A multi-element adventure water park tower

By designing a multi-element adventure water park tower, and using a connected track system and fixed safety beams, the monotony and cumbersome switching problems of existing water park facilities have been solved, realizing a continuous experience of multi-element entertainment and safety, and enhancing tourists' entertainment interest and repeat purchase rate.

CN116672726BActive Publication Date: 2026-03-31BETALEY CAPITAL LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-06-21
Publication Date
2026-03-31

AI Technical Summary

Technical Problem

The existing water park facilities have independent and monotonous attractions, and the switching process is cumbersome, resulting in a boring experience for tourists. Furthermore, the safety rope track system is difficult to interconnect, which reduces the repeat purchase rate of tourists.

Method used

Design a multi-element adventure water park tower, including transfer stations, track system, beam system and game units. The track system is fully connected, and the game units connect adjacent transfer stations to realize multi-element amusement and adventure experience. Safety beams and ring seats are set on the standing platforms and game units for fixed connection to ensure the continuity of safety ropes.

Benefits of technology

This allows tourists to enjoy a continuous multi-element experience in the water-based amusement park, avoiding frequent switching of safety ropes, improving the safety and fun of the ride, and enhancing tourists' entertainment interest and repeat purchase rate.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present application belongs to the technical field of water amusement facilities, and particularly relates to a multi-element adventure water amusement village tower, which comprises a transfer platform, a track system, a beam system, a leap layer ladder and a game unit; the transfer platform comprises a plurality of annular water game areas; the track system comprises end conversion track pieces, middle conversion track pieces, groove tracks and inclined tracks; the track system is distributed above each standing platform, each leap layer ladder and each game unit, so that the end fastener of the tourist safety rope is not separated from the track system during the playing process. Each transfer platform can conveniently experience different game units in the circulation process of the amusement village tower, thereby realizing multi-element amusement and adventure; the track system adopts a completely connected design, so that the tourist safety rope does not need to be removed during the switching process of different game units, thereby ensuring the safety during the game and entertainment process.
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Description

Technical Field

[0001] This invention belongs to the technical field of water entertainment facilities, specifically relating to a multi-element adventure water park tower. Background Technology

[0002] The water park is a popular attraction in recent years. It mainly consists of the main water park and game units. Visitors can walk along the track of the main water park and play between different game units while wearing safety belts.

[0003] While existing water parks offer a variety of entertainment options, these attractions are often quite independent, with facilities within the same attraction simply being extended or replicated. This can lead to monotony and boredom for visitors. Furthermore, switching between attractions requires not only changing locations but also additional spending, significantly reducing visitor interest. Even for attractions located close to each other, the safety rope tracks are often difficult to connect, necessitating manual switching between tracks. This prevents visitors from fully enjoying themselves, resulting in a decline in visitors and a decreasing repeat business rate for water park attractions.

[0004] Therefore, it is necessary to design a multi-element adventure water park tower that integrates various amusement elements and focuses on adventure entertainment. Summary of the Invention

[0005] To address the aforementioned problems in existing technologies, this solution provides a multi-element adventure water park tower.

[0006] The technical solution adopted in this invention is as follows:

[0007] A multi-element adventure water park tower, including transfer stations, track systems, beam systems, multi-level ladders, and game units;

[0008] The transfer stations consist of multiple stations arranged in a ring or zigzag pattern within the water play area; each transfer station includes an upright support column and a standing platform, which is supported by the support column and provides a place for people to stand.

[0009] The game units have various structural forms, and different structural forms of game units contain different game elements or different combinations of multiple game elements; the game units are set up at one location between adjacent standing platforms, allowing tourists to pass through between the standing platforms;

[0010] The beam system includes a safety beam and a ring seat; a safety beam is provided above each standing platform and above each game unit, and the ring seat is fitted around the support column and fixedly connected to the safety beam.

[0011] The track system includes end conversion rails and grooved rails; the end conversion rails are located below the ring seat and have annular or arc-shaped grooves; the grooved rails have straight grooves and are connected to the end conversion rails; the grooves are used for attaching and moving the end fasteners of the safety rope.

[0012] As an alternative structure or supplementary design for the aforementioned amusement tower: each transfer station includes at least two standing platforms and at least three vertical support columns; all support columns of each transfer station are parallel to each other and not located on the same vertical plane; the support columns are set at different heights on different standing platforms.

[0013] As an alternative structure or supplementary design for the aforementioned amusement tower: at least one game unit is provided between the same-level standing platforms of two adjacent transfer stations, and at least one game unit or mezzanine ladder is provided between different-level standing platforms of two adjacent transfer stations. The mezzanine ladder connects the different-level standing platforms of adjacent transfer stations to allow tourists to move up and down; at least one mezzanine ladder is provided between the different-level standing platforms of the transfer stations.

[0014] As an alternative structure or supplementary design for the aforementioned amusement tower: multiple safety beams above the standing platform are connected in a polygonal structure, and the ends of each safety beam are fixedly connected to the support column through ring seats.

[0015] As an alternative structure or supplementary design for the aforementioned amusement tower: a yielding outer platform is provided at the outer edge of the standing platform, and a yielding inner platform is provided at the inner edge of the standing platform; a yielding beam is provided above both the yielding outer platform and the yielding inner platform; one end of the yielding beam is fixedly connected to the ring seat on the corresponding support column; a groove rail is also provided on the lower surface of the yielding beam, with one end connected to the groove of the end conversion rail and the other end closed.

[0016] As an alternative structure or supplementary design for the aforementioned amusement tower: a water-turning container is provided on the crossbeam and / or above the transfer platform, and a flipping shaft is provided at the center of the water-turning container. The flipping shaft is rotatably connected to the water-turning frame and installed on the crossbeam and / or the transfer platform through the water-turning frame. The water-turning container includes a water-turning tank, a water-turning bucket, and / or a water-turning hopper. The center of gravity of the water-turning container changes when it is emptied and when it is filled with water, thereby achieving automatic flipping. Alternatively, a telescopic mechanism or pull rope for controlling the flipping of the water-turning container is connected to the water-turning container or the flipping shaft.

[0017] As an alternative structure or supplementary design for the aforementioned amusement tower: a spray platform is set at the center of the water game area, which comprises several unit columns; the unit columns are divided into multiple layers from the center to the periphery, with the height decreasing progressively; the unit column at the very center has the highest height, and a primary water tank is set above this unit column, while secondary water tanks are set on the top of some unit columns; multiple secondary water tanks are arranged around the primary water tanks; guide channels are set between the secondary water tanks and the primary water tanks, between adjacent secondary water tanks, and between the secondary water tanks and the water surface, so that water can flow from the center of the spray platform outwards, through the primary water tanks, guide channels, and secondary water tanks, into the water surface; a water gun for spraying water onto the spray platform is set on the transfer station platform.

[0018] As an alternative structure or supplementary design for the aforementioned amusement tower: an entrance / exit structure is provided on the outside of one of the transfer stations; the entrance / exit structure includes an entrance frame and a splash plate; the entrance frame is in the shape of a gate; a walking passage for people to pass through is provided between the transfer station and the entrance frame; the splash plate is inclinedly set above the walking passage, and the splash plate is provided with several diversion channels for lateral diversion; a flip-over water bucket is provided on the transfer station at the entrance / exit structure, the water bucket is located above the upper inclined end of the splash plate, and can pour water onto the upper inclined end of the splash plate.

[0019] As an alternative structure or supplementary design for the aforementioned amusement tower: the two ends of the game unit are fixedly connected to two adjacent standing platforms, or the game unit is suspended below the safety beam by suspension cables; one or more hanging rods are provided above the suspended game unit, the hanging rods are vertically connected to the safety beam, and the two ends of the hanging rods are respectively connected to the left and right sides of the game unit through the suspension cables.

[0020] As an alternative structure or supplementary design for the aforementioned amusement tower: the game unit is a channel structure composed of various elements such as rods, ropes, boards, cylinders, strips and tubes.

[0021] The beneficial effects of this invention are as follows:

[0022] 1. The various transfer stations in this plan are arranged in a ring within the water game area, and adjacent transfer stations are connected by game units. This allows visitors to not only stop and rest at the transfer stations, but also experience different game units during the loop of the amusement tower, thus achieving multi-element entertainment and adventure.

[0023] 2. The track system in this plan adopts a fully connected design, so that tourists do not need to remove the end buckles of the safety rope when switching between different game units. This not only ensures safety during the game, but also avoids the reduction of the amusement experience caused by frequent switching of safety rope tracks. Attached Figure Description

[0024] To more clearly illustrate the technical solutions in the embodiments of this scheme or the prior art, the accompanying drawings used in the description of the embodiments or the prior art will be briefly introduced below.

[0025] Figure 1 This is the overall structural diagram of the multi-element adventure water park tower in this plan;

[0026] Figure 2 This is another perspective structural diagram of the multi-element adventure water park tower in this plan;

[0027] Figure 3 This is a structural diagram showing the connection between the transfer station and the access structure;

[0028] Figure 4 This is a structural example diagram of a transfer station;

[0029] Figure 5 This is a structural diagram of the beam system and track system at the transfer station;

[0030] Figure 6 This is a structural diagram of the spraying platform pile;

[0031] Figure 7 These are structural diagrams of two types of water-turning containers;

[0032] Figure 8 These are two example diagrams showing the combination of safety beams with hangers and suspension cables;

[0033] Figures 9-13 These are example diagrams of various game units;

[0034] Figure 14 This is a structural diagram showing the combination of the multi-level ladder, inclined rails, and safety beams.

[0035] In the diagram: 1-Water spray gun; 2-Transfer platform; 21-Support column; 22-Standing platform; 23-Inner platform for yielding; 24-Outer platform for yielding; 3-Ladder for split-level climbing; 4-Fence; 5-Beam system; 51-Safety beam; 52-Yield beam; 53-Short joint beam; 54-Ring seat; 55-Reinforcing strip; 56-Suspension cable; 57-Hanging rod; 6-Water tipping container; 61-Water tipping tank; 62-Water tipping bucket; 63-Tilting... Water rack; 7-Inlet / outlet structure; 71-Overflow trough; 72-Splash plate; 8-Game unit; 9-Rail system; 91-End conversion rail; 92-Intermediate conversion rail; 93-Groove rail; 94-Inclined rail; 10-Spraying platform; 101-Primary water tank; 102-Top column; 103-Unit column block; 104-Secondary water tank; 105-Guiding waterway; 106-Water flow gap; 107-Spraying target block. Detailed Implementation

[0036] The technical solutions in this embodiment will be clearly and completely described below with reference to the accompanying drawings. The described embodiments are only a part of the embodiments, not all of them. All other embodiments obtained by those skilled in the art based on the embodiments in this solution without creative effort are within the protection scope of this solution.

[0037] Example 1

[0038] like Figures 1 to 14 As shown, this embodiment designs a multi-element adventure water park tower, including a transfer station 2, a track system 9, a beam system 5, a multi-level climbing ladder 3, and game units 8.

[0039] The transfer station 2 includes multiple water play areas arranged in a ring or zigzag pattern; each transfer station 2 includes a standing platform 22 and at least three vertical support columns 21; all support columns 21 are parallel to each other and not located on the same vertical plane.

[0040] The standing platform 22 provides a platform for people to stand on, and its edges can connect to different game units 8, allowing visitors to transfer between these units. When multiple standing platforms 22 are installed on the same transfer station 2, they are arranged vertically, with each platform positioned at a different height on the support column assembly. This allows visitors to access game units 8 at different heights from different platforms 22, improving the utilization rate of the transfer station 2 and the integration of the game units 8. Furthermore, different levels of standing platforms 22 on different transfer stations 2 can be connected using a multi-level ladder 3, enabling visitors to reach the corresponding level of the standing platform 22.

[0041] The standing platform 22 may include multiple interlocking platform panels, with each support column 21 passing through and fixedly connected to the corresponding platform panel. A clearance outer platform 24 is provided at the outer edge of the standing platform 22, and a clearance inner platform 23 is provided at the inner edge of the standing platform 22. Both the clearance inner platform 23 and the clearance outer platform 24 include one or more clearance panels, which are spliced ​​to the standing platform 22. A bottom pile may be provided at the bottom of the clearance panel, and the bottom pile is fixedly connected to the support column 21, the ground, or a pre-reserved installation foundation.

[0042] The crossbeam system 5 connects the support columns 21 of different transfer platforms 2 and the different support columns 21 of the same transfer platform 2, and can fix the relative position of the support columns 21. The crossbeam system 5 includes structures such as ring seats 54, multiple safety beams 51, shorting beams 53, and clearance beams 52. Safety beams 51 are provided above each standing platform 22 of each transfer platform 2. Multiple safety beams 51 above the standing platform 22 are connected to form a polygonal structure, and the ends of each safety beam 51 are fixedly connected to the support column 21 through ring seats 54. Specifically, each safety beam 51 is connected between two adjacent support columns 21, and the two ends of the safety beam 51 are relatively fixed to the corresponding support column 21. In order to facilitate the connection between the safety beam 51 and the support column 21, a ring seat 54 is provided outside each support column 21. The ring seat 54 is fitted onto the support column 21 and welded to it. A crossbeam interface is provided on the outer side of the ring seat 54. The end of the safety beam 51 is fixedly connected to the crossbeam interface by bolts, welding, or other means. When the standing platform 22 is provided with a yielding inner platform 23 and a yielding outer platform 24, a corresponding yielding beam 52 is also provided above the yielding inner platform 23 and the yielding outer platform 24. One end of the yielding beam 52 is fixedly connected to the ring seat 54 on the support column 21, and the other end extends horizontally and is suspended in the air. The short connecting beam 53 connects the different safety beams 51.

[0043] The game units 8 are positioned between the standing platforms 22, connecting the same-level standing platforms 22 of adjacent transfer stations 2 for tourists to pass through. At least one game unit 8 is provided between the same-level standing platforms 22 of two adjacent transfer stations 2. The mezzanine ladder 3 is positioned between standing platforms 22 of different heights, connecting different-level standing platforms 22 of adjacent transfer stations 2 for tourists to ascend and descend. The game units have various structural forms, each containing different game elements or different combinations of game elements.

[0044] Safety beams 51 are provided above each game unit 8 and each ladder 3, and the ends of the safety beams 51 are fixed to the ring seats 54 above the standing platform 22.

[0045] The track system 9 includes components such as end conversion rail 91, intermediate conversion rail 92, grooved rail 93, and inclined rail 94. The end conversion rail 91 is wrapped around the support column 21 and located below the ring seat 54. A circular or arc-shaped groove is provided on the bottom surface of the end conversion rail 91, which is the first circular groove. A first notch is provided on the outer periphery of the first circular groove. When the end buckle of the safety rope slides from the first notch into the first circular groove, it can move along the first circular groove, thereby switching to different first notches and realizing the switching of grooved rail 93. Each first notch is connected to a grooved rail 93. The end buckle of the safety rope in the first circular groove (refer to the end buckle used for general safety rope and track cooperation; this application has not made any improvement to the buckle itself, so it will not be described in detail) can move along the grooved rail 93 to another end conversion rail 91 or to outside the standing platform 22. Each grooved rail 93 can be distributed and fixed along the lower end surface of the safety beam 51. An intermediate transition rail 92 is located below the intersection of the short beam 53 and the safety beam 51, or in the middle of the safety beam 51. A groove rail 93 fixed to the lower end face of the short beam 53 connects the intermediate transition rails 92 at both ends of the short beam 53. The intermediate transition rail 92 has a second annular groove, with a second notch on its outer periphery. The end fastener of the safety rope can move from the second notch to the second annular groove or the corresponding groove rail 93. The end fastener sliding along the groove rail 93 allows for transfer at the second annular groove on the intermediate transition rail 92, enabling visitors to continue moving along the safety beam 51 or switch to other safety beams 51 via the groove below the short beam 53, providing more movement path options for visitors. A channel rail 93, with one end connected to the first annular channel and the other end closed, is also provided on the lower surface of the yielding beam 52. When tourists move in opposite directions and need to pass each other, one tourist can reach the yielding platform and the end buckle of the safety rope can enter the channel rail 93 below the yielding beam 52 for avoidance. The channel rail 93 and the inclined rail 94 are respectively set above the game unit 8 and the multi-level climbing ladder 3, and their ends are connected to the corresponding end conversion rail 91 or intermediate conversion rail 92. The track system 9 is distributed above each standing platform 22, each multi-level climbing ladder 3 and each game unit 8, so that the end buckle of the tourist's safety rope does not detach from the track system 9 during the game.

[0046] A fence 4 is set up around the perimeter of the water play area; water guns 1 that can spray water toward the transfer station 2, the mezzanine ladder 3 or the play unit 8 are set up on both the outside and inside of the fence 4.

[0047] In this embodiment, the transfer stations 2 are arranged in a ring within the water game area, and adjacent transfer stations 2 are connected by game units 8. This allows visitors to not only rest at the transfer stations 2, but also experience different game units 8 during the loop of the amusement tower, thus achieving multi-element entertainment and adventure. At the same time, since the track system 9 adopts a fully connected design, visitors do not need to remove the end buckles of the safety rope when switching between different game units 8. This not only ensures safety during the game, but also avoids the reduction in the amusement experience caused by frequent switching of the safety rope track.

[0048] Example 2

[0049] Based on the structure of Embodiment 1, to increase the fun for tourists traversing through the various game units 8, a water-turning container 6 can be installed on the crossbeam and / or above the transfer platform 2. A flipping shaft is located at the center of the water-turning container 6, and the flipping shaft is rotatably connected to a water-turning frame and installed onto the crossbeam and / or the transfer platform 2 via the water-turning frame. The water-turning container 6 includes a water-turning tank 61 (e.g., ...). Figure 7 (as shown in (a)), tipping bucket and / or tipping trough 62 (as shown in (a)). Figure 7 (as shown in (b)).

[0050] To achieve the tilting of the water container 6, the center of gravity of the water container 6 is at a height of H1 when empty, and at a height of H2 when filled with water. The value of H2 is greater than the value of H1. The vertical height of the tilting shaft is between H1 and H2, allowing the water to tilt automatically. Alternatively, a telescopic mechanism for controlling the tilting of the water container 6 can be connected to the water container 6 or the tilting shaft. This telescopic mechanism can be an electric telescopic device, with the telescopic end rotatably connected to the outer wall of the water container and the handle end rotatably connected to the tilting frame. Another example is a rotating mechanism for controlling the rotation of the tilting shaft, which uses a rotating motor. The rotating shaft of the rotating motor is connected to the tilting shaft, and the rotating motor is fixed to the tilting frame.

[0051] An access structure 7 is provided on the outside of one of the transfer stations 2; the access structure 7 includes an entrance frame and a splash plate 72; the entrance frame is in the shape of a gate; a walking passage for people to pass through is provided between the transfer station 2 and the entrance frame; the splash plate 72 is inclinedly set above the walking passage, and the splash plate 72 is provided with several diversion channels for lateral diversion, so that as the water flows from the upper side to the lower side of the splash plate 72, the water can be diverted to the left and right sides of the splash plate 72 and flow down from the left and right sides of the walking passage to form a rain curtain; several protrusions are provided on the upper surface of the splash plate 72, and the diversion channels are formed between two adjacent protrusions, and the protrusions are diverging from the upper side to the lower side of the splash plate 72.

[0052] A tilting water bucket is installed on the transfer platform 2 at the entrance / exit structure 7. The water bucket is located above the upper part of the splash plate 72 and can pour water onto the upper part of the splash plate 72. When the water bucket 6 tilts, water impacts the upper part of the splash plate 72 from a certain height, causing water to splash everywhere and make an impact sound. At the same time, the water on the splash plate 72 is guided to the left and right sides, with only a small amount of water splashing to the front of the entrance, and no water splashing directly below, allowing visitors to have a strong water atmosphere without being directly drenched on their heads. An overflow trough 71 is installed on the lower side of the splash plate 72, perpendicular to the walking passage. The overflow trough 71 is located above the entrance of the walking passage, and the water overflowing from the overflow trough 71 hangs down from the entrance of the walking passage, allowing visitors at the entrance to experience the thrill of playing in the water in advance. The overflow trough 71 can buffer some of the water flowing down from the tipping bucket, preventing tourists from being splashed with too much water.

[0053] The higher end of the splash plate 72 can be connected to the upper standing platform 22, allowing visitors to see the impact effect of the splashing water from the upper standing platform 22, thus providing a novel experience.

[0054] Example 3

[0055] Based on the structure of Embodiment 1 or Embodiment 2, in order to enrich the game elements, this embodiment combines a time-travel game with a water cannon shooting game.

[0056] Specifically, a jet platform 10 is set at the center of the water game area. The jet platform 10 includes several unit columns 103, each unit column 103 having a prismatic structure. The unit columns 103 are divided into multiple layers from the center to the outer periphery, and the height of the unit columns 103 decreases from the center to the outer periphery. The unit column 103 at the very center has the highest height. A secondary water tank is set on the top of the unit column 103. A primary water tank 101 is set above the secondary water tank. The primary water tank 101 has a notch at its edge, and a water pipe is connected to the bottom of the primary water tank 101, so that water in the primary water tank 101 can continuously flow out into the secondary water tank 104.

[0057] Secondary water tanks 104 are also provided on the top of some other unit columns 103, so that multiple secondary water tanks 104 are arranged around the primary water tank 101. Guide channels 105 are provided between adjacent secondary water tanks 104 and between secondary water tanks 104 and the water surface. Each secondary water tank 104 has a water inlet 106 at its opening, which connects to the guide channel 105, allowing water to flow from the primary water tank 101 through the guide channel 105 and the secondary water tanks 104 to the water surface. Each unit column 103 has a secondary water tank 104 and / or a guide channel 105 on its top, and the secondary water tanks 104 at different heights can be connected through the channels.

[0058] Spray target blocks 107 are provided on some or all of the unit columns 103. Spray target blocks 107 can be set on the side walls or top surfaces of the unit columns 103. Visitors can use the water guns 1 set on the inner platform to hit the spray target blocks 107. The water guns 1 set on the outside of the fence 4 are mainly used to spray the transfer station 2, the multi-level climbing ladder 3, or the game unit 8, etc.

[0059] The placement of the spray target block 107 can be freely selected, allowing for impacts from different angles and directions. The unit column block 103 is hollow and connected to the water surface, with multiple water guns 1 distributed around the spray platform pile 10, facilitating coordinated water spraying from different directions by visitors. The rotatable baffle provides visitors with different target points besides spraying water at the highest central module, diversifying the spray targets and offering different experiences for different visitors. Because the spray target block 107 has a freely rotatable structure, visitors receive better visual feedback upon impact, enhancing the enjoyment of the activity. In addition, the primary water tank 101 and each spray target block 107 can be linked together. That is, a position switch is provided at each spray target block 107. The spray target block 107 can rotate and can trigger the position switch. The water inlet side of the primary water tank 101 is provided with a solenoid valve and a water pump. When the position switch is triggered, the opening degree of the solenoid valve or the power of the water pump increases. When the spray target block 107 is not hit by the water sprayed by the water gun 1, the water flow sprayed by the water gun 1 can increase the water flow on the spraying platform 10.

[0060] Example 4

[0061] like Figures 8 to 13 As shown, based on the structure of Embodiment 1, this embodiment designs various game unit 8 structures.

[0062] The game unit 8 is divided into two types: suspended and non-suspended. The two ends of the non-suspended game unit 8 are fixedly connected to two adjacent standing platforms 22, while the suspended game unit 8 is suspended below the safety beam 51 by suspension cables 56. One or more hanging rods 57 are installed above the suspended game unit 8, and the hanging rods 57 are vertically connected to the safety beam 51. Figure 8 As shown in (a) or (b), during use, the two ends of the boom 57 are respectively connected to the left and right sides of the game unit 8 via the suspension cable 56. Reinforcing strips 55 can be welded and fixed to the opposite sides of the safety beam 51 of the beam system 5. The reinforcing strips 55 can be made of angle steel, and are arranged parallel to the safety beam 51 and perpendicularly connected to the boom 57, thereby improving the stability of the boom 57 during use.

[0063] The game unit 8 is a channel structure composed of various elements such as rods, ropes, boards, cylinders, strips, and tubes. Specifically, as shown... Figure 9 Game unit 8 in (a) is a structure consisting of a horizontal bar and multiple vertical bars connected vertically, with protruding posts of varying heights at the intersections of the horizontal and vertical bars; for example... Figure 9 (b) Game unit 8 consists of multiple round stakes and multiple horizontal boards arranged in a straight line, with soft ropes connecting the round stakes and horizontal boards, between adjacent round stakes, and between adjacent horizontal boards; for example Figure 9 (c) Game unit 8 consists of multiple longitudinally oriented cylinders arranged in a straight line, with steel ropes connected to both ends of each cylinder; for example Figure 9 (d) Game unit 8 is a multi-row, transversely oriented cylindrical structure. Each row of cylinders is arranged in a straight line, and steel ropes are connected to both sides of each row of cylinders; for example Figure 10 (a) Game unit 8 in the example has a structure combining a sun-shaped or eye-shaped base with a wavy bent plate; such as Figure 10 (b) Game unit 8 is a structure in which two horizontal bars and multiple vertical bars are connected vertically; for example Figure 10 (c) Game unit 8 is a structure consisting of multiple square plates arranged with gaps between them and each suspended; for example Figure 10 (c) Game unit 8 is a structure consisting of multiple square panels arranged with gaps between them, and each panel is suspended at its four corners; for example Figure 10 (d) Game unit 8 is a structure consisting of multiple strips spaced apart and each strip suspended at both ends; such as Figure 11 (a) Game unit 8 is a structure consisting of a horizontal bar and multiple vertical bars connected vertically; as shown in the example Figure 11 (b) Game Unit 8 is a structure consisting of multiple wooden blocks of varying lengths arranged in a straight line with gaps between them, and two soft ropes threaded through both ends of all the wooden blocks. Figure 11 (c) Game unit 8 is a structure consisting of multiple I-beams spaced apart and suspended at the four corners of each I-beam; Figure 11(d) Game unit 8 is a strip mesh structure, with the middle of the mesh suspended on both sides and each end fixed to the standing platform 22; Figure 12 (a) Game unit 8 is a horizontal rope ladder structure, which is suspended and has different heights at different positions; Figure 12 (b) Game unit 8 is a cage-like structure with slots on the sides; Figure 13 (a) Game unit 8 is a rope ladder board structure, with both ends of the rope ladder board connected to the standing platform 22; Figure 13 (b) Game unit 8 is a square tube structure with one or more bends in the middle, and the two ends of the square tube are connected to the standing platform 22; Figure 13 (c) Game unit 8 is a structure in which a standing platform 22 is connected to both ends of a square tube and one or more seesaws are rotatably connected to the middle of the square tube; Figure 13 (d) The game unit 8 is a square tube structure with two ends connected to the standing platform 22, and several upward protruding stakes are set on the square tube. Figure 13 (e) Game unit 8 is a ladder structure that arches upward in the middle and connects to the standing platform 22 at both ends.

[0064] The above embodiments are merely illustrative examples for clear explanation and are not intended to limit the implementation; it is neither necessary nor possible to exhaustively list all possible implementations. However, obvious variations or modifications derived therefrom remain within the scope of this technology.

Claims

1. A multi-element water adventure park tower, comprising: The water play area comprises a transfer platform (2), a track system (9), a beam system (5), a leap layer ladder (3) and a game unit (8); The transfer platform (2) comprises a plurality of support columns (21) and standing platforms (22), and the standing platforms (22) are supported by the support columns (21) and are used for standing; The game unit (8) has various structures, and different structures of the game unit (8) comprise different game elements or different combinations of various game elements; the game unit (8) is arranged between adjacent standing platforms (22) and is used for allowing visitors to pass through the standing platforms (22); The beam system (5) comprises safety beams (51) and ring seats (54); the safety beams (51) are arranged above each standing platform (22) and above the game unit (8), and the ring seats (54) are arranged on the support columns and are fixedly connected with the safety beams (51); The track system (9) comprises end conversion tracks (91) and groove tracks (93); the end conversion tracks (91) are arranged below the ring seats (54) and have circular or arc grooves; the groove tracks (93) have straight grooves and are connected with the end conversion tracks (91); the grooves are used for hanging and moving end buckles of safety ropes; A spray platform stake (10) is arranged at the center of the water play area, and the spray platform stake (10) comprises a plurality of unit column blocks (103); the unit column blocks (103) are divided into multiple layers from the center to the periphery, and the heights of the unit column blocks (103) gradually decrease; the unit column block (103) at the center has the highest height, a primary water tank (101) is arranged above the unit column block (103), and secondary water tanks (104) are arranged on the top of some unit column blocks (103); the secondary water tanks (104) are arranged around the primary water tank (101); flow guide channels (105) are arranged between the secondary water tanks (104) and the primary water tank (101), between adjacent secondary water tanks (104) and between the secondary water tanks (104) and the water surface, so that water can flow from the center of the spray platform stake (10) to the periphery, pass through the primary water tank (101), the flow guide channels (105) and the secondary water tanks (104) and flow into the water surface; a water gun (1) for spraying water to the spray platform stake (10) is arranged on the transfer platform (2); Spray target blocks (107) can be arranged on the side walls or top surfaces of some or all of the unit column blocks (103); position switches are arranged at the spray target blocks (107), the spray target blocks (107) can rotate and can trigger the position switches, and an electromagnetic valve and a water pump are arranged on the water inlet side of the primary water tank (101); when the position switches are triggered, the opening degree of the electromagnetic valve or the power of the water pump increases, and when the spray target blocks (107) are not hit by water sprayed by the water gun (1), the water flow sprayed by the water gun (1) can increase the water flow on the spray platform stake (10). The access structure (7) is provided outside one of the transfer platforms (2) and includes an entrance frame and a splash plate. The entrance frame is in the shape of a door. A walking path for people is provided between the transfer platform (2) and the entrance frame. The splash plate is provided obliquely above the walking path and is provided with a plurality of shunt flow channels for lateral shunting. A reversible water turning bucket is provided on the transfer platform (2) at the access structure (7), which is located above the obliquely upper end of the splash plate and can pour water to the obliquely upper end of the splash plate.

2. The multi-element thrill water park tower of claim 1, wherein: Each transfer platform (2) includes at least two standing platforms (22) and at least three vertical support columns (21). All support columns (21) of each transfer platform (2) are parallel to each other and not located on the same vertical plane. Different layers of standing platforms (22) are provided at different heights of support columns (21).

3. The multi-element thrill water park tower of claim 2, wherein: At least one game unit (8) is provided between the same layer standing platforms (22) of adjacent two transfer platforms (2), and at least one game unit (8) or a leap layer ladder (3) is provided between different layers of standing platforms (22) of adjacent two transfer platforms (2). The leap layer ladder (3) connects different layers of standing platforms (22) of adjacent transfer platforms (2) to facilitate the up-and-down passage of tourists. At least one leap layer ladder (3) is provided between different layers of standing platforms (22) of the transfer platform (2).

4. The multi-element thrill water park tower of claim 3, wherein: A plurality of safety beams (51) above the standing platform (22) are connected in a polygonal structure, and the ends of each safety beam (51) are fixedly connected to the support column (21) through a ring seat (54).

5. The multi-element thrill water park tower of claim 3, wherein: A yielding outer platform (24) is provided at the outer edge of the standing platform (22), and a yielding inner platform (23) is provided at the inner edge of the standing platform (22). A yielding beam (52) is provided above the yielding outer platform (24) and the yielding inner platform (23). One end of the yielding beam (52) is fixedly connected to the ring seat (54) on the corresponding support column (21). A groove rail (93) with one end in communication with the slot of the end conversion rail piece (91) and the other end closed is also provided on the lower surface of the yielding beam (52).

6. The multi-element thrill water park tower of claim 1, wherein: A water turning container (6) is provided on the cross beam and / or above the transfer platform (2). The center of the water turning container (6) is provided with a turning shaft which is rotatably connected to a water turning frame and installed on the cross beam and / or the transfer platform (2) through the water turning frame. The water turning container (6) includes a water turning tank (61), a water turning bucket and / or a water turning hopper (62). The center of gravity of the water turning container changes when it is empty and when it is filled with water, thereby automatically turning over. Alternatively, an extension mechanism or a pull rope for controlling the turning of the water turning container is connected to the water turning container or the turning shaft.

7. The multi-element thrill water park tower of claim 1, wherein: Two ends of the game unit (8) are fixedly connected with two adjacent standing platforms (22), or the game unit (8) is suspended below the safety beam (51) through a suspension cable (56); one or more hangers (57) are arranged above the suspended game unit (8), the hangers (57) are connected to the safety beam (51), and two ends of the hangers (57) are connected to left and right sides of the game unit (8) through the suspension cable (56).

8. The multi-element thrill water park tower of claim 7, wherein: The game unit (8) is a channel structure composed of multiple elements of rods, ropes, plates, cylinders, strips and tubes.

Citation Information

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