Method, device and system for realizing security perception of metaverse interaction

By obtaining interactive data information in the metaverse and dynamically adjusting the security level, security issues in user interactive operations are resolved and the security and privacy protection of interactions are improved.

CN116418576BActive Publication Date: 2025-09-23SHANGHAI NEWDON TECH CO LTD
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Patent Information

Application Number
CN202310337803.5
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-03-31
Publication Date
2025-09-23
Estimated Expiration
2043-03-31

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Abstract

The present invention provides a method, device, and system for realizing security perception of metaverse interaction, and relates to the field of metaverse security technology. The processing method includes the following steps: a user interacts with an interactive object, and obtains data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object in a unit time; the aforementioned unit data volume information is obtained to adjust the metaverse interaction security level of the user and / or the interactive object; the metaverse interaction security level can be pre-set by the system or administrator. The present invention obtains data information when the user interacts with the interactive object, and adjusts the metaverse interaction security level of the user and the interactive object according to the data volume information of the interaction in a unit time, so as to ensure the interaction security between the user and the interactive object in the metaverse.
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Description

Technical Field

[0001] The present invention relates to the field of metaverse security technology, and in particular to a security perception method for implementing metaverse interaction. Background Art

[0002] To experience the novelty of the Metaverse, more and more users are flocking to the Metaverse Network to experience the virtual yet real interaction within the Metaverse Network environment. This has led to a booming development of the Metaverse Network, allowing users to further enhance their real-world interaction experience with the objects they interact with within the Metaverse Network, based on existing interaction technologies.

[0003] While ensuring a good user experience, it's also crucial to ensure users can interact securely within the Metaverse. For example, a user purchases a plot of virtual land within the Metaverse and designs a house on it. To do this, they purchase building materials or browse and access data related to virtual house construction within the Metaverse network, completing the construction of the house on the Metaverse land. Such users possess more assets within the Metaverse and therefore interact more frequently and more securely within the Metaverse than users who rarely interact within the Metaverse. Consequently, they require a correspondingly higher level of Metaverse security protection.

[0004] The strong user experience in the Metaverse stems from the high volume of user interaction within it. This also means that excessive user interaction with objects within the Metaverse can attract unscrupulous actors who exploit these users. For example, hackers could install viruses or illegal programs within the Metaverse to lure users into interacting, thereby obtaining their personal information and selling it for illegal profit. Alternatively, they could leverage stolen user accounts to illegally defraud other users within the Metaverse.

[0005] Taking into account the close connection between the user's experience of interacting with interactive objects in the metaverse and the safe interaction of the metaverse, the present invention proposes a security perception method, device and system for realizing metaverse interaction. By obtaining data information of the interaction between the user and the interactive object, the metaverse interaction security level of the user and the interactive object is adjusted according to the unit data volume information of the interaction per unit time, so as to ensure the interaction security between the user and the interactive object in the metaverse, which is a technical problem that needs to be solved urgently. Summary of the Invention

[0006] The purpose of the present invention is to overcome the shortcomings of the existing technology and provide a security perception method, device and system for realizing metaverse interaction. The present invention obtains data information of the interaction between the user and the interactive object, and adjusts the metaverse interaction security level between the user and the interactive object according to the unit data volume information of the interaction per unit time, so as to ensure the interaction security between the user and the interactive object in the metaverse.

[0007] In order to solve the existing technical problems, the present invention provides the following technical solutions:

[0008] A method for realizing security perception of metaverse interaction in the metaverse includes the following steps:

[0009] The user interacts with the interactive object, and obtains data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object in unit time;

[0010] The aforementioned unit data volume information is obtained to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator.

[0011] Furthermore, the interactive objects include the user's digital image in the metaverse, as well as other users, data information and digital images that can enter the metaverse for interactive operations.

[0012] Furthermore, the unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information for interaction between the user and the interactive object; wherein, the buffer unit data volume information includes first buffer unit data volume information set for uplink unit data volume information and second buffer unit data volume information set for downlink unit data volume information.

[0013] Furthermore, the unit data volume information is correspondingly provided with a data interaction label for displaying the unit data volume information. The data interaction labels are grouped according to the interaction operations between the user and the interaction object. Each group of data interaction labels can display the metaverse interaction security level of the interaction between the user and the interaction object in an interaction event; the data interaction label can be displayed on the metaverse interaction security interface between the user and the interaction object.

[0014] Furthermore, the interaction event includes interaction operations performed by the user and the interaction object within a preset period of time, as well as associated interaction operations performed by the user and the interaction object with other interaction objects for the interaction event.

[0015] Furthermore, the adjustment includes determining the interaction requirement level for the user to interact with the interactive object, and configuring the metaverse interaction security level for the aforementioned user and / or interactive object based on the aforementioned interaction requirement level; wherein, the interaction requirement level can be pre-set by the system or administrator.

[0016] Furthermore, the configuration includes obtaining access operation permission information of the user and interactive object corresponding to the aforementioned unit data volume information, and matching the corresponding metaverse interaction security level for the user and interactive object based on the aforementioned access operation permission information.

[0017] A security perception device for realizing metaverse interaction, comprising the following structure:

[0018] An information interaction unit, configured to enable interaction between a user and an interactive object and obtain data information generated by the interaction between the user and the interactive object; the data information includes unit data volume information generated by the interaction between the user and the interactive object within a unit time;

[0019] The information matching unit is used to obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator.

[0020] A security perception system for implementing metaverse interaction, comprising:

[0021] Metaverse nodes, used to send and receive data;

[0022] Metaverse secure interaction module, used to achieve secure interaction between users and interactive objects;

[0023] A system server, the system server connecting the Metaverse node and the Metaverse security interaction module;

[0024] The system server is configured to: when a user interacts with an interactive object, obtain data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object within a unit time; obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator.

[0025] A computer-readable storage medium having a computer program stored therein, wherein the computer program, when executed by a processor, implements any of the steps of the above-mentioned method for realizing security perception of metaverse interaction.

[0026] Based on the above advantages and positive effects, the advantage of the present invention is that by obtaining data information of the interaction between the user and the interactive object, the metaverse interaction security level of the user and the interactive object is adjusted according to the unit data volume information of the interaction per unit time, so as to ensure the interaction security between the user and the interactive object in the metaverse.

[0027] Furthermore, according to the interaction requirement level of the user and the interactive object, a metaverse interaction security level is configured for the aforementioned user and / or interactive object based on the aforementioned interaction requirement level to ensure the interaction security between the user and the interactive object in the metaverse. BRIEF DESCRIPTION OF THE DRAWINGS

[0028] Figure 1 A flow chart is provided for an embodiment of the present invention.

[0029] Figure 2 A schematic structural diagram of a device provided in an embodiment of the present invention.

[0030] Figure 3 A schematic diagram of the structure of a system provided in an embodiment of the present invention.

[0031] Description of reference numerals:

[0032] Device 200, information interaction unit 201, information matching unit 202;

[0033] System 300, metaverse node 301, metaverse security interaction module 302, system server 303. Implementation Method

[0034] The following is a further detailed description of a security perception method, device and system for realizing metaverse interaction disclosed in the present invention in conjunction with the accompanying drawings and specific embodiments. It should be noted that the technical features or combinations of technical features described in the following embodiments should not be considered isolated, and they can be combined with each other to achieve better technical effects. In the drawings of the following embodiments, the same reference numerals appearing in each drawing represent the same features or components, which can be applied to different embodiments. Therefore, once an item is defined in one drawing, it does not need to be further discussed in subsequent drawings.

[0035] It should be noted that the structures, proportions, sizes, etc. illustrated in the drawings of this specification are only used to match the contents disclosed in the specification for people familiar with this technology to understand and read, and are not intended to limit the conditions under which the invention can be implemented. Any structural modification, change in proportional relationship, or adjustment of size should fall within the scope of the technical content disclosed in the invention without affecting the efficacy and purpose of the invention. The scope of the preferred embodiments of the present invention includes alternative implementations, in which the functions can be performed in a non-described or discussed order, including performing the functions in a substantially simultaneous manner or in a reverse order according to the functions involved, which should be understood by those skilled in the art of the art to which the embodiments of the present invention belong.

[0036] Technologies, methods, and apparatus known to persons of ordinary skill in the relevant art may not be discussed in detail, but where appropriate, such technologies, methods, and apparatus should be considered part of the specification. In all examples shown and discussed herein, any specific values ​​should be interpreted as merely exemplary and not limiting. Therefore, other examples of the exemplary embodiments may have different values. Example

[0037] See also Figure 1 FIG. 1 is a flow chart of the present invention. The implementation step S100 of the method is as follows:

[0038] S101, a user interacts with an interactive object, and data information of the interaction between the user and the interactive object is obtained; the data information includes unit data volume information generated when the user interacts with the interactive object in unit time.

[0039] In this embodiment, the interactive objects include the user's digital image in the Metaverse, as well as other users, data information, and digital images that can enter the Metaverse for interactive operations. The digital image can be a digital human image, a digital animated character image, etc.

[0040] The interactive objects also include other users and data information that can be accessed through the Metaverse portal. For example, the interactive objects can also be the user's associated accounts.

[0041] The data information includes but is not limited to at least one or more of the user ID, user security level, device ID and access permission, user chat history, file information and personal privacy information available in the Metaverse network.

[0042] The user chat records can be record information of the user's communication, queries and operations with different interactive objects, or text record information of the user's calls with different interactive objects, or communication information stored by the user in different applications on the device held, such as chat information with machine customer service and manual customer service in different applications.

[0043] The file information may be at least one of photos, Word documents, PDF files, videos and audios stored by the user on the device or in the cloud.

[0044] The interaction can be at least one of browsing, communicating, accessing, operating, and transacting. The interaction can enable users and interactive objects to communicate within the Metaverse using virtual reality technology. For example, when a user in the Metaverse communicates with another user, the user can communicate with the other user through their digital human avatar.

[0045] Considering that users have multiple interactions with interactive objects in the metaverse, each interaction operation will cause users to choose to interact with different interactive objects due to their different interaction needs.

[0046] By way of example, and not limitation, in the Metaverse, a user purchases a piece of virtual land to build a ranch. They then search the Metaverse for other users selling virtual housing. These users could be independent shop owners or Metaverse stores selling virtual building materials. The user communicates with the store owner or the store's customer service representative, inquiring for prices and conducting transactions. Ultimately, they reach a consensus with the corresponding user in the Metaverse based on their interaction needs, completing the purchase of the virtual building materials.

[0047] In this embodiment, the interaction demand can be a user's purchase intention, a learning course that the user is interested in, or the purpose of the interaction between the user and the interaction object. For example, a learning course on how to run a store in the Metaverse can also be a social gathering held by the user to expand their circle of friends.

[0048] In short, interaction needs can be the goods and skills that users desire to obtain in the metaverse, as well as the image they want to show in the metaverse.

[0049] It should be noted that when users interact with different interactive objects in the metaverse, the unit data volume information generated per unit time is also different.

[0050] The unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information for interaction between the user and the interactive object; the buffer unit data volume information includes first buffer unit data volume information set for uplink unit data volume information and second buffer unit data volume information set for downlink unit data volume information.

[0051] The unit data volume information can be represented by bit, byte, KB, GB, TB, etc. For example, in the metaverse, a joke contains 1KB of unit data volume information, a page of a book contains 10KB of unit data volume information, a low-resolution photo contains 100KB of unit data volume information, and a movie contains 1GB of unit data volume information.

[0052] The unit data volume information within a unit time can be calculated by the system or the administrator using a certain time period as a unit, such as one second, one minute, or one hour, to obtain the unit data volume information within a unit time.

[0053] As an example and not a limitation, when a user interacts with interactive object 1, interactive object 2, and interactive object 3 in the metaverse, interactive object 1 is another user, interactive object 2 is the user's associated account, and interactive object 3 is file information that the user can access in the metaverse.

[0054] The user interacts with interactive objects 1, 2, and 3, respectively, involving unit data volumes of 300MB, 100KB, and 60KB, respectively. These unit data volumes can be transmitted within 3 minutes, 10 seconds, and 5 seconds, respectively. Taking one minute as the unit time, the unit data volumes for the user interacting with interactive objects 1, 2, and 3 per unit time are 100MB, 600KB, and 720KB, respectively.

[0055] It should be noted that when a user interacts with an interactive object, there is a situation where data information is uploaded or downloaded. Therefore, according to the interactive operation between the user and the interactive object, the unit data volume information is divided into uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information.

[0056] For example, if a user sends a picture to an interactive object, the user needs to upload the picture on the interface for interacting with the interactive object, and the interactive object can select preview or download to view the picture. In this case, the unit data volume information involved when the interactive object selects preview mode is preferably configured as the unit data volume information of the second buffer set for the downlink unit data volume information, and the unit data volume information involved when the interactive object selects download mode is preferably configured as the downlink unit data volume information.

[0057] Similarly, when the user uploads the photo, the unit data volume information involved in the process of uploading the photo will preferably be configured as the uplink unit data volume information, and the unit data volume information involved in the stage of incomplete uploading of the picture will preferably be configured as: the first buffer unit data volume information set for the uplink unit data volume information.

[0058] S102, obtaining the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interaction object; the metaverse interaction security level can be pre-set by the system or administrator.

[0059] To ensure the user's interactive experience in the metaverse and at the same time ensure that users can achieve interactive security in the metaverse, that is, considering that when users interact with interactive objects, the metaverse interaction security level can be adapted to the unit data volume information generated per unit time, so that users can experience interactive operations with interactive objects more safely in the metaverse, and provide appropriate security guarantees for users to interact with interactive objects in the metaverse.

[0060] Based on this, the unit data volume information generated when the user interacts with the interactive object in unit time is matched with the metaverse interaction security level of the user and / or interactive object to ensure that the users and interactive objects in the metaverse can obtain the corresponding metaverse interaction security guarantee based on the unit data volume information generated during the interaction.

[0061] By way of example and not limitation, different levels are set for unit data volume information in the metaverse. For example, within a unit time, unit data volume information in the range of [0B, 1MB] is set as first-level unit data volume information, unit data volume information in the range of [1MB, 1GB] is set as second-level unit data volume information, unit data volume information in the range of [1GB, 1TB] is set as third-level unit data volume information, unit data volume information in the range of [1TB, 10TB] is set as fourth-level unit data volume information, and unit data volume information exceeding 10TB is set as fifth-level unit data volume information.

[0062] Accordingly, different levels of Metaverse interaction security can be set. For example, corresponding to the aforementioned level 1 unit data volume information, a level 1 Metaverse interaction security level is configured; level 2 unit data volume information is configured with a level 2 Metaverse interaction security level; level 3 unit data volume information is configured with a level 3 Metaverse interaction security level; level 4 unit data volume information is configured with a level 4 Metaverse interaction security level; and level 5 unit data volume information is configured with a level 5 Metaverse interaction security level. The level 1 Metaverse interaction security level corresponds to the lowest security defense measures. The security defense measures in the Metaverse gradually increase from the level 1 Metaverse interaction security level to the level 5 Metaverse interaction security level, with the level 5 Metaverse interaction security level being set to the level corresponding to the highest security defense measures, thereby matching the data information when the user interacts with the interaction object.

[0063] In order to further ensure that the security defense can be accurate to the unit time, it is preferred to match different levels of metaverse interaction security levels according to the unit data volume information generated when the user interacts with the interactive object within the unit time.

[0064] Preferably, the interactive objects include the user's digital image in the metaverse, as well as other users, data information and digital images that can enter the metaverse for interactive operations.

[0065] Preferably, the unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information for interaction between the user and the interactive object; wherein, the buffer unit data volume information includes first buffer unit data volume information set for uplink unit data volume information and second buffer unit data volume information set for downlink unit data volume information.

[0066] Preferably, the unit data volume information is correspondingly provided with a data interaction label that displays the unit data volume information per unit time. The data interaction labels are grouped according to the interaction operations between the user and the interaction object. Each group of data interaction labels can display the metaverse interaction security level of the interaction between the user and the interaction object in an interaction event; the data interaction label can be displayed on the metaverse interaction security interface between the user and the interaction object.

[0067] The data interaction label can display the real-time unit data volume information of the user and the interaction object per unit time corresponding to the real-time interaction operation, and can also display the unit data volume information of the user and the interaction object per unit time corresponding to the historical interaction operation, especially the historical peak unit data volume information generated by the interaction between the user and the interaction object per unit time in the historical interaction operation. The historical peak unit data volume information is used as the maximum reference threshold for the interaction between the user and the interaction object per unit time.

[0068] When the real-time unit data volume information exceeds the historical peak unit data volume information, the metaverse interaction security level of the user and interactive object corresponding to the aforementioned real-time unit data volume information is obtained, and the metaverse security environment in which the aforementioned user and interactive object are located is monitored to ensure that the user and interactive object can achieve safe interaction in the metaverse.

[0069] Moreover, when an abnormality in the real-time unit data volume information is detected, for example, the real-time unit data volume information not only exceeds the historical peak unit data volume information, but also far exceeds the corresponding threshold set for the historical peak unit data volume information, the data information corresponding to the aforementioned real-time unit data volume information abnormality is obtained, and based on the existing metaverse interaction security analysis capabilities, the possible abnormal causes of the aforementioned interaction environment are analyzed, thereby adjusting the aforementioned metaverse interaction security level and the security protection measures of the interaction environment according to the aforementioned possible abnormal causes.

[0070] At the same time, considering that the interaction tag can set multiple interaction sub-tags, optionally, the metaverse interaction security level of the user and each interaction object is extracted from the aforementioned interaction sub-tag, and the aforementioned user, interaction object and corresponding metaverse interaction security level are summarized into the aforementioned interaction tag.

[0071] The interaction sub-tab can display the security information of the user and each interaction object, as well as the changing trend of the aforementioned security information, when the user interacts with different interaction objects.

[0072] The interaction sub-tag can be set according to each interaction operation between the user and each interaction object. The interaction sub-tag can display the interaction status information when the user interacts with different interaction objects at different times; the interaction status information includes at least one of the interaction type, interaction duration, metaverse security interaction level and interaction data volume.

[0073] Furthermore, multiple interaction sub-tags can be generated based on a chronological order and displayed on an interface where a user interacts with an interaction object.

[0074] In this way, the advantage of being able to set multiple interaction sub-tags for the interaction tag is that the interaction security level between the user and each interaction object in the metaverse can be displayed in real time directly on the interaction interface between the user and the interaction object, so as to grasp the changes in the metaverse interaction security level when the user interacts with each interaction object.

[0075] Preferably, the interaction event includes interaction operations performed by the user and the interaction object within a preset period of time, and associated interaction operations performed by the user and the interaction object with other interaction objects for the interaction event.

[0076] The preset time involved in an interaction event can be from the user initiating an interaction operation with the interactive object to the user ending the interaction operation with the interactive object. During this period of time, there may be multiple interaction operations, especially when the user interacts with multiple interactive objects.

[0077] In an interaction event, the associated interaction operation may be that after the user sends the same data information to different interaction objects, these interaction objects send the aforementioned data information to other interaction objects.

[0078] By way of example and not limitation, in this interactive operation, there are user 1, interactive object 2, interactive object 3, and interactive object 4. User 1 wants to purchase product A, so user 1 sends price inquiries or product information to interactive object 2 and interactive object 3 respectively. Interactive object 2, interactive object 3, and interactive object 4 are distributors and suppliers. This means that while interactive object 2 and interactive object 3 respond to user 1's questions, they may also simultaneously request product support from interactive object 4 to complete their respective transaction orders with user 1. The actions of user 1 interacting with interactive objects 2 and 3 while interactive objects 2 and 3 also interact with interactive object 4 can be considered related interactive operations within a single interactive event.

[0079] Preferably, the adjustment includes determining the interaction requirement level for the user to interact with the interactive object, and configuring the metaverse interaction security level for the aforementioned user and / or interactive object based on the aforementioned interaction requirement level; wherein, the interaction requirement level can be pre-set by the system or administrator.

[0080] In this embodiment, the interaction requirement level can be pre-set by the system or administrator. The interaction requirement level can be determined based on the recommendation information sent to the user by big data analysis, as well as the user's asset information, transaction information, and other operations in the metaverse that can reflect the user's interaction intentions.

[0081] The recommendation information may be information about the user's purchasing intention, the learning courses that the user is interested in, and the interaction purpose achieved by the user and the interaction object based on technical analysis such as big data analysis and data mining.

[0082] The interaction requirement level can be set to different interaction requirement levels, for example, the interaction requirement level can be set to a first-level interaction requirement level, a second-level interaction requirement level, and a third-level interaction requirement level, wherein the first-level interaction requirement level is the lowest interaction requirement level, the second-level interaction requirement level is the medium interaction requirement level, and the third-level interaction requirement level is the highest interaction requirement level.

[0083] As an example, and not a limitation, data mining techniques reveal that most users who purchase beer in a Metaverse store also purchase diapers. Therefore, when a user interacts with an interactive object that sells beer, big data will prioritize recommending a beer and diaper combo. In this case, if the user only purchases beer or only purchases diapers, the lowest interaction demand level is set at level one. Buying both beer and diapers is set at level two, and if the user buys both beer and diapers in bulk, the third level is set.

[0084] Optionally, the adjustment includes correspondingly raising or lowering the metaverse security interaction level of the aforementioned user and / or interaction object when any unit data volume information of the user and / or interaction object within unit time is incompatible with the metaverse security interaction level.

[0085] When a user interacts with multiple interactive objects at the same time, or has multiple interactive operations with the same interactive object at the same time, the unit data volume information corresponding to each interactive operation is obtained, and the unit data volume information in each interactive operation is obtained. For each unit data volume information, the metaverse security interaction level between the user and the interactive object is matched in real time per unit time.

[0086] By way of example and not limitation, when the unit data volume information of a user and / or interactive object is larger, it means that the aforementioned user and / or interactive object has a higher experience in the metaverse, and thus the user may rely more on using the metaverse network to implement their daily interactive operations with the interactive object.

[0087] Optionally, after the adjustment, the changes in the Metaverse interaction security level of the user and / or interaction object before and after the adjustment can also be displayed in the aforementioned interaction label.

[0088] Preferably, the configuration includes obtaining access operation permission information of the user and interactive object corresponding to the aforementioned unit data volume information, and matching the corresponding metaverse interaction security level for the user and interactive object based on the aforementioned access operation permission information.

[0089] The access operation permission information corresponds to the access rights and operation permissions of users and interactive objects in the metaverse. The higher the access rights and operation permissions, the more secure the users and interactive objects configured with the aforementioned access operation permissions will be by adjusting their metaverse interaction security levels to ensure the security of the interactive operations of users and interactive objects in the metaverse.

[0090] Other technical features are described in the previous embodiments and will not be repeated here.

[0091] See also Figure 2As shown, the present invention also provides an embodiment, which provides a security perception device 200 based on realizing metaverse interaction, including the structure:

[0092] The information interaction unit 201 is used to enable the user to interact with the interactive object and obtain data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object in unit time.

[0093] The information matching unit 202 is used to obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interaction object; the metaverse interaction security level can be pre-set by the system or administrator.

[0094] In addition, see Figure 3 As shown, the present invention also provides an embodiment, providing a security perception system 300 for implementing metaverse interaction, including:

[0095] Metaverse node 301 is used to send and receive data.

[0096] The Metaverse secure interaction module 302 is used to implement secure interaction between users and interactive objects.

[0097] The system server 303 is connected to the metaverse node 310 and the metaverse security interaction module 302 .

[0098] The system server 303 is configured to: when a user interacts with an interactive object, obtain data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object within a unit time; obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator.

[0099] For other technical features, please refer to the previous embodiments and will not be repeated here.

[0100] In addition, an embodiment of the present invention also provides a computer-readable storage medium, which stores a computer program for use in the aforementioned security perception device for implementing metaverse interaction. When the computer program is executed by the processor, it implements any of the above-mentioned steps of the security perception method for implementing metaverse interaction.

[0101] For other technical features, please refer to the previous embodiments and will not be repeated here.

[0102] In the above description, the components may be selectively and operatively combined in any number within the scope of the intended protection of the present disclosure. In addition, terms such as "include," "encompass," and "have" should be interpreted as inclusive or open-ended rather than exclusive or closed by default, unless expressly defined to the contrary. All technical, technological, or other terms have the meanings understood by those skilled in the art, unless they are defined to the contrary. Common terms found in dictionaries should not be interpreted in an overly idealized or unrealistic manner in the context of the relevant technical documentation, unless expressly defined to that extent by the present disclosure.

[0103] Although example aspects of the present disclosure have been described for illustrative purposes, those skilled in the art will appreciate that the foregoing description is merely a description of preferred embodiments of the present invention and does not limit the scope of the present invention in any way. The scope of the preferred embodiments of the present invention includes alternative implementations in which functions may be performed out of the order in which they appear or are discussed. Any changes or modifications made by those skilled in the art based on the foregoing disclosure are intended to fall within the scope of the claims.

Claims

1. A method for realizing security perception of metaverse interaction, characterized in that: Include steps in the metaverse: A user interacts with an interactive object, and data information of the interaction between the user and the interactive object is obtained; the data information includes unit data volume information generated when the user and the interactive object interact within a unit time; the unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information of the interaction between the user and the interactive object; wherein the buffer unit data volume information includes first buffer unit data volume information set for uplink unit data volume information and second buffer unit data volume information set for downlink unit data volume information; The aforementioned unit data volume information is obtained to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator; wherein different levels of metaverse interaction security levels can be matched according to the unit data volume information generated when the user and the interactive object interact within a unit time.

2. The method according to claim 1, characterized in that The interactive objects include the user's digital image in the metaverse, as well as other users, data information and digital images that can enter the metaverse for interactive operations.

3. The method according to claim 1, characterized in that The unit data volume information is correspondingly provided with a data interaction label that displays the unit data volume information. The data interaction labels are grouped according to the interaction operations between the user and the interaction object. Each group of data interaction labels can display the Metaverse interaction security level of the interaction between the user and the interaction object in an interaction event. The data interaction tag can be displayed on the metaverse interaction security interface between the user and the interaction object.

4. The method according to claim 3, characterized in that The interaction event includes interaction operations performed by a user and an interaction object within a preset period of time, as well as associated interaction operations performed by the user and the interaction object with other interaction objects for the interaction event.

5. The method according to claim 1, wherein The adjusting includes determining an interaction requirement level for the user to interact with the interactive object, and configuring a metaverse interaction safety level for the user and / or the interactive object based on the aforementioned interaction requirement level; The interaction requirement level can be preset by the system or an administrator.

6. The method according to claim 5, characterized in that The configuration includes obtaining the access operation permission information of the user and the interactive object corresponding to the aforementioned unit data volume information, and matching the corresponding metaverse interaction security level for the user and the interactive object based on the aforementioned access operation permission information.

7. A security perception device for realizing metaverse interaction according to the method of any one of claims 1 to 6, characterized in that: Including structure: An information interaction unit is configured to enable interaction between a user and an interactive object and obtain data information generated when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object within a unit time; the unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information of the interaction between the user and the interactive object; wherein the buffer unit data volume information includes first buffer unit data volume information set for uplink unit data volume information and second buffer unit data volume information set for downlink unit data volume information; An information matching unit is used to obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator; wherein different levels of metaverse interaction security levels can be matched based on the unit data volume information generated when the user and the interactive object interact within a unit time.

8. A security perception system for realizing metaverse interaction according to the method of any one of claims 1 to 6, characterized in that include: Metaverse nodes, used to send and receive data; Metaverse secure interaction module, used to achieve secure interaction between users and interactive objects; A system server, the system server connecting the Metaverse node and the Metaverse security interaction module; The system server is configured to: when a user interacts with an interactive object, obtain data information when the user interacts with the interactive object; the data information includes unit data volume information generated when the user interacts with the interactive object within a unit time; the unit data volume information includes uplink unit data volume information, downlink unit data volume information, and buffer unit data volume information for the user to interact with the interactive object; wherein, the buffer unit data volume information includes a first buffer unit data volume information set for the uplink unit data volume information and a second buffer unit data volume information set for the downlink unit data volume information; obtain the aforementioned unit data volume information to adjust the metaverse interaction security level of the user and / or interactive object; the metaverse interaction security level can be pre-set by the system or administrator; wherein, different levels of metaverse interaction security levels can be matched according to the unit data volume information generated when the user interacts with the interactive object within a unit time.

9. A computer-readable storage medium, characterized in that The computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the method steps of any one of claims 1 to 6 are implemented.

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