System

A system addresses parental anxiety by selecting and suggesting tailored childcare activities based on user input, effectively supporting the development of preschool children through physical, language, and musical programs.

JP2026017330APending Publication Date: 2026-02-04SOFTBANK GROUP CORP
View PDF 1 Cites 0 Cited by

Patent Information

Application Number
JP2024118112
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-07-23
Publication Date
2026-02-04

Smart Images

  • Figure 2026017330000001_ABST
    Figure 2026017330000001_ABST
Patent Text Reader

Abstract

A system is provided.SOLUTION: A system for providing child support programs for preschoolers, comprising: means for receiving user input; means for selecting an appropriate program from a plurality of child support programs based on the user input information; means for randomly selecting an activity based on the selected program; and means for notifying the user of the selected activity.SELECTED DRAWING: Figure 1
Need to check novelty before this filing date? Find Prior Art

Description

[Technical Field]

[0001] The technology of the present disclosure relates to a system. [Background technology]

[0002] Patent document 1 discloses a persona chatbot control method performed by at least one processor, the method including the steps of receiving a user utterance, adding the user utterance to a prompt including an instruction sentence related to a description of the chatbot character, encoding the prompt, and inputting the encoded prompt into a language model to generate a chatbot utterance in response to the user utterance. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Publication No. 2022-180282 Summary of the Invention [Problem to be solved by the invention]

[0004] There are no clear guidelines for raising preschool children today, and parents often fumble around trying to figure things out. This leaves parents with endless worries about child-rearing, and many feel particularly anxious about their preschool children's development. Furthermore, the internet is overflowing with information about child-rearing, making it difficult for parents to know which information to use. Furthermore, the current situation is one in which customized education and support tailored to each child is not available, making it difficult to address individual child-rearing needs. [Means for solving the problem]

[0005] This invention solves the above-mentioned problems by constructing a system that provides a childcare support program for preschool children. This invention includes a means for accepting user input, a means for selecting an appropriate program from multiple childcare support programs based on the user's input information, a means for randomly selecting an activity based on the selected program, and a means for notifying the user of the selected activity. This system reduces parents' worries about raising preschool children and allows them to provide support and education customized for each child. The system also provides a physical development support program, a language development support program, and a program for cultivating a sense of musical rhythm, allowing parents to support their children's development with specific childcare goals.

[0006] "Preschool children" refers to children aged 4 to 6 years who have not yet formally enrolled in an educational institution.

[0007] A "parenting support program" is a system that includes a set of activities, materials, and instructional methods designed to support a child's physical, mental, and social development.

[0008] "User input" refers to information provided to the system by a parent or guardian using the child care assistance program, including the child's age, developmental stage, and specific needs.

[0009] "Input information" refers to data provided by a user to the system, including information that reflects a child's individual developmental status and needs.

[0010] "Appropriate program" refers to a childcare support program optimized to support a child's development, selected based on information input by the user.

[0011] "Activities" are specific activities or exercises included in the parenting support program that are designed to promote a child's growth and development.

[0012] A "physical development support program" is a program that provides a series of activities and instructional methods to support a child's motor and physical development.

[0013] A "language development support program" is a program designed to support a child's language acquisition and development of conversational skills, and includes picture book reading and interactive quizzes.

[0014] "Music and rhythmic development program" refers to a program designed to promote children's mental and physical development through music and rhythmic play.

[0015] "Random selection" refers to the process of randomly selecting activities based on predetermined rules or algorithms.

[0016] "Notification" is a means of communicating information about a selected activity or program to a user via a smartphone or tablet application. [Brief explanation of the drawings]

[0017] [Figure 1] 1 is a conceptual diagram showing an example of the configuration of a data processing system according to a first embodiment. [Figure 2] 1 is a conceptual diagram showing an example of main functions of a data processing device and a smart device according to a first embodiment. [Figure 3] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a second embodiment. [Figure 4] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and smart glasses according to a second embodiment. [Figure 5] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a third embodiment. [Figure 6] FIG. 11 is a conceptual diagram showing an example of main functions of a data processing device and a headset-type terminal according to a third embodiment. [Figure 7]FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a fourth embodiment. [Figure 8] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and a robot according to a fourth embodiment. [Figure 9] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 10] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 11] FIG. 3 is a sequence diagram showing a processing flow of the data processing system according to the first embodiment. [Figure 12] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 1. [Figure 13] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system according to the second embodiment when an emotion engine is combined. [Figure 14] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 2 when an emotion engine is combined. DETAILED DESCRIPTION OF THE INVENTION

[0018] An example of an embodiment of a system according to the technology of the present disclosure will be described below with reference to the accompanying drawings.

[0019] First, the terms used in the following description will be explained.

[0020] In the following embodiments, a coded processor (hereinafter simply referred to as a "processor") may be a single arithmetic device or a combination of multiple arithmetic devices. Furthermore, a processor may be a single type of arithmetic device or a combination of multiple types of arithmetic devices. Examples of arithmetic devices include a CPU (Central Processing Unit), a GPU (Graphics Processing Unit), a GPGPU (General-Purpose computing on Graphics Processing Units), and an APU (Accelerated Processing Unit).

[0021] In the following embodiments, a coded RAM (Random Access Memory) is a memory in which information is temporarily stored and is used as a working memory by a processor.

[0022] In the following embodiments, the coded storage is one or more non-volatile storage devices that store various programs, various parameters, etc. Examples of non-volatile storage devices include flash memory (SSD (Solid State Drive)), magnetic disks (e.g., hard disks), and magnetic tapes.

[0023] In the following embodiments, a communication I / F (Interface) with a symbol is an interface including a communication processor, an antenna, etc. The communication I / F controls communication between multiple computers. Examples of communication standards applied to the communication I / F include wireless communication standards including 5G (5th Generation Mobile Communication System), Wi-Fi (registered trademark), Bluetooth (registered trademark), etc.

[0024] In the following embodiments, "A and / or B" is synonymous with "at least one of A and B." In other words, "A and / or B" means that it may be only A, only B, or a combination of A and B. Furthermore, in this specification, the same concept as "A and / or B" is also applied when three or more things are expressed connected by "and / or."

[0025] [First embodiment]

[0026] FIG. 1 shows an example of the configuration of a data processing system 10 according to the first embodiment.

[0027] 1, a data processing system 10 includes a data processing device 12 and a smart device 14. An example of the data processing device 12 is a server.

[0028] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0029] The smart device 14 includes a computer 36, a reception device 38, an output device 40, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The reception device 38, the output device 40, and the camera 42 are also connected to the bus 52.

[0030] The reception device 38 includes a touch panel 38A, a microphone 38B, and the like, and receives user input. The touch panel 38A detects contact with an indicator (for example, a pen or a finger) to receive user input by the touch of the indicator. The microphone 38B detects the user's voice to receive user input by voice. The control unit 46A transmits data indicating the user input received by the touch panel 38A and the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the data indicating the user input.

[0031] The output device 40 includes a display 40A and a speaker 40B, and presents data to the user 20 by outputting the data in a form of expression that the user 20 can perceive (for example, audio and / or text). The display 40A displays visible information such as text and images in accordance with instructions from the processor 46. The speaker 40B outputs audio in accordance with instructions from the processor 46. The camera 42 is a compact digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor.

[0032] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54.

[0033] FIG. 2 shows an example of the main functions of the data processing device 12 and the smart device 14.

[0034] 2, in the data processing device 12, a specific process is performed by the processor 28. A specific processing program 56 is stored in the storage 32. The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific process is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0035] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0036] In the smart device 14, the processor 46 performs the reception output process. The storage 50 stores a reception output program 60. The reception output program 60 is used in conjunction with the specific processing program 56 by the data processing system 10. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0037] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0038] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information entered by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0039] System configuration

[0040] 1. User Input Method:

[0041] Users use their smartphone or tablet to enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. This information is sent to the system's server via the application.

[0042] 2. Information analysis means:

[0043] The server analyzes the input information received from the user and selects the most appropriate program from multiple childcare support programs (physical development support program, language development support program, music rhythm training program) based on the user's request. Based on the selected program, an activity is randomly selected from the activity list.

[0044] 3. Activity Selection Method:

[0045] Depending on the selected program, the server randomly selects an activity from the list of activities, for example, for a physical development program, it may select one of crawling, standing, and walking exercises.

[0046] 4. Means of notification:

[0047] The server notifies the user's device of the selected activity information, and the user can check the recommended activities on the device and carry out specific childcare activities.

[0048] Program processing flow

[0049] The user launches the application on their smartphone or tablet and enters the necessary information. For example, if the user selects "User ID 12345" and the physical development support program, that information is sent to the server.

[0050] Based on the received information, the server selects the program the user desires (in this case, a physical development support program). Next, it randomly selects one activity from the activities related to the physical development support program (e.g., "crawling practice," "standing practice," and "walking training") and selects it as "crawling practice."

[0051] The selected activity, "crawling practice," is notified to the user's device from the server, and the user can check the specific activity details through the application.

[0052] Specific examples

[0053] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0054] 2. The device sends the input information to the server.

[0055] 3. The server analyzes the information and selects a physical development support program.

[0056] 4. The server randomly selects "Crawling Practice" from the activity list.

[0057] 5. The server notifies the terminal of the selected activity information.

[0058] 6. The device displays the activity information "Next activity: Crawl practice" to the user.

[0059] Based on this information, users can implement appropriate childcare activities to support the growth and development of preschool children.

[0060] In this way, the system alleviates the user's worries about child-rearing and provides customized child-rearing support for each preschool child.

[0061] The processing flow will be explained below.

[0062] Step 1:

[0063] A user launches an application from their smartphone or tablet.

[0064] Step 2:

[0065] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[0066] Step 3:

[0067] The device sends the user input information to the server in JSON format.

[0068] Step 4:

[0069] The server parses the JSON data received from the user and analyzes the input information.

[0070] Step 5:

[0071] Based on the input information analyzed by the server, the optimal childcare support program is selected to meet the user's needs, for example, from among a physical development support program, a language development support program, and a program for cultivating a sense of musical rhythm.

[0072] Step 6:

[0073] The server randomly selects one activity from the related activity list based on the selected childcare support program. For example, in the case of a physical development support program, it selects one activity from "crawling practice," "standing practice," and "walking training."

[0074] Step 7:

[0075] The server generates the selected activity information in JSON format and sends it to the device.

[0076] Step 8:

[0077] The terminal parses the activity information received from the server and displays it for user notification.

[0078] Step 9:

[0079] The user can check the recommended activities through the device and carry out specific childcare activities. For example, if "crawling practice" is recommended, the user can carry out that activity at home.

[0080] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child.

[0081] Example 1

[0082] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0083] In modern child-rearing, there is a demand for child-rearing support programs that promote the development of preschool children and meet their individual needs. However, providing these child-rearing support programs in an effective and customized manner is not easy. The present invention aims to provide a means for alleviating parenting worries by providing an optimal child-rearing support program for preschool children based on user input information.

[0084] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0085] In this invention, the server includes a means for transmitting user input information to the server, a means for the server to select an appropriate program from among a plurality of childcare support programs based on the user input information, and a means for randomly selecting an activity based on the selected program, thereby enabling the selection of an appropriate childcare support program and the presentation of activities that meet individual needs.

[0086] "User-input information" refers to information such as personal information, the child's developmental stage, and desired child-rearing program that the user inputs through the child-rearing support application.

[0087] The "server" is a computer system that receives and analyzes information entered by users, and selects and notifies them of appropriate childcare support programs and activities.

[0088] "Childcare support programs" are educational and activity plans to promote the development of preschool children, including physical development support programs, language development support programs, and programs to develop a sense of musical rhythm.

[0089] "Activities" are specific childcare activities or training tasks selected based on the childcare support program.

[0090] The "notification means" is a means for notifying the user's terminal of the activity information selected by the server.

[0091] A "terminal" is a device such as a smartphone or tablet that is operated by a user and has a childcare support application installed.

[0092] "Analysis" refers to data processing by the server to select an appropriate childcare support program based on the information input by the user.

[0093] "Random selection" is the process of randomly selecting one activity from multiple activities related to a particular childcare support program in order to equalize the feedback effect of the program.

[0094] "Customized Education" refers to a combination of parenting support programs and activities tailored to specific needs based on user input.

[0095] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0096] User Input Method

[0097] The user launches a dedicated childcare support application using their smartphone or tablet. They enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. Once the information is complete, the user presses the send button to send the information to the server.

[0098] Information analysis means

[0099] The server receives input information sent from the user's device. The server is configured using a high-performance computer system (e.g., AWS EC2 or Google Cloud Compute Engine) and analyzes the input information using Python and data analysis libraries such as NumPy and Pandas. Based on the analyzed information, the server selects the most appropriate childcare support program from among several programs that meet the user's requirements.

[0100] Activity Selection Method

[0101] Based on the selected childcare support program, the server randomly selects one activity from a related activity list. For example, in the case of a physical development support program, the activity list may include crawling practice, standing practice, walking practice, etc., and one activity is randomly selected from these.

[0102] Notification means

[0103] The selected activity information is sent from the server to the user's device via a childcare support application with a push notification function. The notification received by the user contains a specific activity (e.g., "practice standing"), and the user can check the details on their device.

[0104] Specific operation example

[0105] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0106] 2. The user's device sends the input information to the server.

[0107] 3. The server analyzes the information and selects a physical development support program.

[0108] 4. The server randomly selects "Standing Practice" from the activity list.

[0109] 5. The server notifies the user's device of the selected activity information.

[0110] 6. The device displays "Next Activity: Practice Standing" to the user.

[0111] Prompt Sentence Examples

[0112] An example of a prompt for a generative AI model would be something like this:

[0113] "Regarding the childcare support program for preschoolers, please randomly suggest specific activities if user ID '12345' selects the physical development support program."

[0114] In this way, the system can effectively support the development of preschool children by selecting an appropriate childcare support program based on user input and notifying the user's terminal.

[0115] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0116] Step 1:

[0117] The user launches the childcare support application and enters the necessary information (user ID, child's developmental stage, desired childcare program) on the registration screen.

[0118] Input: User ID, child's developmental stage, desired childcare program

[0119] Specific operation: The user launches the application, enters "User ID 12345," "Physical Development Support Program," and "24 months" on the registration screen, and presses the submit button.

[0120] Output: The input information is sent to the server.

[0121] Step 2:

[0122] The terminal sends the input information to the server.

[0123] Input: User input information

[0124] Specific operation: The terminal converts the user's input information into packets and sends them to the server via the Internet.

[0125] Output: The server receives the input information.

[0126] Step 3:

[0127] The server analyzes the input data received using Python scripts and data analysis libraries (e.g., NumPy, Pandas).

[0128] Input: User input information

[0129] Specific operation: The server analyzes the information "User ID 12345," "Physical development support program," and "24 months" and identifies the appropriate childcare support program.

[0130] Output: Data for optimal childcare support program selection is generated.

[0131] Step 4:

[0132] The server selects an appropriate program from among a plurality of childcare support programs.

[0133] Input: Parsed user input information

[0134] Specific operation: Based on the analyzed information, the server selects the most appropriate program from a list of pre-registered programs (physical development support programs, language development support programs, etc.).

[0135] Output: The selected childcare support program (in this case, "Physical Development Support Program") is determined.

[0136] Step 5:

[0137] The server randomly selects one activity from the activity list based on the selected program.

[0138] Input: Selected childcare support program

[0139] Specific action: The server randomly selects "Standing practice" from the list of activities related to the "Physical Development Support Program" (crawling practice, standing practice, walking training).

[0140] Output: Randomly selected activity information ("Standing up practice").

[0141] Step 6:

[0142] The server notifies the user device of the selected activity information using push notifications.

[0143] Input: Randomly selected activity information

[0144] Specific operation: The server generates activity information such as "practice standing" as a push notification and sends it to the user's smartphone or tablet.

[0145] Output: Activity information is notified to the user terminal.

[0146] Step 7:

[0147] The terminal displays the received activity information to the user.

[0148] Input: Activity notifications from the server

[0149] What happens: The device displays a push notification with "Next Activity: Practice Standing," and when the user taps the notification, more information is displayed in the app.

[0150] Output: The user can check the received activity information.

[0151] (Application example 1)

[0152] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0153] Conventional childcare support systems have limited means of providing appropriate childcare support programs tailored to the developmental stage of preschool children, making them difficult to use, especially in brick-and-mortar childcare support facilities. It is also challenging to appropriately combine childcare support programs with specific activities to provide customized childcare support. This makes it difficult for childcare support facility staff to provide optimal childcare support to parents and preschool children.

[0154] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0155] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user's terminal of information about the selected activity, and means for providing the childcare support program desired by the user at a childcare support facility in a brick-and-mortar store, thereby enabling staff at the childcare support facility to provide optimal childcare support programs and activities for parents and preschool children.

[0156] The "means for accepting user input" is an interface that allows a user to input information using a device such as a smartphone or tablet and send that information to the system.

[0157] The "means for selecting a childcare support program" is an algorithm for automatically selecting the most suitable program from among multiple childcare support programs based on information entered by the user.

[0158] The "random activity selection means" is an algorithm for randomly selecting an activity from a list of specific activities associated with the selected child care support program.

[0159] The "notification means" is a communication interface for transmitting selected childcare program and activity information to the user's terminal in real time and notifying the user.

[0160] "Means for providing at brick-and-mortar childcare support facilities" refers to means by which selected childcare support programs and activities are provided to parents and preschool children by staff at brick-and-mortar childcare support facilities.

[0161] A "physical development support program" is a support program that includes specific activities and exercises to promote the physical development of preschool children.

[0162] A "language development support program" is a support program that includes specific activities and training to improve language skills in preschool children.

[0163] A "musical rhythm sense development program" is a support program that includes specific activities and exercises to develop musical rhythm sense in preschool children.

[0164] "Customized educational content" refers to parenting support programs and activity content that are individually tailored based on each user's input information.

[0165] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. Specific embodiments for implementing the present invention will be described below.

[0166] System configuration

[0167] The system consists of the following major components:

[0168] 1. User Input Method:

[0169] Using a smartphone or tablet, the user enters the necessary information (user ID, child's developmental stage, desired childcare program, etc.) through the application. This input information is sent in JSON format to the system's server.

[0170] 2. Information analysis means:

[0171] The server analyzes the input information received from the user and selects an appropriate program from the childcare support programs (physical development support program, language development support program, music rhythm development program). Based on the selected program, an algorithm is used to randomly select an activity from the activity list.

[0172] 3. Activity Selection Method:

[0173] The server randomly selects one activity from the related activity list according to the selected childcare support program, for example, "practice crawling" or "practice standing" in the case of a physical development support program.

[0174] 4. Means of notification:

[0175] Selected activity information is sent to the user's device as a push notification or in-app message.

[0176] 5. Physical childcare support facility delivery methods:

[0177] This is a means of providing the childcare support program desired by the user at a brick-and-mortar childcare support facility, and staff at the childcare support facility can use this system to guide and implement appropriate programs for parents and preschool children.

[0178] Hardware and software used

[0179] Hardware: Smartphone (iOS or Android), server

[0180] Software: Mobile application (developed in Swift or Kotlin), server-side application (developed in Node.js or Python), database (MySQL or MongoDB)

[0181] Data processing and calculation

[0182] The server processes the data in the following steps:

[0183] 1. Data entry and submission:

[0184] Users launch the application on their smartphone or tablet and enter their user ID, their child's developmental stage, and the childcare program they want.

[0185] 2. Data Analysis:

[0186] The server analyzes the received data and selects appropriate parenting support programs, including filtering logic based on the selected programs and algorithms for randomly selecting activities.

[0187] 3. Activity Selection:

[0188] Based on the selected program, the server randomly selects one activity from the associated activity list.

[0189] 4. Notice:

[0190] The server notifies the user's terminal of the selected activity information, allowing the user to check it in real time.

[0191] Specific example explanation

[0192] As a specific example, the following operations can be considered.

[0193] 1. User Action:

[0194] The user launches the application and selects the user ID "67890" and the language development support program on the registration screen.

[0195] 2. Data transmission:

[0196] The input information is sent to the server.

[0197] 3. Server processing:

[0198] The server analyzes the information and selects a language development support program.

[0199] Randomly select "Sing along with music" from the activity list.

[0200] 4. Notice:

[0201] The server notifies the user's terminal of the selected activity information, and the terminal displays "Next activity: Sing along with music."

[0202] Prompt Sentence Examples

[0203] "User ID 67890, child's developmental stage is 10 months, desired childcare program is language development support program. Please select and notify us of the next activity."

[0204] This specific example enables parenting support programs to promote the growth and development of preschool children and support parents in their parenting activities.

[0205] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0206] Step 1:

[0207] The user launches the application and enters the necessary information, including the user ID, the child's developmental stage, and the desired childcare program. After entering the information, the user's device sends this information in JSON format to the server.

[0208] Input: User ID, child's developmental stage, desired childcare program

[0209] Output: JSON format data is sent to the server

[0210] Step 2:

[0211] The server analyzes the received JSON format data and selects the childcare support program desired by the user. The server uses a selection algorithm to select an appropriate program from multiple childcare support programs (physical development support program, language development support program, musical rhythm development program).

[0212] Input: JSON format data received by the server

[0213] Data processing: JSON data analysis, program selection

[0214] Output: Data on selected childcare support programs

[0215] Step 3:

[0216] The server randomly selects one activity from the activity list based on the selected childcare support program, using an activity selection algorithm.

[0217] Input: Data from selected childcare support programs

[0218] Data processing: Random selection from activity list

[0219] Output: Data of selected activities

[0220] Step 4:

[0221] The server sends the selected activity information to the user's device and displays it as a push notification or in-app message, allowing the user to confirm the next activity.

[0222] Input: Data for the selected activity

[0223] Data processing: Reformatting activity information, generating notifications

[0224] Output: A notification message is displayed on the user's terminal.

[0225] Step 5:

[0226] Staff at the brick-and-mortar childcare support facility will carry out selected activities based on the childcare support program desired by the user. Staff will refer to the information provided through the app to guide and carry out specific activities for parents and preschool children.

[0227] Input: Notified activity information

[0228] Output: Execution of activities in physical stores

[0229] In this way, the system can efficiently provide childcare support for preschool children.

[0230] Furthermore, an emotion engine that estimates the user's emotion may be combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59 and perform identification processing using the user's emotion.

[0231] The present invention is a system for alleviating users' worries about childcare and supporting the growth and development of preschool children, and is characterized in particular by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system provides a childcare support program for preschool children and suggests activities customized for each child to the user.

[0232] System configuration

[0233] 1. User Input Method:

[0234] Users use a smartphone or tablet to enter necessary information such as their user ID, their child's developmental status, and the childcare program they wish to use on the application's registration screen.

[0235] 2. Information analysis means:

[0236] The server receives and analyzes the user's input information. Based on the analyzed information, it selects the most appropriate program from among multiple childcare support programs (e.g., physical development support program, language development support program, music rhythm development program).

[0237] 3. Emotion recognition means:

[0238] The server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice via a camera and microphone to understand their emotional state. This information, combined with the user's input information, is used to adjust the childcare support program.

[0239] 4. Activity Selection Method:

[0240] The server randomly selects the most appropriate activity based on the selected program and the emotion recognition results. For example, in a physical development support program, activities such as "crawling practice," "standing practice," and "walking training" are included.

[0241] 5. Means of notification:

[0242] The server notifies the user's device of the selected activity information, which then displays the activity details on the user's device, allowing the user to carry out specific childcare activities.

[0243] Program processing flow

[0244] A user launches the application from a smartphone or tablet and enters the necessary information (user ID, program selection, etc.). For example, if a user selects user ID "12345" and the physical development support program, that information is sent to the server.

[0245] The server analyzes the received information and selects the optimal childcare support program. It then uses an emotion engine to analyze the user's facial expressions and tone of voice to understand their emotional state. For example, if the user is feeling stressed, it will provide a program with an adjusted level of difficulty.

[0246] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" is selected from the physical development support program.

[0247] The selected activity, "Crawling Practice," is sent from the server to the user's device, and the user can check the details through the application. This allows users to carry out appropriate childcare activities at home and support the growth and development of preschool children.

[0248] Specific examples

[0249] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0250] 2. The device sends the input information to the server.

[0251] 3. The server analyzes the information and selects the most appropriate childcare support program.

[0252] 4. The emotion engine analyzes the user's facial expressions and detects stress levels.

[0253] 5. The server selects "crawling practice" from the physical development support program after taking into account the emotional state.

[0254] 6. The server notifies the terminal of the selected activity information.

[0255] 7. The device displays "Next Activity: Practice Crawling" to the user.

[0256] Based on this information, the user can implement appropriate childcare activities at home to effectively support the growth and development of preschool children.

[0257] This system configuration allows parents to reduce their child-rearing worries and receive child-rearing support that meets the individual needs of their children.

[0258] The processing flow will be explained below.

[0259] Step 1:

[0260] A user launches an application from their smartphone or tablet.

[0261] Step 2:

[0262] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[0263] Step 3:

[0264] The device sends the user's input information (e.g., user ID "12345", program "Physical Development Support Program") in JSON format to the server.

[0265] Step 4:

[0266] The server parses the JSON data received from the user and obtains the input information.

[0267] Step 5:

[0268] Based on the input information acquired by the server, the most appropriate program is selected from among multiple childcare support programs (physical development support program, language development support program, musical rhythm sense development program).

[0269] Step 6:

[0270] The server activates the emotion engine and acquires image data through the camera and voice data through the microphone to analyze the user's emotional state.

[0271] Step 7:

[0272] The server uses an emotion engine to analyze the acquired image and audio data and determine the user's emotional state from their facial expressions and tone of voice, for example, determining whether they are stressed or relaxed.

[0273] Step 8:

[0274] The server adjusts the content of the selected childcare support program based on the emotional state information acquired. For example, if the user is feeling stressed, it will recommend activities with a low level of difficulty.

[0275] Step 9:

[0276] Based on the adjusted program, the server randomly selects one activity from a list of related activities (e.g., "crawling practice," "standing practice," "walking practice").

[0277] Step 10:

[0278] The server generates the selected activity information in JSON format and sends it to the user's device.

[0279] Step 11:

[0280] The device parses the activity information received from the server and displays it to inform the user, for example, "Next activity: Practice crawling."

[0281] Step 12:

[0282] The user checks the recommended activities on the device screen and performs specific childcare activities at home. For example, the user performs an activity called "practice crawling."

[0283] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child. The introduction of an emotion engine makes it possible to provide optimal childcare support according to the user's emotional state.

[0284] Example 2

[0285] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0286] In recent years, many parents have experienced anxiety and stress regarding child-rearing, and the responsibility and difficulty of raising preschool children places a particularly heavy burden on parents. Furthermore, existing child-rearing support programs are generally general, making it difficult to address each child's individual developmental status or the emotional state of parents. Therefore, there is a need for customized child-rearing support programs tailored to individual needs.

[0287] The specification process by the specification processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means. In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of child-rearing support programs based on the user's input information, means for recognizing the user's emotional state using an emotion engine, means for selecting an optimal activity based on the selected program and the emotion recognition result, and means for notifying the user of the selected activity. This enables customized child-rearing support that corresponds to each child's individual developmental status and the parent's emotional state.

[0288] "User" refers to a parent or guardian who utilizes the System to access the Child Care Assistance Program.

[0289] "Input" refers to information provided by the user to the system, including the user's ID, the child's developmental status, and the desired childcare program.

[0290] A "childcare support program" is a program that includes specific activities and educational content to support the growth and development of preschool children.

[0291] An "emotion engine" is a technology for recognizing a user's emotional state, and refers to a system that uses a camera and microphone to analyze the user's facial expressions and tone of voice.

[0292] "Activities" refer to specific actions or activities that should be carried out within a childcare support program, such as "practice crawling" or "practice standing."

[0293] A "notification" is information sent from the server to the user's device, and includes the selected activity and its details.

[0294] "Server" refers to a central processing unit that analyzes user input information, selects childcare support programs and recognizes emotions, and selects and notifies activities based on the results.

[0295] This invention is a system that helps users reduce worries about raising preschool children and supports their growth and development. It is particularly characterized by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system allows users to access the childcare support program using devices such as smartphones and tablets.

[0296] First, the user launches the application using a smartphone or tablet. After launching, the user enters necessary information on the registration screen, such as the user ID, the child's developmental status, and the desired childcare program (e.g., physical development support program, language development support program, musical rhythm development program). This entered information is sent to the server by the device.

[0297] The server that receives the information first analyzes it. The analysis takes into account each child's developmental stage and the parents' child-rearing preferences, and selects the most appropriate child-rearing support program. This analysis uses appropriate data processing techniques and algorithms to provide a customized program tailored to the user's specific needs.

[0298] Next, the server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice captured through a camera and microphone to understand their emotional state. For example, if the user is feeling stressed, the system will take that information into account and provide a program with adjusted difficulty.

[0299] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" may be selected from the physical development support program. The server notifies the user's device of the selected activity information, and the device displays the information to the user. The user can then carry out the specific activity at home based on the displayed information.

[0300] Specific examples

[0301] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0302] 2. The device sends the input information to the server.

[0303] 3. The server analyzes the information and selects the most appropriate childcare support program.

[0304] 4. The emotion engine analyzes the user's facial expressions and detects whether the user is in a stressful state.

[0305] 5. The server selects "crawling practice" from the physical development support program, taking into account the emotional state.

[0306] 6. The server notifies the terminal of the selected activity information.

[0307] 7. The device displays "Next Activity: Practice Crawling" to the user.

[0308] 8. Based on the information provided, the user performs the "crawl practice" activity at home.

[0309] Example prompts to input to the generative AI model

[0310] "If a user with user ID 12345 selects the physical development support program, how does the server select the most appropriate activity and notify the user's device? Please tell me the process."

[0311] "Explain how an emotion engine can be used to analyze a user's emotional state and adjust parenting programs accordingly."

[0312] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0313] Step 1:

[0314] The user launches the application and enters their user ID, their child's developmental status, and the desired childcare program on the registration screen. Specifically, they tap to launch the app on their smartphone or tablet, and enter their user ID "12345" and the physical development support program. This becomes the input data.

[0315] Step 2:

[0316] The device sends the entered information to the server. Specifically, when the user presses the "Send" button, the user ID, the child's developmental status, and the selected childcare program are sent to the server. This becomes the input data for the server.

[0317] Step 3:

[0318] The server analyzes the received information. Specifically, the server uses an algorithm based on the user ID and the child's developmental status to narrow down the candidates for the most suitable childcare support program. For example, if it is determined that the user's child is not yet able to stand up, the activities within the physical development support program will be narrowed down. The analysis results become the output data.

[0319] Step 4:

[0320] The server uses an emotion engine to recognize the user's emotional state. Specifically, the user sends facial expressions and tone of voice to the server via the device's camera and microphone, and the server analyzes them to determine the user's emotional state (e.g., stress, joy). The emotion recognition results are output data.

[0321] Step 5:

[0322] The server selects the optimal activity based on the selected program and emotion recognition results. Specifically, the server uses an algorithm based on the analysis results and emotion recognition results to select a specific activity, such as "practice crawling" or "practice standing." The selected activity becomes the output data.

[0323] Step 6:

[0324] The server notifies the device of the selected activity information. Specifically, the server generates a message such as "Next activity: Crawl practice" and sends it to the user's device. This becomes the input data for the device.

[0325] Step 7:

[0326] The device receives the activity information sent from the server and notifies the user. Specifically, the device displays the message "Next activity: Crawl practice" on the screen. This becomes the output data for the user.

[0327] Step 8:

[0328] The user carries out the notified activity. Specifically, the user checks the activity details displayed on the device and practices "crawling" with the child. This realizes the childcare support program.

[0329] (Application example 2)

[0330] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0331] Childcare support for preschool children requires customization tailored to the circumstances and emotions of each parent and child, but existing systems are unable to provide this adequately. Furthermore, there is a lack of information available to effectively support parent-child childcare activities in brick-and-mortar stores. Therefore, the challenge is to provide a system that reduces the burden of childcare on parents and effectively supports children's development.

[0332] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[0333] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user of the selected activity, means for analyzing the user's emotional state using an emotion recognition engine, means for adjusting the childcare support program and activity according to the emotional state, and means for notifying the user via a smartphone or tablet of information for providing childcare support activities in which parents and children can participate together in a physical store. This enables childcare support customized to the individual needs of parents and children, and further enables effective childcare activities in a physical store.

[0334] "User input" is information about the childcare support program provided by the user using a smartphone or tablet.

[0335] A "parenting support program" is a program that includes a wide variety of activities and exercises designed to support a child's growth and development.

[0336] An "emotion recognition engine" is a system that analyzes facial expressions and tone of voice captured through a camera or microphone to understand the user's emotional state.

[0337] "Activities" are specific activities or exercises offered as part of a childcare support program.

[0338] A "brick and mortar store" is a physical location where parents and children can visit and participate in parenting support activities.

[0339] A "smartphone" is a mobile device that can be used not only for making calls but also for installing a variety of applications.

[0340] A "tablet" is a mobile device that has a large touch screen and can use a variety of applications.

[0341] The "user's emotional state" is an emotional state determined based on facial expressions and tone of voice captured by a camera or microphone.

[0342] A "customized childcare support program" is a childcare support program that is individually tailored based on the user's input information and emotional state.

[0343] "Notifications" are information about childcare support programs and activities that are sent from the server to the user's smartphone or tablet.

[0344] The present invention is a system that provides a childcare support program customized based on the user's input information and emotional state. The system can be used by users at home or in a brick-and-mortar store, and aims to effectively support parent-child childcare activities.

[0345] 1. System Configuration

[0346] The system's main components are a smartphone, a tablet, and a server. It also incorporates software that uses a camera and microphone to analyze emotional states as an emotion recognition engine. Specifically, the system uses the following hardware and software:

[0347] Hardware

[0348] Smartphone: A mobile device that can make calls and install a variety of applications.

[0349] Tablet: A mobile device with a large touchscreen.

[0350] Camera: Collects facial expression data.

[0351] Microphone: To capture tone of voice.

[0352] software

[0353] Emotion recognition engine: Software for analyzing facial expressions and tone of voice, specifically using machine learning platforms such as TensorFlow.

[0354] Parenting support application: Registers user input, suggests activities, and collects feedback.

[0355] 2. Processing Flow

[0356] The server has a means for accepting user input. The user uses a smartphone or tablet to input information required for the application, including the user ID, the selection of a childcare support program, and the child's developmental status.

[0357] Next, the server analyzes the input information and selects an appropriate childcare support program. Based on the selected program, the server randomly selects an appropriate activity from among a plurality of activities.

[0358] Furthermore, the server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone to understand their emotional state, and as a result, the parenting support program and activities are adjusted according to the user's emotional state.

[0359] The server notifies the user of the selected activity via their smartphone or tablet. This notification includes details of the activity and how to carry it out, and the user can then carry out specific childcare activities based on this information.

[0360] 3. Examples and prompts

[0361] As a concrete example, the following scenario can be given:

[0362] Specific examples

[0363] 1. Parents open a childcare support app on their smartphone.

[0364] 2. Enter user information (e.g., user ID "12345") and the desired childcare support program (e.g., physical development support program).

[0365] 3. The server receives and analyzes the user's input.

[0366] 4. The server selects an appropriate childcare support program and analyzes the parent's emotional state using an emotion recognition engine.

[0367] 5. If parents are feeling stressed, "crawling practice" is selected to adjust the difficulty level.

[0368] 6. The server notifies the smartphone that "Next activity: Crawl practice."

[0369] 7. Based on this information, parents should practice crawling with their child.

[0370] Prompt statement

[0371] "The user uses the application to operate the smartphone in the store and smiles at the camera."

[0372] This system provides childcare support programs customized to the individual needs of parents and children, making it possible to carry out childcare activities effectively even in physical stores.

[0373] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[0374] Step 1:

[0375] The user turns on their smartphone or tablet and opens the childcare support app.

[0376] Input: User ID, child's developmental status, desired childcare support program

[0377] Data processing: Obtain user input information and send it to the server

[0378] Output: The input information is sent to the server

[0379] Step 2:

[0380] The server receives and analyzes the user's input.

[0381] Input: Various input information received from the user

[0382] Data calculation: Select appropriate childcare support programs based on input information

[0383] Output: Selected childcare support programs

[0384] Step 3:

[0385] The server randomly selects an activity based on the selected program.

[0386] Input: Selected childcare support program

[0387] Data processing: Randomly select appropriate activities from the program

[0388] Output: Selected activities

[0389] Step 4:

[0390] The server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone.

[0391] Input: facial expression and voice data captured by a camera or microphone

[0392] Data calculation: Emotion recognition engine analyzes input data to determine emotional state

[0393] Output: User's emotional state (e.g., stress, relief, enjoyment)

[0394] Step 5:

[0395] The server adjusts parenting support programs and activities according to emotional states.

[0396] Input: Determined emotional state, selected activity

[0397] Data manipulation: Adjusting activity content and difficulty based on emotional state

[0398] Output: Coordinated activities

[0399] Step 6:

[0400] The server then notifies the user's smartphone or tablet of the coordinated activity.

[0401] Input: Information about the adjusted activity

[0402] Data calculation: Creates and sends notification data to a smartphone or tablet.

[0403] Output: A notification will be displayed on your smartphone or tablet.

[0404] Step 7:

[0405] The user checks the notified activity and performs specific childcare activities with the child.

[0406] Input: Notified activity information

[0407] Data Processing: Read how to carry out the activity and make the necessary preparations

[0408] Output: Actually carry out the activities and perform childcare activities

[0409] Through these steps, the system provides customized childcare support tailored to the individual needs of parents and children, enabling efficient childcare activities even in physical stores.

[0410] The specific processing unit 290 transmits the result of the specific processing to the smart device 14. In the smart device 14, the control unit 46A causes the output device 40 to output the result of the specific processing. The microphone 38B acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0411] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0412] In the above embodiment, an example in which the specific process is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific process may be performed by the smart device 14.

[0413] [Second embodiment]

[0414] FIG. 3 shows an example of the configuration of a data processing system 210 according to the second embodiment.

[0415] 3, the data processing system 210 includes the data processing device 12 and smart glasses 214. An example of the data processing device 12 is a server.

[0416] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0417] The smart glasses 214 include a computer 36, a microphone 238, a speaker 240, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, and the camera 42 are also connected to the bus 52.

[0418] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[0419] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[0420] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[0421] Fig. 4 shows an example of the main functions of the data processing device 12 and the smart glasses 214. As shown in Fig. 4, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[0422] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0423] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0424] In the smart glasses 214, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0425] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal."

[0426] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information entered by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0427] System configuration

[0428] 1. User Input Method:

[0429] Users use their smartphone or tablet to enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. This information is sent to the system's server via the application.

[0430] 2. Information analysis means:

[0431] The server analyzes the input information received from the user and selects the most appropriate program from multiple childcare support programs (physical development support program, language development support program, music rhythm training program) based on the user's request. Based on the selected program, an activity is randomly selected from the activity list.

[0432] 3. Activity Selection Method:

[0433] Depending on the selected program, the server randomly selects an activity from the list of activities, for example, for a physical development program, it may select one of crawling, standing, and walking exercises.

[0434] 4. Means of notification:

[0435] The server notifies the user's device of the selected activity information, and the user can check the recommended activities on the device and carry out specific childcare activities.

[0436] Program processing flow

[0437] The user launches the application on their smartphone or tablet and enters the necessary information. For example, if the user selects "User ID 12345" and the physical development support program, that information is sent to the server.

[0438] Based on the received information, the server selects the program the user desires (in this case, a physical development support program). Next, it randomly selects one activity from the activities related to the physical development support program (e.g., "crawling practice," "standing practice," and "walking training") and selects it as "crawling practice."

[0439] The selected activity, "crawling practice," is notified to the user's device from the server, and the user can check the specific activity details through the application.

[0440] Specific examples

[0441] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0442] 2. The device sends the input information to the server.

[0443] 3. The server analyzes the information and selects a physical development support program.

[0444] 4. The server randomly selects "Crawling Practice" from the activity list.

[0445] 5. The server notifies the terminal of the selected activity information.

[0446] 6. The device displays the activity information "Next activity: Crawl practice" to the user.

[0447] Based on this information, users can implement appropriate childcare activities to support the growth and development of preschool children.

[0448] In this way, the system alleviates the user's worries about child-rearing and provides customized child-rearing support for each preschool child.

[0449] The processing flow will be explained below.

[0450] Step 1:

[0451] A user launches an application from their smartphone or tablet.

[0452] Step 2:

[0453] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[0454] Step 3:

[0455] The device sends the user input information to the server in JSON format.

[0456] Step 4:

[0457] The server parses the JSON data received from the user and analyzes the input information.

[0458] Step 5:

[0459] Based on the input information analyzed by the server, the optimal childcare support program is selected to meet the user's needs, for example, from among a physical development support program, a language development support program, and a program for cultivating a sense of musical rhythm.

[0460] Step 6:

[0461] The server randomly selects one activity from the related activity list based on the selected childcare support program. For example, in the case of a physical development support program, it selects one activity from "crawling practice," "standing practice," and "walking training."

[0462] Step 7:

[0463] The server generates the selected activity information in JSON format and sends it to the device.

[0464] Step 8:

[0465] The terminal parses the activity information received from the server and displays it for user notification.

[0466] Step 9:

[0467] The user can check the recommended activities through the device and carry out specific childcare activities. For example, if "crawling practice" is recommended, the user can carry out that activity at home.

[0468] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child.

[0469] Example 1

[0470] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0471] In modern child-rearing, there is a demand for child-rearing support programs that promote the development of preschool children and meet their individual needs. However, providing these child-rearing support programs in an effective and customized manner is not easy. The present invention aims to provide a means for alleviating parenting worries by providing an optimal child-rearing support program for preschool children based on user input information.

[0472] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0473] In this invention, the server includes a means for transmitting user input information to the server, a means for the server to select an appropriate program from among a plurality of childcare support programs based on the user input information, and a means for randomly selecting an activity based on the selected program, thereby enabling the selection of an appropriate childcare support program and the presentation of activities that meet individual needs.

[0474] "User-input information" refers to information such as personal information, the child's developmental stage, and desired child-rearing program that the user inputs through the child-rearing support application.

[0475] The "server" is a computer system that receives and analyzes information entered by users, and selects and notifies them of appropriate childcare support programs and activities.

[0476] "Childcare support programs" are educational and activity plans to promote the development of preschool children, including physical development support programs, language development support programs, and programs to develop a sense of musical rhythm.

[0477] "Activities" are specific childcare activities or training tasks selected based on the childcare support program.

[0478] The "notification means" is a means for notifying the user's terminal of the activity information selected by the server.

[0479] A "terminal" is a device such as a smartphone or tablet that is operated by a user and has a childcare support application installed.

[0480] "Analysis" refers to data processing by the server to select an appropriate childcare support program based on the information input by the user.

[0481] "Random selection" is the process of randomly selecting one activity from multiple activities related to a particular childcare support program in order to equalize the feedback effect of the program.

[0482] "Customized Education" refers to a combination of parenting support programs and activities tailored to specific needs based on user input.

[0483] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0484] User Input Method

[0485] The user launches a dedicated childcare support application using their smartphone or tablet. They enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. Once the information is complete, the user presses the send button to send the information to the server.

[0486] Information analysis means

[0487] The server receives input information sent from the user's device. The server is configured using a high-performance computer system (e.g., AWS EC2 or Google Cloud Compute Engine) and analyzes the input information using Python and data analysis libraries such as NumPy and Pandas. Based on the analyzed information, the server selects the most appropriate childcare support program from among several programs that meet the user's requirements.

[0488] Activity Selection Method

[0489] Based on the selected childcare support program, the server randomly selects one activity from a related activity list. For example, in the case of a physical development support program, the activity list may include crawling practice, standing practice, walking practice, etc., and one activity is randomly selected from these.

[0490] Notification means

[0491] The selected activity information is sent from the server to the user's device via a childcare support application with a push notification function. The notification received by the user contains a specific activity (e.g., "practice standing"), and the user can check the details on their device.

[0492] Specific operation example

[0493] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0494] 2. The user's device sends the input information to the server.

[0495] 3. The server analyzes the information and selects a physical development support program.

[0496] 4. The server randomly selects "Standing Practice" from the activity list.

[0497] 5. The server notifies the user's device of the selected activity information.

[0498] 6. The device displays "Next Activity: Practice Standing" to the user.

[0499] Prompt Sentence Examples

[0500] An example of a prompt for a generative AI model would be something like this:

[0501] "Regarding the childcare support program for preschoolers, please randomly suggest specific activities if user ID '12345' selects the physical development support program."

[0502] In this way, the system can effectively support the development of preschool children by selecting an appropriate childcare support program based on user input and notifying the user's terminal.

[0503] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0504] Step 1:

[0505] The user launches the childcare support application and enters the necessary information (user ID, child's developmental stage, desired childcare program) on the registration screen.

[0506] Input: User ID, child's developmental stage, desired childcare program

[0507] Specific operation: The user launches the application, enters "User ID 12345," "Physical Development Support Program," and "24 months" on the registration screen, and presses the submit button.

[0508] Output: The input information is sent to the server.

[0509] Step 2:

[0510] The terminal sends the input information to the server.

[0511] Input: User input information

[0512] Specific operation: The terminal converts the user's input information into packets and sends them to the server via the Internet.

[0513] Output: The server receives the input information.

[0514] Step 3:

[0515] The server analyzes the input data received using Python scripts and data analysis libraries (e.g., NumPy, Pandas).

[0516] Input: User input information

[0517] Specific operation: The server analyzes the information "User ID 12345," "Physical development support program," and "24 months" and identifies the appropriate childcare support program.

[0518] Output: Data for optimal childcare support program selection is generated.

[0519] Step 4:

[0520] The server selects an appropriate program from among a plurality of childcare support programs.

[0521] Input: Parsed user input information

[0522] Specific operation: Based on the analyzed information, the server selects the most appropriate program from a list of pre-registered programs (physical development support programs, language development support programs, etc.).

[0523] Output: The selected childcare support program (in this case, "Physical Development Support Program") is determined.

[0524] Step 5:

[0525] The server randomly selects one activity from the activity list based on the selected program.

[0526] Input: Selected childcare support program

[0527] Specific action: The server randomly selects "Standing practice" from the list of activities related to the "Physical Development Support Program" (crawling practice, standing practice, walking training).

[0528] Output: Randomly selected activity information ("Standing up practice").

[0529] Step 6:

[0530] The server notifies the user device of the selected activity information using push notifications.

[0531] Input: Randomly selected activity information

[0532] Specific operation: The server generates activity information such as "practice standing" as a push notification and sends it to the user's smartphone or tablet.

[0533] Output: Activity information is notified to the user terminal.

[0534] Step 7:

[0535] The terminal displays the received activity information to the user.

[0536] Input: Activity notifications from the server

[0537] What happens: The device displays a push notification with "Next Activity: Practice Standing," and when the user taps the notification, more information is displayed in the app.

[0538] Output: The user can check the received activity information.

[0539] (Application example 1)

[0540] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0541] Conventional childcare support systems have limited means of providing appropriate childcare support programs tailored to the developmental stage of preschool children, making them difficult to use, especially in brick-and-mortar childcare support facilities. It is also challenging to appropriately combine childcare support programs with specific activities to provide customized childcare support. This makes it difficult for childcare support facility staff to provide optimal childcare support to parents and preschool children.

[0542] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0543] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user's terminal of information about the selected activity, and means for providing the childcare support program desired by the user at a childcare support facility in a brick-and-mortar store, thereby enabling staff at the childcare support facility to provide optimal childcare support programs and activities for parents and preschool children.

[0544] The "means for accepting user input" is an interface that allows a user to input information using a device such as a smartphone or tablet and send that information to the system.

[0545] The "means for selecting a childcare support program" is an algorithm for automatically selecting the most suitable program from among multiple childcare support programs based on information entered by the user.

[0546] The "random activity selection means" is an algorithm for randomly selecting an activity from a list of specific activities associated with the selected child care support program.

[0547] The "notification means" is a communication interface for transmitting selected childcare program and activity information to the user's terminal in real time and notifying the user.

[0548] "Means for providing at brick-and-mortar childcare support facilities" refers to means by which selected childcare support programs and activities are provided to parents and preschool children by staff at brick-and-mortar childcare support facilities.

[0549] A "physical development support program" is a support program that includes specific activities and exercises to promote the physical development of preschool children.

[0550] A "language development support program" is a support program that includes specific activities and training to improve language skills in preschool children.

[0551] A "musical rhythm sense development program" is a support program that includes specific activities and exercises to develop musical rhythm sense in preschool children.

[0552] "Customized educational content" refers to parenting support programs and activity content that are individually tailored based on each user's input information.

[0553] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. Specific embodiments for implementing the present invention will be described below.

[0554] System configuration

[0555] The system consists of the following major components:

[0556] 1. User Input Method:

[0557] Using a smartphone or tablet, the user enters the necessary information (user ID, child's developmental stage, desired childcare program, etc.) through the application. This input information is sent in JSON format to the system's server.

[0558] 2. Information analysis means:

[0559] The server analyzes the input information received from the user and selects an appropriate program from the childcare support programs (physical development support program, language development support program, music rhythm development program). Based on the selected program, an algorithm is used to randomly select an activity from the activity list.

[0560] 3. Activity Selection Method:

[0561] The server randomly selects one activity from the related activity list according to the selected childcare support program, for example, "practice crawling" or "practice standing" in the case of a physical development support program.

[0562] 4. Means of notification:

[0563] Selected activity information is sent to the user's device as a push notification or in-app message.

[0564] 5. Physical childcare support facility delivery methods:

[0565] This is a means of providing the childcare support program desired by the user at a brick-and-mortar childcare support facility, and staff at the childcare support facility can use this system to guide and implement appropriate programs for parents and preschool children.

[0566] Hardware and software used

[0567] Hardware: Smartphone (iOS or Android), server

[0568] Software: Mobile application (developed in Swift or Kotlin), server-side application (developed in Node.js or Python), database (MySQL or MongoDB)

[0569] Data processing and calculation

[0570] The server processes the data in the following steps:

[0571] 1. Data entry and submission:

[0572] Users launch the application on their smartphone or tablet and enter their user ID, their child's developmental stage, and the childcare program they want.

[0573] 2. Data Analysis:

[0574] The server analyzes the received data and selects appropriate parenting support programs, including filtering logic based on the selected programs and algorithms for randomly selecting activities.

[0575] 3. Activity Selection:

[0576] Based on the selected program, the server randomly selects one activity from the associated activity list.

[0577] 4. Notice:

[0578] The server notifies the user's terminal of the selected activity information, allowing the user to check it in real time.

[0579] Specific example explanation

[0580] As a specific example, the following operations can be considered.

[0581] 1. User Action:

[0582] The user launches the application and selects the user ID "67890" and the language development support program on the registration screen.

[0583] 2. Data transmission:

[0584] The input information is sent to the server.

[0585] 3. Server processing:

[0586] The server analyzes the information and selects a language development support program.

[0587] Randomly select "Sing along with music" from the activity list.

[0588] 4. Notice:

[0589] The server notifies the user's terminal of the selected activity information, and the terminal displays "Next activity: Sing along with music."

[0590] Prompt Sentence Examples

[0591] "User ID 67890, child's developmental stage is 10 months, desired childcare program is language development support program. Please select and notify us of the next activity."

[0592] This specific example enables parenting support programs to promote the growth and development of preschool children and support parents in their parenting activities.

[0593] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0594] Step 1:

[0595] The user launches the application and enters the necessary information, including the user ID, the child's developmental stage, and the desired childcare program. After entering the information, the user's device sends this information in JSON format to the server.

[0596] Input: User ID, child's developmental stage, desired childcare program

[0597] Output: JSON format data is sent to the server

[0598] Step 2:

[0599] The server analyzes the received JSON format data and selects the childcare support program desired by the user. The server uses a selection algorithm to select an appropriate program from multiple childcare support programs (physical development support program, language development support program, musical rhythm development program).

[0600] Input: JSON format data received by the server

[0601] Data processing: JSON data analysis, program selection

[0602] Output: Data on selected childcare support programs

[0603] Step 3:

[0604] The server randomly selects one activity from the activity list based on the selected childcare support program, using an activity selection algorithm.

[0605] Input: Data from selected childcare support programs

[0606] Data processing: Random selection from activity list

[0607] Output: Data of selected activities

[0608] Step 4:

[0609] The server sends the selected activity information to the user's device and displays it as a push notification or in-app message, allowing the user to confirm the next activity.

[0610] Input: Data for the selected activity

[0611] Data processing: Reformatting activity information, generating notifications

[0612] Output: A notification message is displayed on the user's terminal.

[0613] Step 5:

[0614] Staff at the brick-and-mortar childcare support facility will carry out selected activities based on the childcare support program desired by the user. Staff will refer to the information provided through the app to guide and carry out specific activities for parents and preschool children.

[0615] Input: Notified activity information

[0616] Output: Execution of activities in physical stores

[0617] In this way, the system can efficiently provide childcare support for preschool children.

[0618] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[0619] The present invention is a system for alleviating users' worries about childcare and supporting the growth and development of preschool children, and is characterized in particular by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system provides a childcare support program for preschool children and suggests activities customized for each child to the user.

[0620] System configuration

[0621] 1. User Input Method:

[0622] Users use a smartphone or tablet to enter necessary information such as their user ID, their child's developmental status, and the childcare program they wish to use on the application's registration screen.

[0623] 2. Information analysis means:

[0624] The server receives and analyzes the user's input information. Based on the analyzed information, it selects the most appropriate program from among multiple childcare support programs (e.g., physical development support program, language development support program, music rhythm development program).

[0625] 3. Emotion recognition means:

[0626] The server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice via a camera and microphone to understand their emotional state. This information, combined with the user's input information, is used to adjust the childcare support program.

[0627] 4. Activity Selection Method:

[0628] The server randomly selects the most appropriate activity based on the selected program and the emotion recognition results. For example, in a physical development support program, activities such as "crawling practice," "standing practice," and "walking training" are included.

[0629] 5. Means of notification:

[0630] The server notifies the user's device of the selected activity information, which then displays the activity details on the user's device, allowing the user to carry out specific childcare activities.

[0631] Program processing flow

[0632] A user launches the application from a smartphone or tablet and enters the necessary information (user ID, program selection, etc.). For example, if a user selects user ID "12345" and the physical development support program, that information is sent to the server.

[0633] The server analyzes the received information and selects the optimal childcare support program. It then uses an emotion engine to analyze the user's facial expressions and tone of voice to understand their emotional state. For example, if the user is feeling stressed, it will provide a program with an adjusted level of difficulty.

[0634] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" is selected from the physical development support program.

[0635] The selected activity, "Crawling Practice," is sent from the server to the user's device, and the user can check the details through the application. This allows users to carry out appropriate childcare activities at home and support the growth and development of preschool children.

[0636] Specific examples

[0637] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0638] 2. The device sends the input information to the server.

[0639] 3. The server analyzes the information and selects the most appropriate childcare support program.

[0640] 4. The emotion engine analyzes the user's facial expressions and detects stress levels.

[0641] 5. The server selects "crawling practice" from the physical development support program after taking into account the emotional state.

[0642] 6. The server notifies the terminal of the selected activity information.

[0643] 7. The device displays "Next Activity: Practice Crawling" to the user.

[0644] Based on this information, the user can implement appropriate childcare activities at home to effectively support the growth and development of preschool children.

[0645] This system configuration allows parents to reduce their child-rearing worries and receive child-rearing support that meets the individual needs of their children.

[0646] The processing flow will be explained below.

[0647] Step 1:

[0648] A user launches an application from their smartphone or tablet.

[0649] Step 2:

[0650] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[0651] Step 3:

[0652] The device sends the user's input information (e.g., user ID "12345", program "Physical Development Support Program") in JSON format to the server.

[0653] Step 4:

[0654] The server parses the JSON data received from the user and obtains the input information.

[0655] Step 5:

[0656] Based on the input information acquired by the server, the most appropriate program is selected from among multiple childcare support programs (physical development support program, language development support program, musical rhythm sense development program).

[0657] Step 6:

[0658] The server activates the emotion engine and acquires image data through the camera and voice data through the microphone to analyze the user's emotional state.

[0659] Step 7:

[0660] The server uses an emotion engine to analyze the acquired image and audio data and determine the user's emotional state from their facial expressions and tone of voice, for example, determining whether they are stressed or relaxed.

[0661] Step 8:

[0662] The server adjusts the content of the selected childcare support program based on the emotional state information acquired. For example, if the user is feeling stressed, it will recommend activities with a low level of difficulty.

[0663] Step 9:

[0664] Based on the adjusted program, the server randomly selects one activity from a list of related activities (e.g., "crawling practice," "standing practice," "walking practice").

[0665] Step 10:

[0666] The server generates the selected activity information in JSON format and sends it to the user's device.

[0667] Step 11:

[0668] The device parses the activity information received from the server and displays it to inform the user, for example, "Next activity: Practice crawling."

[0669] Step 12:

[0670] The user checks the recommended activities on the device screen and performs specific childcare activities at home. For example, the user performs an activity called "practice crawling."

[0671] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child. The introduction of an emotion engine makes it possible to provide optimal childcare support according to the user's emotional state.

[0672] Example 2

[0673] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0674] In recent years, many parents have experienced anxiety and stress regarding child-rearing, and the responsibility and difficulty of raising preschool children places a particularly heavy burden on parents. Furthermore, existing child-rearing support programs are generally general, making it difficult to address each child's individual developmental status or the emotional state of parents. Therefore, there is a need for customized child-rearing support programs tailored to individual needs.

[0675] The specification process by the specification processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means. In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of child-rearing support programs based on the user's input information, means for recognizing the user's emotional state using an emotion engine, means for selecting an optimal activity based on the selected program and the emotion recognition result, and means for notifying the user of the selected activity. This enables customized child-rearing support that corresponds to each child's individual developmental status and the parent's emotional state.

[0676] "User" refers to a parent or guardian who utilizes the System to access the Child Care Assistance Program.

[0677] "Input" refers to information provided by the user to the system, including the user's ID, the child's developmental status, and the desired childcare program.

[0678] A "childcare support program" is a program that includes specific activities and educational content to support the growth and development of preschool children.

[0679] An "emotion engine" is a technology for recognizing a user's emotional state, and refers to a system that uses a camera and microphone to analyze the user's facial expressions and tone of voice.

[0680] "Activities" refer to specific actions or activities that should be carried out within a childcare support program, such as "practice crawling" or "practice standing."

[0681] A "notification" is information sent from the server to the user's device, and includes the selected activity and its details.

[0682] "Server" refers to a central processing unit that analyzes user input information, selects childcare support programs and recognizes emotions, and selects and notifies activities based on the results.

[0683] This invention is a system that helps users reduce worries about raising preschool children and supports their growth and development. It is particularly characterized by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system allows users to access the childcare support program using devices such as smartphones and tablets.

[0684] First, the user launches the application using a smartphone or tablet. After launching, the user enters necessary information on the registration screen, such as the user ID, the child's developmental status, and the desired childcare program (e.g., physical development support program, language development support program, musical rhythm development program). This entered information is sent to the server by the device.

[0685] The server that receives the information first analyzes it. The analysis takes into account each child's developmental stage and the parents' child-rearing preferences, and selects the most appropriate child-rearing support program. This analysis uses appropriate data processing techniques and algorithms to provide a customized program tailored to the user's specific needs.

[0686] Next, the server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice captured through a camera and microphone to understand their emotional state. For example, if the user is feeling stressed, the system will take that information into account and provide a program with adjusted difficulty.

[0687] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" may be selected from the physical development support program. The server notifies the user's device of the selected activity information, and the device displays the information to the user. The user can then carry out the specific activity at home based on the displayed information.

[0688] Specific examples

[0689] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0690] 2. The device sends the input information to the server.

[0691] 3. The server analyzes the information and selects the most appropriate childcare support program.

[0692] 4. The emotion engine analyzes the user's facial expressions and detects whether the user is in a stressful state.

[0693] 5. The server selects "crawling practice" from the physical development support program, taking into account the emotional state.

[0694] 6. The server notifies the terminal of the selected activity information.

[0695] 7. The device displays "Next Activity: Practice Crawling" to the user.

[0696] 8. Based on the information provided, the user performs the "crawl practice" activity at home.

[0697] Example prompts to input to the generative AI model

[0698] "If a user with user ID 12345 selects the physical development support program, how does the server select the most appropriate activity and notify the user's device? Please tell me the process."

[0699] "Explain how an emotion engine can be used to analyze a user's emotional state and adjust parenting programs accordingly."

[0700] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0701] Step 1:

[0702] The user launches the application and enters their user ID, their child's developmental status, and the desired childcare program on the registration screen. Specifically, they tap to launch the app on their smartphone or tablet, and enter their user ID "12345" and the physical development support program. This becomes the input data.

[0703] Step 2:

[0704] The device sends the entered information to the server. Specifically, when the user presses the "Send" button, the user ID, the child's developmental status, and the selected childcare program are sent to the server. This becomes the input data for the server.

[0705] Step 3:

[0706] The server analyzes the received information. Specifically, the server uses an algorithm based on the user ID and the child's developmental status to narrow down the candidates for the most suitable childcare support program. For example, if it is determined that the user's child is not yet able to stand up, the activities within the physical development support program will be narrowed down. The analysis results become the output data.

[0707] Step 4:

[0708] The server uses an emotion engine to recognize the user's emotional state. Specifically, the user sends facial expressions and tone of voice to the server via the device's camera and microphone, and the server analyzes them to determine the user's emotional state (e.g., stress, joy). The emotion recognition results are output data.

[0709] Step 5:

[0710] The server selects the optimal activity based on the selected program and emotion recognition results. Specifically, the server uses an algorithm based on the analysis results and emotion recognition results to select a specific activity, such as "practice crawling" or "practice standing." The selected activity becomes the output data.

[0711] Step 6:

[0712] The server notifies the device of the selected activity information. Specifically, the server generates a message such as "Next activity: Crawl practice" and sends it to the user's device. This becomes the input data for the device.

[0713] Step 7:

[0714] The device receives the activity information sent from the server and notifies the user. Specifically, the device displays the message "Next activity: Crawl practice" on the screen. This becomes the output data for the user.

[0715] Step 8:

[0716] The user carries out the notified activity. Specifically, the user checks the activity details displayed on the device and practices "crawling" with the child. This realizes the childcare support program.

[0717] (Application example 2)

[0718] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0719] Childcare support for preschool children requires customization tailored to the circumstances and emotions of each parent and child, but existing systems are unable to provide this adequately. Furthermore, there is a lack of information available to effectively support parent-child childcare activities in brick-and-mortar stores. Therefore, the challenge is to provide a system that reduces the burden of childcare on parents and effectively supports children's development.

[0720] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[0721] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user of the selected activity, means for analyzing the user's emotional state using an emotion recognition engine, means for adjusting the childcare support program and activity according to the emotional state, and means for notifying the user via a smartphone or tablet of information for providing childcare support activities in which parents and children can participate together in a physical store. This enables childcare support customized to the individual needs of parents and children, and further enables effective childcare activities in a physical store.

[0722] "User input" is information about the childcare support program provided by the user using a smartphone or tablet.

[0723] A "parenting support program" is a program that includes a wide variety of activities and exercises designed to support a child's growth and development.

[0724] An "emotion recognition engine" is a system that analyzes facial expressions and tone of voice captured through a camera or microphone to understand the user's emotional state.

[0725] "Activities" are specific activities or exercises offered as part of a childcare support program.

[0726] A "brick and mortar store" is a physical location where parents and children can visit and participate in parenting support activities.

[0727] A "smartphone" is a mobile device that can be used not only for making calls but also for installing a variety of applications.

[0728] A "tablet" is a mobile device that has a large touch screen and can use a variety of applications.

[0729] The "user's emotional state" is an emotional state determined based on facial expressions and tone of voice captured by a camera or microphone.

[0730] A "customized childcare support program" is a childcare support program that is individually tailored based on the user's input information and emotional state.

[0731] "Notifications" are information about childcare support programs and activities that are sent from the server to the user's smartphone or tablet.

[0732] The present invention is a system that provides a childcare support program customized based on the user's input information and emotional state. The system can be used by users at home or in a brick-and-mortar store, and aims to effectively support parent-child childcare activities.

[0733] 1. System Configuration

[0734] The system's main components are a smartphone, a tablet, and a server. It also incorporates software that uses a camera and microphone to analyze emotional states as an emotion recognition engine. Specifically, the system uses the following hardware and software:

[0735] Hardware

[0736] Smartphone: A mobile device that can make calls and install a variety of applications.

[0737] Tablet: A mobile device with a large touchscreen.

[0738] Camera: Collects facial expression data.

[0739] Microphone: To capture tone of voice.

[0740] software

[0741] Emotion recognition engine: Software for analyzing facial expressions and tone of voice, specifically using machine learning platforms such as TensorFlow.

[0742] Parenting support application: Registers user input, suggests activities, and collects feedback.

[0743] 2. Processing Flow

[0744] The server has a means for accepting user input. The user uses a smartphone or tablet to input information required for the application, including the user ID, the selection of a childcare support program, and the child's developmental status.

[0745] Next, the server analyzes the input information and selects an appropriate childcare support program. Based on the selected program, the server randomly selects an appropriate activity from among a plurality of activities.

[0746] Furthermore, the server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone to understand their emotional state, and as a result, the parenting support program and activities are adjusted according to the user's emotional state.

[0747] The server notifies the user of the selected activity via their smartphone or tablet. This notification includes details of the activity and how to carry it out, and the user can then carry out specific childcare activities based on this information.

[0748] 3. Examples and prompts

[0749] As a concrete example, the following scenario can be given:

[0750] Specific examples

[0751] 1. Parents open a childcare support app on their smartphone.

[0752] 2. Enter user information (e.g., user ID "12345") and the desired childcare support program (e.g., physical development support program).

[0753] 3. The server receives and analyzes the user's input.

[0754] 4. The server selects an appropriate childcare support program and analyzes the parent's emotional state using an emotion recognition engine.

[0755] 5. If parents are feeling stressed, "crawling practice" is selected to adjust the difficulty level.

[0756] 6. The server notifies the smartphone that "Next activity: Crawl practice."

[0757] 7. Based on this information, parents should practice crawling with their child.

[0758] Prompt statement

[0759] "The user uses the application to operate the smartphone in the store and smiles at the camera."

[0760] This system provides childcare support programs customized to the individual needs of parents and children, making it possible to carry out childcare activities effectively even in physical stores.

[0761] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[0762] Step 1:

[0763] The user turns on their smartphone or tablet and opens the childcare support app.

[0764] Input: User ID, child's developmental status, desired childcare support program

[0765] Data processing: Obtain user input information and send it to the server

[0766] Output: The input information is sent to the server

[0767] Step 2:

[0768] The server receives and analyzes the user's input.

[0769] Input: Various input information received from the user

[0770] Data calculation: Select appropriate childcare support programs based on input information

[0771] Output: Selected childcare support programs

[0772] Step 3:

[0773] The server randomly selects an activity based on the selected program.

[0774] Input: Selected childcare support program

[0775] Data processing: Randomly select appropriate activities from the program

[0776] Output: Selected activities

[0777] Step 4:

[0778] The server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone.

[0779] Input: facial expression and voice data captured by a camera or microphone

[0780] Data calculation: Emotion recognition engine analyzes input data to determine emotional state

[0781] Output: User's emotional state (e.g., stress, relief, enjoyment)

[0782] Step 5:

[0783] The server adjusts parenting support programs and activities according to emotional states.

[0784] Input: Determined emotional state, selected activity

[0785] Data manipulation: Adjusting activity content and difficulty based on emotional state

[0786] Output: Coordinated activities

[0787] Step 6:

[0788] The server then notifies the user's smartphone or tablet of the coordinated activity.

[0789] Input: Information about the adjusted activity

[0790] Data calculation: Creates and sends notification data to a smartphone or tablet.

[0791] Output: A notification will be displayed on your smartphone or tablet.

[0792] Step 7:

[0793] The user checks the notified activity and performs specific childcare activities with the child.

[0794] Input: Notified activity information

[0795] Data Processing: Read how to carry out the activity and make the necessary preparations

[0796] Output: Actually carry out the activities and perform childcare activities

[0797] Through these steps, the system provides customized childcare support tailored to the individual needs of parents and children, enabling efficient childcare activities even in physical stores.

[0798] The specific processing unit 290 transmits the result of the specific processing to the smart glasses 214. In the smart glasses 214, the control unit 46A causes the speaker 240 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0799] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0800] In the above embodiment, an example in which the specific processing is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the smart glasses 214.

[0801] [Third embodiment]

[0802] FIG. 5 shows an example of the configuration of a data processing system 310 according to the third embodiment.

[0803] 5, the data processing system 310 includes the data processing device 12 and a headset terminal 314. An example of the data processing device 12 is a server.

[0804] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0805] The headset type terminal 314 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a display 343. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the display 343 are also connected to the bus 52.

[0806] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[0807] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[0808] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[0809] Fig. 6 shows an example of the main functions of the data processing device 12 and the headset type terminal 314. As shown in Fig. 6, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[0810] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0811] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0812] In the headset type terminal 314, a reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0813] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the headset type terminal 314 will be referred to as the "terminal."

[0814] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information entered by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0815] System configuration

[0816] 1. User Input Method:

[0817] Users use their smartphone or tablet to enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. This information is sent to the system's server via the application.

[0818] 2. Information analysis means:

[0819] The server analyzes the input information received from the user and selects the most appropriate program from multiple childcare support programs (physical development support program, language development support program, music rhythm training program) based on the user's request. Based on the selected program, an activity is randomly selected from the activity list.

[0820] 3. Activity Selection Method:

[0821] Depending on the selected program, the server randomly selects an activity from the list of activities, for example, for a physical development program, it may select one of crawling, standing, and walking exercises.

[0822] 4. Means of notification:

[0823] The server notifies the user's device of the selected activity information, and the user can check the recommended activities on the device and carry out specific childcare activities.

[0824] Program processing flow

[0825] The user launches the application on their smartphone or tablet and enters the necessary information. For example, if the user selects "User ID 12345" and the physical development support program, that information is sent to the server.

[0826] Based on the received information, the server selects the program the user desires (in this case, a physical development support program). Next, it randomly selects one activity from the activities related to the physical development support program (e.g., "crawling practice," "standing practice," and "walking training") and selects it as "crawling practice."

[0827] The selected activity, "crawling practice," is notified to the user's device from the server, and the user can check the specific activity details through the application.

[0828] Specific examples

[0829] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0830] 2. The device sends the input information to the server.

[0831] 3. The server analyzes the information and selects a physical development support program.

[0832] 4. The server randomly selects "Crawling Practice" from the activity list.

[0833] 5. The server notifies the terminal of the selected activity information.

[0834] 6. The device displays the activity information "Next activity: Crawl practice" to the user.

[0835] Based on this information, users can implement appropriate childcare activities to support the growth and development of preschool children.

[0836] In this way, the system alleviates the user's worries about child-rearing and provides customized child-rearing support for each preschool child.

[0837] The processing flow will be explained below.

[0838] Step 1:

[0839] A user launches an application from their smartphone or tablet.

[0840] Step 2:

[0841] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[0842] Step 3:

[0843] The device sends the user input information to the server in JSON format.

[0844] Step 4:

[0845] The server parses the JSON data received from the user and analyzes the input information.

[0846] Step 5:

[0847] Based on the input information analyzed by the server, the optimal childcare support program is selected to meet the user's needs, for example, from among a physical development support program, a language development support program, and a program for cultivating a sense of musical rhythm.

[0848] Step 6:

[0849] The server randomly selects one activity from the related activity list based on the selected childcare support program. For example, in the case of a physical development support program, it selects one activity from "crawling practice," "standing practice," and "walking training."

[0850] Step 7:

[0851] The server generates the selected activity information in JSON format and sends it to the device.

[0852] Step 8:

[0853] The terminal parses the activity information received from the server and displays it for user notification.

[0854] Step 9:

[0855] The user can check the recommended activities through the device and carry out specific childcare activities. For example, if "crawling practice" is recommended, the user can carry out that activity at home.

[0856] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child.

[0857] Example 1

[0858] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[0859] In modern child-rearing, there is a demand for child-rearing support programs that promote the development of preschool children and meet their individual needs. However, providing these child-rearing support programs in an effective and customized manner is not easy. The present invention aims to provide a means for alleviating parenting worries by providing an optimal child-rearing support program for preschool children based on user input information.

[0860] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0861] In this invention, the server includes a means for transmitting user input information to the server, a means for the server to select an appropriate program from among a plurality of childcare support programs based on the user input information, and a means for randomly selecting an activity based on the selected program, thereby enabling the selection of an appropriate childcare support program and the presentation of activities that meet individual needs.

[0862] "User-input information" refers to information such as personal information, the child's developmental stage, and desired child-rearing program that the user inputs through the child-rearing support application.

[0863] The "server" is a computer system that receives and analyzes information entered by users, and selects and notifies them of appropriate childcare support programs and activities.

[0864] "Childcare support programs" are educational and activity plans to promote the development of preschool children, including physical development support programs, language development support programs, and programs to develop a sense of musical rhythm.

[0865] "Activities" are specific childcare activities or training tasks selected based on the childcare support program.

[0866] The "notification means" is a means for notifying the user's terminal of the activity information selected by the server.

[0867] A "terminal" is a device such as a smartphone or tablet that is operated by a user and has a childcare support application installed.

[0868] "Analysis" refers to data processing by the server to select an appropriate childcare support program based on the information input by the user.

[0869] "Random selection" is the process of randomly selecting one activity from multiple activities related to a particular childcare support program in order to equalize the feedback effect of the program.

[0870] "Customized Education" refers to a combination of parenting support programs and activities tailored to specific needs based on user input.

[0871] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[0872] User Input Method

[0873] The user launches a dedicated childcare support application using their smartphone or tablet. They enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. Once the information is complete, the user presses the send button to send the information to the server.

[0874] Information analysis means

[0875] The server receives input information sent from the user's device. The server is configured using a high-performance computer system (e.g., AWS EC2 or Google Cloud Compute Engine) and analyzes the input information using Python and data analysis libraries such as NumPy and Pandas. Based on the analyzed information, the server selects the most appropriate childcare support program from among several programs that meet the user's requirements.

[0876] Activity Selection Method

[0877] Based on the selected childcare support program, the server randomly selects one activity from a related activity list. For example, in the case of a physical development support program, the activity list may include crawling practice, standing practice, walking practice, etc., and one activity is randomly selected from these.

[0878] Notification means

[0879] The selected activity information is sent from the server to the user's device via a childcare support application with a push notification function. The notification received by the user contains a specific activity (e.g., "practice standing"), and the user can check the details on their device.

[0880] Specific operation example

[0881] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[0882] 2. The user's device sends the input information to the server.

[0883] 3. The server analyzes the information and selects a physical development support program.

[0884] 4. The server randomly selects "Standing Practice" from the activity list.

[0885] 5. The server notifies the user's device of the selected activity information.

[0886] 6. The device displays "Next Activity: Practice Standing" to the user.

[0887] Prompt Sentence Examples

[0888] An example of a prompt for a generative AI model would be something like this:

[0889] "Regarding the childcare support program for preschoolers, please randomly suggest specific activities if user ID '12345' selects the physical development support program."

[0890] In this way, the system can effectively support the development of preschool children by selecting an appropriate childcare support program based on user input and notifying the user's terminal.

[0891] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0892] Step 1:

[0893] The user launches the childcare support application and enters the necessary information (user ID, child's developmental stage, desired childcare program) on the registration screen.

[0894] Input: User ID, child's developmental stage, desired childcare program

[0895] Specific operation: The user launches the application, enters "User ID 12345," "Physical Development Support Program," and "24 months" on the registration screen, and presses the submit button.

[0896] Output: The input information is sent to the server.

[0897] Step 2:

[0898] The terminal sends the input information to the server.

[0899] Input: User input information

[0900] Specific operation: The terminal converts the user's input information into packets and sends them to the server via the Internet.

[0901] Output: The server receives the input information.

[0902] Step 3:

[0903] The server analyzes the input data received using Python scripts and data analysis libraries (e.g., NumPy, Pandas).

[0904] Input: User input information

[0905] Specific operation: The server analyzes the information "User ID 12345," "Physical development support program," and "24 months" and identifies the appropriate childcare support program.

[0906] Output: Data for optimal childcare support program selection is generated.

[0907] Step 4:

[0908] The server selects an appropriate program from among a plurality of childcare support programs.

[0909] Input: Parsed user input information

[0910] Specific operation: Based on the analyzed information, the server selects the most appropriate program from a list of pre-registered programs (physical development support programs, language development support programs, etc.).

[0911] Output: The selected childcare support program (in this case, "Physical Development Support Program") is determined.

[0912] Step 5:

[0913] The server randomly selects one activity from the activity list based on the selected program.

[0914] Input: Selected childcare support program

[0915] Specific action: The server randomly selects "Standing practice" from the list of activities related to the "Physical Development Support Program" (crawling practice, standing practice, walking training).

[0916] Output: Randomly selected activity information ("Standing up practice").

[0917] Step 6:

[0918] The server notifies the user device of the selected activity information using push notifications.

[0919] Input: Randomly selected activity information

[0920] Specific operation: The server generates activity information such as "practice standing" as a push notification and sends it to the user's smartphone or tablet.

[0921] Output: Activity information is notified to the user terminal.

[0922] Step 7:

[0923] The terminal displays the received activity information to the user.

[0924] Input: Activity notifications from the server

[0925] What happens: The device displays a push notification with "Next Activity: Practice Standing," and when the user taps the notification, more information is displayed in the app.

[0926] Output: The user can check the received activity information.

[0927] (Application example 1)

[0928] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[0929] Conventional childcare support systems have limited means of providing appropriate childcare support programs tailored to the developmental stage of preschool children, making them difficult to use, especially in brick-and-mortar childcare support facilities. It is also challenging to appropriately combine childcare support programs with specific activities to provide customized childcare support. This makes it difficult for childcare support facility staff to provide optimal childcare support to parents and preschool children.

[0930] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0931] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user's terminal of information about the selected activity, and means for providing the childcare support program desired by the user at a childcare support facility in a brick-and-mortar store, thereby enabling staff at the childcare support facility to provide optimal childcare support programs and activities for parents and preschool children.

[0932] The "means for accepting user input" is an interface that allows a user to input information using a device such as a smartphone or tablet and send that information to the system.

[0933] The "means for selecting a childcare support program" is an algorithm for automatically selecting the most suitable program from among multiple childcare support programs based on information entered by the user.

[0934] The "random activity selection means" is an algorithm for randomly selecting an activity from a list of specific activities associated with the selected child care support program.

[0935] The "notification means" is a communication interface for transmitting selected childcare program and activity information to the user's terminal in real time and notifying the user.

[0936] "Means for providing at brick-and-mortar childcare support facilities" refers to means by which selected childcare support programs and activities are provided to parents and preschool children by staff at brick-and-mortar childcare support facilities.

[0937] A "physical development support program" is a support program that includes specific activities and exercises to promote the physical development of preschool children.

[0938] A "language development support program" is a support program that includes specific activities and training to improve language skills in preschool children.

[0939] A "musical rhythm sense development program" is a support program that includes specific activities and exercises to develop musical rhythm sense in preschool children.

[0940] "Customized educational content" refers to parenting support programs and activity content that are individually tailored based on each user's input information.

[0941] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. Specific embodiments for implementing the present invention will be described below.

[0942] System configuration

[0943] The system consists of the following major components:

[0944] 1. User Input Method:

[0945] Using a smartphone or tablet, the user enters the necessary information (user ID, child's developmental stage, desired childcare program, etc.) through the application. This input information is sent in JSON format to the system's server.

[0946] 2. Information analysis means:

[0947] The server analyzes the input information received from the user and selects an appropriate program from the childcare support programs (physical development support program, language development support program, music rhythm development program). Based on the selected program, an algorithm is used to randomly select an activity from the activity list.

[0948] 3. Activity Selection Method:

[0949] The server randomly selects one activity from the related activity list according to the selected childcare support program, for example, "practice crawling" or "practice standing" in the case of a physical development support program.

[0950] 4. Means of notification:

[0951] Selected activity information is sent to the user's device as a push notification or in-app message.

[0952] 5. Physical childcare support facility delivery methods:

[0953] This is a means of providing the childcare support program desired by the user at a brick-and-mortar childcare support facility, and staff at the childcare support facility can use this system to guide and implement appropriate programs for parents and preschool children.

[0954] Hardware and software used

[0955] Hardware: Smartphone (iOS or Android), server

[0956] Software: Mobile application (developed in Swift or Kotlin), server-side application (developed in Node.js or Python), database (MySQL or MongoDB)

[0957] Data processing and calculation

[0958] The server processes the data in the following steps:

[0959] 1. Data entry and submission:

[0960] Users launch the application on their smartphone or tablet and enter their user ID, their child's developmental stage, and the childcare program they want.

[0961] 2. Data Analysis:

[0962] The server analyzes the received data and selects appropriate parenting support programs, including filtering logic based on the selected programs and algorithms for randomly selecting activities.

[0963] 3. Activity Selection:

[0964] Based on the selected program, the server randomly selects one activity from the associated activity list.

[0965] 4. Notice:

[0966] The server notifies the user's terminal of the selected activity information, allowing the user to check it in real time.

[0967] Specific example explanation

[0968] As a specific example, the following operations can be considered.

[0969] 1. User Action:

[0970] The user launches the application and selects the user ID "67890" and the language development support program on the registration screen.

[0971] 2. Data transmission:

[0972] The input information is sent to the server.

[0973] 3. Server processing:

[0974] The server analyzes the information and selects a language development support program.

[0975] Randomly select "Sing along with music" from the activity list.

[0976] 4. Notice:

[0977] The server notifies the user's terminal of the selected activity information, and the terminal displays "Next activity: Sing along with music."

[0978] Prompt Sentence Examples

[0979] "User ID 67890, child's developmental stage is 10 months, desired childcare program is language development support program. Please select and notify us of the next activity."

[0980] This specific example enables parenting support programs to promote the growth and development of preschool children and support parents in their parenting activities.

[0981] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0982] Step 1:

[0983] The user launches the application and enters the necessary information, including the user ID, the child's developmental stage, and the desired childcare program. After entering the information, the user's device sends this information in JSON format to the server.

[0984] Input: User ID, child's developmental stage, desired childcare program

[0985] Output: JSON format data is sent to the server

[0986] Step 2:

[0987] The server analyzes the received JSON format data and selects the childcare support program desired by the user. The server uses a selection algorithm to select an appropriate program from multiple childcare support programs (physical development support program, language development support program, musical rhythm development program).

[0988] Input: JSON format data received by the server

[0989] Data processing: JSON data analysis, program selection

[0990] Output: Data on selected childcare support programs

[0991] Step 3:

[0992] The server randomly selects one activity from the activity list based on the selected childcare support program, using an activity selection algorithm.

[0993] Input: Data from selected childcare support programs

[0994] Data processing: Random selection from activity list

[0995] Output: Data of selected activities

[0996] Step 4:

[0997] The server sends the selected activity information to the user's device and displays it as a push notification or in-app message, allowing the user to confirm the next activity.

[0998] Input: Data for the selected activity

[0999] Data processing: Reformatting activity information, generating notifications

[1000] Output: A notification message is displayed on the user's terminal.

[1001] Step 5:

[1002] Staff at the brick-and-mortar childcare support facility will carry out selected activities based on the childcare support program desired by the user. Staff will refer to the information provided through the app to guide and carry out specific activities for parents and preschool children.

[1003] Input: Notified activity information

[1004] Output: Execution of activities in physical stores

[1005] In this way, the system can efficiently provide childcare support for preschool children.

[1006] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1007] The present invention is a system for alleviating users' worries about childcare and supporting the growth and development of preschool children, and is characterized in particular by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system provides a childcare support program for preschool children and suggests activities customized for each child to the user.

[1008] System configuration

[1009] 1. User Input Method:

[1010] Users use a smartphone or tablet to enter necessary information such as their user ID, their child's developmental status, and the childcare program they wish to use on the application's registration screen.

[1011] 2. Information analysis means:

[1012] The server receives and analyzes the user's input information. Based on the analyzed information, it selects the most appropriate program from among multiple childcare support programs (e.g., physical development support program, language development support program, music rhythm development program).

[1013] 3. Emotion recognition means:

[1014] The server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice via a camera and microphone to understand their emotional state. This information, combined with the user's input information, is used to adjust the childcare support program.

[1015] 4. Activity Selection Method:

[1016] The server randomly selects the most appropriate activity based on the selected program and the emotion recognition results. For example, in a physical development support program, activities such as "crawling practice," "standing practice," and "walking training" are included.

[1017] 5. Means of notification:

[1018] The server notifies the user's device of the selected activity information, which then displays the activity details on the user's device, allowing the user to carry out specific childcare activities.

[1019] Program processing flow

[1020] A user launches the application from a smartphone or tablet and enters the necessary information (user ID, program selection, etc.). For example, if a user selects user ID "12345" and the physical development support program, that information is sent to the server.

[1021] The server analyzes the received information and selects the optimal childcare support program. It then uses an emotion engine to analyze the user's facial expressions and tone of voice to understand their emotional state. For example, if the user is feeling stressed, it will provide a program with an adjusted level of difficulty.

[1022] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" is selected from the physical development support program.

[1023] The selected activity, "Crawling Practice," is sent from the server to the user's device, and the user can check the details through the application. This allows users to carry out appropriate childcare activities at home and support the growth and development of preschool children.

[1024] Specific examples

[1025] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1026] 2. The device sends the input information to the server.

[1027] 3. The server analyzes the information and selects the most appropriate childcare support program.

[1028] 4. The emotion engine analyzes the user's facial expressions and detects stress levels.

[1029] 5. The server selects "crawling practice" from the physical development support program after taking into account the emotional state.

[1030] 6. The server notifies the terminal of the selected activity information.

[1031] 7. The device displays "Next Activity: Practice Crawling" to the user.

[1032] Based on this information, the user can implement appropriate childcare activities at home to effectively support the growth and development of preschool children.

[1033] This system configuration allows parents to reduce their child-rearing worries and receive child-rearing support that meets the individual needs of their children.

[1034] The processing flow will be explained below.

[1035] Step 1:

[1036] A user launches an application from their smartphone or tablet.

[1037] Step 2:

[1038] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[1039] Step 3:

[1040] The device sends the user's input information (e.g., user ID "12345", program "Physical Development Support Program") in JSON format to the server.

[1041] Step 4:

[1042] The server parses the JSON data received from the user and obtains the input information.

[1043] Step 5:

[1044] Based on the input information acquired by the server, the most appropriate program is selected from among multiple childcare support programs (physical development support program, language development support program, musical rhythm sense development program).

[1045] Step 6:

[1046] The server activates the emotion engine and acquires image data through the camera and voice data through the microphone to analyze the user's emotional state.

[1047] Step 7:

[1048] The server uses an emotion engine to analyze the acquired image and audio data and determine the user's emotional state from their facial expressions and tone of voice, for example, determining whether they are stressed or relaxed.

[1049] Step 8:

[1050] The server adjusts the content of the selected childcare support program based on the emotional state information acquired. For example, if the user is feeling stressed, it will recommend activities with a low level of difficulty.

[1051] Step 9:

[1052] Based on the adjusted program, the server randomly selects one activity from a list of related activities (e.g., "crawling practice," "standing practice," "walking practice").

[1053] Step 10:

[1054] The server generates the selected activity information in JSON format and sends it to the user's device.

[1055] Step 11:

[1056] The device parses the activity information received from the server and displays it to inform the user, for example, "Next activity: Practice crawling."

[1057] Step 12:

[1058] The user checks the recommended activities on the device screen and performs specific childcare activities at home. For example, the user performs an activity called "practice crawling."

[1059] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child. The introduction of an emotion engine makes it possible to provide optimal childcare support according to the user's emotional state.

[1060] Example 2

[1061] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1062] In recent years, many parents have experienced anxiety and stress regarding child-rearing, and the responsibility and difficulty of raising preschool children places a particularly heavy burden on parents. Furthermore, existing child-rearing support programs are generally general, making it difficult to address each child's individual developmental status or the emotional state of parents. Therefore, there is a need for customized child-rearing support programs tailored to individual needs.

[1063] The specification process by the specification processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means. In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of child-rearing support programs based on the user's input information, means for recognizing the user's emotional state using an emotion engine, means for selecting an optimal activity based on the selected program and the emotion recognition result, and means for notifying the user of the selected activity. This enables customized child-rearing support that corresponds to each child's individual developmental status and the parent's emotional state.

[1064] "User" refers to a parent or guardian who utilizes the System to access the Child Care Assistance Program.

[1065] "Input" refers to information provided by the user to the system, including the user's ID, the child's developmental status, and the desired childcare program.

[1066] A "childcare support program" is a program that includes specific activities and educational content to support the growth and development of preschool children.

[1067] An "emotion engine" is a technology for recognizing a user's emotional state, and refers to a system that uses a camera and microphone to analyze the user's facial expressions and tone of voice.

[1068] "Activities" refer to specific actions or activities that should be carried out within a childcare support program, such as "practice crawling" or "practice standing."

[1069] A "notification" is information sent from the server to the user's device, and includes the selected activity and its details.

[1070] "Server" refers to a central processing unit that analyzes user input information, selects childcare support programs and recognizes emotions, and selects and notifies activities based on the results.

[1071] This invention is a system that helps users reduce worries about raising preschool children and supports their growth and development. It is particularly characterized by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system allows users to access the childcare support program using devices such as smartphones and tablets.

[1072] First, the user launches the application using a smartphone or tablet. After launching, the user enters necessary information on the registration screen, such as the user ID, the child's developmental status, and the desired childcare program (e.g., physical development support program, language development support program, musical rhythm development program). This entered information is sent to the server by the device.

[1073] The server that receives the information first analyzes it. The analysis takes into account each child's developmental stage and the parents' child-rearing preferences, and selects the most appropriate child-rearing support program. This analysis uses appropriate data processing techniques and algorithms to provide a customized program tailored to the user's specific needs.

[1074] Next, the server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice captured through a camera and microphone to understand their emotional state. For example, if the user is feeling stressed, the system will take that information into account and provide a program with adjusted difficulty.

[1075] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" may be selected from the physical development support program. The server notifies the user's device of the selected activity information, and the device displays the information to the user. The user can then carry out the specific activity at home based on the displayed information.

[1076] Specific examples

[1077] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1078] 2. The device sends the input information to the server.

[1079] 3. The server analyzes the information and selects the most appropriate childcare support program.

[1080] 4. The emotion engine analyzes the user's facial expressions and detects whether the user is in a stressful state.

[1081] 5. The server selects "crawling practice" from the physical development support program, taking into account the emotional state.

[1082] 6. The server notifies the terminal of the selected activity information.

[1083] 7. The device displays "Next Activity: Practice Crawling" to the user.

[1084] 8. Based on the information provided, the user performs the "crawl practice" activity at home.

[1085] Example prompts to input to the generative AI model

[1086] "If a user with user ID 12345 selects the physical development support program, how does the server select the most appropriate activity and notify the user's device? Please tell me the process."

[1087] "Explain how an emotion engine can be used to analyze a user's emotional state and adjust parenting programs accordingly."

[1088] The flow of the identification process in the second embodiment will be described with reference to FIG.

[1089] Step 1:

[1090] The user launches the application and enters their user ID, their child's developmental status, and the desired childcare program on the registration screen. Specifically, they tap to launch the app on their smartphone or tablet, and enter their user ID "12345" and the physical development support program. This becomes the input data.

[1091] Step 2:

[1092] The device sends the entered information to the server. Specifically, when the user presses the "Send" button, the user ID, the child's developmental status, and the selected childcare program are sent to the server. This becomes the input data for the server.

[1093] Step 3:

[1094] The server analyzes the received information. Specifically, the server uses an algorithm based on the user ID and the child's developmental status to narrow down the candidates for the most suitable childcare support program. For example, if it is determined that the user's child is not yet able to stand up, the activities within the physical development support program will be narrowed down. The analysis results become the output data.

[1095] Step 4:

[1096] The server uses an emotion engine to recognize the user's emotional state. Specifically, the user sends facial expressions and tone of voice to the server via the device's camera and microphone, and the server analyzes them to determine the user's emotional state (e.g., stress, joy). The emotion recognition results are output data.

[1097] Step 5:

[1098] The server selects the optimal activity based on the selected program and emotion recognition results. Specifically, the server uses an algorithm based on the analysis results and emotion recognition results to select a specific activity, such as "practice crawling" or "practice standing." The selected activity becomes the output data.

[1099] Step 6:

[1100] The server notifies the device of the selected activity information. Specifically, the server generates a message such as "Next activity: Crawl practice" and sends it to the user's device. This becomes the input data for the device.

[1101] Step 7:

[1102] The device receives the activity information sent from the server and notifies the user. Specifically, the device displays the message "Next activity: Crawl practice" on the screen. This becomes the output data for the user.

[1103] Step 8:

[1104] The user carries out the notified activity. Specifically, the user checks the activity details displayed on the device and practices "crawling" with the child. This realizes the childcare support program.

[1105] (Application example 2)

[1106] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1107] Childcare support for preschool children requires customization tailored to the circumstances and emotions of each parent and child, but existing systems are unable to provide this adequately. Furthermore, there is a lack of information available to effectively support parent-child childcare activities in brick-and-mortar stores. Therefore, the challenge is to provide a system that reduces the burden of childcare on parents and effectively supports children's development.

[1108] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[1109] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user of the selected activity, means for analyzing the user's emotional state using an emotion recognition engine, means for adjusting the childcare support program and activity according to the emotional state, and means for notifying the user via a smartphone or tablet of information for providing childcare support activities in which parents and children can participate together in a physical store. This enables childcare support customized to the individual needs of parents and children, and further enables effective childcare activities in a physical store.

[1110] "User input" is information about the childcare support program provided by the user using a smartphone or tablet.

[1111] A "parenting support program" is a program that includes a wide variety of activities and exercises designed to support a child's growth and development.

[1112] An "emotion recognition engine" is a system that analyzes facial expressions and tone of voice captured through a camera or microphone to understand the user's emotional state.

[1113] "Activities" are specific activities or exercises offered as part of a childcare support program.

[1114] A "brick and mortar store" is a physical location where parents and children can visit and participate in parenting support activities.

[1115] A "smartphone" is a mobile device that can be used not only for making calls but also for installing a variety of applications.

[1116] A "tablet" is a mobile device that has a large touch screen and can use a variety of applications.

[1117] The "user's emotional state" is an emotional state determined based on facial expressions and tone of voice captured by a camera or microphone.

[1118] A "customized childcare support program" is a childcare support program that is individually tailored based on the user's input information and emotional state.

[1119] "Notifications" are information about childcare support programs and activities that are sent from the server to the user's smartphone or tablet.

[1120] The present invention is a system that provides a childcare support program customized based on the user's input information and emotional state. The system can be used by users at home or in a brick-and-mortar store, and aims to effectively support parent-child childcare activities.

[1121] 1. System Configuration

[1122] The system's main components are a smartphone, a tablet, and a server. It also incorporates software that uses a camera and microphone to analyze emotional states as an emotion recognition engine. Specifically, the system uses the following hardware and software:

[1123] Hardware

[1124] Smartphone: A mobile device that can make calls and install a variety of applications.

[1125] Tablet: A mobile device with a large touchscreen.

[1126] Camera: Collects facial expression data.

[1127] Microphone: To capture tone of voice.

[1128] software

[1129] Emotion recognition engine: Software for analyzing facial expressions and tone of voice, specifically using machine learning platforms such as TensorFlow.

[1130] Parenting support application: Registers user input, suggests activities, and collects feedback.

[1131] 2. Processing Flow

[1132] The server has a means for accepting user input. The user uses a smartphone or tablet to input information required for the application, including the user ID, the selection of a childcare support program, and the child's developmental status.

[1133] Next, the server analyzes the input information and selects an appropriate childcare support program. Based on the selected program, the server randomly selects an appropriate activity from among a plurality of activities.

[1134] Furthermore, the server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone to understand their emotional state, and as a result, the parenting support program and activities are adjusted according to the user's emotional state.

[1135] The server notifies the user of the selected activity via their smartphone or tablet. This notification includes details of the activity and how to carry it out, and the user can then carry out specific childcare activities based on this information.

[1136] 3. Examples and prompts

[1137] As a concrete example, the following scenario can be given:

[1138] Specific examples

[1139] 1. Parents open a childcare support app on their smartphone.

[1140] 2. Enter user information (e.g., user ID "12345") and the desired childcare support program (e.g., physical development support program).

[1141] 3. The server receives and analyzes the user's input.

[1142] 4. The server selects an appropriate childcare support program and analyzes the parent's emotional state using an emotion recognition engine.

[1143] 5. If parents are feeling stressed, "crawling practice" is selected to adjust the difficulty level.

[1144] 6. The server notifies the smartphone that "Next activity: Crawl practice."

[1145] 7. Based on this information, parents should practice crawling with their child.

[1146] Prompt statement

[1147] "The user uses the application to operate the smartphone in the store and smiles at the camera."

[1148] This system provides childcare support programs customized to the individual needs of parents and children, making it possible to carry out childcare activities effectively even in physical stores.

[1149] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1150] Step 1:

[1151] The user turns on their smartphone or tablet and opens the childcare support app.

[1152] Input: User ID, child's developmental status, desired childcare support program

[1153] Data processing: Obtain user input information and send it to the server

[1154] Output: The input information is sent to the server

[1155] Step 2:

[1156] The server receives and analyzes the user's input.

[1157] Input: Various input information received from the user

[1158] Data calculation: Select appropriate childcare support programs based on input information

[1159] Output: Selected childcare support programs

[1160] Step 3:

[1161] The server randomly selects an activity based on the selected program.

[1162] Input: Selected childcare support program

[1163] Data processing: Randomly select appropriate activities from the program

[1164] Output: Selected activities

[1165] Step 4:

[1166] The server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone.

[1167] Input: facial expression and voice data captured by a camera or microphone

[1168] Data calculation: Emotion recognition engine analyzes input data to determine emotional state

[1169] Output: User's emotional state (e.g., stress, relief, enjoyment)

[1170] Step 5:

[1171] The server adjusts parenting support programs and activities according to emotional states.

[1172] Input: Determined emotional state, selected activity

[1173] Data manipulation: Adjusting activity content and difficulty based on emotional state

[1174] Output: Coordinated activities

[1175] Step 6:

[1176] The server then notifies the user's smartphone or tablet of the coordinated activity.

[1177] Input: Information about the adjusted activity

[1178] Data calculation: Creates and sends notification data to a smartphone or tablet.

[1179] Output: A notification will be displayed on your smartphone or tablet.

[1180] Step 7:

[1181] The user checks the notified activity and performs specific childcare activities with the child.

[1182] Input: Notified activity information

[1183] Data Processing: Read how to carry out the activity and make the necessary preparations

[1184] Output: Actually carry out the activities and perform childcare activities

[1185] Through these steps, the system provides customized childcare support tailored to the individual needs of parents and children, enabling efficient childcare activities even in physical stores.

[1186] The specific processing unit 290 transmits the result of the specific processing to the headset type terminal 314. In the headset type terminal 314, the control unit 46A causes the speaker 240 and the display 343 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[1187] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1188] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the headset type terminal 314.

[1189] [Fourth embodiment]

[1190] FIG. 7 shows an example of the configuration of a data processing system 410 according to the fourth embodiment.

[1191] 7, a data processing system 410 includes a data processing device 12 and a robot 414. An example of the data processing device 12 is a server.

[1192] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[1193] The robot 414 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a control target 443. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the control target 443 are also connected to the bus 52.

[1194] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[1195] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[1196] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[1197] The control object 443 includes a display device, LEDs in the eyes, and motors for driving the arms, hands, and feet. The posture and gestures of the robot 414 are controlled by controlling the motors of the arms, hands, and feet. Some of the emotions of the robot 414 can be expressed by controlling these motors. In addition, the facial expressions of the robot 414 can also be expressed by controlling the light emission state of the LEDs in the eyes of the robot 414.

[1198] Fig. 8 shows an example of the main functions of the data processing device 12 and the robot 414. As shown in Fig. 8, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[1199] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1200] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1201] In the robot 414, the processor 46 performs the reception output process. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[1202] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1203] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information entered by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[1204] System configuration

[1205] 1. User Input Method:

[1206] Users use their smartphone or tablet to enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. This information is sent to the system's server via the application.

[1207] 2. Information analysis means:

[1208] The server analyzes the input information received from the user and selects the most appropriate program from multiple childcare support programs (physical development support program, language development support program, music rhythm training program) based on the user's request. Based on the selected program, an activity is randomly selected from the activity list.

[1209] 3. Activity Selection Method:

[1210] Depending on the selected program, the server randomly selects an activity from the list of activities, for example, for a physical development program, it may select one of crawling, standing, and walking exercises.

[1211] 4. Means of notification:

[1212] The server notifies the user's device of the selected activity information, and the user can check the recommended activities on the device and carry out specific childcare activities.

[1213] Program processing flow

[1214] The user launches the application on their smartphone or tablet and enters the necessary information. For example, if the user selects "User ID 12345" and the physical development support program, that information is sent to the server.

[1215] Based on the received information, the server selects the program the user desires (in this case, a physical development support program). Next, it randomly selects one activity from the activities related to the physical development support program (e.g., "crawling practice," "standing practice," and "walking training") and selects it as "crawling practice."

[1216] The selected activity, "crawling practice," is notified to the user's device from the server, and the user can check the specific activity details through the application.

[1217] Specific examples

[1218] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1219] 2. The device sends the input information to the server.

[1220] 3. The server analyzes the information and selects a physical development support program.

[1221] 4. The server randomly selects "Crawling Practice" from the activity list.

[1222] 5. The server notifies the terminal of the selected activity information.

[1223] 6. The device displays the activity information "Next activity: Crawl practice" to the user.

[1224] Based on this information, users can implement appropriate childcare activities to support the growth and development of preschool children.

[1225] In this way, the system alleviates the user's worries about child-rearing and provides customized child-rearing support for each preschool child.

[1226] The processing flow will be explained below.

[1227] Step 1:

[1228] A user launches an application from their smartphone or tablet.

[1229] Step 2:

[1230] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[1231] Step 3:

[1232] The device sends the user input information to the server in JSON format.

[1233] Step 4:

[1234] The server parses the JSON data received from the user and analyzes the input information.

[1235] Step 5:

[1236] Based on the input information analyzed by the server, the optimal childcare support program is selected to meet the user's needs, for example, from among a physical development support program, a language development support program, and a program for cultivating a sense of musical rhythm.

[1237] Step 6:

[1238] The server randomly selects one activity from the related activity list based on the selected childcare support program. For example, in the case of a physical development support program, it selects one activity from "crawling practice," "standing practice," and "walking training."

[1239] Step 7:

[1240] The server generates the selected activity information in JSON format and sends it to the device.

[1241] Step 8:

[1242] The terminal parses the activity information received from the server and displays it for user notification.

[1243] Step 9:

[1244] The user can check the recommended activities through the device and carry out specific childcare activities. For example, if "crawling practice" is recommended, the user can carry out that activity at home.

[1245] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child.

[1246] Example 1

[1247] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1248] In modern child-rearing, there is a demand for child-rearing support programs that promote the development of preschool children and meet their individual needs. However, providing these child-rearing support programs in an effective and customized manner is not easy. The present invention aims to provide a means for alleviating parenting worries by providing an optimal child-rearing support program for preschool children based on user input information.

[1249] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[1250] In this invention, the server includes a means for transmitting user input information to the server, a means for the server to select an appropriate program from among a plurality of childcare support programs based on the user input information, and a means for randomly selecting an activity based on the selected program, thereby enabling the selection of an appropriate childcare support program and the presentation of activities that meet individual needs.

[1251] "User-input information" refers to information such as personal information, the child's developmental stage, and desired child-rearing program that the user inputs through the child-rearing support application.

[1252] The "server" is a computer system that receives and analyzes information entered by users, and selects and notifies them of appropriate childcare support programs and activities.

[1253] "Childcare support programs" are educational and activity plans to promote the development of preschool children, including physical development support programs, language development support programs, and programs to develop a sense of musical rhythm.

[1254] "Activities" are specific childcare activities or training tasks selected based on the childcare support program.

[1255] The "notification means" is a means for notifying the user's terminal of the activity information selected by the server.

[1256] A "terminal" is a device such as a smartphone or tablet that is operated by a user and has a childcare support application installed.

[1257] "Analysis" refers to data processing by the server to select an appropriate childcare support program based on the information input by the user.

[1258] "Random selection" is the process of randomly selecting one activity from multiple activities related to a particular childcare support program in order to equalize the feedback effect of the program.

[1259] "Customized Education" refers to a combination of parenting support programs and activities tailored to specific needs based on user input.

[1260] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. The system is configured as follows.

[1261] User Input Method

[1262] The user launches a dedicated childcare support application using their smartphone or tablet. They enter the necessary information (user ID, child's developmental stage, desired childcare program, etc.) on the application's registration screen. Once the information is complete, the user presses the send button to send the information to the server.

[1263] Information analysis means

[1264] The server receives input information sent from the user's device. The server is configured using a high-performance computer system (e.g., AWS EC2 or Google Cloud Compute Engine) and analyzes the input information using Python and data analysis libraries such as NumPy and Pandas. Based on the analyzed information, the server selects the most appropriate childcare support program from among several programs that meet the user's requirements.

[1265] Activity Selection Method

[1266] Based on the selected childcare support program, the server randomly selects one activity from a related activity list. For example, in the case of a physical development support program, the activity list may include crawling practice, standing practice, walking practice, etc., and one activity is randomly selected from these.

[1267] Notification means

[1268] The selected activity information is sent from the server to the user's device via a childcare support application with a push notification function. The notification received by the user contains a specific activity (e.g., "practice standing"), and the user can check the details on their device.

[1269] Specific operation example

[1270] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1271] 2. The user's device sends the input information to the server.

[1272] 3. The server analyzes the information and selects a physical development support program.

[1273] 4. The server randomly selects "Standing Practice" from the activity list.

[1274] 5. The server notifies the user's device of the selected activity information.

[1275] 6. The device displays "Next Activity: Practice Standing" to the user.

[1276] Prompt Sentence Examples

[1277] An example of a prompt for a generative AI model would be something like this:

[1278] "Regarding the childcare support program for preschoolers, please randomly suggest specific activities if user ID '12345' selects the physical development support program."

[1279] In this way, the system can effectively support the development of preschool children by selecting an appropriate childcare support program based on user input and notifying the user's terminal.

[1280] The flow of the identification process in the first embodiment will be described with reference to FIG.

[1281] Step 1:

[1282] The user launches the childcare support application and enters the necessary information (user ID, child's developmental stage, desired childcare program) on the registration screen.

[1283] Input: User ID, child's developmental stage, desired childcare program

[1284] Specific operation: The user launches the application, enters "User ID 12345," "Physical Development Support Program," and "24 months" on the registration screen, and presses the submit button.

[1285] Output: The input information is sent to the server.

[1286] Step 2:

[1287] The terminal sends the input information to the server.

[1288] Input: User input information

[1289] Specific operation: The terminal converts the user's input information into packets and sends them to the server via the Internet.

[1290] Output: The server receives the input information.

[1291] Step 3:

[1292] The server analyzes the input data received using Python scripts and data analysis libraries (e.g., NumPy, Pandas).

[1293] Input: User input information

[1294] Specific operation: The server analyzes the information "User ID 12345," "Physical development support program," and "24 months" and identifies the appropriate childcare support program.

[1295] Output: Data for optimal childcare support program selection is generated.

[1296] Step 4:

[1297] The server selects an appropriate program from among a plurality of childcare support programs.

[1298] Input: Parsed user input information

[1299] Specific operation: Based on the analyzed information, the server selects the most appropriate program from a list of pre-registered programs (physical development support programs, language development support programs, etc.).

[1300] Output: The selected childcare support program (in this case, "Physical Development Support Program") is determined.

[1301] Step 5:

[1302] The server randomly selects one activity from the activity list based on the selected program.

[1303] Input: Selected childcare support program

[1304] Specific action: The server randomly selects "Standing practice" from the list of activities related to the "Physical Development Support Program" (crawling practice, standing practice, walking training).

[1305] Output: Randomly selected activity information ("Standing up practice").

[1306] Step 6:

[1307] The server notifies the user device of the selected activity information using push notifications.

[1308] Input: Randomly selected activity information

[1309] Specific operation: The server generates activity information such as "practice standing" as a push notification and sends it to the user's smartphone or tablet.

[1310] Output: Activity information is notified to the user terminal.

[1311] Step 7:

[1312] The terminal displays the received activity information to the user.

[1313] Input: Activity notifications from the server

[1314] What happens: The device displays a push notification with "Next Activity: Practice Standing," and when the user taps the notification, more information is displayed in the app.

[1315] Output: The user can check the received activity information.

[1316] (Application example 1)

[1317] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1318] Conventional childcare support systems have limited means of providing appropriate childcare support programs tailored to the developmental stage of preschool children, making them difficult to use, especially in brick-and-mortar childcare support facilities. It is also challenging to appropriately combine childcare support programs with specific activities to provide customized childcare support. This makes it difficult for childcare support facility staff to provide optimal childcare support to parents and preschool children.

[1319] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[1320] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user's terminal of information about the selected activity, and means for providing the childcare support program desired by the user at a childcare support facility in a brick-and-mortar store, thereby enabling staff at the childcare support facility to provide optimal childcare support programs and activities for parents and preschool children.

[1321] The "means for accepting user input" is an interface that allows a user to input information using a device such as a smartphone or tablet and send that information to the system.

[1322] The "means for selecting a childcare support program" is an algorithm for automatically selecting the most suitable program from among multiple childcare support programs based on information entered by the user.

[1323] The "random activity selection means" is an algorithm for randomly selecting an activity from a list of specific activities associated with the selected child care support program.

[1324] The "notification means" is a communication interface for transmitting selected childcare program and activity information to the user's terminal in real time and notifying the user.

[1325] "Means for providing at brick-and-mortar childcare support facilities" refers to means by which selected childcare support programs and activities are provided to parents and preschool children by staff at brick-and-mortar childcare support facilities.

[1326] A "physical development support program" is a support program that includes specific activities and exercises to promote the physical development of preschool children.

[1327] A "language development support program" is a support program that includes specific activities and training to improve language skills in preschool children.

[1328] A "musical rhythm sense development program" is a support program that includes specific activities and exercises to develop musical rhythm sense in preschool children.

[1329] "Customized educational content" refers to parenting support programs and activity content that are individually tailored based on each user's input information.

[1330] The present invention is a system for providing a childcare support program for preschool children, which provides an optimal childcare support program based on information input by a user, and randomly selects and notifies a childcare activity customized for each child. Specific embodiments for implementing the present invention will be described below.

[1331] System configuration

[1332] The system consists of the following major components:

[1333] 1. User Input Method:

[1334] Using a smartphone or tablet, the user enters the necessary information (user ID, child's developmental stage, desired childcare program, etc.) through the application. This input information is sent in JSON format to the system's server.

[1335] 2. Information analysis means:

[1336] The server analyzes the input information received from the user and selects an appropriate program from the childcare support programs (physical development support program, language development support program, music rhythm development program). Based on the selected program, an algorithm is used to randomly select an activity from the activity list.

[1337] 3. Activity Selection Method:

[1338] The server randomly selects one activity from the related activity list according to the selected childcare support program, for example, "practice crawling" or "practice standing" in the case of a physical development support program.

[1339] 4. Means of notification:

[1340] Selected activity information is sent to the user's device as a push notification or in-app message.

[1341] 5. Physical childcare support facility delivery methods:

[1342] This is a means of providing the childcare support program desired by the user at a brick-and-mortar childcare support facility, and staff at the childcare support facility can use this system to guide and implement appropriate programs for parents and preschool children.

[1343] Hardware and software used

[1344] Hardware: Smartphone (iOS or Android), server

[1345] Software: Mobile application (developed in Swift or Kotlin), server-side application (developed in Node.js or Python), database (MySQL or MongoDB)

[1346] Data processing and calculation

[1347] The server processes the data in the following steps:

[1348] 1. Data entry and submission:

[1349] Users launch the application on their smartphone or tablet and enter their user ID, their child's developmental stage, and the childcare program they want.

[1350] 2. Data Analysis:

[1351] The server analyzes the received data and selects appropriate parenting support programs, including filtering logic based on the selected programs and algorithms for randomly selecting activities.

[1352] 3. Activity Selection:

[1353] Based on the selected program, the server randomly selects one activity from the associated activity list.

[1354] 4. Notice:

[1355] The server notifies the user's terminal of the selected activity information, allowing the user to check it in real time.

[1356] Specific example explanation

[1357] As a specific example, the following operations can be considered.

[1358] 1. User Action:

[1359] The user launches the application and selects the user ID "67890" and the language development support program on the registration screen.

[1360] 2. Data transmission:

[1361] The input information is sent to the server.

[1362] 3. Server processing:

[1363] The server analyzes the information and selects a language development support program.

[1364] Randomly select "Sing along with music" from the activity list.

[1365] 4. Notice:

[1366] The server notifies the user's terminal of the selected activity information, and the terminal displays "Next activity: Sing along with music."

[1367] Prompt Sentence Examples

[1368] "User ID 67890, child's developmental stage is 10 months, desired childcare program is language development support program. Please select and notify us of the next activity."

[1369] This specific example enables parenting support programs to promote the growth and development of preschool children and support parents in their parenting activities.

[1370] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[1371] Step 1:

[1372] The user launches the application and enters the necessary information, including the user ID, the child's developmental stage, and the desired childcare program. After entering the information, the user's device sends this information in JSON format to the server.

[1373] Input: User ID, child's developmental stage, desired childcare program

[1374] Output: JSON format data is sent to the server

[1375] Step 2:

[1376] The server analyzes the received JSON format data and selects the childcare support program desired by the user. The server uses a selection algorithm to select an appropriate program from multiple childcare support programs (physical development support program, language development support program, musical rhythm development program).

[1377] Input: JSON format data received by the server

[1378] Data processing: JSON data analysis, program selection

[1379] Output: Data on selected childcare support programs

[1380] Step 3:

[1381] The server randomly selects one activity from the activity list based on the selected childcare support program, using an activity selection algorithm.

[1382] Input: Data from selected childcare support programs

[1383] Data processing: Random selection from activity list

[1384] Output: Data of selected activities

[1385] Step 4:

[1386] The server sends the selected activity information to the user's device and displays it as a push notification or in-app message, allowing the user to confirm the next activity.

[1387] Input: Data for the selected activity

[1388] Data processing: Reformatting activity information, generating notifications

[1389] Output: A notification message is displayed on the user's terminal.

[1390] Step 5:

[1391] Staff at the brick-and-mortar childcare support facility will carry out selected activities based on the childcare support program desired by the user. Staff will refer to the information provided through the app to guide and carry out specific activities for parents and preschool children.

[1392] Input: Notified activity information

[1393] Output: Execution of activities in physical stores

[1394] In this way, the system can efficiently provide childcare support for preschool children.

[1395] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1396] The present invention is a system for alleviating users' worries about childcare and supporting the growth and development of preschool children, and is characterized in particular by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system provides a childcare support program for preschool children and suggests activities customized for each child to the user.

[1397] System configuration

[1398] 1. User Input Method:

[1399] Users use a smartphone or tablet to enter necessary information such as their user ID, their child's developmental status, and the childcare program they wish to use on the application's registration screen.

[1400] 2. Information analysis means:

[1401] The server receives and analyzes the user's input information. Based on the analyzed information, it selects the most appropriate program from among multiple childcare support programs (e.g., physical development support program, language development support program, music rhythm development program).

[1402] 3. Emotion recognition means:

[1403] The server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice via a camera and microphone to understand their emotional state. This information, combined with the user's input information, is used to adjust the childcare support program.

[1404] 4. Activity Selection Method:

[1405] The server randomly selects the most appropriate activity based on the selected program and the emotion recognition results. For example, in a physical development support program, activities such as "crawling practice," "standing practice," and "walking training" are included.

[1406] 5. Means of notification:

[1407] The server notifies the user's device of the selected activity information, which then displays the activity details on the user's device, allowing the user to carry out specific childcare activities.

[1408] Program processing flow

[1409] A user launches the application from a smartphone or tablet and enters the necessary information (user ID, program selection, etc.). For example, if a user selects user ID "12345" and the physical development support program, that information is sent to the server.

[1410] The server analyzes the received information and selects the optimal childcare support program. It then uses an emotion engine to analyze the user's facial expressions and tone of voice to understand their emotional state. For example, if the user is feeling stressed, it will provide a program with an adjusted level of difficulty.

[1411] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" is selected from the physical development support program.

[1412] The selected activity, "Crawling Practice," is sent from the server to the user's device, and the user can check the details through the application. This allows users to carry out appropriate childcare activities at home and support the growth and development of preschool children.

[1413] Specific examples

[1414] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1415] 2. The device sends the input information to the server.

[1416] 3. The server analyzes the information and selects the most appropriate childcare support program.

[1417] 4. The emotion engine analyzes the user's facial expressions and detects stress levels.

[1418] 5. The server selects "crawling practice" from the physical development support program after taking into account the emotional state.

[1419] 6. The server notifies the terminal of the selected activity information.

[1420] 7. The device displays "Next Activity: Practice Crawling" to the user.

[1421] Based on this information, the user can implement appropriate childcare activities at home to effectively support the growth and development of preschool children.

[1422] This system configuration allows parents to reduce their child-rearing worries and receive child-rearing support that meets the individual needs of their children.

[1423] The processing flow will be explained below.

[1424] Step 1:

[1425] A user launches an application from their smartphone or tablet.

[1426] Step 2:

[1427] The user opens the registration screen within the application and enters the required information (user ID, child's developmental stage, desired childcare program, etc.).

[1428] Step 3:

[1429] The device sends the user's input information (e.g., user ID "12345", program "Physical Development Support Program") in JSON format to the server.

[1430] Step 4:

[1431] The server parses the JSON data received from the user and obtains the input information.

[1432] Step 5:

[1433] Based on the input information acquired by the server, the most appropriate program is selected from among multiple childcare support programs (physical development support program, language development support program, musical rhythm sense development program).

[1434] Step 6:

[1435] The server activates the emotion engine and acquires image data through the camera and voice data through the microphone to analyze the user's emotional state.

[1436] Step 7:

[1437] The server uses an emotion engine to analyze the acquired image and audio data and determine the user's emotional state from their facial expressions and tone of voice, for example, determining whether they are stressed or relaxed.

[1438] Step 8:

[1439] The server adjusts the content of the selected childcare support program based on the emotional state information acquired. For example, if the user is feeling stressed, it will recommend activities with a low level of difficulty.

[1440] Step 9:

[1441] Based on the adjusted program, the server randomly selects one activity from a list of related activities (e.g., "crawling practice," "standing practice," "walking practice").

[1442] Step 10:

[1443] The server generates the selected activity information in JSON format and sends it to the user's device.

[1444] Step 11:

[1445] The device parses the activity information received from the server and displays it to inform the user, for example, "Next activity: Practice crawling."

[1446] Step 12:

[1447] The user checks the recommended activities on the device screen and performs specific childcare activities at home. For example, the user performs an activity called "practice crawling."

[1448] In this way, the system alleviates users' worries about childcare and provides customized childcare support for each preschool child. The introduction of an emotion engine makes it possible to provide optimal childcare support according to the user's emotional state.

[1449] Example 2

[1450] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1451] In recent years, many parents have experienced anxiety and stress regarding child-rearing, and the responsibility and difficulty of raising preschool children places a particularly heavy burden on parents. Furthermore, existing child-rearing support programs are generally general, making it difficult to address each child's individual developmental status or the emotional state of parents. Therefore, there is a need for customized child-rearing support programs tailored to individual needs.

[1452] The specification process by the specification processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means. In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of child-rearing support programs based on the user's input information, means for recognizing the user's emotional state using an emotion engine, means for selecting an optimal activity based on the selected program and the emotion recognition result, and means for notifying the user of the selected activity. This enables customized child-rearing support that corresponds to each child's individual developmental status and the parent's emotional state.

[1453] "User" refers to a parent or guardian who utilizes the System to access the Child Care Assistance Program.

[1454] "Input" refers to information provided by the user to the system, including the user's ID, the child's developmental status, and the desired childcare program.

[1455] A "childcare support program" is a program that includes specific activities and educational content to support the growth and development of preschool children.

[1456] An "emotion engine" is a technology for recognizing a user's emotional state, and refers to a system that uses a camera and microphone to analyze the user's facial expressions and tone of voice.

[1457] "Activities" refer to specific actions or activities that should be carried out within a childcare support program, such as "practice crawling" or "practice standing."

[1458] A "notification" is information sent from the server to the user's device, and includes the selected activity and its details.

[1459] "Server" refers to a central processing unit that analyzes user input information, selects childcare support programs and recognizes emotions, and selects and notifies activities based on the results.

[1460] This invention is a system that helps users reduce worries about raising preschool children and supports their growth and development. It is particularly characterized by its incorporation of an emotion engine that recognizes the user's emotions and adjusts the program accordingly. This system allows users to access the childcare support program using devices such as smartphones and tablets.

[1461] First, the user launches the application using a smartphone or tablet. After launching, the user enters necessary information on the registration screen, such as the user ID, the child's developmental status, and the desired childcare program (e.g., physical development support program, language development support program, musical rhythm development program). This entered information is sent to the server by the device.

[1462] The server that receives the information first analyzes it. The analysis takes into account each child's developmental stage and the parents' child-rearing preferences, and selects the most appropriate child-rearing support program. This analysis uses appropriate data processing techniques and algorithms to provide a customized program tailored to the user's specific needs.

[1463] Next, the server uses an emotion engine to recognize the user's emotional state. The emotion engine analyzes the user's facial expressions and tone of voice captured through a camera and microphone to understand their emotional state. For example, if the user is feeling stressed, the system will take that information into account and provide a program with adjusted difficulty.

[1464] The server then selects the optimal activity based on the selected childcare support program and the emotion recognition results. For example, "crawling practice" may be selected from the physical development support program. The server notifies the user's device of the selected activity information, and the device displays the information to the user. The user can then carry out the specific activity at home based on the displayed information.

[1465] Specific examples

[1466] 1. The user launches the application and selects the user ID "12345" and the physical development support program on the registration screen.

[1467] 2. The device sends the input information to the server.

[1468] 3. The server analyzes the information and selects the most appropriate childcare support program.

[1469] 4. The emotion engine analyzes the user's facial expressions and detects whether the user is in a stressful state.

[1470] 5. The server selects "crawling practice" from the physical development support program, taking into account the emotional state.

[1471] 6. The server notifies the terminal of the selected activity information.

[1472] 7. The device displays "Next Activity: Practice Crawling" to the user.

[1473] 8. Based on the information provided, the user performs the "crawl practice" activity at home.

[1474] Example prompts to input to the generative AI model

[1475] "If a user with user ID 12345 selects the physical development support program, how does the server select the most appropriate activity and notify the user's device? Please tell me the process."

[1476] "Explain how an emotion engine can be used to analyze a user's emotional state and adjust parenting programs accordingly."

[1477] The flow of the identification process in the second embodiment will be described with reference to FIG.

[1478] Step 1:

[1479] The user launches the application and enters their user ID, their child's developmental status, and the desired childcare program on the registration screen. Specifically, they tap to launch the app on their smartphone or tablet, and enter their user ID "12345" and the physical development support program. This becomes the input data.

[1480] Step 2:

[1481] The device sends the entered information to the server. Specifically, when the user presses the "Send" button, the user ID, the child's developmental status, and the selected childcare program are sent to the server. This becomes the input data for the server.

[1482] Step 3:

[1483] The server analyzes the received information. Specifically, the server uses an algorithm based on the user ID and the child's developmental status to narrow down the candidates for the most suitable childcare support program. For example, if it is determined that the user's child is not yet able to stand up, the activities within the physical development support program will be narrowed down. The analysis results become the output data.

[1484] Step 4:

[1485] The server uses an emotion engine to recognize the user's emotional state. Specifically, the user sends facial expressions and tone of voice to the server via the device's camera and microphone, and the server analyzes them to determine the user's emotional state (e.g., stress, joy). The emotion recognition results are output data.

[1486] Step 5:

[1487] The server selects the optimal activity based on the selected program and emotion recognition results. Specifically, the server uses an algorithm based on the analysis results and emotion recognition results to select a specific activity, such as "practice crawling" or "practice standing." The selected activity becomes the output data.

[1488] Step 6:

[1489] The server notifies the device of the selected activity information. Specifically, the server generates a message such as "Next activity: Crawl practice" and sends it to the user's device. This becomes the input data for the device.

[1490] Step 7:

[1491] The device receives the activity information sent from the server and notifies the user. Specifically, the device displays the message "Next activity: Crawl practice" on the screen. This becomes the output data for the user.

[1492] Step 8:

[1493] The user carries out the notified activity. Specifically, the user checks the activity details displayed on the device and practices "crawling" with the child. This realizes the childcare support program.

[1494] (Application example 2)

[1495] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1496] Childcare support for preschool children requires customization tailored to the circumstances and emotions of each parent and child, but existing systems are unable to provide this adequately. Furthermore, there is a lack of information available to effectively support parent-child childcare activities in brick-and-mortar stores. Therefore, the challenge is to provide a system that reduces the burden of childcare on parents and effectively supports children's development.

[1497] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[1498] In this invention, the server includes means for accepting user input, means for selecting an appropriate program from among a plurality of childcare support programs based on the user's input information, means for randomly selecting an activity based on the selected program, means for notifying the user of the selected activity, means for analyzing the user's emotional state using an emotion recognition engine, means for adjusting the childcare support program and activity according to the emotional state, and means for notifying the user via a smartphone or tablet of information for providing childcare support activities in which parents and children can participate together in a physical store. This enables childcare support customized to the individual needs of parents and children, and further enables effective childcare activities in a physical store.

[1499] "User input" is information about the childcare support program provided by the user using a smartphone or tablet.

[1500] A "parenting support program" is a program that includes a wide variety of activities and exercises designed to support a child's growth and development.

[1501] An "emotion recognition engine" is a system that analyzes facial expressions and tone of voice captured through a camera or microphone to understand the user's emotional state.

[1502] "Activities" are specific activities or exercises offered as part of a childcare support program.

[1503] A "brick and mortar store" is a physical location where parents and children can visit and participate in parenting support activities.

[1504] A "smartphone" is a mobile device that can be used not only for making calls but also for installing a variety of applications.

[1505] A "tablet" is a mobile device that has a large touch screen and can use a variety of applications.

[1506] The "user's emotional state" is an emotional state determined based on facial expressions and tone of voice captured by a camera or microphone.

[1507] A "customized childcare support program" is a childcare support program that is individually tailored based on the user's input information and emotional state.

[1508] "Notifications" are information about childcare support programs and activities that are sent from the server to the user's smartphone or tablet.

[1509] The present invention is a system that provides a childcare support program customized based on the user's input information and emotional state. The system can be used by users at home or in a brick-and-mortar store, and aims to effectively support parent-child childcare activities.

[1510] 1. System Configuration

[1511] The system's main components are a smartphone, a tablet, and a server. It also incorporates software that uses a camera and microphone to analyze emotional states as an emotion recognition engine. Specifically, the system uses the following hardware and software:

[1512] Hardware

[1513] Smartphone: A mobile device that can make calls and install a variety of applications.

[1514] Tablet: A mobile device with a large touchscreen.

[1515] Camera: Collects facial expression data.

[1516] Microphone: To capture tone of voice.

[1517] software

[1518] Emotion recognition engine: Software for analyzing facial expressions and tone of voice, specifically using machine learning platforms such as TensorFlow.

[1519] Parenting support application: Registers user input, suggests activities, and collects feedback.

[1520] 2. Processing Flow

[1521] The server has a means for accepting user input. The user uses a smartphone or tablet to input information required for the application, including the user ID, the selection of a childcare support program, and the child's developmental status.

[1522] Next, the server analyzes the input information and selects an appropriate childcare support program. Based on the selected program, the server randomly selects an appropriate activity from among a plurality of activities.

[1523] Furthermore, the server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone to understand their emotional state, and as a result, the parenting support program and activities are adjusted according to the user's emotional state.

[1524] The server notifies the user of the selected activity via their smartphone or tablet. This notification includes details of the activity and how to carry it out, and the user can then carry out specific childcare activities based on this information.

[1525] 3. Examples and prompts

[1526] As a concrete example, the following scenario can be given:

[1527] Specific examples

[1528] 1. Parents open a childcare support app on their smartphone.

[1529] 2. Enter user information (e.g., user ID "12345") and the desired childcare support program (e.g., physical development support program).

[1530] 3. The server receives and analyzes the user's input.

[1531] 4. The server selects an appropriate childcare support program and analyzes the parent's emotional state using an emotion recognition engine.

[1532] 5. If parents are feeling stressed, "crawling practice" is selected to adjust the difficulty level.

[1533] 6. The server notifies the smartphone that "Next activity: Crawl practice."

[1534] 7. Based on this information, parents should practice crawling with their child.

[1535] Prompt statement

[1536] "The user uses the application to operate the smartphone in the store and smiles at the camera."

[1537] This system provides childcare support programs customized to the individual needs of parents and children, making it possible to carry out childcare activities effectively even in physical stores.

[1538] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1539] Step 1:

[1540] The user turns on their smartphone or tablet and opens the childcare support app.

[1541] Input: User ID, child's developmental status, desired childcare support program

[1542] Data processing: Obtain user input information and send it to the server

[1543] Output: The input information is sent to the server

[1544] Step 2:

[1545] The server receives and analyzes the user's input.

[1546] Input: Various input information received from the user

[1547] Data calculation: Select appropriate childcare support programs based on input information

[1548] Output: Selected childcare support programs

[1549] Step 3:

[1550] The server randomly selects an activity based on the selected program.

[1551] Input: Selected childcare support program

[1552] Data processing: Randomly select appropriate activities from the program

[1553] Output: Selected activities

[1554] Step 4:

[1555] The server uses an emotion recognition engine to analyze the user's facial expressions and voice collected through the camera and microphone.

[1556] Input: facial expression and voice data captured by a camera or microphone

[1557] Data calculation: Emotion recognition engine analyzes input data to determine emotional state

[1558] Output: User's emotional state (e.g., stress, relief, enjoyment)

[1559] Step 5:

[1560] The server adjusts parenting support programs and activities according to emotional states.

[1561] Input: Determined emotional state, selected activity

[1562] Data manipulation: Adjusting activity content and difficulty based on emotional state

[1563] Output: Coordinated activities

[1564] Step 6:

[1565] The server then notifies the user's smartphone or tablet of the coordinated activity.

[1566] Input: Information about the adjusted activity

[1567] Data calculation: Creates and sends notification data to a smartphone or tablet.

[1568] Output: A notification will be displayed on your smartphone or tablet.

[1569] Step 7:

[1570] The user checks the notified activity and performs specific childcare activities with the child.

[1571] Input: Notified activity information

[1572] Data Processing: Read how to carry out the activity and make the necessary preparations

[1573] Output: Actually carry out the activities and perform childcare activities

[1574] Through these steps, the system provides customized childcare support tailored to the individual needs of parents and children, enabling efficient childcare activities even in physical stores.

[1575] The specific processing unit 290 transmits the result of the specific processing to the robot 414. In the robot 414, the control unit 46A causes the speaker 240 and the control target 443 to output the result of the specific processing. The microphone 238 acquires voice indicating a user input regarding the result of the specific processing. The control unit 46A transmits voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.

[1576] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1577] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the robot 414.

[1578] The emotion identification model 59 as an emotion engine may determine the user's emotion according to a specific mapping. Specifically, the emotion identification model 59 may determine the user's emotion according to an emotion map (see FIG. 9), which is a specific mapping. Similarly, the emotion identification model 59 may determine the robot's emotion, and the identification processing unit 290 may perform identification processing using the robot's emotion.

[1579] FIG. 9 is a diagram illustrating an emotion map 400 on which multiple emotions are mapped. In the emotion map 400, emotions are arranged in concentric circles radiating from the center. Emotions closer to the center of the concentric circles are more primitive. Emotions representing states and actions arising from a state of mind are arranged on the outer edges of the concentric circles. The concept of emotion includes both affect and mental states. Emotions generally generated from reactions occurring in the brain are arranged on the left side of the concentric circles. Emotions generally induced by situational judgment are arranged on the right side of the concentric circles. Emotions generally generated from reactions occurring in the brain and induced by situational judgment are arranged on the upper and lower sides of the concentric circles. Furthermore, the emotion of "pleasure" is arranged on the upper side of the concentric circles, and the emotion of "discomfort" is arranged on the lower side. In this way, in the emotion map 400, multiple emotions are mapped based on the structure by which emotions are generated, and emotions that tend to occur simultaneously are mapped close to each other.

[1580] These emotions are distributed in the 3 o'clock direction on emotion map 400, and typically fluctuate between relief and anxiety. In the right half of emotion map 400, situational awareness dominates over internal sensations, resulting in a sense of calm.

[1581] The inside of emotion map 400 represents what is going on in the mind, and the outside of emotion map 400 represents behavior, so the further you go outside emotion map 400, the more visible the emotions become (the more they are expressed in behavior).

[1582] Human emotions are based on various balances, such as posture and blood sugar levels. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. Emotions can also be created for robots, automobiles, and motorcycles, based on various balances, such as posture and remaining battery life. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. An emotion map can be generated, for example, based on Dr. Mitsuyoshi's emotion map (Research on Voice Emotion Recognition and Emotional Brain Physiological Signal Analysis Systems, Tokushima University, Doctoral Dissertation: https: / / ci.nii.ac.jp / naid / 500000375379). The left half of the emotion map lists emotions belonging to the "reaction" domain, where sensation is dominant. The right half of the emotion map lists emotions belonging to the "situation" domain, where situational awareness is dominant.

[1583] The emotion map defines two emotions that promote learning. One is a negative emotion on the situation side, around the middle of "repentance" or "reflection." In other words, this occurs when the robot experiences negative emotions such as "I never want to feel this way again" or "I don't want to be scolded again." The other is a positive emotion on the response side, around "desire." In other words, this occurs when the robot experiences positive feelings such as "I want more" or "I want to know more."

[1584] The emotion identification model 59 inputs user input into a pre-trained neural network, obtains emotion values ​​indicating each emotion shown in the emotion map 400, and determines the user's emotion. This neural network is pre-trained based on multiple pieces of training data that are combinations of user input and emotion values ​​indicating each emotion shown in the emotion map 400. Furthermore, this neural network is trained so that emotions that are located close to each other have similar values, as in the emotion map 900 shown in FIG. 10. FIG. 10 shows an example in which multiple emotions, "relieved," "calm," and "reassuring," have similar emotion values.

[1585] The system according to the present disclosure has been described above mainly with respect to the functions of the data processing device 12, but the system according to the present disclosure is not necessarily implemented on a server. The system according to the present disclosure may be implemented as a general information processing system. The present disclosure may be implemented, for example, as a software program running on a personal computer or an application running on a smartphone, etc. The method according to the present disclosure may be provided to users in the form of SaaS (Software as a Service).

[1586] In the above embodiment, an example was given in which the specific processing is performed by one computer 22, but the technology of the present disclosure is not limited to this, and the specific processing may be distributed and performed by a plurality of computers including the computer 22. For example, the data generation model 58 may be provided in an external device of the data processing device 12, and data may be generated in the external device in accordance with input data.

[1587] In the above embodiment, an example in which the specific processing program 56 is stored in the storage 32 has been described, but the technology of the present disclosure is not limited to this. For example, the specific processing program 56 may be stored in a portable, computer-readable, non-transitory storage medium such as a USB (Universal Serial Bus) memory. The specific processing program 56 stored in the non-transitory storage medium is installed in the computer 22 of the data processing device 12. The processor 28 executes the specific processing in accordance with the specific processing program 56.

[1588] Alternatively, the specific processing program 56 may be stored in a storage device such as a server connected to the data processing device 12 via the network 54, and the specific processing program 56 may be downloaded and installed on the computer 22 in response to a request from the data processing device 12.

[1589] It is not necessary to store all of the specific processing program 56 in a storage device such as a server connected to the data processing device 12 via the network 54, or to store all of the specific processing program 56 in the storage 32; only a portion of the specific processing program 56 may be stored.

[1590] The hardware resource for executing a specific process can be any of the following processors: An example of a processor is a CPU, which is a general-purpose processor that functions as a hardware resource for executing a specific process by executing software, i.e., a program. Another example of a processor is a dedicated electrical circuit, such as an FPGA (Field-Programmable Gate Array), a PLD (Programmable Logic Device), or an ASIC (Application Specific Integrated Circuit), which is a processor with a circuit configuration designed specifically for executing a specific process. Each processor has built-in or connected memory, and each processor uses the memory to execute the specific process.

[1591] The hardware resource that executes the specific processing may be configured with one of these various processors, or may be configured with a combination of two or more processors of the same or different types (for example, a combination of multiple FPGAs, or a combination of a CPU and an FPGA). Also, the hardware resource that executes the specific processing may be a single processor.

[1592] As an example of a system configured with a single processor, first, one processor is configured by combining one or more CPUs and software, and this processor functions as a hardware resource that executes a specific process. Second, there is a system that uses a processor that realizes the functions of an entire system including multiple hardware resources that execute a specific process on a single IC chip, as typified by SoC (System-on-a-chip). In this way, a specific process is realized using one or more of the above-mentioned various processors as hardware resources.

[1593] Furthermore, the hardware structure of these various processors can be, more specifically, an electric circuit that combines circuit elements such as semiconductor devices. The specific processing described above is merely an example. Therefore, it goes without saying that unnecessary steps may be deleted, new steps may be added, or the processing order may be rearranged, without departing from the spirit of the invention.

[1594] The above-described description and illustrations are a detailed explanation of the parts related to the technology of the present disclosure and are merely an example of the technology of the present disclosure. For example, the above description of the configuration, functions, actions, and effects is an explanation of an example of the configuration, functions, actions, and effects of the parts related to the technology of the present disclosure. Therefore, it goes without saying that unnecessary parts may be deleted, new elements may be added, or replacements may be made to the above-described description and illustrations within the scope of the gist of the technology of the present disclosure. Furthermore, to avoid confusion and facilitate understanding of the parts related to the technology of the present disclosure, the above-described description and illustrations omit explanations of common technical knowledge that do not require particular explanation to enable the implementation of the technology of the present disclosure.

[1595] All publications, patent applications, and technical standards mentioned in this specification are herein incorporated by reference to the same extent as if each individual publication, patent application, or technical standard was specifically and individually indicated to be incorporated by reference.

[1596] The following is further disclosed regarding the above embodiment.

[1597] (Claim 1)

[1598] A system for providing a childcare support program for preschool children, comprising:

[1599] means for accepting user input;

[1600] a means for selecting an appropriate program from among a plurality of childcare support programs based on the information input by the user;

[1601] means for randomly selecting an activity based on the selected program;

[1602] means for notifying a user of the selected activity;

[1603] A system including:

[1604] (Claim 2)

[1605] 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

[1606] (Claim 3)

[1607] 2. The system according to claim 1, wherein educational content customized for each user is provided based on the information input by the user.

[1608] "Example 1"

[1609] (Claim 1)

[1610] means for accepting user input;

[1611] means for transmitting the user input information to a server;

[1612] a means for the server to select an appropriate program from among a plurality of childcare support programs based on the input information of the user;

[1613] means for randomly selecting an activity based on the selected program;

[1614] means for notifying a user terminal of the selected activity information;

[1615] a means for displaying the notified activity information in the user terminal;

[1616] A system including:

[1617] (Claim 2)

[1618] 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

[1619] (Claim 3)

[1620] 2. The system according to claim 1, wherein educational content customized for each user is provided based on the information input by the user.

[1621] "Application Example 1"

[1622] (Claim 1)

[1623] A system for providing a childcare support program for preschool children, comprising:

[1624] means for accepting user input;

[1625] a means for selecting an appropriate program from among a plurality of childcare support programs based on the information input by the user;

[1626] means for randomly selecting an activity based on the selected program;

[1627] means for notifying the user's terminal of the selected activity information;

[1628] A means for providing a childcare support program desired by the user at a childcare support facility in a brick-and-mortar store;

[1629] A system including:

[1630] (Claim 2)

[1631] 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

[1632] (Claim 3)

[1633] 2. The system according to claim 1, wherein educational content customized for each user is provided based on the information input by the user.

[1634] "Example 2: Combining Emotion Engines"

[1635] (Claim 1)

[1636] means for accepting user input;

[1637] a means for selecting an appropriate program from among a plurality of childcare support programs based on the information input by the user;

[1638] means for recognizing an emotional state of a user using an emotion engine;

[1639] means for selecting an optimal activity based on the selected program and emotion recognition results;

[1640] means for notifying a user of the selected activity;

[1641] A system including:

[1642] (Claim 2)

[1643] 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

[1644] (Claim 3)

[1645] 10. The system of claim 1, wherein educational content is provided that is customized for each user based on the user's input information and recognized emotional state.

[1646] "Application example 2 when combining emotion engines"

[1647] (Claim 1)

[1648] means for accepting user input;

[1649] a means for selecting an appropriate program from among a plurality of childcare support programs based on the information input by the user;

[1650] means for randomly selecting an activity based on the selected program;

[1651] means for notifying a user of the selected activity;

[1652] means for analyzing a user's emotional state using an emotion recognition engine;

[1653] means for adjusting parenting support programs and activities in response to said emotional state;

[1654] A system including:

[1655] (Claim 2)

[1656] 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

[1657] (Claim 3)

[1658] 2. The system according to claim 1, wherein educational content customized for each user is provided based on the information input by the user.

[1659] (Claim 4)

[1660] The system of claim 1, further comprising means for notifying a user, via a smartphone or tablet, of information for providing childcare support activities in which parents and children can participate together in a physical store. [Explanation of symbols]

[1661] 10, 210, 310, 410 Data Processing Systems 12 Data Processing Device 14 Smart Devices 214 Smart Glasses 314 Headset-type terminal 414 Robot< / url:> < / url:> < / url:> < / url:>

Claims

1. A system for providing a childcare support program for preschool children, comprising: means for accepting user input; a means for selecting an appropriate program from among a plurality of childcare support programs based on the information input by the user; means for randomly selecting an activity based on the selected program; means for notifying a user of the selected activity; A system including:

2. 2. The system according to claim 1, wherein the child-rearing support program includes at least one of a physical development support program, a language development support program, and a program for developing a sense of musical rhythm.

3. 2. The system according to claim 1, wherein educational content customized for each user is provided based on the information input by the user.

Citation Information

Patent Citations

  • Persona chatbot control method and system

    JP2022180282A