Large equipment simulation training platform based on virtual reality and training method thereof

The large-scale equipment simulation training platform based on virtual reality solves the problems of short training time, large system size, and difficulty in information loop in traditional large-scale equipment teaching, and realizes efficient and low-cost equipment operation skills training, providing an immersive learning experience and instant feedback.

CN117095586BActive Publication Date: 2026-03-24AIR FORCE UNIV PLA
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-09-12
Publication Date
2026-03-24

AI Technical Summary

Technical Problem

Traditional large-scale equipment teaching methods suffer from problems such as short training time, huge system size making it difficult to demonstrate relationships, difficulty in building information loops, high training costs, and high risks. The application of virtual reality technology in large-scale equipment simulation training is not yet mature.

Method used

Design a large-scale equipment simulation training platform based on virtual reality, including servers, graphics exchange stations, switches, and virtual reality interactive devices. Deploy subsystems for simulation training management, setup and dismantling, external communication, and business relationship establishment, providing an immersive virtual environment and real-time feedback to support repeated training.

Benefits of technology

Improve training quality, shorten training time, reduce costs and risks, enhance operational skills, establish an information loop, extend equipment life, and provide flexible teaching models.

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Abstract

The application discloses a large equipment simulation training platform based on virtual reality and a training method thereof. The simulation training platform comprises a server, a graphic exchange station, a switch and a virtual reality interaction device. The server is connected with multiple graphic exchange stations through the switch, and the server and each graphic exchange station are connected with the virtual reality interaction device. A large equipment simulation training system is arranged on the server and the graphic exchange station. The large equipment simulation training system comprises a simulation training management subsystem, an erecting and withdrawing function simulation training subsystem, an external communication lead-in simulation training subsystem and a business relationship establishment simulation training subsystem. The simulation training management subsystem is located in the server, and the other subsystems are arranged on each graphic exchange station. The application can effectively improve the simulation training quality of large equipment, reduce the number of actual equipment operation, accelerate the formation of the combat effectiveness of new equipment, reduce the equipment wear and tear and training risk, and prolong the service life of the equipment.
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Description

Technical Field

[0001] This invention relates to the field of large-scale equipment simulation training technology, and in particular to a large-scale equipment simulation training platform and training method based on virtual reality. Background Technology

[0002] Traditional equipment teaching generally adopts a combination of classroom teaching and practical teaching. In classroom teaching, multimedia teaching methods are used to introduce the composition, function, and working principle of the equipment. In practical teaching, hands-on operation is used to train the use and maintenance of the equipment. Although the above teaching model and methods have been widely used in the actual teaching of various equipment and have achieved good results, this model and methods still have great shortcomings for complete sets of large equipment, mainly including: (1) Short effective training time. The entire equipment setup and dismantling process is complex. Each setup and dismantling only allows each position to operate and train once, making it difficult to achieve the effect of repeated practice. (2) The system is huge and the relationship between the parts is difficult to reflect. The entire system consists of four cabins. The cabins have distance requirements, which can easily cause trainees to "see the trees but not the forest". (3) It is difficult to build an information closed loop and express information relationships. The information system must form a complete information closed loop to play a role, but in actual teaching and training, it is difficult to coordinate other node equipment of the information system at the same time, and it is impossible to form an information closed loop. Even if a closed loop is formed, the information relationships between the nodes cannot be well reflected in equipment training, making it difficult for trainees to establish a systemic perspective. (4) High equipment training costs. System equipment is expensive and limited in quantity. High-intensity training can easily cause wear and tear on the mechanical structure of the equipment, leading to frequent malfunctions. (5) High training risks. System equipment training involves the safety of vehicles, high-voltage electricity, and personnel. A slight oversight can lead to accidents, resulting in high safety pressure. Therefore, how to use appropriate teaching models and methods to meet the teaching needs of large-scale complete sets of equipment is an urgent problem to be solved.

[0003] Virtual Reality (VR) refers to the use of computer technology and software to generate realistic images, sounds, and other sensations to replicate a real environment (or create a virtual environment), simulating the user's physical presence within this environment and allowing the user to interact with any object in that environment using specialized equipment. The application of virtual reality in education represents a leap forward in educational technology. It creates an environment for "self-directed learning," transforming the traditional "teaching-driven learning" approach into a new learning method where learners acquire knowledge and skills through their interaction with the information environment. The immersiveness and interactivity offered by virtual reality allow students to role-play within the virtual learning environment, fully immersing themselves in the learning experience, which is highly beneficial for skill development. Furthermore, the training cost is low, allowing for repeated practice until skills are mastered. However, the application of virtual reality technology in large-scale equipment simulation training is not yet mature and cannot provide technical support for the operation training of large equipment. Therefore, researching a feasible large-scale equipment simulation training platform and its training methods is essential. Summary of the Invention

[0004] To address the aforementioned problems, this invention aims to provide a large-scale equipment simulation training platform and its training method based on virtual reality. Based on virtual reality technology, it solves the shortcomings and defects of traditional equipment teaching by leveraging the three characteristics of virtual reality: immersion, imagination, and interactivity.

[0005] To achieve the above objectives, the technical solution adopted by the present invention is as follows:

[0006] A large-scale equipment simulation training platform based on virtual reality is characterized by comprising a server, a graphics exchange station, a switch, and virtual reality interactive devices; the server is connected to multiple graphics exchange stations via switches, and each graphics exchange station is connected to a virtual reality interactive device.

[0007] The server and the graphics exchange station are equipped with a large-scale equipment simulation training system; the large-scale equipment simulation training system includes a simulation training management subsystem, a setup and dismantling function simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem.

[0008] The simulation training management subsystem is located in the server. Each of the graphics exchange stations is equipped with a setup and take-off simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem.

[0009] Furthermore, the simulation training management subsystem includes a user permission management module, a simulation training process control module, a simulation fault setting module, a training scenario editing module, a training effect assessment module, and a data storage module. The user permission management module is used to manage user permissions; the simulation training process control module is used to control the training process; the simulation fault setting module is used to set faults that may occur during training; the training scenario editing module is used to select and set the elements of the current training or assessment; the training effect assessment module is used to conduct corresponding training effect assessments; and the data storage module is used to summarize, process, and store training data.

[0010] Furthermore, the setup and dismantling function simulation training subsystem includes an information regeneration cabin simulator, an information processing cabin simulator, a maintenance cabin simulator, and a power cabin simulator.

[0011] The information regeneration cabin simulator is used to simulate the setup and dismantling of the information regeneration cabin; the information processing cabin simulator is used to simulate the setup and dismantling of the information processing cabin; the maintenance cabin simulator is used to simulate the setup and dismantling of the maintenance cabin; and the power cabin simulator is used to simulate the setup and dismantling of the power cabin.

[0012] Furthermore, the external communication connection simulation training subsystem includes a network interconnection simulator, a ground control unit simulator, and a radio station simulator;

[0013] The network interconnection simulator is used to simulate and train fiber optic cable connection; the ground control unit simulator is used to train covered line signal connection; and the radio station simulator is used to simulate and train coaxial cable connection.

[0014] Furthermore, the business relationship establishment simulation training subsystem includes an information acquisition node connection simulator, an information application node connection simulator, and an information regeneration node connection simulator.

[0015] The information acquisition node connection simulator is used to simulate the establishment of information security business relationships, the information application node connection simulator is used to simulate the establishment of communication security business relationships, and the information regeneration node connection simulator is used to simulate the establishment of superior-subordinate business relationships.

[0016] Furthermore, the training method for a large-scale equipment simulation training platform based on virtual reality is characterized by including the following steps:

[0017] S1: Teachers log into the simulation training platform on the server and import trainee information;

[0018] S2: Teachers configure the simulation training in the simulation training management subsystem running on the server side according to the training objectives, subjects, and training methods.

[0019] S3: The trainee logs into the simulation training platform through the graphics exchange station, views the training content, debugs the virtual reality interactive device, and sends a ready signal to the server through the graphics exchange station after confirming that everything is correct.

[0020] S4: The teacher checks the trainees' login status and the debugging status of the virtual reality interactive equipment through the server. After confirming that everything is correct, the training is started.

[0021] S5: After the training begins, the teacher uses virtual reality interactive equipment to demonstrate the training subjects in a virtual environment;

[0022] S6: Trainees conduct training and exit the training after completing the training or assessment. The training data is submitted to the server through the graphics exchange station. The simulation training management subsystem evaluates the trainees' training performance and records the results in the trainees' relevant data.

[0023] S7: After all trainees have withdrawn from the training, the instructor stops the training process and uses the simulation training management subsystem to statistically analyze the training or assessment results.

[0024] The beneficial effects of this invention are: compared with the prior art, the improvement of this invention lies in that...

[0025] 1. The large-scale equipment simulation training platform based on virtual reality in this invention utilizes virtual reality technology to construct a highly immersive virtual environment, realistic interactive feedback, and free imaginative space. It provides users with a means to obtain immediate feedback and supports repeated practice. This learning experience, characterized by decomposed practice, extensive repetition, timely feedback, and focused immersion, enables trainees to quickly and efficiently master operational skills.

[0026] 2. The large-scale equipment simulation training platform based on virtual reality in this invention, after fully analyzing the difficulties in practical equipment teaching in terms of system equipment use, management, and maintenance, utilizes the latest achievements in virtual reality technology to solve the problem of lack of training methods in the use, management, and maintenance of information system equipment. The platform can effectively improve training quality, shorten training time, reduce the number of practical equipment applications, reduce equipment training costs, reduce equipment wear and tear and training risks, extend equipment service life, and conduct closed-loop training on the information relationships between various nodes, establish a system view of equipment, accelerate the formation of combat capability of new equipment, and provide a reference for the innovation of teaching models and methods for similar equipment.

[0027] 3. The large-scale equipment simulation training system in this invention simulates various parts of the equipment according to the typical task requirements of the system equipment, and is managed in a unified manner by the simulation training management module to realize simulation training of subjects such as equipment setup and dismantling, communication connection, etc., so that trainees can master the relevant processes and methods of equipment operation through simulation training, and improve the trainees' equipment operation ability. The system has been developed and used in actual teaching, with good teaching effect. Attached Figure Description

[0028] Figure 1 This is a schematic diagram of the large-scale equipment simulation training platform based on virtual reality according to the present invention.

[0029] Figure 2 This is a schematic diagram of the hardware configuration of the simulation training platform of the present invention.

[0030] Figure 3 This is a schematic diagram of the large-scale equipment simulation training system of the present invention.

[0031] Figure 4 This is the subject selection interface for the simulation training platform of the present invention.

[0032] Figure 5 This is part of the core code of the simulation training management subsystem of the present invention.

[0033] Figure 6 This is the second core code section of the simulation training management subsystem of this invention.

[0034] Figure 7 This is a schematic diagram of a virtual training scenario for the present invention. Figure 1 .

[0035] Figure 8 This is a schematic diagram of a virtual training scenario for the present invention. Figure 2 .

[0036] Figure 9 This is part of the core code for the simulation training subsystem for setting up the withdrawal function of this invention.

[0037] Figure 10 This is part of the core code for the simulation training subsystem for setting up the withdrawal function of this invention.

[0038] Figure 11 This is the external operation interface for the simulation training platform of this invention.

[0039] Figure 12 This is a schematic diagram of the virtual environment simulation of the information processing cabin of the present invention.

[0040] Figure 13 This is the first core code of the external communication connection simulation training subsystem in this invention.

[0041] Figure 14 This is the second core code section of the external communication connection simulation training subsystem in this invention.

[0042] Figure 15 A simulated operation interface is established for the business relationships of the simulation training platform of this invention.

[0043] Figure 16 This is part of the core code for the business relationship establishment simulation training subsystem in this invention.

[0044] Figure 17 The second part of the core code for the business relationship establishment simulation training subsystem in this invention.

[0045] Figure 18 This is the overall scene interface of the large-scale equipment simulation training system of the present invention.

[0046] Figure 19 This is the external scene interface of the large-scale equipment simulation training system of the present invention.

[0047] Figure 20 This is the second external scene interface of the large-scale equipment simulation training system of the present invention.

[0048] Figure 21 This is the teacher's backend management interface for the simulation training platform of this invention. Detailed Implementation

[0049] To enable those skilled in the art to better understand the technical solutions of the present invention, the technical solutions of the present invention will be further described below in conjunction with the accompanying drawings and embodiments.

[0050] As attached Figure 1 As shown, a large-scale equipment simulation training platform based on virtual reality includes a server, graphics switching stations, switches, and virtual reality interactive devices. The server is connected to multiple graphics switching stations via switches, and each graphics switching station is connected to a virtual reality interactive device. The hardware configuration of this simulation training platform is shown in the attached figure. Figure 2 As shown.

[0051] A large-scale equipment simulation training system is deployed on the server and the graphics exchange station; the large-scale equipment simulation training system is shown in the attached figure. Figure 3 As shown, it includes a simulation training management subsystem, a setup and take-off function simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem; the simulation training management subsystem is located in the server, and each of the graphics exchange stations is equipped with a setup and take-off function simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem.

[0052] Specifically, the simulation training management subsystem is the core of the entire simulation training platform, including a user permission management module, a simulation training process control module, a simulation fault setting module, a training scenario editing module, a training effect assessment module, and a data storage module. The user permission management module manages user permissions; the simulation training process control module controls the training process; the simulation fault setting module sets up possible faults during training; and the training scenario editing module selects and sets elements such as the subject, venue, and weather conditions for the current training or assessment, improving the relevance and realism of the training or assessment. The subject selection interface is shown in the attached image. Figure 4 As shown in Table 1, the training effectiveness assessment module is used to conduct corresponding training effectiveness assessments; the data storage module is used to summarize, process, and store training data. The simulation training management subsystem determines the key points of system equipment training and assessment based on the training syllabus and relevant professional course standards. It coordinates system equipment training and assessment items according to a hierarchical, bottom-up logical relationship, and uses a client / server (C / S) model to monitor the correct sequence of each subject's process. This serves as the basis for trainees to correctly complete assessments or training subjects, and provides evaluation results. Specific subject settings are shown in Table 1 below.

[0053] Table 1 Training Subjects

[0054]

[0055] The core code of the simulation training management subsystem includes, as shown in the appendix. Figure 5 and attached Figure 6 The content shown should be noted that the appendix... Figure 5 and attached Figure 6 The code in the image is only a portion of the code, not all of it.

[0056] Furthermore, the setup and dismantling function simulation training subsystem includes an information regeneration cabin simulator, an information processing cabin simulator, a maintenance cabin simulator, and a power cabin simulator; the information regeneration cabin simulator is used to simulate and train the setup and dismantling of the information regeneration cabin; the information processing cabin simulator is used to simulate and train the setup and dismantling of the information processing cabin; the maintenance cabin simulator is used to simulate and train the setup and dismantling of the maintenance cabin; and the power cabin simulator is used to simulate and train the setup and dismantling of the power cabin.

[0057] The system equipment consists of large compartments, and the setup and dismantling operations require more than ten support personnel to operate simultaneously. Therefore, the setup and dismantling simulation training subsystem, based on a virtual training scenario for the system equipment, demonstrates and trains users on the setup and dismantling process. Its main functions include providing a virtual environment for simulation training, as shown in the attached... Figure 7 and attached Figure 8As shown, the system can complete the setup and dismantling of the entire system, enabling trainees to practice and be assessed independently or in groups through virtual reality interactive devices (monitors or VR headsets); the system records the training process data of each trainee and submits it to the training management subsystem for evaluation.

[0058] The system's equipment setup and dismantling features are highly compatible with the capabilities of virtual reality technology. It primarily leverages the immersive capabilities of virtual reality, utilizing the CPUs and GPUs of current high-performance computers and relying on efficient modeling engines to create realistic virtual training scenarios (such as hills, plateaus, and deserts). In the virtual environment, all the geometric relationships of the system equipment are reproduced at a 1:1 scale. All equipment models can respond to the user's actions and add sound and mechanical feedback, making the trainee feel like a member of the virtual environment.

[0059] Some core code of the setup and dismantling function simulation training subsystem is attached. Figure 9 and attached Figure 10 As shown.

[0060] Furthermore, the external communication connection simulation training subsystem includes a network interconnection simulator, a ground control unit simulator, and a radio station simulator, the operation interface of which is shown in the attached figure. Figure 11 As shown;

[0061] The network interconnection simulator is used to simulate and train fiber optic cable connection; the ground control unit simulator is used to train covered line signal connection; and the radio station simulator is used to simulate and train coaxial cable connection.

[0062] In addition, the external communication connection simulation training subsystem is equipped with a low-speed link connection simulator and a high-speed link connection simulator for transmission speed. The low-speed link connection simulator corresponds to the signal connection of the covered line, and the high-speed link connection simulator corresponds to the fiber optic connection and coaxial cable connection.

[0063] According to the closed-loop requirements of information systems, system equipment must be connected to the network and interconnected with other information acquisition nodes and information implementation nodes to construct a complete information flow. Therefore, after the system equipment is installed, its external communication connection must be completed. The external communication connection simulation training subsystem mainly performs virtual modeling of all major communication connection devices in the system equipment, as shown in the attached figure. Figure 12 As shown, the operation and interaction logic of the devices are simulated based on the actual connection relationship of each device, so that the trainees can obtain real operation feedback.

[0064] The system equipment, being mobile equipment, faces highly uncertain communication conditions, thus requiring a large number of different communication connection devices. These devices are centrally located, have complex operating procedures, and varied connection relationships, posing a challenge in daily training for the system equipment. By leveraging detailed modeling of the appearance and actual feedback of each piece of equipment within a fully immersive virtual environment, trainees can use virtual reality interactive devices (such as virtual reality controllers, data gloves, and head-mounted displays) to operate the connection cables, buttons, and knobs of various devices, achieving a near-realistic interactive experience. This addresses the difficulties in organizing and teaching related content on communication connection for the system equipment.

[0065] The core code of the external communication connection simulation training subsystem is attached. Figure 13 and 14 As shown.

[0066] Furthermore, the business relationship establishment simulation training subsystem includes an information acquisition node connection simulator, an information application node connection simulator, and an information regeneration node connection simulator, the operation interface of which is shown in the attached figure. Figure 15 As shown;

[0067] The information acquisition node connection simulator is used to simulate the establishment of information security business relationships, the information application node connection simulator is used to simulate the establishment of communication security business relationships, and the information regeneration node connection simulator is used to simulate the establishment of superior-subordinate business relationships.

[0068] Once external communication is established, the system equipment completes interconnection with other information system nodes. However, to achieve interoperability between different nodes, it is necessary for each node to establish an understanding of other nodes and clarify the information service relationships between different nodes. This requires establishing business relationships between nodes. The business relationship establishment simulation training subsystem mainly simulates the software interfaces and logical relationships between various operations of the business systems in different nodes in a software manner. These simulations are all conducted in a virtual environment. In addition, because the information relationships between various nodes of the information system are complex and business relationships are difficult to describe abstractly, the imaginative nature of virtual reality technology can be used to establish other nodes in the virtual environment, such as information acquisition and information application. The information flow between nodes can be represented in an intuitive (qualitative or quantitative) way in the virtual environment. This enables trainees to quickly complete the transformation from perceptual knowledge to rational knowledge and rapidly establish a systemic perspective.

[0069] Furthermore, the graphical workstation in this invention can be increased or decreased according to the number of trainees, and the virtual environment constructed by the virtual reality engine can provide multiple users with immersive interaction at the same time. Therefore, the training of the system equipment can be carried out for one trainee or by multiple trainees in collaboration, which brings great flexibility to the organization of practical teaching of the system equipment.

[0070] The core code of the business relationship establishment simulation training subsystem is attached. Figure 16 and 17 As shown.

[0071] The overall scenario of the large-scale equipment simulation training system, as summarized above, is shown in the attached figure. Figure 18 As shown in the attached image, the external scene interface is as follows. Figure 19 and 20 As shown.

[0072] Furthermore, the training method based on a large-scale equipment simulation training platform using virtual reality includes the following steps:

[0073] S1: Teachers log into the simulation training platform on the server and import trainee information. The teacher's backend management interface is shown in the attached figure. Figure 21 As shown;

[0074] S2: Teachers configure the simulation training in the simulation training management subsystem running on the server side according to the training objectives, subjects, and training methods.

[0075] S3: Trainees log in to the simulation training platform through the graphics exchange station to view the training content, debug the virtual reality interactive equipment, and send a ready signal to the server through the graphics exchange station after confirming that everything is correct. In addition, trainees can also view their historical training status after logging in.

[0076] S4: The teacher checks the trainees' login status and the debugging status of the virtual reality interactive equipment through the server. After confirming that everything is correct, the training is started.

[0077] S5: After the training begins, the teacher uses virtual reality interactive equipment to demonstrate the training subjects in a virtual environment;

[0078] S6: Trainees conduct training, during which instructors can enter the virtual environment through virtual reality interactive devices to observe the trainees' training or assessment status. Simultaneously, the system also allows third parties to view the training or assessment status of each user in the virtual environment via a large screen.

[0079] After completing the training or assessment, the trainee withdraws from the training. At the same time the trainee withdraws, the process data of this training will be submitted to the server through the client. The simulation training management subsystem can evaluate the trainee's training performance according to the pre-set evaluation rules and record the results in the trainee's relevant data.

[0080] S7: After all trainees have withdrawn from the training, the instructor stops the training process and uses the simulation training management subsystem to statistically analyze the training or assessment results.

[0081] In addition to the typical training process described above, the simulation training platform also supports assessments for all training subjects and self-study. During self-study, trainees can choose different subjects to practice according to their interests or needs, and each step of the trainee's operation during the practice will receive real-time feedback on whether it is correct or not.

[0082] The foregoing has shown and described the basic principles, main features, and advantages of the present invention. Those skilled in the art should understand that the present invention is not limited to the above embodiments. The embodiments and descriptions in the specification are merely illustrative of the principles of the invention. Various changes and modifications can be made to the invention without departing from its spirit and scope, and all such changes and modifications fall within the scope of the present invention as claimed. The scope of protection of this invention is defined by the appended claims and their equivalents.

Claims

1. A large-scale equipment simulation training platform based on virtual reality, characterized in that: It includes a server, a graphics exchange station, a switch, and a virtual reality interaction device; the server is connected to multiple graphics exchange stations via switches, and each graphics exchange station is connected to a virtual reality interaction device. The server and the graphics exchange station are equipped with a large-scale equipment simulation training system; the large-scale equipment simulation training system includes a simulation training management subsystem, a setup and dismantling function simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem. The simulation training management subsystem is located in the server. Each graphics exchange station is equipped with a setup and take-off simulation training subsystem, an external communication connection simulation training subsystem, and a business relationship establishment simulation training subsystem. The simulation training management subsystem determines the key points of system equipment training and assessment based on the training syllabus and relevant professional course standards. It coordinates system equipment training and assessment items according to a hierarchical, bottom-up logical relationship, and uses a client / server (C / S) model to monitor the correct sequence of each subject's process. This serves as the basis for trainees to correctly complete assessments or training subjects and provides evaluation results. The setup and dismantling function simulation training subsystem demonstrates and trains the setup and dismantling process based on a virtual training scenario for system equipment. The external communication connection simulation training subsystem simulates the operation of various equipment connection lines, buttons, and knobs. The business relationship establishment simulation training subsystem mainly simulates the software interfaces and logical relationships between various operations of the business systems at different nodes using software. The simulation training management subsystem includes a user permission management module, a simulation training process control module, a simulation fault setting module, a training scenario editing module, a training effect assessment module, and a data storage module. The setup and dismantling function simulation training subsystem includes an information regeneration cabin simulator, an information processing cabin simulator, a maintenance cabin simulator, and a power cabin simulator. The external communication connection simulation training subsystem includes a network interconnection simulator, a ground control unit simulator, and a radio station simulator. The business relationship establishment simulation training subsystem includes an information acquisition node connection simulator, an information effect node connection simulator, and an information regeneration node connection simulator.

2. The large-scale equipment simulation training platform based on virtual reality according to claim 1, characterized in that: The user permission management module is used to manage user permissions; the simulation training process control module is used to control the training process. The simulated fault setting module is used to set faults that may occur during training; the training scenario editing module is used to select and set the elements of the current training or assessment; the training effect assessment module is used to conduct corresponding training effect assessments; and the data storage module is used to summarize, process, and store the training data.

3. The large-scale equipment simulation training platform based on virtual reality according to claim 2, characterized in that: The information regeneration cabin simulator is used to simulate the setup and dismantling of the information regeneration cabin; the information processing cabin simulator is used to simulate the setup and dismantling of the information processing cabin; the maintenance cabin simulator is used to simulate the setup and dismantling of the maintenance cabin; and the power cabin simulator is used to simulate the setup and dismantling of the power cabin.

4. The large-scale equipment simulation training platform based on virtual reality according to claim 2, characterized in that: The network interconnection simulator is used to simulate and train fiber optic cable connection; the ground control unit simulator is used to train covered line signal connection; and the radio station simulator is used to simulate and train coaxial cable connection.

5. The large-scale equipment simulation training platform based on virtual reality according to claim 2, characterized in that: The information acquisition node connection simulator is used to simulate the establishment of information security business relationships, the information application node connection simulator is used to simulate the establishment of communication security business relationships, and the information regeneration node connection simulator is used to simulate the establishment of superior-subordinate business relationships.

6. The training method of the large-scale equipment simulation training platform based on virtual reality as described in any one of claims 1-5, characterized in that, Includes the following steps, S1: Teachers log into the simulation training platform on the server and import trainee information; S2: Teachers configure the simulation training in the simulation training management subsystem running on the server side according to the training objectives, subjects, and training methods. S3: The trainee logs into the simulation training platform through the graphics exchange station, views the training content, debugs the virtual reality interactive device, and sends a ready signal to the server through the graphics exchange station after confirming that everything is correct. S4: The teacher checks the trainees' login status and the debugging status of the virtual reality interactive equipment through the server. After confirming that everything is correct, the training is started. S5: After the training begins, the teacher uses virtual reality interactive equipment to demonstrate the training subjects in a virtual environment; S6: Trainees conduct training and exit the training after completing the training or assessment. The training data is submitted to the server through the graphics exchange station. The simulation training management subsystem evaluates the trainees' training performance and records the results in the trainees' relevant data. S7: After all trainees have withdrawn from the training, the instructor stops the training process and uses the simulation training management subsystem to statistically analyze the training or assessment results.

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