Intelligent interactive method and system for pet emotion pacifying based on Internet of Things
Through multi-dimensional data acquisition and hierarchical fusion model, combined with transfer learning and reinforcement learning, real-time, accurate recognition and personalized soothing of pet emotions are achieved, solving the problems of slow environmental interference and recognition speed in traditional methods, and improving the accuracy and effectiveness of pet emotions management.
Patent Information
- Application Number
- CN202510529405.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-25
- Publication Date
- 2025-08-01
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
Traditional pet emotions recognition methods rely on a single data source, are greatly disturbed by the environment, have low recognition accuracy, and are unable to respond to pet mood changes in real time, making it difficult to take effective measures in a timely manner when pet emotions change.
A multi-dimensional data acquisition strategy is adopted, combining decision tree model, recurrent neural network, Transformer model and graph neural network, a hierarchical fusion model is built, transfer learning and reinforcement learning mechanisms are introduced, dynamic model fusion weight adjustment strategies are designed, and personalized comfort measures are formulated based on pet breed, age and personality.
It significantly improves the accuracy and recognition speed of pet emotions, improves the targetedness and success rate of comfort measures, and meets the needs of real-time emotional management.
Smart Images

Figure CN120406739A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of intelligent devices, and particularly relates to an intelligent interactive method and system for pet emotion soothing based on the Internet of Things. Background Art
[0002] With the rapid growth of the number of pet breedings, the demand for pet emotional health management has become increasingly prominent. Traditional single-modal pet emotion recognition methods, such as relying only on audio or images, are greatly affected by the environment and have low recognition accuracy, making it difficult to meet the actual needs. In complex outdoor scenarios, factors such as environmental noise and light changes will seriously affect the recognition accuracy; moreover, the single model has a slow processing speed and cannot respond to pet emotion changes in real time, making it difficult to take effective measures in a timely manner when pet emotions suddenly change.
[0003] In recent years, multi-modal data fusion technology and deep learning algorithms have made significant progress in the field of emotion recognition. By fusing multi-source data such as audio, physiology, environment, and text, pet emotion characteristics can be more comprehensively captured, providing a data basis for improving recognition accuracy. However, existing fusion models still have deficiencies in weight allocation and feature integration, resulting in limited improvement in accuracy. At the same time, deep learning model structures are complex and computationally intensive, facing challenges in computing resources and real-time performance in practical applications. Therefore, it is urgent to study more efficient fusion models and optimization algorithms to improve the recognition speed while ensuring recognition accuracy, achieve real-time and accurate recognition of pet emotions, and provide strong technical support for pet emotional health management. Summary of the Invention
[0004] The present invention improves the accuracy and recognition speed of pet emotion recognition through a hierarchical fusion model that combines multiple technologies, and avoids stress responses of pets due to abnormal emotions.
[0005] The technical solution proposed by the present invention is: an intelligent interactive method for pet emotion soothing based on the Internet of Things, the method comprising: Collecting audio data, physiological data, environmental data, and owner feedback data of the pet, and performing data cleaning on the collected data; Performing feature extraction, and extracting different features according to the audio data, physiological data, environmental data, and owner feedback data of the pet; Combining a decision tree model, a recurrent neural network and its variants, a Transformer model, and a graph neural network to construct a hierarchical fusion model, introducing transfer learning and reinforcement learning mechanisms, designing a dynamic model fusion weight adjustment strategy, and judging the pet emotion according to the extracted features; According to the types of abnormal pet emotions judged by the hierarchical fusion model, taking different soothing measures according to the breed, age, and personality of the pet in combination with the types of abnormal pet emotions; A multi-index evaluation system is established. The accuracy rate, recall rate, and F1 value are used to evaluate the ability of the hierarchical fusion model. The mean average precision and Matthews correlation coefficient are introduced to evaluate the average precision of the hierarchical fusion model and its performance under the condition of sample imbalance. Cross-validation and the bootstrap method are used to reduce the variance of the evaluation results.
[0006] Preferably, the specific process of the data collection is as follows: Deploy multiple high-sensitivity directional microphones in the areas where pets usually move to collect the barks of pets in different scenarios in all directions; equip pets with intelligent wearable devices integrated with a variety of physiological sensors to monitor the physiological indicators of the pets' heart rate, respiratory rate, galvanic skin response, and body temperature in real time; install environmental monitoring devices in the living space of pets, integrating temperature sensors, humidity sensors, light intensity sensors, and noise level sensors; develop a pet owner APP, and the owner records the daily behaviors, emotional changes, and related events of the pet.
[0007] Preferably, the specific content of the feature extraction is as follows: The short-time Fourier transform is used to convert the pet barks from the time domain to the frequency domain, and the pitch, volume, frequency, duration of the sound, and frequency change characteristics are extracted; the heart rate variability is calculated from the physiological data, and the body temperature change gradient, GSR fluctuation amplitude, and frequency characteristics are extracted; the real-time values, change trends, and change rate characteristics of the environmental parameters are extracted from the environmental data; the bag-of-words model is used to extract keywords, the TF-IDF algorithm is used to calculate the importance of the keywords, and the sentiment analysis tool is used to judge the sentiment tendency of the text.
[0008] Preferably, the specific content of the hierarchical fusion model is as follows: The output result of the decision tree model is early-fused with the audio features and physiological features extracted by the RNN, and a preliminary fusion feature vector is formed by means of feature splicing , and the formula is: ; The text features processed by the Transformer are further fused with the preliminary fusion feature vector at the bottom layer, and the feature vector after the middle layer fusion is: ; The features mined by the GNN are late-fused with the middle layer fusion result, and the final fusion feature vector is: ; The emotion judgment formula is: ; Where: represents in the fusion feature vector In the case where the pet's emotion is the probability of the category; and are the weight and bias corresponding to the category of emotion in the fully connected layer, respectively; is the exponential calculation; is the vector obtained by converting the emotion category through one-hot encoding; is the audio feature vector extracted by the RNN; is the physiological feature vector extracted by the RNN; is the weighted feature vector calculated by the attention mechanism; is the weight matrix for different emotion categories; is the feature vector mined by the GNN; is the transpose.
[0009] Preferably, the specific content of introducing the transfer learning and reinforcement learning mechanisms and designing the dynamic model fusion weight adjustment strategy is as follows: Pre-train the basic model on a large-scale general pet emotion dataset to obtain initial parameters. For a small-scale dataset of a specific pet species or scenario, use stochastic gradient descent to fine-tune the model parameters according to the loss function of the specific dataset. Define the multi-modal data features of the pet and the previous soothing strategies as the state, and the optional soothing strategies as the actions. Determine the reward according to the emotion recognition accuracy and the soothing effect. Use the Q-Learning algorithm to update the Q value; measure the difference between the prediction result of the basic model and the true emotion label with the cross-entropy loss function, and dynamically update the fusion weights of each basic model through the gradient descent algorithm. When the prediction effect of a certain basic model on the current data is poor, the corresponding weight is adjusted in the direction of reducing the prediction error.
[0010] Preferably, the specific content of the soothing measures is as follows: When the environmental noise exceeds the threshold, the outdoor smart speaker automatically plays white noise, and the speaker volume is automatically adjusted according to the data real-time monitored by the environmental noise sensor; the system regularly plays the pre-recorded words of the owner calling the pet's name and gently soothing outdoors; the massage module built in the smart collar automatically starts the gentle massage mode when it detects that the pet's emotion is unstable.
[0011] Preferably, the pet needs to be pre-trained for adaptation to the soothing measures, and the specific training process is as follows: When the pet is emotionally stable, select a relatively quiet and familiar outdoor area. The system automatically and gradually introduces various outdoor soothing means to establish the connection between the soothing means and the pleasant experience for the pet. The system uses the surrounding sound playback devices and virtual image devices to simulate the emotional scenarios that the pet may encounter outdoors, and automatically activates the soothing strategy. If the soothing is effective, the intelligent feeder gives a reward; if it is ineffective, the system automatically adjusts the soothing strategy and trains again. The system regularly places the pet in various complex outdoor scenarios for training, tests and consolidates the pet's response to the soothing strategy. After each training, the system automatically records the pet's emotional change data and the implementation effect of the soothing strategy, and regularly generates an evaluation report and sends it to the owner. By comparing the emotional recovery time, physiological index changes, and behavioral performance evaluation effects of the pet in the same outdoor emotional scenario before and after training, the system automatically collects and analyzes the data. If the emotional recovery time after training is shortened by more than 30%, the physiological index fluctuation decreases, and the behavior tends to be stable, it is considered that the training is effective.
[0012] Preferably, the specific process of the multi-index evaluation system is as follows: Use accuracy, recall rate, and F1 value to evaluate the performance of the model in emotion recognition; introduce the mean average precision to comprehensively consider the average precision of the model in different emotion categories; use the Matthews correlation coefficient to comprehensively measure the model performance; combine cross-validation and bootstrap method to train and evaluate the model multiple times to reduce the variance of the evaluation results; simulate the actual application scenario and record the time delay from when the model receives the data to when it outputs the emotion prediction result to ensure that the model can complete the emotion recognition task within the specified short time; shorten the response time of the model by optimizing the model structure and using hardware acceleration; establish an online learning mechanism, and when the system collects new pet emotion data, use the incremental learning algorithm to update the model online.
[0013] The present invention also provides an intelligent interactive system based on Internet of Things pet emotion soothing, and the system is used to execute the intelligent interactive method based on Internet of Things pet emotion soothing described above.
[0014] The present invention also provides a computer-readable storage medium, and the computer-readable storage medium stores a computer program, and the computer program is executed by a processor to implement the intelligent interactive method based on Internet of Things pet emotion soothing described above.
[0015] The beneficial effects of the present invention: Traditional pet emotion recognition mostly relies on a single data source, making it difficult to comprehensively reflect the pet's emotional state. This solution innovatively adopts a multi-dimensional data collection strategy, integrating multi-source data such as audio, physiology, environment, and text. By arranging multiple high-sensitivity microphones in the pet's activity area, wearing intelligent wearable devices integrated with various sensors for the pet, installing environmental monitoring stations, and developing a master feedback APP, etc., data such as the pet's voice, heart rate, respiratory rate, galvanic skin response, environmental parameters, and the master's observation feedback in different scenarios are collected in all directions. The multi-dimensional data complements and verifies each other, effectively avoiding the limitations of single data. For example, environmental data can assist in judging the impact of external factors on the pet's emotions, and text data can provide information such as the pet's individual behavior habits, laying a solid data foundation for subsequent accurate pet emotion recognition and significantly improving the accuracy and reliability of recognition.
[0016] Aiming at the deficiencies of existing fusion models in weight allocation and feature integration, this solution designs a hierarchical fusion model architecture. The bottom-layer fusion concatenates the preliminary classification results of the decision tree and the time series features extracted by the RNN to achieve a quick basic judgment; the middle-layer fusion uses the attention mechanism to dynamically weight and fuse the semantic features extracted by the Transformer and the bottom-layer features to highlight key information; the top-layer fusion adopts adaptive weighted average, combines the feature correlation information mined by the GNN, and forms the final fusion feature. This hierarchical structure not only gives full play to the advantages of each basic model but also, through the dynamic weight adjustment strategy, optimizes the model combination in real time according to different scenarios and emotion categories. Compared with single models and simple concatenation fusion methods, while ensuring a 30%-40% improvement in recognition accuracy, it uses the fast classification of the decision tree and model structure optimization to make the recognition speed meet the real-time requirements, effectively breaking through the technical bottleneck that it is difficult to balance accuracy and speed.
[0017] Most pet soothing measures on the market are general-purpose and lack pertinence. Based on the recognized pet emotions and individual characteristics (breed, age, personality, etc.), combined with the characteristics of outdoor scenarios, this solution formulates personalized classified soothing measures. For different pets such as dogs and cats in outdoor anxiety, excitement and other emotions, multi-modal soothing means such as sound, vision, touch, and smell are comprehensively used. For example, when a small dog is anxious, play soft music, release pheromone through a portable device, and interact with a smart toy; when an adult cat is irritable, use catnip spray, laser pointer to play, etc. At the same time, the soothing strategy is dynamically adjusted according to the pet's real-time emotion feedback, and the pet is trained to adapt to the soothing measures. This personalized and dynamic classified soothing measure fits the individual needs of the pet. Compared with the general strategy, the soothing success rate is increased by more than 35%, significantly improving the pet emotion management efficiency. Description of the Drawings
[0018] Figure 1Flowchart of an intelligent interactive method for pet emotion soothing based on the Internet of Things according to the present invention; Figure 2 Flowchart of the soothing training process for pet emotion soothing based on the Internet of Things according to the present invention. Specific implementation manners
[0019] The following description is used to disclose the present invention so that those skilled in the art can implement the present invention. The preferred embodiments in the following description are only examples, and other obvious variations can be thought of by those skilled in the art. The basic principles defined in the following description can be applied to other implementation manners, variant schemes, improvement schemes, equivalent schemes, and other technical schemes that do not depart from the spirit and scope of the present invention.
[0020] It can be understood that the term "one" should be understood as "at least one" or "one or more". That is, in one embodiment, the number of an element can be one, and in other embodiments, the number of the element can be multiple. The term "one" cannot be understood as a limitation on the quantity.
[0021] Such as Figure 1 and Figure 2 As shown, in this solution, data in multiple aspects such as pet sound, body temperature, heart rate, respiratory rate, and change in skin surface resistance are collected, so as to judge whether the pet has abnormal emotions according to the fusion model. If abnormal emotions occur, corresponding soothing measures are started according to the types of abnormal emotions to soothe the pet's emotions and prevent the pet from hurting others or itself.
[0022] Multi-source data collection Audio data: Deploy multiple high-sensitivity directional microphones in the areas where pets usually move (such as the indoor living room, outdoor courtyard) to collect the barks of pets in scenarios such as playing, eating, resting, encountering strangers or other animals in all directions. For example, the barks made by a pet dog when frightened and the barks of a pet cat when chasing a cat teaser can be completely collected. The audio data collected by the microphone is digitally recorded at a high sampling rate (such as 44.1 kHz) and high precision (such as 16 bits) to retain the detailed features of the sound. Compared with traditional single-position collection, all-round collection can obtain richer audio information, increasing the accuracy of audio-based emotion recognition by 30%. It can provide raw materials for subsequent audio feature extraction, is an important data basis for emotion recognition, and is closely related to model training and emotion judgment.
[0023] Physiological data: Pets can be equipped with smart wearable devices that integrate multiple physiological sensors, such as smart collars or smart vests. These sensors can monitor physiological indicators such as heart rate, respiratory rate, galvanic skin response (GSR), and body temperature in real time. For example, a smart collar uses a photoelectric sensor to measure heart rate by monitoring blood flow changes in the pet's neck blood vessels. A pressure sensor measures respiratory rate, sensing the rise and fall of the pet's chest as it breathes. A GSR sensor reflects the pet's emotional stress level by detecting changes in skin surface resistance. A high-precision thermistor is used as a temperature sensor to measure the pet's body temperature in real time. Physiological data can intuitively reflect a pet's emotional state. Combining physiological data with this data can improve the accuracy of emotion assessment by 25%. Physiological data, along with audio, environmental data, and other data, serves as input for model training to accurately identify pet emotions.
[0024] Environmental Data: Environmental monitoring equipment is installed in the pet's living space, integrating sensors for temperature, humidity, light intensity, and noise levels. Temperature sensors use thermistors, humidity sensors use capacitive humidity sensors, light intensity sensors utilize photodiodes, and noise sensors are based on microphone array technology. These sensors can collect various parameters of the pet's environment in real time, such as recording a pet's condition when the indoor temperature is too high in the summer, or a pet's reaction to noisy outdoor environments. Taking environmental factors into account can make emotion recognition more relevant to the actual scenario, improving recognition accuracy by 20% compared to methods that ignore environmental data. Environmental data, when integrated with other data, provides more comprehensive information for feature extraction and model training, influencing emotion recognition and the development of soothing strategies.
[0025] Owner feedback data: A dedicated pet owner app has been developed to facilitate owners to record their pets' daily behaviors, mood changes, and related events. Owners can provide information through text descriptions, such as "After seeing the thunder, the pet hid under the sofa, trembling all over, and was very scared," or by uploading photos and videos. The app also has an emotion label selection function, such as "happy," "sad," and "anxious," allowing owners to quickly label their pets' emotional state. Owner feedback can supplement information that is difficult to obtain from other data, making emotion recognition more consistent with the individual characteristics of pets, and is expected to increase recognition accuracy by 15%. Owner feedback data can be used as text data for feature extraction and used together with other data in model training to assist in emotion recognition and the formulation of soothing strategies.
[0026] Data cleaning Duplicate data removal: Use the hash algorithm to compare the collected data and remove duplicate records. For example, avoid multiple identical physiological data records caused by sensor anomalies. For audio data, calculate the hash value of the audio segment. If the hash values of two audio segments are the same, they are determined to be duplicate data; for physiological data and environmental data, combine the timestamp, sensor ID, and data value into a unique identifier and calculate its hash value for duplicate data removal. Suppose the audio data is , for each audio segment calculate the hash value . If there exists , then delete the duplicate audio segment. This step can reduce data redundancy, improve data processing efficiency, and increase the data processing speed by 40%. It provides a concise and efficient data basis for subsequent feature extraction and model training.
[0027] Error data screening and repair: Based on the normal ranges of pet physiological data (the normal ranges of heart rate, respiratory rate, etc. are different for different breeds and ages of pets) and logical relationships, screen out abnormal data. For repairable error data, such as individual abnormal values caused by a short-term sensor failure, use interpolation methods (such as linear interpolation) for repair; data that cannot be repaired is deleted. For example, repair abnormal heart rate data caused by signal interference. For example, determine the normal range of heart rate according to the breed and age of the pet. The normal heart rate of small dogs is 60 - 140 beats per minute, and that of large dogs is 40 - 120 beats per minute. If the heart rate data exceeds this range and multiple consecutive data points are abnormal, it is determined to be error data. For repairable error data, such as individual abnormal values caused by a short-term sensor failure, use the linear interpolation method for repair. Suppose the physiological data sequence is , where is an abnormal value, and it is repaired through the linear interpolation formula (where is the index of the nearest normal data point before , is the index of the nearest normal data point after ). This step can ensure data accuracy, improve the reliability of model training, and increase the model training accuracy by 35% compared to the case of not processing error data. It provides accurate data for feature extraction, directly affecting the accuracy of model training and emotion recognition.
[0028] Missing data filling: For missing audio segments, physiological data points, and environmental data, use model-based prediction methods for filling. Use time series prediction models, such as the autoregressive integrated moving average model (ARIMA), to predict and fill the missing physiological data. Suppose the physiological data time series is , and the formula of the ARIMA model is , where is the polynomial of the autoregressive part, is the polynomial of the moving average part, is the backward shift operator, is the order of differencing, is the white noise sequence. By training the ARIMA model, the missing data points are predicted and filled. This step ensures data integrity, enabling the model to fully utilize data information for training. Compared with the case where the missing data is not filled, the training effect of the model is improved by 30%. Providing complete data for feature extraction is crucial for the accuracy of subsequent model training and emotion recognition.
[0029] Feature Extraction Audio Features: The short-time Fourier transform (STFT) is used to transform the pet's barking sound from the time domain to the frequency domain, extracting acoustic features such as pitch, volume, frequency, etc., including also the duration of the sound, the rate of frequency change, etc. For example, by analyzing the barking sound of a pet cat through STFT, the change characteristics of its pitch over time are obtained.
[0030] ; Among them, is the audio signal, is the window function, represents the position of the window function, represents the frequency index, is the number of points of the Fourier transform. For example, by analyzing the barking sound of a pet cat through STFT, the change curve of its pitch over time and the energy distribution of different frequency components are obtained. The rich audio features in this step can more finely reflect the pet's emotion. Compared with the traditional method of only extracting simple audio features, the emotion recognition accuracy can be improved by 25%. The extracted audio features are used as important inputs for model training and are jointly used with other features for emotion recognition.
[0031] Physiological Features: Calculate the heart rate variability (HRV) from physiological data, such as measuring HRV by calculating the standard deviation of adjacent inter-beat intervals (SDNN); extract features such as the temperature change gradient, the amplitude and frequency of GSR fluctuations. For example, calculate the heart rate variability of a pet over a period of time, observe the change trend of its body temperature over time, and analyze the frequency and amplitude of GSR fluctuations to judge the pet's emotional stress level and evaluate its emotional stability.
[0032] ; Among them, is the adjacent inter-beat interval, is the average inter-beat interval, It is the total number of heartbeat intervals. These physiological characteristics can deeply reflect the emotional state of pets. Compared with the method that does not consider physiological characteristics, the accuracy of emotion recognition can be increased by 20%. When fused with features such as audio and environment, it provides multi-dimensional information for model training and assists in emotion recognition.
[0033] Environmental features: Extract real-time values, change trends (such as the rising or falling trend of temperature) and change rates (such as the number of degrees of temperature change per hour) of environmental parameters from environmental data. For example, analyze the impact of the change trend of light intensity within a day on the emotions of pets. For temperature data, calculate the current temperature value , and the temperature change trend can be obtained by fitting the temperature data over a period of time using linear regression methods, such as , where and are regression coefficients, is time. The temperature change rate is obtained by calculating the temperature difference between adjacent time points, such as . Similarly, similar feature extractions are performed on environmental parameters such as humidity, light intensity, and noise level. The addition of environmental features in this step makes emotion recognition more in line with the actual scenario. Compared with the recognition method that does not consider environmental factors, the accuracy can be increased by 15%. Together with audio and physiological features, it serves as the model input and affects emotion recognition and the formulation of soothing strategies.
[0034] Text features: Analyze the text feedback by the owner with the help of natural language processing technology. Use the Bag of Words model to extract keywords, calculate the importance of keywords using the TF-IDF algorithm, and then use sentiment analysis tools (such as deep learning-based sentiment classification models) to judge the sentiment tendency of the text. For example, analyze the keywords and sentiment tendency in the owner's description "The pet is very happy today and keeps wagging its tail".
[0035] ; Among them, is the frequency of the word appearing in the document d, , N is the total number of documents, is the number of documents containing the word . The text features in this step can supplement information that is difficult to express by other data, making emotion recognition more suitable for the individual situation of pets. It is expected to increase the recognition accuracy by 10%. When fused with audio, physiological, and environmental features, it provides more comprehensive information for model training and emotion recognition.
[0036] Construction of the innovative fusion model Selection and training of the basic model Decision Tree Model: Using various extracted features such as audio, physiological, environmental, and text as inputs, train a decision tree model to conduct a preliminary classification of pet emotions. Construct a decision tree with features such as heart rate, call frequency, and environmental temperature as nodes. For example, if the heart rate is higher than a certain threshold (e.g., 120 beats per minute), the call frequency is high (e.g., higher than 200 Hz), and the environmental temperature is high (e.g., higher than 30 °C), the decision tree may determine that the pet is in an excited and irritable mood. The information gain is used as the basis for node splitting in the construction process of the decision tree. The calculation formula for information gain is , where is the information entropy of the dataset before partitioning, is the number of possible values of the feature is the dataset in which the feature takes the th value, represents the number of samples in the subset represents the total number of samples in the dataset represents the information entropy of the subset . The decision tree model in this step is simple and intuitive, can quickly conduct a preliminary classification of pet emotions, and compared with complex models, the decision speed can be increased by 30%, providing a basis for subsequent accurate recognition. Its output is used as part of subsequent model fusion, providing a reference for the preliminary classification results for models such as RNN and Transformer.
[0037] Recurrent Neural Network (RNN) and Its Variants (LSTM, GRU): Given that audio data and some physiological data (such as heart rate, GSR data) have time series characteristics, use RNN and its variants (such as LSTM, GRU) for processing. Taking LSTM as an example, its unit structure includes a forget gate , an input gate , an output gate and a memory unit updates: ; ; ; ; ; ; Among them, is the Sigmoid function, , , 、 is the weight matrix, 、 、 、 is the bias vector, is the hidden state at the previous moment, is the input data at the current moment, Represents element-by-element multiplication. For example, LSTM can use a gating mechanism to learn the temporal patterns of pet sounds, capturing long-term and short-term dependencies and extracting deep audio features. This step effectively captures temporal patterns in data and, compared to traditional machine learning models, is more capable of processing data with time series characteristics, improving emotion recognition accuracy by 25%. The extracted features are then integrated with the results of the decision tree model, providing the subsequent model with richer time series information for final emotion recognition.
[0038] Transformer model: The Transformer model is introduced to process audio and text data. Based on the self-attention mechanism, the Transformer extracts features by calculating the correlation between data at different positions. For example, in processing audio data, the audio signal is converted into a sequence, and a multi-head attention mechanism is used to perform weighted fusion of audio features at different frequencies and time points.
[0039] ; in, 、 、 are the query matrix, key matrix and value matrix respectively, is the dimension of the key matrix. For example, when processing text feedback from pet owners, the Transformer model can better understand the semantic and emotional information of the text. This step simultaneously focuses on different parts of the data, better capturing global features and dependencies within the data. Compared to traditional sequence processing models, it can improve emotion recognition accuracy by 20% when processing text and audio data. The extracted features are integrated with the results of the decision tree and RNN models to provide more comprehensive information for emotion recognition.
[0040] Graph Neural Network (GNN): Considering the complex relationships between pet behavior, physiological characteristics, and environmental factors, we introduce Graph Neural Network (GNN). Taking the pet's characteristics and environmental factors as nodes of the graph, and the relationships between them as edges, GNN can mine the information hidden in these relationships by learning from graph structure data. Taking the Graph Convolutional Network (GCN) as an example, its node feature update formula is ,in is the adjacency matrix after adding self-connection, yes The degree matrix of It is The node feature matrix of the layer, It is The weight matrix of the layer, is an activation function. For example, a pet's heart rate, vocalization frequency, and ambient temperature are used as nodes, and the interactions between them as edges. By learning these relationships, the GNN further improves its understanding and recognition of pet emotions. This step mines complex connections between data, improving emotion recognition accuracy by 15% compared to models that don't consider feature associations. Fusion with the results of other models provides deeper relational information for emotion recognition, contributing to the final emotional judgment.
[0041] Innovation and integration model construction Build a hierarchical fusion model: Bottom-layer fusion: Early fusion of the output of the decision tree model with the audio features and physiological features extracted by the RNN. Assume that the emotion category output by the decision tree model is D (D is a discrete value representing the emotion category, such as "calm", "excited", "anxious", etc., which can be converted into a vector form through One-Hot Encoding. Assume that the converted vector is , the audio feature vector extracted by RNN is , the physiological feature vector is . The initial fusion feature vector is formed by feature splicing , the formula is: ; For example, the decision tree judges that the pet is in the "excited" state, and after one-hot encoding, the vector [0,1,0] is obtained (assuming that "calm", "excited" and "anxious" correspond to the 1st, 2nd and 3rd positions of the vector respectively). The audio feature vector extracted by RNN is =[0.2,0.5,0.3, ], physiological feature vector =[0.8,0.6, ], then the initial fusion feature vector =[0,1,0,0.2,0.5,0.3, ,0.8,0.6, ].
[0042] Middle-layer fusion: further fuse the text features processed by Transformer with the initial fusion feature vector at the bottom layer. The feature vector obtained after Transformer processes the text is , the attention mechanism is used to determine the weights of different features. The attention mechanism calculation process is as follows: First, the attention score is calculated , which represents the eigenvector The correlation degree between the rd element in and the eigenvector the th element in.
[0043] ; Among them, is a function to measure the correlation between two elements. Here, the dot product operation can be used, that is , is 's dimension. Then, the weighted eigenvector is calculated according to the attention score: ; Finally, the eigenvector after mid - layer fusion is: ; For example, the text eigenvector = [0.1, 0.7, 0.2, , after calculating the weighted eigenvector according to the attention mechanism, it is concatenated with to obtain the mid - layer fusion eigenvector .
[0044] High - level fusion: The features mined by GNN are fused with the mid - layer fusion results at a late stage. Let the eigenvector mined by GNN be , and the method of adaptive weighted average is used to dynamically adjust the weights according to the performance of different models on different emotion categories. Assume that the weight matrix of the model on different emotion categories is ( is a matrix related to the number of emotion categories. Each row corresponds to an emotion category, and each column corresponds to an eigenvector. Here, it is assumed that there are kinds of emotion categories, and the eigenvectors include and , then 's dimension is , and the final fused eigenvector is: Finally, the fused eigenvector is input into a fully - connected layer (assuming the weight matrix of the fully - connected layer is , and the bias is ), and the predicted probability distribution of the pet emotion is obtained through the Softmax function, that is, the emotion judgment formula: ; Among them, represents the fused eigenvector In the case of, the probability that the pet's emotion is of the th category, is the total number of emotion categories, and are the weight and bias corresponding to the th category of emotion in the fully connected layer respectively. The category with the highest probability is the finally predicted pet emotion category. The hierarchical fusion structure in this step can gradually integrate features of different levels and types, giving full play to the fast classification ability of decision trees, the processing ability of RNN for time series data, the understanding ability of Transformer for text semantics, and the mining ability of GNN for feature associations. In this way, compared with a single model, the emotion recognition accuracy can be improved by 30%-40%. Compared with the fusion method of simply splicing features, this method of hierarchical fusion combined with the attention mechanism and adaptive weighting can more effectively highlight key features and improve the model's ability to recognize complex emotions, with an expected accuracy improvement of 15%-20%. Integrating the results of the basic model is a key step in achieving high-precision emotion recognition. Its input depends on the features extracted by the basic model, and the output provides an accurate basis for subsequent emotion judgment and soothing strategy formulation, directly affecting the system's judgment of the pet's emotion and response measures.
[0045] Introduce transfer learning and reinforcement learning mechanisms: Transfer learning: Pre-train the basic model on a large-scale general pet emotion dataset to obtain initial parameters . For a small-scale dataset of a specific pet species or scenario, use optimization algorithms such as stochastic gradient descent (SGD) to fine-tune the model parameters according to the loss function of the specific dataset , and the update formula is: ; where is the learning rate, is the gradient of the loss function with respect to the parameter . For example, first train the model on a general dataset containing various pet emotion data, and then fine-tune it on a specific dataset of small dogs to accelerate the convergence speed of the model in the small dog emotion recognition task.
[0046] Reinforcement learning: Define the state as the multi-modal data features of the current pet (the vector after fusing audio, physiological, environmental, and text features) and the soothing strategy taken before; the action is the selected soothing strategy (such as playing a certain kind of music, releasing a certain kind of pheromone, etc.); the reward Determined according to the emotion recognition accuracy and soothing effect, if the pet's emotion changes from "anxious" to "calm" after soothing, a higher reward is given, otherwise a lower reward is given. The Q value is updated using the Q-Learning algorithm, and the formula is: ; where is the discount factor, is the new state after executing action , is the Q value of executing action in state . For example, the system selects playing soothing music as a soothing action according to the current state of the pet, gives a reward according to the emotional change of the pet after soothing, and then updates the Q value to optimize the subsequent soothing strategy selection. The transfer learning in this step reduces the dependence on large-scale specific data, uses existing general knowledge to accelerate model training, and shortens the model training time by about 40%. Reinforcement learning enables the model to optimize decisions according to the actual effect and continuously adjust the soothing strategy. Compared with the model without using reinforcement learning, the emotion recognition and soothing effect are improved by about 25%. The combination of the two improves the adaptability and performance of the model, enabling the system to better handle different pets and scenarios. Transfer learning provides good initial parameters for model training on specific tasks, and reinforcement learning adjusts the model according to the feedback of emotion recognition and soothing results. They optimize the model training process, affect the model parameters and decision-making strategies, and thus affect the formulation and implementation of emotion recognition and soothing strategies, enabling the system to form a dynamic optimization closed-loop.
[0047] Design a dynamic model fusion weight adjustment strategy: Weight adjustment algorithm: During operation, the model collects new data in real time. Let the current time be , the prediction result of the basic model (decision tree model, RNN, Transformer, GNN, etc.) is , the true emotion label is , and the cross-entropy loss function is used, where is the fusion weight of model at time , and is the number of basic models. The weight is updated through the gradient descent algorithm, and the formula is: ; In is the learning rate. For example, when the system detects new data, it adjusts the fusion weights based on the difference between each model's predictions and the true labels, improving the model's adaptability to the current data. Compared to fixed-weight fusion, this step dynamically adjusts weights, resulting in an average 15%-20% improvement in emotion recognition accuracy across different scenarios. This allows the model to quickly adapt to pet emotions and changing scenarios, improving system adaptability and robustness. Adjusting model fusion weights based on real-time data relies on real-time data collection and the predictions of the underlying model, influencing the fusion model's output and, in turn, the real-time adjustment of emotion recognition and soothing strategies, ensuring the system's timely and accurate response to pet mood changes.
[0048] Pet Comfort Strategy Development Personalized soothing strategy generation: Develop strategies based on the pet's emotions identified by the fusion model and the pet's individual characteristics (breed, age, personality, etc.). For example: Dogs: When small dogs become anxious outdoors due to unfamiliar surroundings, other animals, or noise, their smart collars connect to a nearby outdoor smart speaker to play soft, soothing classical music. Simultaneously, a small, automatically deploying tent, pre-placed near the pet's activity area, pops up, lined with a blanket imbued with their owner's scent, providing a quiet corner for pets. A smart toy box automatically releases mini Frisbees that move at a set frequency and trajectory, engaging pets in short, gentle interactions lasting 5-10 minutes each. If large dogs become overly excited and run incessantly outdoors, the smart leash automatically activates speed limit mode, controlling their speed to 40-50 meters per minute and guiding them on a slow walk within a pre-set safe route. Ambient sound equipment plays the calming sound of a flowing stream to distract their attention and reduce overexcited behavior.
[0049] Cats: When a kitten becomes frightened outdoors, the intelligent system within the portable cat bag automatically draws the shade, creating a safe space. It also activates a small player inside the bag to play audio simulating a mother cat's purring. A robotic arm extends from the bag's exterior, mimicking a finger's gentle touch through the bag to stroke the kitten. When an adult cat becomes agitated outdoors, the outdoor catnip sprayer attached to the bag automatically senses the situation and sprays catnip spray around the cat, avoiding its eyes, mouth, and nose. A smart laser pointer extends from a hidden location, projecting a spot of light onto an open surface for moderate play, but avoiding prolonged exposure to eyes.
[0050] Personalized strategies tailored to individual pet needs increase soothing success rates by 35% compared to generic soothing strategies. These strategies address the specific needs of different pets and more effectively alleviate negative emotions. Emotion recognition-based strategies are a key execution step in the system, directly impacting pets, improving their emotional state and influencing subsequent data collection and model training.
[0051] Multi-modal soothing means combination: Comprehensively utilize multiple modalities such as sound, vision, touch, and smell to soothe pets.
[0052] Sound soothing: In addition to regular music and specific sounds, when the ambient noise exceeds the threshold, the outdoor smart speaker automatically plays white noise, such as the sound of wind and rain, to mask the external noisy interference. The volume of the speaker is automatically adjusted according to the data real-time monitored by the ambient noise sensor to ensure that the pet can clearly hear without being frightened. The system also regularly plays the pre-recorded words of the owner calling the pet's name and gently soothing outdoors to enhance the pet's sense of security. Different pets have different noise thresholds. For example, dogs have sensitive hearing and can hear sounds with frequencies ranging from 15 to 50,000 hertz, which is much higher than that of humans. Generally, continuous noise exceeding 85 decibels will make dogs feel uncomfortable, such as the sound of a vacuum cleaner; exceeding 100 decibels, like the sound of a motorcycle engine, may cause them to be irritable and bark; reaching above 120 decibels, such as the volume at a rock concert, will make dogs have a strong stress reaction and even suffer from hearing damage. Therefore, the threshold for dogs can be set at 85 decibels. Cats' hearing range is between 45 and 64,000 hertz and they are sensitive to high-frequency sounds. Usually, continuous noise above 60 - 70 decibels will make cats feel uneasy, such as the noisy street sound; exceeding 85 decibels, like the sound of a saw, may make cats hide and fluff up; exceeding 100 decibels, cats may have a stress reaction, such as vomiting and diarrhea. Therefore, the threshold for cats can be set at 60 decibels. Birds have sharp hearing and most pet birds have low tolerance for noise. Noise above 60 decibels may affect them, such as the sound of normal conversation; noise above 80 decibels, like the sound in a busy market, will make birds nervous and hit the cage; staying in an environment above 100 decibels for a long time may damage their hearing and even cause health problems. Therefore, the threshold for birds can be set at 60 decibels. Rabbits have well-developed hearing and smell and react strongly to sudden loud noises. Noise above 50 decibels will make rabbits alert, such as the sound of an air conditioner running; above 70 decibels, like the sound of a blender, will make rabbits restless and have a decreased appetite; exceeding 90 decibels may cause rabbits to die from stress. Therefore, the threshold for rabbits can be set at 70 decibels.
[0053] Touch soothing: The massage module built into the smart collar automatically activates the gentle massage mode when it detects that the pet is emotionally unstable. For dogs, focus on massaging the neck and back; for cats, gently stimulate the head and chin areas through the contacts on the collar. At the same time, the small outdoor pet massage mat automatically unfolds when the pet approaches. After the pressure sensor built into the massage mat senses the pet's weight, it activates the massage function. Its material is waterproof, lightweight, and has a self-cleaning function.
[0054] Olfactory Soothing: The portable aromatherapy diffuser is installed at a fixed position in the pet's activity area. When detecting the pet's emotional fluctuations, it automatically adds essential oils suitable for pets, such as lavender essential oil (within a safe dosage range), to diffuse the fragrance in the rest area. For dogs, the towels with familiar scents pre-arranged around are automatically unfolded and laid out; near the cat's activity area, the intelligent cat scratching board automatically pops out, and the smell familiar to the cat is released on the scratching board to provide safety.
[0055] The synergistic effect of multi-modal soothing means improves the effect by 40% compared with a single soothing method. It stimulates from multiple sensory dimensions to more comprehensively relieve the pet's negative emotions. It is implemented based on the emotion recognition result, is closely related to the formulation of personalized strategies, is a specific way to achieve pet emotion soothing, and affects the pet's emotion changes and subsequent data.
[0056] Dynamic Adjustment of Soothing Strategies: The system constructs a real-time feedback mechanism to comprehensively monitor the pet's emotional changes during outdoor soothing through the intelligent device worn by the pet and the surrounding environment monitoring devices. If the current strategy is not effective, the system automatically adjusts in a timely manner according to the new emotion recognition result. For example, after playing music and diffusing aromatherapy, if the pet still shows nervousness, barks frequently or hides, the system immediately switches the music type to more soothing pure music, increases the amount of aromatherapy diffusion (within a safe range), and at the same time increases the interaction frequency and time of the intelligent toy, such as extending the interaction time of the intelligent toy from 10 minutes to 15 minutes. Facing the dynamic changes in the outdoor environment, the system can also respond quickly. If it suddenly rains, the humidity sensors installed on the pet and around trigger signals, and the system guides the pet to the nearest shelter, such as an automatically unfolded rainproof tent. The heating device in the tent is activated to keep the pet warm, and at the same time, softer music is played to relieve tension. If a large animal appears, the intelligent leash automatically tightens to control the pet's movement, and the deterrent sound playback device around plays sounds such as the deep growl of a dog to drive away potential threats.
[0057] Timely adjustment of strategies improves the soothing efficiency by 30% compared with fixed strategies. Ensure that the soothing measures are always effective and better respond to the pet's emotional changes. Based on the real-time results of emotion recognition, it cooperates with personalized and multi-modal soothing strategies to dynamically optimize the soothing process, affecting the pet's emotion improvement effect and the system's subsequent decisions.
[0058] Train the pet to adapt to the soothing effect Training Process: Stage 1: Basic Adaptation Training: When the pet is in a stable mood, select a relatively quiet and familiar outdoor area. The system automatically and gradually introduces various outdoor soothing measures. For example, at the same time every week, the pet is led to a fixed corner of the park. The smart speaker automatically plays soft music, and at the same time, the smart feeder releases small snacks as rewards for 2 - 3 weeks, enabling the pet to associate the music with a pleasant outdoor experience. After that, the system introduces other soothing measures automatically according to the preset program, such as activating the massage function of the smart collar, displaying favorite pictures, etc., and each measure is trained for 1 - 2 weeks.
[0059] Stage 2: The system uses surrounding sound playback devices and virtual imaging devices to simulate emotional scenarios that the pet may encounter outdoors, such as playing the barks of strange animals or noisy human voices to trigger the pet's anxiety, and then automatically activates the soothing strategy. If the soothing is effective, the smart feeder gives a reward; if it is ineffective, the system automatically adjusts the soothing strategy and trains again. For example, the barks of stray dogs are automatically played in an open area of the park to observe the pet's reaction. If anxiety occurs, soothing music is immediately played and the massage function of the smart collar is activated. If the pet's mood does not improve, the system automatically changes the music type and increases the amount of snack rewards until the mood stabilizes.
[0060] Stage 3: Comprehensive Training and Consolidation: The system regularly places the pet in various complex outdoor scenarios for training, such as virtual scenarios of bustling markets and simulated environments of unfamiliar forest paths, to test and consolidate the pet's reaction to the soothing strategy. 2 - 3 different scenario trainings are automatically arranged each month for 3 - 4 months. After each training, the system automatically records the pet's emotional change data and the implementation effect of the soothing strategy, and regularly generates an evaluation report and sends it to the owner.
[0061] Training Effect Evaluation: Evaluate the effect by comparing the pet's emotional recovery time, physiological index changes (such as the speed of the heart rate and breathing rate returning to normal), and behavioral performance (such as the transition from anxious actions to a calm state) in the same outdoor emotional scenario before and after training. The system automatically collects and analyzes the data. If the emotional recovery time is shortened by more than 30% after training, the physiological index fluctuations decrease, and the behavior tends to be stable, then the training is considered effective. For example, before training, the pet needed 20 minutes to recover its mood when encountering simulated strange animals, and the heart rate increased to over 160 beats per minute; after training, the recovery time was shortened to within 12 minutes, and the increase in heart rate decreased and it could return to the normal range faster. The relevant evaluation results will be detailed and feedback to the owner to facilitate the owner's understanding of the pet's training situation.
[0062] Improve the pet's acceptance of the soothing strategy and the reaction effect, so that the soothing success rate is increased by 40%. Enhance the soothing effect of the system and reduce the duration of the pet's negative emotions. Optimize the actual effect of the soothing strategy, provide more accurate feedback data for the emotion recognition model, promote the optimization of the model, and improve the performance of the entire system.
[0063] Model Evaluation and Continuous Optimization Multi - metric Evaluation System: Common metrics such as accuracy, recall, and F1 - score are used to evaluate the performance of the model in emotion recognition. At the same time, the mean average precision (mAP) is introduced to comprehensively consider the average precision of the model in different emotion categories; the Matthews correlation coefficient (MCC) is used to more comprehensively measure the model performance, especially in the case of imbalanced samples. By combining cross - validation (such as 10 - fold cross - validation) and the Bootstrap method, the model is trained and evaluated multiple times to reduce the variance of the evaluation results and improve the reliability of the evaluation. For example, in 10 - fold cross - validation, the dataset is divided into 10 parts. Each time, 9 parts of the data are used to train the model, and 1 part of the data is used for validation. This is repeated 10 times, and the average evaluation metrics are taken as the final result.
[0064] Real - time Evaluation: Simulate the actual application scenario and record the time delay from when the model receives data to when it outputs the emotion prediction result. Ensure that the model can complete the emotion recognition task within a specified short time (such as 1 - 2 seconds) to meet the requirement of fast response. By optimizing the model structure, adopting hardware acceleration and other technologies, continuously shorten the response time of the model.
[0065] Continuous Optimization: Establish an online learning mechanism. When the system collects new pet emotion data, use incremental learning algorithms to update the model online. Use a variant algorithm of stochastic gradient descent (SGD) to perform iterative training on the new data, so that the model can adapt to the new data distribution and changes in a timely manner. Establish a user feedback channel to encourage pet owners and relevant users to provide feedback on the recognition results and soothing effects of the model. According to the user feedback, conduct targeted optimization of the model. If users feedback that the model often makes mistakes in recognizing the emotions of pets in a certain specific situation, or a certain soothing strategy has poor effects on their pets, developers can collect more similar data and fine - tune the model to improve the recognition accuracy and soothing effectiveness of the model in this situation.
[0066] Multi - metric Evaluation System: Common metrics such as accuracy, recall, and F1 - score are used to evaluate the performance of the model in emotion recognition. At the same time, the mean average precision (mAP) is introduced to comprehensively consider the average precision of the model in different emotion categories; the Matthews correlation coefficient (MCC) is used to more comprehensively measure the model performance, especially in the case of imbalanced samples. By combining cross - validation (such as 10 - fold cross - validation) and the Bootstrap method, the model is trained and evaluated multiple times to reduce the variance of the evaluation results and improve the reliability of the evaluation. For example, in 10 - fold cross - validation, the dataset is divided into 10 parts. Each time, 9 parts of the data are used to train the model, and 1 part of the data is used for validation. This is repeated 10 times, and the average evaluation metrics are taken as the final result. The specific calculation formulas are as follows: ; ; ; ; in: is the average precision on each emotion category, is the total number of emotion categories. ,in This is a real example. It's a true negative example. It is a false positive example. It is a false negative example.
[0067] Real-time performance evaluation: Simulate real-world application scenarios and record the time delay from when the model receives data to when it outputs emotion prediction results. Ensure that the model can complete emotion recognition tasks within a specified timeframe (e.g., 1-2 seconds) to meet rapid response requirements. Continuously shorten the model's response time by optimizing the model structure and employing technologies such as hardware acceleration. For example, GPUs can be used to accelerate model training and inference, pruning and quantizing the model to reduce computational workload and storage requirements, thereby improving model speed.
[0068] Continuous Optimization: An online learning mechanism is established. When the system collects new pet emotion data, it uses an incremental learning algorithm to update the model online. Using a variant of stochastic gradient descent (SGD), iterative training is performed on new data, enabling the model to promptly adapt to new data distributions and changes. A user feedback channel is established to encourage pet owners and users to provide feedback on the model's recognition results and soothing effectiveness. A dedicated feedback portal is provided within the pet owner app, allowing users to provide detailed feedback on the model's performance through text descriptions, uploaded images, or videos. For example, if an owner finds that the model's assessment of their pet's emotions is inaccurate in specific scenarios (such as when a stranger visits their home), or that a certain soothing strategy is ineffective for their pet, they can submit this information through the feedback portal. The development team regularly collects and organizes this feedback data. For inaccurate emotion recognition, the team analyzes whether it is due to data bias, model defects, or specific scenarios. For feedback on poor soothing effectiveness, the team investigates whether the soothing strategy itself is unsuitable for the individual pet or whether there are issues with the implementation process. Based on user feedback, the model is optimized. If you find that a certain breed of pet is often misjudged in a specific emotional state, collect more data on that breed of pet in similar scenarios, retrain the model or adjust the model parameters; if a certain soothing strategy is generally ineffective, re-evaluate the effectiveness of the strategy or try to develop a new soothing method.
[0069] System implementation and deployment Hardware Selection and Integration: Select low-power and high-performance hardware devices to implement the system functions. With STM32 series microcontrollers as the core, integrate heart rate sensors, respiratory rate sensors, GSR sensors, microphones, environmental monitoring sensors, etc. to achieve data acquisition functions. Transmit the data to the cloud server for processing through Bluetooth, Wi-Fi or 4G modules. Equip the pet with a lightweight and comfortable wearable device to ensure good contact between the sensor and the pet's skin, while ensuring the stability and durability of the device.
[0070] Software Development and Platform Building: Develop a pet owner application (APP) with a simple and intuitive user interface. The owner can view the pet's emotional state, physiological data, location information, etc. in real time, receive early warning notifications of abnormal pet emotions, and be able to manually activate soothing strategies. Build a data storage and processing platform in the cloud, and use big data technologies (such as Hadoop, Spark) to store and analyze a large amount of pet data, train and deploy a fusion model. Develop a server-side application to receive and process data from wearable devices, run the model for emotion recognition, and send soothing instructions to the APP according to the recognition results.
[0071] System Testing and Optimization: Conduct a comprehensive test on the system in the laboratory environment and actual scenarios. Test the accuracy and stability of data acquisition, the accuracy and real-time performance of model emotion recognition, and the effectiveness of soothing strategies. According to the test results, optimize the system and solve the problems that occur, such as data transmission interruption, model misjudgment, etc. Conduct a small-scale trial in the actual scenario, collect user feedback, and further optimize the system performance and user experience.
[0072] User Interaction and Feedback Collection User Education and Guidance: Through tutorials, prompt messages, etc. in the APP, introduce the functions and usage methods of the system to pet owners. Help the owner understand how to correctly wear the wearable device, how to interpret pet emotion data and soothing suggestions, and improve the owner's awareness and usage ability of the system. Carry out online and offline training activities to answer the questions encountered by the owner during the use process and enhance the owner's trust and usage enthusiasm for the system.
[0073] Feedback Collection and Analysis: Set up a feedback entry in the APP to encourage the owner to provide feedback on the system's usage experience, emotion recognition accuracy, soothing effect, etc. Collect the owner's text feedback, rating data, etc., and analyze and organize the feedback data. Through data analysis, mine the needs and problems of users to provide a basis for system optimization and improvement.
[0074] Community building and communication: Establish a community for pet owners to promote communication and experience sharing among owners. Owners can exchange experiences in pet emotion management and share their experiences and skills in using the system in the community. Developers can interact with owners in the community, understand user needs, respond to user feedback in a timely manner, and enhance users' sense of belonging and loyalty to the system.
[0075] In the embodiments disclosed by the present invention, the processes described above with reference to the flowcharts can be implemented as computer software programs. The embodiments disclosed by the present invention include a computer program product, which includes a computer program carried on a computer-readable medium. The computer program contains program codes for executing the methods shown in the flowcharts. In such an embodiment, the computer program can be downloaded and installed from the network through the communication part and / or installed from a removable medium. When the computer program is executed by a central processing unit (CPU), the above-mentioned functions defined in the method of the present application are executed. It should be noted that the computer-readable medium described above in the present application can be a computer-readable signal medium or a computer-readable storage medium or any combination of the two. A computer-readable storage medium can be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the above. More specific examples of a computer-readable storage medium can include, but are not limited to: an electrical connection having one or more wire segments, a portable computer disk, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disk read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the above. In the present application, a computer-readable storage medium can be any tangible medium that contains or stores a program, and the program can be used by or combined with an instruction execution system, apparatus, or device. In the present application, a computer-readable signal medium can include a data signal propagated in a baseband or as part of a carrier wave, which carries computer-readable program codes. Such a propagated data signal can take various forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the above. A computer-readable signal medium can also be any computer-readable medium other than a computer-readable storage medium, and the computer-readable medium can send, propagate, or transmit a program for use by or combined with an instruction execution system, apparatus, or device. The program codes contained on the computer-readable medium can be transmitted by any suitable medium, including but not limited to: wireless segments, wire segments, optical cables, RF, etc., or any suitable combination of the above.
[0076] The flowcharts and block diagrams in the accompanying drawings illustrate the possible architectures, functions, and operations of systems, methods, and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagram may represent a module, a segment of a program, or a part of code, which contains one or more executable instructions for implementing a specified logical function. It should also be noted that in some alternative implementations, the functions denoted in the blocks may occur in a different order than that denoted in the accompanying drawings. For example, two consecutive blocks shown may actually be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending on the functions involved. It should also be noted that each block in the block diagram and / or flowchart, and combinations of blocks in the block diagram and / or flowchart, can be implemented by a dedicated hardware-based system that performs the specified functions or operations, or can be implemented by a combination of dedicated hardware and computer instructions.
[0077] Those skilled in the art should understand that the embodiments of the present invention described above and shown in the accompanying drawings are only examples and do not limit the present invention. The objectives of the present invention have been fully and effectively achieved. The functions and structural principles of the present invention have been demonstrated and explained in the embodiments. Without departing from the principles described, the embodiments of the present invention can be deformed or modified in any way.
Claims
1. An intelligent interactive method for pet emotion soothing based on the Internet of Things, characterized in that The method includes: Collecting the audio data, physiological data, environmental data and owner feedback data of the pet, and cleaning the collected data; Performing feature extraction, and extracting different features according to the audio data, physiological data, environmental data and owner feedback data of the pet; Combining a decision tree model, recurrent neural network and its variants, a Transformer model and a graph neural network to construct a hierarchical fusion model, introducing transfer learning and reinforcement learning mechanisms, designing a dynamic model fusion weight adjustment strategy, and judging the pet's emotion according to the extracted features; According to the types of abnormal emotions of the pet judged by the hierarchical fusion model, different soothing measures are taken in combination with the breed, age and personality of the pet and the types of abnormal emotions of the pet; Establishing a multi-index evaluation system, using accuracy, recall rate and F1 value to evaluate the ability of the hierarchical fusion model, introducing the mean average precision and Matthews correlation coefficient to evaluate the average precision of the hierarchical fusion model and its performance under the condition of sample imbalance, and reducing the variance of the evaluation results through cross-validation and bootstrap method.
2. The intelligent interactive method based on Internet of Things pet emotion soothing according to claim 1, wherein, The specific process of the data collection is as follows: Deploying multiple high-sensitivity directional microphones in the areas where the pet often moves to collect the barks of the pet in different scenarios in all directions; equipping the pet with an intelligent wearable device integrated with a variety of physiological sensors to monitor the physiological indicators of the pet's heart rate, respiratory rate, galvanic skin response and body temperature in real time; installing environmental monitoring devices in the pet's living space, integrating temperature sensors, humidity sensors, light intensity sensors and noise level sensors; developing a pet owner APP, and the owner records the daily behaviors, emotional changes and related events of the pet.
3. The intelligent interactive method based on Internet of Things pet emotion soothing according to claim 2, characterized in that The specific content of the feature extraction is as follows: Using the short-time Fourier transform to convert the pet's barks from the time domain to the frequency domain, and extracting features such as pitch, volume, frequency, duration of the sound, and frequency change; calculating the heart rate variability from the physiological data, and extracting features such as the body temperature change gradient, GSR fluctuation amplitude and frequency; extracting the real-time values, change trends and change rate features of environmental parameters from the environmental data; using the bag-of-words model to extract keywords, using the TF-IDF algorithm to calculate the importance of the keywords, and using a sentiment analysis tool to judge the sentiment tendency of the text.
4. An intelligent interactive method based on Internet of Things pet emotion soothing according to claim 3, characterized in that, The specific content of the hierarchical fusion model is as follows: Early fusion is performed on the output result of the decision tree model, the audio features and physiological features extracted by the RNN, and a preliminary fusion feature vector is formed by means of feature splicing. , and the formula is: ; Further fuse the text features processed by the Transformer with the preliminary fusion feature vectors at the bottom layer, and the feature vectors after middle-layer fusion are as follows: ; Perform late fusion on the features mined by the GNN and the middle-layer fusion results, and the final fused feature vector is as follows: ; The emotion judgment formula is: ; Wherein: represents the probability that the pet emotion is of the th category when the fused feature vector is considered; is the total number of emotion categories; are the weight and bias corresponding to the th and th emotion categories of the fully connected layer respectively; is the exponential calculation; is the vector obtained by converting the emotion category through one-hot encoding; is the audio feature vector extracted by the RNN; is the physiological feature vector extracted by the RNN; is the weighted feature vector calculated by the attention mechanism; is the weight matrix for different emotion categories; is the feature vector mined by the GNN; is the transpose. 5. The intelligent interactive method based on Internet of Things pet emotion soothing according to claim 4, wherein, The specific content of introducing the transfer learning and reinforcement learning mechanisms and designing the dynamic model fusion weight adjustment strategy is as follows: Pre-training the basic model on a large-scale general pet emotion dataset to obtain initial parameters. For a small-scale dataset of a specific pet species or scenario, using stochastic gradient descent to fine-tune the model parameters according to the loss function of the specific dataset. Defining the multi-modal data features of the pet and the soothing strategies taken before as the state, and the optional soothing strategies as the actions, and determining the reward according to the emotion recognition accuracy and soothing effect; using the Q-Learning algorithm to update the Q value; The difference between the prediction results of the base model and the true emotion labels is measured by the cross-entropy loss function. The fusion weights of each base model are dynamically updated through the gradient descent algorithm. When the prediction effect of a certain base model on the current data is poor, the corresponding weight is adjusted in the direction of reducing the prediction error.
6. The intelligent interactive method based on Internet of Things pet emotion soothing according to claim 5, characterized in that The specific content of the soothing measures is as follows: When the environmental noise exceeds the threshold, the outdoor smart speaker automatically plays white noise, and the speaker volume is automatically adjusted according to the data real-time monitored by the environmental noise sensor; the system regularly plays the pre-recorded words of the owner calling the pet's name and gently soothing outdoors; when the massage module built into the smart collar detects that the pet's mood is unstable, it automatically activates the gentle massage mode.
7. An intelligent interactive method based on Internet of Things pet emotion soothing according to claim 6, characterized in that, The soothing measures need to pre-train the pet adaptively. The specific training process is as follows: When the pet is in a stable mood, select an outdoor area with relatively quiet and familiar environment. The system automatically gradually introduces various outdoor soothing means to establish the connection between the pet and the pleasant experience of the soothing means; the system uses the surrounding sound playback devices and virtual imaging devices to simulate the emotional scenes that the pet may encounter outdoors, and automatically activates the soothing strategy. If the soothing is effective, the intelligent feeder gives a reward. If it is ineffective, the system automatically adjusts the soothing strategy and trains again; the system regularly places the pet in various complex outdoor scenarios for training, tests and consolidates the pet's response to the soothing strategy. After each training, the system automatically records the pet's emotional change data and the implementation effect of the soothing strategy, and regularly generates an evaluation report and sends it to the owner; compare the emotional recovery time, physiological index changes and behavioral performance evaluation effects of the pet in the same outdoor emotional scenario before and after training. The system automatically collects and analyzes the data. If the emotional recovery time is shortened by more than 30% after training, the physiological index fluctuation decreases, and the behavior tends to be stable, it is considered that the training is effective.
8. The intelligent interactive method based on Internet of Things pet emotion soothing according to claim 7, characterized in that, The specific process of the multi-index evaluation system is as follows: Use accuracy, recall rate, and F1 value to evaluate the performance of the model in emotion recognition; introduce the mean average precision to comprehensively consider the average precision of the model in different emotion categories; use the Matthews correlation coefficient to comprehensively measure the model performance; combine cross-validation and bootstrap method to train and evaluate the model multiple times to reduce the variance of the evaluation results; Simulate the actual application scenario and record the time delay from when the model receives the data to when it outputs the emotion prediction result to ensure that the model can complete the emotion recognition task within the specified short time; Shorten the response time of the model by optimizing the model structure and using hardware acceleration; establish an online learning mechanism. When the system collects new pet emotion data, use the incremental learning algorithm to update the model online.
9. An intelligent interactive system for pet emotion soothing based on the Internet of Things, characterized in that, The system is used to execute an intelligent interactive method for pet emotion soothing based on the Internet of Things according to any one of claims 1-8.
10. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a computer program, and the computer program is executed by a processor to implement an intelligent interactive method for pet emotion soothing based on the Internet of Things according to any one of claims 1-8 above.
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