized. Also, even when the LED is turned off, a small amount of current is generated, and the LED's faint lighting (so-called ghost lighting) caused by such a small current can be made less noticeable, and it is possible to avoid situations where players are misled by erroneous lighting. It is also acceptable for the surface of the board to be painted white or milky white, and in this case, the LED light can be made more noticeable.

[0072] In FIG. 11(a), the distance between LED elements 1231 corresponding to the locations where character strings are displayed (see S2 in the figure) is greater than the distance between LED elements 1231 corresponding to each segment of the 7-segment display (see S1 in the figure).

[0073] In this embodiment, among the crimp holes 123SH on the periphery, there are some parts where the surrounding wiring pattern bypasses the crimp hole 123SH and passes inside the LED substrate 123 (for example, the second crimp hole 123SH from the left in the lower row). In this way, when the crimp hole is close to the end of the substrate, the wiring pattern is on the inside of the crimp hole instead of the outside, and as a result, in the part where the crimp hole 123SH is provided on the periphery, the strength of the substrate itself is weakened and damage such as cracks is likely to occur, but with the above-mentioned configuration, even if damage occurs on the periphery side, it is possible to make it difficult for the current to be affected. Note that this is not the case if the crimp hole is located in a part that is not the end of the substrate (when it is located near the center of the substrate). In other words, if the crimp hole is close to the edge of the board, the wiring pattern is configured to bypass the crimp hole and away from the edge of the board, but if the crimp hole is in a location other than the edge of the board (near the center of the board), the wiring pattern may be configured to bypass the crimp hole and closer to the edge of the board, or the crimp hole may be configured to bypass the crimp hole and closer to the center of the board.

[0074] [About the circuit of LED element 1231] Fig. 12 is a diagram showing a circuit of the LED elements 1231. In Fig. 12, six columns of the LED elements 1231 are shown, from left to right: a first column C1, a second column C2, a third column C3, a fourth column C4, a fifth column C5, and a sixth column C6.

[0075] The group of LED elements 1231 in the first row C1 is composed of seven LED elements 1231 corresponding to the first 7-segment lamp 1201 and one LED element 1231 corresponding to the first dot lamp 1202, and these light-emitting means together form one area (illuminated area).

[0076] In addition, the group of LED elements 1231 in the second row C2 is composed of seven LED elements 1231 corresponding to the second 7-segment lamp 1205 and one LED element 1231 corresponding to the second dot lamp 1206, and these light-emitting means together form one area (illuminated area).

[0077] In addition, the group of LED elements 1231 in the third column C3 is composed of seven LED elements 1231 corresponding to the third 7-segment lamp 1207 and one LED element 1231 corresponding to the third dot lamp 1208, and these light-emitting means together form one area (illuminated area).

[0078] Moreover, the group of LED elements 1231 in the fourth column C4 is composed of seven LED elements 1231 corresponding to the fourth 7-segment lamp 1210 and one LED element 1231 corresponding to the upper lamp 1203. These light emitting means are arranged with other lighting areas sandwiched between them, forming a plurality of lighting areas (the area of ​​the fourth 7-segment lamp 1210 and the area of ​​the upper lamp 1203).

[0079] The group of LED elements 1231 in the fifth row C5 is composed of seven LED elements 1231 corresponding to the fifth seven-segment lamp 1211 and one LED element 1231 corresponding to the lower lamp 1204. These light-emitting means are arranged with other lighting areas sandwiched between them, forming a plurality of lighting areas (the area of ​​the fifth seven-segment lamp 1211 and the area of ​​the lower lamp 1204).

[0080] The group of LED elements 1231 in the sixth column C6 is composed of six LED elements 1231 corresponding to the bet number lamp 1209 (two for each of the characters "3BET", "2BET", and "1BET"), two LED elements 1231 corresponding to the bet possible lamp 1212, two LED elements 1231 corresponding to the start lamp 1213, and two LED elements 1231 corresponding to the replay lamp 1214. These light emitting means are arranged on either side of other lighting areas, forming a plurality of lighting areas (the area of ​​the bet number lamp 1209, the area of ​​the bet possible lamp 1212, the start lamp 1213, and the replay lamp 1214). In addition, in this sixth column C6, two LED elements 1231 are connected in series for each character string. In the entire sixth column C6, a plurality of parts in which two LED elements 1231 are connected in series are connected in parallel.

[0081] The LED unit 120 is connected via a connector 124 to a drive circuit 120C controlled by a main control unit that controls the progress of the game. FIG. 12 shows the wiring state between the drive circuit 120C and the LED elements 1231. For example, the anode side wiring is a common line for each of the first column C1 to the sixth column C6. Also, there is a portion of the cathode side wiring that is a common line for the LED elements 1231 of the first column C1 to the sixth column C6. The drive circuit 120C is configured to supply power to each of the first column C1 to the sixth column C6 in sequence at a predetermined cycle.

[0082] In the circuit shown in Fig. 12, if the common line that supplies power to the first column C1 to the third column C3 is broken, an abnormality will occur in the corresponding 7-segment lamp and the adjacent dot lamp. On the other hand, if the common line that supplies power to the fourth column C4 and the fifth column C5 is broken, an abnormality will occur in the corresponding fourth 7-segment lamp 1210 and the fifth 7-segment lamp 1211, as well as the upper lamp 1203 or the lower lamp 1204 located away from them. In a wiring configuration in which a common line is present for light-emitting elements located away from each other, such as the fourth column C4 and the fifth column C5, the locations where an abnormality will occur are dispersed, making it easier to notice the abnormality.

[0083] The fourth seven-segment lamp 1210 and the upper lamp 1203 corresponding to the fourth column C4 are used to display credit information, and the latter are used to display that a BB signal or an RB signal is being output. This configuration can also be said to be wiring such that a common line exists for the light-emitting elements used to display different information. The fifth seven-segment lamp 1211 and the lower lamp 1204 corresponding to the fifth column C5 are also configured in the same way. In this configuration, if the common line is broken, an abnormality occurs when displaying each of the different information, so that the abnormality can be easily noticed. In this embodiment, the light-emitting elements for displaying different information are arranged separately, but these light-emitting elements may be arranged adjacent to each other.

[0084] In the first column C1, one common line is provided for a total of eight LED elements 1231, including the first seven-segment lamp 1201 and the adjacent first dot lamp 1202. In contrast, the fourth seven-segment lamp 1210 corresponding to the fourth column C4 has no adjacent dot lamp, so one common line may be provided for a total of seven LED elements 1231. However, in some cases, more compact wiring is desired due to space on the board. From this perspective, this embodiment employs a configuration in which one common line is provided for a total of eight LED elements 1231, including the fourth seven-segment lamp 1210 and the upper lamp 1203, as shown in the fourth column C4. The same is true for the fifth column C5.

[0085] In the above configuration, the number Na of light-emitting elements in the display area A (for example, the first 7-segment lamp 1201 and the adjacent first dot lamp 1202, or the third 7-segment lamp 1207 and the adjacent third dot lamp 1208) is compared with the number Nb of light-emitting elements in the display area B (for example, the fourth 7-segment lamp 1210). If Na>Nb, one common line A is provided for the light-emitting elements corresponding to the display area A, and for the light-emitting elements corresponding to the display area B, another light-emitting element (for example, the upper lamp 1203) is added to provide one common line B, which may satisfy the above demand. Note that, although the light amount may decrease due to the increase in the number of light-emitting elements relative to the common line, it is preferable that the number of light-emitting elements connected to the common line B does not exceed the number of light-emitting elements connected to the common line A so as to avoid (or simplify) the need to adjust the light amount of such light-emitting elements. For example, it is possible to add the upper lamp 1203 and the lower lamp 1204 to the sixth column C6, but in this case, the number of light-emitting elements for one common line will increase, and there is a concern that the amount of light will decrease. In addition, the sixth column C6 uses two LED elements 1231 connected in series for each character string, and if one LED element 1231 such as the upper lamp 1203 or the lower lamp 1204 is connected in parallel to this sixth column C6, the amount of light will need to be adjusted, and the workload may increase. For example, if the light-emitting element in the sixth column C6 unintentionally lights up due to current leakage, a separate adjustment will be required. Therefore, when adding a light-emitting element, it is preferable to configure it to match the number of other light-emitting elements to be connected in parallel, rather than simply the total number of light-emitting elements for one common line.

[0086] In the above explanation, when providing a common line, configurations from different perspectives have been described, such as arranging corresponding light-emitting elements at a distance from each other, using light-emitting elements that carry different information, and adding other light-emitting elements to display area B which has fewer light-emitting elements than display area A. However, these configurations may be combined with each other.

[0087] [Regarding the position of rivet holes and rivet pins (1)] 13 is a diagram showing the positions of the caulking holes and connectors on the back surface (the surface on the rear side of the LED unit 120) of the LED substrate 123. Note that the drawings are shown in white to make the numbers, imaginary extension lines, and the like easier to understand, but the back surface of the LED substrate 123 may be black as in the example shown in FIG.

[0088] In the LED unit 120, ten crimping holes 123SH formed in the LED substrate 123 are fixed by ten crimping pins 122SP of the reflector 122. That is, the locations where the crimping holes 123SH are formed are the locations where the LED substrate 123 is fixed.

[0089] These fixing points include those located closer to the center of the board (inner) and those located farther from the center of the board (outer). The outer side can be said to be farther from the center of the board or closer to the corner of the board. For example, any one of the crimping holes SHa1-4 is located inward from any one of the crimping holes SHb1-4. Also, for example, any one of the crimping holes SHc1-2 is located inward from any one of the crimping holes SHb1-4. In this way, the fixing points of the LED board 123 have a positional relationship of a first fixing point and a second fixing point located closer to the center of the board (inner). When inserting and removing the cable of the connector 124, rattling occurs at the fixing points of the LED board 123, but this rattling can be suppressed by the above-mentioned positional relationship of the fixing points. The positional relationship of these fixing points can be said to be that they are located along the periphery (outer side) of the board and that they are located inside (closer to the center) of the fixing points located along the periphery of the board. In this way, the fixing points located on the outer side, closer to the periphery of the board, ensure overall fixation of the LED unit 120, while the fixing points located closer to the center suppress rattling when inserting and removing the cable in the connector 124.

[0090] In addition, the positional relationship between the first and second fixing points may be adopted such that the side closer to the center in the longitudinal direction of the board is the inner side, and the side farther from the center (closer to the end) is the outer side. In this example, along the longitudinal direction of the LED board 123, the crimping holes SHa1 and SHa4 are located at the innermost side, and the crimping holes SHb1 to SHb4 are located at the outermost side. Even when such a positional relationship is adopted, rattling can be suppressed.

[0091] In addition, the positional relationship between the first and second fixing points may be adopted such that the side closer to the center in the short-side direction of the board is the inner side, and the side farther from the center (closer to the edge) is the outer side. In this example, along the short-side direction of the LED board 123, the crimping holes SHc1 and SHc2 are located at the innermost position, and the crimping holes SHa1-4 and SHb1-4 are located at the outermost position. Even when such a positional relationship is adopted, rattling can be suppressed.

[0092] In addition, the positional relationship of the fixing points described above is distinguished between inside and outside with respect to the center of the board, but the same applies to the positional relationship based on the connector provided on the board.

[0093] The fixing points of the LED board 123 include those located closer to the connector 124 (inner side) and those located farther from the connector 124. For example, any one of the crimping holes SHa1-4 is located closer to the connector 124 (inner side) than any one of the crimping holes SHb1-4 (for example, distance x1>x2, x3). In this way, the fixing points of the LED board 123 include a first fixing point and a second fixing point located closer to the connector 124 (inner side). When inserting or removing the cable of the connector 124, rattling occurs at the fixing points of the LED board 123, but the presence of the fixing points near the connector 124 makes it possible to suppress this rattling and ensure the insertion and removal of the cable. In addition, at the fixing positions far from the connector 124, it is easy to grasp that the fixing is performed by the crimping pin 122SP. The distance between the fixing point and connector 124 used in determining such a positional relationship may be the distance from an extension line of the side of connector 124 that is closest to the fixing point. For example, in FIG. 13, distances X1 and X2 may be used instead of distances x1 and x2.

[0094] Next, the position of the connector 124 on the LED board 123 will be described. FIG. 13 shows that the connector 124 is provided at a position shifted to the right from the center in the longitudinal direction. By arranging the connector 124 eccentrically with respect to the longitudinal direction of the LED board 123 in this manner, the LED board 123 may be easily removed from the reflector 122. For example, when the crimping pin 122SP on the side where the connector 124 is provided (the right side in FIG. 13) is removed, one side of the LED board 123 (the right side in FIG. 13) can be lifted by pinching the connector 124. At this time, even if the crimping pin 122SP on the side where the connector 124 is not provided (the left side in FIG. 13) is not removed, the LED board 123 can be removed from the reflector 122 by simply peeling off the lifted LED board 123 (the crimping pin 122SP is destroyed). In this way, by disposing the connector 124 off-center with respect to the LED board 123 in at least one of the longitudinal direction and the lateral direction from the center, the work time required for removing the LED board 123 can be reduced.

[0095] Next, the difference in size and shape between the connector 124 and the head of the crimp pin 122SP will be described. In the LED board 123, the tip of the crimp pin 122SP is circular, whereas the connector 124 is rectangular, and these shapes are non-similar. By making the tip of the crimp pin 122SP and the connector 124 non-similar (for example, a substantially circular shape and a polygonal shape) in this way, it is possible to give instructions to the worker at the time of disassembly by limiting the shape, such as "cut only the round ones". In addition, it is easy for the worker to distinguish between the connector 124 and the crimp pin 122SP, and it is possible to make it difficult for a work mistake to occur. In addition, since the connector 124 is larger than the tip of the crimp pin 122SP, it is possible to give instructions by limiting the size, such as "cut only the small ones", and it is easy for the worker to distinguish the crimp pin 122SP, and it is possible to make it difficult for a work mistake to occur. In particular, when the number of pins of connector 124 is small, the size of the connector becomes small, which may make it difficult for some workers to distinguish it from the crimp pins 122SP. However, by making the shape of the crimp pins 122SP non-similar to that of connector 124 and making them smaller in size, it is made easier to distinguish them.

[0096] [Regarding the position of rivet holes and rivet pins (2)] FIG. 14(a) is a diagram showing a modified example of the LED substrate.

[0097] The LED board 223 shown in Fig. 14(a) has a different aspect ratio from the LED board 123 shown in Fig. 13. Also, the connector 224 provided on the LED board 223 is smaller and has a different shape than the connector 124 in Fig. 13. Note that the configuration of the crimping hole 223SH and the crimping pin 222SP inserted therethrough is the same as the configuration of the LED board 123 described in Fig. 10 etc.

[0098] The LED board 223 shown in FIG. 14(a) has a fixing portion (crimping hole 223SH) near the connector 224, similar to the LED board 123 shown in FIG. 13, and can suppress wobbling. Furthermore, in this example, when the LED board 223 is divided vertically and horizontally into four, the fixing portions in the area where the connector 224 is located are more than in other areas, and it is configured to further suppress wobbling. In addition, the "other area" referred to here means the other side (at least either the other side in the longitudinal direction or the lateral direction) of at least one side in the longitudinal direction or the lateral direction where the connector 224 is arranged. Specifically, it may be the other side in the longitudinal direction (upper left area) of the area where the connector 224 is arranged (upper right area) among the four areas divided vertically and horizontally, or it may be the other side in the lateral direction (lower right area), or it may be the other side in both the longitudinal direction and the lateral direction (lower left area). In addition to this example, rattling can also be suppressed in a configuration in which, when LED board 223 is divided into two in the longitudinal direction, there are more fixing points in the area where connector 224 is located than in other areas, or in which, when LED board 223 is divided into two in the lateral direction, there are more fixing points in the area where connector 224 is located than in other areas.

[0099] Unlike the example in FIG. 14(a), if the connector 224 is configured with fewer fixing points in one area than in other areas, the board can be peeled off by destroying only the fixing points around the connector when disassembling, thereby reducing the work time.

[0100] In the example of FIG. 13, the connector 124 is arranged eccentrically with respect to the longitudinal direction of the LED substrate 123, so that the LED substrate 123 can be easily removed from the reflector 122. However, in the LED substrate 223 shown in FIG. 14(a), the connector 224 is arranged eccentrically not only in the longitudinal direction (horizontal direction) but also in the transverse direction (vertical direction). The LED substrate 223 can be easily removed even when the connector 224 is arranged as shown in FIG. 14(a). In the example shown in FIG. 14(a), the connector 224 is arranged eccentrically in both the longitudinal direction and the transverse direction, but this is not limiting, and it is sufficient that the connector is arranged eccentrically at least in one direction. The connector 224 may be arranged eccentrically to one side in the longitudinal direction but in the central portion in the transverse direction, or the opposite arrangement (eccentric to one side in the transverse direction and in the central portion in the longitudinal direction) may be used.

[0101] In the example of Fig. 13, it was explained that the shapes of the rivet and the connector 124 are dissimilar and the connector 124 is larger than the rivet, which makes it easier to give instructions to the worker during disassembly and makes it less likely for the worker to make a mistake, but the LED board 223 shown in Fig. 14(a) has a similar configuration and provides the same effect. The connector 124 shown in Fig. 13 has 14 pins, but the connector 224 shown in Fig. 14(a) has only 2 pins, making it a smaller connector and more likely to provide the effect.

[0102] The connector 224 shown in FIG. 14(a) is soldered to the LED board 223. The soldered parts include not only the terminal parts but also parts of both sides, and this is to reinforce the strength of the connector alone when a cable is inserted and removed. In FIG. 14(b), the soldered part of the side is indicated by the symbol PA. Note that there is a gap between the connector 224 and the LED board 223 except for this part, and in FIG. 14(b), this part is indicated by an area PB surrounded by a dotted circle. The connector 224 shown in FIG. 14(b) is smaller than the connector 124 in FIG. 13 and has fewer fixed parts by soldering, so a configuration is adopted in which parts of both sides are soldered to reinforce the strength when a cable is inserted and removed.

[0103] That is, in the example of FIG. 14(a), the tip of the deformed crimping pin 222SP has a gap over the entire circumference, and the connector 224 has no gap in a part of the circumference (the part marked with the symbol PA in FIG. 14(b)). In this configuration, a blade can be easily inserted into the gap of the tip of the deformed crimping pin 222SP, but a blade cannot be easily inserted into the connector 224, so that it is easy to notice a mistake when trying to cut the connector 224 by mistake. In addition, by making the gap between the connector 224 and the LED board 223 (dimension B between the connector 224 and the LED board 223) smaller than the gap between the board and the tip of the deformed crimping pin 222SP (dimension A between the board and the tip of the deformed crimping pin 222SP), it is possible to make it even more difficult to insert a blade or the like into the connector 224. In addition, the relationship of these dimensions may be reversed, and dimension A may be smaller than dimension B. In this case, it becomes difficult to destroy connector 224 with a precision tool used to destroy the tip of deformed crimp pin 222SP, and as a result, it is possible to prevent accidental destruction of connector 224.

[0104] [Regarding the position of rivet holes and rivet pins (3)] 9, 10, etc., a configuration for fixing the reflector 122 and the LED board 123 using the crimp pin 122SP and the crimp hole 123SH has been described. An example of the configuration of the crimp pin 122SP and the crimp hole 123SH will be described below with reference to FIG. 15. FIG. 15 is a schematic cross-sectional view showing a state in which the LED board 123 is fixed to the reflector 122. The positional relationship between the crimp pin 122SP and the crimp hole 123SH as viewed from the axial direction of the crimp pin 122SP is shown in the lower part of FIG. 15.

[0105] In this example, as shown in the lower diagram of FIG. 15, the diameter of the crimping hole 123SH is larger than the diameter of the crimping pin 122SP (the diameter of the shaft of the crimping pin 122SP). In this configuration, the crimping pin 122SP can be easily inserted and removed from the crimping hole 123SH. In addition, when the head 122SPH of the crimping pin 122SP is heated to deform, the LED board 123 can be prevented from being damaged by the thermally expanded part. In addition, when vibration is applied to the reflector 122, the vibration may bend the LED board 123 via the crimping pin 122SP, causing a problem that the LED board 123 may be stressed or damaged. However, in the above example, the gap between the crimping pin 122SP and the crimping hole 123SH allows the crimping pin 122SP to move, so that force is not easily transmitted to the LED board 123, and the above problem can be prevented from occurring.

[0106] In addition, there are a plurality of crimp pins 122SP and crimp holes 123SH, and depending on their positional relationship, when the crimp pin 122SP is inserted into the crimp hole 123SH, one of the crimp pins 122SP may always be in contact with the crimp hole 123SH. For example, when the center distance between two crimp holes 123SH is longer than the center distance between the two corresponding crimp pins 122SP, when the crimp pin 122SP is inserted into the crimp hole 123SH, both of the crimp pins 122SP are in contact with the inner wall of the crimp hole 123SH, and the force applied to the reflector 122 is transmitted to the LED substrate 123, which may cause stress or damage. For this reason, it is preferable that the center of the crimping hole 123SH and the center of the crimping pin 122SP corresponding thereto coincide with each other, but there may be some misalignment between these positions, and it is sufficient that the crimping pin 122SP is movable in the direction perpendicular to the axial direction inside the crimping hole 123SH as a whole. In this case, the LED board 123 is movable relative to the reflector 122, and it is possible to prevent problems such as applying stress to the LED board 123 or causing damage. In addition, the LED board 123 being movable relative to the reflector 122 means that it is movable within the range of the diameter of the crimping hole 123SH, that is, it can be said that the relative positional relationship of the LED board 123 with the reflector 122 is variable within a predetermined range (within the range of the diameter of the crimping hole 123SH). Furthermore, since there is a gap between the head 122SPH of the crimp pin 122SP and the LED substrate 123, it can also be said that the LED substrate 123 is movable within the range of the size of the gap, in other words, it can also be said that the relative positional relationship of the LED substrate 123 with the reflector 122 can be changed within a specific range (within the range of the gap between the LED substrate 123 and the deformed tip portion 122SPH).

[0107] The crimping hole 123SH is a hole for crimping, and no copper foil is applied around or on the inside of the hole. This makes it less likely to be mistaken for a test point, land, etc. In particular, if the crimping pin 122SP is configured to be thinner than the inside diameter of the crimping hole 123SH, it is easier to see that no copper foil is applied even when the crimping pin 122SP is inserted, making it less likely to be mistaken.

[0108] [About the outer frame of the LED board] The frame surrounding the outer periphery of the LED board 123 will be described below.

[0109] As explained in the example of FIG. 6, in the LED unit 120, a space for storing the LED board 123 is formed on the back side of the reflector 122, and when the LED unit 120 is viewed from either the top-bottom direction or the left-right direction, the connector 124 can be seen but the LED board 123 cannot be seen when the LED unit 120 is viewed from either the top-bottom direction or the left-right direction. At this time, the LED board 123 is surrounded on the outer periphery by a frame portion formed on the reflector 122. This frame portion is a portion that protrudes in a wall-like shape toward the back side from the LED board 123. In FIG. 7, this protruding portion is indicated by the symbol S1. This configuration will be specifically explained again with reference to FIG. 15.

[0110] Fig. 15 shows a frame portion 122FR formed in the reflector 122 and surrounding the outer periphery of the LED substrate 123. As shown in Fig. 15, the height of this frame portion 122FR is (a) the height of the frame portion 122FR from the back surface of the LED substrate 123, (b) the height of the frame portion 122FR from the tip of the crimping pin 122SP, (c) the height from the back surface of the LED substrate 123 to the tip of the crimping pin 122SP, and (d) the height of the gap between the LED substrate 123 and the flat head portion 122SPH of the crimping pin 122SP, so that the heights are in the following relationship: (a)>(b)>(c)>(d).

[0111] 15, the frame portion 122FR is higher than the LED board 123 (it protrudes toward the rear side), and is also higher than the head portion 122SPH of the crimping pin 122SP. With this configuration, when assembling or disassembling the slot machine 100, it is possible to prevent trouble such as a harness or cable getting caught in the gap between the LED board 123 and the flat head portion 122SPH of the crimping pin 122SP from occurring.

[0112] In the above example, the frame portion 122FR is formed on a part of the reflector 122, but the frame portion may be any portion higher than the head portion 122SPH of the crimp pin 122SP. Therefore, for example, the frame portion may be a separate member from the reflector 122, or a part of a transparent cover member capable of housing the entire LED unit 120 may play the role of the frame portion 122FR.

[0113] [About the LED board cover] 9, 10, etc., a configuration in which the reflector 122 and the LED board 123 are fixed using the crimp pin 122SP and the crimp hole 123SH has been described. Here, the LED board 123 may be provided with a cover for protecting the back side of the board. Hereinafter, an example of the configuration of the LED board 123 provided with a cover for protecting the back side of the board will be described with reference to FIG. 16. FIG. 16 is a schematic cross-sectional view showing a state in which the LED board 123 provided with a cover 123CV for protecting the back side of the board is fixed to the reflector 122.

[0114] In the example of FIG. 16, the back side of the LED board 123 except for the part where the connector 124 is provided is covered with a cover 123CV. The cover 123CV corresponds to an example of a member. In this example, a crimping hole 123SH is formed penetrating the LED board 123 and the cover 123CV. Around the part of the cover 123CV where the crimping hole 123SH is formed, the height of the cover 123CV is one step lower, and a recess 123DE is formed. As described in FIG. 10 and the like, the head 122SPH of the crimping pin 122SP protruding from the crimping hole 123SH is deformed into a flat shape, but in this example, the deformed head 122SPH of the crimping pin 122SP is stored in the recess 123DE. That is, in the cover 123CV, a recess 123DE is formed in a recessed shape that surrounds the entire periphery of the deformed tip (head 122SPH) of the crimping pin 122SP at the portion where the crimping pin 122SP is inserted, so that the cable does not easily get into the gap described later. A gap is provided between the recess 123DE and the flat head 122SPH of the crimping pin 122SP. When it becomes necessary to remove the LED board 123 from the reflector 122, the removal work can be easily performed by inserting a flat head screwdriver or the like into this gap.

[0115] In Fig. 16, the dimension of the gap between the innermost part of the recess 123DE and the flat head 122SPH of the crimping pin 122SP is indicated as (x), the dimension obtained by subtracting the height (depth) of the recess 123DE from the height of the flat head 122SPH of the crimping pin 122SP is indicated as (y), and the height dimension from the cover 123CV to the frame 122FR is indicated as (z). Among these, (x) and (y) have a relationship of (y)>(x), but (y)<(x) may also be true. Also, (z) may be (z)=0. The connector 124 is higher than the frame 122FR. In Fig. 16, the height of the flat head 122SPH of the crimping pin 122SP is indicated by omitting the alphabetical number.

[0116] [LED unit color scheme] In the above description, an example was described in which the reflector 122 is white and the back side of the LED board 123 is black, but below, the color scheme of the LED board 123 and the connector 124 will be described with reference to Fig. 17. Fig. 17 is a schematic cross-sectional view showing the slot machine 100 as viewed from the side.

[0117] In the slot machine 100, the front door 102 is opened when performing internal maintenance. For example, the main control board shown in FIG. 17(a) and FIG. 17(b) is located at the back side of the open front door 102 and is in a dim state, but it is located directly facing the worker, so the cable insertion and removal work is not that difficult. In contrast, the LED unit 120 in FIG. 17(a) has a back surface (the surface on which the connector 124 is provided) facing diagonally downward, so the cable is also inserted from diagonally downward. For this LED unit 120, the work is performed while looking into the open front door 102 from below, and further, depending on the installation angle, the light is not easily applied, so it is difficult to visually confirm the target part. In the case of the LED unit 120 in FIG. 17(b), since it is located directly facing the worker on the back side of the open front door 102, the cable insertion and removal work is easier than in FIG. 17(a).

[0118] In the case of FIG. 17(a), the target portion may be easily visible by adopting a high brightness color such as white or milky white as the color of the connector. On the other hand, if the color of the connector is a low brightness color such as black or gray, it is not recommended because it is difficult to see. As long as the color is at least brighter than black or gray, for example, red, blue, yellow, or green may be used, and these colors may also be easy to see. In addition, in order to make the color of the connector more visible, for example, a color with a higher brightness than the color of the LED board 123 (or the cover 123CV) may be adopted. In addition, for example, a color with a higher brightness than the color of the connector of the main control board may be adopted. Note that when the connector is provided at the position shown in FIG. 17(b), it is not necessary to adopt the above-mentioned color scheme, but if adopted, it is possible to improve visibility and improve work efficiency.

[0119] Also, the connector 124 and the crimp pin 122SP (head 122SPH) may be different in color, and further, the connector 124, the crimp pin 122SP (head 122SPH), and the back surface of the LED board 123 (or the cover 123CV) may be different in color. In these cases, the crimp pin 122SP (head 122SPH) is easy to distinguish, and it is possible to prevent operational mistakes when removing the LED board 123. Furthermore, the color of the crimp pin 122SP (head 122SPH) may be brighter than the color of the connector 124. In this configuration, the crimp pin 122SP stands out, and thus the presence of the seal by the crimp pin 122SP is impressed on the unauthorized person, which can act as a deterrent to unauthorized acts.

[0120] [others] In this embodiment, the slot machine 100 using medals (coins) as game media is shown as an example of a game machine equipped with the LED unit 120, but the present invention is not limited thereto and can be applied to slot machines that do not use game media, and can also be applied to game machines such as the pachinko machine 1000 shown in Fig. 18. When applied to a pachinko machine, the LED unit 120 can be appropriately applied to a normal symbol display device, a special symbol display device, a reserved lamp, an electric support lamp, a right-hit display lamp, a round display lamp, a degree display device that displays the remaining degree of a card, a game ball number display device (in the case of an enclosed pachinko machine), and the like.

[0121] <Technical idea corresponding to the embodiment> The technical ideas described above will be described below with reference to the corresponding configurations.

[0122] In the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means includes a light-emitting substrate (e.g., an LED substrate 123), a partition member (e.g., a reflector 122), and a transparent member (e.g., a display sticker 121), The light-emitting substrate is provided with a light-emitting means (e.g., an LED element 1231), The partition member partitions an optical path space (for example, a character string illumination space 122LA, a segment illumination space 122LB) through which light from the light emitting means passes, The transparent member has a region through which the irradiated light passes in an irradiation range where the light that has passed through the optical path space is irradiated (for example, in the display sticker 121, the portion that is turned on passes through the light). The gaming machine characterized by the above features has been described.

[0123] This gaming machine uses display means that is easily visible to the player, making it easier for the player to understand the information.

[0124] In addition, the gaming machine described above, The optical path space is a space having an element side opening (for example, a character string second space 122LA2, a segment second space 122LB2) that corresponds one-to-one with the light emitting means, The optical path space is a space having an irradiation side opening (for example, a first space 122LA1 for a character string, a first space 122LB1 for a segment) that corresponds one-to-one with the irradiation range, One of the optical path spaces may have one of the illumination side openings and a plurality of the element side openings (for example, in the illumination space for character string 122LA, there are two second spaces for character strings 122LA2 for one first space for character string 122LA1). The gaming machine characterized by the above features has been described.

[0125] With this gaming machine, it may be possible to reduce unevenness in the light emission of the display means.

[0126] In addition, the gaming machine described above, One of the optical path spaces may have one of the irradiation side openings and one of the element side openings (for example, in the segment irradiation space 122LB, there is one segment second space 122LB2 for one segment first space 122LB1), The gaming machine characterized by the above features has been described.

[0127] In this gaming machine, the light emitting means can be used in accordance with the display content.

[0128] In addition, the gaming machine described above, The transparent member has characters applied in an area different from the irradiation area (for example, the character string "CREDIT" on the display sticker 121 does not have a corresponding LED element 1231 and is applied in an area different from the irradiation area). The gaming machine characterized by the above features has been described.

[0129] In this gaming machine, it is possible to not use the light emitting means in accordance with the character information.

[0130] In addition, the gaming machine described above, The display means has a first display area (e.g., a second 7-segment lamp 1205, a third 7-segment lamp 1207, a fourth 7-segment lamp 1210, and a fifth 7-segment lamp 1211) that displays information about a game value using a plurality of the illumination ranges, and a second display area (e.g., an upper lamp 1203, a lower lamp 1204, a bet available lamp 1212, a start lamp 1213, and a replay lamp 1214) that displays information about a status of the gaming machine using one of the illumination ranges. The gaming machine characterized by the above features has been described.

[0131] In this gaming machine, a single display means can display information regarding the gaming value and the status of the gaming machine.

[0132] In addition, the gaming machine described above, The light-emitting means corresponding to the first display area and the light-emitting means corresponding to the second display area are provided on the same light-emitting substrate (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0133] In this gaming machine, the light-emitting boards are grouped together to simplify lighting control.

[0134] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0135] This gaming machine allows players to easily see the display screen.

[0136] Also, in the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means includes a light-emitting substrate (e.g., an LED substrate 123), a partition member (e.g., a reflector 122), and a transparent member (e.g., a display sticker 121), The light-emitting substrate is provided with a light-emitting means (e.g., an LED element 1231), The partition member partitions an optical path space (for example, a character string illumination space 122LA, a segment illumination space 122LB) through which light from the light emitting means passes, The transparent member has a character area through which the irradiated light passes in an irradiation range where the light that has passed through the optical path space passes (for example, the character strings "3BET", "2BET", "1BET", "INSERT", "START", and "REPLAY" on the display sticker 121 are light-transmitting areas). The gaming machine characterized by the above features has been described.

[0137] This gaming machine uses display means that is easily visible to the player, making it easier for the player to understand the information.

[0138] In addition, the gaming machine described above, The optical path space is a space having an element side opening (for example, a character string second space 122LA2, a segment second space 122LB2) that corresponds one-to-one with the light emitting means, The optical path space is a space having an irradiation side opening (for example, a first space 122LA1 for a character string, a first space 122LB1 for a segment) that corresponds one-to-one with the irradiation range, One of the optical path spaces corresponding to the character region has one of the illumination side openings and a plurality of the element side openings (for example, in the illumination space for character string 122LA, there are two second spaces for character string 122LA2 for one first space for character string 122LA1), The gaming machine characterized by the above features has been described.

[0139] With this gaming machine, it may be possible to reduce unevenness in the light emission of the display means.

[0140] In addition, the gaming machine described above, The transparent member has characters applied in an area different from the irradiation area (for example, the character string "CREDIT" on the display sticker 121 does not have a corresponding LED element 1231 and is applied in an area different from the irradiation area). The gaming machine characterized by the above features has been described.

[0141] In this gaming machine, it is possible to not use the light emitting means in accordance with the character information.

[0142] In addition, the gaming machine described above, The display means has a first display area (e.g., a second 7-segment lamp 1205, a third 7-segment lamp 1207, a fourth 7-segment lamp 1210, and a fifth 7-segment lamp 1211) that displays information about a game value using a plurality of the illumination ranges, and a second display area (e.g., an upper lamp 1203, a lower lamp 1204, a bet available lamp 1212, a start lamp 1213, and a replay lamp 1214) that displays information about a status of the gaming machine using one of the illumination ranges. The gaming machine characterized by the above features has been described.

[0143] In this gaming machine, a single display means can display information regarding the gaming value and the status of the gaming machine.

[0144] In addition, the gaming machine described above, The light-emitting means corresponding to the first display area and the light-emitting means corresponding to the second display area are provided on the same light-emitting substrate (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0145] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0146] This gaming machine allows players to easily see the display screen.

[0147] Also, in the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means is a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) attached to a display main body (e.g., reflector 122), The light emitting substrate has a through hole (for example, a crimping hole 123SH) formed therein, The display unit main body has a rod-shaped protrusion (for example, a caulking pin 122SP) formed thereon, the display unit main body is in a state where a tip end of the protrusion inserted into the through hole is deformed to a size such that the tip end cannot pass through the through hole (for example, see FIG. 6(a) ); The light emitting substrate and the display main body are different in color from each other (for example, the LED substrate 123 is black and green, and the reflector 122 is white). The gaming machine characterized by the above features has been described.

[0148] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0149] In addition, the gaming machine described above, The tip portion is heated and deformed to a size larger than the diameter of the through hole (see, for example, FIG. 6(a)). The gaming machine characterized by the above features has been described.

[0150] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0151] In addition, the gaming machine described above, the light emitting substrate has a conductive hole (e.g., a through hole TH) formed therein to allow electrical conduction; The tip portion, which is deformed more than the through hole, is larger in diameter than the conductive hole (see, for example, FIG. 10(a) ). The gaming machine characterized by the above features has been described.

[0152] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0153] In addition, the gaming machine described above, the light emitting substrate has a conductive hole (e.g., a through hole TH) formed therein to allow electrical conduction; The diameter of the protrusion is larger than the diameter of the conductive hole (see, for example, FIG. 10(a) ); The gaming machine characterized by the above features has been described.

[0154] This gaming machine can prevent problems such as a broken protrusion accidentally entering an electrically conductive hole.

[0155] In addition, the gaming machine described above, The display means displays information about a game value (for example, the number of medals stored or the number of medals to be paid out) using light from the light emitting means. The gaming machine characterized by the above features has been described.

[0156] In addition, the gaming machine described above, The display means displays the game status (for example, the status of advantageous zones and error occurrences, whether or not a coin can be inserted, whether or not a game can be started, and whether or not a replay can be performed) using light from the light emitting means. The gaming machine characterized by the above features has been described.

[0157] In addition, the gaming machine described above, The display means displays the game status (for example, the status of advantageous zones and error occurrences, whether or not a coin can be inserted, whether or not a game can be started, and whether or not a replay can be performed) using light from the light emitting means, The light emitting means corresponding to the display regarding the game value and the light emitting means corresponding to the display regarding the game state are provided on the same light emitting board (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0158] In this gaming machine, the light-emitting boards are grouped together to simplify lighting control.

[0159] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0160] This gaming machine allows players to easily see the display screen.

[0161] In addition, the gaming machine described above, The display body is provided with a plurality of the protrusions (see, for example, FIG. 9(a) ); the light emitting substrate has a plurality of through holes formed therein corresponding to the protrusions (see, for example, FIG. 9(b) ); a positional relationship between the display body and the light emitting substrate is corrected by inserting the protrusions into the corresponding through holes; When the display body and the light emitting substrate are not in the correct positional relationship, the plurality of protrusions cannot be passed through the corresponding through holes. The gaming machine characterized by the above features has been described.

[0162] In this game machine, the assembly work of the display means is easy and reliable, and defects are less likely to occur.

[0163] Also, in the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means is a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) attached to a display main body (e.g., reflector 122), The light emitting substrate has through holes (e.g., rivet holes 123SH) formed on the outer periphery side of the wiring pattern (see, e.g., FIG. 11(a) ); The display unit main body is in a state where a predetermined member (e.g., a rivet pin 122SP) is inserted into the through hole (e.g., FIG. 6(a)). The gaming machine characterized by the above features has been described.

[0164] In this gaming machine, the wiring pattern can be made less susceptible to damage.

[0165] In addition, the gaming machine described above, The display unit main body has a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the predetermined member is the protrusion, The display unit main body is in a state where the tip of the protrusion inserted into the through hole is deformed to a size such that the tip cannot pass through the through hole (for example, see FIG. 6(a)). The gaming machine characterized by the above features has been described.

[0166] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0167] In addition, the gaming machine described above, The tip portion is heated and deformed to a size larger than the diameter of the through hole (see, for example, FIG. 6(a)). The gaming machine characterized by the above features has been described.

[0168] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0169] In addition, the gaming machine described above, the light emitting substrate has a conductive hole (e.g., a through hole TH) formed therein to allow electrical conduction; The tip portion, which is deformed more than the through hole, is larger in diameter than the conductive hole (see, for example, FIG. 10(a) ). The gaming machine characterized by the above features has been described.

[0170] With this gaming machine, fixed locations can be easily identified, making it easier to notice tampering, etc.

[0171] In addition, the gaming machine described above, the light emitting substrate has a conductive hole (e.g., a through hole TH) formed therein to allow electrical conduction; The diameter of the protrusion is larger than the diameter of the conductive hole (see, for example, FIG. 10(a) ); The gaming machine characterized by the above features has been described.

[0172] This gaming machine can prevent problems such as a broken protrusion accidentally entering an electrically conductive hole.

[0173] In addition, the gaming machine described above, The display means displays information about a game value (for example, the number of medals stored or the number of medals to be paid out) using light from the light emitting means. The gaming machine characterized by the above features has been described.

[0174] In addition, the gaming machine described above, The display means displays the game status (for example, the status of advantageous zones and error occurrences, whether or not a coin can be inserted, whether or not a game can be started, and whether or not a replay can be performed) using light from the light emitting means. The gaming machine characterized by the above features has been described.

[0175] In addition, the gaming machine described above, The display means displays the game status (for example, the status of advantageous zones and error occurrences, whether or not a coin can be inserted, whether or not a game can be started, and whether or not a replay can be performed) using light from the light emitting means, The light emitting means corresponding to the display regarding the game value and the light emitting means corresponding to the display regarding the game state are provided on the same light emitting board (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0176] In this gaming machine, the light-emitting boards are grouped together to simplify lighting control.

[0177] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0178] This gaming machine allows players to easily see the display screen.

[0179] In addition, the gaming machine described above, The display body is provided with a plurality of the protrusions (see, for example, FIG. 9(a) ); the light emitting substrate has a plurality of through holes formed therein corresponding to the protrusions (see, for example, FIG. 9(b) ); a positional relationship between the display body and the light emitting substrate is corrected by inserting the protrusions into the corresponding through holes; When the display body and the light emitting substrate are not in the correct positional relationship, the plurality of protrusions cannot be passed through the corresponding through holes. The gaming machine characterized by the above features has been described.

[0180] In this game machine, the assembly work of the display means is easy and reliable, and defects are less likely to occur.

[0181] Also, in the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means includes: A first display area (e.g., the display area of ​​the fourth 7-segment lamp 1210) for displaying first information (e.g., part of the number of stored coins), and a second display area (e.g., the display area of ​​the upper lamp 1203) for displaying second information (e.g., the presence or absence of output of a BB signal or an RB signal), A first light-emitting means for displaying in the first display area and a second light-emitting means for displaying in the second display area (e.g., the eight LED elements 1231 in the fourth column C4 of FIG. 12 ); A substrate (see, for example, the circuit of the eight LED elements 1231 in the fourth column C4 of FIG. 12) on which a predetermined common line (for example, the anode side wiring in the fourth column C4 of FIG. 12) common to both the circuit of the first light-emitting means and the circuit of the second light-emitting means is provided, The gaming machine characterized by the above features has been described.

[0182] This gaming machine may make it easier to notice any abnormalities occurring around the common line.

[0183] In addition, the gaming machine described above, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means includes: A first display area (e.g., a display area by a fourth 7-segment lamp 1210) and a second display area (e.g., a display area by an upper lamp 1203) spaced apart from the first display area, A first light-emitting means for displaying in the first display area and a second light-emitting means for displaying in the second display area (e.g., the eight LED elements 1231 in the fourth column C4 of FIG. 12 ); A substrate (see, for example, the circuit of the eight LED elements 1231 in the fourth column C4 of FIG. 12) on which a predetermined common line (for example, the anode side wiring in the fourth column C4 of FIG. 12) common to both the circuit of the first light-emitting means and the circuit of the second light-emitting means is provided, The gaming machine characterized by the above features has been described.

[0184] This gaming machine may make it easier to notice any abnormalities occurring around the common line.

[0185] In addition, the gaming machine described above, The display means includes: a third display area (for example, a display area by a third 7-segment lamp 1207 and a third dot lamp 1208) between the first display area and the second display area; a third light-emitting means (e.g., eight LED elements 1231 in the third column C3 in FIG. 12) used for display in the third display region; The circuit of the third light-emitting means does not include the predetermined common line (for example, the wiring on the anode side of the fourth column C4 in FIG. 12 is different from that of the third column C3). The gaming machine characterized by the above features has been described.

[0186] With this gaming machine, if an abnormality occurs around the common line, the malfunction can be confirmed in two areas on either side of the third display area, which may make it easier to notice the abnormality.

[0187] In addition, the gaming machine described above, The display means displays third information (for example, a part of the number of dispensed coins) in the third display area. The gaming machine characterized by the above features has been described.

[0188] With this gaming machine, if an abnormality occurs around the common line, the malfunction can be confirmed in two areas on either side of the third display area, which may make it easier to notice the abnormality.

[0189] In addition, the gaming machine described above, The first information is information about a gaming value (for example, information about the number of reserved coins), The second information is information about the state of the gaming machine (for example, whether or not a BB signal or an RB signal is output), The gaming machine characterized by the above features has been described.

[0190] In addition, the gaming machine described above, The first light-emitting means and the second light-emitting means are provided on the same substrate (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0191] In this gaming machine, the boards are all combined into one, making it easier to control the lighting.

[0192] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0193] This gaming machine allows players to easily see the display screen.

[0194] Also, in the above explanation, A gaming machine equipped with a display means (e.g., an LED unit 120), The display means includes: a first display area (e.g., a display area by a fourth 7-segment lamp 1210), a second display area (e.g., a display area by an upper lamp 1203), and a third display area (e.g., a display area by a third 7-segment lamp 1207 and a third dot lamp 1208); The display device includes a first light-emitting means used for displaying in the first display region, a second light-emitting means used for displaying in the second display region, and a third light-emitting means used for displaying in the third display region (e.g., eight LED elements 1231 in the third column C3 and eight LED elements 1231 in the fourth column C4 in FIG. 12 ), A substrate (see, for example, the circuit of the eight LED elements 1231 in the fourth column C4 in FIG. 12 ) on which a first common line (for example, the anode side wiring in the fourth column C4 in FIG. 12 ) common to both the circuit of the first light-emitting means and the circuit of the second light-emitting means is provided, The number of the first light-emitting means (e.g., 7) is less than the number of the third light-emitting means (e.g., 8); The gaming machine characterized by the above features has been described.

[0195] This gaming machine may make it easier to notice any abnormalities occurring around the common line.

[0196] In addition, the gaming machine described above, The display means includes: Displaying first information (e.g., a part of the number of stored sheets) in the first display area; displaying second information (for example, whether or not a BB signal or an RB signal is output) in the second display area; Displaying third information (e.g., a part of the number of coins to be dispensed) in the third display area, The third display area is between the first display area and the second display area (see, for example, FIG. 3 ). The gaming machine characterized by the above features has been described.

[0197] With this gaming machine, if an abnormality occurs around the common line, the malfunction can be confirmed in two areas on either side of the third display area, which may make it easier to notice the abnormality.

[0198] In addition, the gaming machine described above, The circuit of the third light-emitting means is provided with a second common line (for example, the wiring on the anode side of the third column C3 in FIG. 12) different from the first common line, The total number of the first light-emitting means and the second light-emitting means is equal to or less than the number of the third light-emitting means (for example, see the description "the number of light-emitting elements connected to common line B does not exceed the number of light-emitting elements connected to common line A"); The gaming machine characterized by the above features has been described.

[0199] This gaming machine may make it easier to notice abnormalities occurring around the common line. Also, it is easier to adjust the light intensity.

[0200] In addition, the gaming machine described above, The first display area is a 7-segment display area (for example, a display area by a fourth 7-segment lamp 1210), The second display area is a display area of ​​a dot (for example, a display area of ​​the upper lamp 1203), The third display area is a 7-segment and dot display area (for example, a display area by a third 7-segment lamp 1207 and a third dot lamp 1208). The gaming machine characterized by the above features has been described.

[0201] In addition, the gaming machine described above, The first information is information about a gaming value (for example, information about the number of reserved coins), The second information is information about the state of the gaming machine (for example, whether or not a BB signal or an RB signal is output), The gaming machine characterized by the above features has been described.

[0202] In addition, the gaming machine described above, The first light-emitting means and the second light-emitting means are provided on the same substrate (see, for example, FIG. 11 ); The gaming machine characterized by the above features has been described.

[0203] In this gaming machine, the boards are all combined into one, making it easier to control the lighting.

[0204] In addition, the gaming machine described above, The display means is arranged so that the display surface is inclined with respect to the vertical direction (for example, see the description of the LED unit 120 in FIG. 1). The gaming machine characterized by the above features has been described.

[0205] This gaming machine allows players to easily see the display screen.

[0206] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), the specific component is a component configured to include a certain connector (e.g., connector 124), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, The deformed tip has a first shape (e.g., a circular shape); the certain connector has a second shape (e.g., a rectangular shape); The first shape is a non-similar shape to the second shape (see the description of [Regarding the positions of the rivet holes and rivet pins, etc. (1)]), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0207] In addition, the gaming machine described above, The first shape is generally circular, The second shape is a polygonal shape (see the description of [Regarding the positions of the rivet holes and rivet pins, etc. (1)]), The gaming machine characterized by the above features has been described.

[0208] In addition, the gaming machine described above, the deformed tip is a first color; The certain connector is a second color different from the first color (see the description in [About the color scheme of the LED unit]), The gaming machine characterized by the above features has been described.

[0209] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0210] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0211] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), the specific component is a component configured to include a certain connector (e.g., connector 124), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, The color of the certain connector is brighter than the color of the side of the second member on which the deformed tip portion is formed (see the description under [Color scheme of the LED unit]), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0212] In addition, the gaming machine described above, the deformed tip is a first color; the certain connector is a second color different from the first color; The first color has a higher brightness than the second color. We have explained the gaming machine, which is characterized by the above (see the description under [Regarding the color scheme of the LED units]).

[0213] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0214] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0215] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, The diameter of the through hole is larger than the diameter of the portion of the protruding portion located within the through hole (see the description of [Regarding the position of the crimping hole and the crimping pin (3)]), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0216] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0217] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0218] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), The second member is a member having a plurality of through holes (for example, rivet holes 123SH) formed therein, The first member is a member on which a plurality of rod-shaped protrusions (for example, rivet pins 122SP) are formed, the first member is a member in which a plurality of deformed tip portions (e.g., head portions 122SPH) that are deformed to a diameter larger than that of the through holes are formed at the tip portions of the plurality of rod-shaped protrusions that are inserted into the plurality of through holes, respectively; one of the plurality of deformation tips is a first deformation tip at a first position on the second member; one of the plurality of deformation tips is a second deformation tip at a second position on the second member; The second position is a position closer to the center of the second member in a plan view than the first position (see the description of [Regarding the position of the rivet hole, rivet pin, etc. (1)]), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0219] In addition, the gaming machine described above, the first deformed tip has a first shape; the second deformed tip has a second shape; The first shape and the second shape are similar shapes (see, for example, FIG. 15 ); The gaming machine characterized by the above features has been described.

[0220] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0221] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0222] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED substrate 123), the specific component is a component configured to include a third component (e.g., a cover 123CV) that covers the second component, The second member is a member in which a through hole (hereinafter, referred to as the "through hole of the second member", for example, a crimping hole 123SH) is formed, The third member is a member in which a through hole (hereinafter, referred to as the "through hole of the third member", for example, a crimping hole 123SH) is formed, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, The first member is a member having a deformed tip portion (e.g., a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at the tip portion of the protrusion inserted into the through hole of the second member and the through hole of the third member. The gaming machine characterized by the above features has been described.

[0223] In addition, the gaming machine described above, There is a gap between the deformation tip and the third member (see, for example, FIG. 16 ); The gaming machine characterized by the above features has been described.

[0224] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, the second member is the light emitting substrate, The third member is a cover member that covers the light emitting substrate. The gaming machine characterized by the above features has been described.

[0225] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123, 223, or a cover 123CV), the specific component is a component configured to include a certain connector (e.g., connectors 124 and 224), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, a gap is provided between the connector and the second member at a portion of an outer periphery of the connector; There is a gap between the deformation tip and the second member around the entire circumference of the deformation tip. We have described a gaming machine characterized by the above (see the description in [Regarding the positions of the rivet holes and rivet pins, etc. (2)]).

[0226] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0227] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0228] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, The deformed tip does not protrude beyond a wall portion (e.g., frame portion 122FR) surrounding the periphery of the second member (see the description of [Regarding the outer periphery frame of the LED substrate] and FIG. 15 ); There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0229] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the specific component is a component covered by a cover member, the first member is the main body portion, the second member is the light emitting substrate, The wall portion is a portion of the cover member that surrounds the periphery of the second member (see the description of [Regarding the outer peripheral frame of the LED substrate]), The gaming machine characterized by the above features has been described.

[0230] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, the second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate, The wall portion is a portion of the first member that surrounds the periphery of the second member (see the description of [Regarding the outer peripheral frame of the LED substrate] and FIG. 16 ); The gaming machine characterized by the above features has been described.

[0231] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, The deformed tip portion has an inverse tapered shape that widens toward the tip (see, for example, FIG. 10(b) ), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0232] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0233] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0234] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, The second member is a member whose relative positional relationship with the first member can be changed when the deformed tip portion is formed (see the description in [Regarding the position of the crimping hole, crimping pin, etc. (3)]), There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0235] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0236] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described.

[0237] Also, in the above explanation, A gaming machine equipped with a specific part (e.g., an LED unit 120), the specific component is a component including a first member (e.g., a reflector 122), The specific component is a component including a second member (for example, an LED board 123 and a cover 123CV), the specific component is a component configured to include a certain connector (e.g., connector 124), The second member is a member having a through hole (for example, a crimping hole 123SH) formed therein, The first member is a member having a rod-shaped protrusion (for example, a rivet pin 122SP) formed thereon, the first member is a member having a deformed tip portion (for example, a head portion 122SPH) that is deformed to a diameter larger than the diameter of the through hole at a tip portion of the protrusion that is inserted into the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, The certain connector is provided eccentrically on at least one side in the longitudinal direction or the lateral direction of the specific component (see, for example, FIGS. 13 and 14 ); There is a gap between the deformation tip and the second member (see, for example, FIG. 10 ); The gaming machine characterized by the above features has been described.

[0238] In addition, the gaming machine described above, the second member is a member in which a plurality of the through holes (hereinafter referred to as "a plurality of through holes") are formed, the first member is a member on which a plurality of the rod-shaped protrusions (hereinafter referred to as "a plurality of rod-shaped protrusions") are formed, the first member is a member in which a plurality of deformed tip portions (hereinafter referred to as "a plurality of deformed tip portions") are formed at tip portions of the plurality of rod-shaped protrusions inserted into the plurality of through holes, respectively; The number of the deformed tip portions located on the one side of the specific part is greater than the number of the deformed tip portions located on at least the other side in the longitudinal or lateral direction of the specific part (see description of [Regarding the positions of the rivet holes and rivet pins (2)], FIG. 14(a)). The gaming machine characterized by the above features has been described.

[0239] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is the light emitting substrate. The gaming machine characterized by the above features has been described.

[0240] In addition, the gaming machine described above, The specific component is a component configured by attaching a light emitting board (e.g., LED board 123) provided with a light emitting means (e.g., LED element 1231) to a main body (e.g., reflector 122), The specific component is a component that displays information related to a game by emitting light from the light-emitting means (for example, see FIG. 3 ); the first member is the main body portion, The second member is a cover member (e.g., cover 123CV) that covers the light-emitting substrate. The gaming machine characterized by the above features has been described. [Explanation of symbols]

[0241] 100 Slot Machine 110~112 reels 113 Pattern display window 120 LED units 130~132 bet button 135 Starting lever 137~139 Stop button 157 Visual display device (liquid crystal display device)

Claims

1. A gaming machine equipped with specific parts, the specific part is a part configured to include a first member, the specific part is a part configured to include a second member, the specific component is a component configured to include a certain connector, the second member is a member having a through hole formed therein, the first member is a member having a rod-shaped protrusion formed thereon, the first member is a member having a deformed tip portion formed at a tip portion of the protrusion inserted into the through hole, the deformed tip portion being deformed to a diameter larger than the diameter of the through hole, the certain connector is provided on a side of the specific component on which the deformed tip portion is formed, a gap is provided between the connector and the second member at a portion of an outer periphery of the connector; There is a gap between the deformation tip and the second member around the entire circumference of the deformation tip. A gaming machine characterized by:

2. 2. The gaming machine according to claim 1, the specific component is a component configured by attaching a light emitting substrate provided with a light emitting means to a main body, the specific component is a component that displays information regarding a game by emitting light from the light-emitting means; the first member is the main body portion, The second member is the light emitting substrate. A gaming machine characterized by:

3. 2. The gaming machine according to claim 1, the specific component is a component configured by attaching a light emitting substrate provided with a light emitting means to a main body, the specific component is a component that displays information regarding a game by emitting light from the light-emitting means; the first member is the main body portion, The second member is a cover member that covers the light emitting substrate. A gaming machine characterized by:

Citation Information

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