Sparse view angle three-dimensional reconstruction method and system based on voxel grid constraint
By employing a multi-view stereo geometric model and a voxel mesh constraint optimization strategy, the problem of reconstruction quality degradation in 3D Gaussian splashes under sparse perspectives was solved, achieving high-precision 3D reconstruction under sparse perspectives, which is suitable for robot perception and virtual reality.
Patent Information
- Application Number
- CN202511569327.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-10-30
- Publication Date
- 2026-02-13
AI Technical Summary
Existing 3D Gaussian splashing methods suffer from quality degradation in sparse viewpoints, producing floating objects or artifacts, and rely on high-quality prior information, resulting in insufficient robustness.
Camera parameters and dense 3D point clouds are obtained through a multi-view 3D geometric model. Voxel meshes are constructed and point cloud geometric features and confidence scores are fused. Gradient decay and mesh control strategies for voxel mesh constraints are designed to optimize the 3D Gaussian splash radiation field.
It significantly improves reconstruction accuracy under sparse perspectives, reduces artifact generation, enhances the robustness of the method, and is suitable for applications such as robot perception and virtual reality.