Game machine

JP2025116884AActive Publication Date: 2025-08-12UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Application Number
JP2024008933
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-01-24
Publication Date
2025-08-12
Estimated Expiration
2044-01-24

AI Technical Summary

Benefits of technology

【0022】 本発明によれば、より遊技の興趣の向上を図ることができる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine capable of improving interest of a game.SOLUTION: A short-time game state includes at least a first short-time game state, a second short-time game state more advantageous for a player than the first short-time game state, and a third short-time game state more advantageous for a player than the first short-time game state and / or the second short-time game state. Performance execution means can execute any performance including at least a treasure box search performance of the first short-time game state, character ready-to-win of the second short-time game state or the third short-time game state, and lights-out performance of the second short-time game state.SELECTED DRAWING: Figure 627
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Claims

1. In a gaming machine capable of executing variable display of symbols based on the establishment of a predetermined start condition, a determining means for determining whether the result of the variable display of the symbols will be a special result; a game state control means capable of controlling a game state; a performance execution means capable of executing a performance; Equipped with The game state control means Normal game state, A specific gaming state that has a different degree of advantage for the player from the normal gaming state; a special gaming state which is a gaming state different from the normal gaming state and the specific gaming state, and into which a predetermined gaming value can be awarded to a player, the special gaming state being entered based on the result of the variable display becoming the special result; It is possible to control any game state including at least The specific gaming state includes at least a first specific gaming state, a second specific gaming state that is more advantageous to the player than the first specific gaming state, and a third specific gaming state that is more advantageous to the player than the first specific gaming state and / or the second specific gaming state, The effect execution means is capable of executing any effect including at least a first effect, a second effect different from the first effect, and a third effect different from the first effect and the second effect. A gaming machine characterized by:

2. The game state control means When a special condition is established while the game is being controlled to the normal gaming state, the game can be controlled to the first specific gaming state or the second specific gaming state; When a special condition is established while the game is controlled to the specific game state, the game can be controlled to the third specific game state.

2. The gaming machine according to claim 1 .

3. The first effect is an effect that can be executed when the game is controlled to the first specific game state, The second effect is an effect that can be executed when the game is controlled to the second specific game state or the third specific game state, The third effect is an effect that can be executed when the game is controlled to the second specific game state, but is an effect that cannot be executed when the game is controlled to the third specific game state.

3. The gaming machine according to claim 1 or 2.

4. The performance execution means When controlled to the second specific gaming state, the third performance can be executed after the second performance is executed, The second performance can be executed in either a first performance mode or a second performance mode different from the first performance mode.

2. The gaming machine according to claim 1 .

5. The performance execution means When the second performance is executed in the second performance mode, the third performance is executed; When the second performance is executed in the first performance mode, if a predetermined performance condition is met, the third performance is executed, and if the predetermined performance condition is not met, the third performance is not executed.

5. The gaming machine according to claim 4.

6. The performance execution means A fourth performance can be executed when the game is controlled to the second specific game state or the third specific game state, The fourth effect is an effect that is executed before the execution of the second effect.

5. The gaming machine according to claim 1 or 4.

7. The fourth effect can be executed in either a predetermined mode in which a first character is displayed or a specific mode in which a second character different from the first character is displayed.

7. The gaming machine according to claim 6,

8. The performance execution means The first character can be displayed in a second performance that can be executed after the fourth performance is performed in the predetermined manner, The second character can be displayed in a second performance that can be executed after the fourth performance is performed in the specific manner.

8. The gaming machine according to claim 7,

9. The effect execution means is capable of executing a fifth effect when controlled to the second specific game state or the third specific game state, The fifth effect is to perform a first display in a first area of the effect display unit and a second display in a second area different from the first area, The first indication is a display that can be displayed in the first display mode when the fifth performance is executed in a case where the game is controlled to the second specific game state; When the fifth effect is executed in the case where the game is controlled to the third specific gaming state, the effect can be displayed in a second display mode different from the first display mode.

5. The gaming machine according to claim 1 or 4.

10. The performance execution means When the fifth performance is being executed and a predetermined condition is met, a predetermined display can be displayed, When the execution result of the variable display satisfies the special result, a specific display related to the predetermined display can be displayed after the predetermined display is displayed.

10. The gaming machine according to claim 9.

11. The performance execution means When a predetermined termination condition is met while the specific game state is being controlled, a sixth performance can be executed. The sixth performance is When the predetermined start condition is met, the game can be executed in a predetermined performance mode, When a condition different from the establishment of the predetermined starting condition is established, a specific performance mode different from the predetermined performance mode can be executed.

5. The gaming machine according to claim 1 or 4.

12. The effect execution means can control the effect mode to be controlled after the execution of the sixth effect in different modes depending on whether the sixth effect is executed in the predetermined effect mode or the specific effect mode.

12. The gaming machine according to claim 11.

13. The determination means a first determination means for determining whether the result of the variable display of the first symbol will be a special result based on the establishment of a first start condition; A second determination means for determining whether the result of the variable display of the second symbol is a special result based on the establishment of a second start condition; and The game state control means When the first determination means determines that the special result will be obtained in the specific gaming state, the game can be controlled to the third specific gaming state after the special gaming state is ended, When the second determination means determines that the special result will be obtained in the specific gaming state, the game state can be controlled to the second specific gaming state or the third specific gaming state after the special gaming state is terminated.

3. The gaming machine according to claim 1 or 2.

14. The game state control means When the first specific gaming state is in the first specific gaming state, if at least a first time-shortening termination condition is established, the control of the first specific gaming state can be terminated; When the second specific gaming state is in the second specific gaming state, if at least a second time-shortening ending condition is established, the control of the second specific gaming state can be ended; When the third specific gaming state is in the third specific gaming state, if at least a third time-shortening ending condition is established, the control of the third specific gaming state can be ended; The first time-saving termination condition is satisfied when the number of times the first symbol is variably displayed reaches a first specified number of times, and the number of times the second symbol is variably displayed reaches a second specified number of times. The second time-saving termination condition is established when the total number of times of the variable display of the first symbol and the variable display of the second symbol becomes a third specified number of times that is greater than the first specified number of times and the second specified number of times, The third time-saving termination condition is established when the total number of times the first symbol and the second symbol are variable displayed is a fourth specified number that is greater than the third specified number.

14. The gaming machine according to claim 13.

15. When the first specific gaming state is in the first specific gaming state, if at least a first time-shortening termination condition is established, the control of the first specific gaming state can be terminated; When the second specific gaming state is in the second specific gaming state, if at least a second time-shortening ending condition is established, the control of the second specific gaming state can be ended; When the third specific gaming state is in the third specific gaming state, if at least a third time-shortening ending condition is established, the control of the third specific gaming state can be ended; The first time-saving termination condition is established when the number of times that the result of the variable display of the pattern by the determination means does not result in a special result becomes the first time-saving number of times, when a first specific pattern is stopped and displayed, or when a second specific pattern is stopped and displayed, The second time-saving termination condition is established when the number of times that the special result has not been achieved becomes a second time-saving number that is greater than the first time-saving number, or when the second specific symbol is stopped and displayed. The third time-saving termination condition is established when the number of times that the special result was not obtained is a third time-saving number that is greater than the second time-saving number, The game state control means is capable of determining a game state after the special game state ends based on the game state when the special condition is established.

3. The gaming machine according to claim 2.

Citation Information

Patent Citations

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