Performance output toys

The performance output toy system allows easy diversification of effects by using a main toy body and detachable sub-toy bodies with integrated switches and memory units, enabling users to add new effects without unit updates, thus enhancing user engagement.

JP7745702B2Active Publication Date: 2025-09-29BANDAI CO LTD
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Patent Information

Application Number
JP2024100152
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2024-06-21
Publication Date
2025-09-29
Estimated Expiration
2036-07-12

AI Technical Summary

Technical Problem

Existing effect output toys require updating or replacing the control unit to diversify effects, which is inconvenient for users.

Method used

A performance output toy design featuring a main toy body and detachable sub-toy body with integrated switches, memory units, and a control unit that allows for diverse performance outputs by varying the order of switch activations, enabling easy addition of new effects without user effort.

Benefits of technology

Enables easy diversification of performances by allowing users to add new effects through interchangeable sub-toy bodies, maintaining user interest without the need for unit updates.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a performance output toy capable of easily diversifying performances that can be output.SOLUTION: A performance output toy 1 comprises a sub-toy body 3 detachably attached to a main toy body 2. The sub-toy body 3 includes a performance output part 30, a first button 31 and a second button 32 for operating the performance output part, a storage part 34 for storing first operation data and second operation data of the performance output part 30, and a control part 35 for controlling operation of the performance output part 30 based on the first operation data or the second operation data according to pressing order of the first button 31 and the second button 32. The main toy body 2 includes an operation part 12, a first slot 21 having a fixed pressing part 21a for pressing the first button 31 of the sub-toy body 3, and a movable pressing part 21b being moved according to operation of the operation part 12 to press the second button 32 of the sub-toy body 3, and a second slot 22 having a fixed pressing part 22a for pressing the second button 32 of the sub-toy body 3, and a movable pressing part 22b being moved according to the operation of the operation part 12 to press the first button 31 of the sub-toy body 3.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The present invention relates to a performance output toy. [Background technology]

[0002] The effect output toy described in Patent Document 1 has a toy body and a movable member that can be detachably attached to an attachment part of the toy body. The toy body is provided with an effect unit that outputs effects using light or sound, and a control unit, and when a movable member is attached to the attachment part, the control unit is configured to cause the effect unit to output different effects depending on the type of the attached movable member. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Patent No. 5930671 Summary of the Invention [Problem to be solved by the invention]

[0004] In the effect output toy disclosed in Patent Document 1, a control unit that stores operation data of the effect unit and controls the effect unit is provided in the toy body. The interest of the toy can be maintained by adding new effects and diversifying the effects that can be output, but this requires updating or replacing the control unit of the toy body, which requires the user's effort.

[0005] An object of the present invention is to provide a performance output toy that can easily diversify the performances that can be output. [Means for solving the problem]

[0006] The performance output toy according to the present invention comprises a main toy body and a sub-toy body detachably attached to the main toy body, the sub-toy body comprising a performance output unit, a first switch and a second switch for operating the performance output unit, a memory unit storing operation data for the performance output unit, the operation data including first operation data corresponding to a case where the first switch is turned on and then the second switch is turned on, and second operation data corresponding to a case where the second switch is turned on and then the first switch is turned on, and a control unit for controlling the operation of the performance output unit based on the operation data stored in the memory unit that corresponds to the order in which the first switch and the second switch are pressed. and a control unit, wherein the main toy body comprises an operation unit, a first mounting part to which the secondary toy body can be attached, the first mounting part including a fixed part that turns on the first switch of the secondary toy body attached to the mounting part and a movable part that is moved in response to operation of the operation unit and, by being moved, turns on the second switch of the secondary toy body attached to the mounting part, and a second mounting part to which the secondary toy body 3 can be attached, the second mounting part including a fixed part that turns on the second switch of the secondary toy body attached to the mounting part and a movable part that is moved in response to operation of the operation unit and, by being moved, turns on the first switch of the secondary toy body attached to the mounting part. The secondary toy body is The device has a performance output unit that outputs at least a performance using light, the light being guided to a transparent or semi-transparent material, and causing a pattern drawn on the material to emerge, and a switch that activates the performance output unit, The secondary toy body is It has an operation section and a window section. It is detachable from the main toy body. When the switch is turned on and light from the effect output unit is guided to the material, the image appears to float and can be seen through the window. The effect output toy according to the present invention may be wearable by a user or may be held by a user.

[0007] Furthermore, in the performance output toy of the present invention, the first operation data has a first part that is executed by the control unit when the first switch is turned on and a second part that is executed by the control unit when the second switch is turned on, and the second operation data has a first part that is executed by the control unit when the second switch is turned on and a second part that is executed by the control unit when the first switch is turned on, and the second part of the second operation data may include a first half part having an execution time equal to or longer than the execution time of the second part of the first operation data, and a second half part that follows the first half part.

[0008] In the effect output toy according to the present invention, the first half may hold the effect output unit in a standby state.

[0009] In the effect output toy according to the present invention, the effect output unit may output an effect using at least one of light, sound, display, and movement.

[0010] In the performance output toy according to the present invention, at least one of the main toy body and the sub toy body may be wearable by the user or may be grippable by the user.

[0011] The sub-toy body according to the present invention is characterized in that it is used as a performance output toy. [Effects of the Invention]

[0012] According to the present invention, it is possible to provide a performance output toy that can easily diversify the performances that can be output. [Brief explanation of the drawings]

[0013] [Figure 1] 1 is a front view of an example of a performance output toy for explaining an embodiment of the present invention. FIG. [Figure 2] FIG. 2 is a functional block diagram of the effect output toy of FIG. [Figure 3]2A is a perspective view of the main toy body of the performance output toy of FIG. 1, and FIG. 2B is an enlarged perspective view of the main part. [Figure 4] 2A is a perspective view of the main toy body of the performance output toy of FIG. 1 in a state where an operating unit is operated, and FIG. 2B is an enlarged perspective view of a main part. [Figure 5] 2 is a side view of a sub-toy body of the performance output toy of FIG. 1. FIG. [Figure 6] 2 is a perspective view of a sub-toy body of the performance output toy of FIG. 1. FIG. [Figure 7] 1. (A) to (C) are schematic diagrams showing the operation of the performance output toy of FIG. 1 when a sub toy object is attached to the first slot of the main toy object. [Figure 8] 1. (A) to (C) are schematic diagrams showing the operation of the performance output toy of FIG. 1 when a sub toy object is attached to the second slot of the main toy object. [Figure 9] 2 is a flowchart showing an example of the operation of the sub-toy body of the effect output toy of FIG. 1. [Figure 10] 2 is a timing chart showing an example of the operation of the effect output toy of FIG. 1. [Figure 11] 1. FIG. 4 is a plan view showing a main part of a main toy body of a modified example of the performance output toy of FIG. [Figure 12] 12 is a flowchart showing an example of the operation of the sub-toy body of the effect output toy of FIG. DETAILED DESCRIPTION OF THE INVENTION

[0014] FIG. 1 shows an example of a performance output toy for explaining an embodiment of the present invention.

[0015] The performance output toy 1 comprises a main toy body 2 and a secondary toy body 3 that is detachably attached to the main toy body 2. A belt 4 is provided on the main toy body 2, so that the main toy body 2 can be worn, for example, around the waist of a user. In addition, a gripping portion 36 is provided on the secondary toy body 3 that is detachably attached to the main toy body 2, so that the secondary toy body 3 can be held by a user.

[0016] The main toy body 2 comprises an operating part 12 and a mounting part 20 to which the sub-toy body 3 is detachably mounted.

[0017] The operating part 12 is provided on the front part of the main toy body 2, and is configured to be rotatable (in the direction of arrow A1) around the rotation axis part 12b. A window 14 is provided on the front part of the main toy body 2, and the operating part 12 is provided with a lid part 13 that covers the window 14. The lid part 13 is opened and closed in response to the rotation of the operating part 12. The mounting part 20 has a first slot 21 (referred to as the "first mounting part" in this invention) and a second slot 22 (referred to as the "second mounting part" in this invention), and the first slot 21 and the second slot 22 are located adjacent to each other and are configured so that the sub-toy body 3 can be inserted therein.

[0018] FIG. 2 shows functional blocks of the performance output toy 1.

[0019] The sub-toy body 3 comprises a performance output unit 30, a first button 31 (referred to as the "first switch" in the present invention), a second button 32 (referred to as the "second switch" in the present invention), and a third button 33 (referred to as the "third switch") that operate the performance output unit 30, a memory unit 34 that stores operation data etc. of the performance output unit 30, and a control unit 35. Note that in this embodiment, the first switch, the second switch, and the third switch are all push switches (switches that turn on when pressed), such as the first button 31, the second button 32, and the third button 33, but the present invention is not limited to this and any type of switch may be used.

[0020] The effect output unit 30 includes a sound-producing device such as a speaker and a light-emitting device such as an LED (Light Emitting Diode), and is configured to be able to output effects using sound and light.

[0021] The storage unit 34 includes a storage medium such as a read-only memory (ROM) or a random access memory (RAM), and stores programs executed by the control unit 35 and operation data for the performance output unit 30.

[0022] The control unit 35 is mainly configured with a microprocessor, and operates according to a program stored in the memory unit 34. The control unit 35 detects that the first button 31, the second button 32, and the third button 33 have been pressed, reads out operation data from the memory unit 34, and controls the performance output unit 30 based on the read-out operation data.

[0023] The memory unit 34 stores, as operation data of the performance output unit 30, first operation data corresponding to when the first button 31 is pressed and then the second button 32 is pressed (i.e., corresponding to when the first switch is turned on and then the second switch is turned on), second operation data corresponding to when the second button 32 is pressed and then the first button 31 is pressed (i.e., corresponding to when the second switch is turned on and then the first switch is turned on), and third operation data corresponding to when the third button 33 is pressed (i.e., corresponding to when the third switch is turned on).

[0024] The first operation data has a first part and a second part, and when the first button 31 is pressed, the first part is executed by the control unit 35, and when the second button 32 is subsequently pressed, the second part is executed by the control unit 35. The second operation data also has a first part and a second part, and when the second button 32 is pressed, the first part is executed by the control unit 35, and when the first button 31 is subsequently pressed, the second part is executed by the control unit 35.

[0025] The performance output from the performance output unit 30 under the control of the control unit 35 based on the first operation data, the performance output from the performance output unit 30 under the control of the control unit 35 based on the second operation data, and the performance output from the performance output unit 30 under the control of the control unit 35 based on the third operation data are different from each other.

[0026] The first slot 21 of the main toy body 2 is provided with pressing portions 21a and 21b that can press the first button 31 and the second button 32 of the secondary toy body 3 that is inserted into the first slot 21. Similarly, the second slot 22 is provided with pressing portions 22a and 22b that can press the first button 31 and the second button 32 of the secondary toy body 3 that is inserted into the second slot 22.

[0027] The pressing portion 21a of the first slot 21 is fixed, and when the secondary toy body 3 is attached to the first slot 21, the first button 31 of the secondary toy body 3 is pressed (i.e., turned on) by this fixed pressing portion 21a (referred to as the "fixed portion" in this invention). On the other hand, the pressing portion 21b is adapted to be moved in a protruding direction in response to the rotation of the operating portion 12, and the second button 32 of the secondary toy body 3 attached to the first slot 21 is pressed (i.e., turned on) by this movable pressing portion 21b (referred to as the "movable portion" in this invention) which is moved in response to the rotation of the operating portion 12.

[0028] The pressing portion 22a of the second slot 22 is fixed, and when the secondary toy body 3 is attached to the second slot 22, the second button 32 of the secondary toy body 3 is pressed (i.e., turned on) by this fixed pressing portion 22a (referred to as the "fixed portion" in this invention). On the other hand, the pressing portion 22b is adapted to be moved in a protruding direction in response to the rotation of the operating portion 12, and the first button 31 of the secondary toy body 3 attached to the second slot 22 is pressed (i.e., turned on) by the movable pressing portion 22b (referred to as the "movable portion" in this invention) which is moved in response to the rotation of the operating portion 12.

[0029] 3 and 4 show the configuration of the mounting part 20 of the main toy body 2. FIG.

[0030] 3, the fixed pressing portion 21a and the movable pressing portion 21b of the first slot 21 are located adjacent to each other on the edge of the slot opening. The fixed pressing portion 21a protrudes in the direction opposite to the insertion direction of the sub-toy body 3 into the first slot 21, and the movable pressing portion 21b also protrudes, but the amount of protrusion of the movable pressing portion 21b is smaller than that of the fixed pressing portion 21a.

[0031] The fixed pressing portion 22a and the movable pressing portion 22b of the second slot 22 are disposed adjacent to each other on the edge of the slot opening and are aligned in a line with the fixed pressing portion 21a and the movable pressing portion 21b of the first slot 21. The fixed pressing portion 22a and the movable pressing portion 22b are arranged in the reverse order to the fixed pressing portion 21a and the movable pressing portion 21b of the first slot 21. The fixed pressing portion 22a protrudes in the direction opposite to the insertion direction of the sub-toy body 3 into the second slot 22, and the movable pressing portion 22b also protrudes, but the amount of protrusion of the movable pressing portion 22b is smaller than that of the fixed pressing portion 22a.

[0032] As shown in Figure 4, when the operating unit 12 is rotated in the direction of arrow A1, the movable pressing portion 21b of the first slot 21 and the movable pressing portion 22b of the second slot 22 are synchronously protruded to approximately the same height as the fixed pressing portion 21a of the first slot 21 and the fixed pressing portion 22a of the second slot 22 via a link mechanism not shown.

[0033] 5 and 6 show the structure of the secondary toy body 3. FIG.

[0034] The secondary toy body 3 has a gripping portion 36, inside which a performance output unit 30, a memory unit 34 and a control unit 35 are built, and a first button 31, a second button 32 and a third button 33 are provided on the outer surface of the tip of the gripping portion 36.

[0035] Furthermore, an insertion section 39 that is inserted into the first slot 21 and the second slot 22 extends from the tip side of the grip section 36. The insertion section 39 is made of a transparent or semi-transparent plate material, and although not shown, an appropriate pattern is drawn on the insertion section 39. When a light-based effect is output from the effect output section 30 built into the grip section 36, the light is guided to the insertion section 39, causing the pattern on the insertion section 39 to emerge. The pattern on the insertion section 39 can then be seen through the open window 14 (see FIGS. 1 and 4).

[0036] 7 shows the movement of the main toy body 2 and the secondary toy body 3 when the secondary toy body 3 is inserted into the first slot 21, and FIG. 8 shows the movement of the main toy body 2 and the secondary toy body 3 when the secondary toy body 3 is inserted into the second slot 22.

[0037] As shown in Figure 7, when the secondary toy body 3 is inserted into the first slot 21, first, as the secondary toy body 3 is inserted into the first slot 21, the first button 31 of the secondary toy body 3 is pressed by the fixed pressing portion 21a of the first slot 21.

[0038] Then, with the secondary toy body 3 inserted in the first slot 21, the operating part 12 of the main toy body 2 is rotated to protrude the movable pressing part 21b of the first slot 21. As a result, the fixed pressing part 21a presses the first button 31, and then the movable pressing part 21b presses the second button 32.

[0039] On the other hand, as shown in Figure 8, when the secondary toy body 3 is inserted into the second slot 22, as described above, the fixed pressing portion 22a and the movable pressing portion 22b of the second slot 22 are arranged in the reverse order to the fixed pressing portion 21a and the movable pressing portion 21b of the first slot 21, so that as the secondary toy body 3 is inserted into the second slot 22, the second button 32 of the secondary toy body 3 is first pressed by the fixed pressing portion 22a of the second slot 22.

[0040] Then, with the secondary toy body 3 inserted into the second slot 22, the operating part 12 of the main toy body 2 is rotated to protrude the movable pressing part 22b of the second slot 22. As a result, the fixed pressing part 22a presses the second button 32, and then the movable pressing part 22b presses the first button 31.

[0041] FIG. 9 shows the process executed by the control unit 35 of the sub-toy body 3.

[0042] First, the control unit 35 detects the button operations of the first button 31, the second button 32 and the third button 33 of the sub-toy body 3 (step S1).

[0043] First, when the third button 33 is operated, the third button 33 is pressed directly by the user (i.e., turned on), and the pressing of the third button 33 at this time is detected by the control unit 35.

[0044] When the control unit 35 detects a button operation of the third button 33 (step S2-third button), it reads out third action data from the storage unit 34 (step S11). Then, the control unit 35 executes the third action data and causes the action output unit 30 to output an effect corresponding to the third action data (step S12). In this way, the sub-toy object 3 can be used alone.

[0045] Next, a case where the first button 31 and the second button 32 are operated will be described.

[0046] As shown in Figure 7, when the secondary toy body 3 is inserted into the first slot 21 of the main toy body 2, as the secondary toy body 3 is inserted into the first slot 21, the first button 31 of the secondary toy body 3 is first pressed by the fixed pressing portion 21a of the first slot 21, and the pressing of the first button 31 at this time is detected by the control unit 35.

[0047] When the control unit 35 detects a button operation of the first button 31 (step S2-first button), it reads out the first action data from the storage unit 34 (step S3). Then, the control unit 35 executes the first part of the first action data, and causes the effect output unit 30 to output an effect corresponding to the first part of the first action data (step S4).

[0048] Next, the control unit 35 detects the button operation of the second button 32 (step S5).

[0049] 7, when the operating part 12 of the main toy body 2 is rotated while the secondary toy body 3 is inserted into the first slot 21, the movable pressing part 21b of the first slot 21 is protruded. This causes the movable pressing part 21b to press the second button 32, and the pressing of the second button 32 is detected by the control part 35.

[0050] When the control unit 35 detects a button operation of the second button 32 following a button operation of the first button 31 (step S5-Yes), it executes the second part of the first action data read from the memory unit 34 in step S3 above, and causes the effect output unit 30 to output an effect corresponding to the second part of the first action data (step S6).

[0051] As shown in Figure 8, when the secondary toy body 3 is inserted into the second slot 22 of the main toy body 2, as the secondary toy body 3 is inserted into the second slot 22, the second button 32 of the secondary toy body 3 is first pressed by the fixed pressing portion 22a of the second slot 22, and the pressing of the second button 32 at this time is detected by the control unit 35.

[0052] When the control unit 35 detects a button operation of the second button 32 (step S2-second button), it reads out the second action data from the storage unit 34 (step S7). Then, the control unit 35 executes the second part of the second action data, and causes the effect output unit 30 to output an effect corresponding to the first part of the second action data (step S8).

[0053] Next, the control unit 35 detects the button operation of the first button 31 (step S9).

[0054] 8, when the operating part 12 of the main toy body 2 is rotated while the secondary toy body 3 is inserted into the second slot 22, the movable pressing part 22b of the second slot 22 is protruded. This causes the movable pressing part 22b to press the first button 31, and the pressing of the first button 31 is detected by the control part 35.

[0055] When the control unit 35 detects a button operation of the first button 31 following a button operation of the second button 32 (step S9-Yes), it executes the second part of the second action data read from the memory unit 34 in step S7 above, and causes the effect output unit 30 to output an effect corresponding to the second part of the second action data (step S10).

[0056] In this way, the effect output unit 30 that outputs the effect, the memory unit 34 that stores the operation data of the effect output unit 30, and the control unit 35 that controls the effect output unit 30 based on the operation data are provided in the secondary toy body 3 that is detachably attached to the main toy body 2, so that by providing new types of secondary toy body 3 to the user at any time, new effects can be added to the effect output toy 1 at any time without requiring the user's effort. Furthermore, by adding new effects and diversifying the effects that can be output, the interest of the effect output toy 1 can be maintained. do.

[0057] So far, the operation of the performance output toy 1 has been explained using the example of using one secondary toy body 3, but it is also possible to use two secondary toy bodies 3 simultaneously by inserting the secondary toy bodies 3 into the first slot 21 and the second slot 22 of the main toy body 2, respectively.

[0058] 10 shows an example of the operation of the performance output toy 1 when two secondary toy bodies 3 are used simultaneously. Hereinafter, the secondary toy body 3 attached to the first slot 21 will be referred to as the first secondary toy body, and the secondary toy body 3 attached to the second slot 22 will be referred to as the second secondary toy body. The first secondary toy body and the second secondary toy body may be the same type of secondary toy body or different types of secondary toy bodies.

[0059] First, at time T1, the first sub toy object is inserted into the first slot 21. At this time, the first button 31 of the first sub toy object is pressed by the fixed pressing portion 21a of the first slot 21, and a performance corresponding to the first part of the first action data stored in the memory portion 34 of the first sub toy object is output from the first sub toy object.

[0060] Subsequently, at time T2, the second sub-toy object is inserted into the second slot 22. At this time, the second button 32 of the second sub-toy object is pressed by the fixed pressing portion 22a of the second slot 22, and a performance corresponding to the first part of the second action data stored in the memory portion 34 of the second sub-toy object is output from the second sub-toy object.

[0061] In the example shown in Figure 10, after the output of the performance of the first sub-toy object is completed, the second sub-toy object is inserted into the second slot 22 and the output of the performance of the second sub-toy object begins, but the second sub-toy object may be inserted into the second slot 22 while the output of the performance of the first sub-toy object is in progress, and the performance of the first sub-toy object and the performance of the second sub-toy object may overlap.

[0062] At time T3 after the first sub-toy body has completed outputting the effect corresponding to the first part of the first action data and the second sub-toy body has completed outputting the effect corresponding to the first part of the second action data, the operation unit 12 is rotated. The second button 32 of the first sub-toy body is pressed by the movable pressing portion 21b of the first slot 21, and the first button 31 of the second sub-toy body is pressed by the movable pressing portion 22b of the second slot 22. As a result, the first sub-toy body starts outputting the effect corresponding to the second part of the first action data stored in the memory unit 34 of the first sub-toy body, and the second sub-toy body starts outputting the effect corresponding to the second part of the first action data stored in the memory unit 34 of the second sub-toy body. The output of the effect corresponding to the second part of the production data is started in synchronization with the first sub-toy body.

[0063] Here, the second part of the second action data has a first half having an execution time equal to or longer than the execution time of the second part of the first action data executed by the first sub-toy body, and a second half following the first half. Therefore, a performance corresponding to the first half of the second part of the second action data is output from the second sub-toy body, superimposed on the performance corresponding to the second part of the first action data output from the first sub-toy body. Then, at the same time as or at time T4 after the output of the performance corresponding to the second part of the first action data in the first sub-toy body is completed, a performance corresponding to the second half of the second part of the second action data is output from the second sub-toy body. In this way, By superimposing the effect output from the first sub-toy body and the effect output from the second sub-toy body, the effects that the effect output toy 1 can output can be further diversified.

[0064] The first half of the second part of the second action data is not particularly limited, and may, for example, hold the action output unit 30 in a standby state. In this case, it is possible to realize a dialogue between the action corresponding to the second part of the first action data output from the first sub-toy body and the action corresponding to the second half of the second part of the second action data output from the second sub-toy body (or, a performance corresponding to the second half of the second part of the second action data output from the second sub-toy body is output immediately after the performance corresponding to the second part of the first action data output from the first sub-toy body).

[0065] Furthermore, in this embodiment, if the first sub-toy object attached to the first slot 21 and the second sub-toy object attached to the second slot 22 are interchanged, and the second sub-toy object is attached to the first slot 21 and the first sub-toy object to the second slot 22, then the second sub-toy object will output a performance corresponding to the first operation data stored in the memory unit 34 of the second sub-toy object, and the first sub-toy object will output a performance corresponding to the second operation data stored in the memory unit 34 of the first sub-toy object. Therefore, in this embodiment, without increasing the number of sub-toy objects, by simply exchanging the slots to which they are attached, the output from each sub-toy object will be determined in accordance with the attachment and operation of the operation unit. Since the performance to be displayed can be changed, the performances that can be output can be easily diversified.

[0066] FIG. 11 shows the configuration of a modified example of the effect output toy 1. In FIG.

[0067] 11, the mounting portion 20B of the main toy body 2 is provided with a third slot 23 (the "third mounting portion") in addition to the first slot 21 and the second slot 22. The third slot 23 is provided with two fixed pressing portions 23a (the "two fixed portions") that simultaneously press the first button 31 and the second button 32 of the secondary toy body 3 when the secondary toy body 3 is inserted into the third slot 23, and a movable pressing portion 23b (the "movable portion") that protrudes in response to the rotational operation of the operating portion 12 and, by protruding, presses the third button 33 of the secondary toy body 3 inserted into the third slot 23.

[0068] In addition to the first, second and third operation data, the memory unit 34 (see FIG. 2) of the sub-toy body 3 also stores, as operation data of the performance output unit 30, fourth operation data corresponding to the case where the first button 31 and the second button 32 are pressed simultaneously and then the third button 33 is pressed (i.e., the case where the first switch and the second switch are turned on simultaneously and then the third switch is turned on). The fourth operation data has a first part and a second part, and when the first button 31 and the second button 32 are pressed, the first part is executed by the control unit 35, and when the third button 33 is subsequently pressed, the second part is executed. The process is executed by the control unit 35.

[0069] FIG. 12 shows the process executed by the control unit 35 of the sub-toy body 3 of the modified example of the effect output toy 1 of FIG.

[0070] The control unit 35 of the sub-toy body 3 detects button operations of the first button 31, the second button 32 and the third button 33 of the sub-toy body 3 (step S21).

[0071] 7, when the secondary toy body 3 is inserted into the first slot 21 of the main toy body 2, the fixed pressing portion 21a of the first slot 21 presses the first button 31 of the secondary toy body 3, and the operation of the first button 31 is detected by the control unit 35. When the control unit 35 detects the operation of the first button 31 (step S22-first button), it executes the processes of steps S3 to S6 shown in FIG. 9 as the performance process when the first button is operated (step S23).

[0072] 8, when the secondary toy body 3 is inserted into the second slot 22 of the main toy body 2, the fixed pressing portion 21a of the second slot 22 presses the second button 32 of the secondary toy body 3, and the operation of the second button 32 is detected by the control unit 35. When the control unit 35 detects the operation of the second button 32 (step S22-second button), it executes the processes of steps S7 to S10 shown in FIG. 9 as the performance process when the second button is operated (step S24).

[0073] Furthermore, when the third button 33 of the sub-toy body 3 is directly pressed, for example, by a user, the button operation of the third button 33 is detected by the control unit 35. When the control unit 35 detects the button operation of the third button 33 (step S22-third button), it executes the processes of steps S11 to S12 shown in Fig. 9 as the performance process when the third button is operated (step S25).

[0074] Furthermore, when the secondary toy body 3 is inserted into the third slot 23 of the main toy body 2, the first button 31 and the second button 32 of the secondary toy body 3 are pressed simultaneously by the two fixed pressing portions 21a of the third slot 23, and the button operation of the first button 31 and the second button 32 is detected by the control unit 35.

[0075] When the control unit 35 detects button operations of the first button 31 and the second button 32 (step S22-first button+second button), the control unit 35 reads out fourth action data from the storage unit 34 (step S26). Then, the control unit 35 executes the first part of the fourth action data, and causes the effect output unit 30 to output an effect corresponding to the first part of the fourth action data (step S27).

[0076] Next, the control unit 35 detects the button operation of the third button 33 (step S28).

[0077] With the sub-toy body 3 inserted in the third slot 23, the operating part 12 of the main toy body 2 is rotated to protrude the movable pressing part 23b of the third slot 23. This causes the movable pressing part 23b to press the third button 33, and the pressing of the third button 33 is detected by the control part 35.

[0078] When the control unit 35 detects a button operation of the third button 33 following the button operation of the first button 31 and the second button 32 (step S28-Yes), it executes the second part of the fourth action data read from the memory unit 34 in step S26 above, and causes the action output unit 30 to output an effect corresponding to the second part of the fourth action data (step S29).

[0079] Furthermore, fifth action data corresponding to a change in the state of the first button 31 may be stored in the memory unit 34 of the secondary toy body 3 after the effect corresponding to the second part of the fourth action data has been output by the effect output unit 30. In this case, the fifth action data may be used when the secondary toy body 4 is attached to a second main toy body having a fifth slot having a pair of pressing parts that simultaneously press the first button 31 and the second button 32 of the secondary toy body 3 attached in the same manner as the third slot 23. One of the pair of pressing parts of the fifth slot that presses the first button 31 is pressed by the operating unit provided on the second main toy body. In response to this, the first button 31 moves (changes) from a pressed position where it is pressed (i.e., an on state where it is turned on) to a non-pressed position (off state) where it is not pressed.

[0080] Now, when the secondary toy body 3 is inserted into the fifth slot of the second main toy body, the first button 31 and the second button 32 of the secondary toy body 3 are pressed simultaneously by a pair of pressing parts of the fifth slot, and the button operation of the first button 31 and the second button 32 is detected by the control part 35.

[0081] When the control unit 35 detects button operations of the first button 31 and the second button 32, it reads out the fourth action data from the storage unit 34. Then, the control unit 35 executes the first part of the fourth action data and causes the effect output unit 30 to output an effect corresponding to the first part of the fourth action data.

[0082] Next, the control unit 35 detects a button operation of the third button 33. When the control unit 35 detects a button operation of the third button 33 following the button operations of the first button 31 and the second button 32, the control unit 35 executes the second part of the fourth action data read from the storage unit 34, and causes the effect output unit 30 to output an effect corresponding to the second part of the fourth action data.

[0083] Next, the control unit 35 detects a change in the state of the first button 31, that is, that the first button 31 has been turned off.

[0084] When the operating part of the second main toy body is operated while the secondary toy body 3 is inserted in the fifth slot, one of the pair of pressing parts in the fifth slot, which is pressing the first button 31, moves (changes) from the pressing position where it presses the first button 31 (i.e., the on state where it is turned on) to the non-pressing position (off state) where it is not pressing the first button 31. This turns the first button 31 off, and the state change of the first button 31 is detected by the control unit 35.

[0085] After detecting a button operation of the third button 33 following the button operations of the first button 31 and the second button 32, the control unit 35 reads out from the memory unit 34 fifth operation data corresponding to the state change of the first button 31, executes it, and causes the performance output unit 30 to output a performance corresponding to the fifth operation data.

[0086] Furthermore, the memory unit 34 of the secondary toy body 3 may store sixth action data corresponding to a change in state of the second button 32 after the action corresponding to the second part of the fourth action data has been output by the action output unit 30. In this case, the sixth action data may be used when the secondary toy body 4 is attached to a third main toy body having a sixth slot having a pair of pressing parts that simultaneously press the first button 31 and the second button 32 of the secondary toy body 3 attached in the same manner as the fifth slot. One of the pair of pressing parts of the sixth slot that presses the second button 32 is pressed by the operating part provided on the third main toy body to operate. In response to this, the second button 32 can move (change) from a pressed position where it is pressed (i.e., an on state where it is turned on) to a non-pressed position where it is not pressed (off state).

[0087] Now, when the secondary toy body 3 is inserted into the sixth slot of the third main toy body, the first button 31 and the second button 32 of the secondary toy body 3 are pressed simultaneously by a pair of pressing parts of the sixth slot, and the button operation of the first button 31 and the second button 32 is detected by the control part 35.

[0088] When the control unit 35 detects button operations of the first button 31 and the second button 32, it reads out the fourth action data from the storage unit 34. Then, the control unit 35 executes the first part of the fourth action data and causes the effect output unit 30 to output an effect corresponding to the first part of the fourth action data.

[0089] Next, the control unit 35 detects a button operation of the third button 33. When the control unit 35 detects a button operation of the third button 33 following the button operations of the first button 31 and the second button 32, the control unit 35 executes the second part of the fourth action data read from the storage unit 34, and causes the effect output unit 30 to output an effect corresponding to the second part of the fourth action data.

[0090] Next, the control unit 35 detects a change in the state of the second button 32, that is, that the second button 32 has been turned off.

[0091] When the operating part of the third main toy body is operated while the secondary toy body 3 is inserted in the sixth slot, one of the pair of pressing parts in the sixth slot, which is pressing the second button 32, moves (changes) from a pressing position where it presses the second button 32 (i.e., an on state where it is turned on) to a non-pressing position (off state) where it is not pressing the second button 32. This turns the second button 32 off, and the state change of the second button 32 is detected by the control unit 35.

[0092] After detecting a button operation of the third button 33 following the button operations of the first button 31 and the second button 32, the control unit 35 reads out from the memory unit 34 sixth action data corresponding to the state change of the second button 32, executes it, and causes the effect output unit 30 to output an effect corresponding to the sixth action data.

[0093] Furthermore, seventh action data corresponding to the case where the third button 33 is operated again (turned on and then off again) after the effect corresponding to the second part of the fourth action data has been output by the effect output unit 30 may be stored in the memory unit 34 of the secondary toy body 3. In this case, the seventh action data may be used when the secondary toy body 4 is attached to a fourth main toy body that has a seventh slot having a pair of pressing parts that simultaneously press the first button 31 and the second button 32 of the attached secondary toy body 3 in the same manner as the third slot 23. Furthermore, the seventh slot is provided with an operation interlocking part that turns the third button 33 on and then off in response to the operation of an operation part provided on the fourth main toy body.

[0094] Now, when the secondary toy body 3 is inserted into the seventh slot of the fourth main toy body, the first button 31 and the second button 32 of the secondary toy body 3 are pressed simultaneously by a pair of pressing parts of the seventh slot, and the button operation of the first button 31 and the second button 32 is detected by the control part 35.

[0095] When the control unit 35 detects button operations of the first button 31 and the second button 32, it reads out the fourth action data from the storage unit 34. Then, the control unit 35 executes the first part of the fourth action data and causes the effect output unit 30 to output an effect corresponding to the first part of the fourth action data.

[0096] Next, the control unit 35 detects the button operation of the third button 33.

[0097] When the operation part of the fourth main toy body is operated while the secondary toy body 3 is inserted into the seventh slot, the interlocking operation part of the seventh slot operates the third button 33, i.e., turns it on and then turns it off again, and the operation of the third button 33 is detected by the control part 35.

[0098] When the control unit 35 detects a button operation of the third button 33 following the button operation of the first button 31 and the second button 32, it executes the second part of the fourth action data read from the memory unit 34 and causes the effect output unit 30 to output an effect corresponding to the second part of the fourth action data.

[0099] Subsequently, the control unit 35 detects that the third button 33 has been operated again.

[0100] After the effect corresponding to the second part of the fourth action data is output by the effect output unit 30, the operation unit of the fourth main toy body is operated, causing the interlocking operation unit of the seventh slot to operate the third button 33 again, i.e., turn it on and then turn it off again. As a result, the button operation of the third button 33 is detected by the control unit 35.

[0101] After detecting the button operation of the third button 33 following the button operation of the first button 31 and the second button 32, the control unit 35 reads out from the memory unit 34 seventh action data corresponding to the case where the third button 33 is operated again, executes the seventh action data, and causes the effect output unit 30 to output an effect corresponding to the seventh action data. [Explanation of symbols]

[0102] 1. Performance output toys 2 Main toy Gutai 3 Secondary toy concrete 4 Belt 12 Control section 12b Rotating shaft 13 Lid 14 Windows 20 Mounting part 20B attachment part 21 First slot (first mounting part) 21a Pressing part 21a Fixed pressing part (fixed part) 21b pressing part 21b Movable pressing part (movable part) 22 Second slot (second mounting part) 22a Pressing part 22a Fixed pressing part (fixed part) 22b pressing part 22b Movable pressing part (movable part) 23 Third slot (third mounting part) 23a Fixed pressing part (fixed part) 23b Movable pressing part (movable part) 30 Production output unit 31 First button (first switch) 32 Second button (second switch) 33 Third button (third switch) 34 Storage section 35 Control Unit 36 Gripping part 39 Insertion section

Claims

1. The secondary toy body is a performance output unit that outputs at least a performance using light, and the light is guided to a transparent or semi-transparent material to make a picture drawn on the material stand out; A switch that activates the performance output unit; and The secondary toy body is detachable from a main toy body having an operating portion and a window portion, When the switch is turned on, the image appears when light from the effect output unit is guided to the material, and the image becomes visible through the window. A performance output toy.

2. 2. The effect output toy according to claim 1, A performance output toy that can be worn by a user or held by a user.

Citation Information

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