A virtual reality game interactive experience device
By designing a virtual reality game interactive experience device that includes a rotating base, limiting device, inner rotation ring, outer rotation ring, drive assembly and protection device, the problem of lack of physical interaction and single experience elements in existing virtual reality games is solved. , realizes multi-angle experience and physical interaction, enriches the virtual experience and provides security.
Patent Information
- Application Number
- CN202211083537.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-09-06
- Publication Date
- 2025-02-25
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
There is a lack of physical interaction in existing virtual reality games, and most devices are only set for a single game environment, and the experience elements are relatively single.
A virtual reality game interactive experience device is designed, including a rotating base, limiting device, an inner rotating ring, an outer rotating ring, a driving component and a protection device. Through the synergy of these components, multi-angle experience and body interaction are achieved.
The device can drive the human body to experience multiple angles within the device. According to different scenario settings, the limbs follow the vision to experience, enriching the virtual experience, and providing safety and immersion through protective devices and airbag-type pressure sensor arrays.
Smart Images

Figure CN115430132B_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the field of virtual reality technology, and more specifically, to a virtual reality game interactive experience device. Background Art
[0002] Virtual reality technology, also known as VR technology, is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment. VR technology has a high degree of simulation, which can immerse users in the environment, and users can also interact with the environment. In the prior art, in games developed using VR technology, virtual experience is mainly carried out through vision and hearing, lacking physical interaction, and the few experience devices that include physical interaction are only set for a single game environment, and the experience elements are relatively single. Therefore, it is necessary to provide a virtual reality game interactive experience device to solve the problems raised in the above background technology. Summary of the invention
[0003] To achieve the above object, the present invention provides the following technical solution: a virtual reality game interactive experience device, comprising:
[0004] Rotating base, carrying the whole equipment;
[0005] A limiting device, fixed on the rotating base;
[0006] An inner rotating ring is rotatably arranged on the limiting device;
[0007] The outer rotating ring is rotatably arranged in the limiting device, and the horizontal plane of the outer rotating ring is perpendicular to the horizontal plane of the inner rotating ring;
[0008] Two drive assemblies are symmetrically arranged and located between the inner rotating ring and the outer rotating ring, and the lower drive assembly is located in the limit device;
[0009] A protective device is located inside the inner rotating ring and is slidably connected to the inner wall of the outer rotating ring;
[0010] VR glasses, virtual reality equipment, are used in conjunction with a signal transmission device.
[0011] Further, as a preference, the limiting device comprises:
[0012] There are four telescopic columns distributed in a square shape, the bottom of which is fixed on a rotating base, and an electromagnet is provided on the top. Under the action of electric control, the telescopic column can be extended and retracted. In the extended state, the top electromagnet is energized for adsorption, and the telescopic column is divided into two groups with the outer rotating ring as the boundary;
[0013] The limit platform is fixed on the telescopic column by electromagnetic action. When the telescopic column is extended, the limit platform is fixed under the action of the electromagnet on the top of the telescopic column, and one of the two groups of telescopic columns always remains in the extended state to support the limit platform.
[0014] The clamping assembly is arranged corresponding to the telescopic column, is located on both sides of the inner rotating ring, and is fixed on the limit platform to fix the inner rotating ring. When the clamping assembly is in a relaxed state, the telescopic columns are in an extended state to limit the outer rotating ring, and the inner rotating ring is driven to rotate under the action of the experiencer's walking; when the clamping assembly is in a clamping state, a set of telescopic columns are retracted, and under the action of the driving assembly, the outer rotating ring rotates about the inner rotating ring, thereby driving the experiencer's body to tilt. During this process, the driving assembly can also drive the outer rotating ring to rotate, so as to perform a simulated experience such as flying.
[0015] Further, as a preference, the clamping assembly comprises:
[0016] A fixed block, fixed at the edge of the limit platform;
[0017] An electric telescopic shaft is fixed to a side of the fixed block facing the inward rotating ring;
[0018] The clamping block is fixed at the protruding end of the electric telescopic shaft. When the electric telescopic shaft retracts, it drives the clamping block to move in the direction of the fixed block, so that the inner rotating ring is in a rotatable state; when the electric telescopic shaft extends, it drives the clamping block to fit the inner rotating ring, and then under the action of the clamping blocks on both sides, the inner rotating ring is in a fixed state.
[0019] Furthermore, preferably, signal receivers are provided on the inner walls of the inner rotating ring and the outer rotating ring to detect and feedback the hand movements of the experiencer and perform real-time simulation, and two inner tracks corresponding to the driving components are provided on the outer wall of the inner rotating ring, and two outer tracks corresponding to the driving components are provided on the inner wall of the outer rotating ring, and a slideway corresponding to the protective device is provided between the outer tracks. When the inner rotating ring is in a rotatable state, the inner rotating ring is driven to rotate under the action of the human body, and then under the action of the inner track, the driving component follows the rotation; when the inner rotating ring is in a fixed state, the driving component drives the outer rotating ring to move on the inner track under the action of the driving component, and similarly, when the driving component moves on the outer track, it drives the outer rotating ring to rotate, and the setting of the slideway adjusts and fixes the position of each component in the protective device.
[0020] Further, as a preference, the driving assembly comprises:
[0021] The inner ring roller assembly can be rotatably arranged on the inner track of the inner rotating ring;
[0022] The outer ring roller group can be rotatably arranged on the outer track of the outer rotating ring and is fixedly connected to the inner ring roller group. The rollers arranged on the two are on opposite surfaces and the rotation directions are perpendicular to each other.
[0023] The driving motors are respectively arranged on one side of the inner roller group and the outer roller group to provide a power source. Under the action of the driving motors, the inner roller group and the outer roller group are driven respectively, so that the inner rotating ring and the outer rotating ring can rotate separately or simultaneously.
[0024] Furthermore, preferably, the inner ring roller group and the outer ring roller group remain in a fixed state with the track when not subject to external force. When the inner rotating ring is in a fixed state, after the driving assembly drives the outer rotating ring to adjust its position, the inner ring roller group is in a fixed state, that is, when the driving assembly is in a stationary state, the position between the outer rotating ring and the inner rotating ring is fixed.
[0025] Furthermore, preferably, the protection device is provided with a backrest and an elastic telescopic shaft, and the backrest includes a chest backrest, a hip backrest and a leg backrest, and elastic telescopic shafts are connected to both sides of the backrest, and under the action of multiple backrest plates, the human body is protected and the position is restricted, effectively avoiding the situation where the position displacement occurs during the operation and causes the experiencer to be injured, and the elastic telescopic shaft is slidably connected to the slideway on the outer rotating ring through a slider, and the slider is moved by electric control, and under the action of the slider, the position of each backrest is adjusted, which is suitable for experiencers of different heights. Because the slideway is arc-shaped, it is convenient to move the position of the backrest under the action of the elastic telescopic shaft, and the backrest is fixed at the same time, and when rotating, if the human body tilts, the elastic telescopic shaft provides a certain buffering force.
[0026] Furthermore, preferably, an airbag pressure sensor array is provided on the side of the backrest that contacts the human body, which protects the human body and provides feedback to the human body according to the setting of the virtual scene, thereby enriching the virtual experience from the perspective of physical touch.
[0027] Compared with the prior art, the present invention has the following beneficial effects:
[0028] In the present invention, the inner rotating ring and the outer rotating ring are restricted respectively by setting a limit device. Under the action of the driving component, the inner rotating ring and the outer rotating ring are rotated, driving the human body to have a multi-angle experience in the device. According to different scene settings, the limbs are driven to follow the vision for experience.
[0029] In the present invention, the protection device is provided to protect the human body, and at the same time, under the action of the airbag pressure sensor array, feedback is given to the human body according to the setting of the virtual scene, thereby enriching the virtual experience from the tactile sense of the body. BRIEF DESCRIPTION OF THE DRAWINGS
[0030] Figure 1 It is a schematic diagram of the overall structure of a virtual reality game interactive experience device;
[0031] Figure 2 This is a schematic diagram of the structure of a limit device for a virtual reality game interactive experience device;
[0032] Figure 3 This is a schematic diagram of the structure of a driving component in a virtual reality game interactive experience device;
[0033] In the figure: 1. rotating base; 2. limiting device; 3. inner rotating ring; 4. outer rotating ring; 5. driving assembly; 6. protective device; 7. VR glasses; 21. telescopic column; 22. limiting platform; 23. clamping assembly; 31. inner track; 41. outer track; 42. slideway; 51. inner ring roller group; 52. outer ring roller group; 53. driving motor; 61. chest support plate; 62. hip support plate; 63. leg support plate; 64. elastic telescopic shaft; 231. fixing block; 232. electric telescopic shaft; 233. clamping block. DETAILED DESCRIPTION
[0034] See also Figures 1 to 3 In an embodiment of the present invention, a virtual reality game interactive experience device includes:
[0035] Rotating base 1, carrying the whole equipment;
[0036] A limiting device 2 is fixed on the rotating base 1;
[0037] An inner rotating ring 3 is rotatably arranged on the limiting device 2;
[0038] The outer rotating ring 4 is rotatably arranged in the limiting device 2, and the horizontal plane of the outer rotating ring 4 is perpendicular to the horizontal plane of the inner rotating ring 3;
[0039] Two drive assemblies 5 are symmetrically arranged and located between the inner rotating ring 3 and the outer rotating ring 4, and the lower drive assembly 5 is located in the limiting device 2;
[0040] The protection device 6 is located inside the inner rotating ring 3 and is slidably connected to the inner wall of the outer rotating ring 4;
[0041] VR glasses 7, virtual reality equipment, used in conjunction with a signal transmission device.
[0042] In this embodiment, the limiting device 2 includes:
[0043] The telescopic columns 21 are four in a square distribution, the bottom of which is fixed on the rotating base 1, and the top is provided with an electromagnet. Under the action of electric control, the telescopic columns 21 can be extended and retracted. In the extended state, the top electromagnet is energized for adsorption, and the telescopic columns 21 are divided into two groups with the outer rotating ring 4 as the boundary;
[0044] The limiting platform 22 is fixed on the telescopic column 21 by electromagnetic action. When the telescopic column 21 is extended, the limiting platform 22 is fixed under the action of the electromagnet on the top of the telescopic column 21, and one of the two groups of telescopic columns 21 always remains in the extended state to support the limiting platform 22.
[0045] The clamping assembly 23 is arranged corresponding to the telescopic column 21, is located on both sides of the inner rotating ring 3, and is fixed on the limiting platform 22 to fix the inner rotating ring 3. When the clamping assembly 23 is in a relaxed state, the telescopic columns 21 are all in an extended state to limit the outer rotating ring 4, and the inner rotating ring 3 is driven to rotate under the action of the experiencer's walking; when the clamping assembly 23 is in a clamping state, a group of telescopic columns 21 are retracted, and under the action of the driving assembly 5, the outer rotating ring 4 rotates around the inner rotating ring 3, thereby driving the experiencer's body to tilt. In the process again, the driving assembly 5 can also drive the outer rotating ring 4 to rotate, so as to perform a simulated experience such as flying.
[0046] In this embodiment, the clamping assembly 23 includes:
[0047] A fixed block 231 is fixed at the edge of the limiting platform 22;
[0048] The electric telescopic shaft 232 is fixed to the side of the fixed block 231 facing the inner rotating ring 3;
[0049] The clamping block 233 is fixed on the protruding end of the electric telescopic shaft 232. When the electric telescopic shaft 232 is retracted, the clamping block 233 is driven to move in the direction of the fixed block 231, so that the inner rotating ring 3 is in a rotatable state; when the electric telescopic shaft 232 is extended, the clamping block 233 is driven to fit the inner rotating ring 3, and then under the action of the clamping blocks 233 on both sides, the inner rotating ring 3 is in a fixed state.
[0050] In this embodiment, signal receivers are provided on the inner walls of the inner rotating ring 3 and the outer rotating ring 4 to detect and feedback the hand movements of the experiencer and perform real-time simulation. Two inner tracks 31 corresponding to the driving component 5 are provided on the outer wall of the inner rotating ring 3, and two outer tracks 41 corresponding to the driving component 5 are provided on the inner wall of the outer rotating ring 4. A slideway 42 corresponding to the protective device 6 is provided between the outer tracks 41. When the inner rotating ring 3 is in a rotatable state, the inner rotating ring 3 is driven to rotate under the action of the human body, and then the driving component 5 follows the rotation under the action of the inner track 31. When the inner rotating ring 3 is in a fixed state, the driving component 5 drives the outer rotating ring 4 to move on the inner track 31 under the action of the driving component 5. Similarly, when the driving component 5 moves on the outer track 41, it drives the outer rotating ring 4 to rotate. The setting of the slideway 42 adjusts and fixes the positions of the components in the protective device 6.
[0051] In this embodiment, the driving component 5 includes:
[0052] The inner ring roller set 51 can be rotatably arranged on the inner track 31 of the inner rotating ring 3;
[0053] The outer ring roller set 52 is rollably arranged on the outer track 41 of the outer rotating ring 4 and is fixedly connected to the inner ring roller set 51. The rollers arranged on the two are on opposite surfaces and the rotation directions are perpendicular to each other.
[0054] The driving motor 53 is respectively arranged on one side of the inner ring roller group 51 and the outer ring roller group 52 to provide a power source. Under the action of the driving motor 53, the inner ring roller group 51 and the outer ring roller group 52 are driven respectively, so that the inner rotating ring 3 and the outer rotating ring 4 can rotate separately or simultaneously.
[0055] In this embodiment, the inner ring roller group 51 and the outer ring roller group 52 remain in a fixed state with the track when not subject to external force. When the inner rotating ring 3 is in a fixed state, the driving component 5 drives the outer rotating ring 4 to adjust the position, and the inner ring roller group 51 is in a fixed state, that is, when the driving component 5 is in a stationary state, the position between the outer rotating ring 4 and the inner rotating ring 3 is fixed.
[0056] In this embodiment, the protection device 6 is provided with a backrest and an elastic telescopic shaft 64, and the backrest includes a chest backrest 61, a hip backrest 62 and a leg backrest 63, and elastic telescopic shafts 64 are connected to both sides of the backrest. Under the action of multiple backrest plates, the human body is protected and the position is restricted, effectively avoiding the situation where the position displacement occurs during the operation and causes the experiencer to be injured, and the elastic telescopic shaft 64 is slidably connected to the slide 42 on the outer rotating ring 4 through a slider, and the slider is moved by electric control. Under the action of the slider, the position of each backrest is adjusted, which is suitable for experiencers of different heights. Because the slide 42 is arc-shaped, under the action of the elastic telescopic shaft 64, it is convenient to move the position of the backrest and fix the backrest at the same time. When rotating, if the human body tilts, the elastic telescopic shaft 64 provides a certain buffering force.
[0057] In this embodiment, an airbag pressure sensor array is provided on the side of the backrest that contacts the human body, which protects the human body and provides feedback to the human body according to the setting of the virtual scene, thereby enriching the virtual experience through physical touch.
[0058] During the specific implementation, the experiencer first enters the device, drives the various support plates to adjust their positions through the slider to protect the experiencer's body, wears the signal transmission device on the hands, wears the VR glasses 7 on the eyes, and selects a game to experience. When the telescopic column 21 is in an extended state, the clamping component 23 is in a relaxed state, and the driving component 5 is in a stationary state, the inner rotating ring 3 is continuously rotated with the assistance of the inner ring roller group 51, and the experiencer can have a simple movement experience at this time; when the clamping component 23 is in a fixed state, the telescopic column 21 is extended and retracted according to the running direction of the driving component 5 on the inner rotating ring 3, and then the outer rotating ring 4 is freed from the restriction of the limit device 2, and then under the action of the inner ring roller group 51 and the outer ring roller group 52, the inner ring roller group 5 1 drives the outer rotating ring 4 to shake on the inner rotating ring 3, and the outer ring roller group 52 drives the outer rotating ring 4 to shake. At this time, the experiencer can experience projects related to suspension; when the slider drives the support plates to adjust again, the hip support plate 62 lifts the human body, so that the experiencer's state changes from a standing state to a sitting state. With the assistance of the inner rotating ring 3 and the outer rotating ring 4, the experiencer can freely experience driving related projects, whether it is a rollover or an aerial rotation, which not only achieves a visual experience, but also makes the limbs feel immersive under the action of the airbag pressure sensor array. During use, information is exchanged between the hand signal transmission device, the signal transmission device on the inner rotating ring 3 and the outer rotating ring 4, and the VR glasses 7, giving the experiencer the best experience effect.
[0059] What is described above is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can make equivalent replacements or changes according to the technical scheme and inventive concept of the present invention within the technical scope disclosed by the present invention, which should be covered by the protection scope of the present invention.
Claims
1. A virtual reality game interactive experience device, characterized by: include: A rotating base (1) for carrying the entire device; A limiting device (2) is fixed on the rotating base (1); An inner rotating ring (3) is rotatably arranged on the limiting device (2); An outer rotating ring (4) is rotatably arranged in the limiting device (2), and a horizontal plane of the outer rotating ring (4) and a horizontal plane of the inner rotating ring (3) are perpendicular to each other; Two drive assemblies (5) are symmetrically arranged and located between the inner rotating ring (3) and the outer rotating ring (4), and the lower drive assembly (5) is located in the limiting device (2); A protective device (6) is located inside the inner rotating ring (3) and is slidably connected to the inner wall of the outer rotating ring (4); VR glasses (7), virtual reality equipment; The limiting device (2) comprises: Four telescopic columns (21) are arranged in a square shape, the bottom of which is fixed on the rotating base (1) and the top of which is provided with an electromagnet; A limiting platform (22) is fixed on the telescopic column (21) by electromagnetic action; The clamping assembly (23) is arranged corresponding to the telescopic column (21), is located on both sides of the inner rotating ring (3), and is fixed on the limiting platform (22); The clamping assembly (23) comprises: A fixed block (231) is fixed at the edge of the limiting platform (22); An electric telescopic shaft (232) is fixed to a side of the fixed block (231) facing the inner rotating ring (3); A clamping block (233) is fixed to the extended end of the electric telescopic shaft (232); The driving assembly (5) comprises: An inner ring roller assembly (51) is rollably arranged on an inner track (31) of the inner rotating ring (3); An outer ring roller group (52) is rollably arranged on an outer track (41) of the outer rotating ring (4) and is fixedly connected to the inner ring roller group (51); The driving motors (53) are respectively arranged on one side of the inner ring roller group (51) and the outer ring roller group (52) to provide a power source; The protection device (6) is provided with a backrest plate and an elastic telescopic shaft (64), and the backrest plate includes a chest backrest plate (61), a hip backrest plate (62) and a leg backrest plate (63), both sides of the backrest plate are connected with an elastic telescopic shaft (64), and the elastic telescopic shaft (64) is slidably connected to a slideway (42) on the outer rotating ring (4) through a slider.
2. A virtual reality game interactive experience device according to claim 1, characterized in that: Signal receivers are provided on the inner walls of the inner rotating ring (3) and the outer rotating ring (4), and two inner rails (31) corresponding to the drive assembly (5) are provided on the outer wall of the inner rotating ring (3), and two outer rails (41) corresponding to the drive assembly (5) are provided on the inner wall of the outer rotating ring (4), and a slideway (42) corresponding to the protective device (6) is provided between the outer rails (41).
3. A virtual reality game interactive experience device according to claim 1, characterized in that: The inner ring roller set (51) and the outer ring roller set (52) remain fixed to the track when no external force is applied.
4. A virtual reality game interactive experience device according to claim 1, characterized in that: An airbag pressure sensor array is arranged on the side of the back plate that contacts the human body.
Citation Information
Patent Citations
KR20190075359A