NFT-based Digital Item Provision Method and System

The use of NFT-based quizzes to adjust the success probability of obtaining digital items in fandom culture addresses manipulation issues and enhances user engagement, ensuring fair distribution and increased satisfaction.

JP2025521212AActive Publication Date: 2025-07-08WEVERSE CO INC
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Patent Information

Application Number
JP2024572189
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Priority Date
2022-06-09
Filing Date
2023-06-08
Publication Date
2025-07-08
Estimated Expiration
2043-06-08

AI Technical Summary

Technical Problem

Existing digital item distribution systems, particularly in fandom culture, suffer from manipulation of gacha probability by service providers and lack of user selection, leading to dissatisfaction among fans when their supported artists are not obtained, and the need for a fair and transparent method to distribute digital items based on user engagement.

Method used

A method and system using NFTs to distribute digital items based on quizzes with adjustable difficulty levels, where the success probability of obtaining items is tied to quiz results, ensuring fairness and reflecting user preferences.

Benefits of technology

Prevents probability manipulation, reduces gambling nature, maintains item scarcity, and enhances fan satisfaction by providing digital items that reflect user preferences and engagement, thereby increasing participation.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 2025521212000001_ABST
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Patent Text Reader

Abstract

The method for providing digital items based on NFT is a method for a user terminal executed by at least one processor of a terminal to provide digital items based on NFT. The method includes: inputting a plurality of digital items owned by a user, performing a synthesis to obtain at least one or more new digital items, determining the grade data and the target artist of the new digital items based on the input plurality of digital items, determining the difficulty level of reference quiz data to be presented in a quiz test based on the determined grade data, determining the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist, presenting the first reference quiz data corresponding to the determined difficulty level and target artist as a quiz test, and determining the availability and grade of the new digital items based on the response data submitted for the quiz test.
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Description

Technical Field

[0001] The present invention relates to a method and system for providing digital items based on NFT. More specifically, it relates to a method and system for providing digital items based on NFT that adjusts the quiz difficulty to adjust the gacha success probability.

Background Art

[0002] Fandom refers to people or groups who passionately like, immerse themselves in, and get deeply involved in a specific person (especially artists, etc.) or field. Such fandom culture has evolved into a new industry that creates new economic value while spreading across various fields.

[0003] For example, various digital goods for each artist supported by each fandom, such as digital photo cards, can be provided to fans (users) in a way such as probability-based items provided in online game services. They are classified into high-class, middle-class, and low-class according to quality and rarity, etc., and can be provided to fans by means such as gacha (prize draw). Fans can improve their grades by using methods such as synthesizing and strengthening the provided digital items.

[0004] On the other hand, recently, regulations have been added to provide gacha services without disclosing the gacha probability, such as the introduction of the "Probability-Type Item Regulation Act", etc., and the composition ratio, types of obtainable items, the probability of an item appearing, etc. are made explicit.

[0005] However, since the explicitly stated probability is provided unilaterally by the site providing the service, the possibility of the provider manipulating the probability still exists.

[0006] In addition, since the items obtained through item synthesis are random items that do not reflect the user's selection, in the case of fans who support a specific artist, if the artist they support does not appear, there is a problem that their satisfaction level drops significantly.

[0007] On the other hand, in recent years, with the epoch-making development of blockchain technology, the utilization of NFTs (Non-Fungible Tokens) based on this has been expanding in various fields.

[0008] Here, the NFT means a virtual token that uses blockchain technology to prove the owner of digital assets.

[0009] Specifically, the NFT can be a kind of virtual authenticity certificate used to represent its unique originality and ownership by putting the address pointing to digital files such as a predetermined image, picture, and / or audio into the token.

[0010] That is, the NFT can mean a unique digital file form registered on the blockchain, and such an NFT has the advantage that its economic value can gradually increase as time goes by, and the interest in the NFT is also gradually increasing.

Summary of the Invention

Problems to be Solved by the Invention

[0011] The present invention was devised to solve the problems of the prior art as described above, and its object is to provide a method and system for providing digital items based on NFTs.

[0012] In addition, the present invention intends to provide a method and system for providing digital items based on NFTs obtained by digitalizing content products based on artist IPs.

[0013] Furthermore, the present invention aims to provide a method and system for providing digital items based on NFTs that pose quizzes related to artists and distribute digital items according to quiz results.

[0014] Furthermore, the present invention aims to provide a method and system for providing digital items based on NFTs that pose quizzes with differential difficulty levels according to the grades of digital items and adjust the lottery / drawing / enhancement / synthesis success probabilities.

[0015] Furthermore, the present invention aims to provide a method and system for providing digital items based on NFTs that manage difficulty levels based on the success rate of obtaining digital items by posing quizzes.

[0016] Furthermore, the present invention aims to provide a method and system for providing digital items based on NFTs that distribute digital items reflecting the preferences of fans.

Means for Solving the Problems

[0017] The method for providing digital items based on NFT according to an embodiment of the present invention is a method for a user terminal executed by at least one processor of a terminal to provide digital items based on NFT (Non-Fungible Token), comprising the steps of: inputting a plurality of digital items held by a user and executing a synthesis to obtain at least one or more new digital items; determining grade data and a target artist of the new digital items based on the plurality of input digital items; determining the difficulty level of reference quiz data to be presented in a quiz test based on the determined grade data; determining the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist; presenting, as a quiz test, first reference quiz data corresponding to the determined difficulty level and target artist; and determining the availability and grade of the new digital items based on response data submitted for the quiz test.

[0018] At this time, the digital item is an NFT in which digital data of digital content including artist-related content is registered on a blockchain (BlockChain).

[0019] Further, the digital data of the digital item includes NFT media data, NFT metadata, and NFT smart contract data. The NFT media data includes main content including an artist image and sub-content including at least one of artist-related text and audio. The NFT metadata includes at least one or more of explanatory information, generator information, and storage address information for the digital item. The NFT smart contract data includes at least one or more of owner information, transaction history information, condition information, and price information for the digital item.

[0020] Further, the reference quiz data includes at least one or more of an artist name, an artist group name, artist information data, a question generation date, a question type, question data, an answer type, answer data, a correct answer rate, a difficulty level, and a digital item payment rate.

[0021] Further, the method for providing a digital item based on an NFT according to an embodiment of the present invention further includes a step of constructing a question bank database including at least one or more reference quiz data in a server that provides the synthesis.

[0022] Further, the step of constructing the question bank database includes a step of conducting a simulation test based on a plurality of new quiz data for a plurality of users, a step of calculating a correct answer rate for each of the plurality of quiz data based on the results of the simulation test for the plurality of users, a step of determining a difficulty level based on the calculated correct answer rate, a step of including the new quiz data with the determined difficulty level in the question bank database as reference quiz data, and a step of providing rewards to the plurality of users who conducted the simulation test.

[0023] Further, the step of determining the grade data and the target artist of the new digital item based on the plurality of input digital items includes a step of extracting at least one or more of a first artist personal name, a first artist group name to which the first artist belongs, a first artist gender, and a first grade that match the first digital item of the plurality of input digital items, a step of extracting at least one or more of a second artist personal name, a second artist group name to which the second artist belongs, a second artist gender, and a second grade that match the second digital item of the plurality of input digital items, and a step of determining an artist or an artist group that matches as the target artist from the data extracted for the first digital item and the second digital item.

[0024] Also, the step of determining the difficulty level of reference quiz data to be presented in a quiz test based on the determined grade data includes: setting the synthesis success rate of new digital items of a predetermined level of grade data through the synthesis; determining the correct answer rate corresponding to the set synthesis success rate as the difficulty level; and setting at least one or more reference quiz data included in the determined difficulty level as the question range.

[0025] Also, the step of determining the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist includes: if the first and second artist personal names are the same, determining the artist individual as the target artist; if the first and second artist personal names are different but the first and second artist group names are the same, determining the artist group as the target artist; and if the first and second artist personal names and the first and second artist group names are different but the first and second artist genders are the same, determining one of the first artist individual and the second artist individual as the target artist.

[0026] Also, the step of presenting the first reference quiz data corresponding to the determined difficulty level and target artist as a quiz test includes randomly determining the first reference quiz data included in the question range from among all the reference quiz data for the determined target artist stored in the question bank database.

[0027] Also, the method for providing digital items based on NFT according to an embodiment of the present invention further includes, if the first reference quiz data is the highest difficulty level included within a predetermined question range, presenting it in a quiz test, and after a digital item is provided to the user when the user answers correctly, deleting it from the question bank database.

[0028] On the one hand, the NFT-based digital item providing system according to an embodiment of the present invention includes at least one or more displays for outputting digital item content, at least one or more memories, and at least one or more processors. There is at least one application stored in the memory and executed by the processor to provide a digital item based on NFT. The at least one application inputs a plurality of digital items held by a user, executes a synthesis to obtain at least one or more new digital items, determines the grade data and the target artist of the new digital items based on the plurality of input digital items, determines the difficulty level of the reference quiz data to be presented in a quiz test based on the determined grade data, determines the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist, presents the first reference quiz data corresponding to the determined difficulty level and target artist as a quiz test, and determines the availability and grade of the new digital items based on the response data submitted for the quiz test.

Advantages of the Invention

[0029] The NFT-based digital item providing method and system according to an embodiment of the present invention have the effect of preventing illegal copying and the circulation of counterfeit goods pretending to be IP by digitalizing content products based on artist IP.

[0030] In addition, the NFT-based digital item providing method and system according to an embodiment of the present invention have the effect of eliminating the possibility of probability manipulation by presenting a quiz about an artist and paying a digital item according to the quiz result.

[0031] In addition, the NFT-based digital item providing method and system according to the embodiment of the present invention have the effect of reducing the gambling nature by presenting quizzes with different levels of difficulty according to the grade of digital items and adjusting the lottery / digging / enhancing / synthesizing success probability.

[0032] In addition, the NFT-based digital item providing method and system according to the embodiment of the present invention manage the difficulty based on the success rate of obtaining digital items by presenting quizzes, thereby applying a reasonable level of difficulty to the grade of digital items and maintaining the scarcity of the digital items.

[0033] In addition, the NFT-based digital item providing method and system according to the embodiment of the present invention have the effect of improving the satisfaction of fans by providing digital items that reflect the tastes of fans and leading to high participation of fans.

Brief Description of Drawings

[0034]

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[0035] The present invention can be subjected to various transformations and can have various embodiments. Specific embodiments are illustrated in the drawings and will be described in detail in the detailed description. The effects and features of the present invention, and the methods for achieving them, will become clear by referring to the embodiments described in detail hereinafter together with the drawings. However, the present invention is not limited to the embodiments and the like disclosed hereinafter, and can be realized in various forms. In the following embodiments, terms such as first and second are not used in a limiting sense, but are used for the purpose of distinguishing one component from another. Also, singular expressions include plural expressions unless the context clearly indicates otherwise. Also, terms such as "comprising" or "having" mean that the features or components described in the specification exist, and do not preclude the possibility that one or more other features or components may be added. Also, in the drawings, for convenience of explanation, components etc. can have their sizes exaggerated or reduced. For example, the sizes and thicknesses of each configuration shown in the drawings are arbitrarily shown for convenience of explanation, so the present invention is not necessarily limited to the places shown in the drawings.

[0036] Hereinafter, embodiments of the present invention will be described in detail with reference to the attached drawings. When explaining with reference to the drawings, the same or corresponding components are given the same drawing reference numerals, and duplicate explanations thereof are omitted.

[0037] FIG. 1 is a conceptual diagram of a digital item providing system based on NFT according to an embodiment of the present invention.

[0038] As shown in FIG. 1, a digital item providing system based on NFT according to an embodiment of the present invention (hereinafter referred to as the digital item providing system) can provide a service (hereinafter referred to as the digital item providing service) that presents a predetermined quiz with difficulty adjusted based on the rarity / grade of the digital item when conducting a lottery, enhancement, and synthesis of digital items to which NFT is applied, and provides digital items only to users who answer the quiz correctly.

[0039] The digital item providing system according to an embodiment of the present invention can provide digital items, which are goods for each artist digitized by issuing digital items with unique values assigned via a blockchain for each good of each artist.

[0040] The digital item is a product that includes predetermined content produced in a digital format such as characters, sounds, images, and pictures, and in the embodiment, can mean digital content related to an artist (for example, digital photo cards, etc.).

[0041] In the embodiment, NFT can be applied to the digital item, and thus it can become an object of transaction with cryptocurrency and can be purchased / transacted / exchanged on a cryptocurrency exchange for each fan to collect and store.

[0042] At this time, the digital items can be enhanced and synthesized with each other in order to improve their quality, such as collecting digital items with high rarity or adding predetermined content to the digital items in storage.

[0043] Also, in an embodiment, the digital item can be first provided to a user via at least one of a designated and a random lottery method.

[0044] In an embodiment, such a digital item can include NFT media data, NFT metadata, and NFT smart contract data.

[0045] NFT media data is original data, meaning the content itself including characters, sounds, images, and pictures related to an artist.

[0046] Also, NFT metadata is data related to the original data, including explanatory information, generator information, and storage address information, etc.

[0047] Also, NFT smart contract data is data related to the digital item as an asset, including owner information, transaction history information, condition information, and price information, etc.

[0048] In an embodiment, for such a digital item, the price information included in the NFT smart contract data can be varied according to the rarity of the content of the NFT media data included in the digital item, and the asset value of the digital item can be determined.

[0049] Therefore, in an embodiment, for digital items, a grade based on rarity can be preset for each digital item.

[0050] The grade of the digital item can be assigned with numbers, alphabets, star ratings, etc. The administrator can determine the grade based on its rarity and pre-match the grade for each digital item. At this time, the rarer the digital item, the higher the grade can be.

[0051] For example, digital photo cards of multiple types of A artists can have grades such as C grade / B grade / A grade / S grade / SS grade, etc. pre-matched according to their rarity.

[0052] In an embodiment, it is possible to assist in the synthesis between digital items and provide a digital item of a higher grade than the grade of the digital item selected as the synthesis material.

[0053] In other words, in an embodiment, it is possible to assist in the synthesis between digital items and replace the digital item selected as the synthesis material with a more rare digital item for provision.

[0054] Also, in an embodiment, the grade of the digital item can be improved according to the quantity and quality of the content of the NFT media data included in the digital item, and the asset value of the digital item can be increased.

[0055] For this purpose, in an embodiment, it is possible to add predetermined content to the NFT media data included in the digital item through enhancement and upgrade, or improve the quality of the existing content.

[0056] For example, by performing enhancement and upgrade on the digital photo card of A artist, content such as effect, album name text, audio file of the artist's sound source, and handwritten signature image can be added to the NFT media data, or the resolution of the photos and images included in the NFT media data can be increased, or the playback length of the audio file of the sound source can be lengthened.

[0057] That is, the higher the grade of the digital item, the more the quantity of the content included in the digital item can be increased or the quality can be improved.

[0058] On the one hand, when drawing lots / enhancing / synthesizing digital items according to an embodiment of the present invention, a predetermined quiz with a difficulty level adjusted based on the grade of the pre-matched digital item can be presented.

[0059] In addition, for digital items that can be obtained by the user through drawing lots / enhancing / synthesizing, if the user requests to obtain a digital item, a quiz will be presented to the user, and it can be provided to the user when the user answers the presented quiz correctly.

[0060] For example, when the grade of the digital item that the user can obtain is low, a quiz with a low difficulty level may be presented, and the probability that the user obtains the digital item may be high. When the grade of the digital item that the user can obtain is high, a quiz with a high difficulty level may be presented, and the probability that the user obtains the digital item may be low.

[0061] In an embodiment, a digital item providing system that provides the above digital item providing service can include a user terminal 100, a digital item providing service server 200, an NFT service server 300, and a network 10 (Network).

[0062] At this time, the user terminal 100, the digital item providing service server 200, and the NFT service providing server 300 can be connected via the network 10.

[0063] Here, the network 10 according to the embodiment means a connection structure in which information can be exchanged between respective nodes such as the user terminal 100, the digital item providing service server 200, and / or the NFT service providing server 300. Examples of such a network 10 include, but are not limited to, a 3GPP (registered trademark) (3rd Generation Partnership Project) network, an LTE (Long Term Evolution) network, a WIMAX (World Interoperability for Microwave Access) network, the Internet, a LAN (Local Area Network), a Wireless LAN (Wireless Local Area Network), a WAN (Wide Area Network), a PAN (Personal Area Network), a Bluetooth (registered trademark) network, a satellite broadcast network, an analog broadcast network, a DMB (Digital Multimedia Broadcasting) network, and the like.

[0064] Hereinafter, the user terminal 100, the digital item providing service server 200, and the NFT service providing server 300 that realize the digital item providing system will be described in detail with reference to the attached drawings.

[0065] · User Terminal 100

[0066] The user terminal 100 according to the embodiment of the present invention may be a predetermined computing device provided with a fan platform application (hereinafter, referred to as an application) that provides a digital item providing service.

[0067] Here, the fan platform can be meant as an online platform that provides artist-related digital items for various fan bases that support artists and artist groups, and poses artist-related quizzes for managing (e.g., upgrading, enhancing, and synthesizing) the digital items held by each fan.

[0068] Specifically, from a hardware perspective, the user terminal 100 can include a mobile-type computing device 100-1 provided with an application and / or a desktop-type computing device 100-2, etc.

[0069] Here, the mobile-type computing device 100-1 may be a mobile device such as a smartphone or a tablet PC provided with an application.

[0070] For example, the mobile-type computing device 100-1 may include a smart phone, a mobile phone, a digital broadcast device, a PDA (personal digital assistants), a PMP (portable multimedia player), a tablet PC (tablet PC), etc.

[0071] Also, the desktop-type computing device 100-2 can include a device provided with a program for executing a digital item providing service based on wired or wireless communication, such as a fixed desktop PC, a laptop computer, a personal computer such as an ultrabook, etc., provided with an application.

[0072] Also, depending on the embodiment, the user terminal 100 can further include a predetermined server computing device that provides a digital item providing service environment.

[0073] FIG. 2 is an internal block diagram of a user terminal according to an embodiment of the present invention.

[0074] On the other hand, as shown in FIG. 2, from a functional perspective, the user terminal 100 can include a memory 110, a processor assembly 120, a communication processor 130, an interface unit 140, an input system 150, a sensor system 160, and a display system 170. Such components can be configured to be included within the housing of the user terminal 100.

[0075] Specifically, an application 111 is stored in the memory 110, and the application 111 can store any one or more of various application programs, data, and instruction words for providing a digital item providing service environment.

[0076] That is, the memory 110 can store instructions and data that can be used to generate a digital item providing service environment.

[0077] Further, the memory 110 can include a program area and a data area.

[0078] Here, the program area according to the embodiment can be associated between an operating system OS (Operating System) for booting the user terminal 100 and functional elements, and the data area can store data generated by the use of the user terminal 100.

[0079] Also, the memory 110 can include at least one or more non-transitory computer-readable storage media and a transitory computer-readable storage media.

[0080] For example, the memory 110 can be various storage devices such as a ROM, an EPROM, a flash drive, a hard drive, etc., and can include web storage that performs the storage function of the memory 110 on the internet.

[0081] The processor assembly 120 can include at least one or more processors that can execute the instructions of the application 111 stored in the memory 110 to perform various operations for generating a digital item providing service environment.

[0082] In an embodiment, the processor assembly 120 can control the overall operation of the components via the application 111 in the memory 110 to provide a digital item providing service.

[0083] Such a processor assembly 120 may be a system-on-chip (SOC) suitable for a user terminal 100 including a central processing unit (CPU) and / or a graphics processing unit (GPU), etc., and can execute an operating system (OS) and / or application programs stored in the memory 110, and can control each component mounted on the user terminal 100.

[0084] Also, the processor assembly 120 can communicate internally with each component via a system bus, and can include one or more predetermined bus structures including a local bus.

[0085] In addition, the processor assembly 120 can be implemented with at least one of ASICs (application specific integrated circuits), DSPs (digital signal processors), DSPDs (digital signal processing devices), PLDs (programmable logic devices), FPGAs (field programmable gate arrays), controllers, micro-controllers, microprocessors, and other electrical units for performing functions.

[0086] The communication processor 130 can include one or more devices for communicating with external devices. Such a communication processor 130 can communicate via a wireless network.

[0087] Specifically, the communication processor 130 can communicate with the user terminal 100 storing a content source for realizing a digital item providing service environment, and can communicate with various user input components such as a controller for receiving user input.

[0088] In an embodiment, the communication processor 130 can transmit and receive various data related to the digital item providing service to and from other user terminals 100, the digital item providing service server 200, the NFT service server 300, and / or an external server, etc.

[0089] Such a communication processor 130 can transmit and receive data wirelessly with at least one of a base station, an external user terminal 100, and any server on a mobile communication network constructed via a communication device capable of performing a technical standard or communication method for mobile communication (e.g., LTE (Long Term Evolution), LTE-A (Long Term Evolution-Advanced), 5G NR (New Radio), Wi-Fi (registered trademark)), or a short-range communication method, etc.

[0090] The interface unit 140 can communicably connect the user terminal 100 to one or more other devices. Specifically, the interface unit 140 can include wired and / or wireless communication devices compatible with one or more different communication protocols.

[0091] Through such an interface unit 140, the user terminal 100 can be connected to various input / output devices and the like.

[0092] For example, the interface unit 140 can be connected to an audio output device such as a headset port or a speaker to output audio.

[0093] Exemplarily, although it has been described that the audio output device is connected via the interface unit 140, embodiments provided inside the user terminal 100 can also be included.

[0094] Also, for example, the interface unit 140 can be connected to an input device such as a keyboard and / or a mouse to obtain user input.

[0095] Such an interface unit 140 can be configured to include at least one of a wired / wireless headset port, an external charger port, a wired / wireless data port, a memory card port, a port for connecting a device equipped with an identification module, an audio I / O (Input / Output) port, a video I / O (Input / Output) port, a headphone port, a power amplifier, an RF circuit, a transceiver, and other communication circuits.

[0096] The input system 150 can sense user inputs (e.g., gestures, voice commands, button activations, or other types of inputs) related to the digital item providing service.

[0097] Specifically, the input system 150 can include a predetermined button, a touch sensor, and / or an image sensor 161 that receives user motion inputs.

[0098] Also, the input system 150 can be connected to an external controller via the interface unit 140 to receive user inputs.

[0099] The sensor system 160 can include various sensors such as an image sensor 161, a position sensor (IMU) 163, an audio sensor 165, a distance sensor, a proximity sensor, and a contact sensor.

[0100] Here, the image sensor 161 can capture an image and / or a picture of the physical space around the user terminal 100.

[0101] In an embodiment, the image sensor 161 can capture and obtain various images and / or pictures related to the digital item providing service.

[0102] In addition, the image sensor 161 is disposed on the front surface and / or the rear surface of the user terminal 100, can capture the direction side where it is disposed to obtain an image, and can capture the physical space through a camera disposed facing the outside of the user terminal 100.

[0103] Such an image sensor 161 can include an image sensor device and an image processing module. Specifically, the image sensor 161 can process a still image or a moving image obtained by an image sensor device (for example, CMOS or CCD).

[0104] In addition, the image sensor 161 can use the image processing module to process a still image or a moving image obtained through the image sensor device to extract necessary information, and transmit the extracted information to the processor.

[0105] Such an image sensor 161 can be a camera assembly including at least one or more cameras. The camera assembly can include a general camera that captures in the visible light band, and can further include special cameras such as an infrared camera and a stereo camera.

[0106] In addition, the image sensor 161 as described above can be included in the user terminal 100 and operate according to an embodiment, or can be included in an external device (for example, an external server, etc.) and operate through interlocking based on the above-described communication processor 130 and / or interface unit 140.

[0107] The position sensor (IMU) 163 can sense at least one or more of the movement and acceleration of the user terminal 100. For example, it can be composed of a combination of various position sensors such as an accelerometer, a gyroscope, and a magnetometer.

[0108] In addition, the position sensor (IMU) 163 can be interlocked with a position communication processor 130 such as the GPS of the communication processor 130 to recognize spatial information about the physical space around the user terminal 100.

[0109] The audio sensor 165 can recognize sounds around the user terminal 100.

[0110] Specifically, the audio sensor 165 can include a microphone that can sense the voice input of the user using the user terminal 100.

[0111] In an embodiment, the audio sensor 165 can receive voice data necessary for the digital item providing service from the user.

[0112] The display system 170 can output various information related to the digital item providing service as graphic images.

[0113] As an embodiment, the display system 170 can display various data and / or user interfaces based on the activities of the user using the application 111.

[0114] Such a display can include at least one of a liquid crystal display (LCD), a thin film transistor-liquid crystal display (TFT LCD), an organic light-emitting diode (OLED), a flexible display, a 3D display, and an e-ink display.

[0115] Inside the housing of such a user terminal 100, the above components can be arranged, and the user interface can include a touch sensor 173 on a display 171 configured to receive user touch inputs.

[0116] Specifically, the display system 170 can include a display 171 that outputs an image and a touch sensor 173 that senses a user's touch input.

[0117] Exemplarily, the display 171 can be realized as a touch screen by forming a mutual layer structure with the touch sensor 173 or being integrally formed. Such a touch screen functions as a user input unit that provides an input interface between the user terminal 100 and the user, and can also provide an output interface between the user terminal 100 and the user.

[0118] On the other hand, according to an embodiment, the user terminal 100 can further perform at least a part of the functional operations performed by the digital item providing service server 200 and / or the NFT service server 300 described below.

[0119] · Digital Item Provision Service Server

[0120] On the other hand, the digital item providing service server 200 (hereinafter referred to as the service server 200) according to an embodiment of the present invention can perform a series of processes for providing a digital item providing service.

[0121] Specifically, in an embodiment, the service server 200 can provide the digital item providing service by exchanging data necessary to drive a digital item providing process with an external device such as the user terminal 100.

[0122] FIG. 3 is an internal block diagram of a digital item providing service server according to an embodiment of the present invention.

[0123] As shown in FIG. 3, in the embodiment, the service server 200 may include a quiz generation module 210, a difficulty management module 220, a digital item management module 230, a question bank database 240, an artist information database 250, and a digital item database 260 in order to provide the digital item providing service.

[0124] At this time, according to the embodiment, each of the above components can be realized as a device separate from the service server 200, or can also be realized by being included in the service server 200. Hereinafter, it will be described that each component is realized by being included in the service server 200, but it is not limited thereto.

[0125] Specifically, in the embodiment, the quiz generation module 210 can construct a question bank database 240 according to the embodiment of the present invention.

[0126] For this purpose, the quiz generation module 210 can generate at least one or more quiz data based on predetermined artist information data (in the embodiment, a photo, image, voice, sound source, and detailed information of the artist, etc.) included in the artist information database 250.

[0127] In the embodiment, the artist information data can mean various information about the artist who is the subject of the quiz. For example, it can include content such as a photo, image, voice, and sound source of the artist included in the quiz, and a profile (Profile) including the artist's hometown, education background, and debut date, etc.

[0128] Hereinafter, the quiz data before the difficulty is determined is new quiz data, and the quiz data whose difficulty is determined by a plurality of users solving the new quiz data a predetermined number of times or more (for example, 100 times or more, etc.) can be referred to as reference quiz data.

[0129] In an embodiment, the new quiz data can include an artist name and / or an artist group name, artist information data, a question generation date, a question type (e.g., image / audio / image / text, etc.), and question data, an answer type (e.g., objective / subjective, etc.) and answer data, a correct answer rate, and a difficulty level, etc.

[0130] At this time, the correct answer rate and the difficulty level can be determined after at least one or more users have solved the generated new quiz data, and in the new quiz data before the users solve it, it can be a default value (e.g., 0).

[0131] Also, in an embodiment, the quiz generation module 210 can extract at least one or more artist information data pre-stored in the artist information database 250.

[0132] At this time, the extracted artist information data can be the source of the quiz data generated by the quiz generation module 210 in the embodiment.

[0133] Also, in an embodiment, the quiz generation module 210 can generate at least one or more new quiz data based on user inputs for respectively inputting and / or selecting an artist name and / or an artist group name, a question generation date, a question type (e.g., image / audio / image / text, etc.), and an answer type (e.g., objective / subjective, etc.) for the extracted artist information data.

[0134] The entity that generates new quiz data based on the user input can be an administrator and / or a user (hereinafter referred to as a user) of the user terminal 100 provided with a fan platform application.

[0135] At this time, the new quiz data directly participated by the user and generated based on the user's input can be stored in the question bank database 240 after passing through an inspection procedure by an administrator or the like.

[0136] For example, based on the information data of Artist A included in the artist information database 250, the quiz generation module 210 can generate new quiz data for guessing which artist it is by exposing only a part (e.g., hair, hands, clothes, etc.) of the image and picture of Artist A.

[0137] Also, for example, based on the information data of Artist A included in the artist information database 250, the quiz generation module 210 can generate new quiz data for guessing which artist it is by playing only a part (e.g., 1 second of the sound source introduction part) of the voice and sound source of Artist A.

[0138] Also, for example, based on the information data of Artist A included in the artist information database 250, the quiz generation module 210 can generate new quiz data for guessing the birthday, record release date, debut date, and preferences, etc. of Artist A by revealing Artist A.

[0139] That is, in the embodiment, such a quiz generation module 210 can generate at least one or more new quiz data based on the inputs of the administrator and the user and store them in the question bank database 240.

[0140] At least one or more new quiz data generated by the quiz generation module 210 and stored in the question bank database 240 can be used in a mock test that is a quiz for determining difficulty level.

[0141] Also, in the embodiment, the difficulty management module 220 can determine the difficulty level of at least one or more new quiz data stored in the question bank database 240.

[0142] For example, the difficulty level can be represented by a number from 0 to 100, where the higher the number, the higher the difficulty level. It can also be classified and represented into predetermined classes, such as very easy / easy / normal / difficult / very difficult, etc.

[0143] For this reason, in the embodiment, at least one or more new quiz data stored in the question bank database 240 can be presented in the simulation test.

[0144] As a result, at least one or more users can take a simulation test based on the fan platform application stored in the user terminal 100 and solve at least one or more new quiz data.

[0145] In the embodiment, the difficulty management module 220 can calculate the correct answer rate of each new quiz data presented in the simulation test by the user, and determine the difficulty level of the new quiz data based on the correct answer rate.

[0146] That is, in the embodiment, the difficulty management module 220 can determine the difficulty level of at least one or more new quiz data stored in the question bank database 240 based on the correct answer rate of the users who solved the predetermined new quiz data based on the simulation test.

[0147] As a result, in the embodiment, the difficulty management module 220 can construct the question bank database 240 by converting the new quiz data with the determined difficulty level into reference quiz data and storing it.

[0148] At least one or more reference quiz data stored in such a question bank database 240 can be presented in a practical test, which is a quiz presented when a user attempts to obtain a digital item through lottery or synthesis, or attempts to upgrade a digital item through enhancement, in the fan platform application according to the embodiment.

[0149] In the embodiment, the new quiz data and reference quiz data presented in the simulation test and the actual combat test only differ in whether they are before or after the difficulty is determined, can include the same quiz content, and only the predetermined data included in the quiz content can be changed by adjusting the difficulty.

[0150] Also, in the embodiment, the difficulty management module 220 can manage the difficulty of at least one or more reference quiz data.

[0151] In the embodiment, the reference quiz data can further include a digital item payment rate in addition to the artist name and / or artist group name, artist information data, question generation date, question type, question data, answer type, answer data, correct answer rate, and difficulty.

[0152] In the embodiment, the digital item payment rate can be a value indicating the ratio of the number of digital item payments due to the user's correct answers to the number of questions asked.

[0153] Specifically, in the embodiment, the difficulty management module 220 can adjust the difficulty by changing the predetermined data included in at least one or more reference quiz data based on the digital item payment rate of the user.

[0154] For this purpose, in the embodiment, when the digital item payment rate exceeds a preset standard, the difficulty management module 220 determines that the questions are frequently asked and the probability of the user getting the correct answer has increased, and can change the predetermined data included in the reference quiz data.

[0155] Specifically, in the embodiment, the difficulty management module 220 can adjust the difficulty of the first reference quiz data by changing the exposure range and / or answer type of the artist information data included in the first reference quiz data whose digital item payment rate exceeds a preset standard.

[0156] Also, in an embodiment, the digital item management module 230 can add the number of contents included in the digital item or improve the quality according to the enhancement result of the digital item.

[0157] Also, in an embodiment, the digital item management module 230 can replace a digital item owned by a user with another digital item according to the synthesis result of the digital item.

[0158] Also, in an embodiment, the digital item management module 230 can, in conjunction with the external server 300, trade (for example, purchase / sell / exchange, etc.) a predetermined digital item having a value as a cryptocurrency.

[0159] Also, in an embodiment, the problem bank database 240 can store and manage at least one or more quiz data and the like.

[0160] Specifically, in an embodiment, the problem bank database 240 can classify and store and manage at least one or more quiz data (in an embodiment, new quiz data and reference quiz data) according to a predetermined criterion (for example, by individual artist, group, difficulty level, etc.).

[0161] At this time, at least one or more reference quiz data included in the problem bank database 240 in an embodiment can be sorted in ascending order of difficulty. Thereby, the upper percentage of the sorted difficulty level can be set, and only the reference quiz data including the difficulty level within the corresponding range can be extracted, and a detailed description thereof will be described later.

[0162] Also, in an embodiment, the artist information database 250 can store and manage at least one or more artist information data and the like.

[0163] Specifically, in the embodiment, the artist information database 250 can store and manage at least one or more pieces of artist information data according to a predetermined criterion (for example, by individual artist, by group, etc.).

[0164] Also, in the embodiment, the digital item database 260 can store and manage at least one or more digital items.

[0165] Also, in the embodiment, the digital item database 260 can store and manage digital item content that serves as a source for producing digital items (for example, photos and images for making digital photo cards, handwritten character images, artist voice audio files, etc.).

[0166] Specifically, in the embodiment, the digital item database 260 can store and manage at least one or more digital items and digital item content according to a predetermined criterion (for example, by individual artist, by group, by grade, etc.).

[0167] Also, in the embodiment, the problem bank database 240, the artist information database 250, and the digital item database 260 can store and manage various application programs, applications, command words, and / or data, etc. for realizing the digital item providing service.

[0168] On the other hand, the service server 200 including the above-described components and the like can realize the digital item providing service by exchanging data necessary for driving the digital item providing process with an external device such as the user terminal 100.

[0169] More specifically, in the embodiment, the service server 200 can provide an environment in which the application 111 can operate on an external device (in the embodiment, the mobile type computing device 100-1 and / or the desktop type computing device 100-2, etc.).

[0170] For this purpose, the service server 200 can include an application program, data, and / or instruction words for the operation of the application 111, and can transmit and receive various data based on this to and from the external device.

[0171] Also, in the embodiment, the service server 200 can store and manage various application programs, instruction words, and / or data for realizing the digital item providing service.

[0172] As an embodiment, the service server 200 can store and manage at least one or more quiz data, artist information data, and / or user interface, etc.

[0173] Further, the service server 200 can include at least one or more quiz generation modules 210, difficulty management modules 220, digital item management modules 230, question bank databases 240, artist information databases 250, and digital item databases 260.

[0174] However, the functional operations that the service server 200 can perform in the embodiment of the present invention are not limited to those described above, and it can further perform other functional operations.

[0175] On the one hand, in an embodiment, the service server 200 as described above can be realized by at least one computing device including at least one or more processors for data processing, at least one or more communication processors for data exchange with external devices, and at least one or more memories for storing various application programs, data, and / or instruction words for providing digital item providing services.

[0176] Here, the memory can store any one or more of an operating system OS, various application programs, data, and instruction words for providing digital item providing services.

[0177] Also, the memory can include a program area and a data area.

[0178] Here, the program area according to the embodiment can be associated between an operating system OS for booting the server and functional elements, etc., and the data area can store data generated by using the server.

[0179] In an embodiment, such a memory may be various storage devices such as ROM, RAM, EPROM, flash drive, hard drive, etc., or may be a web storage that performs the storage function of the memory module on the internet.

[0180] On the one hand, the processor can control the overall operation of each of the aforementioned units to realize digital item providing services.

[0181] In addition, for the sake of explanation, the operations of each of the aforementioned modules may be a subdivision of the operations of the processor, and generally, the operations performed by the quiz generation module 210, the difficulty management module 220, and the digital item management module 230 can also be performed by the processor.

[0182] Such a processor may be a system-on-chip (SOC) suitable for a server including a central processing unit (CPU) and / or a graphics processing unit (GPU), etc., capable of executing an operating system (OS) and / or an application program stored in a memory module, and capable of controlling each component mounted on the server.

[0183] In addition, the processor can communicate internally with each component via a system bus, and can include one or more predetermined bus structures such as a local bus.

[0184] In addition, the processor can be realized by using at least one of ASICs (application specific integrated circuits), DSPs (digital signal processors), DSPDs (digital signal processing devices), PLDs (programmable logic devices), FPGAs (field programmable gate arrays), controllers, micro-controllers, microprocessors, and other electrical units for function execution.

[0185] In the above description, it has been described that the service server 200 according to the embodiment of the present invention performs the functional operations as described above. However, depending on the embodiment, at least a part of the functional operations performed by the service server 200 can be performed by an external device (for example, the user terminal 100 or the like), and at least a part of the functional operations performed by the external device can also be further performed by the service server 200. Thus, various embodiments are possible.

[0186] · External Server 300

[0187] On the other hand, the external server 300 according to the embodiment of the present invention can provide predetermined data that can be utilized in the digital item providing service to the user terminal 100 and / or the service server 200.

[0188] Specifically, in the embodiment, the external server 300 may be a server that realizes an external service that can support transactions of digital items (in the embodiment, purchase and sale of artist-related digital items for various fan bases that support artists and artist groups, etc.) based on a fan platform application.

[0189] Exemplarily, such an external server 300 can include a cryptocurrency trading platform server or the like.

[0190] In the embodiment, the external server 300 as described above can include at least one data transmission / reception unit, a processor unit, and a database.

[0191] First, the data transmission / reception unit according to the embodiment can transmit and receive various data for supporting the digital item providing service via the network 10 in conjunction with an external device (for example, the user terminal 100 and / or the service server 200 or the like).

[0192] As an embodiment, the data transmission / reception unit 310 can communicate with the user terminal 100 and / or the service server 200 via a network for fan activity data based on an external service or the like.

[0193] Also, the database according to the embodiment can store and manage various data for supporting a digital item providing service.

[0194] As an embodiment, the database can store and manage at least one or more of an operating system OS, various application programs, data, and instruction words for realizing a predetermined external service, and can store and manage predetermined data based on the external service.

[0195] Such a database may be various storage devices such as a ROM, a RAM, an EPROM, a flash drive, a hard drive, etc., or may be a web storage that performs the storage function of the database on the Internet.

[0196] Also, the processor unit according to the embodiment can control the overall operations of the above-described respective components for realizing a digital item providing service.

[0197] Such a processor unit can be implemented using at least one of ASICs (application specific integrated circuits), DSPs (digital signal processors), DSPDs (digital signal processing devices), PLDs (programmable logic devices), FPGAs (field programmable gate arrays), controllers, micro - controllers, microprocessors, and other electrical units for performing functions.

[0198] · A method for constructing a question bank database by performing simulation tests

[0199] Hereinafter, with reference to FIGS. 4 to 5 attached, a method for constructing a question bank database 240 by an application 111 executed by at least one or more processors of the user terminal 100 according to an embodiment of the present invention performing a simulation test based on a fan platform application will be described in detail.

[0200] In an embodiment of the present invention, at least one or more processors of the user terminal 100 can execute at least one or more applications 111 stored in at least one or more memories 110 or operate in a background state.

[0201] Hereinafter, it will be briefly described that the above - mentioned method of constructing the question bank database 240 is performed by the application 111 operating to execute the instruction words of the application 111 by the at least one or more processors.

[0202] FIG. 4 is a flowchart for explaining a method for constructing a question bank database according to an embodiment of the present invention.

[0203] As shown in FIG. 4, in the embodiment, the application 111 can execute a simulation test. (S101)

[0204] Specifically, in the embodiment, the application 111 senses the input of a user who selects individual artists and groups, and thereby can execute a simulation test related to the selected individual artists and groups.

[0205] Also, in other embodiments, the application 111 extracts the user's joined fan club information, automatically selects individual artists and groups corresponding to the fan club, and can execute a simulation test related to the selected individual artists and groups.

[0206] At this time, in the embodiment, the simulation test can be executed based on at least one or more new quiz data generated in advance by an administrator or / and a user.

[0207] Also, in the embodiment, the simulation test is a procedure that a plurality of users who use the fan platform application 111 must / periodically execute in order to verify the difficulty appropriateness of at least one or more quiz data stored in the question bank database 240 (specifically, determining the difficulty of new quiz data and adjusting the difficulty of reference quiz data in the embodiment).

[0208] Thereby, in the embodiment, the application 111 can set conditions such as providing a predetermined reward (for example, awarding fan points, concert ticket application circles, coupons, discount coupons, etc.) to the user who conducts the simulation test, or granting the qualification to conduct a live test only to the user who has conducted the simulation test a predetermined number of times or more.

[0209] Also, in the embodiment, the application 111 can recruit at least one or more users who execute a simulation test related to a specific artist.

[0210] This is because the difficulty level of the new quiz data stored in the question bank database 240 can be determined and converted and / or stored as reference quiz data only after the new quiz data has been solved by a plurality of users more than a predetermined number of times set in advance. Therefore, it is for presenting the new quiz data of the artist who has not satisfied the predetermined number of times set in advance.

[0211] In an embodiment, the application 111 can provide additional rewards to the users who have executed the mock test for the specific artist solicited.

[0212] Next, in an embodiment, the application 111 can extract and present new quiz data from the question bank database 240. (S103)

[0213] Specifically, in an embodiment, the application 111 can randomly extract and present predetermined new quiz data related to the artist selected through step S101 from the question bank database 240.

[0214] At this time, each of the new quiz data includes an artist name and / or an artist group name. Thus, since the question bank database 240 is divided and stored by individual artist and / or by group, in an embodiment, the application 111 can randomly extract and present predetermined quiz data from among a plurality of new quiz data related to the artist selected in step S101.

[0215] As a result, at least one user can solve the quiz by inputting predetermined response data into the given predetermined quiz data. For example, the user can solve the quiz by selecting number 1 for a five-choice objective quiz or inputting predetermined characters and numbers for a subjective quiz based on the fan platform application 111 provided on each user terminal 100 to input response data such as this.

[0216] Next, in the embodiment, the application 111 can end the simulation test and store the result of the simulation test. (S105)

[0217] Specifically, in the embodiment, the application 111 can end the simulation test and store, for each of at least one or more new quiz data presented in the simulation test, the number of times of presentation and the result including whether it is correct or incorrect.

[0218] At this time, the number of times of presentation can be a predetermined value calculated for the new quiz data to be converted into reference quiz data, and whether each of at least one or more new quiz data presented in the simulation test is correct or incorrect can also be provided to the user terminal 100 and disclosed to the user.

[0219] The above-described steps S101 to S105 can be repeatedly performed by a plurality of users using the fan platform according to the embodiment of the present invention. As a result, the number of times of presentation of each new quiz data and whether it is correct or incorrect can be accumulated according to the number of times performed.

[0220] Next, in the embodiment, the application 111 can calculate the correct answer rate of the new quiz data based on the stored result. (S107)

[0221] Specifically, in the embodiment, the application 111 can calculate the correct answer rate of the new quiz data that satisfies a preset number of times of presentation based on the stored result.

[0222] In an embodiment, the number of questions presented is a predetermined number that must be presented at least in order to calculate objective statistics, and can be preset by an administrator. For example, the preset number of questions presented can be set to 100 times or the like.

[0223] That is, the new quiz data for which the correct answer rate is calculated in step S107 can be new quiz data that has been presented a predetermined number of times or more.

[0224] Also, the correct answer rate can be a value indicating, as a probability (%), the number of correct answer users with respect to the number of users who solved each new quiz data. For example, if the number of users who solved the quiz is 200 and among them, the number of correct answer users is 10, then 10 / 200 = 5% can be the correct answer rate.

[0225] Next, in an embodiment, the application 111 can determine the difficulty level of new quiz data based on the calculated correct answer rate. (S109)

[0226] Specifically, in an embodiment, the application 111 can determine the difficulty level of the new quiz data based on the calculated correct answer rate of each new quiz data presented in the simulation test.

[0227] For this purpose, in an embodiment of the present invention, at least one or more difficulty classes with a predetermined correct answer rate range preset can be classified.

[0228] Thereby, in an embodiment, the application 111 can determine the difficulty level of the new quiz data by deriving the difficulty class of the correct answer rate range in which the calculated correct answer rate is included.

[0229] For example, in an embodiment, there can be 1st to 10th difficulty classes, and it can be established that the difficulty level becomes more difficult from the 1st difficulty class to the 10th difficulty class.

[0230] Also, for example, the preset correct answer rate range for the first difficulty class can be 80% to 100%. On the other hand, the preset correct answer rate range for the tenth difficulty class can be 0% to 0.1%.

[0231] The above examples are merely examples for convenience of explanation, and there can be various embodiments, such as the difficulty levels being formulated in different ways, the difficulty levels being classified into classes less than or more than the tenth difficulty class, or the preset correct answer rate ranges for each class also being different.

[0232] That is, in the embodiment, the application 111 can determine the derived difficulty class as the difficulty level of the new quiz data by deriving the difficulty class corresponding to the correct answer rate range including the calculated correct answer rate.

[0233] Next, in the embodiment, the application 111 can convert the new quiz data with the determined difficulty level into reference quiz data and store it in the question bank database 240. (S111)

[0234] Specifically, in the embodiment, the application 111 can convert the new quiz data with the determined difficulty level into reference quiz data, and classify and manage the at least one or more reference quiz data according to a predetermined criterion (for example, by artist).

[0235] FIG. 5 is an example showing the reference quiz data stored in the question bank database according to the embodiment of the present invention. Specifically, FIG. 5 shows at least one or more reference quiz data for artist A. The omitted parts in the table can include data such as artist group name, artist information data, question generation date, question type, answer type, and the like.

[0236] As shown in FIG. 5, in the embodiment, the application 111 can arrange at least one or more reference quiz data for Artist A in the order from the data with a high difficulty level determined based on the correct answer rate to the data with a low difficulty level.

[0237] For example, in the embodiment, the application 111 can arrange at least one or more reference quiz data for Artist A in the order from the 10th difficulty class with a preset correct answer rate range of 0 to 0.1% to the 1st difficulty class with a preset correct answer rate range of 80 to 100%.

[0238] At this time, in the embodiment, the application 111 can arrange the data in the order from the data with a low correct answer rate (in other words, a higher difficulty level) to the data with a high correct answer rate even within the same difficulty class.

[0239] For example, the reference quiz data corresponding to serial number 2 shown in FIG. 5 belongs to the same difficulty class as the reference quiz data corresponding to serial number 3, but since the correct answer rate is lower, it can be arranged above the reference quiz data corresponding to serial number 3.

[0240] By such a method, in the embodiment, the application 111 can classify at least one or more reference quiz data for each of at least one or more artists who have joined the fan platform service, and arrange and store them in the order of difficulty level.

[0241] That is, the application 111 according to the embodiment of the present invention can perform a simulation test based on the fan platform application, and construct a question bank database 240 including at least one or more reference quiz data classified and stored according to a predetermined standard.

[0242] · Method for providing a digital item providing service based on a quiz test

[0243] The following will refer to FIGS. 6 to 9 to explain in detail a method of providing a digital item providing service in which an application 111 executed by at least one or more processors of the user terminal 100 according to an embodiment of the present invention presents a predetermined quiz (in the embodiment, a quiz test) whose difficulty is adjusted based on the rank of digital items, and provides digital items to users who answer the quiz.

[0244] In an embodiment of the present invention, at least one or more processors of the user terminal 100 can execute at least one or more applications 111 stored in at least one or more memories 110 or operate in a background state.

[0245] Hereinafter, the method by which the at least one or more processors operate to execute the instruction words of the application 111 to provide the above-described digital item providing service will be briefly described as being performed by the application 111.

[0246] Prior to the description, in the embodiment, the application 111 can obtain a new digital item through at least one of a lottery method, a synthesis method, and an enhancement method according to a user's request.

[0247] Specifically, the application 111 can pay a predetermined good, request a digital item lottery method (in the embodiment, designated and / or random), and provide a lottery function for obtaining a new digital item if the quiz test is passed.

[0248] Here, the designated lottery method is a method in which the user designates an artist who is the target of the digital item, designates the grade of the digital item to be obtained, applies for a lottery, and if the user passes the quiz test, randomly selects a digital item from among a plurality of digital items having the designated artist or / and grade as an attribute. And the random lottery method is a method in which a lottery is applied without designating an artist or grade, and if the quiz test is passed, a random digital item of an artist and grade whose attributes are randomly determined is obtained. Hereinafter, for the sake of explanation, only the designated lottery method will be described as a reference.

[0249] On the other hand, in the embodiment of the present invention, even if it is not the designated lottery method, a specific digital item can be selected and the digital item can be obtained by the designated purchase method. However, in the case of the designated purchase method, the digital item can be obtained without passing the quiz test. Therefore, the price of its use right can be sold at a higher amount than the use right of the designated lottery method.

[0250] Further, the application 111 according to the embodiment of the present invention can provide a function of obtaining a digital item upgraded from the paid digital item if at least two or more of the digital items held by the user are paid and a synthesis is requested in the synthesis method and the quiz test is passed.

[0251] In addition, the application 111 according to the embodiment of the present invention can provide a function of obtaining a digital item upgraded from the digital item that the user already holds by paying a predetermined cost (for example, goods, enhancement items, etc.) and passing the quiz test in the enhancement method.

[0252] In the case of the synthesis and enhancement methods, it is a method of replacing the grade matched to the paid digital item with one digital item whose grade has been raised from the previously matched grade and providing it. Regardless of whether the synthesis and enhancement are successful or not, the paid digital item can be incinerated.

[0253] In the case of such a synthesis and enhancement method, in terms of the fact that the paid digital item is incinerated, a limited edition digital item that cannot be obtained by the lottery method may be provided, or the maximum grade of the digital item that can be obtained by the synthesis unenhanced method may be higher than the maximum grade of the digital item that can be obtained by the lottery method, etc., and a predetermined benefit may be added.

[0254] Also, when acquiring and / or upgrading a digital item based on the lottery / synthesis / enhancement method according to the embodiment, the quiz items included in the quiz test presented can be at least one or more, and digital items of different numbers and / or grades can be provided according to the quiz results.

[0255] FIG. 6 is a flowchart for explaining a method of providing a digital item by the lottery method according to an embodiment of the present invention.

[0256] First, referring to FIG. 6 to explain the method of providing a digital item by the lottery method, in the embodiment, the application 111 can sense a user input for selecting the digital item to be acquired. (S301)

[0257] Specifically, in the embodiment, the application 111 can sense a user input for selecting the digital item to be acquired among all the different digital items by artist or / and by grade.

[0258] For this purpose, at least one or more digital items can be classified by a predetermined category and stored in advance in the digital item database 260.

[0259] For example, the predetermined category can include at least one of a first category classified by individual artist, a second category classified by artist group, and a third category classified by grade.

[0260] Also, in an embodiment, the user can select at least one or more of the attributes of the digital item and perform a user input to obtain a single digital item including the selected attribute.

[0261] At this time, the selected attribute can be an attribute of the category of the digital item database 260.

[0262] For example, the user can perform a user input to obtain a single digital item in which "S grade" and "A artist" are matched.

[0263] Also, in an embodiment, the user can select only the attributes for the first and second categories among the attributes of the digital item, and perform a user input to obtain a package type digital item in which the attributes of the third category are in any combination.

[0264] At this time, the package can be a product in which individuals and / or groups of artists corresponding to the first and second categories are specified, but the grades corresponding to the third category can be a product including a plurality of digital items set in a predetermined range.

[0265] For example, the user can perform a user input to obtain a digital item package in which "A artist" and / or "A group" are matched.

[0266] At this time, the package can include a general package including a plurality of digital items in which "C grade to S grade" are matched and a royal package including a plurality of digital items in which "A grade to S grade" are matched among the digital items in which "A artist" and / or "A group" are matched.

[0267] Also, in the embodiment, the user can purchase the right to use to determine whether the selected digital item can be obtained. At this time, the amount of the right to use may vary depending on the grade of the selected digital item.

[0268] For this purpose, in the embodiment, the application 111 can perform a settlement process for purchasing the right to use. Thereby, the user can purchase the right to use to obtain a digital item via a lottery method by paying a predetermined amount.

[0269] Also, when a digital item of a predetermined grade (for example, a grade of S or higher) is selected, in the embodiment, the application 111 can set predetermined conditions for purchasing the right to use to obtain the selected digital item.

[0270] For example, when the user selects a single digital item with which "S grade" is matched, in the embodiment, the application 111 can set conditions such that the right to purchase the right to use to obtain the selected S-grade digital item is possible only when "taking 100 or more simulation tests and possessing 10 or more digital items of grade A or higher".

[0271] Next, in the embodiment, the application 111 can extract the artist and grade attributes that match the selected digital item attributes. (S303)

[0272] For example, when the user requests a lottery with the attributes of an S-grade A artist digital item in the S301 step, in the embodiment, the application 111 can set it so that one digital item among the digital items having the attributes of "A artist" and "S grade" can be selected.

[0273] In the embodiment, the application 111 can detect reference quiz data for Artist A among at least one or more reference quiz data stored in the problem bank database 240.

[0274] At this time, referring to FIG. 5 again, the detected reference quiz data for Artist A can be detected in descending order from data with high difficulty to data with low difficulty (for example, from the 10th difficulty class to the 1st difficulty class).

[0275] Next, in the embodiment, the application 111 can determine the difficulty level of the reference quiz data based on the grade of the acquired digital item. (S305)

[0276] Specifically, in the embodiment, the application 111 can determine the difficulty level of the reference quiz data to be presented in the quiz test based on the grade of the digital item acquired from the lottery.

[0277] At this time, in the embodiment, in order for the application 111 to determine the difficulty level of the reference quiz data based on the grade of the acquired digital item, among at least one or more reference quiz data, the range of reference quiz data that can be presented for each grade (hereinafter referred to as the presentation range) can be set.

[0278] For this purpose, at least one or more reference quiz data can be classified by a predetermined category and stored in advance in the problem bank database 240.

[0279] For example, the predetermined category can include a first category classified by individual artist, a second category classified by artist group, a third category classified by difficulty level, and the like.

[0280] In an embodiment, the application 111 can set a question range based on a predetermined criterion matched for each grade.

[0281] For this purpose, in an embodiment, the application 111 can match a predetermined difficulty class for each grade.

[0282] In an embodiment, the application 111 can determine the difficulty of quiz data based on the grade data of digital items obtained through a lottery.

[0283] Specifically, the application 111 can preset a lottery probability for each digital item grade data, and determine the difficulty of the quiz test submitted when selecting or / and the number of quiz tests so as to match the preset lottery probability. In one embodiment, the application 111 can detect a quiz test having a difficulty class with a correct answer probability corresponding to the lottery probability of the grade data of the selected digital item, and provide the detected quiz test to the user.

[0284] For example, when a lottery for SS grade digital item grade data is requested, a quiz test of the 10th difficulty class having a correct answer probability matching the SS grade lottery probability can be detected and presented.

[0285] Thereby, in an embodiment, the application 111 can detect the reference quiz data of the 10th difficulty class from the A artist-related reference quiz data stored in the question bank database 240 for the said question range and provide it as a lottery quiz test.

[0286] That is, the application 111 matches a predetermined upper percentage (%) value of the probability of acquisition for each grade data of digital items that can be acquired, extracts quiz data of a difficulty class having a correct answer probability that matches the percentage value, and among the extracted quiz data, a randomly selected quiz test can be presented to the user.

[0287] For example, in the embodiment, the application 111 can match values from 0% to 0.1% in the upper rank for the SS grade, and can match values from 80% to 100% in the upper rank for the C grade.

[0288] Thus, referring to FIG. 5 again, when the user selects an A artist-related digital item of the SS grade, in the embodiment, the application 111 can determine, as the question range, the upper 0% to 0.1% of the A artist-related reference quiz data sorted in ascending order of difficulty in the question bank database 240.

[0289] That is, if there are a total of 1000 A artist-related reference quiz data, among them, the upper 0.1% of the reference quiz data corresponds to the data with serial number 1, so this data can be set as the question range.

[0290] When the user selects an A artist-related digital item of the C grade under the same conditions, in the embodiment, the application 111 can set, as the question range, the data from serial number 800 to serial number 1000, which is the upper 80% to 100% of the reference quiz data.

[0291] Also, when the user selects a general and / or royal package including a plurality of digital items, the question range can be wider than when a single digital item is selected.

[0292] As described above, in the embodiment, the application 111 can determine the difficulty level of reference quiz data to be presented in a quiz test based on a predetermined criterion (e.g., a predetermined difficulty class and / or a top percentage (%) value) that matches the extracted grade.

[0293] In other embodiments, the application 111 can also extract a plurality of quiz tests from the question bank database 240 such that the total correct answer probability of the plurality of quiz tests matches the probability of obtaining digital item grade data that can be obtained. For example, the first quiz test and the second quiz test can be extracted and presented to the user such that the total correct answer probability obtained by multiplying the correct answer probability of the first quiz test and the correct answer probability of the second quiz test matches the probability of obtaining.

[0294] Next, in the embodiment, the application 111 can randomly determine a quiz test to be presented from among the reference quiz data including the extracted artist and the determined difficulty level. (S307)

[0295] Specifically, in the embodiment, the application 111 can randomly determine at least one or more pieces of reference quiz data from among a plurality of pieces of reference quiz data including the extracted artist and the determined difficulty level.

[0296] At this time, at least one or more pieces of reference quiz data randomly determined by the application 111 in the embodiment can be singular and / or plural, but for convenience of explanation, it can be referred to as the first piece of reference quiz data.

[0297] Next, in the embodiment, the application 111 can present the randomly determined first piece of reference quiz data as a quiz test. (S309)

[0298] For this purpose, in an embodiment, if a quiz test is executed by a user's input, the application 111 can expose a plurality of data included in the first reference quiz data determined randomly in a quiz format as shown in FIG. 7 on the display of the user terminal 100.

[0299] FIG. 7 is an example of a quiz test according to an embodiment of the present invention.

[0300] As shown in FIG. 7, the quiz test can include at least one or more artist information data 251, question data 510, and answer data 520.

[0301] The artist information data 251 included in the quiz test and provided to the user can be data including at least one or more of a photo, an image, a voice, and a sound source of an artist according to the question type included in the first reference quiz data.

[0302] Further, when the first reference quiz data determined randomly and presented is not a question regarding a photo, an image, a voice, and a sound source of an artist but a question simply asking for artist-related information in text, the artist information data 251 can also be omitted.

[0303] Also, the question data 510 can be included one by one per each reference quiz data regardless of the question type of the first reference quiz data.

[0304] Also, when the answer type included in the first reference quiz data is objective, the answer data 520 can include a plurality of examples, and when it is subjective, it can include a text box for inputting a predetermined text.

[0305] In an embodiment, the user can select at least one or more of the plurality of examples or input a predetermined text.

[0306] When there are multiple reference quiz data items that are presented as a quiz test, such problem data 510 and answer data 520 can change each time the next reference quiz data item is presented.

[0307] Also, the user may be required to register and submit an answer within a predetermined time (e.g., 3 to 5 seconds) for the first reference quiz data item presented.

[0308] At this time, when presenting the first reference quiz data item corresponding to the quiz test, in order to eliminate the possibility of searching and receiving help from others, in an embodiment, the application 111 can set conditions such as blocking so that the execution state of the application 111 cannot be switched to background execution, or requesting an answer within a predetermined time.

[0309] In such a manner, the user can submit response data for the quiz test by making a predetermined user input for the first reference quiz presented.

[0310] Also, in an embodiment, the application 111 can determine whether the submitted response data is correct. (S311)

[0311] Then, based on whether the submitted response data is correct (or the score), the application 111 can determine at least one of the attributes of the acquisition availability, the number of acquired items, and the grade data of the digital items to be provided to the user, and randomly select a digital item corresponding to the determined attribute and provide it to the user.

[0312] At this time, in an embodiment, when there are multiple reference quiz data items presented as the quiz test and thus multiple submitted response data items, the application 111 can also determine whether the answers are correct and calculate the total score by summing up the preset scores for each reference quiz data item.

[0313] Next, in the embodiment, when the user guesses the correct answer, the application 111 can provide the digital item selected in step S301 (S313-1). On the other hand, when the user fails to guess the correct answer, the digital item may not be provided. (S313-2)

[0314] Also, in the embodiment, when the user guesses the correct answer for a predetermined number of the plurality of reference quiz data, the application 111 can also provide digital items of a differential grade among the digital items of the artist selected in step S301 according to the calculated total score.

[0315] In order to provide digital items of a differential grade according to the calculated total score, in the embodiment, the application 111 can preset a predetermined total score standard.

[0316] For example, in the embodiment, when the calculated total score is 100 points, the application 111 can provide digital items of the selected grade.

[0317] Also, when the calculated total score is 80 points or more and less than 100 points, digital items one grade lower than the selected grade can be randomly provided.

[0318] Also, when the calculated total score is 60 points or more and less than 80 points, digital items two grades lower than the selected grade can be randomly provided.

[0319] When there are no digital items one grade lower and / or two grades lower (for example, when the grade of the digital item selected in step S301 is grade C), digital items of the lowest grade that can be provided can also be randomly provided.

[0320] The randomly provided digital items can have only the grade be random, and the matched artists can be the same.

[0321] Also, if the calculated total score is less than 60 points, it may be regarded that the user failed to answer correctly, the paid digital item is incinerated, and no new digital item is provided.

[0322] Also, in the embodiment, when the user answers correctly for a predetermined number of the plurality of reference quiz data, the application 111 can determine the number of provided digital items of a differential grade among the digital items of the artist selected in step S301 according to the calculated total score, and pay out the determined number of provided items.

[0323] Also, when the first reference quiz data of the highest difficulty level (for example, the top 0.1% etc.) is presented in step S309, and the user answers correctly and obtains the highest grade digital item through steps S311 and S313-1, in the embodiment, the application 111 can delete the first reference quiz data from the question bank database 240 or modify it so that the first reference quiz data is not presented any more.

[0324] Conversely, when the user fails to answer the first reference quiz data of the highest difficulty level, the first reference quiz data can be maintained as it is in the question bank database 240 without being deleted so that it can be presented again in the quiz test.

[0325] This can reduce the possibility of easily providing the highest grade digital item and maintain the quiz quality of the reference quiz data corresponding to the highest difficulty level.

[0326] After going through the steps described above, the application 111 according to the embodiment of the present invention can provide digital items of the attributes that the user attempts to obtain.

[0327] Also, in the embodiment, the application 111 can compare the payment rate for each digital item grade data of at least one or more reference quiz data passed through the quiz test with the acquisition rate for each grade data of the preset digital items, and adjust the difficulty level of the reference quiz data.

[0328] And, in the embodiment, the application 111 can adjust the quantity of the digital items paid according to the grade through the difficulty adjustment, and adjust the payment rate of the digital items.

[0329] For this reason, in the embodiment, the application 111 can grasp the number of digital items paid to the user according to the grade.

[0330] Also, in the embodiment, the application 111 can change the difficulty level matched to the grade based on the number grasped according to the preset criteria for each grade.

[0331] Specifically, in the embodiment, when the grasped number exceeds the preset criteria of the first grade, the application 111 can increase the difficulty level matched to the grade to make it difficult for the user to obtain digital items, thereby adjusting the supplied quantity.

[0332] For example, assuming that the preset criteria for the S grade is 100 pieces, if the number of digital items of the S grade paid to the user is 100 pieces or more, in the embodiment, the application 111 can increase the difficulty level class matched to the S grade in preparation for the risk of the rarity of the S grade decreasing.

[0333] Also, in the embodiment, when the grasped number exceeds the preset standard of the first grade, the application 111 can also adjust the supplied quantity by increasing the number of questions in at least one or more reference quiz data belonging to the grade to make it difficult for the user to obtain digital items.

[0334] For example, under the same exemplification, in the embodiment, when the user participates in a quiz test for obtaining an S-grade digital item, the application 111 can increase the number of S-grade questions presented from 3 to 5.

[0335] That is, in the embodiment, the application 111 can increase the difficulty level of the reference quiz data presented in the quiz test and lower the probability of the user obtaining digital items by changing the difficulty level class matched to the first grade based on the grasped number or increasing the number of questions in at least one or more reference quiz data belonging to the first grade, so as to adjust the quantity by grade.

[0336] Also, in the embodiment, the application 111 can adjust the difficulty level by changing the predetermined data included in at least one or more reference quiz data based on the digital item payment rate.

[0337] For this purpose, in the embodiment, when the digital item payment rate exceeds the acquisition rate standard of the preset digital item grade, the application 111 can deform and present the questions of the reference quiz data.

[0338] That is, in the reference quiz data, a content area for adjusting the difficulty level is set in the question part. When the difficulty level needs to be adjusted, the set content area of the reference quiz data can be changed to increase / decrease the difficulty level.

[0339] Specifically, in the embodiment, the application 111 can adjust the difficulty level of the first reference quiz data by changing the exposure range of the artist information data included in the first reference quiz data where the payment rate of the digital item exceeds a preset standard.

[0340] For example, the application 111 can increase the difficulty level of the first reference quiz data by reducing the exposure range of the image and picture of artist A included in the first reference quiz data, or reducing the playback time of the voice and sound source. Similarly, the difficulty level of the first reference quiz data can be decreased by increasing the exposure range of the image and picture, or increasing the playback time of the voice and sound source.

[0341] Also, in the embodiment, the application 111 can adjust the difficulty level of the first reference quiz data by changing the answer type included in the first reference quiz data where the payment rate of the digital item exceeds the acquisition rate according to the preset digital item grade.

[0342] For example, the application 111 can increase the difficulty level of the first reference quiz data by changing the answer type included in the first reference quiz data from objective to subjective, or increasing the number of options in the objective type. Similarly, the difficulty level of the first reference quiz data can be decreased by changing the answer type from subjective to objective, or reducing the number of objective items.

[0343] On the other hand, referring to FIG. 8 to explain the method of increasing the grade matched to the digital item held in the synthesis method, in the embodiment, the application 111 can sense a user input for selecting at least two or more digital items to be synthesized. (S501)

[0344] Specifically, in an embodiment, the application 111 can sense a user input for selecting at least two or more digital items that the user intends to synthesize among the digital items owned by the user.

[0345] Here, the synthesis method can be a method that provides a function of obtaining digital items with an upgraded rank to a number less than the number of digital items paid after requesting synthesis by paying at least two or more of the digital items owned by the user and passing a quiz test. At this time, the user who makes a user input for selecting digital items to be synthesized in the embodiment can be a user who has purchased the right to perform synthesis between digital items.

[0346] Also, when selecting at least two or more digital items to be synthesized in the embodiment, predetermined conditions can be applied.

[0347] Specifically, in an embodiment, the application 111 can apply a condition to match at least one attribute among a plurality of digital items to be synthesized.

[0348] For example, in an embodiment, the application 111 can be such that a plurality of digital items input during synthesis are the same artist or / and artist group.

[0349] Also, in an embodiment, the application 111 can be such that a plurality of digital items input during synthesis are of the same rank.

[0350] For this purpose, in an embodiment, when a first digital item is first input, the application 111 can detect a second digital item having an attribute that matches the attribute of the first digital item among a plurality of digital items owned by the user, and activate and display the detected second digital item.

[0351] For example, conditions such as the grades of at least two or more digital items must be the same, and the number of digital items to be synthesized is limited to a maximum of n items can be set. At this time, for example, even if 10 digital items with the same grade are selected as synthesis targets, depending on the synthesis result, the provided digital item can be 1 item.

[0352] In the embodiment, the application 111 can perform a predetermined step described later in order to determine whether the synthesis of the selected digital item is successful.

[0353] Next, in the embodiment, the application 111 can determine predetermined attribute data that matches the selected digital item. (S503)

[0354] Specifically, in the embodiment, the application 111 is based on at least two or more selected digital items, and according to the synthesis result, so as to match the at least two or more digital items, it can determine predetermined attribute data of the obtained digital item (in the embodiment, artist personal name, artist group name, artist gender, artist affiliated company, and grade, etc.).

[0355] For example, when the user selects in step S503 a digital item (S grade) of artist B belonging to group A girls and a digital item (S grade) of artist C belonging to group A girls, in the embodiment, the application 111 can determine data such as "group A", "female", "artist B", "artist C", and "S grade".

[0356] For this reason, in the embodiment, the application 111 can detect predetermined reference quiz data from among at least one or more reference quiz data stored in the problem bank database 240 by the determined attribute item data.

[0357] Next, in the embodiment, the application 111 can determine the difficulty level based on the grade of the digital item obtained based on the grade data among the determined predetermined attribute data. (S505)

[0358] For this purpose, in the embodiment, the application 111 can determine the grade of the digital item obtained through synthesis based on the grade data among the determined predetermined attribute data.

[0359] Specifically, in the embodiment, the application 111 can determine the grade of the acquirable digital item among grades that are at least the same as the extracted grade data and / or higher than the extracted grade data.

[0360] Also, in another embodiment, the application 111 can determine the grade of the digital item obtained at the time of successful synthesis based on the user input of the user who selects the grade. At this time, the application 111 can be provided to select among grades that are the same as or higher than the extracted grade data.

[0361] Once the grade of the acquirable digital item is determined, in the embodiment, the application 111 can determine the difficulty level of the reference quiz data that is scheduled to be presented in the quiz test according to the determined grade.

[0362] At this time, in the embodiment, the application 111 can determine the difficulty level of the reference quiz data that is scheduled to be presented in the quiz test to be higher as the determined grade is higher.

[0363] Also, in the embodiment, the application 111 can set a predetermined question range for each grade in order to determine the difficulty level of the reference quiz data based on the determined grade.

[0364] The description of the method for setting the question range is the same as that of step S305 described above, so it can be applied mutatis mutandis. In the same way, in the embodiment, application 111 can determine the difficulty level of the reference quiz data to be used in the quiz test based on a predetermined criterion that matches the determined grade. Here, the predetermined criterion can mean the probability of obtaining a digital item by successful synthesis, and in other meanings, it can mean the probability for successful synthesis of the digital item to be obtained.

[0365] Next, in the embodiment, application 111 can determine the target artist of the digital item obtained based on the determined predetermined attribute data. (S507)

[0366] Specifically, in the embodiment, application 111 can determine the target artist of the digital item obtained at the time of successful synthesis based on the determined predetermined attribute data (in the embodiment, at least one of the data of the individual activity name of the artist, the name of the group to which the artist belongs, the gender of the artist, and the data of the company to which the artist belongs).

[0367] At this time, when the artist personal name data among the predetermined attribute data of each of the plurality of digital items matches, in the embodiment, application 111 can determine the target artist of the digital item that can be obtained as the artist.

[0368] For example, among the predetermined attribute data determined for each of a plurality of digital items, if the artist individual activity name data includes "Artist A", in an embodiment, the application 111 can determine the target artist of the acquirable digital item as "Artist A". Also, among the attribute data of a plurality of digital items, although the artist personal name data is different, if the artist group name data matches, in an embodiment, the application 111 can determine the target artist of the acquirable digital item as the said artist group.

[0369] For example, among the determined predetermined attribute data, if the artist personal name data is "Artist A" and "Artist B", but the artist group name data is "Group C", in an embodiment, the application 111 can determine the target artist group of the acquirable digital item as "Group C".

[0370] At this time, if the target of the acquirable digital item is not an artist individual but a group, the reference quiz data described later may be a quiz regarding the said group, and the digital item provided at the time of successful synthesis may also be a digital item for the said group.

[0371] Also, if none of the determined predetermined attribute data match, in an embodiment, the application 111 can determine the target artist of the acquirable digital item as at least one of the extracted first and second artist individual activity names and the first and second artist group names.

[0372] For example, if the input first digital item has the artist individual activity name data as "Artist A", the artist group name data as "Group C", and the input second digital item has the artist individual activity name data as "Artist B" and the artist group name data as "Group D", the application 111 can determine at least one of the target artists of the acquirable digital items as an individual of "Artist A", an individual of "Artist B", "Group C", and "Group D".

[0373] Next, in the embodiment, the application 111 can determine the attributes of the reference quiz data presented by the attribute data of the acquirable digital items through synthesis. (S509)

[0374] Specifically, in the embodiment, the application 111 can determine the attributes (in the embodiment, the difficulty level and the target artist) of the reference quiz data presented by the grade data of the acquirable digital items and the target artist.

[0375] Also, in the embodiment, the application 111 can detect the reference quiz data matched to the target artist of the acquirable digital items in the question bank database 240.

[0376] For example, in the embodiment, when the acquirable digital item is "Artist A" of "SS grade", the application 111 can determine the attributes including the difficulty level belonging to the correct answer rate ranging from 0% to 0.1% that is matched to the SS grade related to "Artist A", and can detect the corresponding reference quiz data in the question bank database 240.

[0377] The description of the process of determining the reference quiz data presented by the synthesis request is the same as the process of determining the reference quiz data in the lottery, so the overlapping description is omitted.

[0378] Then, the application 111 can randomly determine quiz data for a quiz presented with a plurality of detected reference quiz data.

[0379] Specifically, in the embodiment, the application 111 can determine, as a quiz test for the synthesis request, at least one or more randomly selected reference quiz data from among a plurality of reference quiz data having a difficulty level determined for an acquirable digital item and attributes corresponding to the target artist.

[0380] Next, in the embodiment, the application 111 can present the randomly determined first reference quiz data as a quiz test. (S511)

[0381] Since the detailed description thereof is the same as the content of step S309 described above, the content is incorporated by reference and omitted.

[0382] Also, in the embodiment, the application 111 can determine whether the submitted response data is correct. (S513)

[0383] At this time, in the embodiment, when there are a plurality of reference quiz data presented as a quiz test and thus a plurality of submitted response data, the application 111 can determine whether the answer is correct and calculate a total score obtained by summing up the scores preset for each reference quiz data.

[0384] Next, in the embodiment, when the user guesses the correct answer, the application 111 can provide one digital item among the digital items having the grade determined in step S505 and the attributes of the target artist determined in step S507. (S515-1)

[0385] In other words, in the embodiment, if the user answers correctly the reference quiz data for which the application 111 has set a quiz test, the application 111 can provide one digital item whose grade is higher than the grades of at least two or more digital items selected as synthetic materials in step S501.

[0386] In the embodiment, the price information included in the NFT smart contract data of the digital item provided by the successful synthesis can be higher than that of the digital item before the synthesis.

[0387] Also, in the embodiment, the application 111 additionally strengthens and upgrades the digital item provided by the successful synthesis, and adds predetermined content to the NFT media data included in the digital item, or improves the quality of the existing content to increase the rarity value, thereby increasing the price information included in the NFT smart contract data.

[0388] On the other hand, in the embodiment, if the user answers correctly a predetermined number of the multiple reference quiz data, the application 111 can provide digital items of different grades according to the calculated total score.

[0389] In order to provide digital items of different grades according to the calculated total score, in the embodiment, the application 111 can preset a predetermined total score standard.

[0390] For example, in the embodiment, if the calculated total score is 100 points, the application 111 can provide a digital item whose grade is higher than the grades of at least two or more digital items selected as synthetic materials.

[0391] Also, if the calculated total score is 80 points or more and less than 100 points, the application 111 can randomly provide a digital item whose grade is the same as that of at least two or more digital items selected as synthetic materials.

[0392] In addition, when the calculated total score is 60 or more but less than 80, digital items one grade lower than at least two or more of the digital items selected as the composite material can be randomly provided.

[0393] When there are no such digital items one grade lower (for example, when the grades of at least two or more of the digital items selected as the composite material are grade C), the lowest grade digital items that can be paid can also be randomly provided.

[0394] For the randomly provided digital items, only the grade is random, and the matched artist can be the same.

[0395] In addition, when the calculated total score is less than 60, it is regarded that the user could not guess the correct answer, at least two or more of the paid digital items are incinerated, and high-grade digital items due to successful synthesis may not be provided.

[0396] Conversely, when the user cannot guess the correct answer, the application 111 can incinerate at least two or more of the digital items selected for synthesis in step S501. (S515-2)

[0397] In such a case, in the embodiment, the application 111 has the effect of maintaining the rarity of the digital items including the predetermined grade through incineration when the quantity of the predetermined grade is excessively provided to the users.

[0398] FIG. 9 is an example of a digital item provided according to an embodiment of the present invention.

[0399] As shown in FIG. 9, the digital item DI can include at least one or more of the artist image 710, text 720, and auditory 730.

[0400] In an embodiment, the digital item DI can include the artist image 710 as the main content, and can further include at least one of the text 720 and the auditory 730 as the sub-content. Specifically, in an embodiment, the first digital item can include at least one or more sub-contents in one main content.

[0401] In an embodiment, the artist image 710 included in the digital item DI is an image of an artist individual and / or group representing the appearance of the artist, and can be, for example, one of a photo or image of the artist, a drawing (e.g., a caricature, etc.).

[0402] Also, in an embodiment, the text 720 can be numbers and characters that are displayed overlapping the artist image 710. For example, it can include the artist's album name, the name of the artist individual and / or group, a memorial day, etc. It can also include a text image written by the artist.

[0403] Also, in an embodiment, the text 720 can be composed of a font specified by the user and / or administrator, or a font including the actual handwriting of the artist.

[0404] Also, in an embodiment, the auditory 730 can mean the content output as audio when the user inputs when selecting the availability of output of the auditory on the artist image 710. For example, it can include a part of the artist's sound source and a voice message consisting of the artist's voice.

[0405] <Digital Item>

[0406] On the other hand, the application 111 according to the embodiment can provide a user interface UI (User Interface) for selecting the main content and sub-content that make up the digital item DI in order to generate the digital item DI. FIG. 10 is an example of a UI for selecting the main content of a digital item according to an embodiment of the present invention. That is, the application 111 according to the embodiment can upgrade the rank of the digital item DI through quiz answering and enhancement or synthesis, and can provide a user interface for generating an upgraded digital item DI that can be deformed to suit the user's taste.

[0407] As shown in FIG. 10, in the embodiment, the application 111 can sense the selection of the artist image 710 used as the main content of the digital item DI based on the UI.

[0408] Specifically, in the embodiment, the application 111 can provide at least one or more fixed images 710-1 to 710-3 and / or moving images 711-1 to 711-3.

[0409] Thereby, in the embodiment, the application 111 can sense the selection of the artist image 710 used as the main content of the digital item DI based on the user input.

[0410] Also, in the embodiment, when the user selects a fixed image based on the UI, the application 111 can change the attributes of a predetermined area that makes up the fixed image.

[0411] The predetermined area may include a first area 712 including the artist's hair, second areas 713-1 and 713-2 including the artist's clothing, and a third area 714 including the background of the artist image.

[0412] The second areas 713-1 and 713-2 can exist in multiple forms depending on the clothing (e.g., jackets, underwear, one-piece dresses, shoes, etc.) and accessories (e.g., hats and bags, etc.) worn by the artist, and the number is not limited to what is shown in the illustration.

[0413] As one embodiment, the application 111 can change the attributes of the artist image 710 by changing the hue and style of the first area 712 and the second areas 713-1 and 713-2 based on user input.

[0414] Also, the attributes of the artist image 710 can be changed by changing the hue and pattern of the third area 714.

[0415] Also, in an embodiment, after selecting the artist image 710 used as the main content of the digital item DI as described above, the application 111 can provide a user interface for selecting sub-content to be added to the selected artist image 710.

[0416] FIG. 11 is an example of a UI for selecting sub-content of a digital item according to an embodiment of the present invention.

[0417] As shown in FIG. 11, in an embodiment, the application 111 can sense the selection of at least one or more texts 720 and auditories 730 used as sub-content of the digital item DI based on the UI.

[0418] Specifically, in an embodiment, the application 111 can provide at least one or more texts 720-1 to 720-3 and / or auditories 730-1 to 730-3.

[0419] Thereby, in an embodiment, the application 111 can sense the selection of at least one or more texts 720 and auditories 730 used as sub-content of the digital item DI based on user input.

[0420] Also, in an embodiment, the application 111 can change attributes by adding the number of texts 720 included in the sub-content or adding a predetermined effect to the texts 720.

[0421] Also, in an embodiment, the application 111 can change attributes by extending the playback time of the auditories 730 included in the sub-content.

[0422] That is, in an embodiment, the application 111 can provide a user interface for selecting the main content and sub-content of the digital item DI. Thereby, the user can select one image from at least one or more fixed images and / or moving images, and determine the main content by changing the attributes of a predetermined area constituting the selected image. The user can determine the sub-content by adding at least one or more texts 720 and auditories 730 output on the main content. Therefore, the artist image 710 based on the user input can be customized.

[0423] Next, the service server 200 according to the embodiment can generate a plurality of unique digital items DI formed by a combination of at least one or more texts 720 and auditories 730 output on the artist image 710 customized based on the application 111.

[0424] In other words, the plurality of digital items DI can be unique digital items DI in a large number of combinations where the artist image 710 included in the main content, the attributes of a predetermined area constituting the artist image 710, the text 720 included in the sub-content, and the number / type / attributes of the auditory 730 are all different.

[0425] Also, in the embodiment, the service server 200 can register each of such a plurality of digital items DI as an NFT.

[0426] Specifically, in the embodiment, the service server 200 can use blockchain technology for each of the plurality of digital items DI to add NFT metadata including explanatory information, generator information, and storage address information, as well as owner information, transaction history information, condition information, and price information, and register them as unique NFTs.

[0427] Then, in the embodiment, the service server 200 can provide the plurality of digital items DI registered as the NFTs to the user as digital items based on the NFT, and can improve the grade of the digital items based on the provided NFT through synthesis and enhancement performed in the application 111. At this time, as the grade of the digital items based on the NFT improves, the price information included in the NFT smart contract data also improves, and the asset value of the digital items can increase.

[0428] For this purpose, in the embodiment, the service server 200 can determine the grade of each NFT-based digital item based on the main content and sub-content included in the NFT-based digital item.

[0429] At this time, the elements for determining the grade may include the resolution and image playback length of the artist image 710 included in the main content of the NFT-based digital item, the number, attributes of the text 720 included in the sub-content, and the sound quality and audio playback length of the auditorily 730.

[0430] In other words, the elements for determining the grade may include a first element for the resolution of the main content, a second element for the image playback length of the main content, a third element for the number of texts 720 in the sub-content, a fourth element for the attributes of the text 720 in the sub-content, a fifth element for the sound quality of the auditorily 730 in the sub-content, and a sixth element for the audio playback length of the auditorily 730 in the sub-content.

[0431] In the embodiment, the service server 200 can provide an NFT digital item of a higher grade than the paid NFT digital item by raising the steps of the first to sixth elements included in the NFT digital item paid by the user for enhancement and synthesis due to successful enhancement and synthesis.

[0432] For this purpose, in the embodiment, the service server 200 can set each predetermined detailed step (for example, the first step to the tenth step) of the first to sixth elements.

[0433] At this time, the detailed step can be such that the first step has the lowest quality / quantity attribute, and the tenth step has the highest quality / quantity attribute. Also, the first step can be the step designated as the default.

[0434] Specifically, in an embodiment, the service server 200 can set a first step with the lowest resolution to a tenth step with the highest resolution in a first element with respect to the resolution of the main content.

[0435] Also, in an embodiment, the service server 200 sets, in a second element with respect to the image reproduction length of the main content, the case where the artist image 710 included in the main content is a fixed image that does not move as the first step, and can set a second step with the shortest image reproduction length to a tenth step with the longest image reproduction length.

[0436] Also, in an embodiment, the service server 200 can set a first step where the number of texts 720 of the sub-content is 0 to a tenth step where the number of texts 720 is 10 in a third element with respect to the number of texts 720 of the sub-content.

[0437] Also, in an embodiment, the service server 200 can set a first step where the number of attributes added to the text 720 is 0 to a tenth step where the number of attributes added to the text 720 is 10 in a fourth element with respect to the attributes of the text 720 of the sub-content. At this time, the attributes added to the text 720 may include font upgrade, character size upgrade, addition of effects (such as shine and movement), and the like.

[0438] Also, in an embodiment, the service server 200 can set a first step with the lowest sound quality of the audio 730 of the sub-content to a tenth step with the highest sound quality in a fifth element with respect to the sound quality of the audio 730 of the sub-content.

[0439] Also, in an embodiment, the service server 200 can set a first step with the shortest audio reproduction length of the audio 730 of the sub-content to a tenth step with the longest audio reproduction length in a sixth element with respect to the audio reproduction length of the audio 730 of the sub-content.

[0440] That is, in the embodiment, the service server 200 can determine a higher grade for the NFT digital item as it is closer to the 10th step where the resolution of the main content included in the NFT-based digital item is the highest, the image playback length is the longest, the number of texts of the sub-content is the largest, the number of attributes added to the text is the largest, the audio quality of the sub-content's audio is the highest, and the audio playback length is the longest.

[0441] Also, in the embodiment, when the enhancement is successful, the service server 200 can raise the steps of at least one or more of the first to sixth elements included in the NFT digital item paid by the user for enhancement to a predetermined step (for example, 1 step and / or 1 step or more).

[0442] Also, in the embodiment, when the synthesis is successful, the service server 200 can raise the steps of at least one or more of the first to sixth elements included in at least two or more NFT digital items paid by the user for synthesis to a predetermined step (for example, 1 step and / or 1 step or more). At this time, the steps of each of the first to sixth elements included in at least two or more NFT digital items paid for synthesis are the same, and thus the grades can also be the same.

[0443] At this time, in the embodiment, the service server 200 can randomly determine at least one or more of the first to sixth elements whose steps are raised by the enhancement and synthesis success, or determine them as the user's selection input based on the application 111.

[0444] In such a manner, in other words, in an embodiment, the service server 200 senses an input for paying at least one or more NFT digital items owned by a user for enhancement and / or synthesis, executes a quiz test with a differential level of difficulty based on the level of the at least one or more paid NFT digital items, and if the result of the executed quiz test meets a predetermined condition, can provide a high-level NFT digital item for the at least one or more paid NFT digital items.

[0445] For example, in an embodiment, if the service server 200 senses that a user pays n digital items with a resolution at the first step as synthesis materials and successfully synthesizes them by passing a quiz test, the service server 200 can provide a first digital item with a resolution at the second step, thereby providing a digital item of a higher level than the paid digital items.

[0446] That is, in an embodiment, the service server 200 can enhance the detailed steps for each element determining the level, and through synthesis and enhancement between digital items, provide a digital item of a higher level than the level matched to the digital item paid for the synthesis and enhancement.

[0447] For example, in an embodiment, the service server 200 can provide a digital item with an increased resolution of the main content included in the digital item paid for by successful enhancement and synthesis, or a digital item with an increased image playback length.

[0448] Also, in an embodiment, the service server 200 can provide a digital item with an increased number and attributes of texts 720 among the sub-contents included in the digital item paid for by successful enhancement and synthesis.

[0449] Also, in the embodiment, the service server 200 can provide a digital item in which the audio playback length of the auditorium 730 among the sub - contents included in the digital item paid for by enhancement and synthesis is increased.

[0450] On the other hand, in the embodiment, the service server 200 can provide a function of upgrading a digital item by transforming the artist image 710, which is the main content of the digital item, through a generative artificial intelligence model so as to match the user's taste.

[0451] For this purpose, the service server 200 can include a generative artificial intelligence model that generates the artist image 710 of the digital item based on the user's text and sketches.

[0452] Such a generative artificial intelligence model can be a model in which, in addition to a generative artificial intelligence model such as existing Stable Diffusion, the artist's image is additionally learned, and a plurality of styles of digital items are each additionally learned.

[0453] That is, the generative artificial intelligence model can precisely generate an artist image based on the artist of the digital item by additionally learning a plurality of images of the artist for each artist.

[0454] Also, the generative artificial intelligence model can be additionally learned according to the style of the artist image for each digital item of the artist.

[0455] For example, the generative artificial intelligence model can be learned by designating the first digital item issued at the time of the release of Album B for Artist A as Style K, and the second digital item issued by the B performance of Artist A as Style L.

[0456] That is, the generative artificial intelligence model can generate an artist image upgraded to match the style of the digital item and the artist of the digital item to be enhanced / synthesized.

[0457] More specifically, if the user attempts to newly generate an artist image 710 of a digital item through enhancement / synthesis, first, the artist image 710 modification function can be selected via the application 111.

[0458] Then, when the user modifies the artist image via the application 111, the desired direction can be led to artist image transformation by attaching text, a sketch image, or / and a photo, etc.

[0459] For example, the user can input their own photo into the application 111 and input a request such as "Generate an image where the person in the photo and the artist perform action A (e.g., shaking hands)".

[0460] The service server 200 that receives such an input can input the photo and text into the generative artificial intelligence model and generate an image that matches the user's request.

[0461] At this time, the service server 200 can maintain the artist attribute of the digital item by providing additional input to limit generation to the artist of the basic digital item used for artist synthesis / enhancement in the generative artificial intelligence model.

[0462] Also, the service server 200 can maintain the style of the digital item by providing additional input to generate the artist image in the style of the basic digital item used for artist synthesis / enhancement.

[0463] Through such a generative artificial intelligence model, users can generate their own digital content, which is the main need for NFT digital items, in the direction they desire. At this time, by maintaining the artist attributes and style attributes of the digital items, it is possible to prevent the digital item issuance direction of artists and planning companies from being randomly changed by users.

[0464] As described above, the method and system for providing NFT-based digital items according to the embodiments of the present invention have the effect of preventing illegal copying and the circulation of counterfeit goods pretending to be IP by digitalizing content products based on artist IP.

[0465] In addition, the method and system for providing NFT-based digital items according to the embodiments of the present invention have the effect of eliminating the possibility of probability manipulation by asking quizzes related to artists and distributing digital items according to the quiz results.

[0466] In addition, the method and system for providing NFT-based digital items according to the embodiments of the present invention have the effect of reducing the gambling nature by asking quizzes with different levels of difficulty according to the grades of digital items and adjusting the lottery / diversification / synthesis success probabilities.

[0467] In addition, the method and system for providing NFT-based digital items according to the embodiments of the present invention have the effect of maintaining the rarity of the digital items by applying reasonable difficulty levels to the grades of the digital items based on the success rate of obtaining digital items through quiz questions.

[0468] In addition, the method and system for providing NFT-based digital items according to the embodiments of the present invention have the effect of improving fan satisfaction and leading to high fan participation by distributing digital items that reflect the fans' preferences.

[0469] The embodiments of the present invention described above can be realized in the form of program instruction words that can be executed via various computer components and can be recorded on a computer-readable recording medium. The computer-readable recording medium can include program instruction words, data files, data structures, etc. alone or in combination. The program instruction words recorded on the computer-readable recording medium can be those specifically designed and configured for the present invention or those known and usable by those skilled in the computer software field. Examples of computer-readable recording media include magnetic media such as hard disks, floppy disks, and magnetic tapes, optical recording media such as CD-ROMs and DVDs, magneto-optical media such as floptical disks, and hardware devices specifically configured to store and execute program instruction words such as ROMs, RAMs, flash memories, etc. Examples of program instruction words include not only machine language codes such as those made by compilers but also high-level language codes that can be executed by a computer using an interpreter, etc. The hardware device can be changed into one or more software modules for performing the processing according to the present invention, and vice versa.

Industrial Applicability

[0470] The present invention provides a process including a series of steps of providing an enhancement or synthesis function for transforming an NFT digital item so that a user's preference is reflected via a service server and an application, and managing the thus-transformed digital item as an NFT via a blockchain network, and thus has industrial applicability.

Claims

1. A method for providing a digital item based on a non-fungible token (NFT) by at least one processor of a terminal, comprising: inputting a plurality of digital items owned by a user and performing a synthesis to obtain at least one or more new digital items; determining the grade data and target artist of the new digital item based on the plurality of input digital items; determining the difficulty level of reference quiz data to be presented in a quiz test based on the determined grade data; determining the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist; presenting, as a quiz test, first reference quiz data corresponding to the determined difficulty level and target artist; determining the availability and grade of the new digital item based on response data submitted for the quiz test; A method for providing a digital item based on NFT, including the above steps.

2. The digital item is an NFT in which digital data of digital content including artist-related content is registered on a blockchain, according to claim 1.

3. The digital data of the digital item includes NFT media data, NFT metadata, and NFT smart contract data, the NFT media data includes main content including an artist image and sub-content including at least one of artist-related text and audio, the NFT metadata includes at least one or more of explanatory information, generator information, and storage address information for the digital item, the NFT smart contract data includes at least one or more of owner information, transaction history information, condition information, and price information for the digital item, according to claim 2.

4. The reference quiz data The method for providing digital items based on NFT according to claim 1, including at least one or more data among artist name, artist group name, artist information data, problem generation date, problem type, problem data, answer type, answer data, correct answer rate, difficulty level, and digital item payment rate.

5. The method for providing digital items based on NFT according to claim 4, further including the step of constructing a question bank database containing at least one or more reference quiz data in the server that provides the synthesis.

6. The step of constructing the question bank database is the step of conducting a simulation test based on a plurality of new quiz data for a plurality of users, the step of calculating the correct answer rate for each of the plurality of quiz data based on the results of the simulation test of the plurality of users, and determining the difficulty level according to the calculated correct answer rate, the step of including the new quiz data with the determined difficulty level as reference quiz data in the question bank database, the step of providing rewards to the plurality of users who conducted the simulation test, and the method for providing digital items based on NFT according to claim 5.

7. The step of determining the grade data and target artist of the new digital item based on the plurality of input digital items is the step of extracting at least one or more data among the first artist's personal name, the first artist's affiliated group name, the first artist's gender, and the first grade that match the first digital item among the plurality of input digital items, the step of extracting at least one or more data among the second artist's personal name, the second artist's affiliated group name, the second artist's gender, and the second grade that match the second digital item among the plurality of input digital items, the step of determining the matching artist or artist group as the target artist from the data extracted for the first digital item and the second digital item, and the method for providing digital items based on NFT according to claim 1.

8. The step of determining the difficulty level of the reference quiz data to be presented in the quiz test based on the determined grade data is A step of setting a synthesis success rate of a new digital item of grade data at a predetermined level through the synthesis; A step of determining, as a difficulty level, a correct answer rate corresponding to the set synthesis success rate; A step of setting, as a question range, at least one or more reference quiz data included in the determined difficulty level; The method for providing a digital item based on NFT according to claim 1, including the above.

9. The step of determining a target artist of reference quiz data to be presented in a quiz test based on the determined target artist: If the first and second individual artist names are the same, a step of determining the individual artist as the target artist; If the first and second individual artist names are different, but the first and second artist group names are the same, a step of determining the artist group as the target artist; If the first and second individual artist names and the first and second artist group names are different, but the first and second artist genders are the same, a step of determining one of the first individual artist and the second individual artist as the target artist; The method for providing a digital item based on NFT according to claim 1, including the above.

10. The step of presenting, as a quiz test, the first reference quiz data corresponding to the determined difficulty level and target artist: The method for providing a digital item based on NFT according to claim 1, including a step of randomly determining the first reference quiz data included in the question range from all the reference quiz data for the determined target artist stored in the question bank database.

11. If the first reference quiz data is the highest difficulty level included within a predetermined question range, after being presented in a quiz test and the user gets the correct answer and a digital item is provided to the user, the method for providing a digital item based on NFT according to claim 1 further includes a step of deleting it from the question bank database.

12. At least one or more displays for outputting digital item content; At least one or more memories; At least one or more processors; Comprising; At least one application stored in the memory and executed by the processor to provide a digital item based on NFT, wherein the at least one application comprises executing a synthesis to input a plurality of digital items held by a user and obtain at least one or more new digital items, determining grade data and a target artist of the new digital item based on the plurality of input digital items, determining the difficulty level of reference quiz data to be presented in a quiz test based on the determined grade data, determining the target artist of the reference quiz data to be presented in the quiz test based on the determined target artist, presenting, as a quiz test, first reference quiz data corresponding to the determined difficulty level and target artist, A digital item providing system based on NFT that determines the availability and grade of the new digital item based on the response data submitted for the quiz test.

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