Page display method, apparatus, device, storage medium, and program

By integrating a shooting screen area and creative material object area in a related display, the method enhances the shooting experience and efficiency by allowing direct application of creative objects while maintaining viewfinder clarity.

JP2025521242AActive Publication Date: 2025-07-08BEIJING ZITIAO NETWORK TECH CO LTD
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Patent Information

Application Number
JP2024572611
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Priority Date
2022-08-16
Filing Date
2023-08-16
Publication Date
2025-07-08
Estimated Expiration
2043-08-16

AI Technical Summary

Technical Problem

Existing page display methods in applications with shooting functions obscure the viewfinder content when using creative material objects, leading to a complex and inefficient shooting experience.

Method used

A method and apparatus that display a shooting screen area and a creative material object area related in size and/or position, allowing simultaneous viewing of viewfinder content and creative material objects, with shooting controls triggered by selecting an object identifier, enhancing the shooting experience and efficiency.

Benefits of technology

Enables users to intuitively select and apply creative material objects directly during shooting, improving efficiency and experience by maintaining a clear view of the viewfinder content and simplifying the shooting process.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present disclosure provides a page display method, apparatus, device, and storage medium. The page display method displays, on a target page, a shooting screen area and a creative material object display area that are related in at least one of size and display position in response to a predetermined operation, displays a first screen on the shooting screen area, displays at least one creative material object identifier on the creative material object display area, displays shooting controls on the target page, the screen content on the first screen matches the viewfinder content of the shooting function, and the shooting controls are triggered when at least one target creative material object identifier in a selected state exists among the at least one creative material object identifier, and shoots based on the target shooting creative material object corresponding to the target creative material object identifier.
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Description

Technical Field

[0001] This application claims the priority of a Chinese patent application with the application number 202210983335.4, which was filed with the China National Intellectual Property Administration on August 16, 2022, and all the contents of the application are incorporated herein by reference.

[0002] Embodiments of the present disclosure relate to the field of computer technology, for example, to a page display method, apparatus, device, and storage medium.

Background Art

[0003] With the development of computer technology, the functions of applications (APPs) have become increasingly rich, and more and more users have begun to use applications with a shooting function to shoot media content.

Summary of the Invention

[0004] Embodiments of the present disclosure provide a page display method, apparatus, storage medium, and device, which can optimize the page display solution in related technologies.

[0005] In a first aspect, the page display method includes: in response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page; displaying a first screen in the shooting screen area, and displaying at least one creative material object identifier corresponding to at least one shooting creative material object in the creative material object display area; and displaying a shooting control on the target page, where the shooting screen area and the creative material object display area are related in terms of size and / or display position, the screen content in the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page, and the shooting control is triggered when a selected target creative material object identifier exists in the at least one creative material object identifier, and shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier.

[0006] In a second aspect, the page display device includes a first display module and a second display module. The first display module is configured to display a shooting screen area and a creation material object display area on a target page in response to a predetermined operation. The shooting screen area and the creation material object display area are related in terms of size and / or display position. The second display module displays a first screen within the shooting screen area, and displays at least one creation material object identifier corresponding to at least one shooting creation material object in the creation material object display area, and is configured to display a shooting control on the target page. The screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page. When the shooting control is triggered when a selected target creation material object identifier exists in the at least one creation material object identifier, shooting is performed based on the target shooting creation material object corresponding to the target creation material object identifier.

[0007] In a third aspect, the electronic device includes one or more processors and a storage device. The storage device is configured to store one or more programs. When the one or more programs are executed by the one or more processors, the one or more processors are caused to implement the page display method of the embodiments of the present disclosure.

[0008] In a fourth aspect, in a storage medium containing computer-executable instructions, when the computer-executable instructions are executed by a computer processor, the page display method of the embodiments of the present disclosure is executed.

Brief Description of the Drawings

[0009] In the drawings, the same or similar reference numerals indicate the same or similar elements. The drawings are schematic and the manuscripts and elements are not necessarily drawn to scale.

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Embodiments for Carrying Out the Invention

[0010] Hereinafter, embodiments of the present disclosure will be described with reference to the drawings. It should be noted that the drawings and embodiments of the present disclosure are illustrative and do not limit the scope of the present disclosure.

[0011] It should be understood that each step described in the embodiments of the method of the present disclosure may be executed in a different order and / or executed in parallel. In addition, the method embodiments may include additional steps and / or may omit the steps shown. The scope of the present disclosure is not limited thereto.

[0012] As used herein, the term "including" and its variants are of an open type, that is, it means "including but not limited to these". The term "based on" means "at least partially based on". The term "one embodiment" indicates "at least one embodiment", the term "another embodiment" indicates "at least one another embodiment", and the term "some embodiments" indicates "at least some embodiments". Related definitions of other terms will be described later.

[0013] In the present disclosure, concepts such as "first", "second", etc. mentioned are only for distinguishing different devices, modules or units, and do not limit the order or interdependence of the functions executed by these devices, modules or units.

[0014] The modifiers "one" and "a plurality" mentioned in the present disclosure are illustrative rather than restrictive. Those skilled in the art should understand "one or a plurality" unless otherwise specified in the context.

[0015] The names of messages or information exchanged between multiple devices in the embodiments of the present disclosure are used only for the purpose of description and do not limit the scope of these messages or information.

[0016] Before using each embodiment of the present disclosure, it should be understood that the user should be notified in an appropriate manner based on relevant laws of the types, scope of use, usage scenarios, etc. of the personal information related to the present disclosure and obtain the user's approval.

[0017] For example, in response to receiving a spontaneous request from the user, by sending presentation information to the user, it is clearly presented to the user that the operation the user intends to perform needs to obtain and use the user's personal information. Thereby, based on the presentation information, the user can autonomously select whether to provide personal information to software or hardware such as an electronic device, an application, a server or a storage medium that executes the operations of the embodiments of the present disclosure.

[0018] As an optional but non-limiting implementation manner, the manner of sending presentation information to the user in response to receiving a spontaneous request from the user may be, for example, in the form of a pop-up window. The presentation information may be presented in text in the pop-up window. Further, the pop-up window may be further equipped with a selection control that allows the user to select "permit" or "not permit" to provide personal information to the electronic device.

[0019] The above notification and user permission acquisition process are merely exemplary and do not limit the implementation manners of the present disclosure. Other manners that comply with relevant laws may be applied to the embodiments of the present disclosure.

[0020] It can be understood that the data according to the embodiments (including but not limited to the data itself, the acquisition or use of the data) should comply with the corresponding laws and related requirements.

[0021] To improve the effect of media content, after shooting the media content, the user may perform some processes. The processing process may be complex. If all the processes are manually completed by the user, a lot of labor is required and the creation difficulty increases. The application can provide the user with shooting creation material objects during the shooting process, and the user can conveniently shoot the media content including the creation material objects by using the above shooting creation material objects.

[0022] FIG. 1 is a flowchart schematic diagram of a page display method according to an embodiment of the present disclosure. The embodiments of the present disclosure are applicable to the case of page display. The method may be executed by a page display device, and the device may be implemented in the form of software and / or hardware, and optionally, may be implemented by an electronic device. The electronic device may be a portable terminal such as a mobile phone, a smart watch, a tablet computer, and a personal digital assistant, or may be a device such as a personal computer (PC) or a server.

[0023] As shown in FIG. 1, the method includes the following steps.

[0024] In step 101, in response to a predetermined operation, a shooting screen area and a creation material object display area are displayed on a target page, where the shooting screen area and the creation material object display area are related in terms of size and / or display position.

[0025] In an embodiment of the present disclosure, the target page may be a page in a predetermined application. The predetermined application may provide a shooting function for media content and may be installed on an electronic device. The type of the predetermined application is not limited. For example, it may be a video application, a live streaming application, a shopping application, an information application, or the like, or other types of applications. The type of the media content is not limited. For example, it may be image content or video content. The predetermined application can implement the shooting function by an image collection device such as a camera in the electronic device. In the shooting function, a shooting creation material object can be provided for the user, and by using the shooting creation material object, media content including the creation material object can be conveniently shot. The shooting creation material object is abbreviated as the creation material object and may include a shooting effect, a shooting filter, a template, etc. The creation material object may include stickers, beauty effects, virtual videos, interactive controls, and interactive games.

[0026] FIG. 2 is a schematic diagram of a screen in the related art. In the related art, when a user attempts to use a creation material object in the shooting function, the display of the creation material object panel 202 is triggered from the shooting page 201. After selecting the required creation material object (for example, a joker) in the creation material object panel 202, the creation material object panel 202 is turned off, and the shooting is started by clicking the shooting button 203 on the shooting page 201. In this way, if the creation material object panel 202 is in the display state, the creation material object panel 202 is located above the shooting page 201 and shields the finder content of the shooting function (for example, the user's head image in FIG. 2) displayed on the shooting page 201. Moreover, the shooting can be triggered only after the creation material object panel 202 is closed first. The operation path is complex, and the shooting experience of the creation material object is poor.

[0027] In an embodiment of the present disclosure, when it is necessary to provide a target page and use a creative material object, by inputting a predetermined operation (without limiting the operation type of the predetermined operation), the shooting screen area and the creative material object display area can be simultaneously displayed on the target page. Here, the shooting screen area and the creative material object display area are related in terms of size and / or display position, and the relevant relationship can be set according to actual needs. For example, the sum of the heights of the two areas is equal to the height of the target page, or the heights of the two areas have a negative correlation, or there are overlapping boundaries between the two areas. Optionally, there is no intersection between the shooting screen area and the creative material object display area, that is, there is no overlapping part, and the positional relationship and size of the two areas are not limited.

[0028] FIG. 3 is a schematic diagram of a screen according to an embodiment of the present disclosure. As shown in FIG. 3, on the target page, a shooting screen area 301 and a creative material object display area 302 without intersection may be simultaneously displayed.

[0029] In step 102, a first screen is displayed in the shooting screen area, at least one creative material object identifier corresponding to at least one shooting creative material object is displayed in the creative material object display area, and a shooting control is displayed on the target page. Here, the screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page, and the shooting control is triggered when there is a target creative material object identifier in a selected state among the at least one creative material object identifier, and shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier.

[0030] Exemplarily, the target page is associated with a shooting function. The first screen may be understood as a screen including the viewfinder content of the shooting function corresponding to the target page. The viewfinder content of the shooting function may be understood as the image content collected by an image sampling device such as a camera, and may be related to the attributes of the camera (e.g., lens type) or the shooting parameters of the camera (e.g., focal length multiple). In this case, when shooting is triggered, the content of the captured image or video frame becomes the viewfinder content of the shooting function. As shown in FIG. 3, on the shooting screen area 301, a first screen including the viewfinder content of the shooting function (e.g., the user's head image) is displayed. The creative material object display area does not obscure the user's head image. Compared with FIG. 2, in the technical solution according to the embodiment of the present disclosure, in the process of the user selecting a creative material object, a more complete viewfinder content can be seen.

[0031] Exemplarily, at least one creative material object identifier is displayed in the creative material object display area. Usually, a plurality are displayed. The creative material object identifier may be the name or schematic diagram of the creative material object to which the creative material object identifier belongs. The user can select the creative material object corresponding to the creative material object identifier by triggering the creative material object identifier. Optionally, when the user has not selected a creative material object, a predetermined creative material object may be set to be in a selected state, or by default, it may be ensured that there is no creative material object in a selected state. As shown in FIG. 3, six creative material object identifiers are displayed in the creative material object display area 302, and each creative material object identifier corresponds to one creative material object.

[0032] Exemplarily, when the shooting control triggers a shooting operation and one creation material object identifier in the creation material object display area is selected, the creation material object identifier is marked as the target creation material object identifier, and after the shooting control is triggered, shooting is performed based on the target shooting creation material object corresponding to the target creation material object identifier. The shooting control is displayed on the target page, and the display position of the shooting control is not limited. The shooting control may be displayed in the shooting screen area, may be displayed in the creation material object display area, may be simultaneously displayed in the shooting screen area and the creation material object display area (for example, at the boundary between the two), or may be displayed in an area other than the shooting screen area and the creation material object display area on the target page. As shown in FIG. 3, the shooting control 303 is displayed in the shooting screen area 301 and may be triggered by the user.

[0033] The page display method according to an embodiment of the present disclosure responds to a predetermined operation to display a shooting screen area and a creative material object display area on a target page. The shooting screen area and the creative material object display area are related in terms of size and / or display position. A first screen is displayed within the shooting screen area, and at least one creative material object identifier corresponding to at least one shooting creative material object is displayed in the creative material object display area. A shooting control is displayed on the target page. The screen content on the first screen matches the viewfinder content of the shooting function corresponding to the target page. The shooting control is triggered when the selected target creative material object identifier exists among at least one creative material object identifier, and shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier. By adopting the above technical solution, the screen content on the first screen matches the viewfinder content of the shooting function corresponding to the target page. Thus, the user can comprehensively view the viewfinder content of the shooting function when selecting a creative material object. After selecting the creative material object to be used, the user can directly apply the selected creative material object and perform shooting by triggering the shooting control, which is advantageous for improving the shooting efficiency and shooting experience.

[0034] In some embodiments, the method may further include, in response to a trigger operation on the shooting control, performing shooting based on the target shooting creative material object corresponding to the target creative material identifier, and determining a work to be submitted based on the result of the shooting. The advantage of such a setting is that the result of shooting including the creative material object can be used as the work to be submitted, which is advantageous for improving the convenience and submission efficiency of work submission.

[0035] In some embodiments, when the target creative material object identifier in the selected state exists in the at least one creative material object identifier, the first screen includes a screen in which the target captured creative material object acts on the captured content. The advantage of such a setting is that before triggering the shooting, the user can more intuitively see the usage effect of the creative material object. It is easier for the user to select an appropriate creative material object from the creative material object display area, and it is also beneficial to let the selected creative material object act on the viewfinder content in advance to improve the shooting efficiency.

[0036] In some embodiments, in response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page includes switching from the shooting page to the target page in response to a predetermined page switching operation on the shooting page and displaying the shooting screen area and the creative material object display area on the target page. The advantage of such a setting is that the user can conveniently switch from the shooting page to the target page by inputting a predetermined page switching operation on the shooting page.

[0037] The type of the predetermined page switching operation is not limited. For example, it may be a trigger operation on the creative material object display control (the trigger operation may be, for example, a tap operation, a long press operation, a double click operation or a slide operation in a predetermined direction), or a slide operation in a predetermined direction acting on the shooting page (for example, an upward slide).

[0038] In some embodiments, a second screen corresponding to the shooting function is displayed on the shooting page. The size of the first screen is smaller than the size of the second screen, and the ratio of the size of the first screen is the same as the ratio of the size of the second screen. Here, the screen content on the second screen is the same as the viewfinder content of the shooting function corresponding to the target page. The ratio of the sizes may be an aspect ratio. For example, the aspect ratio of the first screen and the aspect ratio of the second screen may be the same and be 4:3. The advantage of such a setting is that the second screen usually occupies all of the shooting page or a relatively large display area of the shooting page, and the target page is usually the same size as the shooting page. In order to effectively utilize the display space of the target page, the second screen can be proportionally reduced to obtain the first screen and be displayed on the target page.

[0039] In some embodiments, the shooting screen area is included in the target area, and the target area further includes a control display area. The size of the target area and the size of the creative material object display area are related. The advantage of such a setting is that since the first screen is proportionally reduced based on the second screen, there is a blank area on the target page. Therefore, the blank area can be used as the control display area. When it is necessary to display related controls, the display can be performed in the blank area, which is convenient for the user to perform interactive operations and improves the user experience. The control display area may be one or more closed areas. Here, the size of the target area and the size of the creative material object display area are related. For example, the target area and the creative material object display area do not intersect.

[0040] FIG. 4 is a schematic diagram of another screen according to an embodiment of the present disclosure. An area other than the creative material object display area on the target page is defined as the target area. The shooting screen area 401 is included in the target area. The target area further includes a first control display area 402 and a second control display area 403, which are located on both sides of the shooting screen area 401 respectively. The control display area is used to display controls and can determine whether to display a control based on different usage states.

[0041] In some embodiments, a target control is displayed in the control display area. The target control includes at least one of a shooting setting control, a creative material object related control, and the shooting control. Thereby, the user can perform shooting better by triggering the target control, and the shooting experience can be further improved.

[0042] Exemplarily, the shooting setting control can be understood as a control for setting related parameters of a shooting operation. For example, it may include a front camera and rear camera switching control, a flash control, a beauty on / off control, and a delay shooting control, etc. When the target control includes the shooting setting control, before triggering the shooting control, the target control can be used to set the settings for the current shooting.

[0043] Exemplarily, the creative material object-related control may be understood as a control related to the creative material object. The creative material object-related control may include controls related to the attributes of the creative material object, for example, an author identification control of the creative material object, a popularity control of the creative material object, and the like. For example, by triggering the author identification control of the creative material object, the personal page of the creator of the target shooting creative material object can be viewed, and by triggering the popularity control of the creative material object, the number of times the target shooting creative material object has been used in a predetermined period (for example, the last month or the last week, etc.) can be seen.

[0044] Exemplarily, the creative material object-related control may further include an interaction control based on the creative material object. For example, the interaction control based on the creative material object may be a favorite control of the creative material object, an unfavorite control of the creative material object, or a sharing control of the creative material object, etc. For example, by triggering the favorite control of the creative material object, the target shooting creative material object can be set as a favorite and can be quickly found during the next use. By triggering the sharing control of the creative material object, the target shooting creative material object can be shared with the target user (for example, a friend in the address book, etc.), which is convenient for the interaction based on the creative material object between the target user and the user.

[0045] In some embodiments, the target control currently displayed in the control display area is associated with the target shooting creative material object. The advantage of setting it in this way is to display the target control individually according to the difference of the selected creative material object.

[0046] Optionally, at least one of the type, quantity, and style of the target control currently displayed in the control display area is associated with the target shooting creation material object.

[0047] For example, for a creation material object that requires shooting with the front camera, it may not be necessary to display the switching control between the front camera and the rear camera. For creation material objects not limited to this, the switching control between the front camera and the rear camera may be displayed, and the user may set it according to actual needs. Also, for example, when the target shooting creation material object is not favored by the user, the creation material object favorite control may be displayed. When the target shooting creation material object is favored, the creation material object unfavorite control may be displayed, or it may not be necessary to display the control related to the favorite operation. Or, when the target shooting creation material object has not been favored, a hollow-style favorite control may be displayed, and when the target shooting creation material object has been favored, a solid-style favorite control may be displayed.

[0048] In some embodiments, the method further includes displaying a predetermined floating control above the creative material object display area, and displaying a resource identifier corresponding to a predetermined media resource corresponding to the target shooting creative material object on the predetermined floating control. Exemplarily, for some creative material objects, it may be necessary to transmit media resources from a predetermined source as shooting backgrounds or other content waiting to be filled in the creative material object. By displaying a predetermined floating control above the material object display area and displaying a resource identifier within the control, the user can be facilitated to quickly select a predetermined media resource and participate in the shooting of the creative material object, and the predetermined floating control does not cause occlusion to the first screen. The resource identifier may be a thumbnail of the media resource. The predetermined source may include, for example, a local album, may include a first set consisting of predetermined media resources selected when the current user uses the target shooting creative material object, or may include a second set consisting of predetermined media resources selected when the target user uses the target shooting creative material object. When the predetermined source is the second set, it can be displayed on the predetermined floating control after obtaining sufficient approval from the target user. Optionally, the target user is a user having a predetermined interaction relationship (for example, a follow relationship with each other, etc.) with the current user.

[0049] In some embodiments, the display mode of the creative material object display area includes a first interaction mode and a second interaction mode, and different interaction modes correspond to different interaction operations. The advantage of such a setting is that the display mode of the creative material object display area can be enriched, and various interaction needs of the user can be satisfied.

[0050] In some embodiments, the first interaction mode includes creation material object identifiers arranged in a single-line list format, and / or the second interaction mode includes creation material object identifiers arranged in a matrix format. Arranging the creation material object identifiers in a single-line list format saves display space, while arranging the creation material object identifiers in a matrix format can display more creation material object identifiers and improve the selection efficiency of creation material objects.

[0051] In some embodiments, in response to a predetermined page switching operation on the shooting page, switching from the shooting page to a target page and displaying a shooting screen area and a creation material object display area on the target page includes, in response to a predetermined area switching operation on the shooting page, switching a predetermined area on the shooting page to a creation material object display area, and the creation material object display area after switching is displayed in the first interaction mode. In response to a predetermined page switching operation, switching from the shooting page to a target page, and displaying a shooting screen area and a creation material object display area on the target page, and the creation material object display area on the target page is displayed in the second interaction mode. The advantage of such a setting is to realize flexible switching between the display methods of two different creation material object display areas.

[0052] Optionally, the predetermined area may be, for example, a page label display area or a toolbar area on the shooting page. FIG. 5 is a schematic diagram of another screen according to an embodiment of the present disclosure. A shooting screen area 501 and a predetermined area 502 are displayed on the shooting page. The predetermined area 502 can be understood as a toolbar area, and different shooting mode options are displayed in the toolbar area. After the user clicks on the creation material object control, it is regarded as receiving a predetermined area switching operation, switching the predetermined area 502 to a creation material object display area 503, and the creation material object display area 503 includes creation material object identifiers arranged in a single-column list format.

[0053] Optionally, the creative material object display area displayed in the first interaction mode includes a slide list including at least one creative material object identifier corresponding to at least one captured creative material object, and a predetermined expansion control. A predetermined trigger area is set in the slide list. When the overlapping area between one creative material object identifier and the predetermined trigger area reaches a predetermined threshold value during the process of the user sliding in the slide list, the creative material object identifier is determined as the target creative material object identifier to be selected. For example, the second creative material object in FIG. 5 is the target creative material object identifier 504.

[0054] Optionally, the size of the creative material object display area in the second interaction mode is larger than the size of the creative material object display area in the first interaction mode, and the number of creative material object identifiers displayed in the creative material object display area in the second interaction mode is more than the number of creative material object identifiers in the creative material object display area in the first interaction mode. The predetermined page switching operation may be, for example, clicking on the predetermined expansion control.

[0055] In some embodiments, the method further includes controlling to move at least one creative material object identifier in the slide list in response to a predetermined slide operation on the slide list, hiding the predetermined expansion control during the movement process, and increasing the creative material object identifiers displayed in the slide list. The advantage of this setting is that during the process of the user sliding the creative material object identifier, generally, the trigger of the predetermined expansion control is not selected, so the predetermined expansion control is hidden to display more creative material object identifiers, thereby improving the utilization rate of the display space.

[0056] Optionally, when the user stops a predetermined slide operation, for example, when the user releases a finger, the display of the predetermined expansion control is restored.

[0057] In some embodiments, switching from the shooting page to the target page includes, on the shooting page, adjusting the size of the shooting screen area, and adapting the adjusted shooting screen area to the creative material object display area displayed in the second interactive mode to realize switching from the shooting page to the target page. The advantage of such a setting is that in the process of page switching, the shooting screen area is dynamically adjusted to improve the smoothness of page switching and the switching effect.

[0058] Optionally, adjusting the size of the shooting screen area on the shooting page includes shrinking a second screen corresponding to the shooting function on the shooting page to the first screen. The advantage of such a setting is that the screen corresponding to the shooting function is dynamically adjusted to further improve the smoothness of screen switching and avoid the jump of the shooting screen from affecting the viewing experience of the user's shooting content.

[0059] FIG. 6 is a flowchart schematic diagram of another page display method according to an embodiment of the present disclosure, and the embodiment of the present disclosure will be described based on any optional solution in the above embodiment. This method includes the following steps.

[0060] In step 601, a first shooting screen area, a predetermined area, a creative material object control, and a first shooting control are displayed on the shooting page, and a second screen is displayed in the first shooting screen area.

[0061] Here, the screen content on the second screen is consistent with the viewfinder content of the shooting function.

[0062] FIG. 7 is a schematic diagram of another screen according to an embodiment of the present disclosure. As shown in FIG. 7, on the shooting page, a first shooting screen area 701, a predetermined area 702, a creative material object control 703, and a first shooting control 704 are displayed. A second screen, for example, a user's head image, is displayed in the first shooting screen area 701. Further, a control area 705 may be further displayed on the shooting page, and a plurality of types of controls for shooting settings may be displayed in the control area 705. In FIG. 7, in order, they are a flash control, a front camera and rear camera switching control, a beauty on / off control, a filter setting control, and a speed adjustment control. The content in the creative material object control 703 may be a schematic diagram of a default shooting creative material object.

[0063] In step 602, it is detected that the creative material object control is triggered, the triggering method is determined. If the triggering method is the first triggering method, step 603 is executed. If the triggering method is the second triggering method, step 605 is executed.

[0064] Exemplarily, in an embodiment of the present disclosure, two methods for triggering the creative material object control 703 can be provided. The first triggering method may be, for example, a click, and the second triggering method may be, for example, an upward slide.

[0065] In step 603, it is determined that a predetermined area switching operation is received, and on the shooting page, the predetermined area is switched to a creative material object display area in a first interaction mode, and a slide list including a creative material object identifier corresponding to the shooting creative material object, and a predetermined expansion control are displayed in the creative material object display area.

[0066] Exemplarily, the first interaction mode includes creation material object identifiers arranged in a single-line list format. When the user triggers the creation material object control 703 in a click manner (solid-line hand model diagram), it is determined that a predetermined area switching operation has been received, and the predetermined area 702 is switched to the creation material object display area 706 displayed in the first interaction mode, and a slide list including three creation material object identifiers and a predetermined expansion control 707 are displayed in the creation material object display area 706. Here, if it is possible to set the default shooting creation material object to be selected when initially displaying the creation material object display area 706, and assuming that effect 2 is the default shooting creation material object, the effect is to add a heart seal, and the heart seal can be applied to the current shooting content to obtain the screen displayed in the first shooting screen area. The first shooting control 704 is still displayed in the first shooting screen area. When the user attempts to shoot using the default shooting creation material object, the user can trigger the shooting by triggering the first shooting control 704. Optionally, if the user does not want to shoot using the creation material object, the creation material object control 703 can be triggered again in a click manner to switch the creation material object display area 706 to the predetermined area 702.

[0067] In step 604, in response to a predetermined page switching operation, the size of the first shooting screen area is adjusted on the shooting page, and the adjusted second shooting screen area is adapted to the creation material object display area displayed in the second interactive mode, and the shooting page is switched to the target page, a control display area is displayed on the target page, and step 606 is executed.

[0068] Exemplarily, the second interaction mode includes creation material object identifiers arranged in a matrix format. When the user clicks on a predetermined expansion control 707, the size of the first shooting screen area is reduced to a second shooting screen area 708 that adapts to the creation material object display area 709 displayed in the second interaction mode, and the shooting page is switched to a target page, and a first control display area 710 and a second control display area 711 are displayed on the target page.

[0069] Optionally, a predetermined folding control may be displayed in the creation material object display area 709. When the user triggers the predetermined folding control, the user returns to the shooting page including the creation material object display area 706 displayed in the first interaction mode.

[0070] In step 605, it is determined that a predetermined page switching operation has been received, the shooting page is switched to a target page, and a second shooting screen area, a control display area, and a creation material object display area displayed in the second interaction mode are displayed on the target page.

[0071] Exemplarily, when the user triggers the creation material object control 703 (dotted hand schematic diagram) in an upward slide manner, it is determined that a predetermined page switching operation has been received, and the shooting page is directly switched to the target page.

[0072] Optionally, the user can switch from the target page to the shooting page including a predetermined area by inputting a downward slide operation.

[0073] In step 606, a first screen and a second shooting control are displayed in the second shooting screen area, a creation material object identifier corresponding to the shooting creation material object is displayed in the creation material object display area, and a target control is displayed in the control display area.

[0074] As shown in FIG. 7, the second shooting screen area 708 displays the first screen where the effect 2 acts. The screen content on the first screen is consistent with the viewfinder content of the shooting function, that is, it is consistent with the screen content on the second screen. The size of the first screen is smaller than that of the second screen, and the ratio of the size of the first screen is consistent with the ratio of the size of the second screen. The second shooting control 712 is displayed in the second shooting screen area 708. When the second shooting control 712 is triggered, shooting is performed based on the effect 2.

[0075] The first control display area 710 displays shooting setting controls corresponding to the effect 2. The displayed shooting setting controls are fewer than the controls displayed in the control area 705. For example, they include a flash control, a front camera and rear camera switching control, and a beauty on / off control. The second control display area 711 displays creative material object related controls corresponding to the effect 2. For example, they include an author identification control for the creative material object, a favorite control for the creative material object, and a sharing control for the creative material object.

[0076] In step 607, in response to entering a state where the target creative material object identifier is selected, the target shooting creative material object corresponding to the target creative material object identifier is applied to the shooting content, and the screen where the target shooting creative material object acts on the shooting content is displayed as the first screen.

[0077] As shown in FIG. 7, when the user actively selects the effect 3 (for example, the joker effect), the creative material object identifier corresponding to the effect 3 is recorded as the target creative material object identifier, the effect 3 is applied to the shooting content, and a new first screen is obtained.

[0078] Exemplarily, after exchanging the selected creative material object, the controls displayed in the control display area can be adjusted. As shown in FIG. 7, after Effect 3 is selected, the first control display area 710 is changed to display shooting setting controls corresponding to Effect 3, such as flash control and beauty on / off control, and the second control display area 711 is changed to display creative material object-related controls corresponding to Effect 3 (including, for example, creative material object author identification control, creative material object favorite cancel control, and creative material object sharing control).

[0079] Optionally, when Effect 3 needs to select an image from the album, a predetermined floating control 713 is displayed on the upper layer of the creative material object display area 709, and a resource identifier corresponding to the media resource in the album can be displayed on the predetermined floating control 713, and the resource identifier may be a thumbnail of the image (substituted by numbers in FIG. 7).

[0080] In step 608, in response to a trigger operation on the second shooting control, enter the shooting page, shoot based on the target shooting creative material object, and determine the work to be posted based on the shooting result.

[0081] When the user clicks the second shooting control 712, shooting is started. After shooting is completed, the work to be posted is determined based on the shooting result. If the user is satisfied with the work to be posted, it can be directly posted, improving the work posting efficiency. Exemplarily, when the user clicks the second shooting control 712, shooting can be held on the current target page, or jump to a page that fully displays the viewfinder content for shooting.

[0082] According to the page display method according to an embodiment of the present disclosure, in the shooting page, two types of display methods of creation material object identifiers are provided to the user, and a shooting page including creation material object identifiers arranged in a single-line list format and a target page including effect creation material object identifiers arranged in a matrix format can be respectively displayed. In these two types of pages, the shooting content is not blocked by the creation material object identifiers, and the user can comprehensively view the shooting content. Moreover, the user can flexibly switch between these two types of pages. The user can select pages of different modes according to actual needs, select a creation material object on the page, and after selecting the creation material object, the creation material object can be applied to the shooting content. Thereby, in the process of selecting the creation material object, the user can comprehensively perceive the shooting effect. In addition to selecting the creation material object, based on the control display area, shooting settings and interactions by control can be performed on the selected creation material object, and the shooting experience and shooting effect can be improved. When it is determined that it is necessary to shoot using the selected creation material object, the shooting control on the current page can be directly triggered to shoot, effectively improving the shooting efficiency without returning to the initial shooting page and further improving the shooting experience. After shooting, the work to be posted can be directly determined based on the result of the direct shooting, and the posting efficiency of the work can be improved.

[0083] FIG. 8 is a schematic structural diagram of a page display device according to an embodiment of the present disclosure. As shown in FIG. 8, the device includes a first display module 801 and a second display module 802. The first display module 801 is set to display a shooting screen area and a creative material object display area on a target page in response to a predetermined operation. Here, the shooting screen area and the creative material object display area are related in terms of size and / or display position. The second display module 802 displays a first screen within the shooting screen area, and at least one creative material object identifier corresponding to at least one shooting creative material object is displayed in the creative material object display area. The target page is set to display shooting controls. Here, the screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page. The shooting control is triggered when a selected target creative material object identifier exists in the at least one creative material object identifier, and shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier.

[0084] The page display device according to an embodiment of the present disclosure responds to a predetermined operation to display a shooting screen area and a creative material object display area on a target page. The shooting screen area and the creative material object display area are related in terms of size and / or display position. A first screen is displayed within the shooting screen area, and at least one creative material object identifier corresponding to at least one shooting creative material object is displayed in the creative material object display area. A shooting control is displayed on the target page. The screen content on the first screen matches the viewfinder content of the shooting function corresponding to the target page. When the shooting control is triggered when the selected target creative material object identifier exists in the at least one creative material object identifier, shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier. By adopting the above technical solution, since the screen content on the first screen matches the viewfinder content of the shooting function corresponding to the target page, the user can comprehensively view the viewfinder content of the shooting function during the process of selecting a creative material object. After selecting the creative material object to be used, the selected creative material object can be directly applied for shooting by triggering the shooting control, which is advantageous for improving the shooting efficiency and shooting experience.

[0085] Optionally, the shooting control is displayed in the shooting screen area and / or the creative material object display area.

[0086] Optionally, the first display module is configured to switch from the shooting page to a target page in response to a predetermined page switching operation on the shooting page, and display the shooting screen area and the creative material object display area on the target page.

[0087] Optionally, a second screen corresponding to the shooting function is displayed on the shooting page. The size of the first screen is smaller than the size of the second screen, and the ratio of the size of the first screen is the same as the ratio of the size of the second screen.

[0088] Optionally, the shooting screen area is included in the target area, the target area further includes a control display area, and there is a relationship between the size of the target area and the size of the creative material object display area.

[0089] Optionally, a target control is displayed in the control display area, and the target control includes at least one of a shooting setting control, a creative material object related control, and the shooting control.

[0090] Optionally, the creative material object related control includes a creative material object attribute related control and / or an interaction control based on the creative material object.

[0091] Optionally, the target control currently displayed in the control display area is associated with the target shooting creative material object.

[0092] Optionally, at least one of the type, quantity, and style of the target control currently displayed in the control display area is associated with the target shooting creative material object.

[0093] Optionally, the device further includes a floating control display module configured to display a predetermined floating control above the creative material object display area and display a resource identifier corresponding to a predetermined media resource corresponding to the target shooting creative material object on the predetermined floating control.

[0094] Optionally, the display style of the creative material object display area includes a first interaction style and a second interaction style, and different interaction styles correspond to different interaction operations.

[0095] Optionally, the first interaction mode includes creative material object identifiers arranged in a single-line list format, and / or the second interaction mode includes creative material object identifiers arranged in a matrix format.

[0096] Optionally, the first display module includes a region switching unit and a page switching unit. The region switching unit is configured to switch a predetermined region on the shooting page to a creative material object display region in response to a predetermined region switching operation on the shooting page. After switching, the creative material object display region is displayed in the first interaction mode. The page switching unit is configured to switch from the shooting page to a target page in response to a predetermined page switching operation, and display a shooting screen region and a creative material object display region on the target page. The creative material object display region on the target page is displayed in the second interaction mode.

[0097] Optionally, the page switching unit is configured to adapt the adjusted shooting screen region to the creative material object display region displayed in the second interactive mode by adjusting the size of the shooting screen region on the shooting page, and then switch from the shooting page to the target page.

[0098] Optionally, the page switching unit is configured to adjust the size of the shooting screen region on the shooting page by reducing a second screen corresponding to the shooting function on the shooting page to the first screen.

[0099] Optionally, the creative material object display area selectively displayed in the first interaction mode includes a slide list containing at least one creative material object identifier corresponding to at least one captured creative material object, and a predetermined expansion control. The apparatus further includes a hiding module, which is configured to control, in response to a predetermined slide operation on the slide list, to move at least one creative material object identifier in the slide list, and to hide the predetermined expansion control during the movement process and increase the displayed creative material object identifiers in the slide list.

[0100] Optionally, when the target creative material object identifier in the selected state exists in the at least one creative material object identifier, the first screen includes a screen on which the target captured creative material object acts on the captured content.

[0101] Optionally, the apparatus further includes a work-to-be-posted determination module configured to, in response to a trigger operation on the shooting control, shoot based on the target captured creative material object corresponding to the target creative material object identifier and determine a work to be posted based on the shooting result.

[0102] Optionally, the fact that the shooting screen area and the creative material object display area are related in terms of size and / or display position includes that there is no intersection between the shooting screen area and the creative material object display area.

[0103] The page display apparatus according to an embodiment of the present disclosure can execute the page display method according to any embodiment of the present disclosure and has a functional module and an effect for executing the method.

[0104] The units and modules included in the above device are only divided by functional logic, but are not limited to the above division, as long as the corresponding functions can be realized. Also, the names of the functional units are only for distinguishing each other and do not limit the protection scope of the embodiments of the present disclosure.

[0105] FIG. 9 is a schematic configuration diagram of an electronic device according to an embodiment of the present disclosure. Hereinafter, FIG. 9 will be referred to. FIG. 9 shows a schematic configuration diagram of an electronic device (for example, a terminal device or a server in FIG. 9) 900 for realizing the embodiments of the present disclosure. The terminal device in the embodiments of the present disclosure may include, but is not limited to, mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (PDAs), tablet computers (PADs), portable media players (PMPs), in-vehicle terminals (for example, in-vehicle navigation terminals), and fixed terminals such as digital TVs and desktop computers. The electronic device shown in FIG. 9 is only an example and does not impose any limitation on the functions and usage ranges of the embodiments of the present disclosure.

[0106] As shown in FIG. 9, the electronic device 900 may include a processor (for example, a central processing unit, a graphics processor, etc.) 901. The processor 901 may execute various appropriate operations and processes based on a program stored in a read-only memory (ROM) 902 or a program loaded from a storage device 908 into a random access memory (RAM) 903. Various programs and data necessary for the operation of the electronic device 900 are also stored in the RAM 903. The processor 901, the ROM 902, and the RAM 903 are interconnected by a bus 904. An input / output (I / O) interface 905 is also connected to the bus 904.

[0107] Typically, input devices 906 including, for example, a touch screen, a touch pad, a keyboard, a mouse, a camera, a microphone, an accelerometer, a gyroscope, etc., output devices 907 including a liquid crystal display (LCD), a speaker, a vibrator, etc., storage devices 908 including a magnetic tape, a hard disk, etc., and devices such as a communication device 909 may be connected to the I / O interface 905. The communication device 909 enables the electronic device 900 to exchange data with other devices through wireless or wired communication. FIG. 9 shows an electronic device 900 having various devices, but it is not required to implement or include all the shown devices. Alternatively, more or fewer devices may be provided.

[0108] In particular, according to an embodiment of the present disclosure, the process described with reference to the above flowchart may be implemented as a computer software program. For example, an embodiment of the present disclosure includes program code for executing the method shown in the flowchart, and includes a computer program product including a computer program carried on a non-transitory computer-readable medium. In such an embodiment, the computer program can be downloaded and installed from a network via the communication device 909, installed from the storage device 908, or installed from the ROM 902. When the computer program is executed by the processor 901, the above functions limited in the method of the embodiment of the present disclosure are executed.

[0109] The names of messages or information exchanged between multiple devices in the embodiments of the present disclosure are used only for the purpose of description and do not limit the scope of these messages or information.

[0110] The electronic device according to an embodiment of the present disclosure belongs to the same concept as the page display method according to the above embodiment. For technical details not described in detail in this embodiment, reference may be made to the above embodiment, and this embodiment has the same effects as the above embodiment.

[0111] Embodiments of the present disclosure provide a computer storage medium storing a computer program, and when the program is executed by a processor, the page display method according to the above embodiments is realized.

[0112] Note that the computer-readable storage medium according to the present disclosure may be a computer-readable signal medium, a computer-readable storage medium, or any combination of the two. The computer-readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the above. Examples of computer-readable storage media include, but are not limited to, an electrical connection having at least one wire, a portable computer magnetic disk, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM), a flash memory, an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the above. In the present disclosure, the computer-readable storage medium may be any tangible medium that includes or stores a program, and the program may be used in or in combination with an instruction execution system, apparatus, or device. In the present disclosure, the computer-readable signal medium may include a data signal propagated in a baseband or as part of a carrier wave, in which computer-readable program code is carried. Such a propagated data signal may take various forms including, but not limited to, electromagnetic signals, optical signals, or any suitable combination of the above. The computer-readable signal medium may be any computer-readable storage medium other than the computer-readable storage medium, and the computer-readable signal medium can transmit, propagate, or transmit a program used in or in combination with an instruction execution system, apparatus, or device. The program code included in the computer-readable storage medium may be transmitted via any suitable medium including, but not limited to, wires, optical cables, radio frequency (RF), or any suitable combination of the above.

[0113] In some embodiments, the client and the server communicate using a current known or future-developed network protocol such as the Hyper Text Transfer Protocol (HTTP) and can be interconnected with digital data communication of any format or medium (e.g., a communication network). Examples of communication networks include Local Area Networks (LANs), Wide Area Networks (WANs), WWW networks (e.g., the Internet), and end-to-end networks (e.g., ad hoc networks), as well as currently known or future-developed networks.

[0114] The computer-readable medium may be included in the electronic device or may exist independently without being incorporated into the electronic device.

[0115] The computer-readable medium carries one or more programs. When the one or more programs are executed by the electronic device, the electronic device, in response to a predetermined operation, displays a shooting screen area and a creative material object display area on a target page, displays a first screen on the shooting screen area, and displays at least one creative material object identifier corresponding to at least one shooting creative material object on the creative material object display area. The target page includes displaying shooting controls. The shooting screen area and the creative material object display area are related in terms of size and / or display position. The screen content of the first screen matches the viewfinder content of the shooting function corresponding to the target page. The shooting control, when triggered when a selected target creative material object identifier exists in the at least one creative material object identifier, shoots based on the target shooting creative material object corresponding to the target creative material object identifier.

[0116] The computer program code for performing the operations of the present disclosure may be created in one or more programming languages or combinations thereof, including, but not limited to, object-oriented programming languages such as Java, Smalltalk, C++, and also including conventional procedural programming languages such as the "C" language or similar programming languages. The program code may be executed entirely on the user computer, may be executed partially on the user computer, may be executed as an independent software package, may be executed partially on the user computer and partially on a remote computer, or may be executed entirely on a remote computer or server. In the case of a remote computer, the remote computer may be connected to the user computer via any type of network including a local area network (LAN) or a wide area network (WAN), or may be connected to an external computer (e.g., connected via the Internet using an Internet service provider).

[0117] The flowcharts and block diagrams in the drawings illustrate the possible system architectures, functions, and operations of systems, methods, and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagram can represent a module, segment, or part of code that includes one or more executable instructions for implementing a given logical function. It should be noted that, alternatively, the functions described in the blocks may be generated in an order different from the order described in the drawings. For example, two consecutively shown blocks may actually be executed substantially in parallel, or they may be executed in reverse order, and may be defined by such functions. Each block in the block diagrams and flowcharts, as well as combinations of blocks in the block diagrams and flowcharts, may be implemented by a system of dedicated hardware for performing a given function or operation, or may be implemented by a combination of dedicated hardware and computer instructions.

[0118] The units mentioned in the embodiments of the present disclosure may be implemented in software or in hardware. Here, the name of the module does not limit the module itself. For example, the first display module may be described as "responding to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page, and the shooting screen area and the creative material object display area are related in terms of size and / or display position".

[0119] The functions described in this specification may be at least partially executed by one or more hardware logic components. For example, without limitation, exemplary types of hardware logic components that may be used include Field Programmable Gate Array (FPGA), Application Specific Integrated Circuit (ASIC), Application Specific Standard Parts (ASSP), System on Chip (SOC), Complex Programmable Logic Device (CPLD), and the like.

[0120] In the context of the present disclosure, a machine-readable medium may be a tangible medium that may include or store a program for use by or in combination with an instruction execution system, apparatus, or device. The machine-readable storage medium may be a machine-readable signal medium or a machine-readable storage medium. The machine-readable storage medium includes, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination thereof. Examples of the machine-readable storage medium include electrical connections based on one or more lines, portable computer disks, hard disks, RAM, ROM, EPROM, flash memory, optical fibers, portable CD-ROMs, optical storage devices, magnetic storage devices, or any suitable combination of the above.

[0121] According to one or more embodiments of the present disclosure, a page display method includes, in response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page, displaying a first screen in the shooting screen area, and displaying at least one creative material object identifier corresponding to at least one shooting creative material object in the creative material object display area, and displaying a shooting control on the target page. The shooting screen area and the creative material object display area are related in terms of size and / or display position. The screen content in the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page. The shooting control is triggered when the selected target creative material object identifier exists in the at least one creative material object identifier, and shoots based on the target shooting creative material object corresponding to the target creative material object identifier.

[0122] According to one or more embodiments of the present disclosure, the shooting control is displayed in the shooting screen area and / or the creative material object display area.

[0123] According to one or more embodiments of the present disclosure, in response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page includes switching from the shooting page to the target page in response to a predetermined page switching operation on the shooting page and displaying the shooting screen area and the creative material object display area on the target page.

[0124] According to one or more embodiments of the present disclosure, a second screen corresponding to the shooting function is displayed on the shooting page, the size of the first screen is smaller than the size of the second screen, and the ratio of the size of the first screen is consistent with the ratio of the size of the second screen.

[0125] According to one or more embodiments of the present disclosure, the shooting screen area is included within a target area, a control display area is further included in the target area, and there is a relationship between the size of the target area and the size of the creative material object display area.

[0126] According to one or more embodiments of the present disclosure, a target control is displayed in the control display area, and the target control includes at least one of a shooting setting control, a creative material object related control, and the shooting control.

[0127] According to one or more embodiments of the present disclosure, the creative material object related control includes a creative material object attribute related control and / or an interaction control based on the creative material object.

[0128] According to one or more embodiments of the present disclosure, the target control currently displayed in the control display area is associated with the target shooting creative material object.

[0129] According to one or more embodiments of the present disclosure, at least one of the type, quantity, and style of the target control currently displayed in the control display area is associated with the target shooting creative material object.

[0130] According to one or more embodiments of the present disclosure, the method further includes displaying a predetermined floating control above the creation material object display area and displaying a resource identifier corresponding to a predetermined media resource corresponding to the target shooting creation material object on the predetermined floating control.

[0131] According to one or more embodiments of the present disclosure, the display mode of the creation material object display area includes a first interaction mode and a second interaction mode, and different interaction modes correspond to different interaction operations.

[0132] According to one or more embodiments of the present disclosure, the first interaction mode includes creation material object identifiers arranged in a single-line list format, and / or the second interaction mode includes creation material object identifiers arranged in a matrix format.

[0133] According to one or more embodiments of the present disclosure, on the shooting page, in response to a predetermined page switching operation, switching from the shooting page to a target page and displaying a shooting screen area and a creation material object display area on the target page includes, on the shooting page, in response to a predetermined area switching operation, switching a predetermined area on the shooting page to a creation material object display area, and in response to a predetermined page switching operation, switching from the shooting page to a target page and displaying a shooting screen area and a creation material object display area on the target page, where the creation material object display area after switching is displayed in the first interaction mode, and the creation material object display area on the target page is displayed in the second interaction mode.

[0134] According to one or more embodiments of the present disclosure, switching from the shooting page to the target page includes adjusting the size of the shooting screen area on the shooting screen, so that the adjusted shooting screen area adapts to the creative material object display area displayed in the second interaction mode, thereby realizing switching from the shooting page to the target page.

[0135] According to one or more embodiments of the present disclosure, adjusting the size of the shooting screen area on the shooting page includes shrinking a second screen corresponding to the shooting function on the shooting page to the first screen.

[0136] According to one or more embodiments of the present disclosure, the creative material object display area displayed in the first interaction mode includes a slide list containing at least one creative material object identifier corresponding to at least one shooting creative material object, and a predetermined expansion control. The method includes controlling to move at least one creative material object identifier of the slide list in response to a predetermined slide operation on the slide list, hiding the predetermined expansion control during the moving process, and increasing the creative material object identifiers displayed in the slide list.

[0137] According to one or more embodiments of the present disclosure, when a target creative material object identifier in a selected state exists in the creative material object identifiers, the first screen includes a screen on which the target shooting creative material object acts on the shooting content.

[0138] According to one or more embodiments of the present disclosure, the method further includes shooting based on a target shooting creative material object corresponding to the target creative material object identifier in response to a trigger operation on the shooting control, and determining a work to be posted based on the result of the shooting.

[0139] According to one or more embodiments of the present disclosure, the shooting screen area and the creation material object display area are related to each other in at least one of size and display position, including that there is no intersection between the shooting screen area and the creation material object display area.

[0140] According to one or more embodiments of the present disclosure, a page display device includes a first display module and a second display module. The first display module is configured to display a shooting screen area and a creation material object display area on a target page in response to a predetermined operation. The shooting screen area and the creation material object display area are related to each other in terms of size and / or display position. The second display module is configured to display a first screen within the shooting screen area, display at least one creation material object identifier corresponding to at least one shooting creation material object in the creation material object display area, and display a shooting control on the target page. The screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page. When the shooting control is triggered when a selected target creation material object identifier exists in the at least one creation material object identifier, shooting is performed based on the target shooting creation material object corresponding to the target creation material object identifier.

[0141] According to one or more embodiments of the present disclosure, an electronic device includes one or more processors and a storage device. The storage device is configured to store one or more programs. When the one or more programs are executed by the one or more processors, the one or more processors are caused to implement the page display method of the embodiments of the present disclosure.

[0142] In a storage medium including computer-executable instructions, when the computer-executable instructions are executed by a computer processor, the page display method of the embodiments of the present disclosure is executed.

[0143] Also, although the operations are described in a particular order, these operations need not be performed in the particular order or sequence shown. In certain environments, multitasking and parallel processing may be advantageous. Similarly, although some implementation details are included above, these should not be construed as limiting the scope of the present disclosure. Some features described in the context of a single embodiment may be implemented in combination in a single embodiment. Conversely, various features described in the context of a single embodiment may be implemented in multiple embodiments alone or in any suitable sub-combination.

[0144] Although the subject matter has been described in language specific to structural features and / or methodological logic operations, it should be understood that the subject matter defined in the claims is not necessarily limited to the specific features or operations described above. The specific features and operations described above are merely exemplary forms of implementing the claims.

Claims

1. In response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page, displaying a first screen in the shooting screen area, displaying at least one creative material object identifier corresponding to at least one shooting creative material object in the creative material object display area, and displaying shooting controls on the target page, the shooting screen area and the creative material object display area are related in at least one of size and display position, the screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page, when the shooting control is triggered when a selected target creative material object identifier exists in the at least one creative material object identifier, shooting is performed based on the target shooting creative material object corresponding to the target creative material object identifier Page display method.

2. The shooting control is displayed in at least one of the shooting screen area and the creative material object display area The method according to claim 1.

3. In response to a predetermined operation, displaying a shooting screen area and a creative material object display area on a target page includes on the shooting page, in response to a predetermined page switching operation, switching from the shooting page to the target page and displaying the shooting screen area and the creative material object display area on the target page The method according to claim 1.

4. On the shooting page, a second screen corresponding to the shooting function is displayed, the size of the first screen is smaller than the size of the second screen, and the ratio of the size of the first screen is consistent with the ratio of the size of the second screen The method according to claim 3.

5. The shooting screen area is included within a target area, the target area further includes a control display area, and the size of the target area is related to the size of the creative material object display area The method according to claim 4.

6. A target control is displayed in the control display area, and the target control includes at least one of a shooting setting control, a creative material object related control, and the shooting control The method according to claim 5.

7. The creative material object-related control includes at least one of a creative material object attribute-related control and an interaction control based on the creative material object. The method according to claim 6.

8. The target control currently displayed in the control display area is associated with the target shooting creative material object. The method according to claim 6.

9. At least one of the type, quantity, and style of the target control currently displayed in the control display area is associated with the target shooting creative material object. The method according to claim 8.

10. Further comprising displaying a predetermined floating control above the creative material object display area and displaying a resource identifier corresponding to a predetermined media resource corresponding to the target shooting creative material object on the predetermined floating control. The method according to claim 1.

11. The display style of the creative material object display area includes a first interaction style and a second interaction style, and different interaction styles correspond to different interaction operations. The method according to claim 3.

12. The first interaction style includes creative material object identifiers arranged in a single-line list style, and / or the second interaction style includes creative material object identifiers arranged in a matrix style. The method according to claim 11.

13. On the shooting page, in response to a predetermined page switching operation, switching from the shooting page to a target page and displaying a shooting screen area and a creative material object display area on the target page, On the shooting page, in response to a predetermined area switching operation, switching a predetermined area on the shooting page to a creative material object display area, where the creative material object display area after switching is displayed in the first interaction style, In response to a predetermined page switching operation, switching from the shooting page to a target page and displaying a shooting screen area and a creative material object display area on the target page, where the creative material object display area on the target page is displayed in the second interaction style. The method according to claim 12.

14. Switching from the shooting page to the target page is By adjusting the size of the shooting screen area in the shooting screen, the adjusted shooting screen area adapts to the creative material object display area displayed in the second interaction mode, thereby realizing switching from the shooting page to the target page, including The method according to claim 13.

15. Adjusting the size of the shooting screen area on the shooting page includes Reducing the second screen corresponding to the shooting function on the shooting page to the first screen. The method according to claim 14.

16. The creative material object display area displayed in the first interaction mode includes a slide list containing at least one creative material object identifier corresponding to at least one shooting creative material object, and a predetermined expansion control. The method includes In response to a predetermined slide operation on the slide list, controlling to move at least one creative material object identifier of the slide list, hiding the predetermined expansion control during the moving process, and increasing the creative material object identifiers displayed in the slide list. The method according to claim 13.

17. When the target creative material object identifier in the selected state exists in the creative material object identifier, the first screen includes the screen where the target shooting creative material object acts on the shooting content. The method according to claim 1.

18. In response to a trigger operation on the shooting control, further including shooting based on the target shooting creative material object corresponding to the target creative material object identifier, and determining a work to be posted based on the shooting result. The method according to claim 1.

19. The fact that the shooting screen area and the creative material object display area are related in at least one of size and display position includes that there is no intersection between the shooting screen area and the creative material object display area. The method according to claim 1.

20. Including a first display module and a second display module, The first display module is set to display a shooting screen area and a creative material object display area on a target page in response to a predetermined operation. The shooting screen area and the creative material object display area are related in at least one of size and display position. The second display module is configured to display a first screen within the shooting screen area, display at least one creation material object identifier corresponding to at least one shooting creation material object in the creation material object display area, and display shooting controls on the target page. The screen content on the first screen is consistent with the viewfinder content of the shooting function corresponding to the target page. When the shooting control is triggered when the target creation material object identifier in the selected state exists in the at least one creation material object identifier, shooting is performed based on the target shooting creation material object corresponding to the target creation material object identifier. Page display device.

21. Including a module for executing the method according to any one of Claims 2 to 19 The device according to Claim 20.

22. Including at least one processor and a storage device, The storage device is configured to store at least one program, When the at least one program is executed by the at least one processor, the at least one processor is caused to implement the page display method according to any one of Claims 1 to 19. Electronic device.

23. A storage medium including computer-executable instructions, which, when executed by a computer processor, execute the page display method according to any one of Claims 1 to 19.

Citation Information

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