Gamepad with position-adjustable direction key and position-adjustable rocker
By designing adjustable direction keys and rocker positions in the gamepad, the problem of fixed position in the prior art is solved, achieving higher universality and user experience.
Patent Information
- Application Number
- CN202422378250.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-09-27
- Publication Date
- 2025-08-15
- Estimated Expiration
- 2034-09-27
AI Technical Summary
The fixed position of the arrow keys and rocker in the existing gamepads leads to poor user experience and low universality.
A game handle with adjustable direction keys and rocker positions is designed, and the position of the direction key and rocker is exchanged through the adjustment component, including buttons, support plates, first torsion springs and fixing plates. The lever principle is used to rotate the fixing frame 180° in the receiving groove, and the user can manually adjust the position.
It improves the universality of gamepads, enhances the user experience, and meets the operating habit needs of different users.
Smart Images

Figure CN223220952U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of game handles, in particular to a game handle with adjustable direction keys and rocker positions. Background Art
[0002] With the development of technology, more 3A games and more types of games in recent years have given players more choices and given game controllers more room to play. Game controllers are suitable for a wide range of games. Except for real-time strategy games (RTS) and MOBA games, which require extremely precise control or frequent unit selection, other types of games can be operated with a controller. Today's games all pursue a sense of impact and immersion, and game controllers have achieved a level of tactile feedback that keyboards and mice cannot achieve.
[0003] A game controller usually has direction keys, a joystick, four ABXY buttons, two trigger buttons and some other auxiliary buttons. Each button has its specific function. For example, the direction keys are used to control the movement of the character, the four ABXY buttons are used to perform various actions in the game, and the two trigger buttons are used to simulate shooting or drawing a bow. You can also use auxiliary buttons to perform some special operations, such as switching weapons, using props, etc.
[0004] However, the positions of the directional keys and joysticks in the prior art are usually fixed. However, in actual applications, some people like the directional keys to be in front and the joystick to be in the back, while others like the joystick to be in front and the directional keys to be in the back. This brings inconvenience to users, reduces the universality of the game controller, and is not conducive to improving the user experience. Utility Model Content
[0005] In order to overcome the deficiencies of the prior art, the purpose of the present invention is to provide a game controller with adjustable direction keys and joystick positions, so as to solve the technical problem of low universality in the prior art.
[0006] The utility model is implemented by the following technical solutions: a game controller with adjustable direction keys and rocker positions, comprising a controller body, a control component and an adjustment component;
[0007] A receiving groove is provided on one side of the handle body;
[0008] The control assembly includes a fixing frame, a direction key and a joystick, wherein the fixing frame is arranged in the receiving slot, and the direction key and the joystick are respectively arranged at two ends of the fixing frame;
[0009] The adjustment assembly includes a button, a support plate, a first torsion spring and a fixed plate, the fixed plate is arranged on the handle body, the support plate is arranged on the fixed plate, and the middle part of the support plate is rotatably connected to the fixed plate, the first torsion spring is arranged on the fixed plate, one end of the support plate is connected to the first torsion spring, the other end of the support plate is in contact with the fixed frame, and the lower end of the button is in contact with one end of the support plate.
[0010] In a possible implementation manner, a cover is further provided on the handle body, and the cover covers the fixing frame.
[0011] In a possible implementation, a plurality of magnetic components are provided on the handle body, and the surface cover is magnetically connected to the handle body.
[0012] In a possible implementation manner, a display screen is further provided on the handle body.
[0013] In a possible implementation manner, the handle body is further provided with a first auxiliary key, the number of the first auxiliary keys is two, and the two first auxiliary keys are respectively arranged on both sides of the display screen.
[0014] In a possible embodiment, a trigger button is provided at the front end of the handle body, and the trigger button includes a button, a trigger frame and a second torsion spring. One end of the trigger frame is rotatably connected to the handle body, and the button is sleeved on the trigger frame. One end of the second torsion spring is connected to one end of the trigger frame, and the other end of the second torsion spring is connected to the handle body.
[0015] In a possible embodiment, a trigger lock is further provided in the handle body, the trigger button interferes with the trigger lock, and the trigger lock is used to adjust the stroke of the trigger button.
[0016] In a possible embodiment, the trigger lock includes a rotating frame, a limiting pin and a first elastic member. The rotating frame is rotatable relative to the handle body. The limiting pin passes through the middle of the rotating frame and is connected to the handle body. One end of the first elastic member is in contact with the rotating frame, and the other end of the first elastic member is in contact with the limiting pin.
[0017] In a possible embodiment, a second auxiliary key is further provided at the front end of the handle body, a second elastic member is provided inside the second auxiliary key, one end of the second elastic member contacts the second auxiliary key, and the other end of the second elastic member contacts the handle body.
[0018] In a possible implementation manner, an elastic frame is provided at the front end of the handle body, and a third auxiliary key is provided at the end of the elastic frame.
[0019] Compared with the existing technology, the beneficial effect of the present invention is that the user can make the control component pop out of the receiving slot on the handle body by adjusting the component, and then the user manually rotates the fixing frame 180° and puts the fixing frame back into the receiving slot to realize the interchange of the position of the direction key and the joystick on the handle body. The adjustment is very convenient, which improves the universality of the game handle and is conducive to improving the user experience. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] Figure 1 This is a structural diagram of a game controller with adjustable direction keys and joystick positions according to the present invention;
[0021] Figure 2 This is a schematic structural diagram of another perspective of the game controller with adjustable direction keys and joystick positions of the present invention;
[0022] Figure 3 This is an exploded schematic diagram of the game controller with adjustable direction keys and joystick positions according to the present invention;
[0023] Figure 4 This is a schematic diagram of the structure of the adjustment component in the game controller with adjustable direction keys and joystick positions of the present invention;
[0024] Figure 5 This is a structural diagram of the middle cover of the game controller with adjustable direction keys and joystick positions according to the present invention;
[0025] Figure 6 This is a schematic diagram of the structure of the trigger button in the game controller with adjustable direction keys and joystick positions of the present invention;
[0026] Figure 7 This is a partial structural diagram of a game controller with adjustable direction keys and joystick positions according to the present invention;
[0027] Figure 8 This is an exploded schematic diagram of the trigger lock in the game controller with adjustable direction keys and joystick positions of the present invention;
[0028] Figure 9 This is a schematic diagram of the structure of the second auxiliary key in the game controller with adjustable direction keys and joystick positions of the present invention;
[0029] Figure 10 This is a structural schematic diagram of the third auxiliary key in the game controller with adjustable direction keys and joystick positions according to the present invention.
[0030] In the picture:
[0031] 100. Handle body; 101. Receiving slot; 102. Surface cover; 103. Magnetic element;
[0032] 200, control assembly; 201, fixing bracket; 202, direction keys; 203, joystick;
[0033] 300, adjustment assembly; 301, button; 302, support plate; 303, first torsion spring; 304, fixing plate;
[0034] 400, display screen; 401, first auxiliary key;
[0035] 500, trigger button; 501, button; 502, trigger frame; 503, second torsion spring;
[0036] 600, trigger lock; 601, rotating frame; 602, limiting pin; 603, first elastic member; 604, electronic lock; 605, pushing part;
[0037] 700, second auxiliary key; 701, second elastic member; 702, buckle;
[0038] 800, elastic frame; 801, third auxiliary key. DETAILED DESCRIPTION
[0039] The following will be combined with the drawings in the embodiments of this application to clearly and completely describe the technical solutions in the embodiments of this application. Obviously, the embodiments described are only part of the embodiments of this application, not all of the embodiments. Based on the embodiments of this application, all other embodiments obtained by ordinary technicians in this field without making creative efforts are within the scope of protection of this application.
[0040] It should be noted that all directional indications in the embodiments of the present application (such as up, down, left, right, front, back, etc.) are only used to explain the relative position relationship, movement status, etc. between the various components under a certain specific posture (as shown in the accompanying drawings). If the specific posture changes, the directional indication will also change accordingly.
[0041] In addition, the descriptions of "first", "second", etc. in this application are for descriptive purposes only and should not be understood as indicating or implying their relative importance or implicitly indicating the number of the technical features indicated. Therefore, the features defined as "first" or "second" may explicitly or implicitly include at least one of such features. In addition, the technical solutions between the various embodiments can be combined with each other, but this must be based on the fact that they can be implemented by ordinary technicians in this field. When the combination of technical solutions is contradictory or cannot be implemented, it should be deemed that such combination of technical solutions does not exist and is not within the scope of protection required by this application.
[0042] like Figure 1-10The game controller with adjustable direction keys and joystick positions shown in the figure comprises a handle body 100, a control assembly 200 and an adjustment assembly 300; a receiving slot 101 is provided on one side of the handle body 100; the control assembly 200 comprises a fixing frame 201, direction keys 202 and a joystick 203, the fixing frame 201 is arranged in the receiving slot 101, and the direction keys 202 and the joystick 203 are respectively arranged at both ends of the fixing frame 201; the adjustment assembly 300 comprises a button 301, a support 302, and a support 303. Plate 302, a first torsion spring 303 and a fixed plate 304, the fixed plate 304 is arranged on the handle body 100, the support plate 302 is arranged on the fixed plate 304, and the middle part of the support plate 302 is rotatably connected to the fixed plate 304, the first torsion spring 303 is arranged on the fixed plate 304, one end of the support plate 302 is connected to the first torsion spring 303, the other end of the support plate 302 is in contact with the fixed frame 201, and the lower end of the button 301 is in contact with one end of the support plate 302. It is easy to understand that the adjustment component 300 uses the lever principle. When the user presses the button 301, the button 301 drives one end of the support plate 302 to descend, thereby causing the other end of the support plate 302 to rise, and then causing the fixing frame 201 to rise under the action of the support plate 302, so that the fixing frame 201 extends out of the receiving slot 101. Then the user grabs the fixing frame 201 and rotates the fixing frame 201 180° and puts it back into the receiving slot 101, thereby realizing the position interchange of the direction key 202 and the joystick 203 on the handle body 100. The setting of the first torsion spring 303 can enable the support plate 302 to automatically reset and ensure that the support plate 302 is in the initial state without external force, which is beneficial to improving the stability of the adjustment component 300.
[0043] It should be added that the game controller also includes multiple circuit boards and energy storage batteries. The multiple circuit boards are electrically connected to each other, and the energy storage batteries are also electrically connected to the circuit boards. There are two joysticks 203, which are located on the left and right sides of the handle body 100 respectively. The fixing frame 201 is set on the left side of the handle body 100, and four ABXY buttons are also provided on the right side of the handle body 100. A charging interface is provided at the front end of the handle body 100 for connecting an external power supply to charge the energy storage battery.
[0044] Please refer to Figure 3 and Figure 5In one possible embodiment, the handle body 100 is further provided with a cover 102, which covers the fixing frame 201. It is easy to understand that the cover 102 can limit the fixing frame 201, so that the fixing frame 201 is located in the receiving slot 101, and the cover 102 also covers the button 301 to prevent the user from accidentally touching the button 301 during the game. The cover 102 is provided with two through holes to allow the joystick 203 and the direction key 202 to extend. In addition, the cover 102 has two styles, one style is suitable for before the position of the joystick 203 and the direction key 202 is swapped, and the other style is suitable for after the position of the joystick 203 and the direction key 202 is swapped. When the user needs to adjust the position, first open the cover 102, then press the button 301 to make the fixing frame 201 pop out, and then cover it with the other suitable cover 102 after the position is swapped.
[0045] Please refer to Figure 3 In one possible embodiment, the handle body 100 is provided with a plurality of magnetic elements 103, and the cover 102 is magnetically connected to the handle body 100. It should be noted that the magnetic elements 103 are magnets, and the cover 102 is provided with metal corresponding to the magnets. When the cover 102 and the handle body 100 are buckled together, the cover 102 and the handle body 100 are automatically magnetically connected. This design greatly facilitates the user's removal and installation of the cover 102.
[0046] Please refer to Figure 1 In one possible embodiment, the handle body 100 is further provided with a display screen 400. It is easy to understand that the provision of the display screen 400 can turn the game handle itself into a game console. The rear end of the handle body 100 is provided with a game card socket. After inserting the game card, the user can directly experience the game without having to connect to the external display screen 400. In addition, the rear end of the handle body 100 is also provided with a headphone jack. The user can plug in wired headphones to avoid external sound, which is conducive to improving the user experience.
[0047] Please refer to Figure 1 In one possible embodiment, the handle body 100 is further provided with two first auxiliary keys 401, and the two first auxiliary keys 401 are respectively arranged on both sides of the display screen 400. It should be noted that the two first auxiliary keys 401 are used to adjust the game volume and the brightness of the display screen 400, respectively, and the first auxiliary keys 401 include an up key and a down key. The up key is used to increase the brightness and volume, and the down key is used to decrease the brightness and volume.
[0048] Please refer to Figure 2 and Figure 6In one possible embodiment, a trigger button 500 is provided at the front end of the handle body 100. The trigger button 500 includes a button 501, a trigger frame 502, and a second torsion spring 503. One end of the trigger frame 502 is rotatably connected to the handle body 100. The button 501 is mounted on the trigger frame 502. One end of the second torsion spring 503 is connected to one end of the trigger frame 502, and the other end of the second torsion spring 503 is connected to the handle body 100. It is easy to understand that the trigger button 500 is used to simulate actions such as shooting or drawing a bow. When a user presses the lower end of the button 501, the trigger frame 502 rotates, causing the lower end of the trigger frame 502 to move backward. A sensor is provided on the trigger frame 502, which is electrically connected to the circuit board to achieve the effect of the trigger button 500. The provision of the second torsion spring 503 not only automatically resets the button 501 but also increases the damping feeling when the user presses the button, thereby improving the user experience.
[0049] Please refer to Figure 7 In a possible embodiment, a trigger lock 600 is further provided in the handle body 100 , and the trigger button 500 conflicts with the trigger lock 600 . The trigger lock 600 is used to adjust the travel of the trigger button 500 . It should be noted that when the user presses the trigger button 500, the trigger button 500 moves backward, and after moving a certain distance, it will conflict with the trigger button 500 and stop moving, so that the user can perceive that the trigger button 500 has been pressed to the bottom. Therefore, the user only needs to adjust the distance between the trigger lock 600 and the trigger button 500 to adjust the stroke of the trigger button 500. In addition, an electronic lock 604 is also provided on the circuit board, and the electronic lock 604 extends into the trigger lock 600. The electronic lock 604 is used to lock the trigger lock 600 to prevent the trigger lock 600 from rotating under the support of the trigger button 500. Specifically, the trigger button 500 has two travel gears, namely short travel and long travel. The user can change the travel of the trigger button 500 by adjusting the travel gear.
[0050] Please refer to Figure 2 and Figure 8In a possible embodiment, the trigger lock 600 includes a rotating frame 601, a limiting pin 602 and a first elastic member 603. The rotating frame 601 is rotatable relative to the handle body 100. The limiting pin 602 is passed through the middle of the rotating frame 601 and is connected to the handle body 100. One end of the first elastic member 603 is in contact with the rotating frame 601, and the other end of the first elastic member 603 is in contact with the limiting pin 602. It is easy to understand that the rotating frame 601 is installed on the handle body 100 through the limiting pin 602, and the rotating frame 601 rotates around the limiting pin 602. The setting of the first elastic member 603 can make the rotating frame 601 fit tightly with the handle body 100, which is beneficial to improving the structural stability of the trigger lock 600. When the user presses the trigger button 500 to the extreme position, the trigger frame 502 conflicts with the rotating frame 601, and a pushing part 605 is also provided on the trigger frame 502. An arc-shaped hole is provided on the handle body 100, and the pushing part 605 extends from the arc-shaped hole. The setting of the pushing part 605 can facilitate the user to rotate the rotating frame 601.
[0051] Please refer to Figure 2 and Figure 9 In one possible embodiment, a second auxiliary key 700 is further provided at the front end of the handle body 100. A second elastic member 701 is provided inside the second auxiliary key 700. One end of the second elastic member 701 contacts the second auxiliary key 700, and the other end of the second elastic member 701 contacts the handle body 100. It is easy to understand that the provision of the second elastic member 701 can enable the second auxiliary key 700 to automatically reset after being pressed. In addition, there are two second auxiliary keys 700, which are respectively provided on both sides of the front end of the handle body 100 and adjacent to the trigger button 500. In addition, a buckle 702 is provided on the second auxiliary key 700 to achieve the buckle 702 connection between the second auxiliary key 700 and the handle body 100.
[0052] Please refer to Figure 2 and Figure 10 In one possible embodiment, an elastic frame 800 is provided at the front end of the handle body 100, and a third auxiliary key 801 is provided at the end of the elastic frame 800. It should be noted that there are two third auxiliary keys 801, one at each end of the elastic frame 800, and the third auxiliary key 801 and the elastic frame 800 are an integrated structure. The elastic frame 800 is concave in shape, so that the ends of the elastic frame 800 are elastic. When the user presses the third auxiliary key 801, causing the ends of the elastic frame 800 to concave inward, the elasticity can automatically reset the third auxiliary key 801. In addition, the third auxiliary key 801 is arranged adjacent to the second auxiliary key 700 and the trigger key 500 to facilitate user pressing.
[0053] The above-mentioned embodiments are only preferred embodiments of the present invention and cannot be used to limit the scope of protection of the present invention. Any non-substantial changes and replacements made by technicians in this field on the basis of the present invention fall within the scope of protection required by the present invention.
Claims
1. A game controller with adjustable direction keys and joystick positions, characterized in that: It includes a handle body, a control component and an adjustment component; A receiving groove is provided on one side of the handle body; The control assembly includes a fixing frame, a direction key and a joystick, wherein the fixing frame is arranged in the receiving slot, and the direction key and the joystick are respectively arranged at two ends of the fixing frame; The adjustment assembly includes a button, a support plate, a first torsion spring and a fixed plate, the fixed plate is arranged on the handle body, the support plate is arranged on the fixed plate, and the middle part of the support plate is rotatably connected to the fixed plate, the first torsion spring is arranged on the fixed plate, one end of the support plate is connected to the first torsion spring, the other end of the support plate is in contact with the fixed frame, and the lower end of the button is in contact with one end of the support plate.
2. The game controller with adjustable direction keys and joystick positions as claimed in claim 1, characterized in that: The handle body is further provided with a surface cover, which covers the fixing frame.
3. The game controller with adjustable direction keys and joystick positions as claimed in claim 2, characterized in that: The handle body is provided with a plurality of magnetic parts, and the surface cover is magnetically connected to the handle body.
4. The game controller with adjustable direction keys and joystick positions as claimed in claim 1, characterized in that: The handle body is also provided with a display screen.
5. The game controller with adjustable direction keys and joystick positions as claimed in claim 4, characterized in that: The handle body is further provided with a first auxiliary key, the number of the first auxiliary keys is two, and the two first auxiliary keys are respectively arranged on both sides of the display screen.
6. The game controller with adjustable direction keys and joystick positions as claimed in claim 1, characterized in that: A trigger button is provided at the front end of the handle body, and the trigger button includes a button, a trigger frame and a second torsion spring. One end of the trigger frame is rotatably connected to the handle body, and the button is sleeved on the trigger frame. One end of the second torsion spring is connected to one end of the trigger frame, and the other end of the second torsion spring is connected to the handle body.
7. The game controller with adjustable direction keys and joystick positions as claimed in claim 6, characterized in that: A trigger lock is also provided in the handle body, the trigger key is in conflict with the trigger lock, and the trigger lock is used to adjust the stroke of the trigger key.
8. The game controller with adjustable direction keys and joystick positions as claimed in claim 7, characterized in that: The trigger lock includes a rotating frame, a limiting pin and a first elastic member. The rotating frame is rotatable relative to the handle body. The limiting pin passes through the middle of the rotating frame and is connected to the handle body. One end of the first elastic member contacts the rotating frame, and the other end of the first elastic member contacts the limiting pin.
9. The game controller with adjustable direction keys and joystick positions as claimed in claim 1, characterized in that: A second auxiliary key is further provided at the front end of the handle body. A second elastic member is provided inside the second auxiliary key. One end of the second elastic member contacts the second auxiliary key, and the other end of the second elastic member contacts the handle body.
10. The game controller with adjustable direction keys and joystick positions as claimed in claim 1, characterized in that: An elastic frame is provided at the front end of the handle body, and a third auxiliary key is provided at the end of the elastic frame.
Citation Information
Cited By
Modular key assembly for a gaming device
CN224735720U