A ten-button computer keyboard and input method
Through the split design of the ten-button computer keyboard, combined with the division of labor between the left-hand keyboard and the right-hand keyboard, the problem that the existing keyboard design is not suitable for the human body structure is solved, the operation without moving fingers is realized, and the operation efficiency and accuracy are improved.
Patent Information
- Application Number
- CN202011006670.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2020-09-23
- Publication Date
- 2025-01-21
- Estimated Expiration
- 2040-09-23
AI Technical Summary
The existing keyboard design is not suitable for human body construction, which leads to frequent finger movements and prone to the problem of pressing the wrong key.
A ten-button computer keyboard with a split design. The left hand operates the left-hand keyboard, and the right hand operates the right-hand keyboard. The right-hand keyboard has a mouse function, and the cursor movement is controlled by dragging the right-hand keyboard.
Each finger of the user controls a key, and the fingers do not need to move, which reduces the possibility of pressing the wrong key and improves operation efficiency and accuracy.
Smart Images

Figure CN112130670B_ABST
Abstract
Description
Technical Field
[0001] The invention relates to a computer keyboard, in particular to a ten-key computer keyboard and an input method. Background Art
[0002] A keyboard is a device for inputting instructions and data to operate a computer. It also refers to a set of function keys that are systematically arranged to operate a machine or device. Ordinary keyboards evolved from typewriter keyboards. They have many keys and were originally designed for alphabetic inflected languages. Their design itself is not suitable for human body structure. Summary of the invention
[0003] The purpose of the present invention is to provide a ten-key computer keyboard, which adopts a split design, and the left hand operates the left-hand keyboard, and the right hand operates the right-hand keyboard, and the right-hand keyboard has a mouse function, and the cursor on the computer display can be moved by dragging the right-hand keyboard. The left-hand keyboard and the right-hand keyboard have a total of ten keys, and each finger of the user controls a key position, and the fingers do not need to move, and the problem of pressing the wrong key will not occur.
[0004] In order to solve the above technical problems, the present invention adopts the following technical solutions:
[0005] A ten-key computer keyboard comprises a left-hand keyboard and a right-hand keyboard, wherein the left-hand keyboard has five keys and the right-hand keyboard has five keys; a position indicator is provided at the bottom of the right-hand keyboard, and the cursor position on the computer screen can be controlled by moving the position of the position indicator.
[0006] In the aforementioned ten-key computer keyboard, the left-hand keyboard has five key shells, the key shells have a circuit board, each of the key shells is provided with a key, and the left-hand keyboard has a plurality of fixed structures, and the five key shells can be detachably arranged on the fixed structures.
[0007] In the aforementioned ten-key computer keyboard, one key of the right-hand keyboard is located on the left side of the right-hand keyboard, another key of the right-hand keyboard is located on the right side of the right-hand keyboard, and the remaining three keys of the right-hand keyboard are located on the top of the right-hand keyboard.
[0008] A ten-key computer keyboard input method adopts the ten-key computer keyboard described above, and the input method includes the following contents: the ten keys of the left-hand keyboard and the right-hand keyboard are numbered, each keystroke triggers a number, and one number, a number composed of two numbers, or a number composed of three numbers correspond to all key functions of a conventional keyboard; each keystroke means pressing the key and the key rebounding, and to realize the function corresponding to the number composed of two numbers, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number composed of three numbers, three keystrokes must be completed within a specified time.
[0009] In the aforementioned ten-key computer keyboard input method, the input method includes a piano input mode, and the piano input mode includes the following method: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the corresponding rules of the single number and the conventional keyboard keys are as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0;
[0010] The corresponding rules of the numbers composed of two labels and the keys of the conventional keyboard are as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-?, 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-,, 29-l, 20-←, 34-m, 35-n, 36-o, 37-p, 38-!, 39-q, 30-↑, 45-Space, 46-r, 47-s, 48- / , 49-t, 40-→, 56-u, 57-v, 58--, 59-w, 50-↓, 67-x, 68-*, 69-y, 60-=, 78-., 79-z, 70-, 89-+, 90-Back space;
[0011] The corresponding rules of the numbers composed of three labels and the keys of the conventional keyboard are as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123-#, 124-$, 125-%, 126-^, 127-&, 128-(, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145-@, 146-|, 147-~, 148-{, 149-}, 246-Insert, 248-Page Up, 249-PageDown, 450-Tab, 460-R, 470-S, 490-T, 156-_, 157-`, 158-[, 159-], 256-Print Screen, 257-Ctrl+PrintScren, 258-Home, 259-End, 456-Mobile Taskbar, 457-Shift+Tab, 458-Atl+Tab, 459-Ctrl+Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168-<, 169->, 267-F1, 268-F2, 269-F3, 468-Mouse Wheel Up, 469-Mouse wheel down, 670-X, 690-Y, 578-Ctrl+Shift, 579-Ctrl+Alt, 178-:, 179-“, 678-Enter, 679-Mobile terminal returns to the desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+Enter, 790-Z, 589-Shift+Alt, 189-\, 689-Mobile terminal forward, 789-Mobile terminal returns to the previous level, 289-F10.
[0012] In the aforementioned ten-key computer keyboard input method, the input method also includes a two-dimensional input method, which includes the following contents: classifying the key functions of a conventional keyboard, forming a type switching combination key in the form of a combination key, and switching the input type by pressing the combination key; each key corresponds to 0-4 conventional keyboard keys and combination keys in each input type; each key or combination key of a conventional keyboard corresponds to a two-dimensional coordinate, and after inputting the coordinates of the functions corresponding to the conventional keyboard keys and combination keys, the corresponding key or combination key is input.
[0013] In the aforementioned ten-key computer keyboard input method, each key or key combination in a conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed through the cooperation of the left-hand key and the right-hand key.
[0014] In the aforementioned ten-key computer keyboard input method, the input method also includes a directional input method, which includes the following contents: classifying the key functions of a conventional keyboard, forming a type switching combination key in the form of a combination key, and switching the input type by pressing the combination key; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of a conventional keyboard corresponds to a direction key and a coordinate key, and after inputting the direction key and coordinate key corresponding to the function of the conventional keyboard key, the corresponding conventional key function is input.
[0015] In the aforementioned ten-key computer keyboard input method, each key in a conventional keyboard corresponds to a unique combination of direction keys and coordinate keys, and the input of the direction keys and coordinate keys is completed through the cooperation of the left-hand keys and the right-hand keys.
[0016] In the aforementioned ten-key computer keyboard input method, the input method also includes a game input method, and the game input method includes the following contents: setting the input method and the corresponding input type switching combination key according to the operation type of the game, one of the input methods includes the following method: setting three of the right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the remaining keys are custom function keys; another input method includes the following method: setting four of the left-hand keys to direction keys, and the remaining keys are custom function keys; yet another input method includes the following method: setting four of the left-hand keys to direction keys, and the other three right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the cursor movement speed increases after another key is pressed, and the cursor movement speed is normal after releasing it.
[0017] Compared with the prior art, the present invention adopts a split design, the left hand operates the left-hand keyboard, the right hand operates the right-hand keyboard, and the right-hand keyboard has a mouse function, and the cursor on the computer display can be moved by dragging the right-hand keyboard. The left-hand keyboard and the right-hand keyboard have a total of ten keys, and each finger of the user controls a key position, and the fingers do not need to move, and there will be no problem of pressing the wrong key. BRIEF DESCRIPTION OF THE DRAWINGS
[0018] Figure 1 It is a structural schematic diagram of an embodiment of a left-hand keyboard;
[0019] Figure 2 It is a structural schematic diagram of an embodiment of a right-hand keyboard.
[0020] Figure numerals: 1 - left-hand keyboard, 2 - right-hand keyboard.
[0021] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments. DETAILED DESCRIPTION
[0022] The technical solutions in the embodiments of the present invention will be described clearly and completely below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all the embodiments.
[0023] In the description of the present invention, it is necessary to understand that the terms "upper", "lower", "front", "back", "left", "right", "top", "bottom", "inside", "outside", etc., indicating the orientation or position relationship are based on the orientation or position relationship shown in the drawings, and are only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation on the present invention.
[0024] A ten-key computer keyboard comprises a left-hand keyboard 1 and a right-hand keyboard 2, wherein the left-hand keyboard 1 has five keys, and the right-hand keyboard 2 has five keys; a position indicator is provided at the bottom of the right-hand keyboard 2, and the cursor position on the computer screen can be controlled by moving the position of the position indicator. The position indicator corresponds to the function of a conventional mouse, so the position indicator moves synchronously when the user drags the right-hand keyboard 2 to move, and the cursor position on the computer screen can be controlled. The left-hand keyboard 1 has five key shells, and the key shells have a circuit board inside, each of the key shells is provided with a key, and the left-hand keyboard 1 has a plurality of fixed structures, and the five key shells can be detachably arranged on the fixed structures. The user can arbitrarily change the position of each key on the left-hand keyboard 1 according to his or her hand shape or habit, so that the left-hand keyboard 1 can meet more operating habit requirements. One key of the right-hand keyboard 2 is located on the left side of the right-hand keyboard 2, another key of the right-hand keyboard 2 is located on the right side of the right-hand keyboard 2, and the remaining three keys of the right-hand keyboard 2 are located on the top of the right-hand keyboard 2. That is to say, the user presses the keys on both sides of the right keyboard 2 with the thumb and little finger of the right hand, and the user clamps the right keyboard 2 with the thumb and little finger of the right hand and drives the right keyboard 2 to move. On the one hand, it satisfies the human body structure so that the user can press keys in a more relaxed posture, and on the other hand, the right keyboard 2 is driven to move in a more relaxed posture to control the movement of the cursor of the display.
[0025] Embodiment 1 of the input method: an input method for a ten-key keyboard; the method includes the following contents: labeling the ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, each keystroke triggering a label, and corresponding one label, a number consisting of two labels, or a number consisting of three labels to all the key functions of a conventional keyboard; each keystroke means pressing the key and the key rebounding, and to realize the function corresponding to the number consisting of two labels, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number consisting of three labels, three keystrokes must be completed within a specified time.
[0026] Specifically, the input method includes a piano input mode, in which there is only one default input type. All signals are input signals based on the pressing state of one or more keys. If two or more different keys are pressed within a set interval, these keys are also considered to be pressed simultaneously. When a combination of keys exceeds a certain time and has not been released, the signal of the combination of keys will be continuously triggered, just like the long press of a traditional keyboard.
[0027] The piano input mode includes the following method: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the corresponding rules of the single number and the conventional keyboard keys are as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0; as shown in the following table:
[0028]
[0029] The corresponding rules of the numbers composed of two labels and the keys of the conventional keyboard are as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-?, 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-,, 29-l, 20-←, 34-m, 35-n, 36-o, 37-p, 38-!, 39-q, 30-↑, 45-Space, 46-r, 47-s, 48- / , 49-t, 40-→, 56-u, 57-v, 58--, 59-w, 50-↓, 67-x, 68-*, 69-y, 60-=, 78-., 79-z, 70-, 89-+, 90-Back space; as shown in the following table:
[0030]
[0031]
[0032] The corresponding rules of the numbers composed of three labels and the keys of the conventional keyboard are as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123-#, 124-$, 125-%, 126-^, 127-&, 128-(, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145-@, 146-|, 147-~, 148-{, 149-}, 246-Insert, 248-Page Up, 249-PageDown, 450-Tab, 460-R, 470-S, 490-T, 156-_, 157-`, 158-[, 159-], 256-Print Screen, 257-Ctrl+PrintScren, 258-Home, 259-End, 456-Mobile Taskbar, 457-Shift+Tab, 458-Atl+Tab, 459-Ctrl+Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168-<, 169->, 267-F1, 268-F2, 269-F3, 468-Mouse Wheel Up, 469-Mouse wheel down, 670-X, 690-Y, 578-Ctrl+Shift, 579-Ctrl+Alt, 178-:, 179-“, 678-Enter, 679-Mobile terminal returns to the desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+Enter, 790-Z, 589-Shift+Alt, 189-\, 689-Mobile terminal forward, 789-Mobile terminal returns to the previous level, 289-F10.
[0033] As shown in the following table:
[0034]
[0035]
[0036]
[0037] Embodiment 2 of the input method: an input method for a ten-key keyboard; the method includes the following contents: labeling the ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, each keystroke triggering a label, and corresponding one label, a number consisting of two labels, or a number consisting of three labels to all key functions of a conventional keyboard; each keystroke means pressing the key and the key bouncing back, and to realize the function corresponding to the number consisting of two labels, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number consisting of three labels, three keystrokes must be completed within a specified time.
[0038] Specifically, the method includes a two-dimensional input method, which includes the following contents: classifying the key functions of a conventional keyboard, forming a type switching key combination in the form of a key combination, and switching the input type by pressing the key combination; each key corresponds to 0-4 conventional keyboard keys and key combinations in each input type; each key or key combination of a conventional keyboard corresponds to a two-dimensional coordinate, and the coordinates corresponding to the function of the conventional keyboard key and key combination are input, and then the corresponding key or key combination is input. Each key or key combination in a conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed by the cooperation of the left-hand key and the right-hand key.
[0039] The ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the two-dimensional input method has 16 input types, and the switching mode between input types is to release two keys ZG+number at the same time, and YG+number in the same way. The switching combination keys of input types are as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, ZG9 (please refer to the encoding table for the content corresponding to each input type). In the two-dimensional mode, the horizontal axis X and the vertical axis Y are set. The 2, 3, 4, 5, 6, 7, 8, 9 keys can be used as horizontal axis keys and vertical axis keys. A character is located by specifying the X and Y values by pressing a key twice in succession. Each key itself is the X value, and the character arrangement order of the key in a certain input type is the Y value. For example, the ZG6 type, the 3 key, the character e has X=3, Y=2. When inputting a character on a left-hand key, first press the corresponding key of the left hand, which is the horizontal axis key, to locate the X value, then press a key of the right hand to specify the Y value, which is the vertical axis key, and you can get a certain character; when inputting a right-hand character, use the right-hand key as the horizontal axis key and the left-hand key as the vertical axis key. The two-dimensional values of each key are shown in the table below.
[0040]
[0041] Example 1: Enter a, switch to ZG6 type (lowercase letter input), press key 2 with the left hand, then key 9 with the right hand, and release both keys to complete; enter b, press key 2 with the left hand, press key 8 with the right hand (Y=2), and release both keys to complete.
[0042] Example 2: Enter hello, switch to ZG6 type, press keys 4(h)+8, 3(e)+8, 5(l)+7, 5(l)+7, 6(o)+4.
[0043] You can switch to a certain YG type and then click to enter a command; or you can directly use the three-key combination of (YG or ZG) + double numbers to directly enter a command, which will not switch the current input type.
[0044] The encoding table of the two-dimensional input method is as follows:
[0045]
[0046]
[0047] Embodiment 3 of the input method: an input method for a ten-key keyboard; the method includes the following contents: labeling the ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, each keystroke triggering a label, and corresponding one label, a number consisting of two labels, or a number consisting of three labels to all key functions of a conventional keyboard; each keystroke means pressing the key and the key bouncing back, and to realize the function corresponding to the number consisting of two labels, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number consisting of three labels, three keystrokes must be completed within a specified time.
[0048] Specifically, the method includes a directional input method, which includes the following contents: classifying the key functions of a conventional keyboard, forming a type switching key combination in the form of a key combination, and switching the input type by pressing the key combination; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the direction key and coordinate key corresponding to the function of the conventional keyboard key are input, and then the corresponding conventional key function is input. Each key in the conventional keyboard corresponds to a unique direction key and coordinate key combination, and the input of the direction key and coordinate key is completed by the left hand key and the right hand key.
[0049] The ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9, and 0; the directional input method uses two dimensions to locate the input symbol or instruction like the two-dimensional input method. The eight directions simulate the 2, 3, 4, 5, 6, 7, 8, and 9 keys of the two-dimensional mode, and the right-hand key is used to specify the Y value. For example, input "combination" zuhe, switch to ZG6 type, switch the computer input method to Chinese pinyin, and input as follows: (z, X=9)↙+6(Y=4), (u, X=8)↓+8(Y=2), (h, X=4)↑+8(Y=2), (e, X=3)↖+8(Y=2). When inputting, you can switch to a certain YG or ZG type and then click to enter a certain instruction; or directly use (YG or ZG)+double numbers, a three-key combination to directly enter a certain instruction, so that the current input type will not be switched.
[0050]
[0051] The coding table of the direction input method is as follows. The switching key combinations of input types are as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, ZG9 (please see the coding table for the corresponding content of each input type):
[0052]
[0053]
[0054]
[0055] The direction encoding is as follows, that is, the character corresponding to each direction in a certain input type:
[0056]
[0057] Embodiment 4 of the input method: an input method for a ten-key keyboard; the method includes the following contents: labeling the ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, each keystroke triggering a label, and corresponding one label, a number consisting of two labels, or a number consisting of three labels to all key functions of a conventional keyboard; each keystroke means pressing the key and the key bouncing back, and to realize the function corresponding to the number consisting of two labels, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number consisting of three labels, three keystrokes must be completed within a specified time.
[0058] Specifically, the method includes a game input method, which includes the following contents: setting the input method and the corresponding input type switching combination key according to the operation type of the game, wherein one input method includes the following method: setting three right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the remaining keys are custom function keys; another input method includes the following method: setting four left-hand keys to direction keys, and the remaining keys are custom function keys; yet another input method includes the following method: setting four left-hand keys to direction keys, and the other three right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the cursor movement speed increases after another key is pressed, and the cursor movement speed is normal after it is released.
[0059] The encoding table of the game input method is as follows:
[0060]
[0061]
[0062] The switching between piano input mode, two-dimensional input method, directional input method and game input method is also done through key combination, for example: piano mode: YG+ZG+5+6; two-dimensional mode: ZG+2+3+4; directional mode: YG+7+8+9; game mode: 3+4+7+8.
[0063] For ease of use, this application also designs shortcut keys that are different from conventional keyboards, such as: a shortcut key for returning to the last input mode, a shortcut key for switching to two-digit mode, a shortcut key for switching to direction mode, a shortcut key for switching to game mode, etc. The specific encoding method is as follows:
[0064]
[0065]
[0066] The above description is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can make equivalent replacements or changes according to the technical scheme and inventive concept of the present invention within the technical scope disclosed by the present invention, which should be covered by the protection scope of the present invention.
Claims
1. A ten-key computer keyboard, characterized in that: The computer comprises a left-hand keyboard (1) and a right-hand keyboard (2), wherein the left-hand keyboard (1) has five keys and the right-hand keyboard (2) has five keys; a position indicator is provided at the bottom of the right-hand keyboard (2), and the position of the cursor on the computer screen can be controlled by moving the position indicator; The left-hand keyboard (1) has five key shells, each of which has a circuit board, and each of the key shells is provided with a key. The left-hand keyboard (1) has a plurality of fixed structures, and the five key shells are detachably arranged on the fixed structures. One key of the right-hand keyboard (2) is located on the left side of the right-hand keyboard (2), another key of the right-hand keyboard (2) is located on the right side of the right-hand keyboard (2), and the remaining three keys of the right-hand keyboard (2) are located on the top of the right-hand keyboard (2); The keyboard adopts the following setting method: the ten keys of the left-hand keyboard (1) and the right-hand keyboard (2) are numbered, each keystroke triggers a number, and one number, a number composed of two numbers, or a number composed of three numbers correspond to all key functions of a conventional keyboard; each keystroke means that the key is pressed and the key rebounds, and to realize the function corresponding to the number composed of two numbers, two keystrokes must be completed within a specified time, and to realize the function corresponding to the number composed of three numbers, three keystrokes must be completed within a specified time. The setting method also includes the following contents: A piano input mode, wherein the piano input mode includes the following method: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the corresponding rules of the single number and the conventional keyboard keys are as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0; The corresponding rules of the numbers composed of two labels and the keys of the conventional keyboard are as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-?, 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-,, 29-l, 20-←, 34-m, 35-n, 36-o, 37-p, 38-!, 39-q, 30-↑, 45-Space, 46-r, 47-s, 48- / , 49-t, 40-→, 56-u, 57-v, 58--, 59-w, 50-↓, 67-x, 68-*, 69-y, 60-=, 78-., 79-z, 70-, 89-+, 90-Back space; The corresponding rules of the numbers composed of three labels and the keys of the conventional keyboard are as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123-#, 124-$, 125-%, 126-^, 127-&, 128-(, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145-@, 146-|, 147-~, 148-{, 149-}, 246-Insert, 248-Page Up, 249-PageDown, 450-Tab, 460-R, 470-S, 490-T, 156-_, 157-`, 158-[, 159-], 256-Print Screen, 257-Ctrl+PrintScren, 258-Home, 259-End, 456-Mobile Taskbar, 457-Shift+Tab, 458-Atl+Tab, 459-Ctrl+Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168-<, 169->, 267-F1, 268-F2, 269-F3, 468-Mouse Wheel Up, 469-Mouse wheel down, 670-X, 690-Y, 578-Ctrl+Shift, 579-Ctrl+Alt, 178-:, 179-", 678-Enter, 679-Mobile terminal returns to the desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+Enter, 790-Z, 589-Shift+Alt, 189-\, 689-Mobile terminal forward, 789-Mobile terminal returns to the previous level, 289-F10.
2. A ten-key computer keyboard according to claim 1, characterized in that: The setting method also includes a two-dimensional input method, which includes the following contents: classifying the functions of the keys of a conventional keyboard, forming a type switching key combination in the form of a key combination, and switching the input type by pressing the key combination; each key corresponds to 0-4 conventional keyboard keys and key combinations in each input type; Each key or key combination of a conventional keyboard corresponds to a two-dimensional coordinate. After inputting the coordinates of the functions corresponding to the keys and key combinations of the conventional keyboard, input the corresponding key or key combination.
3. A ten-key computer keyboard according to claim 2, characterized in that: Each key or key combination on a conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed by the cooperation of the left-hand key and the right-hand key.
4. A ten-key computer keyboard according to claim 1, characterized in that: The setting method also includes a directional input method, which includes the following contents: classifying the key functions of a conventional keyboard, forming a type switching combination key in the form of a combination key, and switching the input type by pressing the combination key; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of a conventional keyboard corresponds to a direction key and a coordinate key, and after inputting the direction key and coordinate key corresponding to the function of the conventional keyboard key, the corresponding conventional key function is input.
5. A ten-key computer keyboard according to claim 4, characterized in that: Each key on a conventional keyboard corresponds to a unique combination of a direction key and a coordinate key, and the input of the direction key and the coordinate key is completed through the cooperation of the left hand key and the right hand key.
6. A ten-key computer keyboard according to claim 1, characterized in that: The setting method also includes a game input method, which includes the following contents: setting the input method and the corresponding input type switching combination key according to the operation type of the game, wherein one input method includes the following method: setting three right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the remaining keys are custom function keys; another input method includes the following method: setting four left-hand keys to direction keys, and the remaining keys are custom function keys; yet another input method includes the following method: setting four left-hand keys to direction keys, and the other three right-hand keys to mouse single-click, mouse double-click or mouse right-click, and the cursor movement speed increases when another key is pressed, and the cursor movement speed is normal after releasing it.
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