Electronic device for generating 3D head and operation method thereof

The model addresses the separation of 3D Gaussians from FLAME meshes by normalizing angles and positions, classifying faces, and adding internal mouth components, resulting in improved 3D head generation with high-quality textures and animations.

WO2026121525A1 Publication Date: 2026-06-11KLLEON INC
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Patent Information

Application Number
PCT/KR2025/015513
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2024-12-02
Filing Date
2025-09-30
Publication Date
2026-06-11

AI Technical Summary

Technical Problem

Conventional 3D Gaussian splatting-based avatar generation models face issues with 3D Gaussians becoming separated from the movement of FLAME meshes, leading to defects when generating unseen movements, particularly in training distributions.

Method used

A model that accurately assigns 3D Gaussians to corresponding mesh regions by normalizing the angle and position of the Gaussians, classifying faces into first and second sets based on reconstructible geometric structure, and incorporating internal mouth components and vertex offsets to enhance mesh accuracy.

Benefits of technology

Enables accurate assignment of 3D Gaussians to mesh regions, improving the generation of high-quality textures and animations, particularly in unseen movements, with reduced defects and enhanced geometric structure representation.

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Abstract

Disclosed is an electronic device for generating a 3D head. The electronic device for generating a 3D head may comprise a storage unit and a processor. The storage unit may store an adaptive geometric Gaussian splatting model for generating a 3D head. The processor may assign a 3D Gaussian set to each face of a mesh and may optimize the 3D Gaussian set by normalizing the angle between the face and the 3D Gaussian set. According to the present invention, 3D Gaussians can be accurately assigned to corresponding mesh regions.
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