A rehabilitation training system and control method based on tactile interaction

The tactile interactive rehabilitation training system, combined with handheld devices and electronic grips, enables a multi-sensory rehabilitation training experience, solving the problems of lack of interactivity and limited functionality in existing technologies, and improving user engagement and cognitive abilities.

CN116850026BActive Publication Date: 2026-02-06上海视觉艺术学院
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Patent Information

Application Number
CN202310953281.1
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-07-31
Publication Date
2026-02-06
Estimated Expiration
2043-07-31

AI Technical Summary

Technical Problem

Existing electronic massagers lack interactivity and have limited functionality in rehabilitation and healthcare, failing to effectively train users' memory and cognitive abilities.

Method used

Design a tactile interaction-based rehabilitation training system, including handheld devices and electronic grips, to achieve tactile stimulation and feedback through communication connection, and combine challenge mode and electronic massage mode to provide a multi-sensory interactive experience and personalized training.

Benefits of technology

It enhances the entertainment and dynamism of rehabilitation training, increases user participation and enjoyment, promotes memory and cognitive training, and improves brain cognition and tactile perception abilities.

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Abstract

The embodiment of the application discloses a rehabilitation training system and a control method based on tactile interaction, the system comprises a handheld device and an electronic grip, the handheld device has a display screen and a preset application program, the training mode can be selected through the application program; the handheld device is used for displaying content on the display screen according to the selected training mode and generating control information; the electronic grip is used for generating tactile stimulation according to the control information, acquiring tactile feedback of a user and transmitting the tactile feedback to the handheld device, so that the handheld device updates the content display and the control information according to the tactile feedback; the effect is that the interactive rehabilitation experience is provided through the training mode combining the tactile stimulation and the screen display content, the participation and the fun of the user are increased, and the monotony in the rehabilitation training process is avoided; meanwhile, the association between the tactile feedback and the content display also promotes the memory and the cognitive training of the user.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of rehabilitation equipment, in particular to a rehabilitation training system based on tactile interaction and a control method. BACKGROUND

[0002] At present, electronic massagers are widely used in the field of rehabilitation and health care. The working principle of electronic massagers is based on electric motors and vibration devices. When the power is turned on and the massage mode and intensity are set through the control button or panel, the electric motor will drive the kneading head or massage ball to rotate or vibrate. These movements are transmitted to the muscle tissue through the skin, producing a massage effect; the vibration device can also produce a weak vibration, further providing a stimulating effect.

[0003] Due to the long time and high frequency of rehabilitation and health care, the mode adopted in the prior art is fixed, the use process is relatively monotonous and boring, and lacks interactivity;

[0004] And the prior art only focuses on muscle relaxation, and the function is single, and lacks training of user memory and cognitive ability. SUMMARY

[0005] In view of the technical defects mentioned in the background art, the purpose of the embodiments of the present application is to provide a rehabilitation training system based on tactile interaction and a control method.

[0006] The technical scheme provided by the present application is as follows: the first aspect: a rehabilitation training system based on tactile interaction, the system comprises a handheld device and an electronic grip, the handheld device and the electronic grip are communicatively connected, the handheld device has a display screen and a preset application program, and the training mode can be selected through the application program;

[0007] The handheld device is used to display content on the display screen according to the selected training mode, and generate control information;

[0008] The electronic grip is used to:

[0009] generate tactile stimulation according to the control information;

[0010] obtain tactile feedback of the user and transmit it to the handheld device, so that the handheld device updates the content display and control information according to the tactile feedback.

[0011] Preferably, the training mode includes a challenge mode;

[0012] The challenge mode is used for level selection of difficulty, each level is associated with a plurality of corresponding questions, and each question corresponds to a level, and the difficulty of each question gradually increases.

[0013] Preferably, the handheld device judges whether the answer to the corresponding question is correct according to the tactile feedback, and if correct, enters the next level and updates the content display and control information; wherein the content display includes the question and the corresponding answer options;

[0014] The handheld device also stores the tactile feedback data corresponding to each level in real time as user training data, and analyzes the user training data to obtain a visual rehabilitation training report and personalized guidance.

[0015] Preferably, the training mode further includes an electronic massage mode for providing personalized tactile stimulation with adjustable pulse intensity, rhythm and speed.

[0016] Preferably, a sensor is also disposed on the electronic grip, which is used to sense the grip data of the user's hand movement and transmit it externally to assist in the evaluation of the training.

[0017] Preferably, the rehabilitation training system based on tactile interaction is also connected to an external cloud platform for real-time transmission and remote monitoring of user training data.

[0018] Second aspect: a control method of a rehabilitation training system based on tactile interaction, characterized by being applied to the rehabilitation training system based on tactile interaction of the first aspect, the system comprising a handheld device and an electronic grip, the handheld device and the electronic grip being in communication connection, the handheld device having a display screen and a pre-installed application program, and the training mode can be selected through the application program; the method comprises:

[0019] Based on the selected training mode, the content is displayed on the display screen and the control information is generated;

[0020] Responding to the control information and generating tactile stimulation;

[0021] Obtaining the tactile feedback of the user and transmitting it to the handheld device, so that the handheld device updates the content display and control information according to the tactile feedback.

[0022] With the above technical solution, the rehabilitation training system and control method based on tactile interaction are proposed, which provides an interactive rehabilitation experience by combining tactile stimulation and screen display content, makes rehabilitation training more entertaining and dynamic, increases the participation and fun of users, and avoids the monotony and boredom in the rehabilitation training process; at the same time, the association between tactile feedback and content display also promotes the memory and cognitive training of users, and improves the brain cognitive and tactile perception ability. BRIEF DESCRIPTION OF DRAWINGS

[0023] Figure 1 Figure 1 is a schematic diagram of a rehabilitation training system based on tactile interaction according to an embodiment of the present application;

[0024] Figure 2 Figure 2 is a flowchart of a control method of a rehabilitation training system based on tactile interaction according to an embodiment of the present application. DETAILED DESCRIPTION

[0025] The specific embodiments of the present application will be described in detail below, it should be noted that the embodiments described herein are only used for illustration and do not limit the present application. In the following description, a large number of specific details are set forth in order to provide a thorough understanding of the present application. However, it is obvious to those skilled in the art that the present application does not have to be implemented with these specific details.

[0026] It should be noted that the terms "first", "second", and the like in the specification and claims of the present application and the above-described drawings are used to distinguish similar objects, and do not necessarily describe a specific order or sequence. It should be understood that the data thus used can be interchanged under appropriate circumstances to implement the embodiments of the present application described herein. In addition, the terms "include" and "have" and any variations thereof are intended to cover non-exclusive inclusion, for example, a process, method, system, product or device that includes a series of steps or units does not necessarily limit to those steps or units clearly listed, but can include other steps or units not clearly listed or inherent to these processes, methods, products or devices.

[0027] In the present application, the terms "upper", "lower", "left", "right", "front", "back", "top", "bottom", "inner", "outer", "middle", "vertical", "horizontal", "lateral", "longitudinal" and the like indicate the orientation or positional relationship based on the orientation or positional relationship shown in the drawings. These terms are mainly used to better describe the present application and its embodiments, and are not used to limit the indicated devices, elements or components to have a specific orientation, or to be constructed and operated in a specific orientation.

[0028] In addition, in addition to indicating the orientation or positional relationship, the above-mentioned part of the terms can also be used to indicate other meanings, for example, the term "upper" can also be used to indicate a certain dependent relationship or connection relationship in some cases. Those skilled in the art can understand the specific meaning of these terms in the present application according to the specific circumstances.

[0029] Reference throughout this specification to "one embodiment", "an embodiment", "one example", or "an example", means that a particular feature, structure, or characteristic described in connection with the embodiment or example is included in at least one embodiment of the application. The appearances of the phrases "in one embodiment", "in an embodiment", "one example" or "an example" in various places in the specification are not necessarily all referring to the same embodiment or example. Furthermore, the particular features, structures, or characteristics can be combined in any suitable

[0030] It should be noted that the technical terms in the embodiments have the usual meanings understood by those skilled in the art, unless otherwise specified.

[0031] As shown in Figure 1 A rehabilitation training system based on tactile interaction is provided, which comprises a handheld device and an electronic grip, the handheld device and the electronic grip are in communication connection, the handheld device has a display screen and a preset application program, and the training mode can be selected through the application program.

[0032] The handheld device is used for displaying content on the display screen and generating control information according to the selected training mode.

[0033] The electronic grip is used for:

[0034] generating tactile stimulation according to the control information;

[0035] obtaining tactile feedback of the user and transmitting the tactile feedback to the handheld device, so that the handheld device updates the content display and the control information according to the tactile feedback.

[0036] The training mode comprises a level selection of difficulty, each level is associated with a plurality of corresponding questions, and each question corresponds to a level, and the difficulty of each question gradually increases.

[0037] The level selection of difficulty is used for selecting a level, each level is associated with a plurality of corresponding questions, and each question corresponds to a level, and the difficulty of each question gradually increases.

[0038] Specifically, the handheld device judges whether the answer of the corresponding question is correct according to the tactile feedback, if correct, enters the next level, and updates the content display and the control information; wherein the content display comprises the question and the corresponding answer options.

[0039] The handheld device also stores the tactile feedback data corresponding to each level in real time, takes the tactile feedback data as user training data, analyzes the user training data, and obtains a visual rehabilitation training report and personalized guidance; wherein the corresponding time is recorded during storage, so as to obtain the reaction time of the user.

[0040] In implementation, the handheld device is the control center of the whole system, which can be a smart phone or a tablet computer; it has screen display, game application and the function of communicating with other components, and the following examples are illustrated by taking a mobile phone as an example;

[0041] The electronic grip is a component for providing tactile stimulation, which can be designed as a grip held in the hand. The grip includes a button for facilitating tactile feedback of the user, and a vibration device is contained in the inside of the grip, which provides tactile stimulation through the vibration principle of electronic pulse;

[0042] The inside of the grip is also provided with a corresponding communication module, so as to realize the communication between the handheld device and the electronic grip through wireless connection; Bluetooth, WiFi or other wireless communication technology can be used; through the wireless connection, the handheld device can send instructions and control signals to the electronic grip, and receive touch feedback information from the grip.

[0043] In application, the number of the electronic grips can be two, so as to accurately reflect the source of the tactile feedback of the user;

[0044] By introducing the real-time tactile feedback mechanism, it is ensured that the operation and touch of the user can immediately obtain accurate tactile response, and the interactive experience and the sense of reality are improved.

[0045] In order to better understand the present application, in the mode of breaking through the pass, the interactive process is as follows:

[0046] Start the system: please install the tactile interaction rehabilitation training application on the mobile phone, and open the application program;

[0047] Select the difficulty level: according to the individual ability and demand, select the appropriate difficulty level;

[0048] Start the interactive training: the screen will display the prompt and the answer options, and the electronic grip will release the vibration with rhythm;

[0049] The user selects the correct answer according to the perception of the vibration of the grip;

[0050] If the answer is correct, the system will enter the next level, and the level will gradually increase the difficulty and the rhythm will gradually become longer; it should be noted that no matter whether it is correct or not, there are corresponding voice, animation and other prompts.

[0051] The above whole process makes the rehabilitation training more entertaining and dynamic, and increases the participation and fun of the user;

[0052] And by combining tactile stimulation and other perception methods (such as vision, hearing, etc. in training), a multi-sensory interactive experience is created, which enhances the user's participation and immersion;

[0053] At the same time, the user's tactile perception and memory are exercised, and the hand flexibility and rehabilitation effect are improved through continuous challenge and training.

[0054] Further, in another embodiment, on the basis of the above technical solution, in order to realize personalized setting and training scheme to meet the rehabilitation needs of different users, the training mode further includes an electronic massage mode for providing personalized tactile stimulation with adjustable pulse intensity, rhythm and speed.

[0055] Through adjustable pulse intensity, rhythm and speed and other parameters, the user can make personalized settings according to his own needs and comfort, realize more flexible vibration stimulation adjustment, and meet the needs and comfort of different users.

[0056] In implementation, the electronic grip is also provided with a sensor for sensing the grip data of the user's hand action and transmitting outward to realize auxiliary evaluation of training.

[0057] Specifically, the sensor can be a grip sensor, which can further determine whether the user's muscles are strong and assist in evaluating the training recovery.

[0058] The above scheme provides an interactive rehabilitation experience by combining tactile stimulation and screen display content in the training mode, makes rehabilitation training more entertaining and dynamic, increases the user's participation and fun, and avoids the monotony and boredom in the rehabilitation training process; at the same time, the association between tactile feedback and content display also promotes the user's memory and cognitive training, and improves the brain cognitive and tactile perception ability.

[0059] Further, in another embodiment, in order to provide more accurate rehabilitation scheme, the rehabilitation training system based on tactile interaction is further connected with an external cloud platform for realizing real-time transmission and remote monitoring of user training data.

[0060] Specifically, medical staff can remotely monitor the user's rehabilitation training through the cloud platform, and remotely guide and adjust the training plan to provide more accurate rehabilitation care and maximize the rehabilitation effect.

[0061] Further, the system provides an external connection interface to obtain friend data using the same system, obtains corresponding friend rankings through the acquisition of user training data, realizes the fun of experiencing together with friends, and further improves the user's participation and enthusiasm.

[0062] Based on the same inventive concept, the embodiment of the present application also provides a control method of a rehabilitation training system based on tactile interaction, which is applied to the rehabilitation training system based on tactile interaction described above, and the system comprises a handheld device and an electronic grip, the handheld device and the electronic grip are in communication connection, the handheld device has a display screen and a preset application program, and the training mode can be selected through the application program; the method comprises:

[0063] S101, based on the selected training mode, content display is performed on the display screen, and control information is generated;

[0064] S102, in response to the control information and tactile stimulation is generated;

[0065] S103, the tactile feedback of the user is obtained and transmitted to the handheld device, so that the handheld device updates the content display and the control information according to the tactile feedback.

[0066] Among them, the training mode includes a challenge mode;

[0067] The challenge mode is used for level selection of difficulty, each level is associated with a plurality of corresponding questions, and each question corresponds to a level, and the difficulty of each question gradually increases;

[0068] Further, the method further comprises:

[0069] The handheld device judges whether the answer of the corresponding question is correct according to the tactile feedback, if correct, enters the next level, and updates the content display and the control information; wherein the content display comprises the question and the corresponding answer option;

[0070] The handheld device also stores the tactile feedback data corresponding to each level in real time, takes it as user training data, analyzes the user training data, and obtains a visual rehabilitation training report and personalized guidance.

[0071] Meanwhile, the method further comprises:

[0072] By deploying sensors on the electronic grip, user hand action sensing is performed to obtain grip data, and the grip data is transmitted outward to realize auxiliary evaluation of training.

[0073] It should be noted that the specific implementation steps and beneficial effects in the method embodiment can refer to the description of the foregoing system embodiment, which will not be described here.

[0074] The present scheme can provide rehabilitation training and entertainment experience for the hand numbness population, promote hand rehabilitation and improve tactile perception and memory ability through tactile stimulation and interactive training.

[0075] In several embodiments provided in the present application, it should be understood that the disclosed system and method can be implemented in other ways. For example, the above-described embodiments are merely illustrative, and can be implemented in electronic hardware, computer software or a combination of both. In order to clearly illustrate the interchangeability of hardware and software, the components and steps of each example have been described in general terms in the above description. Whether the functions are performed in hardware or software depends on the specific application and design constraints of the technical solution. A person skilled in the art can use different methods to implement the described functions for each specific application, but such implementation should not be considered beyond the scope of the present application.

[0076] The above description is merely a specific implementation of the present application, but the protection scope of the present application is not limited thereto. Any person skilled in the art can easily think of various equivalent modifications or replacements within the technical scope disclosed in the present application, and these modifications or replacements should be covered within the protection scope of the present application. Therefore, the protection scope of the present application should be subject to the protection scope of the claims.

Claims

1. A haptics interaction based rehabilitation training system, characterized in that, The system comprises a handheld device and an electronic grip, which are communicatively connected, the handheld device has a display screen and a preset application program through which a training mode can be selected; The handheld device is configured to display content on the display screen and generate control information according to the selected training mode; The electronic grip is configured to: Generate a tactile stimulus according to the control information; Obtain the user's tactile feedback and transmit it to the handheld device, so that the handheld device updates the content display and control information according to the tactile feedback; The training mode includes a challenge mode; The challenge mode is configured to select a level of difficulty, each level is associated with a plurality of corresponding questions, and each question corresponds to a level, and the difficulty of each question gradually increases; The handheld device determines whether the answer to the corresponding question is correct according to the tactile feedback, if correct, it enters the next level, and updates the content display and control information; wherein the content display includes the question and the corresponding answer options; The training mode also includes an electronic massage mode, which provides personalized tactile stimulation with adjustable pulse intensity, rhythm and speed, achieving more flexible vibration stimulation adjustment; It is also connected to an external cloud platform for real-time transmission and remote monitoring of user training data; the system provides an external connection interface to obtain friend data using the same system, and obtains the corresponding friend ranking through the acquisition of each user's training data.

2. The rehabilitation training system based on tactile interaction according to claim 1, characterized in that: The handheld device also stores the tactile feedback data corresponding to each level in real time as user training data, and analyzes the user training data to obtain a visual rehabilitation training report and personalized guidance.

3. The haptics-based rehabilitation training system of claim 2, wherein, The electronic grip is also provided with a sensor for sensing the grip data of the user's hand movement and transmitting it externally to realize auxiliary evaluation of the training.

Citation Information

Patent Citations

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